Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.07 @ 14:51:56 Player: Zoe Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (71) 355 Value Destroyed (2498) 2498 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6253 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 283/300 Energy 85/100 System Corruption 5% Temperature Warm (157) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- Heavy Machine Gun > --- INVENTORY (5) ---- Reinforced Deuterium Engine Advanced Heat Sink Core Analyzer Advanced Reaction Control System Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Microactuators Advanced Reaction Control System Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Heavy Plasma Cannon Flail > --- INVENTORY -------- Light Nuclear Core Reinforced Deuterium Engine Cesium-ion Thruster Advanced Heat Sink Core Analyzer Advanced Reaction Control System Pulse Rifle Heavy Machine Gun Improved Grenade Launcher Scythe [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Heavy Particle Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Impact Weapon Flail Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Slots Evolved 8 | . . 2 2 2 2 . . Power . | . . . . . . . . Propulsion 3 | . . 2 1 . . . . Utility 3 | . . . 1 1 1 . . Weapon 2 | . . . . 1 1 . . Parts Attached 95 | 8 13 10 29 25 4 6 . Power 13 | 1 1 2 5 3 . 1 . Engine 8 | 1 1 1 3 1 . 1 . Core 5 | . . 1 2 2 . . . Reactor . | . . . . . . . . Propulsion 35 | 2 4 3 14 10 1 1 . Treads . | . . . . . . . . Leg 34 | 2 4 3 14 10 1 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . 1 . Utility 19 | 2 2 3 5 5 2 . . Device 13 | 1 . 1 4 5 2 . . Storage 3 | 1 . 2 . . . . . Processor 1 | . 1 . . . . . . Hackware 1 | . . . 1 . . . . Protection 1 | . 1 . . . . . . Artifact . | . . . . . . . . Weapon 28 | 3 6 2 5 7 1 4 . Energy Gun 5 | 2 . . 1 1 . 1 . Energy Cannon 11 | . . 2 4 4 1 . . Ballistic Gun 2 | 1 . . . . . 1 . Ballistic Cannon 5 | . 4 . . 1 . . . Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon 3 | . 2 . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 43 | . 2 . 14 9 2 15 1 Power 5 | . 1 . 1 2 . 1 . Propulsion 19 | . . . 10 4 1 4 . Utility 11 | . 1 . 1 3 1 5 . Weapon 8 | . . . 2 . . 5 1 Highest Loss Streak 11 | . 2 . 7 2 1 11 1 To Critical Strikes . | . . . . . . . . Average Backups 8 | 4 7 8 9 9 9 7 5 Power 1 | . . 1 1 2 2 1 1 Propulsion 1 | 2 1 . . 1 1 . . Utility 1 | . 1 1 1 1 2 2 3 Weapon 4 | . 4 6 5 3 4 3 1 Tool/Special . | . . . . . . . . Unused Backups 22 | 1 4 7 6 1 . . 3 Power 2 | . . . 1 1 . . . Propulsion 4 | 1 2 1 . . . . . Utility 5 | . 1 . 1 . . . 3 Weapon 10 | . 1 6 3 . . . . Tool/Special 1 | . . . 1 . . . . Average Slot Usage (%) 90 | . 95 92 87 97 84 58 4 Engine 3 | . 12 6 6 . . . . Core 3 | . . 1 2 6 6 3 . Leg 32 | . 28 40 33 36 20 12 . Device 10 | . . 7 8 14 18 12 . Storage 8 | . 14 11 9 7 6 3 . Processor 1 | . 11 . . . . . . Hackware 5 | . . . 9 7 6 4 . Energy Gun 4 | . 3 . . 9 . . . Energy Cannon 10 | . . 19 17 5 20 12 . Ballistic Cannon 2 | . 15 1 . . . . . Impact Weapon 3 | . . . . 5 5 4 . Peak Build Rating 50 | 9 9 14 21 41 50 50 7 Average Rating 23 | 5 6 11 17 29 47 33 3 On Entrance 17 | . 9 6 12 21 38 50 5 Naked Turns 15 | . . . . . . . 15 Heaviest Build 94 | 13 16 94 28 37 46 46 2 Greatest Support 77 | 20 20 40 50 77 66 51 3 Greatest Overweight (x) 12 | . 1 2 7 . . 12 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 10 10 10 10 5 Average Capacity 9 | 7 8 10 10 10 10 8 5 Most Carried 12 | 6 8 12 10 10 10 10 5 Average Carried 8 | 4 7 8 9 9 9 7 4 Final Capacity 10 | 8 8 10 10 10 10 5 5 Final Carried 10 | 5 6 10 10 10 10 5 4 Class Distribution -------------------- 56% | Scavenger-Mutant 23% | Mutant 9% | Scavenger-Tank 4% | Scavenger-Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Matter Collected 1683 | 319 242 240 276 441 119 46 . Remotely . | . . . . . . . . Salvage Created 2912 | 137 318 435 1055 702 177 88 . Parts 158 | 12 27 26 50 38 5 . . Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed 4 | 1 1 . 1 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . . . . . 5 . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Combat Hostiles Destroyed 55 | . 10 7 18 14 3 3 . Melee 4 | . . . . . 3 1 . Guns 5 | . 1 . . 3 . 1 . Cannons 43 | . 9 7 17 10 . . . AOE 1 | . . . . . . 1 . Classes Destroyed 13 | 2 4 2 1 4 . . . Worker 1 | . . . . 1 . . . Tunneler 3 | 3 . . . . . . . Hauler 1 | . . 1 . . . . . Recycler 5 | 1 2 1 1 . . . . Operator 3 | . 1 1 1 . . . . Watcher 3 | . 1 1 1 . . . . Swarmer 7 | . 6 . . . . 1 . Grunt 36 | . 4 6 14 7 3 2 . Duelist 1 | . . . 1 . . . . Sentry 5 | . . 1 3 1 . . . Specialist 2 | . . . . 2 . . . Programmer 3 | . . . . 3 . . . Heavy 1 | . . . . 1 . . . Best Kill Streak 10 | 2 10 8 4 6 2 2 . Combat Bots Only 8 | . 8 6 4 5 2 2 . Max Kills in Single Turn 2 | 1 2 1 1 1 1 1 . Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . 1 . Melee 1 | . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Hostile Shots Fired 593 | . 53 33 184 115 31 111 66 Missed 168 | . 12 9 41 31 8 41 26 Hits 425 | . 41 24 143 84 23 70 40 Melee 4 | . . . 4 . . . . Projectile 421 | . 41 24 139 84 23 70 40 Critical Strikes 15 | . 1 . 11 . 1 2 . Part Disruptions 1 | . . . . 1 . . . Damage Taken 7115 | . 556 290 2211 1922 435 1397 304 Core 1857 | . 98 56 397 455 76 524 251 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 27 | . . 27 . . . . . Core Remaining (%) 61 | 100 60 86 27 35 . . . Volleys Fired 182 | 13 34 21 62 43 4 5 . Largest 3 | 2 2 2 2 3 3 2 . Hottest 240 | 70 70 136 143 225 240 99 . Shots Fired 369 | 26 68 42 113 100 12 8 . Gun 73 | 26 16 . . 26 . 5 . Cannon 293 | . 52 42 113 74 12 . . Launcher 3 | . . . . . . 3 . Special . | . . . . . . . . Kinetic 85 | 13 60 . . 12 . . . Thermal 281 | 13 8 42 113 88 12 5 . Explosive 3 | . . . . . . 3 . Electromagnetic . | . . . . . . . . Robot Hit Streak 25 | 9 9 5 7 25 8 8 . Robot Miss Streak 6 | 4 6 3 3 3 2 . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 258 | 17 35 24 76 80 13 11 2 Core Hits 105 | 5 14 12 36 25 4 7 2 Critical Kills 4 | 1 . . 1 1 1 . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 10 | 1 4 . 1 2 2 . . Burn 1 | . . . . 1 . . . Meltdown 1 | . . . 1 . . . . Destroy 1 | 1 . . . . . . . Blast 4 | . 4 . . . . . . Smash 3 | . . . . 1 2 . . Melee Attacks 151 | . 27 . . 81 16 25 2 Impact 115 | . . . . 81 16 18 . Slashing 36 | . 27 . . . . 7 2 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6118 | 230 604 488 1713 1999 423 552 109 Guns 726 | 230 84 . . 329 . 83 . Cannons 4448 | . 520 488 1713 1540 187 . . Explosions 335 | . . . . . . 335 . Melee 568 | . . . . 130 236 134 68 Ramming 41 | . . . . . . . 41 Kinetic 913 | 105 555 . . 253 . . . Thermal 4261 | 125 49 488 1713 1616 187 83 . Explosive 335 | . . . . . . 335 . Electromagnetic . | . . . . . . . . Impact 500 | . . . . 130 236 134 . Slashing 68 | . . . . . . . 68 Piercing . | . . . . . . . . Highest Corruption 9 | . 6 1 . 9 . 5 5 Average Corruption 5 | . 5 1 . 5 . 5 5 Corruption Purged 1 | . . . . 1 . . . Corruption Blocked . | . . . . . . . . Effects 29 | . . 1 . 26 . 1 1 Message Errors 5 | . . . . 4 . 1 . Matter Fused 8 | . . 1 . 7 . . . Heat Flow Errors 5 | . . . . 4 . . 1 Energy Discharges 2 | . . . . 2 . . . Data Loss (minor) 3 | . . . . 3 . . . Misfires 3 | . . . . 3 . . . Alerts 1 | . . . . 1 . . . Weapon Failures 2 | . . . . 2 . . . Overload Shots . | . . . . . . . . Overflow Damage 143 | . 19 11 16 . 51 46 . Projectiles 46 | . 19 11 16 . . . . Explosions 43 | . . . . . . 43 . Melee 54 | . . . . . 51 3 . Knockbacks 11 | . 5 . . 6 . . . Impact . | . . . . . . . . Kinetic 8 | . 3 . . 5 . . . Secondary 3 | . 2 . . 1 . . . Self-Inflicted Damage 128 | . . . . . . 109 19 Shots 3 | . . . . . . 3 . Rammed 12 | . . . . . . . 12 Targets Rammed 12 | . . . . . . . 12 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 605 | 45 54 384 465 605 458 15 244 Average Temperature 122 | 18 20 139 136 154 228 6 202 Received Heat Transfer 2649 | . 96 156 1296 441 225 351 84 Effects 22 | . . 1 4 16 1 . . Shutdowns 6 | . . 1 1 3 1 . . Energy Bleed 3 | . . . 2 1 . . . Interference 4 | . . . 1 3 . . . Matter Decay 3 | . . . . 3 . . . Damage (minor) 1 | . . . . 1 . . . Damage (major) 3 | . . . . 3 . . . Damage (core) 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 2 | . . . . . 1 1 . Robots Melted 2 | . . . 1 1 . . . Combat Hostiles 2 | . . . 1 1 . . . Parts Melted 14 | . . 1 5 8 . . . Heat Transferred 7389 | 370 148 888 2886 2627 285 185 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 99 | 100 100 100 96 100 100 . . Level 1 . | . . . 3 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 214 | 5 166 123 214 156 75 . . Initial 72 | . . 10 3 28 72 . . Average 56 | . 61 42 122 40 28 . . Influence Increases 1886 | 20 282 225 673 499 82 105 . Destroy 0b10 Robot/C 1100 | . 200 140 360 280 60 60 . Destroy 0b10 Robot/NC 80 | 20 20 20 15 5 . . . Destroy Leader 248 | . 42 34 82 80 10 . . Successful Hack 77 | . 14 30 8 21 4 . . Disable Machine 15 | . . . 15 . . . . Destroy Structure 66 | . 6 1 13 38 8 . . Lose Combat Pursuer 300 | . . . 180 75 . 45 . Influence Decreases 1886 | 20 257 240 620 413 231 100 5 Entered New Map 136 | . . 15 7 35 77 . 2 Time Decay 1200 | 20 237 196 333 230 134 50 . Lost Part 320 | . 20 . 137 90 20 50 3 Purge Threat 230 | . . 29 143 58 . . . Squads Dispatched 19 | . 2 1 4 11 1 . . Investigation 8 | . 1 . 3 3 1 . . Extermination 3 | . . . . 3 . . . Reinforcement 8 | . 1 1 1 5 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Distress Signals 1 | . . . . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 104 | . 17 15 36 23 3 9 1 Peak Tracking Total 8 | . 8 4 8 5 3 7 1 Tactical Retreats 14 | . . . 7 4 . 3 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Traps Triggered 4 | . . 1 . 3 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Machines Disabled 1 | . . . 1 . . . . Max in Single Turn 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Machines Accessed 19 | . 4 3 5 3 3 1 . Terminals 15 | . 3 3 4 3 1 1 . Fabricators 2 | . . . . . 2 . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 70 | . 13 11 22 10 10 4 . Successful 40 | . 7 7 13 5 4 4 . Failed 29 | . 6 4 8 5 6 . . Catastrophic 3 | . . 1 1 1 . . . Database Lockouts 1 | . . . 1 . . . . Manual 46 | . 13 6 17 10 . . . Terminals 62 | . 12 11 21 10 4 4 . Fabricators 6 | . . . . . 6 . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 15 | . . 2 7 1 1 4 . Record 4 | . . . . . . 4 . Robot Analysis 1 | . . . 1 . . . . Open DSF 1 | . . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . Unreport Threat 3 | . . 1 1 1 . . . Surveillance Status 1 | . . . 1 . . . . Reinforcement Status 1 | . . . 1 . . . . Zone Layout 2 | . . 1 1 . . . . Fabricator Hacks 3 | . . . . . 3 . . Network Status 1 | . . . . . 1 . . Build 2 | . . . . . 2 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 22 | . 7 5 6 4 . . . Terminals 20 | . 6 5 5 4 . . . Track 6 | . 2 2 2 . . . . Assimilate 2 | . 1 . . 1 . . . Botnet 12 | . 3 3 3 3 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . Reject 2 | . 1 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used 1 | . . . 1 . . . . Hacking Detections 15 | . 3 3 4 2 2 1 . Full Trace Events 13 | . 3 3 4 2 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 3 | . . . . . 3 . . Authchips . | . . . . . . . . Time 134 | . . . . . 134 . . Total Robot Build Rating 12 | . . . . . 12 . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 117 | . . . . . 117 . . Total Part Build Rating 14 | . . . . . 14 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Total Allies 3 | . . . . . 3 . . Largest Group 3 | . . . . . 3 3 . Highest-Rated Group 60 | . . . . . 60 60 . Highest-Rated Ally 20 | . . . . . 20 20 . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Active Infowar (turns) 1643 | 14 15 . . 1614 . . . Sensors 1452 | . . . . 1452 . . . Terrain 191 | 14 15 . . 162 . . . Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 1 | . . . . . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Turns Passed 5347 | 161 699 549 913 2176 434 392 23 Spaces Moved 2237 | 93 369 308 428 620 145 265 9 Core 150 | 13 . . 20 . . 108 9 Treads . | . . . . . . . . Legs 2087 | 80 369 308 408 620 145 157 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 50 Average Speed 121 | 110 124 127 137 120 120 98 50 Slowest Speed 650 | 120 190 260 400 120 120 650 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 35 | . 10 . . 12 . 13 . Cave-ins Triggered 5 | . 2 . . 1 . 2 . Exploration Rate (%) 25 | 5 58 28 29 25 4 50 5 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 101 | . 25 . . 52 6 18 . Terrain Destroyed 125 | . 25 . 9 52 8 31 . Melee 101 | . 25 . . 52 6 18 . Projectile 11 | . . . 9 . 2 . . AOE 13 | . . . . . . 13 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Total 4316 | 124 492 425 647 1868 380 356 24 Wait 1474 | . 22 49 88 1065 203 47 . Move 2229 | 92 367 307 427 619 144 264 9 Hop . | . . . . . . . . Pick Up 86 | 10 13 20 21 14 4 4 . Fast Attach 26 | 3 2 5 9 5 2 . . Attach 30 | 4 1 1 7 6 3 7 1 Detach 4 | . . . . . 1 3 . Swap 54 | 1 12 5 14 21 1 . . Drop 69 | 1 15 17 19 14 2 1 . Fire 182 | 13 34 21 62 43 4 5 . Melee 149 | . 25 . . 81 16 25 2 Ram 12 | . . . . . . . 12 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 1 | . 1 . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 508 | -10/Materials | Destroyed 8 combat bots 763 | -10/Materials | Crushed by falling debris 771 | -10/Materials | Crushed by falling debris 806 | -10/Materials | Discovered new exit (range 5) 861 | -10/Materials | Entered another Materials area 861 | -9/Materials | Evolved 2 slots: Propulsion x2 1294 | -9/Materials | Build established: Scavenger-Mutant 1378 | -9/Materials | Discovered new exit (range 7) 1410 | -9/Materials | Entered another Materials area 1410 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1719 | -8/Materials | Lost 3 parts (3n) 2073 | -8/Materials | Core integrity fell below 50% 2103 | -8/Materials | Lost 7 parts (1p5n1w) 2297 | -8/Materials | Discovered new exit (range 15) 2309 | -8/Materials | Central database locked down 2323 | -8/Materials | Entered Factory 2323 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4167 | -7/Factory | Crushed by falling debris 4449 | -7/Factory | Discovered new exit (range 4) 4470 | -7/Factory | Core integrity fell below 50% 4499 | -7/Factory | Entered another Factory area 4499 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4637 | -6/Factory | Fabricated Adv. Reaction Control System (x2) 4809 | -6/Factory | Fabricated B-48 Gladiator (x3) 4914 | -6/Factory | Discovered new exit (range 4) 4933 | -6/Factory | Entered Lower Caves 4933 | -6/Lower Caves | Accompanied by 3 allies 4939 | -6/Lower Caves | Identified exit to Lower Caves 4949 | -6/Lower Caves | Build established: Scavenger-Tank 5127 | -6/Lower Caves | Spotted B-75 Beast 5144 | -6/Lower Caves | Attracted the attention of an 0b10 base 5193 | -6/Lower Caves | Core integrity fell below 50% 5217 | -6/Lower Caves | Crushed by falling debris 5232 | -6/Lower Caves | Lost 11 parts (1p3n4u3w) 5240 | -6/Lower Caves | Crushed by falling debris 5282 | -6/Lower Caves | Lost 4 parts (1n1u2w) 5287 | -6/Lower Caves | Learned location of 1 exit from Factory 5287 | -6/Lower Caves | Learned 8 Research zone layouts 5287 | -6/Lower Caves | Learned Extension stockpile data 5325 | -6/Lower Caves | Entered another Lower Caves area 5327 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5336 | -6/Lower Caves | Core integrity fell below 20% 5348 | -6/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- REPELLED LIGHT ASSEMBLED INCURSION. >>Query(Status Report 121X) INTERCEPTED DERELICT INTEL. Data stored: Factory exits (x1). >>Query(Status Report 857X) INTERCEPTED DERELICT INTEL. Data stored: Research zone layouts (x8). >>Query(Status Report 410X) INTERCEPTED DERELICT INTEL. Data stored: Extension stockpile data. 05311_ The unstable cave ceiling collapses. LOCATION=LOWER CAVES GOAL=ESCAPE 05327_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 05332_ Scythe destroyed. 05333_ Slammed into Y-54 Guardian. 05344_ System corrupted: Heat flow error (+281). 05344_ Slammed into Y-54 Guardian. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????### ???????????????????????? | | ?????????????????????# ????????????????????????? | | ??????????????#??????# ????????????????????????? | | ??????????????# ?????# #????????????????????????? | | ??????????????# ?????# #????????????????????????? | | ??????????????# ????# #????????????????????????? | | ??????????????# #???# #????????????????????????? | | ??????????????# #??# #????????????????????????? | | ???????????????# ### ###??????????????????????? | | ????????????????# ##?????????????????????? | | ???????????????## ####??????????????????? | | ????????????#### #??????????????????? | | ????????????# #??????????????????? | | ????????????# #??????????????????? | | ????????????### Y@ #??????????????????? | | ??????????????### #??????????????????? | | ????????????????## #??????????????????? | | ?????????????? #??????????????????? | | ?????????????# ????????????????? | | ?????????????# ###### ??????????????? | | ?????????????# ?????# ?????????????? | | ?????????????# ??????## ### ????????????? | | ?????????????#????????####?## ## #????????????? | | ????????????????????????????? #?## #????????????? | | ????????????????????????????? ????#????????????? | | ?????????????????????????????# ????????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 EM Shielding 2 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 67 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Reaction Control System | x2 | -6/Factory | Preloaded B-48 Gladiator | x3 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Just What I Needed My Command Is Your Wish Part-time Excavator Challenges ------------ None Game ------ Seed BlanketCloakTrap Manual? 0 Play Time 01:05:18 Cumulative 30.4 hours Start 2025.08.07 @ 13:45:08 End 2025.08.07 @ 14:51:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 56 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 23 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d467677-735a-4bc3-9b01-7de2a39eba46