Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.05 @ 11:52:35 Player: ZEROAFFEX Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (171) 855 Value Destroyed (5212) 5212 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (187) 187 TOTAL SCORE: 10134 Bonus ------- High Alert Combat Kills 214 Friendly Fire -27 Cogmind --------- Core Integrity 0/850 Matter 45/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Recalibrator > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Carbon-fiber Leg Carbon-fiber Leg High-capacity Matter Pod (114) Improved Transmission Jammer Shock Rifle Heavy Laser Gatling Laser Gatling Laser Mini Grenade Launcher Chainsword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Light Armor Plating Layered Light Armor Plating Recalibrator > --- WEAPON ----------- Gatling Laser Enhanced Autogun Precision Assault Rifle Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Treads Aluminum Leg Carbon-fiber Leg High-capacity Matter Pod Shock Rifle Heavy Laser Gatling Laser High-powered Shotgun Flak Gun Gauss Cannon Gauss Cannon Mini Grenade Launcher Chainsword [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Improved Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . Utility 4 | . . . 1 . . . 1 1 1 Weapon 2 | . . . 1 . . . . . 1 Parts Attached 171 | 7 11 6 20 11 1 1 32 42 40 Power 20 | 1 2 1 1 3 . . 4 2 6 Engine 15 | 1 2 . . 1 . . 3 2 6 Core 5 | . . 1 1 2 . . 1 . . Reactor . | . . . . . . . . . . Propulsion 55 | 2 2 2 4 3 . . 11 17 14 Treads 22 | 1 1 1 2 2 . . 5 5 5 Leg 22 | . . . . . . . 2 11 9 Wheel 11 | 1 1 1 2 1 . . 4 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 41 | 1 3 1 5 1 1 1 7 10 11 Device 9 | . 1 . . . . . 2 1 5 Storage 8 | 1 1 . 1 1 1 1 1 . 1 Processor 9 | . 1 . 1 . . . 3 4 . Hackware . | . . . . . . . . . . Protection 15 | . . 1 3 . . . 1 5 5 Artifact . | . . . . . . . . . . Weapon 55 | 3 4 2 10 4 . . 10 13 9 Energy Gun 12 | 1 1 1 . . . . 3 5 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 26 | 2 2 . 8 2 . . 2 5 5 Ballistic Cannon 9 | . 1 1 1 1 . . 1 1 3 Launcher 1 | . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . . . Slashing Weapon 5 | . . . . . . . 4 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . 1 . . . . . 2 1 . Parts Lost 72 | . 3 3 6 9 . . 12 7 32 Power 8 | . . . 1 2 . . 1 . 4 Propulsion 27 | . 1 1 1 2 . . 7 4 11 Utility 14 | . . 1 1 1 . . 1 2 8 Weapon 23 | . 2 1 3 4 . . 3 1 9 Highest Loss Streak 23 | . 2 1 3 7 . . 7 3 23 Average Slot Usage (%) 97 | . 99 99 99 97 98 96 95 94 94 Engine 6 | . 14 5 . 4 11 11 7 7 5 Core 2 | . . 8 10 6 . . 1 . . Treads 8 | . 14 14 11 11 11 11 9 2 . Leg 8 | . . . . . . . 2 23 24 Wheel 8 | . 14 13 10 10 11 11 12 2 . Device 3 | . 1 . . . . . 7 4 7 Storage 11 | . 14 14 11 15 20 18 10 7 6 Processor 12 | . 12 2 11 11 11 11 16 16 11 Protection 6 | . . 11 11 6 . . . 8 10 Energy Gun 6 | . 3 11 3 . . . 13 6 5 Ballistic Gun 12 | . 16 . 19 23 22 22 3 6 14 Ballistic Cannon 5 | . 8 16 8 4 . . . 3 3 Impact Weapon 1 | . . . . 3 11 11 1 . . Slashing Weapon 1 | . . . . . . . 7 . . Naked Turns . | . . . . . . . . . . Heaviest Build 76 | 14 35 41 42 40 55 57 62 73 76 Greatest Support 68 | 20 20 40 44 44 10 10 68 60 60 Greatest Overweight (x) 21 | . 1 4 3 3 5 5 19 21 13 Average Overweight (x) 2 | . . 2 2 2 4 5 2 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 Average Capacity 17 | 6 11 15 15 15 19 20 20 20 20 Most Carried 20 | 4 12 15 15 14 12 11 20 20 20 Average Carried 14 | 2 8 11 14 10 10 10 14 19 15 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 Final Carried 20 | 4 11 15 13 10 11 10 20 17 10 Class Distribution -------------------- 44% | Mutant 33% | Gunner 18% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 3994 | 236 627 185 673 263 112 . 339 851 708 Remotely 98 | . 98 . . . . . . . . Salvage Created 5876 | . 637 191 966 369 . . 1121 1658 934 Parts 320 | . 39 8 71 25 . . 59 75 43 Haulers Intercepted 6 | . . . 2 . . . 2 2 . Recyclers Shooed 6 | . 2 . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 137 | . 17 7 21 19 . . 20 37 16 Melee 14 | . . . . 3 . . 11 . . Guns 76 | . 13 1 16 12 . . 7 16 11 Cannons 41 | . 4 6 5 4 . . 2 15 5 AOE 6 | . . . . . . . . 6 . Classes Destroyed 17 | . 5 . 4 2 . . 1 4 1 Worker 7 | . . . 1 . . . 4 . 2 Builder 8 | . 1 . 1 . . . 1 1 4 Tunneler 2 | . . . . . . . 1 . 1 Hauler 6 | . . . 2 . . . 2 2 . Recycler 10 | . 3 . 1 . . . 1 4 1 Mechanic 1 | . . . . . . . . 1 . Watcher 7 | . 2 . 2 . . . 1 2 . Swarmer 40 | . 9 . 7 7 . . 4 11 2 Grunt 57 | . 8 7 5 4 . . 11 16 6 Brawler 1 | . . . . . . . . . 1 Duelist 2 | . . . 1 . . . . 1 . Protector 1 | . . . . . . . . 1 . Sentry 22 | . . . 8 . . . 5 4 5 Demolisher 1 | . . . . 1 . . . . . Programmer 5 | . . . . . . . . 3 2 Heavy 1 | . . . . . . . . 1 . Assembled 7 | . . . . 7 . . . . . Best Kill Streak 8 | . 4 2 8 7 . . 5 6 5 Combat Bots Only 7 | . 3 2 6 7 . . 4 5 4 Max Kills in Single Turn 4 | . 2 1 2 2 . . 3 4 3 Gunslinging 1 | . 1 . . 1 . . 1 . . Exploded 3 | . . . . . . . . 3 . Melee 1 | . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Damage Taken 12742 | . 858 615 1282 1247 . . 1472 2736 4532 Core 2080 | . 115 78 124 217 . . 340 353 853 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 44 | 100 . 22 . . . 14 38 49 . Volleys Fired 362 | . 69 27 61 34 . . 25 84 62 Largest 4 | . 2 2 3 3 . . 3 3 4 Hottest 240 | . 95 95 118 82 . . 240 140 181 Shots Fired 913 | . 137 54 177 90 . . 65 190 200 Gun 698 | . 112 19 138 73 . . 56 146 154 Cannon 211 | . 25 35 39 17 . . 9 40 46 Launcher 4 | . . . . . . . . 4 . Special . | . . . . . . . . . . Kinetic 703 | . 133 35 157 90 . . 24 106 158 Thermal 206 | . 4 19 20 . . . 41 80 42 Explosive 4 | . . . . . . . . 4 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 22 | . 10 18 17 9 . . 12 22 20 Robot Miss Streak 7 | . 4 4 5 3 . . 4 7 4 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 8 | . 2 . 3 2 . . 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . Shots Hit Robots 691 | . 82 40 119 57 . . 86 149 158 Core Hits 335 | . 30 12 41 30 . . 47 102 73 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 . . . . 1 2 Critical Strikes 26 | . 1 1 3 . . . 5 6 10 Burn 2 | . . . 2 . . . . . . Destroy 5 | . . . 1 . . . . 1 3 Blast 15 | . 1 1 . . . . 1 5 7 Sever 4 | . . . . . . . 4 . . Melee Attacks 59 | . . . 2 5 . . 50 2 . Impact 7 | . . . 2 5 . . . . . Slashing 52 | . . . . . . . 50 2 . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 4 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . 9 . . Damage Inflicted 15857 | . 1156 736 1908 866 . . 2573 4920 3698 Guns 8376 | . 824 233 1451 541 . . 722 2149 2456 Cannons 4128 | . 329 503 443 205 . . 139 1760 749 Explosions 1496 | . . . . . . . . 1009 487 Melee 1821 | . . . . 109 . . 1712 . . Ramming 36 | . 3 . 14 11 . . . 2 6 Kinetic 9284 | . 1123 503 1702 746 . . 253 2557 2400 Thermal 3960 | . 30 233 192 . . . 608 1605 1292 Explosive 756 | . . . . . . . . 756 . Electromagnetic . | . . . . . . . . . . Impact 109 | . . . . 109 . . . . . Slashing 1712 | . . . . . . . 1712 . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . 1 1 . 3 3 3 . 2 4 Average Corruption 2 | . 1 1 . 3 3 3 . 1 4 Corruption Purged . | . . . . . . . . . . Effects 35 | . . 1 . 7 7 3 . 3 14 Message Errors 13 | . . 1 . 1 5 2 . 1 3 Matter Fused 4 | . . . . 2 . . . . 2 Heat Flow Errors 5 | . . . . 2 2 . . . 1 Energy Discharges 3 | . . . . . . . . 1 2 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 7 | . . . . 2 . 1 . 1 3 Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 575 | . 2 14 . 16 . . 214 178 151 Projectiles 243 | . 2 14 . 4 . . . 178 45 Explosions 106 | . . . . . . . . . 106 Melee 226 | . . . . 12 . . 214 . . Knockbacks 37 | . 5 2 4 2 . . 2 16 6 Impact 1 | . . . 1 . . . . . . Kinetic 31 | . 3 2 2 2 . . 2 14 6 Secondary 5 | . 2 . 1 . . . . 2 . Self-Inflicted Damage 442 | . . . 7 5 . . . 243 187 Shots 5 | . . . . . . . . 3 2 Rammed 6 | . 2 1 1 2 . . . . . Targets Rammed 10 | . 3 1 1 2 . . . 1 2 Kicked 3 | . . . . . . . . 1 2 Crushed 1 | . 1 . . . . . . . . Highest Temperature 628 | . 126 300 343 257 238 . 179 628 551 Average Temperature 110 | . 37 108 88 47 123 . 54 120 180 Received Heat Transfer 3164 | . 240 342 393 80 . . 792 708 609 Effects 35 | . . 3 1 . . . . 11 20 Shutdowns 5 | . . . . . . . . 1 4 Energy Bleed 4 | . . . . . . . . 2 2 Interference 12 | . . 3 1 . . . . 5 3 Matter Decay 1 | . . . . . . . . 1 . Short Circuit 5 | . . . . . . . . 2 3 Damage (minor) 4 | . . . . . . . . . 4 Damage (major) 3 | . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 11 | . . 1 1 . . . 2 5 2 Heat Transferred 7987 | . 74 592 629 . . . 1375 3042 2275 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Peak Influence 733 | . 242 146 299 291 . . 205 733 375 Initial 279 | . . 1 . 116 . . . 20 279 Average 182 | . 107 47 87 141 . . 65 415 243 Maximum Alert Level 3 | . 1 . 1 1 . . 1 3 1 Low Security (%) 63 | 100 90 100 86 69 . 100 99 9 28 Level 1 23 | . 9 . 13 30 . . . 36 71 Level 2 12 | . . . . . . . . 51 . Level 3 . | . . . . . . . . 2 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 24 | . 4 . 3 . . . . 9 8 Investigation 3 | . 1 . 1 . . . . . 1 Extermination 6 | . . . . . . . . 4 2 Reinforcement 9 | . 3 . 2 . . . . 2 2 Assault 2 | . . . . . . . . 2 . Garrison 4 | . . . . . . . . 1 3 Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 8 | . 2 . 3 . . . 1 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 233 | . 34 15 35 36 . . 26 64 23 Peak Tracking Total 9 | . 5 3 7 9 . . 5 6 6 Tactical Retreats 23 | . 2 2 1 3 . . 1 12 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 5 | . 1 . . . . . . 3 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 14 | . 1 . 1 . . . . 9 3 Max in Single Turn 3 | . 1 . 1 . . . . 3 2 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 29 | . 5 1 6 1 3 . 5 5 3 Terminals 20 | . 5 . 6 . . . 5 2 2 Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . . . . . 3 1 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 117 | . 11 1 25 1 40 . 13 18 8 Successful 86 | . 6 1 13 1 40 . 9 11 5 Failed 31 | . 5 . 12 . . . 4 7 3 Catastrophic 6 | . 1 . 1 . . . 1 2 1 Database Lockouts . | . . . . . . . . . . Manual 59 | . 11 . 25 . . . 13 8 2 Terminals 59 | . 11 . 25 . . . 13 8 2 Fabricators . | . . . . . . . . . . Repair Stations 16 | . . . . . . . . 10 6 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 59 | . 1 1 7 1 40 . 5 3 1 Record 40 | . . . . . 40 . . . . Open Door 2 | . . 1 . 1 . . . . . Open DSF 1 | . . . . . . . . . 1 Terminal Index 1 | . . . 1 . . . . . . Unreport Threat 7 | . 1 . 2 . . . 2 2 . Locate Traps 6 | . . . 3 . . . 2 1 . Zone Layout 2 | . . . 1 . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 10 | . . . . . . . . 6 4 Scan Component 6 | . . . . . . . . 4 2 Repair 4 | . . . . . . . . 2 2 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 17 | . 5 . 6 . . . 4 2 . Terminals 17 | . 5 . 6 . . . 4 2 . Track 17 | . 5 . 6 . . . 4 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 4 . 5 . . . 4 3 2 Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . . . . . . . 2 2 Time 174 | . . . . . . . . 76 98 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 10975 | 67 1500 973 1486 946 653 88 1568 2409 1285 Spaces Moved 5530 | 35 633 638 832 567 434 56 813 1102 420 Core 7 | 2 . . . . . . 3 1 1 Treads 846 | 33 633 18 61 5 . . 91 . 5 Legs 1245 | . . . . . . . 9 822 414 Wheels 3432 | . . 620 771 562 434 56 710 279 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 125 120 125 125 155 95 110 190 Average Speed 155 | 153 193 128 137 131 149 155 140 174 192 Slowest Speed 1100 | 160 240 240 225 225 155 155 1000 1100 700 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 57 | 5 93 98 90 89 77 20 57 31 15 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . Known Exits Taken 3 | . . 1 . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 . 1 . . Scrap Searched 3 | . . 1 . 2 . . . . . Spaces Dug 4 | . . . 2 . . . . 2 . Terrain Destroyed 147 | . 1 1 4 1 . . . 112 28 Melee 4 | . . . 2 . . . . 2 . Projectile 18 | . 1 1 2 1 . . . 11 2 AOE 125 | . . . . . . . . 99 26 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Total 7067 | 45 770 739 1044 693 437 57 1109 1414 759 Wait 767 | . 34 59 100 72 . 1 153 124 224 Move 5521 | 34 632 637 831 566 433 55 812 1101 420 Hop . | . . . . . . . . . . Pick Up 95 | 3 12 7 13 3 1 . 29 21 6 Fast Attach 51 | 7 3 1 2 2 . . 11 16 9 Attach 62 | . 3 3 7 7 . 1 11 11 19 Detach 5 | 1 1 . . . . . 1 1 1 Swap 58 | . 5 2 11 2 1 . 10 15 12 Drop 82 | . 8 2 16 . 2 . 17 33 4 Fire 362 | . 69 27 61 34 . . 25 84 62 Melee 49 | . . . 2 5 . . 40 2 . Ram 4 | . . 1 1 2 . . . . . Kick 3 | . . . . . . . . 1 2 Crush 3 | . 3 . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x3 / [*Low]) -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 9) 469 | -10/Materials | Discovered new exit (range 10) 570 | -10/Materials | Discovered new exit (range 11) 766 | -10/Materials | Discovered new exit (range 16) 979 | -10/Materials | Discovered new exit (range 12) 1568 | -10/Materials | Entered Mines 1614 | -10/Mines | Core integrity fell below 50% 1670 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1882 | -10/Mines | Discovered new exit (range 5) 1883 | -10/Mines | Met a Derelict testing a Signal Generator 1890 | -10/Mines | Found Signal Generator 2014 | -10/Mines | Found the Drone Emporium 2019 | -10/Mines | Found Prototype Device 2074 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2173 | -10/Mines | Identified exit to Materials 2184 | -10/Mines | Learned location of Storage (-9) 2541 | -10/Mines | Entered Materials 2541 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2542 | -9/Materials | Identified exit to Storage 2853 | -9/Materials | Discovered new exit (range 10) 3166 | -9/Materials | Build established: Gunner 3255 | -9/Materials | Discovered new exit (range 15) 3412 | -9/Materials | Discovered new exit (range 7) 3855 | -9/Materials | Discovered new exit (range 15) 3858 | -9/Materials | Discovered exit to Storage (range 5) 3906 | -9/Materials | Lost 3 parts (1u2w) 4027 | -9/Materials | Entered Mines 4049 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4153 | -9/Mines | Identified exit to Materials 4485 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4485 | -9/Mines | Discovered new exit (range 5) 4540 | -9/Mines | Assembled infested the area 4545 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4572 | -9/Mines | Core integrity fell below 50% 4655 | -9/Mines | Core integrity fell below 20% 4680 | -9/Mines | Discovered exit to Materials (range 4) 4681 | -9/Mines | Destroyed 7 combat bots 4682 | -9/Mines | Lost 7 parts (2p1n1u3w) 4919 | -9/Mines | Build established: Mutant 4973 | -9/Mines | Entered Exiles 5003 | -9/Exiles | Met 8R-AWN 5025 | -9/Exiles | Met EX-HEX 5089 | -9/Exiles | Met EX-DEC 5152 | -9/Exiles | Visited The Gauntlet 5227 | -9/Exiles | Learned location of Zion (-7) 5267 | -9/Exiles | Met EX-BIN 5605 | -9/Exiles | Discovered new exit (range 14) 5626 | -9/Exiles | Entered Mines 5694 | -8/Mines | Discovered exit to Materials (range 15) 5714 | -8/Mines | Entered Materials 5714 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5849 | -8/Materials | Lost 3 parts (2n1w) 6118 | -8/Materials | Discovered new exit (range 11) 6309 | -8/Materials | Core integrity fell below 50% 6351 | -8/Materials | Lost 7 parts (1p3n1u2w) 6677 | -8/Materials | Build established: Scavenger-Gunner 7282 | -8/Materials | Entered Factory 7282 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7533 | -7/Factory | Discovered new exit (range 16) 7560 | -7/Factory | Lost 3 parts (1n2u) 7628 | -7/Factory | Identified exit to Factory 8043 | -7/Factory | Build established: Gunner 8589 | -7/Factory | Discovered new exit (range 9) 8999 | -7/Factory | Discovered exit to Factory (range 7) 9135 | -7/Factory | Garrison activated, responded to threat 9183 | -7/Factory | Discovered exit to Factory (range 5) 9282 | -7/Factory | First assault squad dispatched 9325 | -7/Factory | Repaired Carbon-fiber Leg 9363 | -7/Factory | Repaired Carbon-fiber Leg 9656 | -7/Factory | Core integrity fell below 50% 9691 | -7/Factory | Entered another Factory area 9691 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10344 | -6/Factory | Lost 4 parts (2n2u) 10423 | -6/Factory | Repaired Carbon-fiber Leg 10483 | -6/Factory | Repaired Enh. Autogun 10529 | -6/Factory | Garrison activated, responded to threat 10619 | -6/Factory | Build established: Scavenger-Gunner 10922 | -6/Factory | Core integrity fell below 50% 10972 | -6/Factory | Core integrity fell below 20% 10976 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10965_ Gauss Rifle destroyed. 10965_ Penetrated by Slug. 10965_ K-01 Serf collects debris. 10966_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10967_ U-05 Engineer builds a Door. 10967_ Penetrated by Slug. 10967_ Imp. Targeting Computer destroyed. 10968_ System corrupted: Matter fused (-6). 10968_ K-01 Serf collects debris. 10968_ Lgt. Treads destroyed. 10968_ Penetrated by Slug. 10971_ K-01 Serf collects debris. 10972_ Penetrated by Slug. 10973_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. 10974_ Penetrated by Slug. 10974_ Slug penetrates Wall. 10975_ Penetrated by Slug. 10975_ K-01 Serf collects debris. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ????????????# """ #! #???????????????????? | | ????????????# ########???????????????????? | | ????????????# """ ##?????????????????????????? | | ????????????# """ T#?????????????????????????? | | ????????????# """ #?????????????????????????? | | ????????????# ##?????????????????????????? | | ????????????# #??????????????????????????? | | ????????????# ####???????????????????????? | | ????????????# ||"" #???????????????????????? | | ????????????# "F"" #???????????????????????? | | ????????????+ """" #???????????????????????? | | ????????????# k#???????????????????????? | | ????????????# #???????????????????????? | | ????????????# ###### #?????????? ???????????? | | ????????????# ?#####/###########+#+#?????????? | | ????????????# ??# R # #?????????? | | ????????????# ??# # #?????????? | | ????????????# ???# % # #?????????? | | ????????????# ???# % # #?????????? | | ????????????# ??# + #?????????? | | ????????????# ?# # #?????????? | | ??????????### ## # % #?????????? | | ????????? "# # % #?????????? | | ????????? "# %#% #?????????? | | ???????? "# ==#=%"""""" #?????????? | | ???????? # %@|k="""""" +?????????? | | ??????? "# **%%s """"" #?????????? | | ??????? # % !==="""""?????#?????????? | | ?????? "####+## """""???????????????? | | ?????? * """""???????????????? | | ?????? % """""???????????????? | | ?????? """"????????????????? | | ?????? h""""????????????????? | | ??????? "% u ???????????????? | | ???????##/#############+### """"""??????????????? | | ?????????????????????? ?? """"????????????????? | | ?????????????????????? ? """?????????????????? | | ?????????????????????? ? ""??????????????????? | | ?????????????????????? #kh""??????????????????? | | ?????????????????????? # ""??????????????????? | | ?????????????????????? # ????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? #??????????????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Evasion (%) 41 Targeting Accuracy 12 Recoil Reduction 3 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed ImpactDeuteriumAutogun Manual? 0 Play Time 01:54:01 Cumulative 65.6 hours Start 2021.11.05 @ 09:25:41 End 2021.11.05 @ 11:52:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 48 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 32 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c6de5ee-4486-4b07-88a3-e9df8a4a8c9e