Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.27 @ 11:22:13 Player: arkn Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (167) 835 Value Destroyed (5353) 5353 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1110) 1110 TOTAL SCORE: 11998 Bonus ------- High Alert Combat Kills 662 Follower Combat Kills 171 Aligned with FarCom 300 Friendly Fire -23 Cogmind --------- Core Integrity 0/850 Matter 16/300 Energy 86/300 System Corruption 9% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (6) --- Medium Treads (fused) Medium Treads Medium Treads Medium Treads Improved Medium Treads Carbon-fiber Leg > --- UTILITY (5) ------ High-capacity Storage Unit Machine Analyzer Armor Integrity Analyzer Improved Recalibrator > --- WEAPON (3) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (20) --- Carbon-fiber Leg Flexi-carbon Leg Armored Leg Improved Cryofiber Web Structural Scanner Improved Trap Scanner Enhanced Optical Array Advanced Signal Interpreter Seismic Detector Focal Shield Authchip [Armor] High-powered Tractor Beam Enhanced Autogun Enhanced Autogun Coil Gun AWS/Gauss Great Axe Power Sword Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads Improved Medium Treads Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Armor Integrity Analyzer Layered Medium Armor Plating Improved Recalibrator > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Carbon-fiber Leg Flexi-carbon Leg Armored Leg Improved Cryofiber Web Structural Scanner Improved Trap Scanner Enhanced Optical Array Advanced Signal Interpreter Seismic Detector Focal Shield Authchip [Armor] High-powered Tractor Beam Enhanced Autogun Enhanced Autogun Coil Gun AWS/Gauss Great Axe Power Sword [Rating: 68] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Machine Analyzer Protection Medium Armor Plating Weapon Minigun Energy Gun Small Laser Ballistic Gun Minigun Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . . . 2 . . . 4 Power . | . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . . 2 Utility 3 | . . . 1 . . . . . . . 2 Weapon 1 | . . . 1 . . . . . . . . Parts Attached 151 | 1 18 7 7 2 . 4 3 6 . 5 98 Power 15 | . 3 1 1 . . 1 . . . 1 8 Engine 12 | . 2 1 1 . . 1 . . . 1 6 Core 3 | . 1 . . . . . . . . . 2 Reactor . | . . . . . . . . . . . . Propulsion 34 | . 6 1 2 . . . 2 . . 2 21 Treads 18 | . . . 2 . . . 2 . . 2 12 Leg 9 | . . . . . . . . . . . 9 Wheel 7 | . 6 1 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 47 | 1 6 2 1 2 . . . 2 . . 33 Device 24 | 1 3 . 1 . . . . . . . 19 Storage 4 | . 3 . . . . . . . . . 1 Processor 4 | . . . . 1 . . . 1 . . 2 Hackware . | . . . . . . . . . . . . Protection 15 | . . 2 . 1 . . . 1 . . 11 Artifact . | . . . . . . . . . . . . Weapon 55 | . 3 3 3 . . 3 1 4 . 2 36 Energy Gun 3 | . 3 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 40 | . . 2 3 . . 3 1 3 . 2 26 Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 1 | . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . 1 . . 9 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . . 1 Parts Lost 42 | . 5 5 . 1 . . . 1 . . 30 Power 8 | . 2 1 . . . . . . . . 5 Propulsion 15 | . 2 1 . . . . . . . . 12 Utility 9 | . . 1 . 1 . . . 1 . . 6 Weapon 10 | . 1 2 . . . . . . . . 7 Highest Loss Streak 7 | . 2 3 . 1 . . . 1 . . 7 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 99 94 99 100 71 90 100 100 100 99 91 Engine 8 | . 7 13 11 11 11 11 9 9 9 9 4 Core 1 | . 6 . . . . . . . . . 1 Treads 22 | . . . 20 22 22 22 36 36 36 36 26 Leg 3 | . 7 . . . . . . . . . 6 Wheel 4 | . 20 28 1 . . . . . . . . Device 6 | . 14 1 11 6 . . . . . . 9 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 6 Processor 6 | . . . . 4 11 11 9 9 9 9 8 Protection 7 | . . 12 11 11 11 11 9 9 9 9 6 Energy Gun 3 | . 28 3 . . . . . . . . . Ballistic Gun 18 | . . 19 32 33 5 24 27 24 27 26 15 Peak Build Rating 68 | 7 13 11 25 26 26 30 38 40 40 42 68 Average Rating 36 | 6 9 10 23 25 19 25 37 39 40 41 57 On Entrance 24 | 6 7 10 11 25 26 19 30 38 40 40 42 Naked Turns . | . . . . . . . . . . . . Heaviest Build 76 | 11 48 52 64 64 63 65 65 65 61 62 76 Greatest Support 160 | 20 32 32 44 44 44 44 88 88 88 102 160 Greatest Overweight (x) 22 | . 2 1 2 1 1 1 . . . . 22 Average Overweight (x) . | . . 1 1 1 1 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 12 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 18 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 7 11 19 19 19 19 18 19 19 20 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 18 20 20 20 20 18 20 20 20 20 19 Class Distribution -------------------- 21% | Skirmisher 18% | Mutant 14% | Tank 12% | Scavenger-Mutant 8% | Commander-Tank 5% | Scavenger-Skirmisher 5% | Scavenger-Assassin 4% | Commander-Skirmisher 3% | Scavenger-Gunner 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Commander-Skirmisher | -8/Recycling Commander-Tank | -8/Scraptown Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Matter Collected 4705 | 210 145 113 426 80 . 221 498 455 24 50 2483 Remotely 179 | . . . . . . . . . . . 179 Salvage Created 7717 | 79 818 161 873 120 . 157 710 702 119 . 3978 Parts 412 | 8 55 14 47 5 . 6 47 39 2 . 189 Haulers Intercepted 9 | . 2 . 1 . . . 2 4 . . . Recyclers Shooed 7 | 1 . . . . . . . . . . 6 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 118 | . 14 6 18 3 . 3 14 8 1 . 51 Melee 5 | . . 1 . . . . . . . . 4 Guns 103 | . 11 4 18 3 . 3 14 8 1 . 41 Cannons 5 | . . . . . . . . . . . 5 AOE 5 | . 3 1 . . . . . . . . 1 Classes Destroyed 18 | 2 6 . 2 . . . 1 1 . . 6 Worker 4 | . 3 . . . . . . . . . 1 Builder 6 | . 2 . 1 . . . . . . . 3 Tunneler 5 | 2 1 . . . . . . . . . 2 Hauler 9 | . 2 . 1 . . . 2 4 . . . Recycler 15 | 1 . 1 1 . . . . . 1 . 11 Mechanic 3 | . . . . . . . . 1 . . 2 Operator 2 | . . . . . . . 1 1 . . . Watcher 5 | . 2 . . . . . 1 1 . . 1 Swarmer 24 | . 3 6 4 . . . 3 . . . 8 Cutter 3 | . . . . . . . . . . . 3 Grunt 55 | . 11 . 10 3 . 3 9 2 1 . 16 Brawler 1 | . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . . . 1 Sentry 16 | . . . 3 . . . 2 6 . . 5 Specialist 3 | . . . . . . . . . . . 3 Hunter 5 | . . . . . . . . . . . 5 Programmer 9 | . . . . . . . . . . . 9 Heavy 1 | . . . . . . . . . . . 1 Best Kill Streak 8 | 2 6 3 5 1 . 3 5 4 1 . 8 Combat Bots Only 7 | . 4 3 5 1 . 3 5 3 1 . 7 Max Kills in Single Turn 2 | 1 2 2 2 1 . 1 1 1 1 . 2 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 1 | . 1 1 . . . . . . . . 1 Melee 1 | . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Hostile Shots Fired 832 | . 74 72 44 15 . 6 27 37 . . 557 Missed 227 | . 21 15 15 5 . . 7 10 . . 154 Damage Taken 8615 | . 635 531 349 120 . 98 297 440 . . 6145 Core 1239 | . 111 73 60 12 . . 59 63 . . 861 Absorbed by Shields 41 | . . . . . . . . . . . 41 Ignored by Resistances 223 | . . . . . . . . . . . 223 Regen/Repaired (Parts) 618 | . 5 . . . . . . . . 471 142 Core Remaining (%) 71 | 100 . 26 . . . 82 . . . 77 . Volleys Fired 380 | 9 69 28 35 7 . 8 34 35 2 . 153 Largest 3 | 2 2 2 3 3 . 3 3 3 3 . 3 Hottest 88 | 80 80 40 75 75 . 75 75 75 75 . 88 Shots Fired 993 | 18 124 29 104 20 . 23 102 100 6 . 467 Gun 973 | 18 124 28 104 20 . 23 102 100 6 . 448 Cannon 19 | . . . . . . . . . . . 19 Launcher 1 | . . 1 . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 835 | . . 13 104 20 . 23 102 100 6 . 467 Thermal 77 | 18 59 . . . . . . . . . . Explosive 1 | . . 1 . . . . . . . . . Electromagnetic 80 | . 65 15 . . . . . . . . . Robot Hit Streak 17 | 11 17 5 11 7 . 7 12 14 3 . 15 Robot Miss Streak 4 | 1 4 2 4 2 . 1 2 4 . . 4 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 8 | . 1 . 4 . . . . . . . 3 Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . 1 Autonomous 47 | . . . . . . . . . . . 47 Shots Hit Robots 649 | 14 83 12 56 12 . 17 63 67 2 . 323 Core Hits 322 | 4 39 9 29 4 . 7 30 28 2 . 170 Critical Kills 5 | . . . 2 . . . 1 . . . 2 Critical Parts Destroyed 9 | . . . 1 . . . . . . . 8 Critical Strikes 21 | . 2 . 3 . . . 1 1 . . 14 Destroy 15 | . . . 3 . . . 1 1 . . 10 Blast 4 | . . . . . . . . . . . 4 Corrupt 2 | . 2 . . . . . . . . . . Melee Attacks 34 | . . . . . . . . 2 . . 32 Impact . | . . . . . . . . . . . . Slashing 34 | . . . . . . . . 2 . . 32 Piercing . | . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . 7 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14550 | 156 1285 213 1003 195 . 298 1084 1273 31 . 9012 Guns 12291 | 156 1030 123 1003 195 . 298 1084 1273 31 . 7098 Cannons 856 | . . . . . . . . . . . 856 Explosions 591 | . 255 73 . . . . . . . . 263 Melee 795 | . . . . . . . . . . . 795 Ramming 17 | . . 17 . . . . . . . . . Kinetic 11885 | . . 47 1003 195 . 298 1084 1273 31 . 7954 Thermal 873 | 156 717 . . . . . . . . . . Explosive 336 | . . 73 . . . . . . . . 263 Electromagnetic 644 | . 568 76 . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 795 | . . . . . . . . . . . 795 Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . 1 1 4 4 4 4 . . . . 9 Average Corruption 3 | . 1 1 3 4 4 4 . . . . 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 169 | . 5 12 19 5 13 24 . . . . 91 Message Errors 40 | . . 1 7 1 2 7 . . . . 22 Matter Fused 36 | . 1 5 1 1 3 5 . . . . 20 Heat Flow Errors 17 | . . 1 1 . 1 4 . . . . 10 Energy Discharges 24 | . 2 1 2 1 2 1 . . . . 15 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 4 | . . 1 . . . 1 . . . . 2 Data Loss (minor) 24 | . . 1 6 1 3 3 . . . . 10 Data Loss (major) 11 | . 1 1 2 . 2 1 . . . . 4 Misfires 3 | . . . . . . . . . . . 3 Alerts 3 | . . 1 . . . 1 . . . . 1 Weapon Failures 6 | . 1 . . 1 . 1 . . . . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 185 | . . . . . . . . . . . 185 Projectiles 9 | . . . . . . . . . . . 9 Explosions 1 | . . . . . . . . . . . 1 Melee 175 | . . . . . . . . . . . 175 Knockbacks 4 | . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . 3 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 148 | . . 47 . . . . . . . . 101 Shots 2 | . . 1 . . . . . . . . 1 Rammed 2 | . . 2 . . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 323 | 108 297 150 323 107 115 279 177 120 30 . 205 Average Temperature 64 | 47 92 31 102 38 60 85 62 35 17 . 54 Received Heat Transfer 1797 | . 342 39 144 66 . 54 135 198 . . 819 Effects 4 | . 3 . 1 . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . Interference 3 | . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . 3 . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | 2 1 . . . . . . . . . . Heat Transferred 1700 | 350 1350 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . 6 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Peak Influence 1185 | 15 339 189 310 160 . 70 243 249 77 . 1185 Initial 106 | . 9 106 . 85 . . . 47 43 . . Average 217 | 9 115 57 133 105 . 7 100 115 67 . 406 Maximum Alert Level 4 | . 1 . 1 . . . 1 1 . . 4 Low Security (%) 70 | 100 74 100 76 100 . 100 96 91 100 . 44 Level 1 14 | . 25 . 23 . . . 3 8 . . 20 Level 2 2 | . . . . . . . . . . . 7 Level 3 9 | . . . . . . . . . . . 23 Level 4 2 | . . . . . . . . . . . 5 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 36 | . 4 . 2 . . . 2 1 . . 27 Investigation 8 | . 2 . 1 . . . 1 . . . 4 Extermination 6 | . . . . . . . . . . . 6 Reinforcement 17 | . 2 . 1 . . . 1 1 . . 12 Assault 4 | . . . . . . . . . . . 4 Garrison 1 | . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 3 Haulers Reinforced 2 | . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Distress Signals 11 | . 1 . 3 . . . 1 3 . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 162 | . 22 9 26 3 . 3 14 12 . . 73 Peak Tracking Total 7 | . 4 3 7 1 . 3 5 4 . . 7 Tactical Retreats 13 | . 4 1 . . . . . . . . 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Traps Triggered 8 | . 2 . 2 . . . . 1 . . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Machines Disabled 7 | . . . . . . . . 2 . . 5 Max in Single Turn 1 | . . . . . . . . 1 . . 1 Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Machines Accessed 23 | . 1 . 2 . 1 . 2 3 3 2 9 Terminals 13 | . . . 2 . . . 1 3 3 . 4 Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . 1 . . . . . . . . . 3 Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . . . . 2 Total Hacks 73 | . 2 . 8 . 1 . 10 9 7 17 19 Successful 53 | . 1 . 3 . 1 . 10 8 6 17 7 Failed 20 | . 1 . 5 . . . . 1 1 . 12 Catastrophic 2 | . . . . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 50 | . 2 . 8 . 1 . 3 10 7 . 19 Terminals 38 | . . . 8 . . . 3 9 7 . 11 Fabricators . | . . . . . . . . . . . . Repair Stations 6 | . 2 . . . . . . . . . 4 Recycling Units . | . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 7 . . . . Garrison Access 4 | . . . . . . . . . . . 4 Terminal Hacks 21 | . . . . . 1 . 1 2 . 17 . Record 17 | . . . . . . . . . . 17 . Open Door 1 | . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . 7 . . . . Insert Component 3 | . . . . . . . 3 . . . . Analyze 4 | . . . . . . . 4 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 25 | . 1 . 3 . . . 2 6 6 . 7 Terminals 21 | . . . 3 . . . 2 6 6 . 4 Track 4 | . . . 1 . . . 1 1 1 . . Botnet 10 | . . . 1 . . . 1 2 3 . 3 Operators 2 | . . . 1 . . . . 1 . . . Skim 5 | . . . . . . . . 2 2 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . . . . . 2 Patch 3 | . 1 . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . 1 Data Cores Recovered 2 | . . . . . . . 1 1 . . . Used 2 | . . . . . . . 1 1 . . . Hacking Detections 16 | . . . 2 . . . 1 3 3 . 7 Full Trace Events 3 | . . . 1 . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . 7 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Total Allies 10 | . . 3 . . . . . . 7 . . Largest Group 7 | . . 3 3 . . . . . 7 7 7 Highest-Rated Group 75 | . . 40 40 . . . . . 75 75 75 Highest-Rated Ally 16 | . . 16 16 . . . . . 16 16 16 Total Orders . | . . . . . . . . . . . . Ally Attacks 60 | . . 5 18 . . . . . . . 37 Total Damage 712 | . . 70 124 . . . . . . . 518 Kills 6 | . . 2 . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Turns Passed 15502 | 81 1735 1303 1499 256 611 876 945 1027 394 1366 5409 Spaces Moved 7079 | 23 643 831 485 97 269 371 376 555 197 894 2338 Core 5 | . . . . . . . . . . . 5 Treads 5055 | . . . 407 97 269 371 376 555 197 894 1889 Legs 530 | 23 63 . . . . . . . . . 444 Wheels 1489 | . 580 831 78 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 80 | 120 80 115 115 225 225 225 145 145 145 145 120 Average Speed 158 | 120 99 115 207 225 225 225 145 145 145 150 168 Slowest Speed 1150 | 120 190 115 305 225 225 225 145 145 145 152 1150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 52 | 3 89 98 42 17 69 78 25 49 47 58 52 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 6 | . . 1 . . . 1 . . . 4 . Spaces Dug 29 | . . 15 . . . . . . . . 14 Terrain Destroyed 114 | . 30 15 . . . . . . . . 69 Melee 13 | . . . . . . . . . . . 13 Projectile 40 | . . . . . . . . . . . 40 AOE 61 | . 30 15 . . . . . . . . 16 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Total 10633 | 61 1614 1151 926 123 280 399 725 724 302 913 3415 Wait 2741 | 22 857 277 380 17 . 17 300 110 19 9 733 Move 7068 | 22 642 830 484 96 268 370 375 554 196 893 2338 Hop . | . . . . . . . . . . . . Pick Up 95 | 4 17 5 8 1 4 . 8 8 . 2 38 Fast Attach 37 | 1 4 3 3 . . . 1 1 . 2 22 Attach 42 | . 3 3 1 1 . 3 2 1 . . 28 Detach 1 | . . 1 . . . . . . . . . Swap 72 | . 11 1 3 1 . 1 . 4 . 3 48 Drop 76 | 3 11 1 12 . 8 . 5 9 . 4 23 Fire 380 | 9 69 28 35 7 . 8 34 35 2 . 153 Melee 34 | . . . . . . . . 2 . . 32 Ram 2 | . . 2 . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 85 | . . . . . . . . . 85 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -8/Scraptown -6/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 82 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 654 | -10/Materials | Discovered new exit (range 9) 861 | -10/Materials | Build established: Scavenger-Mutant 1440 | -10/Materials | Discovered new exit (range 7) 1511 | -10/Materials | Build established: Mutant 1817 | -10/Materials | Entered Mines 1824 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1983 | -10/Mines | Core integrity fell below 50% 2051 | -10/Mines | Discovered new exit (range 11) 2120 | -10/Mines | Learned location of Storage (-8) 2170 | -10/Mines | Learned 2 Materials zone layouts 2253 | -10/Mines | Lost 3 parts (1p1n1u) 2280 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2363 | -10/Mines | Discovered new exit (range 9) 2491 | -10/Mines | Build established: Scavenger-Mutant 3120 | -10/Mines | Entered Materials 3120 | -9/Materials | Accompanied by 3 allies 3120 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3121 | -9/Materials | Identified exit to Materials 3256 | -9/Materials | Lost 3 allies 3507 | -9/Materials | Build established: Tank 4543 | -9/Materials | Discovered new exit (range 11) 4619 | -9/Materials | Entered Mines 4832 | -9/Mines | Assembled infested the area 4866 | -9/Mines | Discovered new exit (range 5) 4875 | -9/Mines | Entered Exiles 4932 | -9/Exiles | Met 8R-AWN 4970 | -9/Exiles | Met EX-HEX 5048 | -9/Exiles | Met EX-BIN 5129 | -9/Exiles | Aligned with FarCom system 5131 | -9/Exiles | Given EX-Vault access code 5185 | -9/Exiles | Opened EX-Vault 5197 | -9/Exiles | Found AWS/Gauss 5246 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5271 | -9/Exiles | Build established: Mutant 5365 | -9/Exiles | Met EX-DEC 5462 | -9/Exiles | Discovered new exit (range 14) 5486 | -9/Exiles | Left Exiles lab with AWS/Gauss 5486 | -9/Exiles | Entered Mines 5635 | -8/Mines | Discovered exit to Materials (range 10) 5865 | -8/Mines | Discovered exit to Materials (range 9) 6035 | -8/Mines | Build established: Skirmisher 6362 | -8/Mines | Entered Materials 6362 | -8/Materials | Evolved 2 slots: Propulsion x2 6670 | -8/Materials | Identified exit to Storage 7307 | -8/Materials | Entered Storage 7732 | -8/Storage | Used back door to open Recycling access 7732 | -8/Storage | Discovered new exit (range 5) 7854 | -8/Storage | Build established: Mutant 7964 | -8/Storage | Discovered new exit (range 15) 8175 | -8/Storage | Build established: Skirmisher 8334 | -8/Storage | Entered Recycling 8679 | -8/Recycling | Scanned before Scraplab entrance 8699 | -8/Recycling | Entered Scraplab 8711 | -8/Recycling | Discovered new exit (range 2) 8728 | -8/Recycling | Entered Scraptown 8728 | -8/Scraptown | Accompanied by 7 allies 8953 | -8/Scraptown | Turned away by UFD registrar 8980 | -8/Scraptown | Visited CR-KLE's Repair Center 8994 | -8/Scraptown | CR-KLE repaired 8 parts 9017 | -8/Scraptown | Visited Red Mages 9029 | -8/Scraptown | Build established: Commander-Tank 9070 | -8/Scraptown | Visited Cave Peace 9125 | -8/Scraptown | Visited Assassins FH 9150 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9169 | -8/Scraptown | Visited Spacefarers 9795 | -8/Scraptown | Visited TADAMA 10018 | -8/Scraptown | Discovered new exit (range 13) 10094 | -8/Scraptown | Entered Factory 10094 | -6/Factory | Accompanied by 7 allies 10094 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 10095 | -6/Factory | Identified exit to Lower Caves 10403 | -6/Factory | Build established: Commander-Skirmisher 10470 | -6/Factory | Garrison activated, responded to threat 10555 | -6/Factory | Lost 7 allies 10795 | -6/Factory | Build established: Skirmisher 11143 | -6/Factory | Build established: Scavenger-Skirmisher 11899 | -6/Factory | Build established: Assassin 12414 | -6/Factory | Build established: Tank 13017 | -6/Factory | Cargo convoy interrupted 13494 | -6/Factory | Lost 4 parts (2n2w) 13565 | -6/Factory | Discovered exit to Lower Caves (range 6) 13588 | -6/Factory | Lost 3 parts (1p1n1u) 13634 | -6/Factory | Destroyed 7 combat bots 13944 | -6/Factory | First assault squad dispatched 14107 | -6/Factory | AWS/Gauss suddenly broke down 14197 | -6/Factory | Core integrity fell below 50% 14470 | -6/Factory | Lost 7 parts (4n1u2w) 15017 | -6/Factory | Build established: Scavenger-Gunner 15261 | -6/Factory | Core integrity fell below 20% 15503 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 15480_ Discarded Imp. Targeting Computer. 15482_ 7%,QCAN>&IE4ZPNTMX>0QS=4BO 15482_ C-30 ARC bursts open, deploying its payload. 15482_ G-67 Veteran unfolds itself. 15482_ I-36 Angel unfolds itself. 15482_ Slug penetrates G-67 Veteran. 15482_ Slug penetrates Construction Platform. 15485_ Slug penetrates L-41 Fighter. 15485_ Slug penetrates G-67 Veteran. 15487_ Gauss Rifle severed. 15489_ Slug penetrates L-41 Fighter. 15489_ Slug penetrates Construction Platform. 15490_ Gauss Rifle severed. 15492_ Slug penetrates L-41 Fighter. 15492_ Lyr. Medium Armor Plating severed. 15494_ Acquired Gauss Rifle. 15495_ L-41 Fighter suffers critical hit (Destroy). 15495_ Destroyed Imp. Deuterium Engine. 15498_ L-41 Fighter destroyed. 15501_ Slug penetrates G-67 Veteran. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????################??????? | | ????????????????################??????? | | ????????????????## ! ![ ! ##??????? | | ????????????????## ##??????? | | ????????????????## """"""" ##??????? | | ????????????????## """"""" * ##??????? | | ????????????????## """"""" ##??????? | | ????????????????## """"""" ##??????? | | ????????????????## g ##??????? | | ????????????????## """"""" ##??????? | | ????????????????## """"""" ##??????? | | ????????????????## """"""" ##??????? | | ????????????????## """""""i ##??????? | | ???????????####### !g@! ##??????? | | ???????????#############l#######??????? | | ???????????## %% ###??????? | | ???????????## ########## | | ???????????## ########## | | ???????????## # # | | ???????????## # """"" # | | ??????????? # # """"" # | | ?"""""""??? # # """ # | | ?"""""""??? # # !# | | ?"""""""??? # # """"" # | | ?"""""""??? # # """"" # | | ??????????? # # """ # | | ?"""""""??? # # # | | ?"""""""??? # / """"" # | | ?"""""""??? + # """"" # | | ?"""""""??? # # """ # | | ????????????? # # | | ????????????? ######## # ! !# | | ?????????????? ######## # # | | ?????????????? ???????## # " "" # | | ??????????????? ????????## " "R"" # | | ??????????????? ?????????## # """ # | | ??????????????????????????## ########## | | ??????????????????????????## ########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: EM 25 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 6 Kinecelleration 30 Authchip Count 3 Item Schematics ----------------- Imp. Light Armor Plating | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Seismic Detector | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingMultinovaGun Manual? 0 Play Time 04:34:59 Cumulative 277.7 hours Start 2024.10.20 @ 00:00:49 End 2024.10.27 @ 11:22:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 164 Adventurer 11 Explorer 6 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 60 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f0fb7eb-386b-43b2-b46a-c4dce7b5c221