Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.04 @ 07:05:39 Player: Benkyo Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (143) 715 Value Destroyed (4083) 4083 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (16185) 16185 TOTAL SCORE: 29183 Bonus ------- Pure Core 5675 High Alert Combat Kills 210 Aligned with FarCom 300 Win 3000 Challenge Win 7000 Cogmind --------- Core Integrity 1539/1600 Matter 204/300 Energy 194/200 System Corruption 1% Temperature Cool (15) Movement Flying (24) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Cold Fusion Reactor > --- PROPULSION (8) --- Combat Gravmag System Combat Gravmag System Cooled Antigrav System Improved Flight Unit Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (13) ----- Advanced Heat Sink Structural Scanner Machine Analyzer Experimental Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Reaction Control System Improved Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON (2) ------- Greatsword > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Cooled Antigrav System Improved Flight Unit Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Advanced Heat Sink Structural Scanner Machine Analyzer Experimental Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Reaction Control System Improved Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- (None) [Rating: 118] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Combat Gravmag System Flight Unit Improved VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Reflective Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Flail Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 6 | . . . 1 . . . 1 1 1 1 1 . . . Utility 11 | . . . 1 . . . 1 1 . 1 1 2 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 130 | 7 13 7 41 1 1 1 23 9 4 10 2 3 5 3 Power 10 | 1 1 1 2 . . . 1 1 1 2 . . . . Engine 6 | 1 1 1 2 . . . . 1 . . . . . . Core 2 | . . . . . . . 1 . . 1 . . . . Reactor 2 | . . . . . . . . . 1 1 . . . . Propulsion 37 | 2 2 1 17 . . . 8 2 1 3 . 1 . . Treads 20 | 2 2 . 14 . . . 2 . . . . . . . Leg 2 | . . 1 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . 1 3 . 1 . . Flight 10 | . . . 2 . . . 6 2 . . . . . . Utility 48 | 2 3 1 12 1 . . 8 2 2 5 2 2 5 3 Device 22 | 2 1 1 6 1 . . 5 1 1 2 2 . . . Storage . | . . . . . . . . . . . . . . . Processor 12 | . 1 . 1 . . . 1 . 1 2 . 1 4 1 Hackware 5 | . 1 . . . . . . . . 1 . . 1 2 Protection 9 | . . . 5 . . . 2 1 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 35 | 2 7 4 10 . 1 1 6 4 . . . . . . Energy Gun 7 | 2 2 1 2 . . . . . . . . . . . Energy Cannon 5 | . 1 . 2 . 1 . 1 . . . . . . . Ballistic Gun 18 | . 4 3 6 . . 1 3 1 . . . . . . Ballistic Cannon 2 | . . . . . . . 1 1 . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 1 . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 1 . . 2 . 1 2 . 1 1 . Parts Lost 10 | . 1 2 6 . . . 1 . . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . 1 2 . . . . . . . . . . . Utility 5 | . 1 . 4 . . . . . . . . . . . Weapon 2 | . . 1 . . . . 1 . . . . . . . Highest Loss Streak 2 | . 1 1 2 . . . 1 . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 99 96 100 100 100 97 91 81 84 84 84 87 85 Engine 9 | . 14 14 11 11 11 11 7 4 4 . . . . . Treads 25 | . 28 25 29 33 33 33 31 . . . . . . . Hover 1 | . . . . . . . . . 1 8 10 13 13 12 Flight 4 | . . . . . . . 3 33 33 29 26 23 21 20 Device 17 | . 12 13 21 12 22 22 18 27 16 11 15 14 13 12 Processor 6 | . 8 14 2 9 . . 6 7 9 11 10 13 21 20 Hackware 1 | . 5 . . . . . . . . 2 5 4 4 9 Protection 7 | . . . 8 11 11 11 10 2 6 5 5 4 4 4 Energy Gun 1 | . 9 7 . . . . . . . . . . . . Energy Cannon 4 | . 6 8 5 . 3 11 7 . . . . . . . Ballistic Gun 11 | . 11 11 16 22 18 11 7 3 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 36 | 9 11 10 23 20 27 28 36 20 22 23 25 25 25 25 Greatest Support 86 | 3 40 40 66 66 66 66 86 26 25 25 25 25 25 25 Greatest Overweight (x) 3 | 2 3 . 1 . . . 1 . . 2 . . . . Average Overweight (x) . | 1 1 . . . . . . . . . . . . . Largest Inventory Capacity . | . . . . . . . . . . . . . . . Average Capacity . | . . . . . . . . . . . . . . . Most Carried . | . . . . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . . . Final Capacity . | . . . . . . . . . . . . . . . Final Carried . | . . . . . . . . . . . . . . . Class Distribution -------------------- 60% | Mutant 19% | Scavenger-Mutant 6% | Scout 5% | Skirmisher 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Scout | -6/Factory Scout | -5/Factory Scout | -4/Factory Scout | -3/Research Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2605 | 270 239 127 910 80 20 10 645 110 . 160 . . 34 . Remotely 245 | 68 177 . . . . . . . . . . . . . Salvage Created 5694 | 114 720 431 1788 144 . 51 2070 76 23 243 . . 34 . Parts 316 | 8 35 26 126 8 . 5 89 7 3 6 . . 3 . Haulers Intercepted 14 | . 2 . 5 . . . 4 1 . 2 . . . . Recyclers Shooed 3 | . . 3 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 104 | . 14 12 35 3 . 1 38 . 1 . . . . . Melee 1 | . . . . . . . . . 1 . . . . . Guns 51 | . 9 7 27 3 . . 5 . . . . . . . Cannons 48 | . 3 5 8 . . . 32 . . . . . . . AOE 3 | . 2 . . . . 1 . . . . . . . . Classes Destroyed 14 | 2 7 . 2 . . 1 2 . . . . . . . Worker 3 | . 1 . . . . . 1 1 . . . . . . Builder 4 | . 1 . 1 . . . 1 . . 1 . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . Hauler 14 | . 2 . 5 . . . 4 1 . 2 . . . . Recycler 2 | 1 . 1 . . . . . . . . . . . . Operator 5 | . 2 . 2 . . . . 1 . . . . . . Watcher 12 | . 2 . 5 . . . 3 . . 1 . . 1 . Swarmer 24 | . 3 6 10 . . . 4 . 1 . . . . . Grunt 59 | . 11 6 12 3 . . 27 . . . . . . . Duelist 3 | . . . 3 . . . . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . Sentry 14 | . . . 10 . . . 4 . . . . . . . Hunter 2 | . . . . . . 1 1 . . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 6 | 3 6 3 6 3 . 1 6 2 1 2 . . 1 . Combat Bots Only 6 | . 3 3 5 3 . 1 6 . 1 . . . . . Max Kills in Single Turn 2 | 2 2 2 1 2 . 1 2 1 1 1 . . 1 . Gunslinging 1 | . . 1 . 1 . . . . . . . . . . Exploded 2 | . 2 . . . . 1 . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Damage Taken 4143 | . 409 487 1814 25 . . 775 45 84 92 . . . 412 Core 493 | . 80 64 200 . . . 27 15 46 . . . . 61 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 276 | . 67 . 209 . . . . . . . . . . . Core Remaining (%) 88 | 100 . 42 . . . 50 95 97 94 100 100 100 100 96 Volleys Fired 383 | 2 45 40 127 5 . 2 153 9 . . . . . . Largest 2 | 2 2 2 2 2 . 1 2 1 . . . . . . Hottest 120 | 80 80 100 91 46 . 120 120 48 . . . . . . Shots Fired 627 | 4 90 73 254 10 . 2 185 9 . . . . . . Gun 400 | 4 73 50 201 10 . . 55 7 . . . . . . Cannon 227 | . 17 23 53 . . 2 130 2 . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 388 | . 47 38 201 10 . . 83 9 . . . . . . Thermal 175 | . 17 35 53 . . 2 68 . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 64 | 4 26 . . . . . 34 . . . . . . . Robot Hit Streak 28 | 1 17 8 28 7 . . 22 7 . . . . . . Robot Miss Streak 5 | 1 4 5 3 1 . . 3 2 . . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . Secondary Targets 3 | . . 1 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . Shots Hit Robots 409 | 2 58 44 188 8 . . 87 5 4 9 . . 4 . Core Hits 204 | 3 32 24 73 5 . 1 58 3 1 3 . . 1 . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . 1 . . . . . . . Critical Strikes 5 | . 1 . 2 . . . 2 . . . . . . . Destroy 2 | . . . 2 . . . . . . . . . . . Blast 1 | . . . . . . . 1 . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . Smash 1 | . . . . . . . 1 . . . . . . . Melee Attacks 83 | . . . . . . . 3 9 7 18 4 8 15 19 Impact 9 | . . . . . . . 3 6 . . . . . . Slashing 74 | . . . . . . . . 3 7 18 4 8 15 19 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 2 1 . 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10754 | 86 938 621 3111 125 . 36 4506 155 225 688 . . 263 . Guns 4131 | 40 603 319 2311 125 . . 647 86 . . . . . . Cannons 5026 | . 231 302 800 . . . 3693 . . . . . . . Explosions 186 | 46 104 . . . . 36 . . . . . . . . Melee 1411 | . . . . . . . 166 69 225 688 . . 263 . Ramming . | . . . . . . . . . . . . . . . Kinetic 4151 | . 349 215 2311 125 . . 1065 86 . . . . . . Thermal 4110 | 46 335 406 800 . . 36 2487 . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 1082 | 40 254 . . . . . 788 . . . . . . . Impact 235 | . . . . . . . 166 69 . . . . . . Slashing 1176 | . . . . . . . . . 225 688 . . 263 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 . . 2 . . . 1 Average Corruption 2 | . . . . . . . 3 . . 2 . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 37 | . . . . . . . 34 . . 2 . . . 1 Message Errors 15 | . . . . . . . 14 . . 1 . . . . Matter Fused 9 | . . . . . . . 9 . . . . . . . Heat Flow Errors 3 | . . . . . . . 3 . . . . . . . Energy Discharges 4 | . . . . . . . 2 . . 1 . . . 1 Data Loss (minor) 1 | . . . . . . . 1 . . . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . Misfires 2 | . . . . . . . 2 . . . . . . . Weapon Failures 2 | . . . . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 533 | . . 10 34 . . . 235 9 33 178 . . 34 . Projectiles 153 | . . 10 34 . . . 109 . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 380 | . . . . . . . 126 9 33 178 . . 34 . Knockbacks 6 | . . . . . . . 6 . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . Kinetic 5 | . . . . . . . 5 . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 36 | . 36 . . . . . . . . . . . . . Shots 2 | . 2 . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 410 | 18 108 375 14 9 . 78 410 12 . . . . . . Average Temperature 97 | 12 27 188 8 9 . 42 115 5 . . . . . . Received Heat Transfer 1344 | . 186 210 465 33 . . 432 . . 18 . . . . Effects 6 | . . 1 . . . . 5 . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . Interference 4 | . . . . . . . 4 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . Parts Fried 8 | . . . . . . . 6 2 . . . . . . Impact Corruptions 3 | . . . . . . . 2 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 11 | . . 3 2 . . . 6 . . . . . . . Heat Transferred 8134 | 50 531 854 1369 . . 50 5280 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | 1 2 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 617 | 15 257 210 617 84 . 81 537 403 334 280 180 241 233 346 Initial 212 | . 9 56 23 84 . . 31 212 197 115 132 94 135 139 Average 212 | 4 142 119 245 52 . 75 338 316 230 182 159 144 181 246 Maximum Alert Level 2 | . 1 1 2 . . . 2 2 1 1 . 1 1 1 Low Security (%) 55 | 100 71 99 45 100 . 100 22 . 28 75 100 70 55 17 Level 1 28 | . 28 . 34 . . . 29 81 71 24 . 29 44 82 Level 2 16 | . . . 19 . . . 47 18 . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 25 | . 4 . 6 . . . 10 2 . 1 . . . 2 Investigation 11 | . 3 . 3 . . . 3 . . 1 . . . 1 Extermination 1 | . . . . . . . . 1 . . . . . . Reinforcement 7 | . 1 . 2 . . . 2 1 . . . . . 1 Assault 3 | . . . 1 . . . 2 . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 9 | . 2 . 3 . . . 1 1 . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 172 | . 22 14 50 3 . . 43 5 8 6 3 5 3 10 Peak Tracking Total 6 | . 4 3 5 2 . . 6 6 5 5 3 5 4 5 Tactical Retreats 18 | . 1 2 2 . . . 4 1 1 1 . 1 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 10 | . 4 . . . . . 3 1 . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 8 | . 1 . 1 . . 2 1 1 . . . . . 2 Max in Single Turn 2 | . 1 . 1 . . 2 1 1 . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 75 | . 9 . 13 . 2 . 10 5 9 5 4 3 5 10 Terminals 55 | . 6 . 9 . . . 8 4 8 4 3 3 4 6 Fabricators 2 | . . . . . . . . 1 . . . . 1 . Repair Stations 4 | . 1 . 2 . . . . . . . 1 . . . Recycling Units 10 | . 2 . 2 . . . 2 . 1 1 . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 2 Total Hacks 190 | . 26 . 36 . 2 . 35 11 19 10 8 8 14 21 Successful 94 | . 16 . 22 . 2 . 18 3 9 4 2 2 5 11 Failed 93 | . 9 . 13 . . . 16 8 10 6 6 6 9 10 Catastrophic 6 | . . . 1 . . . 1 . 1 1 1 . . 1 Database Lockouts 3 | . 1 . 1 . . . 1 . . . . . . . Manual 81 | . 11 . 12 . 1 . 22 3 3 5 2 4 5 13 Terminals 145 | . 20 . 24 . . . 26 10 16 8 7 8 12 14 Fabricators 3 | . . . . . . . . 1 . . . . 2 . Repair Stations 11 | . 2 . 8 . . . . . . . 1 . . . Recycling Units 26 | . 4 . 4 . . . 9 . 3 2 . . . 4 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . 3 Terminal Hacks 47 | . 9 . 11 . 2 . 8 1 7 . 1 1 3 4 Record 2 | . 1 . . . 1 . . . . . . . . . Robot Analysis 10 | . 4 . 3 . . . 3 . . . . . . . Prototype ID Bank 6 | . 1 . 1 . . . 2 . 2 . . . . . Level Access Points 4 | . . . . . . . . . 1 . . 1 1 1 Branch Access Points 3 | . . . 1 . . . 1 . 1 . . . . . Terminal Index 3 | . . . . . . . . 1 1 . . . . 1 Unreport Threat 6 | . . . 3 . . . 1 . 1 . . . . 1 Locate Traps 7 | . 2 . 2 . . . . . 1 . 1 . 1 . Transport Status 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . 1 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks 8 | . 2 . 6 . . . . . . . . . . . Scan Component 5 | . 1 . 4 . . . . . . . . . . . Repair 3 | . 1 . 2 . . . . . . . . . . . Recycling Unit Hacks 8 | . 2 . 1 . . . 3 . 1 1 . . . . Retrieve Components 8 | . 2 . 1 . . . 3 . 1 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . 1 Unauthorized Hacks 29 | . 3 . 4 . . . 7 1 1 3 1 1 2 6 Terminals 17 | . 1 . 2 . . . 2 1 1 2 1 1 2 4 Assimilate 2 | . . . . . . . . . . 1 1 . . . Botnet 13 | . 1 . 2 . . . 2 1 1 1 . 1 1 3 Operators 2 | . . . . . . . . . . . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 12 | . 2 . 2 . . . 5 . . 1 . . . 2 Monitor 1 | . . . . . . . 1 . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . Recyclers 4 | . . . . . . . 1 . . 1 . . . 2 Mask 1 | . . . . . . . 1 . . . . . . . Tunnel 5 | . 2 . 2 . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 66 | . 8 . 11 . . . 7 5 9 5 4 3 5 9 Full Trace Events 3 | . . . 1 . . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . 2 . . . . . . . . . . . Time 90 | . 13 . 77 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 31 | . 12 . 9 . . . 8 . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 4 | . . . . 2 . . . . . 1 1 . . . Largest Group 2 | . . . . 2 2 . . . . 1 1 . . . Highest-Rated Group 44 | . . . . 44 44 . . . . 26 26 . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . 26 26 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 10 | . 4 . 3 . . . 3 . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 10776 | 66 1291 822 2860 1002 695 361 2189 277 184 205 76 177 220 351 Spaces Moved 8842 | 41 657 458 1335 581 426 216 1271 766 570 496 184 448 502 891 Core 429 | 41 388 . . . . . . . . . . . . . Treads 4060 | . 269 367 1241 581 426 216 960 . . . . . . . Legs 185 | . . 91 94 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . . . . Flight 4167 | . . . . . . . 311 766 570 495 184 448 502 891 Fastest Speed 24 | 50 150 120 120 163 163 163 26 25 24 24 24 24 24 24 Average Speed 97 | 123 165 152 165 163 163 163 130 26 25 24 24 24 24 24 Slowest Speed 250 | 150 200 160 250 163 163 163 165 27 26 160 24 24 24 24 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . . 9 3 . . 5 5 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 97 97 99 91 70 52 73 22 21 17 6 17 19 28 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 6 | . 2 . 2 . 1 . 1 . . . . . . . Known Exits Taken 9 | . . . 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . Scrap Searched 2 | . . 1 . . . 1 . . . . . . . . Spaces Dug 47 | . . . . . . . 1 6 2 4 3 8 9 14 Terrain Destroyed 87 | 3 4 . . . . 26 8 6 2 4 3 8 9 14 Melee 46 | . . . . . . . 1 5 2 4 3 8 9 14 Projectile 9 | . . . . . . 1 7 1 . . . . . . AOE 32 | 3 4 . . . . 25 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 10166 | 49 771 517 1740 626 427 223 1628 807 589 541 206 494 564 984 Wait 683 | . 50 8 209 39 . 4 159 16 9 12 16 40 46 75 Move 8776 | 40 656 457 1334 580 425 215 1270 747 563 495 183 437 492 882 Hop 25 | . . . . . . . . 9 3 . . 5 4 4 Pick Up . | . . . . . . . . . . . . . . . Fast Attach 108 | 7 10 5 27 1 1 1 20 9 4 10 2 3 5 3 Attach . | . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . Swap 22 | . 3 2 14 . . . 3 . . . . . . . Drop 86 | . 7 5 29 1 1 1 20 8 3 6 1 1 2 1 Fire 383 | 2 45 40 127 5 . 2 153 9 . . . . . . Melee 83 | . . . . . . . 3 9 7 18 4 8 15 19 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 14) 527 | -10/Materials | Discovered new exit (range 14) 947 | -10/Materials | Discovered new exit (range 11) 1181 | -10/Materials | Discovered new exit (range 8) 1195 | -10/Materials | Discovered new exit (range 14) 1197 | -10/Materials | Central database locked down 1314 | -10/Materials | Repaired Assault Rifle 1358 | -10/Materials | Entered Mines 1678 | -10/Mines | Learned location of 2 exits from Materials 1694 | -10/Mines | Learned Materials emergency access door positions 1790 | -10/Mines | Discovered new exit (range 14) 1880 | -10/Mines | Discovered new exit (range 8) 2056 | -10/Mines | Core integrity fell below 50% 2141 | -10/Mines | Build established: Scavenger-Mutant 2180 | -10/Mines | Entered Materials 2180 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2181 | -9/Materials | Identified exit to Materials 2216 | -9/Materials | Repaired Lgt. Treads 2272 | -9/Materials | Discovered new exit (range 15) 3154 | -9/Materials | Discovered exit to Materials (range 16) 3186 | -9/Materials | Identified exit to Mines 3596 | -9/Materials | Build established: Mutant 4115 | -9/Materials | Central database locked down 4180 | -9/Materials | First assault squad dispatched 4752 | -9/Materials | Build established: Scavenger-Mutant 4917 | -9/Materials | Repaired Imp. Assault Rifle 5040 | -9/Materials | Entered Mines 5089 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5089 | -9/Mines | Discovered new exit (range 5) 5109 | -9/Mines | Build established: Mutant 5140 | -9/Mines | Discovered exit to Materials (range 12) 5256 | -9/Mines | Found a hidden stash of uninstalled traps 5301 | -9/Mines | Learned location of 1 exit from Materials 5381 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5500 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5913 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5917 | -9/Mines | Found Prototype Device 5917 | -9/Mines | Identified Exp. Sensor Array 6042 | -9/Mines | Entered Exiles 6042 | -9/Exiles | Accompanied by 2 allies 6072 | -9/Exiles | Led the pair of lost Derelicts to a safe place 6082 | -9/Exiles | Met 8R-AWN 6109 | -9/Exiles | Met EX-HEX 6173 | -9/Exiles | Met EX-DEC 6183 | -9/Exiles | Learned location of Zion (-7) 6214 | -9/Exiles | Met EX-BIN 6450 | -9/Exiles | Aligned with FarCom system 6452 | -9/Exiles | Given EX-Vault access code 6492 | -9/Exiles | Opened EX-Vault 6508 | -9/Exiles | Found Gui. Plasma Cannon 6540 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6644 | -9/Exiles | Discovered new exit (range 10) 6737 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 6737 | -9/Exiles | Entered Mines 7082 | -8/Mines | Discovered exit to Materials (range 10) 7098 | -8/Mines | Entered Materials 7098 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7099 | -8/Materials | Identified exit to Factory 7691 | -8/Materials | Central database locked down 7766 | -8/Materials | Discovered exit to Factory (range 16) 8064 | -8/Materials | Garrison activated, responded to threat 8366 | -8/Materials | Build established: Skirmisher 8698 | -8/Materials | First assault squad dispatched 8933 | -8/Materials | Build established: Mutant 9223 | -8/Materials | Discovered exit to Factory (range 6) 9287 | -8/Materials | Entered Factory 9287 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9427 | -7/Factory | Discovered new exit (range 15) 9428 | -7/Factory | Discovered new exit (range 12) 9431 | -7/Factory | Identified exit to Factory 9564 | -7/Factory | Entered another Factory area 9564 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9673 | -6/Factory | Identified exit to Factory 9689 | -6/Factory | Identified exit to Lower Caves 9748 | -6/Factory | Entered another Factory area 9748 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9787 | -5/Factory | Discovered new exit (range 12) 9795 | -5/Factory | Identified exit to Upper Caves 9938 | -5/Factory | Build established: Scout 9951 | -5/Factory | Discovered new exit (range 8) 9952 | -5/Factory | Identified exit to Factory 9953 | -5/Factory | Entered another Factory area 9953 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9972 | -4/Factory | Discovered new exit (range 8) 9974 | -4/Factory | Identified exit to Upper Caves 9980 | -4/Factory | Discovered new exit (range 3) 9980 | -4/Factory | Identified exit to Research 10029 | -4/Factory | Entered Research 10029 | -3/Research | Evolved 2 slots: Utility x2 10135 | -3/Research | Identified exit to Research 10206 | -3/Research | Entered another Research area 10206 | -2/Research | Evolved 2 slots: Utility x2 10390 | -2/Research | Identified exit to Access 10426 | -2/Research | Entered Access 10426 | -1/Access | Evolved 2 slots: Utility x2 10448 | -1/Access | Spotted B-99 Colossus 10661 | -1/Access | Identified exit to Surface 10684 | -1/Access | Build established: Hacker-Scout 10757 | -1/Access | Spotted B-99 Colossus 10757 | -1/Access | Spotted B-99 Colossus 10777 | *** | Escaped! Last Messages --------------- 10736_ U-05 Engineer builds a Wall. 10757_ Penetrated by Slug. 10757_ Slug penetrates Wall. 10757_ Penetrated by Slug. 10759_ Sealed Heavy Doors breached. 10761_ ALERT: Security rotation in progress. 10761_ Penetrated by Slug. 10761_ Slug penetrates Sealed Heavy Doors. 10763_ System corrupted: Energy discharge (-48). 10764_ Knocked back. 10764_ Penetrated by Slug. 10764_ Slug penetrates Sealed Heavy Doors. 10764_ Penetrated by Slug. 10764_ Slug penetrates Sealed Heavy Doors. 10766_ B-99 Colossus activates siege mode. 10768_ Slug penetrates Sealed Heavy Doors. 10771_ Penetrated by Slug. 10771_ Slug penetrates Reinforced Barrier. 10774_ Main Access Shell breached. [Achievement: Light Traveler] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? + | | ?????????????????????????????????????????????? # # | | ?????????????????????????????????????????????? # # | | ?????????????????????????????????????????????? # # | | ?????????????????????????????????????????????? # # | | ?????????????????????????????????????????????? # # | | ??????????????????????????????????????????????## # | | ??????????????????????????????????????????????## # | | ??????????????????????????????????????????????## # | | ???????????????????????????p??????????????????## # | | ??????????????????????????????"""""? ########### # | | ?????????????????????????????""""""""########### # | | ?????????????????????????????""""""""# | | ??????????????????????????????"""""? # | | ???????????????????????????????????? # ########## | | ???????????????????????????????????o + ###### "" | | ??????????????????????????????""T""? # ##??## "" | | ??????????????????????????????"""""? # ##??## | | ????????????????????????????????????## ##??## | | # ?????? ############################# ##??## | | + ?????? #####################"####### ##??## ! | | # ?????? # % """" " ##??## | | # # BB "?"" 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"""""" ## ## #####?## """ | | ?????????? ## ## ???????????## """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 33 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 450 Resistance: TH 10 Phase Shifting 5 Evasion (%) 77 Targeting Accuracy 8 Melee Accuracy 16 Recoil Reduction 4 Offensive Hacking 28 Defensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Light Traveler Challenges ------------ Pure Core Game ------ Seed SpectralBombCycler Manual? 0 Play Time 02:56:27 Cumulative 442.0 hours Start 2022.11.23 @ 16:29:55 End 2022.12.04 @ 07:05:39 Sessions 20 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 71 Adventurer 1 Explorer 6 Win Type 0 Total 34 Types 10/3/12/1/1/1/4/1/1 Lore% 92 Gallery% 92 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1240c97-5fa5-43d1-9852-34a921cc8c03