Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 20:46:51 Player: Terminus Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (852) 4260 Value Destroyed (50528) 50528 Prototype IDs (364) 7280 Alien Tech Used (7) 1400 Bonus (73519) 73519 TOTAL SCORE: 148087 Bonus ------- Triggered High Security 500 High Alert Combat Kills 26231 Follower Combat Kills 279 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 948 Used Core Reset Matrix 3000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed Architect 15000 Win 3000 Friendly Fire -539 Cogmind --------- Core Integrity 276/1600 Matter 255/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Experimental Energy Well (600) Advanced Targeting Computer Experimental Targeting Computer Neutron Cannon Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Experimental Antimatter Reactor Experimental Antimatter Reactor Concept Zero-point Core > --- PROPULSION ------- Experimental Armored Exoskeleton Concept Biometal Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Concept Thermoelectric Network Concept Antigrav Storage Unit Advanced Targeting Computer Experimental Targeting Computer Mini Quantum Capacitor Concept Cloak Mesh Concept Cloak Mesh Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Concept Network Penetrator > --- WEAPON ----------- Concept Plasma Driver Concept Heavy Railcannon > --- INVENTORY -------- Concept Zero-point Core Concept Zero-point Core Experimental Armored Exoskeleton Concept Thermoelectric Network Concept Chromion Battery Concept Chromion Battery Concept NT7 Matterbank Mini Quantum Capacitor Experimental Weapon Cycler Advanced Phase Shifter Graphene Brace Concept Antimissile System Concept Matter Streamer Crosscalibrator Transdimensional Reconstructor Concept Plasma Driver Concept Plasma Driver Concept Plasma Driver Cooled Directed Potential Cannon Concept Miniperforator [Rating: 292] Favorites ----------- Power Concept Zero-point Core Engine Ion Engine Power Core Concept Zero-point Core Reactor Zero-point Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Improved Heavy Laser Energy Gun Improved Heavy Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Concept Heavy Railcannon Launcher Mini Grenade Launcher Special Weapon Flamer Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Propulsion 4 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . Utility 10 | . . . 1 . 1 2 . . . . 1 . . . . 1 . . . . 1 . . . . . . 2 . . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 381 | 7 11 2 26 1 27 20 4 . 10 1 26 1 1 1 . 13 3 1 8 1 6 3 4 1 5 11 8 4 25 59 50 25 16 Power 49 | 1 1 1 3 . 3 2 . . 1 . 4 . 1 . . . 1 . 1 . 2 1 . . 1 1 1 . 6 7 4 4 3 Engine 11 | 1 1 1 3 . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Core 15 | . . . . . . 2 . . 1 . 2 . 1 . . . 1 . 1 . 2 1 . . 1 . . . . 2 1 . . Reactor 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 6 5 3 4 3 Propulsion 65 | 2 1 . 7 . 6 8 . . 2 1 5 . . . . 3 . . 3 . 1 . 1 . 2 4 . . 4 7 3 5 . Treads 12 | 2 1 . 7 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Leg 52 | . . . . . 4 8 . . 2 1 5 . . . . 3 . . 3 . 1 . . . 2 4 . . 4 7 3 5 . Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 180 | 1 4 . 3 1 10 6 3 . 2 . 10 . . 1 . 7 1 1 4 1 3 1 . 1 2 4 4 1 12 35 39 13 10 Device 107 | . 3 . . 1 5 4 1 . 1 . 4 . . 1 . 5 1 1 . 1 1 1 . . 1 3 4 . 8 22 24 8 7 Storage 10 | 1 1 . 1 . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 2 2 1 . . Processor 26 | . . . . . 2 1 1 . . . . . . . . 2 . . 2 . . . . . 1 1 . . . 5 6 3 2 Hackware 4 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . 1 . . Protection 33 | . . . 2 . 3 1 1 . 1 . 3 . . . . . . . 1 . 1 . . 1 . . . 1 2 6 7 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 87 | 3 5 1 13 . 8 4 1 . 5 . 7 1 . . . 3 1 . . . . 1 3 . . 2 3 3 3 10 4 3 3 Energy Gun 27 | 1 . . 2 . 1 3 1 . 1 . 4 . . . . 2 1 . . . . 1 2 . . 1 1 . . 1 . 2 3 Energy Cannon 29 | . 2 . 4 . 2 1 . . . . 2 1 . . . 1 . . . . . . 1 . . . 1 3 3 6 1 1 . Ballistic Gun 16 | 2 2 1 7 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Launcher 7 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 2 . . Special Weapon 4 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 56 | . . . 4 . 1 2 . . 1 . 6 . . . . . . . 5 . 1 . . 2 . 2 3 . 4 17 4 4 . Parts Lost 115 | . . 1 3 . 9 5 2 . 7 4 3 . . . . 1 1 . . . 7 2 5 . 2 . 2 . 9 19 11 11 11 Power 22 | . . 1 1 . 2 1 . . 1 1 . . . . . . 1 . . . . 1 . . 1 . . . 2 1 3 3 3 Propulsion 21 | . . . 2 . 2 2 . . 1 2 . . . . . . . . . . 2 . 3 . . . . . 1 4 . 2 . Utility 45 | . . . . . 2 2 2 . 1 . 2 . . . . . . . . . 2 1 1 . . . 1 . 5 10 6 5 5 Weapon 27 | . . . . . 3 . . . 4 1 1 . . . . 1 . . . . 3 . 1 . 1 . 1 . 1 4 2 1 3 Highest Loss Streak 7 | . . 1 1 . 3 2 2 . 5 3 1 . . . . 1 1 . . . 7 1 2 . 1 . 2 . 6 5 3 7 2 To Critical Strikes 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . 1 1 Average Backups 18 | 1 9 13 16 20 19 19 19 20 18 19 18 19 19 19 19 18 18 19 18 18 17 11 11 15 12 16 18 17 18 18 20 22 23 Power 1 | . 1 1 . 1 . . 1 1 . . 1 2 2 2 2 2 1 1 1 2 1 1 1 2 1 2 1 1 2 3 2 2 3 Propulsion 1 | . 1 2 1 2 1 2 3 3 3 4 2 3 3 3 3 2 2 2 2 2 1 . . . . 1 1 2 2 2 1 . . Utility 8 | . 1 4 6 9 9 8 7 6 6 8 7 7 8 9 10 9 9 9 8 9 7 5 5 6 5 6 9 8 6 7 11 12 15 Weapon 5 | . 5 6 7 7 7 8 8 10 8 5 6 6 6 4 4 5 6 7 6 5 6 4 5 7 4 5 4 4 5 3 4 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 74 | . 4 . 6 1 2 7 2 . . . 4 . . 2 . 1 . . 2 . . . . . . 1 5 2 3 2 9 4 17 Power 15 | . 1 . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . 1 2 . 3 2 2 Propulsion 8 | . . . 2 . 1 3 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Utility 27 | . . . 1 . 1 2 . . . . 1 . . . . 1 . . . . . . . . . . 1 1 1 2 5 1 10 Weapon 24 | . 3 . 2 1 . 1 2 . . . 2 . . 2 . . . . 2 . . . . . . . 3 . . . 1 . 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 99 99 100 99 99 99 100 99 98 97 93 93 91 93 93 94 94 93 94 93 93 83 66 85 85 79 77 73 74 77 79 83 Engine 2 | . 14 13 10 11 8 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . 3 7 7 7 6 3 6 6 6 6 5 5 5 5 5 10 9 10 10 9 4 1 . . 1 9 5 3 Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 8 9 7 6 10 12 Treads 4 | . 27 28 21 22 12 . . . . . . . . . . . . . . . . . 1 5 5 1 . . . . . . . Leg 16 | . . . . . 12 22 23 23 22 22 25 26 26 26 26 29 29 29 29 29 26 26 16 10 14 22 14 13 10 12 8 11 12 Device 17 | . 12 14 11 11 11 15 15 15 15 15 19 20 20 20 20 17 17 17 17 17 14 14 15 15 17 18 18 17 18 18 21 21 19 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Processor 9 | . . . . . 8 14 14 15 15 15 6 6 6 6 6 10 11 11 11 11 10 10 10 10 10 9 14 13 10 7 12 13 15 Hackware 1 | . . . . . . . . . . . 4 . . . . . . . . . 4 5 5 5 5 4 4 4 3 . . . . Protection 5 | . . . 10 11 6 6 7 7 7 7 5 6 6 6 6 4 5 5 5 5 4 5 2 . . . . 3 2 6 7 4 4 Energy Gun 7 | . . . . . . 1 22 23 5 22 17 19 20 18 19 16 16 14 16 13 11 12 10 . 11 9 7 . . . . 3 9 Energy Cannon 4 | . . . 6 . 10 21 . . 3 . 2 . . . . . . 1 . 2 3 2 3 2 3 4 5 12 12 10 3 4 2 Ballistic Gun 4 | . 27 26 25 33 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 292 | 6 13 14 24 24 38 53 55 54 57 56 79 79 80 80 80 93 93 92 109 110 121 118 114 88 105 162 169 183 202 278 292 269 273 Average Rating 123 | 5 10 13 21 24 31 43 53 54 50 54 69 77 78 77 78 88 90 90 98 107 117 115 97 75 94 131 162 181 185 224 269 252 269 On Entrance 96 | . 6 13 14 24 24 37 53 54 54 55 47 78 78 78 78 78 90 90 91 109 108 107 114 88 88 105 159 164 183 202 267 262 268 Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 178 | 12 32 32 61 60 70 73 70 70 66 62 79 85 82 83 88 90 89 89 89 92 101 100 98 89 97 129 138 171 173 178 165 171 164 Greatest Support 178 | 40 40 40 40 40 60 56 56 56 56 54 72 72 72 72 72 92 84 84 112 112 122 122 122 53 93 151 143 143 150 178 160 164 164 Greatest Overweight (x) 4 | 2 . . 1 1 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . 1 1 1 1 . 1 1 2 1 1 2 Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 . 1 1 . 1 . . . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Average Capacity 20 | 7 12 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 21 25 25 24 Most Carried 25 | 2 14 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 13 14 18 15 20 20 20 20 25 25 25 25 Average Carried 19 | 1 9 14 16 20 19 19 19 20 18 19 18 19 20 19 20 19 19 20 19 20 19 12 12 16 13 16 19 19 19 20 24 24 24 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 5 Final Carried 25 | 2 13 15 20 20 20 20 20 20 18 18 20 20 20 20 20 20 20 20 20 20 14 13 14 15 13 20 20 20 20 25 25 25 5 Class Distribution -------------------- 29% | Skirmisher 13% | Generator-Gunner 12% | Gunner 11% | Scavenger-Skirmisher 8% | Scavenger-Tank 7% | Scavenger-Gunner 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Gunner | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -5/Warlord Skirmisher | -4/Proximity Caves Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Gunner | -3/Testing Gunner | -2/Research Gunner | -2/Quarantine Alien-Gunner | -2/Protoforge Generator-Gunner | -1/Access Generator-Gunner | -1/Command Generator-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Matter Collected 16645 | 284 370 379 1084 154 1257 456 128 52 169 189 524 20 54 36 100 282 108 136 180 90 110 188 86 29 121 137 238 180 809 4133 3193 945 424 Remotely 3687 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1017 2169 501 . Salvage Created 51262 | 93 988 309 1701 224 2804 1055 188 46 330 288 1352 62 68 . 542 719 491 107 329 174 379 470 615 129 381 463 1448 518 3292 9301 15616 4048 2732 Parts 1864 | 5 71 14 122 14 135 39 8 2 6 7 53 1 . . 18 25 15 2 7 6 7 18 17 1 14 14 79 15 150 348 389 120 142 Haulers Intercepted 26 | . 2 . 6 . 5 4 . . . . 1 . . . . 3 . . . . . . . . . . 1 1 1 . 2 . . Recyclers Shooed 12 | . 4 1 2 . 2 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 119 | . . . . . . . 9 2 . 7 . 6 . . 28 . 14 6 . 6 . 16 12 1 12 . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Combat Hostiles Destroyed 694 | . 19 21 35 9 46 11 3 1 4 6 14 . 1 . 8 7 8 3 7 3 5 14 11 . 7 4 18 7 42 129 198 25 28 Melee 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . Guns 166 | . 16 8 21 9 21 . 2 1 . 5 10 . 1 . 7 6 6 2 7 1 3 12 10 . 4 2 6 . . . . . 6 Cannons 314 | . . . 2 . 14 7 . . . . 2 . . . . . . . . . . . . . 3 2 10 3 31 90 122 17 11 AOE 124 | . 3 13 12 . 10 3 . . . 1 . . . . . . . . . . . . . . . . . 3 6 21 52 . . Classes Destroyed 32 | 2 5 2 4 . 2 2 1 . . . . . . . . . . . 2 . . . 1 . 1 . 1 . 1 7 1 . . Worker 25 | . . 1 4 1 2 1 . . . . 1 . . . . 2 . . . . 1 . . . . 1 2 . . . 9 . . Builder 12 | . . . 1 . 3 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 5 . . Tunneler 9 | 1 . . . 1 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 4 . . Hauler 26 | . 2 . 6 . 5 4 . . . . 1 . . . . 3 . . . . . . . . . . 1 1 1 . 2 . . Recycler 24 | 1 2 . 5 . 5 3 . . . . 3 . . . . . . . . . . . . . . . . . . . 4 1 . Carrier 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 17 . . Mechanic 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 14 1 . Operator 8 | . 1 . 1 . . . . . . . 2 . . . . . . . . . . . . . . 1 2 . . . . 1 . Drone 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 9 . . . Watcher 20 | . 1 . 2 . 5 1 . . . . 1 . . . . . . . . . . . . . . 2 . . 3 . 2 3 . Swarmer 63 | . 3 1 14 7 9 . . . . . . . . . . . 5 2 1 . . 11 4 . . . . . . 5 . 1 . Saboteur 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 1 . Grunt 221 | . 16 5 12 2 23 2 1 . . 4 5 . 1 . 7 . 2 . 1 1 3 . . . 3 . 11 4 11 37 61 9 . Brawler 22 | . . . 1 . 1 . . . . . 1 . . . . . 1 . 2 . . . . . . . . . . 5 11 . . Duelist 31 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . 2 13 12 1 . Protector 27 | . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 2 7 15 . . Researcher 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Sentry 40 | . . . 7 . 4 2 . . . . 2 . . . . 1 . . . . . 1 1 . . 2 . . 3 9 8 . . Specialist 8 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 52 | . . . . . . 2 . 1 . 2 3 . . . . 2 . . . . 2 . 2 . 2 2 . 3 9 5 15 2 . Programmer 78 | . . . . . . 2 . . . . 3 . . . . 4 . 1 . 2 . 2 . . . . 7 . 14 11 31 1 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 4 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 19 | . . . . . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . 14 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Hotshot 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Decapitator 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Immortal 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Striker 19 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 18 . . Executioner 18 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 17 . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . V-Series 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Packrat 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assembled 18 | . . 15 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 59 | 2 7 8 9 5 7 4 2 1 1 4 5 . 1 . 3 2 5 2 2 2 3 8 4 . 2 2 7 8 13 15 59 9 6 Combat Bots Only 41 | . 5 8 9 4 7 3 2 1 1 4 3 . 1 . 3 2 5 2 2 2 3 8 4 . 2 2 4 7 13 12 41 9 6 Max Kills in Single Turn 5 | 1 4 3 5 1 4 2 1 1 1 1 2 . 1 . 2 1 2 1 1 1 1 2 2 . 1 1 2 2 2 4 5 2 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . 1 . 1 . . . . 1 1 . . . . . . . . . . Exploded 5 | . 3 3 5 . 3 2 . . . 1 . . . . . . . . . . . . . . . . . 2 2 4 3 . . Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 8 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 5 Data Miner (-7/Data Miner) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Hostile Shots Fired 3530 | . 44 35 121 24 169 64 24 4 27 33 57 . 5 . 69 35 49 20 10 15 199 58 60 . 44 58 64 34 363 425 335 219 866 Missed 1217 | . 15 13 36 5 47 22 4 2 6 9 14 . 1 . 23 11 20 11 5 2 79 12 11 . 16 19 15 17 78 104 119 53 448 Deflected 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . 2 . Hits 2313 | . 29 22 85 19 122 42 20 2 21 24 43 . 4 . 46 24 29 9 5 13 120 46 49 . 28 39 49 17 285 321 216 166 418 Melee 44 | . . . 4 . 3 2 . . . . 1 . . . . . . . . . . . . . . . . . 2 20 8 . 4 Projectile 2269 | . 29 22 81 19 119 40 20 2 21 24 42 . 4 . 46 24 29 9 5 13 120 46 49 . 28 39 49 17 283 301 208 166 414 AOE 49 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 40 1 7 . Critical Strikes 143 | . . . 3 2 4 4 . . . . 1 . . . . 1 . 1 1 . 6 . 1 . 3 1 7 1 14 31 13 11 38 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Part Disruptions 19 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . 8 8 Damage Taken 43661 | . 357 337 1149 180 1949 644 375 26 970 462 814 . 75 . 1075 488 478 149 184 261 2100 696 709 . 370 317 663 252 3652 9706 4868 3735 6620 Core 3937 | . 48 71 230 6 193 114 56 . 187 75 88 . . . 51 84 30 14 34 . 115 34 118 . 52 5 . 29 153 910 374 120 746 Absorbed by Shields 14938 | . . . . . . . . . . . . . . . . . . . . . 96 86 120 . 144 332 646 260 2250 906 1178 2506 6414 Redirected to Shielding 283 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135 . . 148 Regen/Repaired (Parts) 3789 | . 98 . . . 129 . . . . . . . . 670 . 435 . . 232 . 533 . . . . 234 . . . 213 . . 1245 Core Remaining (%) 61 | 100 . 52 . 41 64 . . . . 38 . . . . 83 . . . . 83 . . . . 72 . 99 . . 22 . . 17 Volleys Fired 2168 | 7 61 35 89 15 124 42 7 1 20 10 60 6 4 . 34 34 28 28 22 31 44 46 26 4 23 30 56 10 151 361 280 149 330 Largest 3 | 2 2 2 3 3 3 3 3 3 3 3 3 3 3 . 3 3 3 3 3 3 3 3 3 1 3 3 3 3 3 3 1 3 3 Hottest 420 | 40 46 46 204 69 204 204 220 220 300 230 230 200 200 . 200 200 200 200 200 225 225 210 268 90 243 243 274 360 360 420 360 420 240 Shots Fired 3781 | 14 119 53 255 46 331 122 21 3 57 27 154 8 12 . 89 98 66 43 60 47 86 85 77 4 51 68 116 24 235 461 281 211 457 Gun 1730 | 14 116 35 204 46 212 . 21 3 25 25 129 3 12 . 85 96 59 22 60 21 59 58 71 . 36 38 45 . . 32 . . 203 Cannon 1954 | . . . 46 . 103 120 . . 12 . 25 5 . . 4 2 7 21 . 26 27 27 6 4 15 30 70 21 227 410 281 211 254 Launcher 76 | . 3 18 5 . 16 2 . . . 2 . . . . . . . . . . . . . . . . . 3 8 19 . . . Special 21 | . . . . . . . . . 20 . . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 812 | 14 116 35 204 46 212 . . . . . . . . . . . . . . . . . . . . . . . . 73 95 17 . Thermal 2854 | . . . 46 . 103 120 21 3 57 25 154 8 12 . 89 98 66 43 60 47 86 85 77 4 51 68 115 21 227 337 186 194 451 Explosive 76 | . 3 18 5 . 16 2 . . . 2 . . . . . . . . . . . . . . . . . 3 8 19 . . . Electromagnetic 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . . 6 Robot Hit Streak 56 | 8 11 4 17 7 31 11 9 5 12 9 22 23 4 . 18 9 9 5 9 16 18 18 15 15 16 37 56 11 22 17 31 33 43 Robot Miss Streak 7 | 1 4 4 7 3 4 3 3 . 4 2 3 . 2 . 4 2 6 7 3 1 3 3 4 . 2 2 3 1 5 6 4 3 3 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 1 1 Secondary Targets 27 | . . . 3 4 2 . . . . . 1 . . . 1 . 4 2 . . 1 3 3 . . . . . . . . . 3 Max Gunslinging Chain 2 | . . . 1 1 1 . . . . . 1 . . . 1 . 1 1 . . 1 1 2 . . . . . . . . . 1 Capacitor 764 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 145 178 90 262 Shots Hit Robots 2523 | 10 76 21 157 23 237 80 13 3 48 18 101 1 6 . 60 60 39 12 37 20 51 45 54 4 28 49 68 19 148 287 226 146 376 Core Hits 1798 | 5 44 34 70 13 116 39 5 2 20 21 57 1 2 . 14 21 14 3 18 3 15 26 36 2 15 16 40 15 87 326 523 53 142 Critical Kills 216 | . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . 4 1 6 71 110 11 10 Critical Parts Destroyed 228 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 5 . . 67 155 . . Critical Strikes 486 | . . . . . 2 . . . 5 . 4 . 1 . 2 4 . . 1 3 2 . 4 . . 2 10 1 6 142 274 12 11 Burn 24 | . . . . . . . . . 1 . 3 . 1 . 2 4 . . 1 3 2 . 4 . . 2 1 . . . . . . Meltdown 65 | . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . 3 1 6 13 18 11 10 Destroy 392 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 6 . . 129 256 . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impale 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 29 | . . . . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 29 | . . . . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 139678 | 90 1039 1194 3679 322 5247 2167 342 54 753 642 2583 24 149 . 1619 1701 975 347 951 586 1424 1228 1339 169 740 1412 2499 1480 7614 21834 37914 15212 22349 Guns 29311 | 90 845 287 2160 310 2452 . 342 54 269 383 2270 24 149 . 1619 1616 975 347 951 518 1150 1154 1165 . 530 933 1291 . . 606 . . 6821 Cannons 75976 | . . . 635 . 1479 1769 . . 84 . 246 . . . . . . . . 68 274 74 174 169 210 447 1138 725 5922 12974 18848 15212 15528 Explosions 33517 | . 153 851 869 . 1307 382 . . . 259 . . . . . . . . . . . . . . . . . 755 1692 8190 19059 . . Melee 284 | . . . . . . . . . 284 . . . . . . . . . . . . . . . . . . . . . . . . Ramming 474 | . 41 56 15 12 9 16 . . . . 67 . . . . 85 . . . . . . . . . 32 70 . . 64 7 . . Kinetic 11197 | 90 845 287 2160 310 2452 . . . . . . . . . . . . . . . . . . . . . . . . 1174 2305 1574 . Thermal 112322 | . . . 635 . 1479 1769 342 54 469 383 2516 24 149 . 1619 1616 975 347 951 586 1424 1228 1339 169 740 1380 2429 725 5922 11800 35382 13638 22232 Explosive 14645 | . 153 851 869 . 1307 349 . . . 259 . . . . . . . . . . . . . . . . . 755 1692 8190 220 . . Electromagnetic 756 | . . . . . . 33 . . . . . . . . . . . . . . . . . . . . . . . 606 . . 117 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 284 | . . . . . . . . . 284 . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 47 | . 2 2 7 7 1 3 3 3 3 3 1 1 1 1 . 4 4 5 1 2 . 1 1 1 1 . 10 . 9 47 23 38 6 Average Corruption 7 | . 2 2 6 7 1 2 3 3 3 3 1 1 1 1 . 1 4 2 1 1 . 1 1 1 1 . 8 . 4 18 15 30 3 Corruption Purged 42 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 38 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 671 | . . 12 34 39 5 19 9 13 9 17 9 6 9 2 . 3 15 14 1 1 . 6 4 1 5 . 16 . 33 135 136 79 39 Message Errors 142 | . . 4 8 12 1 6 . 4 3 3 . 2 2 1 . 1 1 5 . . . 1 1 . 1 . 3 . 8 25 26 20 4 Matter Fused 155 | . . 4 7 8 1 4 6 2 2 3 3 . 3 1 . 1 2 2 . . . 2 1 1 1 . 4 . 7 25 39 20 6 Heat Flow Errors 82 | . . 2 2 6 1 2 . 3 . 4 1 . 1 . . 1 3 3 1 . . . . . 1 . . . 6 13 19 8 5 Energy Discharges 77 | . . 1 6 3 . . 1 1 1 1 2 2 1 . . . 4 . . 1 . 1 1 . 1 . 3 . 5 15 16 3 8 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 1 Parts Fused 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 74 | . . . 5 5 2 3 2 2 1 2 2 2 1 . . . 3 2 . . . . 1 . 1 . 1 . 2 14 12 6 5 Data Loss (major) 27 | . . . . 2 . 1 . . 1 2 . . 1 . . . . 1 . . . 1 . . . . 3 . 2 4 7 1 1 Misfires 29 | . . 1 1 2 . 1 . . . 1 1 . . . . . 1 1 . . . 1 . . . . . . 1 5 7 3 3 Alerts 10 | . . . 1 . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . 3 3 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon Failures 65 | . . . 3 1 . 1 . . 1 . . . . . . . 1 . . . . . . . . . 2 . 2 30 6 12 6 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 9017 | . . 72 27 . 52 32 . . . . . . . . . 31 . . . . 24 11 . . . 12 22 29 151 1107 6438 673 336 Projectiles 4832 | . . . 10 . 18 32 . . . . . . . . . . . . . . 24 11 . . . . 20 29 117 775 2787 673 336 Explosions 4140 | . . 72 17 . 34 . . . . . . . . . . . . . . . . . . . . . . . 34 332 3651 . . Melee 45 | . . . . . . . . . . . . . . . . 31 . . . . . . . . . 12 2 . . . . . . Knockbacks 115 | . . 1 . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 18 80 13 . Impact 4 | . . 1 . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Kinetic 103 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 74 13 . Secondary 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 . . Self-Inflicted Damage 535 | . . 41 49 . 43 127 . . . . . . . . . . . . . . . . . . . . . . 100 175 . . . Shots 12 | . . 1 3 . 2 3 . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Rammed 25 | . 9 9 2 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 46 | . 9 9 3 2 3 3 . . . . 4 . . . . 4 . . . . . . . . . 2 5 . . 1 1 . . Kicked 20 | . . . . . . 3 . . . . 4 . . . . 4 . . . . . . . . . 2 5 . . 1 1 . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 384 | . 12 148 323 239 301 384 243 210 195 236 278 114 246 . 320 238 326 246 272 246 311 . 14 . 84 . 351 240 378 249 223 185 262 Average Temperature 123 | . 8 62 117 91 71 84 123 83 92 91 78 45 106 . 131 83 75 76 78 60 131 . 8 . 36 . 82 102 145 92 158 129 106 Received Heat Transfer 4286 | . 171 44 387 45 729 39 75 . . 132 129 . 36 . 267 18 90 . 12 33 81 17 54 . 111 20 145 4 351 828 262 142 64 Effects 26 | . . . 1 . . 1 . . . . 1 . 1 . 1 . 3 . . . 1 . . . . . 2 . . . 6 . 9 Energy Bleed 8 | . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 2 . 3 Interference 17 | . . . . . . . . . . . . . 1 . 1 . 3 . . . . . . . . . 2 . . . 4 . 6 Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Total Turns 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . . 22 . Longest Duration 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . . 22 . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 5 . . 1 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 Parts Fried 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 14 . . 7 Impact Corruptions 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 1 . . . . . . Robots Melted 88 | . . . . . 1 1 1 . 3 . 2 . . . 1 1 2 1 . 2 2 2 1 . . . 3 1 6 13 24 11 10 Combat Hostiles 82 | . . . . . 1 1 1 . 3 . 2 . . . 1 1 2 1 . 2 2 2 1 . . . 2 1 5 12 22 10 10 Parts Melted 281 | . . . 2 . 3 10 1 1 8 4 9 . . . 6 12 1 3 . 5 5 10 7 . 1 10 12 6 19 44 60 18 24 Heat Transferred 83544 | . . . 1110 . 2664 3071 634 99 2484 811 4471 37 296 . 2479 2590 1480 444 1388 962 2109 2037 2555 148 1012 1961 2627 629 4470 8181 18625 4541 9629 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Maximum Alert Level 5 | . 1 . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . . 3 5 5 5 . Low Security (%) 49 | 100 65 100 43 100 70 72 . . . . 100 . . . . 100 . . . . 100 . . . . 100 100 100 44 . . . . Level 1 9 | . 34 . 55 . 17 27 . . . . . . . . . . . . . . . . . . . . . . 7 2 . . . Level 2 7 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . 30 31 . . . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 12 . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . Level 5 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 9 100 . High Security 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Peak Influence 8192 | 5 266 126 401 196 593 280 . . . . 142 . . . . 71 . . . . 123 . . . . 150 166 196 773 3875 8192 5429 . Initial 5242 | . . 79 1 151 . 266 . . . . 18 . . . . 15 . . . . 11 . . . . 150 6 84 54 424 2324 5242 . Average 1380 | 1 118 36 204 62 171 180 . . . . 53 . . . . 18 . . . . 34 . . . . 68 62 102 372 1553 6037 5291 . Influence Increases 21982 | 10 619 301 1115 220 1384 391 80 30 20 150 466 20 20 . 267 278 195 80 200 70 279 430 160 5 135 346 624 212 1416 4340 6308 808 1003 Destroy 0b10 Robot/C 12960 | . 380 180 700 180 900 160 60 20 20 120 280 . 20 . 180 140 160 60 120 60 100 280 140 . 100 80 420 140 800 2600 4060 500 . Destroy 0b10 Robot/NC 960 | 10 30 5 105 10 115 70 . . . . 45 5 . . . 30 . . 5 . 5 5 . 5 10 20 35 5 30 95 275 45 . Destroy Leader 2292 | . 86 30 178 30 200 70 20 10 . 30 94 . . . 20 56 20 20 . 10 20 40 20 . 10 34 52 22 118 310 728 64 . Allied During Kill 42 | . . 9 6 . . . . . . . . . . . 7 . . . . . . . . . . . 20 . . . . . . Successful Hack 274 | . 40 . 10 . 15 32 . . . . 26 . . . . 18 . . . . 15 . . . . 36 12 . 66 . . 4 . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 870 | . 15 15 75 . 15 45 . . . . 15 . . . . 30 . . . . 45 . . . . . 15 . 120 330 15 75 60 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . Destroy Structure 3474 | . 8 62 41 . 79 14 . . . . 6 . . . . 4 . . . . 34 . . . . 26 70 45 282 615 1125 120 943 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . Lose Combat Pursuer 750 | . . . . . 60 . . . . . . 15 . . 60 . 15 . 75 . 60 105 . . 15 . . . . 240 105 . . Influence Decreases 21119 | 10 413 502 731 609 797 877 181 30 20 120 446 70 20 . 242 240 229 109 128 124 297 169 421 5 135 334 486 264 759 1220 1991 3290 5850 Entered New Map 11587 | . . 127 4 238 . 321 38 . . . 12 19 . . . 10 24 6 . 72 7 . 51 . . . 6 66 44 331 1551 2950 5710 Time Decay 7859 | 10 413 375 527 371 557 506 143 30 20 90 414 51 20 . 202 230 195 103 128 52 249 149 320 5 125 334 308 198 625 699 180 230 . Lost Part 963 | . . . 30 . 90 50 . . . 30 20 . . . . . 10 . . . 41 20 50 . 10 . 2 . 90 190 110 110 110 Lost Ally 110 | . . . 20 . . . . . . . . . . . 40 . . . . . . . . . . . 20 . . . . . 30 Purge Threat 600 | . . . 150 . 150 . . . . . . . . . . . . . . . . . . . . . 150 . . . 150 . . Squads Dispatched 138 | . 4 1 4 . 10 8 . . . . 11 . . . . 2 . . . . 2 . . . . 3 6 3 10 22 49 3 . Investigation 10 | . 3 . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . 1 1 . . 2 . . Extermination 25 | . . . . . . 3 . . . . 3 . . . . 1 . . . . 1 . . . . 3 3 . 5 4 1 1 . Reinforcement 27 | . 1 . 3 . 5 2 . . . . 4 . . . . 1 . . . . . . . . . . 2 2 3 3 1 . . Assault 67 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 15 45 2 . Garrison 9 | . . . . . 3 3 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Haulers Reinforced 5 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . 1 . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Distress Signals 34 | . 2 . 1 . 5 . . . . . 1 . . . . . . . 2 . 3 . . . . 1 1 4 . . 1 13 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 894 | . 28 25 46 9 56 15 3 1 5 6 22 1 1 . 12 9 8 6 51 3 20 19 11 . 7 8 25 9 46 136 209 32 65 Peak Tracking Total 12 | . 5 5 8 4 5 3 2 1 2 4 3 1 1 . 5 2 5 5 11 2 9 5 4 . 2 2 5 4 6 12 12 9 5 Tactical Retreats 34 | . . 1 . . 4 . . . 1 . . 1 . . 1 . 1 . 2 . 2 4 . . 1 . . . . 10 6 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Traps Triggered 22 | . 4 . 3 . . 2 . . . . 2 . . . . . . . . . 3 . . . . . . . . 6 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Machines Disabled 89 | . 1 1 5 . 1 3 . . 1 . 1 . . . . 2 . . . . 3 . . . . . 1 . 8 42 11 5 4 Max in Single Turn 2 | . 1 . 1 . 1 2 . . 1 . 1 . . . . 1 . . . . 1 . . . . . 1 . 1 2 2 1 1 Garrison Access 8 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 1 4 . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Machines Accessed 76 | . 10 . 3 . 7 3 1 . 4 . 4 1 1 . . 5 1 . 2 . 3 . . 4 . 5 4 1 8 4 3 2 . Terminals 42 | . 7 . 3 . 5 2 . . . . 2 . . . . 2 . . . . 1 . . . . 4 3 1 6 3 1 2 . Fabricators 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 5 | . 1 . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Recycling Units 6 | . 2 . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 2 . . Total Hacks 232 | . 33 . 10 . 27 9 1 . 31 . 11 1 1 . . 10 1 . 8 . 8 . . 17 . 15 7 4 23 6 6 3 . Successful 155 | . 17 . 5 . 14 5 1 . 31 . 7 1 1 . . 7 1 . 8 . 8 . . 17 . 10 5 . 12 1 3 1 . Failed 76 | . 15 . 5 . 13 4 . . . . 4 . . . . 3 . . . . . . . . . 5 2 4 11 5 3 2 . Catastrophic 15 | . . . 1 . 3 1 . . . . 2 . . . . 1 . . . . . . . . . 2 1 1 1 2 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 93 | . 24 . 8 . 13 5 . . . . 7 . . . . 3 . . 1 . 3 . . . . 8 1 4 16 . . . . Terminals 118 | . 26 . 10 . 14 6 . . . . 6 . . . . 4 . . . . 3 . . . . 11 5 4 18 5 3 3 . Fabricators 5 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Repair Stations 22 | . 5 . . . 9 . . . . . . . . . . 2 . . . . 2 . . . . 4 . . . . . . . Recycling Units 14 | . 2 . . . 4 . . . . . 5 . . . . 3 . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 3 . . . . Garrison Access 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 1 3 . . Terminal Hacks 94 | . 6 . 2 . 4 2 1 . 31 . 2 1 1 . . 1 1 . 8 . 2 . . 17 . 3 2 . 7 1 1 1 . Record 20 | . . . . . . . . . 11 . . . . . . . . . 4 . . . . 5 . . . . . . . . . Part Schematic 16 | . . . . . . . . . 12 . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . 4 . . . . 2 . . . . Prototype ID Bank 11 | . . . . . . . . . 3 . . . . . . . . . 4 . . . . 4 . . . . . . . . . Open Door 5 | . . . . . . . 1 . . . . 1 1 . . . 1 . . . . . . . . . . . . . . 1 . Branch Access Points 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Fabricator Index 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Alert Level 5 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Unreport Threat 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Build 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 18 | . 3 . . . 7 . . . . . . . . . . 2 . . . . 2 . . . . 4 . . . . . . . Scan Component 10 | . 2 . . . 4 . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . Repair 8 | . 1 . . . 3 . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . Recycling Unit Hacks 4 | . . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 4 | . . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 . . . . Insert Component 5 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 2 . . Seal Access 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 2 . . Unauthorized Hacks 26 | . 8 . 3 . 2 1 . . . . 3 . . . . 2 . . . . 1 . . . . 3 1 . 2 . . . . Terminals 22 | . 6 . 3 . 2 1 . . . . 1 . . . . 2 . . . . 1 . . . . 3 1 . 2 . . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 15 | . 2 . 2 . 2 1 . . . . . . . . . 2 . . . . 1 . . . . 3 1 . 1 . . . . Skim 5 | . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 53 | . 7 . 3 . 7 3 . . . . 4 . . . . 3 . . . . 3 . . . . 4 4 1 8 3 2 1 . Full Trace Events 7 | . 1 . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . 1 . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . 1 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . . 12 . . . . . . . . . . . . . . 4 . . . . 2 9 . . . Parts Built 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 212 | . . . . . . 95 . . . . . . . . . . . . . . . . . . . . 117 . . . . . . Total Part Build Rating 24 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . 14 . . . . . . Parts Repaired 8 | . 1 . . . 3 . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . Time 397 | . 13 . . . 120 . . . . . . . . . . 50 . . . . 50 . . . . 164 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . . 9 . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Total Allies 5 | . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . Largest Group 2 | . . 1 1 . . . . . . . . . . 2 2 . . . . . . . . . . . 1 . . . . . . Highest-Rated Group 123 | . . 31 31 . . . . . . . . . . 45 45 . . . . . . . . . . . 123 . . . . . . Highest-Rated Ally 123 | . . 31 31 . . . . . . . . . . 31 31 . . . . . . . . . . . 123 . . . . . . Total Orders 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 EXPLORE 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 65 | . . 11 11 . . . . . . . . . . . 31 . . . . . . . . . . . 12 . . . . . . Total Damage 1660 | . . 167 187 . . . . . . . . . . . 575 . . . . . . . . . . . 731 . . . . . . Kills 10 | . . 4 2 . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Active Infowar (turns) 28014 | . . . . . . 1199 862 778 269 837 1297 864 617 1898 890 634 537 1375 1040 436 494 1044 813 264 798 705 922 337 1757 2174 3514 1659 . Optics 1853 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 428 . 1425 . Sensors 21845 | . . . . . . 1199 862 778 269 837 1297 864 617 1898 890 634 537 1375 1040 436 494 1044 813 264 798 705 922 337 1757 1093 85 . . Cloaking 4987 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 686 3514 787 . Robot Analysis Total 9 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . 4 . . . . 2 . . . . Derelict Logs Recovered 17 | . . 2 . 2 . . 1 . . 1 . 2 1 1 . . 2 2 . 1 . 1 1 . . . . . . . . . . Drone Launches 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Drone Recoveries 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Turns Passed 42607 | 90 1240 1309 1733 1220 2229 1363 968 784 632 911 1665 864 627 1906 1012 797 611 1407 1629 472 643 1180 872 264 798 742 1008 408 2282 2979 3920 2470 1572 Spaces Moved 20474 | 52 607 683 642 478 786 556 475 401 174 430 758 412 321 1024 372 450 413 787 1040 232 375 768 514 137 355 375 445 182 915 1344 2011 1167 793 Core 32 | 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Treads 2697 | 27 607 683 642 478 260 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 17589 | . . . . . 370 556 475 401 174 430 758 412 321 1024 372 450 413 787 1040 232 375 768 514 137 355 375 445 182 915 1344 2011 1167 786 Wheels 156 | . . . . . 156 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 145 190 193 193 190 190 120 190 190 120 190 120 120 120 104 104 104 108 108 180 110 115 116 116 113 93 110 126 50 Average Speed 155 | 114 160 160 199 240 184 191 193 193 191 191 157 190 190 184 190 120 121 138 115 104 104 108 144 180 181 137 116 190 201 148 123 133 125 Slowest Speed 260 | 160 160 160 240 240 260 195 193 193 193 195 193 190 190 190 190 190 190 190 190 104 180 108 183 180 184 190 116 196 250 240 220 250 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 21 . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Exploration Rate (%) 53 | 3 96 96 59 87 65 13 57 62 80 50 19 61 52 83 49 14 56 73 84 45 8 77 71 60 55 13 68 8 85 30 50 45 58 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 10 | . 2 1 . 1 . . . . 1 . . . . 1 . . 1 . . . . . . 3 . . . . . . . . . Known Exits Taken 23 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . Scrap Searched 29 | . . . . 2 . . 2 3 . 2 . 4 3 3 . . . 2 . 1 . 5 1 . 1 . . . . . . . . Spaces Dug 244 | . . 7 5 . 32 . . . . . 2 2 . . 2 2 2 7 . 10 15 7 . . 5 5 11 . 25 26 46 22 11 Terrain Destroyed 1665 | . 8 99 41 . 119 12 . . . 20 2 6 . . 4 2 7 20 1 23 17 22 2 . 8 16 37 16 117 173 583 70 240 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 709 | . . . . . . . . . . . 2 6 . . 4 2 7 20 1 23 17 22 2 . 8 16 37 2 54 100 76 70 240 AOE 917 | . 8 99 41 . 119 12 . . . 20 . . . . . . . . . . . . . . . . . 14 63 72 469 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Total 28966 | 68 764 840 906 516 1318 755 509 408 366 491 1123 489 330 1042 620 645 476 1073 1434 429 563 1040 579 151 467 547 853 225 1256 2138 3339 1988 1218 Wait 4747 | 1 47 102 93 18 318 80 9 5 116 39 198 62 2 5 209 101 24 249 334 160 117 212 29 . 76 99 297 11 84 229 814 575 32 Move 20437 | 51 606 682 641 477 785 555 474 400 173 429 757 411 320 1023 371 449 412 786 1039 231 373 767 513 136 354 374 444 181 914 1341 2010 1166 792 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 301 | 2 15 4 20 1 19 17 5 . 5 2 20 4 . 2 . 9 1 . 2 . 2 2 2 1 3 14 10 6 20 37 38 25 13 Fast Attach 258 | 6 5 1 8 . 14 6 2 . . . 16 . 1 3 . 7 . 2 13 . 2 1 1 2 3 7 7 3 18 38 61 21 10 Attach 165 | . 1 . 5 . 12 7 2 . 7 2 8 . . . . 4 1 . . . 7 3 1 3 3 3 5 2 11 30 20 15 13 Detach 18 | . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . 1 2 5 5 1 . Swap 375 | 1 9 5 19 1 23 25 5 2 16 9 29 2 2 4 6 20 10 7 7 7 11 9 7 1 2 6 7 4 27 46 18 8 20 Drop 396 | . 11 2 28 2 20 19 5 . . . 30 4 1 5 . 17 . 1 17 . 2 . . 1 3 12 18 7 29 48 79 27 8 Fire 2168 | 7 61 35 89 15 124 42 7 1 20 10 60 6 4 . 34 34 28 28 22 31 44 46 26 4 23 30 56 10 151 361 280 149 330 Melee 29 | . . . . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 20 | . . . . . . 3 . . . . 4 . . . . 4 . . . . . . . . . 2 5 . . 1 1 . . Crush 26 | . 9 9 3 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . 2 13 . . Rewire 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research -2/Quarantine (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command (discovered 3 exits: [Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 16) 552 | -10/Materials | Discovered new exit (range 6) 782 | -10/Materials | Discovered new exit (range 4) 863 | -10/Materials | Central database locked down 908 | -10/Materials | Discovered new exit (range 8) 1084 | -10/Materials | Discovered new exit (range 17) 1268 | -10/Materials | Repaired Lgt. Treads 1331 | -10/Materials | Entered Mines 1335 | -10/Mines | Met a Derelict bent on vengeance 1344 | -10/Mines | Learned location of Storage (-9) 1362 | -10/Mines | Discovered new exit (range 8) 1453 | -10/Mines | Discovered new exit (range 13) 1502 | -10/Mines | Received a Mining Laser from a helpful Derelict 1524 | -10/Mines | Assembled infested the area 1639 | -10/Mines | Destroyed 8 combat bots 1839 | -10/Mines | Learned Materials stockpile data 1856 | -10/Mines | Met a Derelict testing a Signal Generator 1872 | -10/Mines | Found Signal Generator 2640 | -10/Mines | Entered Materials 2640 | -9/Materials | Accompanied by 1 ally 2640 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2940 | -9/Materials | Build established: Tank 3015 | -9/Materials | Destroyed 9 combat bots 3267 | -9/Materials | Build established: Scavenger-Tank 3362 | -9/Materials | Discovered new exit (range 8) 3614 | -9/Materials | Destroyed 7 combat bots 3769 | -9/Materials | Discovered new exit (range 16) 3951 | -9/Materials | Core integrity fell below 50% 4105 | -9/Materials | Discovered new exit (range 6) 4373 | -9/Materials | Entered Mines 4925 | -9/Mines | Learned location of Zion (-6) 5012 | -9/Mines | Discovered new exit (range 7) 5031 | -9/Mines | Discovered new exit (range 10) 5593 | -9/Mines | Entered Materials 5593 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5894 | -8/Materials | Build established: Scavenger-Gunner 6205 | -8/Materials | Garrison activated, responded to threat 6253 | -8/Materials | Lost 3 parts (1n2w) 6648 | -8/Materials | Discovered new exit (range 5) 7025 | -8/Materials | Repaired Carbon-fiber Leg 7064 | -8/Materials | Repaired Carbon-fiber Leg 7110 | -8/Materials | Repaired Imp. Deuterium Engine 7282 | -8/Materials | Discovered new exit (range 10) 7593 | -8/Materials | First assault squad dispatched 7711 | -8/Materials | Destroyed 7 combat bots 7822 | -8/Materials | Entered Factory 7822 | -7/Factory | Evolved 2 slots: Utility x2 7878 | -7/Factory | Assembled infested ambush trap array 8011 | -7/Factory | Identified exit to Lower Caves 8119 | -7/Factory | Build established: Scavenger-Skirmisher 8711 | -7/Factory | Fabricated Arm. Leg? 8762 | -7/Factory | Garrison activated, responded to threat 9095 | -7/Factory | Build established: Skirmisher 9185 | -7/Factory | Entered Lower Caves 9676 | -7/Lower Caves | Spotted B-75 Beast 9699 | -7/Lower Caves | Destroyed B-75 Beast 10066 | -7/Lower Caves | Discovered new exit (range 5) 10072 | -7/Lower Caves | Identified exit to Lower Caves 10153 | -7/Lower Caves | Entered another Lower Caves area 10192 | -7/Lower Caves | Discovered new exit (range 12) 10342 | -7/Lower Caves | Encountered a Warlord checkpoint 10914 | -7/Lower Caves | Discovered new exit (range 6) 10923 | -7/Lower Caves | Identified exit to Data Miner 10937 | -7/Lower Caves | Entered Data Miner 10942 | -7/Data Miner | Discovered new exit (range 6) 10979 | -7/Data Miner | Met Data Miner 11015 | -7/Data Miner | Learned location of Section 7 (-2) 11015 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11044 | -7/Data Miner | Received God Mode back door access code from Data Miner 11081 | -7/Data Miner | Destroyed Data Miner 11083 | -7/Data Miner | Data Conduit disabled 11360 | -7/Data Miner | Lost 5 parts (1n1u3w) 11428 | -7/Data Miner | Core integrity fell below 50% 11463 | -7/Data Miner | Found Prototype Hackware 11559 | -7/Data Miner | Identified exit to Proximity Caves 11569 | -7/Data Miner | Entered Proximity Caves 11604 | -6/Proximity Caves | Learned Factory garrison access intel 12439 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 12448 | -6/Proximity Caves | Discovered new exit (range 7) 12460 | -6/Proximity Caves | Identified exit to Factory 12480 | -6/Proximity Caves | Entered Factory 12480 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12481 | -6/Factory | Loaded intel: 4 garrison access locations 13098 | -6/Factory | Identified Quantum Router 13447 | -6/Factory | Garrison activated, responded to threat 13485 | -6/Factory | Identified exit to Lower Caves 13485 | -6/Factory | Identified exit to Extension 14145 | -6/Factory | Entered Lower Caves 14423 | -6/Lower Caves | Identified exit to Lower Caves 14463 | -6/Lower Caves | Learned 4 Factory zone layouts 15009 | -6/Lower Caves | Entered another Lower Caves area 15145 | -6/Lower Caves | Encountered a Warlord checkpoint 15262 | -6/Lower Caves | Identified exit to Zion 15636 | -6/Lower Caves | Entered Zion 15691 | -6/Zion | System corruption cleaned by Quarantine Array 16091 | -6/Zion | Visited the Megawrench Repair Shop 16188 | -6/Zion | Learned location of Warlord (-5) 16247 | -6/Zion | Given the Hacking Drone Bay 16248 | -6/Zion | Found Prototype Device 16560 | -6/Zion | Learned Factory emergency access door positions 16904 | -6/Zion | Gained Derelict followers 16990 | -6/Zion | Megawrench repaired 12 parts 17280 | -6/Zion | Met Imprinter 17515 | -6/Zion | Discovered new exit (range 12) 17536 | -6/Zion | Identified exit to Proximity Caves 17542 | -6/Zion | Entered Proximity Caves 17542 | -5/Proximity Caves | Accompanied by 2 allies 17897 | -5/Proximity Caves | Spotted B-75 Beast 17940 | -5/Proximity Caves | Destroyed B-75 Beast 18298 | -5/Proximity Caves | Discovered new exit (range 8) 18309 | -5/Proximity Caves | Identified exit to Factory 18499 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18554 | -5/Proximity Caves | Entered Factory 18554 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18555 | -5/Factory | Identified exit to Upper Caves 18749 | -5/Factory | Repaired Imp. Heavy Armor Plating 18799 | -5/Factory | Discovered exit to Upper Caves (range 15) 19131 | -5/Factory | Discovered new exit (range 8) 19351 | -5/Factory | Entered Upper Caves 19769 | -5/Upper Caves | Learned location of Armory (-3) 19924 | -5/Upper Caves | Learned Factory terminal intel 19947 | -5/Upper Caves | Discovered new exit (range 10) 19956 | -5/Upper Caves | Identified exit to Upper Caves 19962 | -5/Upper Caves | Entered another Upper Caves area 19963 | -5/Upper Caves | Encountered a Warlord checkpoint 21140 | -5/Upper Caves | Learned Factory terminal intel 21347 | -5/Upper Caves | Discovered new exit (range 11) 21364 | -5/Upper Caves | Identified exit to Warlord 21369 | -5/Upper Caves | Entered Warlord 21429 | -5/Warlord | System corruption cleaned by Quarantine Array 21966 | -5/Warlord | Opened Warlord's prototype stash 21972 | -5/Warlord | Found Prototype Processor 21972 | -5/Warlord | Identified Exp. Targeting Computer 21981 | -5/Warlord | Found Prototype Processor 21981 | -5/Warlord | Identified Exp. Target Analyzer 22006 | -5/Warlord | Found Prototype Reactor 22033 | -5/Warlord | Warlord's base attacked by MAIN.C 22059 | -5/Warlord | Met Warlord 22252 | -5/Warlord | Lost 3 allies 22383 | -5/Warlord | Warlord forces counterattacked 22394 | -5/Warlord | Spotted Executioner 22398 | -5/Warlord | Spotted Striker 22400 | -5/Warlord | Spotted Striker 22414 | -5/Warlord | Destroyed Striker 22450 | -5/Warlord | Spotted Striker 22484 | -5/Warlord | Lost 13 allies 22577 | -5/Warlord | Spotted Striker 22669 | -5/Warlord | Build established: Gunner 22708 | -5/Warlord | Warlord base infiltrated, sounded retreat 22736 | -5/Warlord | Spotted Executioner 22737 | -5/Warlord | Destroyed Executioner 22765 | -5/Warlord | Lost 3 allies 22818 | -5/Warlord | Spotted Executioner 22900 | -5/Warlord | Spotted Executioner 22907 | -5/Warlord | Found Prototype Processor 22945 | -5/Warlord | Discovered new exit (range 13) 22959 | -5/Warlord | Identified exit to Proximity Caves 22998 | -5/Warlord | Entered Proximity Caves 23295 | -4/Proximity Caves | Build established: Skirmisher 23330 | -4/Proximity Caves | Spotted B-86 Titan 23416 | -4/Proximity Caves | Discovered new exit (range 15) 23427 | -4/Proximity Caves | Identified exit to Factory 23440 | -4/Proximity Caves | Learned Research trap positions 23470 | -4/Proximity Caves | Entered Factory 23470 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 23471 | -4/Factory | Identified exit to Upper Caves 23472 | -4/Factory | Loaded intel: 26 terminal locations 23717 | -4/Factory | Identified Exp. Core Analyzer 23717 | -4/Factory | Identified Vortex Chain Reactor 23717 | -4/Factory | Identified Hacking Drone Bay 23785 | -4/Factory | Repaired Imp. Heavy Armor Plating 24113 | -4/Factory | Entered Upper Caves 24139 | -4/Upper Caves | Lost 7 parts (2n2u3w) 24657 | -4/Upper Caves | Build established: Scavenger-Skirmisher 24711 | -4/Upper Caves | Learned 12 Research zone layouts 25178 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25231 | -4/Upper Caves | Destroyed 8 combat bots 25280 | -4/Upper Caves | Discovered new exit (range 6) 25285 | -4/Upper Caves | Identified exit to Upper Caves 25293 | -4/Upper Caves | Entered another Upper Caves area 25665 | -4/Upper Caves | Ambushed by wild Derelicts 25809 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25884 | -4/Upper Caves | Learned location of 1 exit from Research 26032 | -4/Upper Caves | Discovered new exit (range 12) 26050 | -4/Upper Caves | Identified exit to Zhirov 26165 | -4/Upper Caves | Entered Zhirov 26165 | -4/Zhirov | Discovered new exit (range 3) 26199 | -4/Zhirov | Met Zhirov 26232 | -4/Zhirov | Learned location of Quarantine (-2) 26232 | -4/Zhirov | Learned location of Testing (-3) 26232 | -4/Zhirov | Learned location of Command (-1) 26248 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26275 | -4/Zhirov | Found Alien Artifact 26275 | -4/Zhirov | Identified Integrated Reactor 26275 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 26296 | -4/Zhirov | Found Alien Artifact 26423 | -4/Zhirov | Identified exit to Proximity Caves 26429 | -4/Zhirov | Entered Proximity Caves 26432 | -3/Proximity Caves | Spotter reported a threat 27175 | -3/Proximity Caves | Discovered new exit (range 10) 27225 | -3/Proximity Caves | Identified exit to Research 27227 | -3/Proximity Caves | Entered Research 27227 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 27228 | -3/Research | Identified exit to Testing 27229 | -3/Research | Identified exit to Research 27230 | -3/Research | Loaded intel: 77 trap records 27364 | -3/Research | Repaired Adv. Cooling System 27473 | -3/Research | Repaired Exp. Myomer Leg 27956 | -3/Research | Found Prototype Launcher 27957 | -3/Research | Identified Hellfire Missile Launcher 27969 | -3/Research | Entered Testing 28011 | -3/Testing | Rewired PL-TMO3STG03R 28196 | -3/Testing | Fabricated Quantum Capacitor? 28260 | -3/Testing | Build established: Gunner 28626 | -3/Testing | Crushed by falling debris 28825 | -3/Testing | System corruption reached 10% 28971 | -3/Testing | Discovered exit to Research (range 3) 28977 | -3/Testing | Entered Research 28977 | -2/Research | Warlord forces began assault on 0b10 28977 | -2/Research | Evolved 2 slots: Utility x2 29087 | -2/Research | Research machine network offline 29113 | -2/Research | Spotted B-90 Cyclops 29200 | -2/Research | Destroyed 7 combat bots 29345 | -2/Research | Discovered new exit (range 5) 29352 | -2/Research | Identified exit to Quarantine 29385 | -2/Research | Entered Quarantine 30010 | -2/Quarantine | Discovered new exit (range 8) 30089 | -2/Quarantine | Cryocooling Duct disabled 30104 | -2/Quarantine | Ambient heat levels rising (+20) 30104 | -2/Quarantine | Non-combat units ordered to evacuate 30332 | -2/Quarantine | Found Alien Artifact 30396 | -2/Quarantine | Identified Transdimensional Reconstructor 30396 | -2/Quarantine | Identified Subatomic Replicator 30605 | -2/Quarantine | Destroyed 13 combat bots 30611 | -2/Quarantine | Lost 6 parts (1n4u1w) 30635 | -2/Quarantine | First assault squad dispatched 30916 | -2/Quarantine | Destroyed 7 combat bots 31011 | -2/Quarantine | Found Alien Artifact 31011 | -2/Quarantine | Identified Core Reset Matrix 31011 | -2/Quarantine | Used Core Reset Matrix 31015 | -2/Quarantine | Detected hypermatrix surge 31015 | -2/Quarantine | Sensed 10 artifacts in vicinity 31170 | -2/Quarantine | Found Matter Drive 31295 | -2/Quarantine | Found Dimensional Node Initializer 31307 | -2/Quarantine | Discovered new exit (range 8) 31464 | -2/Quarantine | Spotted Fortress 31486 | -2/Quarantine | Destroyed Fortress 31499 | -2/Quarantine | Found Prototype Device 31499 | -2/Quarantine | Identified Thermal Barrier 31504 | -2/Quarantine | Found Prototype Reactor 31504 | -2/Quarantine | Identified Vortex Chain Reactor 31512 | -2/Quarantine | Found Unknown Protection 31512 | -2/Quarantine | Identified Hvy. Insulated Plating 31516 | -2/Quarantine | Found Prototype Protection 31516 | -2/Quarantine | Identified Centrium Heavy Armor Plating 31523 | -2/Quarantine | Found Vortex Chain Reactor 31655 | -2/Quarantine | Discovered new exit (range 6) 31655 | -2/Quarantine | Discovered new exit (range 7) 31667 | -2/Quarantine | Entered Protoforge 31668 | -2/Protoforge | Sensed 2 artifacts in vicinity 31715 | -2/Protoforge | Superfortress began startup sequence 31815 | -2/Protoforge | Discovered new exit (range 15) 32009 | -2/Protoforge | Initialized slip node 32074 | -2/Protoforge | Additional patrols dispatched to research labs 32082 | -2/Protoforge | Crushed by falling debris 32094 | -2/Protoforge | Found Prototype Power Core 32111 | -2/Protoforge | Identified Cep. Zero-point Core 32126 | -2/Protoforge | Found Cep. Zero-point Core 32184 | -2/Protoforge | Spotted Immortal 32184 | -2/Protoforge | Spotted Immortal 32195 | -2/Protoforge | Destroyed Immortal 32203 | -2/Protoforge | Destroyed Immortal 32283 | -2/Protoforge | Spotted Decapitator 32283 | -2/Protoforge | Spotted Decapitator 32327 | -2/Protoforge | Found Prototype Device 32386 | -2/Protoforge | Build established: Alien-Gunner 32487 | -2/Protoforge | Forge Plexus network access discovered 32515 | -2/Protoforge | Destroyed Decapitator 32517 | -2/Protoforge | Destroyed Decapitator 32604 | -2/Protoforge | Found Cep. Arcsight Missile Launcher 32701 | -2/Protoforge | Spotted Immortal 32702 | -2/Protoforge | Spotted Immortal 32702 | -2/Protoforge | Spotted Immortal 32712 | -2/Protoforge | Destroyed Immortal 32718 | -2/Protoforge | Destroyed Immortal 32722 | -2/Protoforge | Destroyed Immortal 32756 | -2/Protoforge | Destroyed 8 combat bots 32773 | -2/Protoforge | Spotted Hotshot 32778 | -2/Protoforge | Spotted Hotshot 32783 | -2/Protoforge | Spotted Hotshot 32791 | -2/Protoforge | Spotted V764-z 32792 | -2/Protoforge | Spotted Hotshot 32799 | -2/Protoforge | Destroyed Hotshot 32803 | -2/Protoforge | Destroyed Hotshot 32803 | -2/Protoforge | Destroyed Hotshot 32849 | -2/Protoforge | Destroyed V764-z 32858 | -2/Protoforge | Destroyed Hotshot 32875 | -2/Protoforge | Lost 5 parts (1p3u1w) 32917 | -2/Protoforge | First assault squad dispatched 32953 | -2/Protoforge | Found Faulty Cep. Zero-point Core 32974 | -2/Protoforge | Identified Crosscalibrator 33076 | -2/Protoforge | Destroyed 7 combat bots 33150 | -2/Protoforge | System corruption reached 10% 33155 | -2/Protoforge | Spotted Decapitator 33155 | -2/Protoforge | Spotted V721-b 33155 | -2/Protoforge | Spotted V336-q 33167 | -2/Protoforge | Spotted Decapitator 33172 | -2/Protoforge | Destroyed Decapitator 33173 | -2/Protoforge | Scanned by Researcher 33177 | -2/Protoforge | Destroyed Decapitator 33207 | -2/Protoforge | Destroyed V336-q 33220 | -2/Protoforge | Destroyed V721-b 33227 | -2/Protoforge | Found Prototype Device 33227 | -2/Protoforge | Identified Exp. Weapon Cycler 33238 | -2/Protoforge | Found Prototype Processor 33238 | -2/Protoforge | Identified Spectral Analyzer 33240 | -2/Protoforge | Found Prototype Device 33240 | -2/Protoforge | Identified Cep. Antimissile System 33243 | -2/Protoforge | Lost 3 parts (1n1u1w) 33249 | -2/Protoforge | Found Prototype Device 33249 | -2/Protoforge | Identified Exp. Thermal Defense Suite 33261 | -2/Protoforge | Found Cep. Heavy Railcannon 33264 | -2/Protoforge | Found Cep. Plasma Driver 33267 | -2/Protoforge | Found Cep. Plasma Driver 33276 | -2/Protoforge | Found Cep. Miniperforator 33282 | -2/Protoforge | Found Cep. Plasma Driver 33286 | -2/Protoforge | Found Cep. Plasma Driver 33337 | -2/Protoforge | Destroyed 8 combat bots 33374 | -2/Protoforge | Spotted Decapitator 33374 | -2/Protoforge | Spotted Decapitator 33374 | -2/Protoforge | Spotted Decapitator 33374 | -2/Protoforge | Spotted Decapitator 33379 | -2/Protoforge | Destroyed Decapitator 33379 | -2/Protoforge | Destroyed Decapitator 33381 | -2/Protoforge | Destroyed Decapitator 33388 | -2/Protoforge | Destroyed Decapitator 33418 | -2/Protoforge | Lost 3 parts (1n2u) 33450 | -2/Protoforge | Found Prototype Device 33451 | -2/Protoforge | Identified Cep. Recoil Nullifier 33454 | -2/Protoforge | Found Prototype Device 33454 | -2/Protoforge | Identified Mni. Quantum Capacitor 33470 | -2/Protoforge | Found Faulty Mni. Quantum Capacitor 33482 | -2/Protoforge | Spotted Immortal 33482 | -2/Protoforge | Spotted Immortal 33491 | -2/Protoforge | Crushed by falling debris 33492 | -2/Protoforge | Build established: Scavenger-Gunner 33497 | -2/Protoforge | Spotted V743-e 33497 | -2/Protoforge | Spotted V083-e 33497 | -2/Protoforge | Spotted V455-h 33501 | -2/Protoforge | Found Cep. Biometal Exoskeleton 33522 | -2/Protoforge | Lost 3 parts (3u) 33544 | -2/Protoforge | Spotted V916-g 33551 | -2/Protoforge | Destroyed V916-g 33557 | -2/Protoforge | Destroyed V083-e 33574 | -2/Protoforge | Core integrity fell below 50% 33588 | -2/Protoforge | Destroyed Immortal 33602 | -2/Protoforge | Destroyed V743-e 33617 | -2/Protoforge | Found Cep. Biometal Exoskeleton 33625 | -2/Protoforge | Found Cep. RG22 Armor 33630 | -2/Protoforge | Found Cep. RG22 Armor 33633 | -2/Protoforge | Found Prototype Device 33633 | -2/Protoforge | Identified Exp. Cloaking Device 33636 | -2/Protoforge | Destroyed 7 combat bots 33780 | -2/Protoforge | Found Cep. Antigrav Storage Unit 33782 | -2/Protoforge | Found Cep. Chromion Battery 33785 | -2/Protoforge | Found Cep. NT7 Matterbank 33798 | -2/Protoforge | Found Cep. Chromion Battery 33815 | -2/Protoforge | Found Faulty Cep. Matter Streamer 33817 | -2/Protoforge | Found Faulty Cep. Matter Streamer 33863 | -2/Protoforge | Spotted AP7-3 33863 | -2/Protoforge | Spotted AP7-3 33873 | -2/Protoforge | System corruption reached 30% 33878 | -2/Protoforge | Destroyed AP7-3 33880 | -2/Protoforge | Destroyed AP7-3 33949 | -2/Protoforge | Found Faulty Cep. Thermoelectric Network 33951 | -2/Protoforge | Found Cep. Thermoelectric Network 34076 | -2/Protoforge | Found Cld. Directed Potential Cannon 34080 | -2/Protoforge | Found Prototype Device 34080 | -2/Protoforge | Identified Cep. Cloak Mesh 34085 | -2/Protoforge | Used Subatomic Replicator to replicate Faulty Cep. Cloak Mesh 34192 | -2/Protoforge | Build established: Scavenger-Tank 34263 | -2/Protoforge | Found Transdimensional Reconstructor 34367 | -2/Protoforge | Destroyed 12 combat bots 34567 | -2/Protoforge | Destroyed 12 combat bots 34590 | -2/Protoforge | Spotted V220-n 34591 | -2/Protoforge | Spotted V554-x 34596 | -2/Protoforge | Spotted V274-k 34605 | -2/Protoforge | Warped through subspace to slip node 34609 | -2/Protoforge | Found Cep. Network Penetrator 34646 | -2/Protoforge | Entered Access 34646 | -1/Access | Evolved 2 slots: Power x1, Utility x1 34852 | -1/Access | Lost 4 allies 34896 | -1/Access | First assault squad dispatched 35009 | -1/Access | High security lockdown imminent 35089 | -1/Access | High security lockdown engaged 35191 | -1/Access | Spotted Striker 35196 | -1/Access | Destroyed Striker 35196 | -1/Access | Spotted Executioner 35200 | -1/Access | Destroyed Executioner 35267 | -1/Access | Destroyed 19 combat bots 35476 | -1/Access | Build established: Generator-Tank 35589 | -1/Access | Spotted Investigator 35665 | -1/Access | Spotted Striker 35665 | -1/Access | Spotted Executioner 35667 | -1/Access | Destroyed Striker 35667 | -1/Access | Destroyed Executioner 35677 | -1/Access | Destroyed Investigator 35682 | -1/Access | Spotted Investigator 35687 | -1/Access | Destroyed Investigator 35695 | -1/Access | Destroyed Investigator 35696 | -1/Access | Spotted Executioner 35697 | -1/Access | Spotted Executioner 35699 | -1/Access | Destroyed Executioner 35701 | -1/Access | Destroyed Executioner 35756 | -1/Access | Found Exp. Targeting Computer 35805 | -1/Access | Destroyed 41 combat bots 35832 | -1/Access | Spotted Executioner 35832 | -1/Access | Spotted Striker 35837 | -1/Access | Destroyed Executioner 35848 | -1/Access | Destroyed Striker 35856 | -1/Access | Spotted Striker 35856 | -1/Access | Spotted Executioner 35867 | -1/Access | Destroyed Striker 35869 | -1/Access | Destroyed Executioner 35869 | -1/Access | Spotted Striker 35869 | -1/Access | Spotted Executioner 35869 | -1/Access | Spotted Executioner 35875 | -1/Access | Destroyed Striker 35875 | -1/Access | Destroyed Executioner 35880 | -1/Access | Destroyed Executioner 35891 | -1/Access | Found Exp. Targeting Computer 35897 | -1/Access | Spotted Striker 35897 | -1/Access | Spotted Executioner 35903 | -1/Access | Destroyed Executioner 35914 | -1/Access | Spotted Executioner 35927 | -1/Access | System corruption reached 10% 35927 | -1/Access | Destroyed Striker 35927 | -1/Access | Destroyed Executioner 35957 | -1/Access | Destroyed 24 combat bots 35961 | -1/Access | Spotted Striker 35961 | -1/Access | Spotted Executioner 35961 | -1/Access | Spotted Executioner 35963 | -1/Access | Destroyed Executioner 35963 | -1/Access | Destroyed Striker 35966 | -1/Access | Destroyed Executioner 36141 | -1/Access | Spotted Executioner 36142 | -1/Access | Spotted Striker 36142 | -1/Access | Spotted Striker 36143 | -1/Access | Destroyed Executioner 36146 | -1/Access | Destroyed Striker 36146 | -1/Access | Destroyed Striker 36173 | -1/Access | Build established: Generator-Gunner 36303 | -1/Access | Spotted Striker 36304 | -1/Access | Destroyed Striker 36383 | -1/Access | Sterilization system engaged 36426 | -1/Access | Spotted Executioner 36427 | -1/Access | Destroyed Executioner 36436 | -1/Access | Destroyed Striker 36438 | -1/Access | Spotted Striker 36438 | -1/Access | Spotted Striker 36439 | -1/Access | Destroyed Striker 36447 | -1/Access | Spotted Executioner 36447 | -1/Access | Destroyed Executioner 36455 | -1/Access | Destroyed Striker 36471 | -1/Access | Spotted Striker 36471 | -1/Access | Spotted Striker 36471 | -1/Access | Spotted Striker 36473 | -1/Access | Destroyed Striker 36474 | -1/Access | Destroyed Striker 36482 | -1/Access | Spotted Executioner 36485 | -1/Access | Destroyed Striker 36486 | -1/Access | Destroyed Executioner 36516 | -1/Access | Destroyed 40 combat bots 36517 | -1/Access | Spotted Executioner 36517 | -1/Access | Destroyed Executioner 36521 | -1/Access | Lost 3 parts (1p2u) 36536 | -1/Access | Destroyed Striker 36568 | -1/Access | Found Exp. Core Analyzer 36581 | -1/Access | Destroyed 7 combat bots 36683 | -1/Access | Ambient heat levels rising (+10) 36699 | -1/Access | Found Prototype Launcher 36699 | -1/Access | Identified Containment Facilitator 36833 | -1/Access | Ambient heat levels rising (+10) 36852 | -1/Access | Energy Cycler disabled 36919 | -1/Access | Spotted Striker 36926 | -1/Access | Destroyed Striker 36983 | -1/Access | Ambient heat levels rising (+10) 37133 | -1/Access | Ambient heat levels rising (+10) 37283 | -1/Access | Ambient heat levels rising (+10) 37383 | -1/Access | Found Prototype Device 37383 | -1/Access | Identified Exp. Thermal Shield 37433 | -1/Access | Ambient heat levels rising (+10) 37583 | -1/Access | Ambient heat levels rising (+10) 37733 | -1/Access | Ambient heat levels rising (+10) 37883 | -1/Access | Ambient heat levels rising (+10) 38033 | -1/Access | Ambient heat levels rising (+10) 38183 | -1/Access | Ambient heat levels rising (+10) 38220 | -1/Access | Found Unknown Protection 38220 | -1/Access | Identified Hvy. Insulated Plating 38333 | -1/Access | Ambient heat levels rising (+10) 38483 | -1/Access | Ambient heat levels rising (+10) 38559 | -1/Access | Discovered new exit (range 3) 38566 | -1/Access | Entered Command 38759 | -1/Command | Spotted M Guard 38767 | -1/Command | Spotted M Guard 38778 | -1/Command | Spotted Combat Programmer 38779 | -1/Command | Spotted Combat Programmer 38786 | -1/Command | Destroyed M Guard 38793 | -1/Command | Destroyed M Guard 38798 | -1/Command | Destroyed Combat Programmer 38800 | -1/Command | Destroyed Combat Programmer 38800 | -1/Command | All MAIN.C guards destroyed 38816 | -1/Command | First assault squad dispatched 38830 | -1/Command | Lost 4 parts (1p1n2u) 38830 | -1/Command | Found Prototype Device 38830 | -1/Command | Identified AEGIS Remote Shield 38892 | -1/Command | Found Prototype Reactor 38898 | -1/Command | Destroyed 9 combat bots 38900 | -1/Command | Found AEGIS Remote Shield 38928 | -1/Command | Found Prototype Reactor 39023 | -1/Command | Identified Zero-point Reactor (x2) 39029 | -1/Command | Met MAIN.C 39032 | -1/Command | System corruption reached 30% 39061 | -1/Command | Destroyed MAIN.C Shell 39061 | -1/Command | 0b10 Conduit disabled 39064 | -1/Command | MAIN.C activated Command garrisons 39113 | -1/Command | Destroyed MAIN.C 39134 | -1/Command | Discovered new exit (range 53) 39134 | -1/Command | Discovered new exit (range 82) 39134 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 39140 | -1/Command | Lost 7 parts (2p1n3u1w) 39151 | -1/Command | Found Centrium Heavy Armor Plating 39155 | -1/Command | Found Centrium Heavy Armor Plating 39295 | -1/Command | Spotted B-99 Colossus 39354 | -1/Command | Destroyed B-99 Colossus 39355 | -1/Command | Build established: Generator-Mutant 39391 | -1/Command | Spotted B-99 Colossus 39405 | -1/Command | Destroyed B-99 Colossus 39696 | -1/Command | Found Hvy. Regenerative Plating 39702 | -1/Command | Found Zero-point Reactor 39720 | -1/Command | Found Exp. Phase Shifter 39723 | -1/Command | Found Exp. System Purifier 39729 | -1/Command | Found Adv. Particle Accelerator 40385 | -1/Command | Build established: Generator-Gunner 40802 | -1/Command | Found Exp. Core Analyzer 41028 | -1/Command | Warped through subspace to slip node 41028 | -1/Command | Discovered new exit (range 5) 41036 | -1/Command | Entered Access_0 41037 | -1/Access_0 | Sensed 3 artifacts in vicinity 41038 | -1/Access_0 | Met Architect 41048 | -1/Access_0 | Architect warped through subspace 41063 | -1/Access_0 | Destroyed A8 41115 | -1/Access_0 | Architect warped through subspace 41177 | -1/Access_0 | Architect warped through subspace 41179 | -1/Access_0 | Found Exp. Targeting Computer 41183 | -1/Access_0 | Found Exp. Weapon Cycler 41187 | -1/Access_0 | Found Exp. Targeting Computer 41218 | -1/Access_0 | Found Integrated Reactor 41218 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 41233 | -1/Access_0 | Subspace Access Node disabled 41255 | -1/Access_0 | Architect warped through subspace 41313 | -1/Access_0 | Architect warped through subspace 41326 | -1/Access_0 | Found Exp. Targeting Computer 41349 | -1/Access_0 | Subspace Access Node disabled 41370 | -1/Access_0 | Architect warped through subspace 41412 | -1/Access_0 | A6 warped into view 41421 | -1/Access_0 | Destroyed A6 41435 | -1/Access_0 | Architect warped through subspace 41466 | -1/Access_0 | Found Exp. Targeting Computer 41483 | -1/Access_0 | Architect warped through subspace 41528 | -1/Access_0 | Architect warped through subspace 41567 | -1/Access_0 | Architect warped through subspace 41604 | -1/Access_0 | Architect warped through subspace 41628 | -1/Access_0 | Architect warped through subspace 41651 | -1/Access_0 | Architect warped through subspace 41702 | -1/Access_0 | Architect warped through subspace 41708 | -1/Access_0 | Found Exp. Powered Armor 41734 | -1/Access_0 | Architect warped through subspace 41759 | -1/Access_0 | Core integrity fell below 50% 41768 | -1/Access_0 | Architect warped through subspace 41794 | -1/Access_0 | Architect warped through subspace 41815 | -1/Access_0 | Architect warped through subspace 41833 | -1/Access_0 | Architect warped through subspace 41891 | -1/Access_0 | Architect warped through subspace 41907 | -1/Access_0 | A5 warped into view 41913 | -1/Access_0 | Destroyed A5 41940 | -1/Access_0 | Architect warped through subspace 42004 | -1/Access_0 | Architect warped through subspace 42052 | -1/Access_0 | Architect warped through subspace 42072 | -1/Access_0 | Architect warped through subspace 42121 | -1/Access_0 | Subspace Access Node disabled 42129 | -1/Access_0 | Architect warped through subspace 42201 | -1/Access_0 | Architect warped through subspace 42238 | -1/Access_0 | Found Exp. Weapon Cycler 42241 | -1/Access_0 | Found Exp. Phase Shifter 42268 | -1/Access_0 | Architect warped through subspace 42311 | -1/Access_0 | Architect warped through subspace 42344 | -1/Access_0 | Architect warped through subspace 42374 | -1/Access_0 | Architect warped through subspace 42397 | -1/Access_0 | Architect warped through subspace 42416 | -1/Access_0 | Architect warped through subspace 42437 | -1/Access_0 | Architect warped through subspace 42462 | -1/Access_0 | Architect warped through subspace 42484 | -1/Access_0 | Architect warped through subspace 42493 | -1/Access_0 | A4 warped into view 42511 | -1/Access_0 | Destroyed A4 42522 | -1/Access_0 | Architect warped through subspace 42552 | -1/Access_0 | Subspace Access Node disabled 42570 | -1/Access_0 | Core integrity fell below 20% 42599 | -1/Access_0 | Destroyed Architect 42600 | -1/Access_0 | Architect triggered a singularity event 42604 | -1/Access_0 | Released all parts (21) 42604 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 42604 | -1/Access_0 | Warped through subspace to slip node 42604 | -1/Access_0 | Discovered new exit (range 8) 42608 | *** | Escaped singularity! Last Messages --------------- 42604_ Released Exp. Targeting Computer. 42604_ Released Hvy. Quantum Rifle. 42604_ Released Exp. Armored Exoskeleton. 42604_ Released Cep. Thermoelectric Network. 42604_ Released Cep. Antigrav Storage Unit. 42604_ Released Zero-point Reactor. 42604_ Released Exp. Core Analyzer. 42604_ Released Exp. Targeting Computer. 42604_ Released AEGIS Remote Shield. 42604_ Released Hvy. Quantum Rifle. 42604_ Released Quantum Reactor. 42604_ Released Adv. Particle Accelerator. 42604_ Released Hds. Centrium Leg. 42604_ Acquired Hpw. Transdimensional Reconstructor. 42604_ Warped through subspace, drawn to slip node. 42604_ EXIT=FOUND 42605_ A0_COM: 6. 42606_ A0_COM: 5. 42607_ A0_COM: 4. 42608_ A0_COM: 3. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 170 Coolant Potential 240 Energy Generation 171 Energy Capacity 2040 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Cloak Strength 9 Power Amplification 40 Armor Coverage 825 Resistance: EM 30 Weapon Shielding 90 Point Defense Rating 480 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 89 Targeting Accuracy 36 Core Analysis 8 Recoil Reduction 3 Particle Charging 50 Offensive Hacking 50 Defensive Hacking 25 Item Schematics ----------------- Exp. Energy Well | -2/Quarantine | Archive Tesla Bomb Launcher | -2/Protoforge | Archive Exp. Terrain Scan Processor | -2/Protoforge | Archive Exp. Gyrokinetic Inverter | -2/Protoforge | Archive Exp. Sensor Array | -2/Protoforge | Archive Diametric Drive | -2/Protoforge | Archive Exp. Focal Shield | -2/Protoforge | Archive Helical Railgun | -2/Protoforge | Archive Proton Burst Cannon | -2/Protoforge | Archive Hvy. Gatling Laser | -2/Protoforge | Archive Robot Schematics ------------------ A-15 Conveyor | -2/Quarantine | Archive H-88 Terminator | -2/Protoforge | Archive G-73 Enforcer | -2/Protoforge | Archive A-02 Transporter | -2/Protoforge | Archive Fabricated ------------ Arm. Leg | x2 | -7/Factory | Preloaded Quantum Capacitor | x2 | -3/Testing Repaired ---------- Lgt. Treads | 30% | -10/Materials Carbon-fiber Leg | 57% | -8/Materials Carbon-fiber Leg | 66% | -8/Materials Imp. Deuterium Engine | 43% | -8/Materials Imp. Heavy Armor Plating | 27% | -5/Factory Imp. Heavy Armor Plating | 11% | -4/Factory Adv. Cooling System | 35% | -3/Research Exp. Myomer Leg | 21% | -3/Research Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Dimensional Node Initializer Matter Drive Subatomic Replicator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeDisintegrationBoregun Manual? 0 Play Time 05:33:41 Cumulative 2161.5 hours Start 2025.05.10 @ 14:31:26 End 2025.05.10 @ 20:46:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 725 Rogue 725 Adventurer 0 Explorer 0 Win Type 6 Total 162 Types 31/15/65/7/1/2/39/1/1/0 Lore% 96 Gallery% 94 Achievement% 88 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 778c074a-34eb-4185-bc53-1fb04a1884a9