Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.04 @ 22:20:52 Player: Triffids Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1901) 1901 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5296 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 218/300 Energy 86/100 System Corruption 2% Temperature Critical (690) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Compact Matter Pod (150) Advanced Terrain Scanner Melee Analysis Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Multireflex Exoskeleton > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter IFF Parser Corruption Screen > --- WEAPON ----------- Gatling Laser Cooled Plasma Cannon Katana > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Carbon-fiber Leg Wheel Compact Matter Pod Improved Sensor Array Heavy Ion Cannon Heavy Plasma Cannon Gauss Rifle Heavy Missile Launcher [Rating: 73] Favorites ----------- Power Nuclear Core Engine Reinforced Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Protection Insulated Plating Weapon Katana Energy Gun Gatling Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Precision Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . . 2 . Utility 4 | . . 2 2 . . Weapon 1 | . . . . . 1 Parts Attached 86 | 7 4 11 8 22 34 Power 12 | 1 . 2 . 2 7 Engine 5 | 1 . 1 . . 3 Core 4 | . . 1 . 2 1 Reactor 3 | . . . . . 3 Propulsion 26 | 2 3 2 . 9 10 Treads 2 | . . . . . 2 Leg 22 | . 3 2 . 9 8 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 27 | 2 . 3 4 7 11 Device 15 | 1 . 2 . 4 8 Storage 2 | 1 . . 1 . . Processor 7 | . . 1 2 2 2 Hackware . | . . . . . . Protection 3 | . . . 1 1 1 Artifact . | . . . . . . Weapon 21 | 2 1 4 4 4 6 Energy Gun 9 | 2 . 2 2 1 2 Energy Cannon 3 | . . . . . 3 Ballistic Gun 4 | . . 1 1 2 . Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 1 . 1 Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 1 1 2 2 Parts Lost 39 | . 2 2 3 5 27 Power 7 | . . 1 . 1 5 Propulsion 10 | . 1 . . 1 8 Utility 12 | . . . 1 3 8 Weapon 10 | . 1 1 2 . 6 Highest Loss Streak 17 | . 1 2 3 4 17 To Critical Strikes 3 | . . . . 2 1 Average Backups 8 | 3 7 6 6 9 9 Power 1 | . 1 1 1 . 1 Propulsion 1 | 1 1 1 2 1 1 Utility 2 | . 2 2 1 2 3 Weapon 3 | 1 2 2 1 3 3 Tool/Special . | . . . . . . Unused Backups 16 | . 3 2 . 2 9 Power 3 | . . 1 . . 2 Propulsion 3 | . 1 1 . . 1 Utility 7 | . 1 . . 1 5 Weapon 3 | . 1 . . 1 1 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 98 91 93 98 95 Engine 4 | . 14 9 . . 6 Core 3 | . . . 9 7 1 Reactor 1 | . . . . . 4 Leg 22 | . 11 22 18 29 21 Wheel 1 | . 16 . . . . Device 16 | . 14 22 18 17 15 Storage 7 | . 14 11 9 7 6 Processor 13 | . . 10 18 15 13 Protection 2 | . . . 3 3 2 Energy Gun 7 | . 25 14 7 1 5 Energy Cannon 2 | . . . . . 4 Ballistic Gun 3 | . . . . 11 1 Launcher 1 | . . . 6 . . Slashing Weapon 2 | . . . . 1 5 Peak Build Rating 73 | 8 8 17 24 40 73 Average Rating 37 | 5 7 12 21 34 55 On Entrance 15 | . 7 7 17 24 39 Avg Prop Armor Cover (%) 9 | 28 . . . . 7 Naked Turns . | . . . . . . Heaviest Build 56 | 13 13 16 25 30 56 Greatest Support 71 | 20 20 20 20 55 71 Greatest Overweight (x) 3 | 1 1 . 1 . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 Most Carried 10 | 8 8 8 8 10 10 Average Carried 8 | 4 7 7 6 9 9 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 10 | 7 7 8 8 10 6 Class Distribution -------------------- 32% | Scavenger-Skirmisher 26% | Scavenger-Assassin 23% | Scavenger-Mutant 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Assassin | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1624 | 270 55 63 129 412 695 Remotely . | . . . . . . Salvage Created 2270 | 104 266 164 208 331 1197 Parts 111 | 10 19 12 7 19 44 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 41 | . 8 7 3 7 16 Melee 5 | . . . . . 5 Guns 22 | . 8 4 . 7 3 Cannons 5 | . . . . . 5 AOE 9 | . . 3 3 . 3 Classes Destroyed 12 | 2 3 . 2 3 2 Worker 1 | . . . . 1 . Builder 4 | . 1 . 1 . 2 Tunneler 4 | 3 . . . . 1 Recycler 3 | 1 . . . . 2 Watcher 2 | . . . 1 . 1 Swarmer 8 | . 3 4 . 1 . Grunt 20 | . 5 3 2 3 7 Brawler 1 | . . . 1 . . Duelist 1 | . . . . . 1 Sentry 5 | . . . . 2 3 Hunter 4 | . . . . 1 3 Programmer 2 | . . . . . 2 Best Kill Streak 3 | 2 3 3 2 2 3 Combat Bots Only 3 | . 3 3 2 2 3 Max Kills in Single Turn 3 | 1 1 3 2 1 3 Gunslinging . | . . . . . . Exploded 3 | . . 3 2 . 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 629 | . 56 35 34 127 377 Missed 192 | . 18 8 10 51 105 Deflected 2 | . . . . . 2 Hits 437 | . 38 27 24 76 272 Melee 6 | . . . 3 3 . Projectile 431 | . 38 27 21 73 272 Critical Strikes 14 | . . . 2 3 9 Damage Taken 5860 | . 438 260 445 784 3933 Core 1032 | . 79 19 . 64 870 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 68 95 100 90 . Volleys Fired 151 | 6 34 24 15 35 37 Largest 3 | 2 2 2 2 2 3 Hottest 185 | 80 100 80 100 108 185 Shots Fired 274 | 12 62 30 25 69 76 Gun 232 | 12 60 29 20 68 43 Cannon 32 | . . . . . 32 Launcher 3 | . . 1 1 . 1 Special 7 | . 2 . 4 1 . Kinetic 80 | . . . . 64 16 Thermal 181 | 12 62 29 14 5 59 Explosive 3 | . . 1 1 . 1 Electromagnetic 10 | . . . 10 . . Robot Hit Streak 14 | 10 12 7 3 6 14 Robot Miss Streak 6 | . 3 3 2 3 6 Penetration Max 1 | . . . . 1 . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 218 | 10 42 19 15 42 90 Core Hits 103 | 5 16 11 9 19 43 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . . . 5 Sever 5 | . . . . . 5 Melee Attacks 53 | . . . . 2 51 Impact . | . . . . . . Slashing 53 | . . . . 2 51 Piercing . | . . . . . . Sneak Attacks 6 | . . . . . 6 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5437 | 124 484 388 318 747 3376 Guns 2630 | 124 484 205 188 736 893 Cannons 605 | . . . . . 605 Explosions 877 | . . 183 130 . 564 Melee 1314 | . . . . . 1314 Ramming 11 | . . . . 11 . Kinetic 939 | . . . . 691 248 Thermal 2673 | 124 484 205 188 45 1627 Explosive 403 | . . 183 33 . 187 Electromagnetic 97 | . . . 97 . . Impact . | . . . . . . Slashing 1314 | . . . . . 1314 Piercing . | . . . . . . Highest Corruption 5 | . . 5 . 4 2 Average Corruption 2 | . . 5 . 4 1 Corruption Purged . | . . . . . . Corruption Blocked 6 | . . . . . 6 Effects 40 | . . 4 . 20 16 Message Errors 10 | . . 2 . 5 3 Matter Fused 10 | . . . . 7 3 Heat Flow Errors 4 | . . 2 . 1 1 Energy Discharges 8 | . . . . 5 3 Data Loss (minor) 8 | . . . . 2 6 Overload Shots 3 | . . . . . 3 Overflow Damage 364 | . . 5 . . 359 Projectiles . | . . . . . . Explosions 163 | . . 5 . . 158 Melee 201 | . . . . . 201 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 55 | . . . 55 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 765 | 74 273 244 147 228 765 Average Temperature 95 | 39 87 69 47 42 170 Received Heat Transfer 1747 | . 228 90 207 201 1021 Effects 10 | . . . . . 10 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Interference 2 | . . . . . 2 Matter Decay 1 | . . . . . 1 Short Circuit 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations 1 | . . . . . 1 Total Turns 64 | . . . . . 64 Longest Duration 64 | . . . . . 64 Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 11 | . 6 . . . 5 Heat Transferred 4608 | 275 1100 475 250 100 2408 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 167 | 10 167 147 100 50 163 Initial 68 | . . 68 53 . . Average 35 | 2 89 67 32 7 42 Influence Increases 1544 | 20 295 189 194 206 640 Destroy 0b10 Robot/C 820 | . 160 140 60 140 320 Destroy 0b10 Robot/NC 70 | 20 5 . 10 5 30 Destroy Leader 214 | . 40 30 12 40 92 Successful Hack 56 | . 13 8 35 . . Select Force Hacks 30 | . . . 30 . . Disable Machine 120 | . . . 30 15 75 Destroy Structure 69 | . 2 11 17 6 33 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 150 | . 75 . . . 75 Influence Decreases 1544 | 20 133 224 321 206 640 Entered New Map 168 | . . 94 74 . . Time Decay 1109 | 20 113 110 217 176 473 Lost Part 267 | . 20 20 30 30 167 Squads Dispatched 19 | . 2 2 1 2 12 Investigation 6 | . 1 1 1 . 3 Extermination 4 | . . . . 1 3 Reinforcement 6 | . 1 1 . 1 3 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 5 | . 2 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 16 9 4 10 36 Peak Tracking Total 6 | . 5 4 3 3 6 Tactical Retreats 6 | . 3 . . . 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 8 | . . . 2 1 5 Max in Single Turn 5 | . . . 1 1 5 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 17 | . 2 2 6 1 6 Terminals 12 | . 2 2 4 1 3 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . . 1 Recycling Units 1 | . . . 1 . . Scanalyzers 2 | . . . 1 . 1 Garrison Access . | . . . . . . Total Hacks 53 | . 7 9 22 2 13 Successful 22 | . 2 3 12 . 5 Failed 31 | . 5 6 10 2 8 Catastrophic 6 | . 1 . 3 . 2 Database Lockouts . | . . . . . . Manual 32 | . 4 5 19 1 3 Terminals 40 | . 7 9 18 2 4 Fabricators 3 | . . . . . 3 Repair Stations 3 | . . . . . 3 Recycling Units 1 | . . . 1 . . Scanalyzers 6 | . . . 3 . 3 Garrison Access . | . . . . . . Terminal Hacks 6 | . 1 2 3 . . Level Access Points 2 | . 1 1 . . . Terminal Index 2 | . . . 2 . . Locate Traps 1 | . . 1 . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer 4 | . . . 1 . 3 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Retrieve Study 2 | . . . 1 . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 1 1 7 . 1 Terminals 9 | . 1 1 6 . 1 Botnet 7 | . 1 1 4 . 1 Disrupt 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Extract 1 | . . . 1 . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 2 2 6 1 5 Full Trace Events 6 | . 2 2 . . 2 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . 1 . 1 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 3612 | 39 273 222 596 947 1535 Sensors 2834 | . . 18 596 768 1452 IFF 233 | . . . . . 233 Terrain 2417 | . . 220 596 943 658 Seismic 685 | 39 273 203 . 170 . Machine Analysis 253 | . . . . 253 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3735 | 86 273 222 596 979 1579 Spaces Moved 2131 | 59 155 121 274 723 799 Core 10 | 8 . . . . 2 Treads 92 | . . . . . 92 Legs 1866 | . 43 121 274 723 705 Wheels 163 | 51 112 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 120 105 105 105 Average Speed 127 | 76 92 120 159 110 142 Slowest Speed 320 | 100 190 120 190 116 320 Overloaded Moves 14 | . . . . . 14 Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 4 31 14 24 16 24 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 11 | . 2 . 2 2 5 Terrain Destroyed 68 | . 2 11 15 4 36 Melee 7 | . . . . 2 5 Projectile 16 | . 2 . 3 1 10 AOE 44 | . . 11 12 . 21 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2803 | 85 219 170 394 847 1088 Wait 263 | 2 17 1 84 34 125 Move 2126 | 58 154 120 273 722 799 Hop . | . . . . . . Pick Up 52 | 11 4 6 4 12 15 Fast Attach 28 | 4 . 4 1 7 12 Attach 26 | 3 1 2 4 5 11 Detach 7 | . . 1 1 3 2 Swap 51 | . 5 6 11 13 16 Drop 45 | 1 4 6 1 13 20 Fire 151 | 6 34 24 15 35 37 Melee 53 | . . . . 2 51 Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Identified exit to Materials 304 | -10/Materials | Build established: Mutant 360 | -10/Materials | Entered another Materials area 360 | -9/Materials | Evolved 2 slots: Utility x2 463 | -9/Materials | Identified exit to Materials 582 | -9/Materials | Entered another Materials area 582 | -8/Materials | Evolved 2 slots: Utility x2 864 | -8/Materials | Lost 3 parts (1u2w) 1122 | -8/Materials | Discovered new exit (range 12) 1163 | -8/Materials | Identified exit to Factory 1178 | -8/Materials | Entered Factory 1178 | -7/Factory | Evolved 2 slots: Propulsion x2 1403 | -7/Factory | Lost 4 parts (1p3u) 1742 | -7/Factory | Build established: Scavenger-Skirmisher 1864 | -7/Factory | Discovered new exit (range 2) 1866 | -7/Factory | Identified exit to Lower Caves 2123 | -7/Factory | Discovered new exit (range 16) 2141 | -7/Factory | Identified exit to Factory 2157 | -7/Factory | Entered another Factory area 2157 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2277 | -6/Factory | Build established: Scavenger-Assassin 2399 | -6/Factory | Garrison activated, responded to threat 2956 | -6/Factory | Lost 3 parts (3n) 3097 | -6/Factory | Build established: Scavenger-Mutant 3437 | -6/Factory | Lost 3 parts (1p1n1u) 3696 | -6/Factory | Core integrity fell below 50% 3736 | -6/Factory | Core integrity fell below 20% 3737 | -6/Factory | Core destroyed Last Messages --------------- 03724_ Multireflex Exoskeleton destroyed. 03726_ Overheating: Matter decay (-35). 03726_ Corruption Screen intercepted 1% system corruption. 03726_ Slug penetrates G-67 Veteran. 03728_ Power failure, Lgt. Antimatter Reactor shutdown. 03728_ Lgt. Fission Core destroyed. 03728_ Lgt. Antimatter Reactor destroyed. 03729_ Overheating: Corruption Screen damaged (-4). 03729_ Corruption Screen intercepted 1% system corruption. 03729_ Corruption Screen expended. 03730_ Slug penetrates G-67 Veteran. 03730_ Hvy. Ion Cannon destroyed. 03730_ Gauss Rifle destroyed. 03731_ Hvy. Plasma Cannon broken. 03731_ Overheating: Short circuit. 03733_ Broken Hvy. Plasma Cannon destroyed. 03733_ Critical hit (Burn: +50). 03737_ Overheating: Core damaged (-110). 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Shotgun | -8/Materials | Extracted Carbon-fiber Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Carbon-fiber Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Physics Protects Challenges ------------ None Game ------ Seed ScrapoidGlidesysWartreads Manual? 0 Play Time 00:59:40 Cumulative 257.0 hours Start 2026.01.04 @ 20:20:39 End 2026.01.04 @ 22:20:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 491 Rogue 491 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 47 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 247a9318-e929-42d0-806e-785c8c9624a8