Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.27 @ 21:21:58 Player: amhuman Result: Destroyed by 99-TNT with 99-TNT's Nukerbomber Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (112) 560 Value Destroyed (3735) 3735 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1088) 1088 TOTAL SCORE: 9263 Bonus ------- High Alert Combat Kills 362 Follower Combat Kills 535 Aligned with FarCom 300 Friendly Fire -109 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 310/310 System Corruption 6% Temperature Cool (0) Movement Walking (45) Location -7/Zion Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Potential Leg Potential Leg > --- UTILITY (6) ------ Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Force Field Precision Assault Rifle Gauss Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Makeshift Leg Flexi-carbon Leg Flexi-carbon Leg Potential Leg > --- UTILITY ---------- Improved Heat Sink Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Precision Energy Filter Medium Reflective Plating > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Potential Leg Improved Force Field Precision Assault Rifle Gauss Cannon Heavy Rocket Launcher [Rating: 61] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Improved Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Power Shielding Weapon Gauss Cannon Energy Gun Gatling Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 4 | . . . . . 2 2 . . . Weapon . | . . . . . . . . . . Parts Attached 123 | 4 7 2 . 3 19 69 1 17 1 Power 8 | . . 1 . . 1 5 . 1 . Engine 4 | . . 1 . . . 2 . 1 . Core 4 | . . . . . 1 3 . . . Reactor . | . . . . . . . . . . Propulsion 41 | 2 4 . . . 9 20 . 5 1 Treads 6 | . 2 . . . 4 . . . . Leg 31 | . 2 . . . 4 19 . 5 1 Wheel 3 | 2 . . . . . 1 . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . 1 . . . . Utility 27 | . 1 . . 1 4 18 . 3 . Device 14 | . . . . 1 3 8 . 2 . Storage 1 | . 1 . . . . . . . . Processor 5 | . . . . . . 5 . . . Hackware 2 | . . . . . . 2 . . . Protection 5 | . . . . . 1 3 . 1 . Artifact . | . . . . . . . . . . Weapon 47 | 2 2 1 . 2 5 26 1 8 . Energy Gun 14 | 1 . 1 . 1 4 3 . 4 . Energy Cannon 4 | . . . . . . 4 . . . Ballistic Gun 6 | 1 1 . . . 1 2 . 1 . Ballistic Cannon 7 | . . . . . . 6 1 . . Launcher 10 | . . . . 1 . 6 . 3 . Special Weapon 2 | . 1 . . . . 1 . . . Impact Weapon 4 | . . . . . . 4 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 4 . 1 . Parts Lost 46 | . 2 1 . 1 11 18 . 5 8 Power 2 | . . . . . 1 1 . . . Propulsion 20 | . 1 . . . 6 9 . 2 2 Utility 14 | . . . . . 2 6 . 2 4 Weapon 10 | . 1 1 . 1 2 2 . 1 2 Highest Loss Streak 8 | . 1 1 . 1 4 3 . 2 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 89 | . 48 82 85 99 87 92 100 92 88 Engine 5 | . . 12 14 14 2 3 7 6 7 Core 1 | . . . . . 5 3 . . . Treads 6 | . 4 28 28 28 19 . . . . Leg 21 | . 19 . . . 13 26 30 26 22 Device 7 | . . . . 13 13 7 . 10 14 Storage 6 | . 2 14 14 14 9 7 7 . . Processor 12 | . . . . . . 14 23 23 22 Hackware 3 | . . . . . . 4 15 3 . Protection 3 | . . . . . 5 6 . 3 6 Energy Gun 6 | . 6 12 14 8 10 3 . 10 13 Energy Cannon 2 | . . . . . . 5 . . . Ballistic Gun 4 | . 15 14 14 14 5 . . 2 . Ballistic Cannon 2 | . . . . . . 3 15 1 . Peak Build Rating 61 | 4 5 6 8 13 26 57 54 61 56 Average Rating 34 | 1 3 5 7 12 21 40 53 54 54 On Entrance 22 | . 4 5 6 8 13 26 54 54 56 Naked Turns . | . . . . . . . . . . Heaviest Build 62 | 4 23 26 26 29 35 62 45 45 32 Greatest Support 90 | 20 40 40 40 40 63 90 80 90 60 Greatest Overweight (x) 2 | . . . . . 1 2 . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 5 Average Capacity 12 | 5 6 15 15 15 15 15 15 5 5 Most Carried 15 | 5 6 8 10 14 15 15 15 15 5 Average Carried 11 | 2 4 6 9 12 13 14 14 5 4 Final Capacity 15 | 5 15 15 15 15 15 15 15 5 5 Final Carried 15 | 3 6 8 10 14 15 15 15 5 4 Class Distribution -------------------- 46% | Mutant 40% | Scavenger-Mutant 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 2554 | 252 63 33 . 198 426 887 193 502 . Remotely . | . . . . . . . . . . Salvage Created 3771 | 78 101 52 . 119 537 2167 31 686 . Parts 197 | 3 7 7 . 17 29 107 2 25 . Haulers Intercepted 2 | . . . . . . 1 . 1 . Recyclers Shooed 4 | . 1 . . . 2 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . 2 25 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 88 | 1 3 3 . 6 14 36 1 24 . Guns 42 | 1 3 3 . 2 14 7 . 12 . Cannons 21 | . . . . . . 16 1 4 . AOE 23 | . . . . 4 . 11 . 8 . Classes Destroyed 16 | 2 1 . . . 3 9 . 1 . Worker 7 | . . . . . . 7 . . . Builder 1 | . . . . . . 1 . . . Tunneler 3 | 2 . . . 1 . . . . . Hauler 2 | . . . . . . 1 . 1 . Recycler 6 | . . . . . . 6 . . . Mechanic 1 | . . . . . . 1 . . . Operator 1 | . . . . . . 1 . . . Watcher 3 | . . . . . . 3 . . . Swarmer 28 | . 1 3 . 4 3 6 . 11 . Grunt 41 | 1 2 . . 2 7 16 1 12 . Brawler 3 | . . . . . 1 2 . . . Duelist 1 | . . . . . . . . 1 . Protector 1 | . . . . . . 1 . . . Sentry 8 | . . . . . 2 6 . . . Hunter 3 | . . . . . 1 2 . . . Programmer 3 | . . . . . . 3 . . . Best Kill Streak 10 | 2 2 3 . 4 4 10 1 5 . Combat Bots Only 6 | 1 2 3 . 4 4 6 1 5 . Max Kills in Single Turn 4 | 1 1 1 . 4 2 4 1 2 . Gunslinging 1 | . . . . . 1 . . . . Exploded 4 | . . . . 4 . 3 . 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Hostile Shots Fired 718 | 10 51 20 . 19 99 401 4 86 28 Missed 219 | 3 19 4 . 6 13 147 3 22 2 Damage Taken 7193 | 112 340 123 . 193 1349 2915 17 1096 1048 Core 1070 | 19 81 23 . 29 216 220 . 197 285 Absorbed by Shields 83 | . . . . . . 83 . . . Redirected to Shielding 84 | . . . . . 60 24 . . . Ignored by Resistances 66 | . . . . . . 55 . 11 . Core Remaining (%) 63 | 92 . . . 39 60 . . . . Volleys Fired 251 | 4 16 9 . 9 64 110 3 36 . Largest 2 | 2 2 2 . 2 2 2 2 2 . Hottest 160 | 60 60 60 . 85 128 145 96 160 . Shots Fired 478 | 8 18 13 . 15 125 218 9 71 1 Gun 307 | 8 18 13 . 14 125 80 . 48 1 Cannon 152 | . . . . . . 128 9 15 . Launcher 19 | . . . . 1 . 10 . 8 . Special . | . . . . . . . . . . Kinetic 149 | 4 16 12 . 9 35 40 9 24 . Thermal 255 | . . . . 1 90 124 . 39 1 Explosive 19 | . . . . 1 . 10 . 8 . Electromagnetic 55 | 4 2 1 . 4 . 44 . . . Robot Hit Streak 22 | 7 9 4 . 5 9 17 4 22 1 Robot Miss Streak 5 | . 2 2 . 2 2 5 2 4 2 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 4 | . . 1 . . 1 . . 2 . Max Gunslinging Chain 1 | . . 1 . . 1 . . 1 . Shots Hit Robots 331 | 7 8 8 . 6 88 153 5 55 1 Core Hits 204 | 4 5 4 . 9 30 99 2 51 . Critical Kills 2 | . . . . . . 2 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 13 | . . . . . 1 11 . 1 . Burn 3 | . . . . . 1 2 . . . Meltdown 2 | . . . . . . 2 . . . Blast 6 | . . . . . . 5 . 1 . Corrupt 2 | . . . . . . 2 . . . Melee Attacks 9 | . . . . . . 9 . . . Impact 9 | . . . . . . 9 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9532 | 175 97 70 . 307 1281 5285 143 2164 10 Guns 3533 | 85 97 70 . 71 1281 1081 . 838 10 Cannons 2801 | . . . . . . 2409 143 249 . Explosions 3184 | 76 . . . 236 . 1795 . 1077 . Melee . | . . . . . . . . . . Ramming 14 | 14 . . . . . . . . . Kinetic 1647 | 33 97 70 . 28 199 739 143 338 . Thermal 4232 | 76 . . . 50 1082 2265 . 749 10 Explosive 2697 | . . . . 201 . 1419 . 1077 . Electromagnetic 942 | 52 . . . 28 . 862 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . . . 12 6 6 6 6 Average Corruption 5 | . . . . . 11 4 6 6 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 160 | . . . . . 27 66 16 45 6 Message Errors 39 | . . . . . 6 19 6 6 2 Matter Fused 29 | . . . . . 5 10 1 12 1 Heat Flow Errors 16 | . . . . . 4 5 1 5 1 Energy Discharges 19 | . . . . . 2 12 1 4 . Parts Rejected 2 | . . . . . . 1 . 1 . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 18 | . . . . . 4 4 3 6 1 Data Loss (major) 12 | . . . . . 1 7 . 4 . Misfires 13 | . . . . . 2 3 3 4 1 Alerts 4 | . . . . . . 2 1 1 . Weapon Failures 7 | . . . . . 3 2 . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 212 | . . . . 3 . 201 . 8 . Projectiles 92 | . . . . . . 89 . 3 . Explosions 120 | . . . . 3 . 112 . 5 . Melee . | . . . . . . . . . . Knockbacks 8 | . . . . . . 4 2 2 . Impact . | . . . . . . . . . . Kinetic 8 | . . . . . . 4 2 2 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 146 | 35 . . . 48 . 23 . 40 . Shots 5 | 1 . . . 1 . 1 . 2 . Rammed 2 | 2 . . . . . . . . . Targets Rammed 2 | 2 . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 519 | 29 . 10 . 65 321 519 82 331 230 Average Temperature 89 | 14 . 7 . 29 85 96 28 87 93 Received Heat Transfer 1995 | 42 162 . . 63 450 945 9 324 . Effects 10 | . . . . . . 9 . . 1 Shutdowns 2 | . . . . . . 2 . . . Energy Bleed 3 | . . . . . . 2 . . 1 Interference 2 | . . . . . . 2 . . . Damage (major) 3 | . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . . 2 . 1 . Combat Hostiles 2 | . . . . . . 2 . . . Parts Melted 27 | . . . . . 6 18 . 3 . Heat Transferred 8294 | 150 . . . 87 2516 3816 . 1700 25 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | 1 . . . 1 . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Peak Influence 1057 | 30 102 99 . 98 274 1057 . . . Initial 124 | . 19 39 . . 37 124 . . . Average 292 | 5 29 94 . 78 112 446 . . . Maximum Alert Level 3 | . . . . . 1 3 . . . Low Security (%) 62 | 100 100 100 . 100 80 39 . . . Level 1 10 | . . . . . 20 14 . . . Level 2 7 | . . . . . . 12 . . . Level 3 19 | . . . . . . 33 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 2 . . . 1 16 . . . Investigation 3 | . 1 . . . . 2 . . . Extermination 4 | . . . . . . 4 . . . Reinforcement 5 | . 1 . . . 1 3 . . . Assault 3 | . . . . . . 3 . . . Garrison 4 | . . . . . . 4 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 5 | . . . . . 1 4 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 138 | 1 6 3 . 6 18 74 1 28 1 Peak Tracking Total 6 | 1 3 3 . 4 4 6 1 5 1 Tactical Retreats 8 | . 1 . . . 1 3 . 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered 4 | . . . . . . 4 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 8 | . . . . 2 2 4 . . . Max in Single Turn 2 | . . . . 2 1 1 . . . Garrison Access 2 | . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 29 | . 3 . 1 . 4 18 2 . 1 Terminals 17 | . 3 . . . 3 11 . . . Fabricators 2 | . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . . 1 2 . . . Garrison Access 3 | . . . . . . 3 . . . Total Hacks 79 | . 8 . 1 . 20 46 2 . 2 Successful 38 | . 3 . 1 . 11 19 2 . 2 Failed 41 | . 5 . . . 9 27 . . . Catastrophic 12 | . 1 . . . 1 10 . . . Database Lockouts . | . . . . . . . . . . Manual 38 | . . . 1 . 12 25 . . . Terminals 51 | . 8 . . . 13 30 . . . Fabricators 5 | . . . . . . 5 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 13 | . . . . . 7 6 . . . Garrison Access 5 | . . . . . . 5 . . . Terminal Hacks 15 | . 3 . 1 . 1 6 2 . 2 Record 1 | . 1 . . . . . . . . Part Schematic 3 | . . . . . . 1 . . 2 Open Door 2 | . . . . . . . 2 . . Open DSF 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . Scanalyzer Index 1 | . 1 . . . . . . . . Alert Level 1 | . . . . . . 1 . . . Unreport Threat 2 | . . . . . . 2 . . . Zone Layout 2 | . 1 . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . Load Schematic 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 10 | . . . . . 6 4 . . . Insert Component 5 | . . . . . 3 2 . . . Analyze 5 | . . . . . 3 2 . . . Garrison Access Hacks 2 | . . . . . . 2 . . . Seal Access 2 | . . . . . . 2 . . . Unauthorized Hacks 9 | . . . . . 4 5 . . . Terminals 9 | . . . . . 4 5 . . . Assimilate 2 | . . . . . 2 . . . . Botnet 7 | . . . . . 2 5 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 23 | . 3 . . . 4 16 . . . Full Trace Events 4 | . 2 . . . . 2 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 22 | . . . . . 3 3 . . 16 Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 51 | . . . . . . 51 . . . Total Part Build Rating 2 | . . . . . . 2 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 3 2 . . . Part Schematics Acquired 5 | . . . . . 3 2 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . Allies Hacked 3 | . . . . . . 3 . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Total Allies 6 | . . . . . 1 5 . . . Largest Group 3 | . . . . . 1 3 . . . Highest-Rated Group 93 | . . . . . 26 93 . . . Highest-Rated Ally 31 | . . . . . 26 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 133 | . . . . . . 133 . . . Total Damage 1862 | . . . . . . 1862 . . . Kills 19 | . . . . . . 19 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . 1 1 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 8961 | 201 650 236 402 777 730 3732 571 1499 163 Spaces Moved 6072 | 225 479 130 251 461 293 2349 465 1259 160 Core 104 | 104 . . . . . . . . . Treads 1109 | . 51 130 251 461 216 . . . . Legs 4738 | . 428 . . . 77 2349 465 1259 160 Wheels 121 | 121 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 45 | 50 120 160 160 160 120 90 120 60 45 Average Speed 125 | 66 124 160 160 160 158 128 120 106 100 Slowest Speed 260 | 80 160 160 160 160 240 260 120 125 105 Overloaded Moves 13 | . . . . . . . . 3 10 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 49 | 5 36 51 55 83 29 68 57 97 13 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 3 | . . . . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 6 | . . . . 1 . . 3 2 . Spaces Dug 9 | . . . . . . 9 . . . Terrain Destroyed 237 | . . . . 8 . 116 5 108 . Melee 9 | . . . . . . 9 . . . Projectile 17 | . . . . . . 6 5 6 . AOE 211 | . . . . 8 . 101 . 102 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Total 6911 | 268 517 146 252 486 438 2839 473 1331 161 Wait 328 | 27 7 3 . 10 45 223 2 11 . Move 6063 | 224 478 129 250 460 292 2348 464 1258 160 Hop . | . . . . . . . . . . Pick Up 67 | 7 5 3 2 4 11 29 1 5 . Fast Attach 48 | . 4 1 . 2 11 28 . 2 . Attach 31 | 4 1 1 . . 5 15 . 4 1 Detach 7 | . 1 . . . . 6 . . . Swap 44 | . 2 . . 1 3 26 1 11 . Drop 54 | . 3 . . . 7 38 2 4 . Fire 251 | 4 16 9 . 9 64 110 3 36 . Melee 9 | . . . . . . 9 . . . Ram 2 | 2 . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 7 | . . . . . . 7 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 133 | -11/Scrapyard | Discovered new exit (range 8) 202 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 815 | -10/Materials | Discovered new exit (range 12) 852 | -10/Materials | Entered Mines 969 | -10/Mines | Assembled infested the area 974 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1058 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1081 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1081 | -10/Mines | Discovered new exit (range 5) 1088 | -10/Mines | Entered Exiles 1109 | -10/Exiles | Discovered new exit (range 15) 1128 | -10/Exiles | Met 8R-AWN 1151 | -10/Exiles | Met EX-HEX 1200 | -10/Exiles | Met EX-BIN 1221 | -10/Exiles | Aligned with FarCom system 1223 | -10/Exiles | Given EX-Vault access code 1261 | -10/Exiles | Opened EX-Vault 1272 | -10/Exiles | Found Potential Leg 1275 | -10/Exiles | Found Potential Leg 1311 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1356 | -10/Exiles | Met EX-DEC 1490 | -10/Exiles | Left Exiles lab with Potential Leg 1490 | -10/Exiles | Entered Mines 1499 | -9/Mines | Core integrity fell below 50% 1679 | -9/Mines | Discovered new exit (range 4) 1765 | -9/Mines | Learned Materials terminal intel 1803 | -9/Mines | Build established: Scavenger-Mutant 1911 | -9/Mines | Discovered new exit (range 4) 2267 | -9/Mines | Entered Materials 2267 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2268 | -8/Materials | Loaded intel: 12 terminal locations 2345 | -8/Materials | Build established: Mutant 2416 | -8/Materials | System corruption reached 10% 2450 | -8/Materials | Lost 4 parts (2n1u1w) 2668 | -8/Materials | Build established: Scavenger-Mutant 2892 | -8/Materials | Discovered new exit (range 16) 2997 | -8/Materials | Entered Factory 2997 | -7/Factory | Accompanied by 1 ally 2997 | -7/Factory | Evolved 2 slots: Utility x2 3008 | -7/Factory | Identified exit to DSF 3384 | -7/Factory | P-60 Hacker assimilated allied Administrator 3a 3764 | -7/Factory | Allied Derelicts emerged from ambush trap array 3955 | -7/Factory | Discovered new exit (range 15) 4121 | -7/Factory | Build established: Mutant 4501 | -7/Factory | Build established: Scavenger-Mutant 5209 | -7/Factory | Discovered new exit (range 11) 5351 | -7/Factory | Garrison activated, responded to threat 5380 | -7/Factory | Fabricated Aluminum Leg (x2) 5397 | -7/Factory | First assault squad dispatched 5426 | -7/Factory | Identified exit to Storage 5523 | -7/Factory | Lost 3 parts (1p1n1w) 5793 | -7/Factory | Discovered new exit (range 12) 5805 | -7/Factory | Identified exit to Factory 6272 | -7/Factory | Identified exit to Lower Caves 6448 | -7/Factory | Build established: Hacker-Mutant 6684 | -7/Factory | Discovered exit to Factory (range 8) 6729 | -7/Factory | Entered Lower Caves 7131 | -7/Lower Caves | Encountered a Warlord checkpoint 7285 | -7/Lower Caves | Discovered new exit (range 13) 7298 | -7/Lower Caves | Identified exit to Lower Caves 7300 | -7/Lower Caves | Entered another Lower Caves area 7609 | -7/Lower Caves | Build established: Mutant 7698 | -7/Lower Caves | Discovered exit to Factory (range 5) 8005 | -7/Lower Caves | Core integrity fell below 50% 8168 | -7/Lower Caves | Learned Factory terminal intel 8243 | -7/Lower Caves | Discovered new exit (range 5) 8246 | -7/Lower Caves | Identified exit to Zion 8799 | -7/Lower Caves | Entered Zion 8883 | -7/Zion | Attacked by Zionites 8906 | -7/Zion | Discovered new exit (range 9) 8945 | -7/Zion | 99-TNT came to Zion's defense 8957 | -7/Zion | Core integrity fell below 20% 8962 | -7/Zion | Destroyed by 99-TNT with 99-TNT's Nukerbomber Last Messages --------------- 08918_ Y/<7HWG 3U9SC6HMXS5 DCC A strange signal echoes through Zion. 08945_ 99-TNT: "A little bot told me Zion's under atttack, is this your doing?!" 08946_ System Quarantine Field Array disabled. 08948_ The unstable cave ceiling collapses. 08948_ Gatling Laser destroyed. 08950_ The unstable cave ceiling collapses. 08950_ Flexi-carbon Leg destroyed. 08950_ Imp. Targeting Computer destroyed. 08950_ Med. Reflective Plating destroyed. 08954_ The unstable cave ceiling collapses. 08956_ Mak. Leg destroyed. 08956_ Gatling Laser destroyed. 08956_ Prc. Energy Filter destroyed. 08957_ The unstable cave ceiling collapses. 08958_ TH-SKO(c) destroyed. 08960_ System corrupted: Component data lost. 08960_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????###????????????????? | | ??????????????????????### ##???????????????? | | ?????????????????????## #???????????????? | | ?????????????????????? < ##??????????????? | | ?????????????????????? ???????????????? | | ??????????????????????# ???????????????? | | ??????????????????????# ????????????????? | | ??????????????????????? ????###?????????? | | ???????????????????????# ???# ##????????? | | ??????????????????# #### #?? #????????? | | ???????????####????# @## ##???????? | | ???????????# ##### #???????? | | ???????##### #???????? | | ?????### =# #???????? | | ?????# = [## # #???????? | | ?????# = ## #???????? | | ??????# $## << #???????? | | ?????## # < #???????? | | ?????# # d #???????? | | ????## #???????? | | ????# #######???????? | | ???# #????????????? | | "" #????????????? | | ##????????????? | | ## #?????????????? | | # ## ## ##?????????????? | | #### ###??????????????? | | # # ## ##?###??????????? | | ### ##?????????? | | # # # ### # ##????????? | | # ?####### #?# ### #????????? | | #????????## #?## ### #????????? | | ??????????# ###### #????????? | | ?????###### #?# #????????? | | ????##""" ##?# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 600 Resistance: TH 15 Power Shielding 66 Evasion (%) 66 Targeting Accuracy 12 Recoil Reduction 3 Energy Filtering 50 Particle Charging 15 Salvage Targeting 2 Defensive Hacking 20 Item Schematics ----------------- Aluminum Leg | -8/Materials | Scanalyzed Hvy. Flail | -8/Materials | Scanalyzed Particle Gun | -8/Materials | Scanalyzed Plasma Cannon | -7/Factory | Scanalyzed Hvy. Ion Cannon | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Hacked Slug Cannon | -7/Zion | Free Bore Cannon | -7/Zion | Free Imp. Plasma Cutter | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Fission Core | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Aluminum Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentAerolevCalibrator Manual? 0 Play Time 01:45:56 Cumulative 101.7 hours Start 2025.01.27 @ 18:43:40 End 2025.01.27 @ 21:21:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 47 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: beb0b3aa-f30d-4590-b03e-6396561f5d37