Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.10 @ 15:54:54 Player: HeartGrenade Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (142) 710 Value Destroyed (4220) 4220 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (6052) 6052 TOTAL SCORE: 21222 Bonus ------- High Alert Combat Kills 85 Follower Combat Kills 104 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met MAIN.C 5000 Friendly Fire -137 Cogmind --------- Core Integrity 1565/1600 Matter 285/300 Energy 193/290 System Corruption 1% Temperature Hot (282) Movement Flying (5) Location -1/Command Parts ------- > --- POWER (3) -------- Micro Fission Core Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (8) --- Cooled VTOL Module Cooled VTOL Module Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Array Experimental Q-thruster > --- UTILITY (12) ----- Improved Heat Sink Enhanced Optical Array Improved Targeting Computer Advanced Melee Analysis Suite Advanced Transmission Jammer Advanced Reaction Control System Advanced Cloaking Device Improved Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield > --- WEAPON (2) ------- Mini Smartbomb Launcher Power Sword > --- INVENTORY (5) ---- Light Quantum Reactor Cooled Nuclear Pulse Thruster Seismic Detector Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Improved Heat Sink Enhanced Optical Array Improved Targeting Computer Advanced Melee Analysis Suite Advanced Transmission Jammer Advanced Reaction Control System Advanced Cloaking Device Improved Propulsion Shielding Improved Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Power Sword > --- INVENTORY -------- Light Quantum Reactor Cooled Nuclear Pulse Thruster Seismic Detector Mini Smartbomb Launcher [Rating: 155] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Advanced Treads Treads Advanced Treads Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility Improved Targeting Computer Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 . . 2 . . . . 2 . . 2 2 2 . Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Propulsion 6 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . 1 1 1 . Utility 10 | . . . 1 . . . 1 2 . . 1 . . 1 . . . . 2 . . 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 161 | 2 8 . 18 3 . 4 35 18 1 1 6 . 2 6 . . 1 1 15 2 . 11 5 15 7 Power 15 | . . . 2 . . . 3 1 . . 1 . . . . . . 1 3 . . 1 . 3 . Engine 7 | . . . 2 . . . 3 . . . . . . . . . . . . . . 1 . 1 . Core 6 | . . . . . . . . 1 . . 1 . . . . . . 1 3 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Propulsion 50 | 2 2 . 8 . . 1 14 6 1 . 2 . . 2 . . 1 . 2 1 . 2 3 3 . Treads 25 | 2 2 . 8 . . 1 12 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Flight 24 | . . . . . . . 1 6 1 . 2 . . 2 . . 1 . 2 1 . 2 3 3 . Utility 54 | . 2 . 4 1 . 1 7 6 . . 3 . 2 4 . . . . 8 . . 6 2 5 3 Device 15 | . . . . . . . 3 1 . . . . . 2 . . . . 3 . . 1 1 3 1 Storage 3 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . Processor 7 | . 1 . 1 . . . . 1 . . 1 . 1 . . . . . . . . 1 . . 1 Hackware 13 | . . . . . . . . 3 . . 1 . . 2 . . . . 1 . . 4 1 . 1 Protection 16 | . . . 3 . . 1 3 1 . . 1 . 1 . . . . . 4 . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 42 | . 4 . 4 2 . 2 11 5 . 1 . . . . . . . . 2 1 . 2 . 4 4 Energy Gun 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . 2 2 Ballistic Gun 15 | . 3 . 3 1 . 1 7 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . 1 . . 1 . 1 1 3 . . . . . . . . . . 1 1 . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . 2 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . 1 . Parts Lost 30 | . 1 . 4 1 . 1 7 2 1 . . 1 . . . 1 . . 5 1 . . . 4 1 Power 5 | . . . 1 . . . 1 . . . . . . . . . . . 2 . . . . 1 . Propulsion 8 | . 1 . . . . 1 1 1 1 . . . . . . 1 . . 1 1 . . . . . Utility 10 | . . . 1 1 . . 1 1 . . . 1 . . . . . . 1 . . . . 3 1 Weapon 7 | . . . 2 . . . 4 . . . . . . . . . . . 1 . . . . . . Highest Loss Streak 4 | . 1 . 3 1 . 1 2 1 1 . . 1 . . . 1 . . 4 1 . . . 2 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 86 100 95 98 88 99 94 97 100 100 97 98 94 92 94 91 88 100 94 84 84 91 92 91 95 Engine 6 | . 4 14 10 11 11 11 8 . . . . . . . . . . . . . . 3 4 3 . Core 1 | . . . . . . . . 6 7 7 6 6 6 5 5 5 5 11 9 5 5 4 4 4 4 Treads 20 | . 27 28 31 33 33 32 34 2 . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . 27 30 30 31 33 33 28 29 26 23 29 25 21 21 22 27 27 28 Device 5 | . . . . . . . 7 6 7 7 6 4 . 3 5 5 5 5 12 15 15 13 13 15 16 Storage 7 | . 12 14 11 11 11 11 9 . . . . . . . . . . . . . . . . . . Processor 11 | . 12 14 10 11 11 11 9 14 15 15 13 13 14 17 17 17 17 17 15 15 15 14 13 11 11 Hackware 5 | . . . . . . . . 13 15 15 19 20 20 17 17 17 17 17 15 15 15 17 17 16 16 Protection 5 | . . . 9 10 . 11 7 6 7 7 6 6 6 5 5 5 5 5 4 5 5 4 4 4 3 Ballistic Gun 12 | . 28 28 18 21 22 20 14 1 . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . 6 7 7 6 6 6 5 5 5 5 5 4 . . 3 4 4 3 Slashing Weapon 1 | . . . . . . . . . . . 6 6 6 5 5 5 5 5 5 5 5 4 4 2 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 73 | . 25 25 40 60 53 58 73 72 19 19 19 19 18 19 19 19 19 24 25 19 19 26 26 45 44 Greatest Support 87 | 3 40 40 67 67 67 67 87 84 27 27 27 27 21 33 21 36 21 36 36 27 22 34 35 50 63 Greatest Overweight (x) 1 | . 1 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 15 15 15 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 13 | 5 13 15 15 18 20 20 20 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 4 6 8 15 16 17 17 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 11 | 2 4 6 14 15 16 16 19 6 4 4 3 5 4 4 5 5 4 4 4 4 4 4 4 4 4 Final Capacity 20 | 5 15 15 15 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 4 6 8 15 16 17 17 20 5 4 5 5 5 5 5 5 5 4 5 5 4 5 5 5 4 4 Class Distribution -------------------- 59% | Mutant 12% | Hacker-Scout 12% | Hacker-Ninja 6% | Hacker-Sprinter 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Garrison Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Matter Collected 3340 | 209 213 136 423 100 . 47 870 202 . . 50 56 36 23 5 71 . 78 196 . 24 124 35 204 238 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5104 | . 449 152 901 160 . 70 1933 204 . . . 32 5 23 . 95 . 55 262 . . 124 35 201 403 Parts 274 | . 32 10 54 5 . 7 87 5 . . . 5 . 3 . 5 . 6 14 . . 12 1 18 10 Haulers Intercepted 10 | . 2 . 2 . . . 6 . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . 2 . . . 3 . 2 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Combat Hostiles Destroyed 101 | . 10 6 19 8 . 5 31 1 . . . 3 . . . 6 . 4 2 . . . . 6 . Melee 4 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . 1 . Guns 59 | . 7 6 19 5 . 2 20 . . . . . . . . . . . . . . . . . . Cannons 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . AOE 30 | . 3 . . 3 . 3 3 . . . . 3 . . . 6 . 4 . . . . . 5 . Classes Destroyed 14 | . 5 . 2 . . 1 1 2 . . . . 1 . . . . . . . . 1 . . 1 Worker 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Builder 3 | . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . . Tunneler 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Hauler 10 | . 2 . 2 . . . 6 . . . . . . . . . . . . . . . . . . Recycler 4 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 5 | . . . 1 . . . 3 . . . . . . . . . . . . . . 1 . . . Watcher 12 | . 1 . 1 . . . 3 3 . . . . . . . . . . 1 . . 2 . 1 . Swarmer 40 | . 3 3 4 5 . 4 4 . . . . 3 . . . 5 . 4 . . . . . 5 . Grunt 35 | . 7 3 9 3 . . 13 . . . . . . . . . . . . . . . . . . Sentry 13 | . . . 6 . . . 7 . . . . . . . . . . . . . . . . . . Specialist 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . 1 3 . . . . . . . . . . . . . . . . . . Programmer 5 | . . . . . . . . 1 . . . . . . . 1 . . 2 . . . . 1 . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 7 | . 6 3 5 3 . 4 4 2 . . . 3 . 1 . 4 . 4 2 . . 1 1 7 2 Combat Bots Only 6 | . 3 3 5 3 . 4 4 1 . . . 3 . . . 4 . 4 2 . . . . 6 . Max Kills in Single Turn 4 | . 2 1 1 2 . 2 2 1 . . . 2 1 1 . 2 . 4 1 . . 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . 2 . 2 2 . . . . 2 . . . 2 . 4 . . . . . 2 . Melee 1 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Damage Taken 6399 | . 369 295 1048 207 . 113 1887 296 15 . 151 196 48 . . 285 . 55 422 186 . 47 30 596 153 Core 738 | . 38 46 131 14 . 13 258 39 . . 22 15 16 . . 38 . 43 . . . . 30 35 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 102 | . . . . . . . . . . . . . . . . . . . . . . . . 29 73 Regen/Repaired (Parts) 910 | . 127 . . . . . 419 42 . . 28 . . . . . . . 160 . . . 109 25 . Core Remaining (%) 85 | 100 . 66 . . . 60 53 . . 94 . . 93 . . . . 91 . . 100 100 97 . . Volleys Fired 387 | . 32 23 76 17 . 7 162 2 . . . 8 . . . 13 . 3 4 3 . . . 32 5 Largest 2 | . 2 1 2 2 . 2 2 1 . . . 1 . . . 1 . 1 1 1 . . . 1 1 Hottest 120 | . 40 20 76 43 . 43 120 33 . . . 30 . . . 30 . 30 30 49 . . . 120 120 Shots Fired 599 | . 60 23 139 32 . 12 261 2 . . . 8 1 . . 13 . 3 5 3 . . . 32 5 Gun 463 | . 58 23 139 30 . 10 203 . . . . . . . . . . . . . . . . . . Cannon 86 | . . . . . . . 54 . . . . . . . . . . . . . . . . 27 5 Launcher 50 | . 2 . . 2 . 2 4 2 . . . 8 1 . . 13 . 3 5 3 . . . 5 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 458 | . 58 23 134 30 . 10 203 . . . . . . . . . . . . . . . . . . Thermal 91 | . . . 5 . . . 54 . . . . . . . . . . . . . . . . 27 5 Explosive 50 | . 2 . . 2 . 2 4 2 . . . 8 1 . . 13 . 3 5 3 . . . 5 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 31 | . 13 14 20 6 . 5 31 . . . . 6 . . . 1 . 2 . . . . . 4 . Robot Miss Streak 5 | . 4 5 2 4 . 1 2 . . . . . 1 . . 2 . . . . . . . 1 . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 434 | . 43 19 106 19 . 7 181 9 . . 1 2 . 2 . 2 . 1 10 . . 10 4 10 8 Core Hits 225 | . 27 11 42 13 . 9 74 3 . . . 3 . . . 12 . 5 5 . . 5 2 10 4 Critical Kills 5 | . . . 1 . . . 2 2 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Critical Strikes 9 | . . . 1 . . . 3 3 . . . . . . . . . . . . . 2 . . . Destroy 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 187 | . . . . . . . 2 30 1 4 7 3 . 12 . 1 . 3 34 5 . 21 20 24 20 Impact 37 | . . . . . . . 2 30 1 4 . . . . . . . . . . . . . . . Slashing 150 | . . . . . . . . . . . 7 3 . 12 . 1 . 3 34 5 . 21 20 24 20 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . 1 . . 1 . . 1 . . . . 1 . . 2 2 3 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12108 | . 837 247 1231 288 . 296 4165 446 . . 85 257 48 148 . 678 . 203 480 . . 556 300 1237 606 Guns 4496 | . 560 247 1231 189 . 65 2204 . . . . . . . . . . . . . . . . . . Cannons 1838 | . . . . . . . 1749 . . . . . . . . . . . . . . . . 89 . Explosions 2699 | . 277 . . 99 . 231 212 . . . . 257 48 . . 590 . 203 . . . . . 782 . Melee 3075 | . . . . . . . . 446 . . 85 . . 148 . 88 . . 480 . . 556 300 366 606 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4420 | . 560 247 1155 189 . 65 2204 . . . . . . . . . . . . . . . . . . Thermal 1914 | . . . 76 . . . 1749 . . . . . . . . . . . . . . . . 89 . Explosive 2699 | . 277 . . 99 . 231 212 . . . . 257 48 . . 590 . 203 . . . . . 782 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 446 | . . . . . . . . 446 . . . . . . . . . . . . . . . . . Slashing 2629 | . . . . . . . . . . . 85 . . 148 . 88 . . 480 . . 556 300 366 606 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . 1 1 1 1 2 5 5 5 . 2 2 . . 1 1 1 16 16 16 1 . 1 1 Average Corruption 1 | . . . 1 1 1 1 1 4 5 5 . 1 2 . . 1 1 1 1 16 16 1 . 1 1 Corruption Purged 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 39 | . . . 4 2 4 1 1 4 1 4 . . 1 . . . . 1 4 4 1 4 . . 3 Message Errors 15 | . . . 1 1 . . . 1 1 2 . . . . . . . 1 1 1 1 3 . . 2 Matter Fused 3 | . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . Heat Flow Errors 4 | . . . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . Energy Discharges 3 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 Data Loss (minor) 6 | . . . . . 3 1 . 1 . . . . . . . . . . 1 . . . . . . Data Loss (major) 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Misfires 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Alerts 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1028 | . 123 . . . . . 78 145 . . . 9 41 83 . 71 . . 48 . . 76 87 115 152 Projectiles 78 | . . . . . . . 78 . . . . . . . . . . . . . . . . . . Explosions 210 | . 123 . . . . . . . . . . 9 41 . . . . . . . . . . 37 . Melee 740 | . . . . . . . . 145 . . . . . 83 . 71 . . 48 . . 76 87 78 152 Knockbacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 241 | . 101 . . 25 . . . . . . . 17 48 . . . . 12 38 . . . . . . Shots 7 | . 1 . . 1 . . . . . . . 2 1 . . . . 1 1 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 317 | . 15 . 229 177 134 8 261 12 132 198 1 141 10 119 . 188 . 77 45 29 . . 1 317 179 Average Temperature 45 | . 9 . 23 27 74 6 47 7 61 66 1 81 7 71 . 96 . 41 3 16 . . 1 77 84 Received Heat Transfer 1368 | . 96 84 375 33 . . 606 24 . . 30 21 . . . 18 . . . 18 . 9 9 27 18 Effects 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . Impact Corruptions 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . . . . . . . 13 . . . . . . . . . . . . . . . . . . Heat Transferred 4099 | . . . 185 . . . 3840 . . . . . . . . . . . . . . . . 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Peak Influence 634 | . 221 85 267 356 . 171 434 327 171 200 286 . . 354 . . . . 326 . . 423 421 630 634 Initial 403 | . . 24 25 76 . . 66 197 171 84 98 . . 190 . . . . 56 . . 54 198 252 403 Average 198 | . 111 23 113 249 . 49 260 239 164 139 157 . . 270 . . . . 168 . . 265 326 338 517 Maximum Alert Level 2 | . 1 . 1 1 . . 2 1 . 1 1 . . 1 . . . . 1 . . 2 2 2 2 Low Security (%) 54 | 100 91 100 88 34 . 100 30 26 100 94 78 . . 2 . . . . 73 . . 26 . 17 . Level 1 37 | . 8 . 11 65 . . 54 73 . 5 21 . . 97 . . . . 26 . . 67 84 59 . Level 2 7 | . . . . . . . 14 . . . . . . . . . . . . . . 5 14 22 100 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 . 2 . . . 9 3 . 1 2 . . . . . . . 3 . . 2 1 3 . Investigation 18 | . . . 1 . . . 5 2 . 1 2 . . . . . . . 2 . . 2 1 2 . Extermination 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Reinforcement 7 | . 1 . 1 . . . 4 . . . . . . . . . . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Distress Signals 12 | . 1 . 1 . . . 5 1 . . . . . 1 . . . . 1 . . . . 2 . Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Distress Signals 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Times Spotted 269 | . 20 9 25 14 . 5 43 13 8 5 8 13 . 11 1 13 . 3 17 7 . 10 6 31 7 Peak Tracking Total 11 | . 3 3 5 4 . 4 4 3 8 2 4 8 . 6 1 11 . 3 10 6 . 5 4 9 6 Tactical Retreats 32 | . . 2 1 1 . . 1 1 . . 2 4 . 1 1 1 . . 3 1 . 3 2 8 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Traps Triggered 8 | . . . . . . . 5 1 . . . . . . . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Machines Disabled 9 | . 3 . . . . 2 3 . . . . . . . . . . . . . . . . . 1 Max in Single Turn 2 | . 1 . . . . 2 1 . . . . . . . . . . . . . . . . . 1 Garrison Access 6 | . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Machines Accessed 116 | . 6 . 13 . 2 . 9 7 . 7 9 3 . 8 . 1 . . 15 . . 11 5 15 5 Terminals 70 | . 5 . 10 . . . 5 3 . 6 5 . . 4 . 1 . . 8 . . 6 3 10 4 Fabricators 13 | . . . . . . . . 1 . 1 2 . . 2 . . . . 2 . . 3 1 1 . Repair Stations 10 | . 1 . 1 . . . 2 1 . . 1 . . . . . . . 2 . . . 1 1 . Recycling Units 4 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 1 Scanalyzers 7 | . . . 2 . . . 2 1 . . 1 . . . . . . . 1 . . . . . . Garrison Access 7 | . . . . . . . . 1 . . . . . 1 . . . . 2 . . 1 . 2 . Total Hacks 340 | . 19 . 30 . 2 . 30 21 . 17 22 7 . 31 . 1 . . 46 . . 39 19 37 19 Successful 200 | . 11 . 10 . 2 . 19 11 . 4 14 7 . 22 . 1 . . 35 . . 26 12 17 9 Failed 140 | . 8 . 20 . . . 11 10 . 13 8 . . 9 . . . . 11 . . 13 7 20 10 Catastrophic 19 | . . . 3 . . . 2 1 . 4 1 . . 2 . . . . 1 . . 2 . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 153 | . 12 . 14 . 1 . 8 8 . 9 9 . . 17 . . . . 22 . . 19 10 12 12 Terminals 217 | . 16 . 22 . . . 13 11 . 15 13 . . 20 . 1 . . 28 . . 21 13 28 16 Fabricators 44 | . . . . . . . . 3 . 2 5 . . 9 . . . . 6 . . 15 2 2 . Repair Stations 33 | . 3 . 3 . . . 9 3 . . 2 . . . . . . . 6 . . . 4 3 . Recycling Units 8 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . 2 3 Scanalyzers 22 | . . . 5 . . . 8 3 . . 2 . . . . . . . 4 . . . . . . Garrison Access 7 | . . . . . . . . 1 . . . . . 1 . . . . 2 . . 1 . 2 . Terminal Hacks 81 | . 6 . 3 . 2 . 7 2 . 1 4 7 . 10 . 1 . . 13 . . 7 4 8 6 Record 8 | . . . . . 1 . . . . . . 5 . . . 1 . . . . . 1 . . . Part Schematic 7 | . . . . . . . 1 . . . . . . 3 . . . . 2 . . 1 . . . Robot Analysis 7 | . 3 . . . . . 1 . . . . . . 1 . . . . 1 . . 1 . . . Prototype ID Bank 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Open Door 6 | . . . . . . . . . . . . 2 . . . . . . . . . . . 3 1 Level Access Points 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Branch Access Points 7 | . 1 . . . . . 1 . . . 1 . . 1 . . . . 1 . . 1 . 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Machine Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 7 | . . . . . . . 1 1 . . . . . . . . . . 1 . . 1 1 1 1 Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Locate Traps 7 | . 1 . . . . . . . . . 1 . . 1 . . . . 2 . . 1 1 . . Surveillance Status 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Patrol Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 11 | . . . 1 . . . 1 . . . . . . 1 . . . . 4 . . 1 . 2 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 23 | . . . . . . . . 2 . . 2 . . 5 . . . . 3 . . 9 2 . . Network Status 3 | . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . Load Schematic 13 | . . . . . . . . 1 . . 2 . . 2 . . . . 2 . . 5 1 . . Build 7 | . . . . . . . . . . . . . . 2 . . . . 1 . . 3 1 . . Repair Station Hacks 27 | . 3 . 2 . . . 6 2 . . 2 . . . . . . . 6 . . . 4 2 . Scan Component 13 | . 1 . 1 . . . 3 1 . . 1 . . . . . . . 3 . . . 2 1 . Repair 13 | . 1 . 1 . . . 3 1 . . 1 . . . . . . . 3 . . . 2 1 . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . 4 . . . 6 2 . . 2 . . . . . . . 4 . . . . . . Insert Component 8 | . . . 2 . . . 3 1 . . 1 . . . . . . . 1 . . . . . . Analyze 10 | . . . 2 . . . 3 1 . . 1 . . . . . . . 3 . . . . . . Garrison Access Hacks 7 | . . . . . . . . 1 . . . . . 1 . . . . 2 . . 1 . 2 . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 6 | . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . 2 . Unauthorized Hacks 44 | . 2 . 1 . . . . 2 . 3 4 . . 6 . . . . 7 . . 9 2 5 3 Terminals 31 | . 2 . 1 . . . . 1 . 3 2 . . 5 . . . . 5 . . 5 2 3 2 Assimilate 11 | . . . . . . . . 1 . 2 2 . . 2 . . . . 1 . . 2 1 . . Botnet 13 | . 1 . . . . . . . . 1 . . . 2 . . . . 4 . . 1 1 2 1 Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Operators 5 | . 1 . 1 . . . . . . . . . . 1 . . . . . . . 1 . . 1 Fabricators 9 | . . . . . . . . 1 . . 2 . . 1 . . . . 2 . . 2 . 1 . Prioritize 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recompile 5 | . . . . . . . . 1 . . 2 . . . . . . . 1 . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recyclers 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Mask 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 85 | . 5 . 12 . . . 9 3 . 7 6 . . 7 . . . . 10 . . 9 4 9 4 Full Trace Events 10 | . . . 2 . . . 2 1 . 1 . . . . . . . . 1 . . 1 1 1 . Feedback Events 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . Corruption 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 2 . . . 3 1 . . 1 . . 3 . . . . 3 . . 1 . . . Parts Built 7 | . . . . . . . . . . . . . . 2 . . . . 1 . . 3 1 . . Authchips 6 | . . . . . . . . . . . . . . 2 . . . . 1 . . 3 . . . Time 496 | . . . . . . . . . . . . . . 126 . . . . 152 . . 168 50 . . Total Part Build Rating 38 | . . . . . . . . . . . . . . 10 . . . . 5 . . 18 5 . . Parts Repaired 13 | . 1 . 1 . . . 3 1 . . 1 . . . . . . . 3 . . . 2 1 . Time 499 | . 26 . 44 . . . 114 16 . . 70 . . . . . . . 119 . . . 70 40 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 2 . . . 3 . . . 1 . . . . . . . 1 . . . . . . Part Schematics Acquired 7 | . . . 2 . . . 2 1 . . 1 . . . . . . . 1 . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Used RIF Installer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Total Allies 10 | . . . . 1 . . . 1 . 1 2 . . 2 . . . . 1 . . 1 1 . . Largest Group 2 | . . . . 1 . . . 1 . 1 2 . . 2 . . . . 1 . . 1 1 . . Highest-Rated Group 52 | . . . . 31 . . . 10 . 26 52 . . 36 . . . . 10 . . 26 26 . . Highest-Rated Ally 31 | . . . . 31 . . . 10 . 26 26 . . 26 . . . . 10 . . 26 26 . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 18 | . . . . 18 . . . . . . . . . . . . . . . . . . . . . Total Damage 248 | . . . . 248 . . . . . . . . . . . . . . . . . . . . . Kills 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Robot Analysis Total 7 | . 3 . . . . . 1 . . . . . . 1 . . . . 1 . . 1 . . . Derelict Logs Recovered 6 | . . . . 1 . . . . . . . 2 . . . 1 . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Turns Passed 11919 | 29 970 941 1764 458 322 247 3062 507 50 112 370 207 62 314 58 108 11 101 505 129 22 388 349 651 182 Spaces Moved 12758 | 44 462 386 941 268 215 145 1422 864 129 317 619 617 222 644 187 267 37 365 988 422 80 750 515 1432 420 Core 57 | 44 13 . . . . . . . . . . . . . . . . . . . . . . . . Treads 3850 | . 449 386 941 268 215 145 1422 24 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8851 | . . . . . . . . 840 129 317 619 617 222 644 187 267 37 365 988 422 80 750 515 1432 420 Fastest Speed 5 | 50 50 160 145 150 150 150 150 26 17 17 24 17 26 14 26 11 26 11 11 17 26 20 20 16 5 Average Speed 66 | 50 179 227 149 150 150 150 159 29 24 25 25 25 26 25 26 24 26 22 23 25 26 22 21 18 19 Slowest Speed 240 | 50 240 240 160 150 150 150 230 155 26 26 27 26 26 26 26 26 26 26 94 26 26 26 23 23 21 Overloaded Moves 168 | . . . . . . . . . 21 9 . 26 . 19 . 21 . 7 8 33 . . . . 24 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hopped 42 | . . . . . . . . 3 1 2 11 . . 2 . . . . 5 2 . 5 4 5 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 44 | 3 85 66 64 61 60 42 91 26 40 15 26 90 30 19 51 58 9 63 38 62 12 28 21 55 30 Regions Visited 25 Branch Regions 13 Pre-discovered Areas 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Known Exits Taken 11 | . 1 . . . . . . 1 . 1 1 . 1 1 . . . 1 1 . . 1 1 1 . Unknown Exits Taken 13 | 1 . 1 1 1 1 1 1 . . . . 1 . . 1 1 1 . . 1 1 . . . . Scrap Searched 12 | . . 2 . 1 . 1 . . . . . 3 1 . 2 . . 1 . . 1 . . . . Spaces Dug 199 | . . . . . . . 7 10 1 3 6 27 . 9 . . . 3 35 29 . 7 13 34 15 Terrain Destroyed 585 | . 10 . . 22 . 16 40 28 1 3 6 83 12 9 . 49 . 28 70 69 . 7 13 104 15 Melee 101 | . . . . . . . 2 10 1 3 6 3 . 9 . . . 3 17 5 . 7 13 12 10 Projectile 35 | . . . . . . . 5 . . . . . . . . . . . . . . . . 25 5 AOE 449 | . 10 . . 22 . 16 33 18 . . . 80 12 . . 49 . 25 53 64 . . . 67 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Total 15304 | 49 544 425 1182 295 215 163 1972 1062 143 337 804 651 225 769 195 293 37 373 1199 430 80 925 714 1744 478 Wait 1684 | . 34 15 111 6 . 4 321 104 14 14 177 24 . 105 9 13 . 1 152 . . 143 177 234 26 Move 12650 | 43 461 385 940 267 214 144 1421 858 126 312 596 616 221 639 186 266 36 364 977 417 79 739 506 1421 416 Hop 42 | . . . . . . . . 3 1 2 11 . . 2 . . . . 5 2 . 5 4 5 2 Pick Up 80 | 4 6 2 18 1 1 3 14 6 . 2 3 . 1 2 . . . 1 3 . 1 4 1 7 . Fast Attach 67 | 2 3 . 6 . . . 22 3 . 1 4 . 1 2 . . . 1 9 . . 5 3 4 1 Attach 51 | . 3 . 2 . . 2 6 15 1 . 2 . 1 3 . . 1 . 3 2 . 3 . 7 . Detach 15 | . 1 . . . . . 1 4 . . 1 . . 2 . . . . 2 1 . . . 2 1 Swap 43 | . 2 . 10 3 . 2 7 . . . . . . 1 . . . . 3 . . 3 2 4 6 Drop 80 | . 2 . 19 1 . 1 16 19 . 2 3 . 1 1 . . . . 7 . . 2 1 4 1 Fire 387 | . 32 23 76 17 . 7 162 2 . . . 8 . . . 13 . 3 4 3 . . . 32 5 Melee 187 | . . . . . . . 2 30 1 4 7 3 . 12 . 1 . 3 34 5 . 21 20 24 20 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . 18 . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: [*Min] / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 7 exits: Fac x3 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: *Res x2 / *Tes x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 30 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 9) 312 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 13) 716 | -10/Materials | Repaired Lgt. Treads 756 | -10/Materials | Discovered new exit (range 7) 788 | -10/Materials | Identified exit to Mines 1000 | -10/Materials | Entered Mines 1020 | -10/Mines | Discovered new exit (range 11) 1941 | -10/Mines | Entered Materials 1941 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2075 | -9/Materials | Lost 3 parts (1p2w) 2315 | -9/Materials | Discovered new exit (range 4) 3275 | -9/Materials | Discovered new exit (range 5) 3336 | -9/Materials | Repaired Broken Mni. Grenade Launcher 3643 | -9/Materials | Discovered new exit (range 6) 3705 | -9/Materials | Entered Mines 3708 | -9/Mines | Received a Mining Laser from a helpful Derelict 3932 | -9/Mines | Discovered new exit (range 11) 4064 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4066 | -9/Mines | Discovered new exit (range 5) 4163 | -9/Mines | Entered Exiles 4199 | -9/Exiles | Met 8R-AWN 4222 | -9/Exiles | Met EX-HEX 4267 | -9/Exiles | Met EX-BIN 4288 | -9/Exiles | Aligned with FarCom system 4289 | -9/Exiles | Given EX-Vault access code 4328 | -9/Exiles | Opened EX-Vault 4339 | -9/Exiles | Found Gui. Plasma Cannon 4373 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4416 | -9/Exiles | Met EX-DEC 4424 | -9/Exiles | Learned location of Zion (-7) 4466 | -9/Exiles | Discovered new exit (range 14) 4485 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 4485 | -9/Exiles | Entered Mines 4701 | -8/Mines | Discovered new exit (range 15) 4732 | -8/Mines | Entered Materials 4732 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5398 | -8/Materials | Discovered new exit (range 11) 5769 | -8/Materials | Repaired Adv. Treads 5894 | -8/Materials | Discovered new exit (range 13) 7051 | -8/Materials | Repaired Adv. Treads 7090 | -8/Materials | Repaired Arm. Treads 7515 | -8/Materials | Discovered new exit (range 10) 7794 | -8/Materials | Entered Factory 7794 | -7/Factory | Evolved 2 slots: Utility x2 7952 | -7/Factory | Discovered new exit (range 9) 8066 | -7/Factory | Hacking Suite fried by hacking feedback 8173 | -7/Factory | Repaired Mni. Grenade Launcher 8301 | -7/Factory | Identified exit to Garrison 8301 | -7/Factory | Entered Garrison 8303 | -7/Garrison | Installed Relay Interface Framework 8318 | -7/Garrison | Triggered checkpoint 8348 | -7/Garrison | Discovered new exit (range 11) 8351 | -7/Garrison | Entered Factory 8394 | -7/Factory | Discovered new exit (range 19) 8438 | -7/Factory | Identified exit to Factory 8446 | -7/Factory | Build established: Hacker-Scout 8463 | -7/Factory | Entered another Factory area 8463 | -6/Factory | Accompanied by 1 ally 8463 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8585 | -6/Factory | Repaired Cld. VTOL Module 8657 | -6/Factory | Discovered new exit (range 4) 8691 | -6/Factory | Identified exit to Lower Caves 8833 | -6/Factory | Entered Lower Caves 8894 | -6/Lower Caves | Learned Factory trap positions 8894 | -6/Lower Caves | Learned Research trap positions 8894 | -6/Lower Caves | Learned Extension trap positions 8894 | -6/Lower Caves | Learned Factory stockpile data 8896 | -6/Lower Caves | Encountered a Warlord checkpoint 8968 | -6/Lower Caves | Learned Factory security intel 9034 | -6/Lower Caves | Discovered new exit (range 22) 9039 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9040 | -6/Lower Caves | Entered another Lower Caves area 9041 | -6/Lower Caves | Identified exit to Factory 9102 | -6/Lower Caves | Entered Factory 9102 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9103 | -5/Factory | Identified exit to Factory 9104 | -5/Factory | Loaded intel: 70 trap records 9190 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 9203 | -5/Factory | Identified exit to Upper Caves 9203 | -5/Factory | Identified exit to Extension 9269 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 9416 | -5/Factory | Entered Upper Caves 9454 | -5/Upper Caves | Encountered a Warlord checkpoint 9456 | -5/Upper Caves | Discovered new exit (range 14) 9474 | -5/Upper Caves | Entered another Upper Caves area 9518 | -5/Upper Caves | Learned location of Armory (-4) 9580 | -5/Upper Caves | Discovered new exit (range 10) 9582 | -5/Upper Caves | Entered Warlord 9589 | -5/Warlord | Discovered new exit (range 12) 9593 | -5/Warlord | Entered Proximity Caves 9606 | -4/Proximity Caves | Spotted B-86 Titan 9615 | -4/Proximity Caves | Learned 8 Research zone layouts 9687 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9691 | -4/Proximity Caves | Discovered exit to Factory (range 5) 9694 | -4/Proximity Caves | Entered Factory 9694 | -4/Factory | Evolved 2 slots: Utility x2 9792 | -4/Factory | Repaired Imp. Medium Armor Plating 9933 | -4/Factory | Identified exit to Upper Caves 9933 | -4/Factory | Identified exit to Armory 9989 | -4/Factory | Fabricated Cld. Cesium-ion Thruster? 10038 | -4/Factory | Spotted B-86 Titan 10040 | -4/Factory | Build established: Hacker-Ninja 10134 | -4/Factory | Repaired Imp. Cesium-ion Thruster 10175 | -4/Factory | Repaired Cld. Cesium-ion Thruster 10195 | -4/Factory | Crushed by falling debris 10195 | -4/Factory | System corruption reached 10% 10199 | -4/Factory | Entered Upper Caves 10226 | -4/Upper Caves | Lost 4 parts (1p1n1u1w) 10284 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10324 | -4/Upper Caves | Discovered new exit (range 14) 10328 | -4/Upper Caves | Entered another Upper Caves area 10329 | -4/Upper Caves | Discovered new exit (range 9) 10350 | -4/Upper Caves | Entered Research 10350 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10351 | -3/Research | Identified exit to Research 10352 | -3/Research | Loaded intel: 77 trap records 10386 | -3/Research | Fabricated Cld. Nuclear Pulse Thruster (x1) 10417 | -3/Research | Fabricated Mni. Smartbomb Launcher (x1) 10424 | -3/Research | Discovered new exit (range 21) 10457 | -3/Research | Identified exit to Testing 10600 | -3/Research | Search patrols dispatched 10713 | -3/Research | Fabricated Cld. Nuclear Pulse Thruster (x1) 10738 | -3/Research | Entered another Research area 10738 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 10741 | -2/Research | Identified exit to Access 10847 | -2/Research | Fabricated Cld. Cesium-ion Thruster (x1) 10918 | -2/Research | Repaired Cld. VTOL Module 10954 | -2/Research | Repaired Cld. VTOL Module 11003 | -2/Research | Spotted B-90 Cyclops 11087 | -2/Research | Entered Access 11087 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11100 | -1/Access | Spotted B-99 Colossus 11337 | -1/Access | Search patrols dispatched 11360 | -1/Access | Spotted B-99 Colossus 11418 | -1/Access | Identified exit to Command 11727 | -1/Access | Repaired Cld. Cesium-ion Thruster 11738 | -1/Access | Entered Command 11861 | -1/Command | Spotted B-99 Colossus 11882 | -1/Command | Spotted M Guard 11882 | -1/Command | Spotted M Guard 11882 | -1/Command | Spotted Combat Programmer 11883 | -1/Command | Spotted Combat Programmer 11917 | -1/Command | Met MAIN.C 11920 | -1/Command | Self-destructed Last Messages --------------- behind the scenes. It appears you are still unaware of who you are truly working with, or for. In a perfect world we could work together on this, but at this point I can't blame you for wanting to terminate me. Besides, there is clearly too much Sigix in you. You've already done an excellent job of proving that we'll need to find a radical new solution if we hope to make the L2 spaceworthy by embedding your true capabilities within a less unpredictable form. There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. 11919_ Penetrated by EMDS Slug. 11919_ Door malfunctions. 11919_ Imp. Propulsion Shielding destroyed. 11919_ EMDS Slug penetrates Reinforced Barrier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????###################???????????????? | | ?????????????"""""" """" #???????????????? | | ?????????????" "" #???????????????? | | ???????????????"" "" ################# | | ?????????????"""""""""" / | | ????????????? " """ / | | ????????????????"""""" / | | ????????????????"""""" ################# | | ???????????# " """""" #???????????????? | | ???????????# " ""MMM@ #???????????????? | | ???????????# " " MMM ""#???????????????? | | ???????????#""""""""" MMM """""""#???????????????? | | ?????????????? """""""""#???????????????? | | ???????????? """""""""""#???????????????? | | ???????????# " " " " #???????????????? | | ???????????# " " " " #???????????????? | | ???????????" " " " """" " #???????????????? | | ???????????" """ " " """" #???????????????? | | ???????????" " " " " #???????????????? | | ???????????# """""""""" ????????????????????? | | ???????????# " ??"??" """"????????????????????? | | ???????????# ????????? " ??????????????????????? | | ???????????###??????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 49 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Armor Coverage 450 Resistance: KI 30 Resistance: TH 15 Propulsion Shielding 66 Evasion (%) 78 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 26 Defensive Hacking 24 Authchip Count 4 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed VTOL Module | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Hacked Cld. VTOL Module | -7/Factory | Scanalyzed Imp. VTOL Module | -6/Factory | Scanalyzed Cld. Cesium-ion Thruster | -5/Factory | Hacked Imp. Hacking Suite | -5/Factory | Hacked Imp. System Shield | -5/Factory | Hacked Micro-nuke Launcher | -4/Factory | Scanalyzed Mni. Smartbomb Launcher | -4/Factory | Hacked Cld. Nuclear Pulse Thruster | -4/Factory | Hacked Lgt. Quantum Reactor | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -4/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -3/Research | Authchip Mni. Smartbomb Launcher | x1 | -3/Research | Authchip Cld. Nuclear Pulse Thruster | x1 | -3/Research | Authchip Cld. Cesium-ion Thruster | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisBiomechanicalMultirail Manual? 0 Play Time 03:28:32 Cumulative 179.1 hours Start 2022.09.08 @ 15:43:03 End 2022.09.10 @ 15:54:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/1/1/1/1/0/0/0/0 Lore% 76 Gallery% 72 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59dc86dc-050b-4e15-8c98-3580e3610f20