Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 19:06:58 Player: Naughtyusername Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (170) 850 Value Destroyed (3967) 3967 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1134) 1134 TOTAL SCORE: 10951 Bonus ------- High Alert Combat Kills 302 Follower Combat Kills 80 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -48 Cogmind --------- Core Integrity 556/850 Matter 263/300 Energy 242/340 System Corruption 2% Temperature Cool (0) Movement Flying (93) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Graviton Reactor > --- PROPULSION (6) --- Cesium-ion Thruster Surge Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Biomechanical Wings > --- UTILITY (6) ------ Large Storage Unit Gravity Neutralizer Deep Structural Scanner Improved Signal Interpreter Hacking Suite Improved System Shield > --- WEAPON (2) ------- Mini Grenade Launcher Power Sword > --- INVENTORY (15) --- Transport Network Coupler Makeshift Salvage Targeting Computer Jamming Amplifier ECM Suite Experimental Power Shielding Layered Light Armor Plating Graphene Brace Improved Hacking Suite Improved System Shield Authchip [Power] Authchip [Armor] Antimatter Cannon Antimatter Cannon CPS Tube (2) Peak State ------------ > --- POWER ------------ Graviton Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Biomechanical Wings Q-thruster > --- UTILITY ---------- Large Storage Unit Gravity Neutralizer Experimental Sensor Array Improved Signal Interpreter Hacking Suite Improved System Shield > --- WEAPON ----------- LU-1G1's Laser Shovel Power Sword > --- INVENTORY -------- Cesium-ion Thruster Advanced Heat Sink Experimental Cooling System Medium Storage Unit Deep Structural Scanner ECM Suite Experimental Power Shielding Hardened Light Armor Plating Improved System Shield Authchip [Power] Authchip [Armor] Antimatter Cannon Antimatter Cannon Mini Grenade Launcher CPS Tube [Rating: 91] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Graviton Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Improved Signal Interpreter Device Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon LU-1G1's Laser Shovel Impact Weapon Heavy Mace Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Slots Evolved 8 | . . . 2 . 2 . . . 4 . . . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . . 2 . . . Utility 4 | . . . 1 . 1 . . . 2 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 115 | 7 6 5 18 5 32 3 1 11 6 2 17 2 Power 13 | 1 1 1 2 . 3 . . . 2 . 3 . Engine 5 | 1 1 1 1 . 1 . . . . . . . Core 5 | . . . 1 . 2 . . . 1 . 1 . Reactor 3 | . . . . . . . . . 1 . 2 . Propulsion 43 | 2 2 2 6 1 12 1 1 7 3 1 4 1 Treads 12 | 2 2 2 6 . . . . . . . . . Leg 14 | . . . . . 10 . 1 3 . . . . Wheel 3 | . . . . 1 2 . . . . . . . Hover 1 | . . . . . . 1 . . . . . . Flight 13 | . . . . . . . . 4 3 1 4 1 Utility 32 | 2 . 1 4 2 9 1 . 2 1 1 8 1 Device 12 | 1 . . 2 2 3 . . . 1 1 2 . Storage 7 | 1 . . 2 . 2 . . 1 . . 1 . Processor 4 | . . . . . 2 . . . . . 2 . Hackware 4 | . . . . . . . . 1 . . 3 . Protection 5 | . . 1 . . 2 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 27 | 2 3 1 6 2 8 1 . 2 . . 2 . Energy Gun 5 | 1 . . . 2 1 1 . . . . . . Energy Cannon 2 | . 1 . . . 1 . . . . . . . Ballistic Gun 8 | 1 . . 4 . 3 . . . . . . . Ballistic Cannon 2 | . . . . . 1 . . . . . 1 . Launcher 5 | . 1 1 2 . 1 . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . Impact Weapon 2 | . 1 . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . Unidentified Prototypes 11 | . . . 1 . 1 2 . 1 2 1 3 . Parts Lost 24 | . . . 2 3 11 . . 1 . . 6 1 Power 4 | . . . 1 1 1 . . . . . 1 . Propulsion 9 | . . . . 1 5 . . . . . 2 1 Utility 7 | . . . 1 1 3 . . . . . 2 . Weapon 4 | . . . . . 2 . . 1 . . 1 . Highest Loss Streak 4 | . . . 1 1 4 . . 1 . . 3 1 To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Backups 13 | 1 7 7 9 13 18 19 20 18 8 10 12 14 Power . | . . . . . 1 1 1 1 1 2 . . Propulsion 2 | . . 1 . . 2 6 6 4 . 1 1 . Utility 4 | . . 1 2 3 4 7 8 9 3 4 7 10 Weapon 5 | . 4 3 6 9 8 4 3 2 1 2 2 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 40 | . 1 1 2 . 9 4 . 7 . . 5 11 Power 4 | . . . . . 3 . . 1 . . . . Propulsion 7 | . . . . . 1 4 . 1 . . 1 . Utility 15 | . . . 1 . . . . 4 . . 1 9 Weapon 12 | . 1 . 1 . 5 . . 1 . . 3 1 Tool/Special 2 | . . 1 . . . . . . . . . 1 Average Slot Usage (%) 97 | . 94 99 99 91 95 96 100 99 86 93 98 94 Engine 4 | . 14 14 4 11 1 . . . . . . . Core 5 | . . . 6 . 7 9 9 9 5 6 1 . Treads 13 | . 28 28 32 24 2 . . . . . . . Leg 14 | . . . . . 25 36 36 31 . . . . Wheel 1 | . . . . 2 6 . . . . . . . Flight 4 | . . . . . . . . 4 34 40 39 38 Device 12 | . 8 10 10 18 12 14 17 17 12 13 11 11 Storage 10 | . 14 14 11 11 9 9 9 9 6 6 6 6 Processor 4 | . . . . . 8 9 9 9 6 6 7 6 Protection 4 | . . 2 11 1 4 3 . . 5 6 2 1 Energy Gun 4 | . 5 6 . 17 4 4 9 7 . . . . Energy Cannon 1 | . 8 7 . . 1 . . . . . . . Ballistic Gun 11 | . 13 14 21 2 8 9 9 7 . . . . Peak Build Rating 91 | 7 7 12 22 22 38 43 42 45 61 70 91 76 Average Rating 29 | 5 6 8 19 14 29 35 41 42 49 63 80 73 On Entrance 31 | . 7 6 12 20 12 36 34 42 40 61 66 67 Avg Prop Armor Cover (%) 10 | . . . . 17 10 . . . . . 1 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 59 | 13 14 24 42 42 59 57 57 53 25 25 47 40 Greatest Support 69 | 40 40 40 63 63 55 55 62 69 32 35 62 47 Greatest Overweight (x) 3 | 1 . . . 3 2 1 1 2 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 20 20 20 20 10 10 15 15 Average Capacity 14 | 7 8 8 10 15 19 20 20 18 10 10 12 15 Most Carried 20 | 2 8 8 13 13 20 20 20 20 10 10 15 15 Average Carried 13 | 1 7 7 9 13 18 19 20 18 8 10 12 14 Final Capacity 20 | 8 8 8 15 15 20 20 20 10 10 10 15 15 Final Carried 20 | 2 8 8 13 13 20 20 20 10 10 10 15 14 Class Distribution -------------------- 47% | Scavenger-Mutant 42% | Mutant 4% | Hacker-Sprinter 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Mutant | -8/Scraptown Scout | -6/Factory Scout | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Matter Collected 4220 | 297 289 127 984 258 1091 244 52 130 90 . 584 74 Remotely 71 | . . . 71 . . . . . . . . . Salvage Created 5237 | 217 537 48 1215 304 1902 200 57 . 161 . 523 73 Parts 325 | 18 43 8 93 17 111 10 1 . 1 . 17 6 Haulers Intercepted 16 | . 2 . 4 . 4 2 . . 2 . 2 . Recyclers Shooed 4 | . . . . . 4 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . 3 Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Combat Hostiles Destroyed 110 | . 13 5 32 13 39 3 1 . . . 1 3 Melee 1 | . . . . . . . . . . . 1 . Guns 69 | . 4 . 25 10 27 2 1 . . . . . Cannons 9 | . 2 2 . . 4 1 . . . . . . AOE 31 | . 7 3 7 3 8 . . . . . . 3 Classes Destroyed 15 | 3 4 . 4 . 2 . . . . . 1 1 Worker 9 | 2 1 . 1 1 1 1 . . . . 2 . Builder 3 | . . . 2 . 1 . . . . . . . Tunneler 9 | 3 1 . 2 1 2 . . . . . . . Hauler 16 | . 2 . 4 . 4 2 . . 2 . 2 . Recycler 9 | 1 1 . . 1 4 . . . . . 2 . Operator 2 | . . . . . 1 . . . . . 1 . Drone 1 | . . . . . . . . . . . 1 . Watcher 11 | . 2 . 5 . 4 . . . . . . . Swarmer 40 | . 6 5 7 8 11 . . . . . . 3 Grunt 49 | . 7 . 15 5 19 3 . . . . . . Duelist 2 | . . . 2 . . . . . . . . . Sentry 18 | . . . 9 . 8 . 1 . . . . . Hunter 1 | . . . . . 1 . . . . . . . Zionite 1 | . . . 1 . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 Best Kill Streak 12 | 5 5 3 9 12 10 4 1 . 1 . 2 3 Combat Bots Only 11 | . 4 3 6 11 10 2 1 . . . 1 3 Max Kills in Single Turn 3 | 2 3 3 3 3 2 1 1 . 1 . 1 2 Gunslinging 1 | . . . . 1 1 . . . . . . . Exploded 3 | . 3 3 3 3 2 . . . . . . 2 Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Hostile Shots Fired 446 | . 36 27 120 37 123 20 6 2 4 . 56 15 Missed 137 | . 10 4 37 7 35 4 1 . 2 . 27 10 Hits 309 | . 26 23 83 30 88 16 5 2 2 . 29 5 Projectile 309 | . 26 23 83 30 88 16 5 2 2 . 29 5 AOE 3 | . . . . 2 . . . . . . 1 . Critical Strikes 11 | . . 1 . . 5 1 . . . . 4 . Actively Blocked 1 | . . . . . 1 . . . . . . . Part Disruptions 2 | . . . . . . . . . . . 2 . Damage Taken 4715 | . 357 193 1180 357 1332 284 78 41 40 . 742 111 Core 1029 | . 65 29 175 96 285 68 17 . . . 257 37 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 53 | . . . . . 53 . . . . . . . Regen/Repaired (Parts) 69 | . . . . . . . . . . . 69 . Core Remaining (%) 56 | 100 . 62 . 32 . . . 32 . . . . Volleys Fired 305 | 9 39 10 98 18 96 21 4 . . . 5 5 Largest 2 | 2 2 2 2 2 2 2 2 . . . 1 1 Hottest 130 | 70 80 80 60 130 130 80 80 . . . 60 30 Shots Fired 546 | 18 72 19 191 29 157 42 8 . . . 5 5 Gun 450 | 18 49 10 181 27 125 32 8 . . . . . Cannon 64 | . 17 8 . . 25 10 . . . . 4 . Launcher 31 | . 6 1 10 2 7 . . . . . . 5 Special 1 | . . . . . . . . . . . 1 . Kinetic 367 | 9 33 9 181 . 96 31 4 . . . 4 . Thermal 138 | 9 33 9 . 27 44 11 4 . . . 1 . Explosive 31 | . 6 1 10 2 7 . . . . . . 5 Electromagnetic 10 | . . . . . 10 . . . . . . . Robot Hit Streak 25 | 4 12 2 7 13 25 17 5 . . . . 3 Robot Miss Streak 7 | 2 4 2 7 7 7 2 2 . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 7 | . . . 1 2 4 . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . . Shots Hit Robots 408 | 10 45 9 130 26 128 24 5 9 6 . 14 2 Core Hits 334 | 7 31 5 78 47 143 8 2 . . . 8 5 Critical Kills 2 | . . . 2 . . . . . . . . . Critical Parts Destroyed 4 | . . . 2 . 1 . . . 1 . . . Critical Strikes 11 | 2 1 . 4 . 1 1 1 . 1 . . . Burn 4 | 2 1 . . . . . 1 . . . . . Destroy 4 | . . . 4 . . . . . . . . . Blast 1 | . . . . . . 1 . . . . . . Smash 2 | . . . . . 1 . . . 1 . . . Melee Attacks 68 | . 1 . 5 5 15 6 . 11 6 . 16 3 Impact 42 | . 1 . 5 5 15 6 . 2 6 . 2 . Slashing 17 | . . . . . . . . . . . 14 3 Piercing . | . . . . . . . . . . . . . Sneak Attacks 27 | . 1 . . 1 5 1 . 8 2 . 8 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12083 | 143 1036 263 3495 697 3394 526 124 . 363 . 1648 394 Guns 5651 | 143 364 36 2415 330 2004 260 99 . . . . . Cannons 849 | . 247 104 . . 331 167 . . . . . . Explosions 3414 | . 357 122 1016 284 728 . . . . . 624 283 Melee 2004 | . 32 . 24 64 303 83 . . 363 . 1024 111 Ramming 165 | . 36 1 40 19 28 16 25 . . . . . Kinetic 4608 | 80 277 24 2415 . 1448 328 36 . . . . . Thermal 2304 | 63 334 116 . 330 675 99 63 . . . 624 . Explosive 2738 | . 357 122 1016 284 676 . . . . . . 283 Electromagnetic 264 | . . . . . 264 . . . . . . . Impact 1038 | . 32 . 24 64 303 83 . . 363 . 169 . Slashing 966 | . . . . . . . . . . . 855 111 Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . 5 5 . . . . . . 2 2 Average Corruption 4 | . . . 5 5 . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 61 | . . . 53 5 . . . . . . 2 1 Message Errors 19 | . . . 17 1 . . . . . . 1 . Matter Fused 19 | . . . 16 2 . . . . . . . 1 Heat Flow Errors 8 | . . . 7 1 . . . . . . . . Energy Discharges 9 | . . . 9 . . . . . . . . . Parts Fused 1 | . . . 1 . . . . . . . . . Data Loss (minor) 2 | . . . . 1 . . . . . . 1 . Data Loss (major) 2 | . . . 2 . . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 662 | . . . 43 35 81 64 . . 143 . 275 21 Projectiles 10 | . . . . . 4 6 . . . . . . Explosions 108 | . . . 43 11 17 . . . . . 16 21 Melee 544 | . . . . 24 60 58 . . 143 . 259 . Knockbacks 9 | . . . . . 3 4 . . . . 2 . Impact 6 | . . . . . 2 2 . . . . 2 . Kinetic 3 | . . . . . 1 2 . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 240 | . 52 . 61 . 85 . . . . . . 42 Shots 13 | . 2 . 4 . 5 . . . . . . 2 Rammed 19 | . 9 1 6 3 . . . . . . . . Targets Rammed 29 | . 10 1 8 3 4 2 1 . . . . . Kicked 7 | . . . . . 4 2 1 . . . . . Crushed 3 | . 1 . 2 . . . . . . . . . Highest Temperature 292 | 63 168 144 247 270 292 45 77 8 50 81 247 20 Average Temperature 62 | 26 38 67 51 95 74 14 39 5 26 46 91 10 Received Heat Transfer 1450 | . 129 . 375 66 594 162 18 24 . . 82 . Effects 6 | . . . . 3 1 . . . . . 2 . Energy Bleed 1 | . . . . . 1 . . . . . . . Interference 5 | . . . . 3 . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 8 | . . . . 1 2 1 . . 2 . 2 . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 15 | . . . . 2 4 1 . . 3 . 5 . Impact Corruptions 16 | . . . . 2 3 2 1 . 4 . 4 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . 2 1 . 1 1 . . . . . . . Heat Transferred 3393 | 333 851 259 . 420 835 185 185 . . . 325 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Maximum Alert Level 2 | . 1 . 2 2 2 . . . . . 1 . Low Security (%) 55 | 100 99 100 23 . 13 100 100 . 100 100 81 . Level 1 17 | . . . 37 25 26 . . . . . 18 . Level 2 27 | . . . 39 74 60 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 619 | 15 205 134 547 458 619 131 81 . 30 15 379 . Initial 207 | . . 55 . 207 152 131 6 . . 1 10 . Average 217 | 2 101 22 292 399 416 63 27 . 12 6 99 . Influence Increases 4779 | 30 516 169 1159 333 1241 116 212 . 77 15 781 130 Destroy 0b10 Robot/C 2260 | . 260 140 680 260 780 60 20 . . . . 60 Destroy 0b10 Robot/NC 295 | 30 35 . 70 15 85 15 . . 10 . 35 . Destroy Leader 542 | . 68 10 208 40 196 4 . . 4 . 2 10 Allied During Kill 30 | . . 4 26 . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . 10 . Successful Hack 260 | . 25 6 58 . 33 . 42 . 31 . 65 . Select Force Hacks 270 | . 60 . 30 . 30 . 150 . . . . . Disable Machine 180 | . . . 45 . 30 15 . . . . 90 . Destroy Structure 302 | . 38 9 42 18 72 7 . . 17 . 99 . Partial Spotted 75 | . . . . . . . . . . 15 60 . Lose Combat Pursuer 555 | . 30 . . . 15 15 . . 15 . 420 60 Influence Decreases 4489 | 30 372 313 626 476 1318 412 229 . 72 5 445 191 Entered New Map 986 | . . 89 . 326 238 182 11 . . 4 5 131 Time Decay 2863 | 30 372 224 566 120 670 230 218 . 72 1 310 50 Lost Part 230 | . . . 20 30 110 . . . . . 60 10 Lost Ally 110 | . . . 40 . . . . . . . 70 . Purge Threat 300 | . . . . . 300 . . . . . . . Squads Dispatched 34 | . 3 1 6 1 7 . . . 3 . 13 . Investigation 16 | . 3 1 2 . 3 . . . 1 . 6 . Extermination 1 | . . . . . . . . . . . 1 . Reinforcement 13 | . . . 3 1 2 . . . 2 . 5 . Assault 2 | . . . 1 . 1 . . . . . . . Garrison 2 | . . . . . 1 . . . . . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 1 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Distress Signals 12 | . . . 4 . 2 2 . . 1 . 3 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 244 | . 24 8 51 16 50 9 1 10 9 6 52 8 Peak Tracking Total 18 | . 7 3 4 4 7 5 1 6 7 6 18 4 Tactical Retreats 18 | . 2 . . 1 1 1 . . 1 . 10 2 ECM-based Alert Blocks 5 | . . . . . . . . . . . 5 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Traps Triggered 10 | . . . 2 . 1 1 . . 1 . 5 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . 1 . Reprogrammed 1 | . . . . . . . . . . . 1 . Reused 1 | . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Machines Disabled 22 | . . . 4 . 2 1 . 9 . . 6 . Max in Single Turn 4 | . . . 1 . 1 1 . 2 . . 4 . Garrison Access 2 | . . . . . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Machines Accessed 82 | . 10 2 13 . 12 . 11 6 7 . 21 . Terminals 47 | . 8 1 10 . 8 . 6 . 3 . 11 . Fabricators 5 | . . . . . . . . . 2 . 3 . Repair Stations 1 | . . . . . . . . . . . 1 . Recycling Units 12 | . 2 . 1 . 1 . 5 . 1 . 2 . Scanalyzers 6 | . . . 2 . 2 . . . . . 2 . Garrison Access 4 | . . . . . 1 . . . 1 . 2 . Total Hacks 282 | . 27 5 43 . 40 . 38 42 13 . 74 . Successful 172 | . 10 2 25 . 19 . 26 42 5 . 43 . Failed 106 | . 17 2 17 . 20 . 12 . 8 . 30 . Catastrophic 12 | . 3 . 1 . 3 . 2 . . . 3 . Database Lockouts 4 | . . 1 1 . 1 . . . . . 1 . Manual 131 | . 25 2 22 . 18 1 26 . 7 . 30 . Terminals 157 | . 23 4 32 . 26 . 25 . 6 . 41 . Fabricators 16 | . . . . . . . . . 3 . 13 . Repair Stations 5 | . . . . . . . . . . . 5 . Recycling Units 26 | . 4 . 2 . 2 . 13 . 2 . 3 . Scanalyzers 26 | . . . 9 . 9 . . . . . 8 . Garrison Access 9 | . . . . . 3 . . . 2 . 4 . Terminal Hacks 80 | . . 2 9 . 8 . 7 42 1 . 11 . Record 38 | . . . . . . . . 38 . . . . Robot Analysis 7 | . . 1 . . . . 2 4 . . . . Prototype ID Bank 7 | . . . 3 . 1 . 2 . . . 1 . Open Door 1 | . . 1 . . . . . . . . . . Branch Access Points 3 | . . . 1 . 1 . . . . . 1 . Terminal Index 4 | . . . . . 1 . 1 . 1 . 1 . Recycling Unit Index 1 | . . . . . . . 1 . . . . . Alert Level 3 | . . . 1 . 1 . 1 . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . Locate Traps 2 | . . . . . . . . . . . 2 . Disarm Traps 1 | . . . . . . . . . . . 1 . Reprogram Traps 1 | . . . . . . . . . . . 1 . Surveillance Status 2 | . . . . . . . . . . . 2 . Hauler Manifests 4 | . . . 2 . 1 . . . . . 1 . Registered Components 3 | . . . 1 . 1 . . . . . 1 . Registered Prototypes 1 | . . . 1 . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . 7 . Network Status 1 | . . . . . . . . . . . 1 . Load Schematic 3 | . . . . . . . . . . . 3 . Build 3 | . . . . . . . . . . . 3 . Repair Station Hacks 2 | . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks 7 | . . . 1 . . . 4 . 1 . 1 . Retrieve Components 7 | . . . 1 . . . 4 . 1 . 1 . Scanalyzer 15 | . . . 6 . 4 . . . . . 5 . Insert Component 3 | . . . 2 . . . . . . . 1 . Analyze 3 | . . . . . . . . . . . 3 . Retrieve Study 9 | . . . 4 . 4 . . . . . 1 . Garrison Access Hacks 2 | . . . . . 1 . . . . . 1 . Seal Access 2 | . . . . . 1 . . . . . 1 . Unauthorized Hacks 59 | . 10 . 9 . 6 . 15 . 3 . 16 . Terminals 43 | . 8 . 8 . 5 . 10 . 1 . 11 . Assimilate 2 | . . . . . . . . . . . 2 . Botnet 14 | . 2 . 2 . . . 5 . 1 . 4 . Operators 2 | . 1 . 1 . . . . . . . . . Skim 25 | . 5 . 5 . 5 . 5 . . . 5 . Fabricators 4 | . . . . . . . . . 1 . 3 . Prioritize 1 | . . . . . . . . . . . 1 . Haulers 1 | . . . . . . . . . 1 . . . Recompile 2 | . . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 10 | . 2 . 1 . 1 . 5 . 1 . . . Recyclers 1 | . . . . . . . . . 1 . . . Tunnel 9 | . 2 . 1 . 1 . 5 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . Reprogram 1 | . . . . . . . . . . . 1 . Watchers 1 | . . . . . . . . . . . 1 . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . Hacking Detections 67 | . 9 1 11 . 10 . 10 . 7 . 19 . Full Trace Events 7 | . 2 . . . 1 . 1 . 1 . 2 . Feedback Events 1 | . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . Parts Built 4 | . . . . . . . . . . . 4 . Authchips 1 | . . . . . . . . . . . 1 . Time 347 | . . . . . . . . . . . 347 . Total Part Build Rating 30 | . . . . . . . . . . . 30 . Part Studies Acquired 8 | . . . 3 . 4 . . . . . 1 . Parts Repaired 1 | . . . . . . . . . . . 1 . Time 62 | . . . . . . . . . . . 62 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 17 | . . . 7 . . . 6 . 1 . 3 . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . 8 . . . . Non-combat 1 | . . . . . . . . 1 . . . . Combat 7 | . . . . . . . . 7 . . . . Robot Hacks Applied 8 | . . . . . . . . 8 . . . . parse_system 8 | . . . . . . . . 8 . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Total Allies 10 | . . 5 . . . . . . . . 5 . Largest Group 4 | . . 4 4 . . . . . . . 3 . Highest-Rated Group 75 | . . 74 74 . . . . . . . 75 . Highest-Rated Ally 31 | . . 31 31 . . . . . . . 25 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 27 | . . 7 18 . . . . . . . 2 . Total Damage 428 | . . 86 221 . . . . . . . 121 . Kills 4 | . . 2 2 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . Allies Melted 2 | . . . . . . . . 2 . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Active Infowar (turns) 8691 | 90 729 869 2075 2 1199 283 626 1849 177 35 666 91 Optics 248 | . . . . . 138 . . . . . 110 . Sensors 4697 | . . . . 2 1061 283 626 1849 177 35 664 . Structural 112 | . . . . . . . . . 3 4 14 91 Seismic 3763 | 90 729 869 2075 . . . . . . . . . T.N.C. 73 | . . . . . . . . . . . 73 . ECM 11 | . . . . . . . . . . . 11 . Robot Analysis Total 7 | . . 1 . . . . 2 4 . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Turns Passed 11628 | 156 1199 1192 2240 258 2587 482 642 1862 180 35 690 105 Spaces Moved 9908 | 75 551 699 1136 112 1498 288 439 1992 486 115 2166 351 Core 3 | 3 . . . . . . . . . . . . Treads 2549 | 72 551 699 1136 82 9 . . . . . . . Legs 3069 | . . . . . 1008 288 439 1334 . . . . Wheels 511 | . . . . 30 481 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3776 | . . . . . . . . 658 486 115 2166 351 Fastest Speed 6 | 50 160 160 160 125 86 120 120 28 22 22 6 21 Average Speed 96 | 156 160 160 160 150 139 132 121 90 24 22 21 21 Slowest Speed 190 | 160 160 160 160 160 190 190 190 184 25 23 26 93 Overloaded Moves 53 | . . . . . . . . . . . 53 . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . 2 . . 8 . Potential Cave-ins 4 | . . . . . . . . 4 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 65 | 7 94 99 97 23 84 39 92 87 17 96 56 56 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 25 | . 3 2 2 . 7 . 6 5 . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 7 | . . 3 . . . . . 2 . . . 2 Spaces Dug 183 | . . . 11 11 5 5 . 25 20 . 85 21 Terrain Destroyed 369 | . 38 9 37 20 69 6 . 24 20 . 104 42 Melee 21 | . . . 4 3 5 5 . . . . 2 2 Projectile 4 | . . . . . . 1 . . . . 3 . AOE 219 | . 38 9 33 17 64 . . . . . 18 40 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Total 11260 | 92 788 755 1350 157 1811 344 538 2053 533 123 2347 369 Wait 508 | . 155 27 48 10 68 7 88 2 25 3 73 2 Move 9878 | 74 550 698 1135 111 1497 287 438 1988 486 114 2149 351 Hop 9 | . . . . . . . . 1 . . 8 . Pick Up 113 | 2 9 4 11 . 35 5 1 15 3 1 25 2 Fast Attach 32 | 7 1 . 4 2 11 . . 3 1 . 3 . Attach 30 | . 2 2 3 . 6 1 . 3 3 . 7 3 Detach 10 | . 2 1 . . 3 . . 1 . . 3 . Swap 149 | . 12 7 25 8 43 10 4 7 8 3 19 3 Drop 108 | . 7 5 13 . 33 5 2 22 1 2 18 . Fire 305 | 9 39 10 98 18 96 21 4 . . . 5 5 Melee 68 | . 1 . 5 5 15 6 . 11 6 . 16 3 Ram . | . . . . . . . . . . . . . Kick 7 | . . . . . 4 2 1 . . . . . Crush 22 | . 10 1 8 3 . . . . . . . . Escape Stasis 21 | . . . . . . . . . . . 21 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / Low x2) -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 157 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 639 | -10/Materials | Discovered new exit (range 15) 814 | -10/Materials | Discovered new exit (range 10) 1020 | -10/Materials | Discovered new exit (range 14) 1158 | -10/Materials | Learned Storage security intel 1199 | -10/Materials | Identified exit to Materials 1199 | -10/Materials | Identified exit to Mines 1228 | -10/Materials | Learned 2 Mines zone layouts 1248 | -10/Materials | Learned 4 Materials zone layouts 1279 | -10/Materials | Identified exit to Subcaves 1279 | -10/Materials | Learned location of 2 exits from Materials 1310 | -10/Materials | Learned location of Storage (-8) 1356 | -10/Materials | Entered Mines 1357 | -10/Mines | Identified exit to Exiles 1368 | -10/Mines | Met a Derelict bent on vengeance 1463 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1466 | -10/Mines | Found Prototype Device 1602 | -10/Mines | Discovered exit to Materials (range 8) 1610 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1818 | -10/Mines | Learned location of Zion (-7) 1888 | -10/Mines | Central database locked down 1998 | -10/Mines | Met a Derelict shopkeep closing up shop 2152 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2231 | -10/Mines | Discovered exit to Subcaves (range 6) 2256 | -10/Mines | Discovered exit to Materials (range 5) 2548 | -10/Mines | Entered Materials 2548 | -9/Materials | Accompanied by 4 allies 2548 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2549 | -9/Materials | Identified exit to Mines 2549 | -9/Materials | Identified exit to Materials 2553 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3061 | -9/Materials | Central database locked down 3061 | -9/Materials | Identified Exp. Sensor Array 3357 | -9/Materials | Discovered exit to Materials (range 13) 3589 | -9/Materials | Build established: Scavenger-Mutant 4409 | -9/Materials | Learned location of 1 exit from Recycling 4547 | -9/Materials | Learned Storage emergency access door positions 4548 | -9/Materials | First assault squad dispatched 4638 | -9/Materials | Learned Storage stockpile data 4688 | -9/Materials | Learned location of 1 exit from Storage 4788 | -9/Materials | Entered Mines 4817 | -9/Mines | Core integrity fell below 50% 4856 | -9/Mines | Discovered exit to Materials (range 7) 4865 | -9/Mines | Destroyed 11 combat bots 5019 | -9/Mines | Assembled infested the area 5024 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5046 | -9/Mines | Entered Materials 5046 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5047 | -8/Materials | Identified exit to Storage 5479 | -8/Materials | Build established: Mutant 5643 | -8/Materials | Destroyed 10 combat bots 5643 | -8/Materials | Lost 4 parts (2n1u1w) 5648 | -8/Materials | Discovered new exit (range 11) 5812 | -8/Materials | Lost 4 parts (1p2n1u) 6155 | -8/Materials | Build established: Scavenger-Mutant 6311 | -8/Materials | Garrison activated, responded to threat 6535 | -8/Materials | Central database locked down 6646 | -8/Materials | First assault squad dispatched 6720 | -8/Materials | Discovered new exit (range 7) 7128 | -8/Materials | Core integrity fell below 50% 7351 | -8/Materials | Identified exit to Factory 7393 | -8/Materials | Learned location of 1 exit from Storage 7399 | -8/Materials | Learned location of Extension (-4) 7406 | -8/Materials | Learned 2 Lower Caves zone layouts 7421 | -8/Materials | Learned Factory repair station intel 7633 | -8/Materials | Entered Storage 7634 | -8/Storage | Identified exit to Recycling 8050 | -8/Storage | Used back door to open Recycling access 8115 | -8/Storage | Entered Recycling 8116 | -8/Recycling | Identified exit to Scraptown 8342 | -8/Recycling | Discovered new exit (range 15) 8486 | -8/Recycling | Learned Factory stockpile data 8624 | -8/Recycling | Learned Factory trap positions 8640 | -8/Recycling | Scanned before Scraplab entrance 8650 | -8/Recycling | Learned location of 3 exits from Factory 8657 | -8/Recycling | Entered Scraplab 8684 | -8/Recycling | Learned location of 1 exit from Storage 8757 | -8/Recycling | Entered Scraptown 8894 | -8/Scraptown | Visited UFD Registry 8911 | -8/Scraptown | Visited Science Testing Area 8923 | -8/Scraptown | Visited Shadow of the Wyrm 8934 | -8/Scraptown | Visited Assassins FH 8975 | -8/Scraptown | Discovered new exit (range 11) 9274 | -8/Scraptown | Registered with UFD as "Slugmech" 9300 | -8/Scraptown | Visited LU-1G1's Boring Crew 9349 | -8/Scraptown | Visited Scrap Suit Storage 9370 | -8/Scraptown | Visited Derelict Rescue Squad 9471 | -8/Scraptown | Visited Analyses Database 9497 | -8/Scraptown | Visited Supply Room 9541 | -8/Scraptown | Visited Junk Repository 9572 | -8/Scraptown | Visited Cartography Club 9614 | -8/Scraptown | Visited Supply Room 9793 | -8/Scraptown | Build established: Mutant 9866 | -8/Scraptown | Found Deep Structural Scanner 9879 | -8/Scraptown | Learned location of Proximity Caves (-5) 9879 | -8/Scraptown | Learned 12 Materials zone layouts 9879 | -8/Scraptown | Learned 8 Materials zone layouts 9879 | -8/Scraptown | Learned 12 Factory zone layouts 9879 | -8/Scraptown | Learned 8 Research zone layouts 9879 | -8/Scraptown | Learned 16 Research zone layouts 9879 | -8/Scraptown | Learned 4 Mines zone layouts 9879 | -8/Scraptown | Learned 4 Storage zone layouts 9879 | -8/Scraptown | Learned 8 Lower Caves zone layouts 9879 | -8/Scraptown | Learned 16 Lower Caves zone layouts 9879 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 9879 | -8/Scraptown | Learned Factory emergency access door positions 9879 | -8/Scraptown | Learned location of 3 exits from Factory 9879 | -8/Scraptown | Learned location of 1 exit from Research 9879 | -8/Scraptown | Learned location of 1 exit from Lower Caves 10108 | -8/Scraptown | Visited Junk Repository 10143 | -8/Scraptown | Visited Spacefarers 10213 | -8/Scraptown | Visited Cyclists 10223 | -8/Scraptown | Entered Cyclist Reading Room 10247 | -8/Scraptown | Visited CPS Storage 10535 | -8/Scraptown | Met Optimus 10535 | -8/Scraptown | Accepted into 0bPrime 10556 | -8/Scraptown | Civil war broke out across Scraptown 10562 | -8/Scraptown | Found Prototype Special Weapon 10571 | -8/Scraptown | Identified LU-1G1's Laser Shovel 10606 | -8/Scraptown | Optimus destroyed in the chaos of civil war 10618 | -8/Scraptown | Discovered new exit (range 4) 10619 | -8/Scraptown | Identified exit to Factory 10619 | -8/Scraptown | Entered Factory 10619 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 10620 | -6/Factory | Identified exit to Factory 10620 | -6/Factory | Identified exit to Lower Caves 10622 | -6/Factory | Loaded intel: 121 trap records 10625 | -6/Factory | Loaded intel: 6 repair station locations 10645 | -6/Factory | Lost 5 allies 10799 | -6/Factory | Manually triggered Chute Trap 10799 | -6/Factory | Sucked down chute 10799 | -6/Factory | Entered Waste 10801 | -6/Waste | Spotted C-40 Crusher 10804 | -6/Waste | Spotted C-40 Crusher 10805 | -6/Waste | Spotted C-40 Crusher 10808 | -6/Waste | Spotted C-40 Crusher 10817 | -6/Waste | Spotted C-40 Crusher 10819 | -6/Waste | Spotted C-40 Crusher 10826 | -6/Waste | Discovered new exit (range 14) 10834 | -6/Waste | Identified exit to Factory 10834 | -6/Waste | Entered Factory 10899 | -6/Factory | Build established: Scout 11041 | -6/Factory | Hacking Suite fried by hacking feedback 11090 | -6/Factory | Discovered exit to Factory (range 13) 11118 | -6/Factory | Central database locked down 11131 | -6/Factory | Fabricated Hvy. Linear Accelerator? 11273 | -6/Factory | Fabricated Graphene Brace? 11328 | -6/Factory | Loaded intel: 4 scanalyzer locations 11344 | -6/Factory | Repaired Broken Exp. Cooling System? 11368 | -6/Factory | Cargo convoy interrupted 11394 | -6/Factory | Build established: Hacker-Sprinter 11399 | -6/Factory | Learned 2 Upper Caves zone layouts 11413 | -6/Factory | Fabricated Graviton Reactor (x1) 11470 | -6/Factory | Garrison activated, responded to threat 11471 | -6/Factory | Discovered exit to Factory (range 16) 11505 | -6/Factory | Lost 3 allies 11509 | -6/Factory | Learned Extension emergency access door positions 11524 | -6/Factory | Entered Lower Caves 11525 | -6/Lower Caves | Identified exit to Lower Caves 11528 | -6/Lower Caves | Encountered a Warlord checkpoint 11552 | -6/Lower Caves | Lost 3 parts (1n1u1w) 11602 | -6/Lower Caves | Learned Factory terminal intel 11629 | -6/Lower Caves | Self-destructed Last Messages --------------- 11536_ Acquired 10 matter. 11538_ Sneak attack on 5L-Q2G(S). 11538_ 5L-Q2G(S) destroyed. 11571_ S-27 Virus destroyed. 11575_ Destroyed Lgt. Nuclear Core. 11575_ S-27 Virus destroyed. 11579_ Acquired 10 matter. 11579_ Acquired 2 matter. 11581_ Autogun fries itself beyond repair. 11582_ Searching scrap... 11582_ Found Imp. Terrain Scan Processor. 11582_ Found Adv. Terrain Scanner. 11582_ Found Gravmag System. 11582_ Found Imp. Medium Treads. 11582_ Found 36 Matter. 11582_ Acquired 36 matter. 11602_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. 11626_ Q-thruster destroyed. 11626_ Destroyed Q-thruster. Map ----- +----------------------------------------------------+ | ????#X# #???????????????????????????????????????? | | ????# " #???????????????????????????????????????? | | ????# # ##???????????????????????????????????????? | | ????# ###??????????###???????????????####????????? | | ???### ############# #???####????????# ########## | | ???### ### ##?## ##???????## ## ## | | ???# # # ### #####????## | | ???# #### ## ##????# | | ??## ##??# ### ###### #### | | ### #???## #### ###### ##### | | # #????## ## ### ####### ##### | | #?????## ### ### ####### ##### | | ############ # ### ##### | | #### ############# ## ##### | | ##??# ############## # #### | | ##???# ############# ## #### # | | ????## #### ########### ## #### # | | ????### #### ########### ##### # | | #???####### ######### #### ## | | ##??##### #### ####### #### ### | | ##?#### ### ##### #### ## | | ###### ### ##### ### # | | ####### ### # | | ######### ## ### # | | ##?####### ## ### # f ###### | | ???######## #### #####@ ##### # | | ???#### ##### ### ## | | ???#### " ############ ### | | ???#### """ ############ ### | | ???#### """" " ########### ## | | ???#### " """" ########## | | ???#### " """""" ###### ## ## | | ???#### """""" ##### ### | | ???#### """"" " ###### ##### | | ???#### " ###### #### | | ???#### """""" ### #### | | ???#### """""" " #### #### | | ???#### """ """" ##### #### | | ???#### " "" ####### #### | | ???#### " ######## ##### # | | ???#### ####### #### # | | ???######### ###### #### #### #### | | ???######## ####### ##### ### | | ???###### ######## ## ##### | | ???##### ######## ### ### ###### | | ????#### ######?# ######### ####### | | ????#### ######?# ########## ######## | | ????##### ######## ######### ####### | | ????##### ######## ######### ####### # | | ????##### # ### ######## ### ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 12 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 65 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 12 Authchip Count 3 Item Schematics ----------------- Graviton Reactor | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Linear Accelerator | x1 | -6/Factory | Preloaded Graphene Brace | x2 | -6/Factory | Preloaded Graviton Reactor | x1 | -6/Factory | Authchip Repaired ---------- Exp. Cooling System | 54% | -6/Factory | Broken Studied --------- Spread Laser | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Flight Unit | -8/Materials | Hacked Cesium-ion Thruster | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatCountertargetingRail Manual? 0 Play Time 01:50:33 Cumulative 455.1 hours Start 2025.10.28 @ 01:30:17 End 2025.10.28 @ 19:06:58 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 240 Adventurer 0 Explorer 0 Win Type - Total 20 Types 12/1/5/1/0/0/0/1/0/0 Lore% 92 Gallery% 85 Achievement% 77 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Terminus Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c56a34c-b980-46ea-927e-c98f3e655343