Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.16 @ 19:08:25 Player: feudal wulf Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (84) 420 Value Destroyed (2420) 2420 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (312) 312 TOTAL SCORE: 5732 Bonus ------- High Alert Combat Kills 312 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Armored Treads Large Matter Pod (150) Targeting Computer Flak Gun Peak State ------------ > --- POWER ------------ Cooled Ion Engine Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Improved Propulsion Shielding Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle EM Pulse Cannon EMP Blaster > --- INVENTORY -------- Nuclear Core Armored Treads Armored Treads Large Matter Pod Targeting Computer Targeting Computer Advanced Beam Rifle Assault Cannon EMP Blaster Mining Claw [Rating: 34] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Targeting Computer Protection Improved Propulsion Shielding Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility 2 | . . 1 . 1 . Weapon 2 | . . 1 . 1 . Parts Attached 65 | 7 15 28 13 2 . Power 11 | 2 3 5 1 . . Engine 10 | 2 3 5 . . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 18 | 2 7 4 5 . . Treads 7 | . . 2 5 . . Leg . | . . . . . . Wheel 11 | 2 7 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 3 6 2 1 . Device . | . . . . . . Storage 2 | 1 1 . . . . Processor 4 | . 2 1 . 1 . Hackware . | . . . . . . Protection 7 | . . 5 2 . . Artifact . | . . . . . . Weapon 23 | 2 2 13 5 1 . Energy Gun 9 | 1 1 3 3 1 . Energy Cannon 4 | . . 3 1 . . Ballistic Gun 3 | 1 1 1 . . . Ballistic Cannon . | . . . . . . Launcher 6 | . . 5 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 26 | . . 14 4 . 8 Power 4 | . . 3 . . 1 Propulsion 5 | . . 3 . . 2 Utility 7 | . . 3 1 . 3 Weapon 10 | . . 5 3 . 2 Highest Loss Streak 8 | . . 7 3 . 8 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 95 | . 99 95 89 100 81 Engine 10 | . 14 10 9 7 5 Core 2 | . . . 9 7 5 Treads 10 | . . 8 21 23 19 Wheel 12 | . 27 12 . . . Storage 10 | . 14 11 9 7 5 Processor 8 | . 13 10 . 7 5 Protection 9 | . . 10 14 15 11 Energy Gun 12 | . 14 10 15 15 12 Energy Cannon 3 | . . 4 6 7 5 Ballistic Gun 5 | . 14 4 . . . Launcher 5 | . . 9 5 7 5 Slashing Weapon 1 | . . 3 . . . Naked Turns 18 | . . . . . 18 Heaviest Build 58 | 11 28 43 56 58 58 Greatest Support 63 | 20 32 43 63 63 63 Greatest Overweight (x) 2 | . 2 2 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 13 Most Carried 15 | 5 15 15 15 11 11 Average Carried 12 | 3 12 12 13 10 9 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 4 15 15 12 11 5 Class Distribution -------------------- 37% | Mutant 31% | Tank 29% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 1757 | 176 432 838 261 50 . Remotely . | . . . . . . Salvage Created 2437 | . 498 1191 748 . . Parts 177 | . 40 85 52 . . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 4 | . 2 . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 64 | . 15 34 15 . . Melee 5 | . . 5 . . . Guns 26 | . 15 7 4 . . Cannons 8 | . . 6 2 . . AOE 25 | . . 16 9 . . Classes Destroyed 10 | . 3 5 2 . . Worker 1 | . . 1 . . . Builder 5 | . . . 5 . . Hauler 1 | . . 1 . . . Recycler 3 | . . 2 1 . . Operator 1 | . . 1 . . . Watcher 9 | . 2 3 4 . . Swarmer 17 | . 6 8 3 . . Grunt 38 | . 9 18 11 . . Sentry 8 | . . 8 . . . Hunter 1 | . . . 1 . . Best Kill Streak 8 | . 5 7 8 . . Combat Bots Only 6 | . 5 6 6 . . Max Kills in Single Turn 4 | . 2 3 4 . . Gunslinging . | . . . . . . Exploded 4 | . . 2 4 . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 331 | . 58 188 63 . 22 Missed 94 | . 22 52 16 . 4 Damage Taken 4142 | . 393 1901 947 . 901 Core 1552 | . 111 341 377 . 723 Absorbed by Shields . | . . . . . . Redirected to Shielding 82 | . . . 70 . 12 Regen/Repaired (Parts) 152 | . . 45 107 . . Core Remaining (%) 50 | 100 55 14 31 . . Volleys Fired 153 | . 54 65 32 . 2 Largest 4 | . 2 3 3 . 4 Hottest 218 | . 85 150 185 . 218 Shots Fired 340 | . 107 145 82 . 6 Gun 240 | . 107 73 56 . 4 Cannon 46 | . . 32 13 . 1 Launcher 54 | . . 40 13 . 1 Special . | . . . . . . Kinetic 87 | . 54 33 . . . Thermal 110 | . 53 41 12 . 4 Explosive 52 | . . 40 12 . . Electromagnetic 91 | . . 31 58 . 2 Robot Hit Streak 13 | . 13 12 11 . 7 Robot Miss Streak 4 | . 4 3 3 . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 213 | . 60 100 47 . 6 Core Hits 145 | . 31 66 46 . 2 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 7 | . 5 . 2 . . Burn 4 | . 3 . 1 . . Destroy 2 | . 2 . . . . Corrupt 1 | . . . 1 . . Melee Attacks 23 | . . 23 . . . Impact . | . . . . . . Slashing 23 | . . 23 . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6438 | . 813 3115 2358 . 152 Guns 2211 | . 803 693 635 . 80 Cannons 602 | . . 396 204 . 2 Explosions 3327 | . . 1738 1519 . 70 Melee 288 | . . 288 . . . Ramming 10 | . 10 . . . . Kinetic 669 | . 340 329 . . . Thermal 1398 | . 463 476 313 . 146 Explosive 2970 | . . 1683 1287 . . Electromagnetic 1103 | . . 339 758 . 6 Impact . | . . . . . . Slashing 288 | . . 288 . . . Piercing . | . . . . . . Highest Corruption 14 | . . 1 . . 14 Average Corruption 1 | . . 1 . . 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . 7 . . 4 Message Errors 4 | . . 1 . . 3 Matter Fused 3 | . . 3 . . . Heat Flow Errors 1 | . . 1 . . . Data Loss (minor) 1 | . . . . . 1 Alerts 1 | . . 1 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 197 | . . 44 132 . 21 Projectiles . | . . . . . . Explosions 197 | . . 44 132 . 21 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 285 | . 4 174 52 . 55 Shots 8 | . . 5 1 . 2 Rammed 2 | . 2 . . . . Targets Rammed 2 | . 2 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 760 | . 180 394 760 . 179 Average Temperature 151 | . 51 129 270 . 109 Received Heat Transfer 1146 | . 114 780 252 . . Effects 38 | . . 5 33 . . Shutdowns 11 | . . 1 10 . . Energy Bleed 5 | . . 2 3 . . Interference 4 | . . . 4 . . Matter Decay 1 | . . . 1 . . Short Circuit 3 | . . 2 1 . . Damage (minor) 2 | . . . 2 . . Damage (major) 9 | . . . 9 . . Damage (core) 3 | . . . 3 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . 1 2 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 4 . 1 . . Heat Transferred 3286 | . 1517 975 546 . 248 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . . 1 5 . 1 Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Peak Influence 775 | . 294 775 634 223 78 Initial 301 | . . 75 301 204 78 Average 381 | . 175 508 493 219 54 Maximum Alert Level 3 | . 1 3 2 1 . Low Security (%) 20 | 100 64 2 . . 100 Level 1 30 | . 35 21 16 100 . Level 2 44 | . . 63 83 . . Level 3 5 | . . 12 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 5 4 3 . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 9 | . 3 4 2 . . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 2 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 7 | . 2 2 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 109 | . 29 50 25 . 5 Peak Tracking Total 6 | . 5 6 5 . 5 Tactical Retreats 4 | . 2 1 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 7 | . 4 2 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled 10 | . 2 5 3 . . Max in Single Turn 1 | . 1 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 21 | . 6 7 3 5 . Terminals 15 | . 6 5 2 2 . Fabricators 1 | . . . . 1 . Repair Stations 3 | . . 1 1 1 . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 41 | . 18 10 7 6 . Successful 22 | . 7 8 5 2 . Failed 19 | . 11 2 2 4 . Catastrophic 3 | . . 1 . 2 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 31 | . 18 6 4 3 . Fabricators 1 | . . . . 1 . Repair Stations 6 | . . 2 3 1 . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 14 | . 7 4 2 1 . Record 1 | . 1 . . . . Prototype ID Bank 1 | . . 1 . . . Emergency Access Points 2 | . 1 1 . . . Alert Level 2 | . 2 . . . . Unreport Threat 1 | . . 1 . . . Locate Traps 2 | . . . 2 . . Recall Investigation 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 3 | . 1 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . 2 3 . . Scan Component 3 | . . 1 2 . . Repair 2 | . . 1 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 6 3 2 3 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 1 1 . . Time 58 | . . 26 32 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . 1 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies 2 | . . . . 1 1 Largest Group 2 | . . . . 1 2 Highest-Rated Group 63 | . . . . 32 63 Highest-Rated Ally 32 | . . . . 32 32 Total Orders . | . . . . . . Ally Attacks 16 | . . . . . 16 Total Damage 539 | . . . . . 539 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 4134 | 47 978 1782 830 376 121 Spaces Moved 2462 | 40 768 1070 294 231 59 Core 6 | 6 . . . . . Treads 962 | . . 378 294 231 59 Legs . | . . . . . . Wheels 1494 | 34 768 692 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 100 160 160 160 Average Speed 131 | 75 96 130 209 160 160 Slowest Speed 240 | 80 110 160 240 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 4 99 94 29 7 48 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 9 | . . 9 . . . Terrain Destroyed 343 | . . 273 66 . 4 Melee . | . . . . . . Projectile . | . . . . . . AOE 343 | . . 273 66 . 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 3016 | 56 907 1290 443 239 81 Wait 196 | . 27 57 89 3 20 Move 2458 | 39 767 1069 293 231 59 Hop . | . . . . . . Pick Up 76 | 10 26 29 10 1 . Fast Attach 4 | . 1 3 . . . Attach 43 | 6 5 21 9 2 . Detach 2 | . . 2 . . . Swap 18 | 1 9 4 4 . . Drop 39 | . 16 17 6 . . Fire 153 | . 54 65 32 . 2 Melee 23 | . . 23 . . . Ram 2 | . 2 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . . 2 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Waste History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 16) 565 | -10/Materials | Discovered new exit (range 15) 737 | -10/Materials | Discovered new exit (range 16) 1026 | -10/Materials | Entered another Materials area 1026 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1323 | -9/Materials | Build established: Gunner 1345 | -9/Materials | Discovered new exit (range 8) 1394 | -9/Materials | Repaired Grenade Launcher 1620 | -9/Materials | Lost 5 parts (1p2u2w) 1749 | -9/Materials | Discovered new exit (range 16) 1886 | -9/Materials | Build established: Mutant 2029 | -9/Materials | Core integrity fell below 50% 2096 | -9/Materials | Core integrity fell below 20% 2130 | -9/Materials | Lost 7 parts (1p2n1u3w) 2158 | -9/Materials | Discovered new exit (range 5) 2218 | -9/Materials | Discovered new exit (range 6) 2344 | -9/Materials | Discovered new exit (range 12) 2433 | -9/Materials | Build established: Gunner 2808 | -9/Materials | Entered another Materials area 2808 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2894 | -8/Materials | Repaired Imp. Treads 3098 | -8/Materials | Lost 3 parts (1u2w) 3110 | -8/Materials | Build established: Tank 3336 | -8/Materials | Discovered new exit (range 12) 3408 | -8/Materials | Core integrity fell below 50% 3608 | -8/Materials | First assault squad dispatched 3638 | -8/Materials | Entered Factory 3638 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3652 | -7/Factory | Identified exit to Garrison 3826 | -7/Factory | Discovered new exit (range 13) 4014 | -7/Factory | Sucked down chute 4014 | -7/Factory | Entered Waste 4015 | -7/Waste | Met a frightened Derelict 4029 | -7/Waste | EMP discharged 4049 | -7/Waste | Spotted C-40 Crusher 4054 | -7/Waste | 1 allies followed down the chute 4069 | -7/Waste | Spotted C-40 Crusher 4091 | -7/Waste | Spotted C-40 Crusher 4094 | -7/Waste | Spotted C-40 Crusher 4108 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4111 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4113 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4114 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4116 | -7/Waste | Crushed by Compactor (1 part destroyed) 4117 | -7/Waste | Crushed by Compactor (1 part destroyed) 4124 | -7/Waste | Spotted C-40 Crusher 4126 | -7/Waste | Core integrity fell below 50% 4129 | -7/Waste | EMP discharged 4129 | -7/Waste | System corruption reached 10% 4132 | -7/Waste | Core integrity fell below 20% 4135 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- EM Pulse Cannon destroyed. Destroyed EM Pulse Cannon. Lgt. Treads crushed. EMP Blaster crushed. Imp. Treads crushed. Lgt. Treads crushed. Nuclear Core crushed. Lrg. Storage Unit crushed. Adv. Beam Rifle crushed. Critical hit (Destroy). Adv. Beam Rifle destroyed. Lrg. Storage Unit crushed. EMP Blaster crushed. Adv. Targeting Computer crushed. Assault Cannon crushed. Targeting Computer crushed. Imp. Propulsion Shielding crushed. ALERT: Foreign system detected. Charging EMP. System corrupted: Component data lost. System corrupted (+5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????######??????######??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# ######## #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# CC #??????????????????????? | | ?????????# CC ###????????????????????? | | ?????????# ######## CC[= #????????????????????? | | ???????# #??????# CC@/#?????????????????????? | | #??????# #??????# CC[#?????????????????????? | | #??????# #??????# CC##?????????????????????? | | ######## #??????#CC #??????????????????????? | | #??????#CC CC??????????????????????? | | #??????# CC ?????????????????????? | | #??????# ????????????????????? | | #??????# ????????????????????? | | ######## #??????# ###????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | ########=% #??????# #??????????????????????? | | * ! * #??????# ???????????????????????? | | #??????# ???????????????????????? | | =#???????? ???????????????????????? | | = ! #??????????????????????????????????? | | ######## #??????????????????????????????????? | | #??????# #??????????????????????????????????? | | #??????# #??????????????????????????????????? | | #??????# #??????????????????????????????????? | | #??????# #??????????????????????????????????? | | ###?????? ??????????????????????????????????? | | ????????? ?????????????????????????????????? | | ????????? #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend GoHome() Challenges ------------ None Game ------ Seed WarpBiocellHammer Manual? 0 Play Time 00:48:28 Cumulative 18.0 hours Start 2024.06.16 @ 18:04:18 End 2024.06.16 @ 19:08:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c47fd3a7-53d2-46e8-a303-d79a3c193075