Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.03 @ 06:11:00 Player: harambe Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (75) 375 Value Destroyed (2789) 2789 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (152) 152 TOTAL SCORE: 5676 Bonus ------- High Alert Combat Kills 152 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Hover Unit Structural Scanner Improved Signal Interpreter High-powered Tractor Beam Particle Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Large Matter Pod Structural Scanner Terrain Scanner Terrain Scan Processor Target Analyzer > --- WEAPON ----------- Shock Rifle Particle Gun > --- INVENTORY -------- Light Treads Light Treads Light Treads Improved Cooling System Coolant Injector Advanced Visual Processing Unit Advanced Visual Processing Unit Improved Signal Interpreter Light Armor Plating High-powered Tractor Beam Particle Cannon Ion Cannon Heavy Ion Cannon Advanced Assault Cannon Grenade Launcher [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Target Analyzer Protection Weapon Shielding Weapon High-powered Shotgun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 113 | 7 23 15 34 34 Power 14 | 1 2 3 6 2 Engine 7 | 1 2 2 1 1 Core 7 | . . 1 5 1 Reactor . | . . . . . Propulsion 48 | 2 12 8 11 15 Treads 16 | . 7 . 3 6 Leg 23 | . 2 4 8 9 Wheel 9 | 2 3 4 . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 4 . 9 4 Device 6 | . . . 4 2 Storage 6 | 1 3 . 2 . Processor 5 | . 1 . 2 2 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 33 | 3 5 4 8 13 Energy Gun 8 | 1 . . . 7 Energy Cannon 4 | . 1 1 . 2 Ballistic Gun 13 | 2 4 . 7 . Ballistic Cannon 1 | . . . . 1 Launcher 6 | . . 2 1 3 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 41 | . . 1 18 22 Power 5 | . . . 3 2 Propulsion 20 | . . . 7 13 Utility 6 | . . . 5 1 Weapon 10 | . . 1 3 6 Highest Loss Streak 5 | . . 1 5 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 97 98 98 90 Engine 3 | . 13 9 . . Core 4 | . . . 7 5 Treads 4 | . 14 . 1 4 Leg 19 | . . 6 34 19 Wheel 6 | . 13 37 . . Device 8 | . . . 11 11 Storage 15 | . 24 11 14 14 Processor 10 | . 2 11 8 16 Energy Gun 2 | . . . . 7 Energy Cannon 4 | . 4 14 3 2 Ballistic Gun 9 | . 22 3 14 . Launcher 1 | . . 3 . 2 Naked Turns 33 | . . . . 33 Heaviest Build 43 | 14 33 32 38 43 Greatest Support 67 | 20 40 52 56 67 Greatest Overweight (x) 11 | . 1 . 1 11 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 12 15 15 14 Most Carried 15 | 6 15 15 15 15 Average Carried 13 | 3 12 14 14 13 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 6 15 15 11 5 Class Distribution -------------------- 49% | Mutant 19% | Scavenger-Skirmisher 17% | Scavenger-Mutant 13% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2256 | 229 408 183 1012 424 Remotely . | . . . . . Salvage Created 2690 | . 245 487 1253 705 Parts 127 | . 14 20 61 32 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 64 | . 7 12 32 13 Guns 32 | . 7 . 23 2 Cannons 21 | . . 6 9 6 AOE 9 | . . 6 . 3 Classes Destroyed 12 | . 3 4 3 2 Worker 2 | . . . 1 1 Builder 2 | . . . 2 . Hauler 1 | . . 1 . . Recycler 3 | . . 2 . 1 Watcher 3 | . 1 . . 2 Swarmer 9 | . 3 3 3 . Grunt 38 | . 4 6 21 7 Brawler 2 | . . 1 1 . Sentry 11 | . . 2 6 3 Hunter 1 | . . . 1 . Programmer 2 | . . . . 2 Heavy 1 | . . . . 1 Best Kill Streak 10 | . 4 10 10 7 Combat Bots Only 9 | . 4 7 9 5 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 648 | . 29 45 256 318 Missed 223 | . 5 11 93 114 Damage Taken 6506 | . 303 435 2700 3068 Core 1303 | . 54 83 448 718 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . . . 50 . Core Remaining (%) 68 | 100 78 79 18 . Volleys Fired 216 | . 23 21 111 61 Largest 2 | . 2 2 2 2 Hottest 130 | . 40 116 85 130 Shots Fired 420 | . 46 40 215 119 Gun 254 | . 46 . 172 36 Cannon 148 | . . 31 42 75 Launcher 18 | . . 9 1 8 Special . | . . . . . Kinetic 230 | . 46 . 172 12 Thermal 151 | . . 20 42 89 Explosive 18 | . . 9 1 8 Electromagnetic 21 | . . 11 . 10 Robot Hit Streak 14 | . 8 9 14 12 Robot Miss Streak 8 | . 2 7 8 5 Penetration Max 1 | . . . 1 . Secondary Targets . | . . . . . Shots Hit Robots 284 | . 29 24 157 74 Core Hits 152 | . 16 22 80 34 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 4 | . . . 1 3 Burn 2 | . . . . 2 Destroy 1 | . . . 1 . Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6710 | . 303 1008 3217 2182 Guns 3334 | . 303 . 2670 361 Cannons 2253 | . . 368 547 1338 Explosions 1123 | . . 640 . 483 Melee . | . . . . . Ramming . | . . . . . Kinetic 3234 | . 303 . 2670 261 Thermal 2212 | . . 174 547 1491 Explosive 978 | . . 640 . 338 Electromagnetic 286 | . . 194 . 92 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 2 . 3 Average Corruption 1 | . . 2 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . 5 . 3 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . 1 . . Energy Discharges 2 | . . 1 . 1 Parts Rejected 1 | . . 1 . . Data Loss (minor) 2 | . . 1 . 1 Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 96 | . . 30 . 66 Projectiles 50 | . . 17 . 33 Explosions 46 | . . 13 . 33 Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 160 | . . 44 . 116 Shots 5 | . . 2 . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 416 | . 21 265 375 416 Average Temperature 111 | . 7 93 108 129 Received Heat Transfer 1926 | . 129 135 1107 555 Effects 8 | . . . 7 1 Shutdowns 2 | . . . 1 1 Interference 4 | . . . 4 . Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 6 | . . . 1 5 Heat Transferred 3911 | . . 370 1147 2394 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 622 | . 209 507 622 309 Initial 226 | . . 3 129 226 Average 247 | . 105 262 373 185 Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 36 | 100 66 36 15 41 Level 1 41 | . 33 25 38 58 Level 2 21 | . . 38 46 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . . 1 5 6 Investigation 1 | . . . . 1 Extermination 3 | . . . . 3 Reinforcement 8 | . . 1 5 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 1 . 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 101 | . 10 20 52 19 Peak Tracking Total 9 | . 6 5 9 4 Tactical Retreats 6 | . . 3 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 4 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . . 1 1 5 Max in Single Turn 4 | . . 1 1 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 20 | . 5 3 7 5 Terminals 13 | . 4 2 4 3 Fabricators 1 | . . . . 1 Repair Stations 1 | . . . 1 . Recycling Units 2 | . 1 . . 1 Scanalyzers 3 | . . 1 2 . Garrison Access . | . . . . . Total Hacks 35 | . 9 6 13 7 Successful 19 | . 4 3 10 2 Failed 16 | . 5 3 3 5 Catastrophic 5 | . 3 . 2 . Database Lockouts . | . . . . . Manual 7 | . 3 . 4 . Terminals 19 | . 6 3 6 4 Fabricators 2 | . . . . 2 Repair Stations 1 | . . . 1 . Recycling Units 4 | . 3 . . 1 Scanalyzers 9 | . . 3 6 . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 1 4 . Record 1 | . . . 1 . Prototype ID Bank 1 | . 1 . . . Level Access Points 1 | . . . 1 . Locate Traps 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Zone Layout 1 | . . 1 . . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 3 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer 8 | . . 2 6 . Insert Component 4 | . . 1 3 . Analyze 4 | . . 1 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 3 . 4 4 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 1 2 . Parts Built . | . . . . . Authchips . | . . . . . Time 73 | . . . . 73 Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 80 | . 80 . . . Retrieved Matter 80 | . 80 . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . 1 3 . Part Schematics Acquired 3 | . . 1 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3728 | 47 650 436 1373 1222 Spaces Moved 1840 | 38 399 319 620 464 Core 57 | 1 . . . 56 Treads 266 | . 192 . . 74 Legs 991 | . . 37 620 334 Wheels 526 | 37 207 282 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 90 120 50 Average Speed 122 | 79 126 93 124 140 Slowest Speed 600 | 80 240 120 193 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 3 55 37 56 14 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 14 | . . . 9 5 Terrain Destroyed 106 | . . 35 9 62 Melee . | . . . . . Projectile 5 | . . . . 5 AOE 101 | . . 35 9 57 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2901 | 51 504 420 1014 912 Wait 590 | . 28 37 197 328 Move 1836 | 37 398 318 619 464 Hop . | . . . . . Pick Up 87 | 7 17 15 32 16 Fast Attach 24 | 5 10 . 1 8 Attach 41 | 1 . 6 19 15 Detach 5 | . . 2 1 2 Swap 48 | 1 13 9 14 11 Drop 54 | . 15 12 20 7 Fire 216 | . 23 21 111 61 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 697 | -10/Materials | Identified exit to Materials 698 | -10/Materials | Entered another Materials area 698 | -9/Materials | Evolved 2 slots: Propulsion x2 898 | -9/Materials | Destroyed 7 combat bots 898 | -9/Materials | Discovered new exit (range 13) 913 | -9/Materials | Identified exit to Mines 989 | -9/Materials | Discovered exit to Mines (range 16) 1096 | -9/Materials | Discovered new exit (range 13) 1133 | -9/Materials | Identified exit to Materials 1134 | -9/Materials | Entered another Materials area 1134 | -8/Materials | Evolved 2 slots: Utility x2 1422 | -8/Materials | Build established: Skirmisher 1467 | -8/Materials | Discovered new exit (range 14) 1481 | -8/Materials | Identified exit to Storage 1690 | -8/Materials | Lost 5 parts (1p3n1u) 1719 | -8/Materials | Destroyed 9 combat bots 1904 | -8/Materials | Build established: Mutant 2196 | -8/Materials | Identified exit to Factory 2321 | -8/Materials | Core integrity fell below 50% 2504 | -8/Materials | Core integrity fell below 20% 2507 | -8/Materials | Entered Factory 2507 | -7/Factory | Evolved 2 slots: Utility x2 2520 | -7/Factory | Lost 5 parts (1p1n1u2w) 2756 | -7/Factory | Build established: Scavenger-Skirmisher 3232 | -7/Factory | Lost 3 parts (1p1n1u) 3468 | -7/Factory | Lost 5 parts (4n1w) 3493 | -7/Factory | Core integrity fell below 50% 3682 | -7/Factory | Lost 3 parts (1n2w) 3696 | -7/Factory | Core integrity fell below 20% 3696 | -7/Factory | Released all parts (7) 3726 | -7/Factory | Lost 5 parts (1p1n3w) 3729 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03685_ Slug penetrates Fabricator. 03689_ Penetrated by Slug. 03691_ Particle Gun destroyed. 03692_ Penetrated by Slug. 03695_ Slug penetrates P-60 Hacker. 03695_ Particle Gun destroyed. 03696_ Released Adv. Visual Processing Unit. 03696_ Released Terrain Scan Processor. 03696_ Released Target Analyzer. 03696_ Released Lrg. Matter Pod. 03696_ Released Lrg. Storage Unit. 03696_ Released Coolant Injector. 03696_ Released Lgt. Deuterium Engine. 03698_ Penetrated by Slug. 03720_ Slug penetrates Door. 03721_ Penetrated by Slug. 03723_ Slug penetrates Wall. 03724_ Power Conduit explodes. 03724_ H-55 Commando destroyed. 03726_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ###########??????????????????????????????????????? | | #################??????????????????????? | | =% #??????????????????????? | | = #??????????????????????? | | [ #??????????????????????? | | [% h @#??????????????????????? | | = #######????????????????? | | #????????????????? | | #" ! #????????????????? | | ?##" " !=! #????????????????? | | ??## " !=!!* +????????????????? | | ???# ! 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Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed SlugSuspensionCannon Manual? 0 Play Time 01:47:26 Cumulative 34.4 hours Start 2024.07.03 @ 04:11:11 End 2024.07.03 @ 06:11:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 32 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6db59d1-512d-4fdd-9070-3b2c70f8723d