Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.08 @ 18:22:57 Player: Fgdfgfthgr Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (283) 1415 Value Destroyed (7732) 7732 Prototype IDs (86) 1720 Alien Tech Used (3) 600 Bonus (4070) 4070 TOTAL SCORE: 26037 Bonus ------- High Alert Combat Kills 311 Follower Combat Kills 716 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -1557 Cogmind --------- Core Integrity 1576/1600 Matter 300/300 Energy 178/190 System Corruption 0% Temperature Cool (12) Movement Flying (19) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Improved Fusion Compressor Light Quantum Reactor > --- PROPULSION (8) --- Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Cooled Nuclear Pulse Thruster Nuclear Pulse Array Improved Diametric Drive > --- UTILITY (14) ----- Medium Storage Unit Machine Analyzer Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Experimental Melee Analysis Suite Experimental Target Analyzer Experimental Core Analyzer Nanoactuators Experimental Propulsion Shielding Experimental Utility Shielding Light Regenerative Plating Graphene Brace Improved Hacking Suite > --- WEAPON (2) ------- CR-A16's Behemoth Slayer > --- INVENTORY (10) --- Micro Fission Core Quantum Reactor Electron Diverter Advanced Transmission Jammer Thermal Barrier Antimissile System Advanced System Restoration Module Powered Hammer Peak State ------------ > --- POWER ------------ Micro Fission Core Improved Fusion Compressor > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Cooled Nuclear Pulse Thruster Nuclear Pulse Array Improved Diametric Drive > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Experimental Melee Analysis Suite Experimental Target Analyzer Experimental Core Analyzer Nanoactuators Experimental Propulsion Shielding Experimental Utility Shielding Graphene Brace Experimental Force Field Improved Hacking Suite > --- WEAPON ----------- CR-A16's Behemoth Slayer > --- INVENTORY -------- Quantum Reactor Electron Diverter Advanced Transmission Jammer Light Regenerative Plating Thermal Barrier Antimissile System Advanced System Restoration Module Light Antimatter Cannon Powered Hammer [Rating: 170] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Biomechanical Wings Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Powered Hammer Energy Gun Precision Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . Utility 12 | . . . 1 . 1 2 . . . . 1 . . . . 2 . . . . 2 . . . . . . . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 271 | . 7 2 30 13 31 22 . . 2 1 28 5 . . 4 25 7 3 6 4 37 5 8 5 6 3 1 4 6 6 Power 21 | . . . 2 2 4 2 . . . . 1 . . . . 1 . . . . 4 . 1 . . . . 2 1 1 Engine 4 | . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 10 | . . . . . . 2 . . . . 1 . . . . 1 . . . . 3 . . . . . . 2 1 . Reactor 7 | . . . . 1 3 . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 Propulsion 46 | . 3 . 10 4 10 5 . . . . 7 . . . 1 2 . . 1 . 1 . . . . . . 1 . 1 Treads 26 | . 2 . 10 4 10 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . . 5 . . . . 7 . . . 1 2 . . 1 . 1 . . . . . . 1 . 1 Utility 137 | . 2 1 11 3 10 10 . . 2 . 17 4 . . 3 16 3 2 5 4 22 1 7 3 . 2 1 . 4 4 Device 69 | . . . 4 1 4 3 . . 2 . 9 3 . . 3 7 2 1 4 3 10 1 4 2 . 1 . . 2 3 Storage 7 | . 1 . . . 2 1 . . . . . . . . . 3 . . . . . . . . . . . . . . Processor 12 | . . . . 1 1 2 . . . . 3 . . . . . . . 1 . 2 . . 1 . . . . 1 . Hackware 13 | . . . . . . 3 . . . . 3 . . . . 5 . . . . 2 . . . . . . . . . Protection 36 | . 1 1 7 1 3 1 . . . . 2 1 . . . 1 1 1 . 1 8 . 3 . . 1 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 67 | . 2 1 7 4 7 5 . . . 1 3 1 . . . 6 4 1 . . 10 4 . 2 6 1 . 1 1 . Energy Gun 7 | . . . 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . 1 . 1 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 18 | . 1 1 4 . . 1 . . . . . . . . . . 1 . . . 3 2 . 1 3 . . 1 . . Launcher 16 | . . . . 1 . 2 . . . 1 . . . . . . 2 . . . 3 2 . 1 3 . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 10 | . . . . . . 1 . . . . 2 . . . . 3 1 . . . 3 . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 8 | . . . . . . . . . . . 1 1 . . . 3 . 1 . . 1 . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . 3 2 1 1 . . 1 . 1 . . . 1 . . . 5 . 6 . 1 . . 2 . 1 1 1 Parts Lost 9 | . . . . 2 . 2 . . . . 1 . . . . . . . . . . . . 1 . . . 1 2 . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 4 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . Weapon 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 2 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . 1 . . . 1 2 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 98 99 99 100 99 98 100 100 100 100 99 100 100 100 99 100 100 100 99 100 99 100 100 96 95 93 95 91 93 92 Engine 3 | . 14 14 11 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 . . . . . . 2 8 3 Reactor 2 | . . . . 7 8 . . . . . . . . . . . . . . . . 5 5 5 5 5 5 4 . 2 Treads 17 | . 18 28 33 33 35 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . 30 30 30 30 30 32 33 33 33 34 33 33 33 33 33 30 30 30 30 30 30 30 29 29 26 Device 9 | . . . 10 10 9 14 15 15 15 15 12 11 13 13 12 9 10 10 10 10 11 14 10 8 10 7 . . 4 11 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 3 Processor 10 | . . . . . 9 14 15 15 15 15 20 20 20 20 19 16 16 16 17 22 23 25 25 27 30 30 30 27 25 23 Hackware 4 | . . . . . . 5 7 7 7 7 6 6 6 6 6 17 16 16 14 11 11 10 10 6 5 5 5 4 4 3 Protection 7 | . 12 13 10 11 9 . . . . . . 1 . . . . . . . . 3 . 4 5 5 6 14 13 11 11 Energy Gun 1 | . 2 . . . 7 . . . . . . . . . . . . . . . . . . . . . . 1 1 . Energy Cannon 5 | . 11 14 7 11 10 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . 13 14 14 10 . 1 7 7 7 7 6 6 6 6 6 5 1 . . . 3 4 5 4 4 2 . . . . Impact Weapon 1 | . . . . . . 6 7 7 7 . 5 . . . . 3 2 3 . . 4 5 5 4 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 69 | 14 32 38 55 60 69 20 20 20 20 20 24 24 19 19 20 23 29 29 28 33 34 35 38 37 41 35 33 42 42 43 Greatest Support 83 | 20 40 40 63 63 83 20 20 20 20 20 27 27 27 27 32 34 34 29 31 36 37 37 40 37 37 37 37 45 45 50 Greatest Overweight (x) 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 15 15 15 20 20 8 8 8 8 8 8 8 8 8 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | . 12 15 15 15 17 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 20 | . 15 15 15 15 20 20 8 8 8 8 8 8 8 8 8 9 10 10 10 10 10 10 10 10 9 10 10 10 9 9 Average Carried 12 | . 11 14 14 14 17 8 8 8 7 8 7 8 8 8 7 7 9 9 9 10 9 10 10 9 9 9 10 9 8 7 Final Capacity 20 | 8 15 15 15 15 20 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 6 15 15 15 13 20 8 8 8 8 8 8 8 8 8 7 9 10 10 10 10 10 10 10 9 9 10 10 9 9 8 Class Distribution -------------------- 48% | Mutant 40% | Hacker-Scout 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Machinist-Sprinter | -3/Proximity Caves Machinist-Sprinter | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 5175 | 189 225 113 956 670 305 234 38 . 17 81 298 50 . . 33 327 66 124 . 140 432 211 108 7 55 156 16 114 150 60 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10683 | . 542 240 1352 1708 1848 252 15 . . 47 911 87 40 . 69 612 48 100 . 107 821 464 331 230 83 156 . 114 341 165 Parts 519 | . 39 18 99 105 84 8 . . . 3 21 3 2 . 2 17 8 5 . 5 33 4 4 8 13 1 . 6 20 11 Haulers Intercepted 29 | . 2 . 5 6 5 2 . . . . 3 . . . . 3 . . . . 1 . 1 . . . . . 1 . Recyclers Shooed 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . 2 . . 3 . 3 2 . . . 2 6 . 5 . . . 9 8 . . . . . Prevented 9 | . . . . . . . 3 . . . . . . . 2 . . 2 1 . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 157 | . 12 8 32 28 26 . . . . 3 4 1 . . 1 . 5 1 . 1 12 2 1 4 9 . . 1 5 1 Melee 5 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 1 1 Guns 12 | . 3 . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 90 | . 9 8 31 24 15 . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . AOE 36 | . . . . 4 . . . . . 3 . . . . . . 5 . . . 7 1 . 4 8 . . . 4 . Classes Destroyed 17 | . 7 1 2 1 1 . 1 . . . 2 . . . . . . . . . 1 1 . . . . . . . . Worker 11 | . 2 . 1 1 2 2 . . . . 1 . . . . . . . . . 2 . . . . . . . . . Builder 23 | . . 1 4 4 6 3 . . . . . . . . . . . . . . 4 . . . . . . 1 . . Tunneler 10 | . 1 1 1 1 . 1 . . . . 2 . . . . 2 . . . . . . . . . . . . . 1 Hauler 29 | . 2 . 5 6 5 2 . . . . 3 . . . . 3 . . . . 1 . 1 . . . . . 1 . Recycler 8 | . 1 1 . . 2 . . . . . 2 . . . . 2 . . . . . . . . . . . . . . Minesweeper 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 32 | . 3 . 4 2 3 3 . . . . 3 . . . . 2 . . . . 6 . 4 . . . . . 1 1 Swarmer 59 | . 6 6 11 3 6 . . . . 3 2 . . . . . 5 . . . 4 . . . 9 . . . 4 . Grunt 55 | . 6 2 11 19 9 . . . . . 1 . . . . . . . . . 3 . . 4 . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 32 | . . . 10 11 7 . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 Hunter 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Behemoth 6 | . . . . . . . . . . . 1 1 . . 1 . . 1 . 1 1 . . . . . . . . . Compactor 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 5 3 5 6 7 4 2 . . 3 4 1 1 . 1 3 5 1 . 1 5 2 4 4 9 . . 1 7 1 Combat Bots Only 9 | . 3 2 5 6 3 . . . . 3 4 1 . . 1 . 5 1 . 1 4 2 1 4 9 . . 1 4 1 Max Kills in Single Turn 5 | . 1 1 2 5 1 1 1 . . 2 1 1 1 . 1 1 4 1 . 1 3 1 1 3 5 . . 1 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 3 . . . . . 2 . . . . . . 4 . . . 3 1 . 3 5 . . . 3 . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 3992 | . 121 94 514 413 825 . . 20 . . 340 330 . . . 15 13 24 . . 369 . 127 131 105 . . 213 192 146 Core 706 | . 5 15 24 74 122 . . 20 . . 67 54 . . . . . . . . 123 . . 94 40 . . 44 . 24 Absorbed by Shields 304 | . . . 144 160 . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 178 | . 11 14 2 . . . . . . . . . . . . . . . . . 57 . 9 16 . . . 18 18 33 Regen/Repaired (Parts) 371 | . . . . . . 18 . . . . 139 . . . . 38 . . . . 69 . . . . . . 11 29 67 Core Remaining (%) 90 | 100 . 92 . 75 77 . . . . 97 . . . . 85 . . . . 100 . . . . . . 72 96 100 98 Volleys Fired 396 | . 36 18 85 75 104 4 3 8 . 2 3 . . . 2 11 6 . . . 9 14 4 3 7 . . . 2 . Largest 2 | . 2 2 2 2 2 1 1 1 . 1 1 . . . 1 1 1 . . . 1 1 1 1 1 . . . 1 . Hottest 143 | . 95 117 132 132 143 48 48 48 . 30 48 . . . 48 48 48 . . . 60 60 60 49 60 . . . 49 . Shots Fired 707 | . 72 36 165 148 208 4 3 8 . 2 3 . . . 2 11 6 . . . 9 14 4 3 7 . . . 2 . Gun 113 | . 13 . . . 100 . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 576 | . 59 36 165 146 108 4 3 8 . . 3 . . . 2 11 2 . . . 8 13 4 . 4 . . . . . Launcher 18 | . . . . 2 . . . . . 2 . . . . . . 4 . . . 1 1 . 3 3 . . . 2 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 294 | . 36 18 104 74 . 4 3 8 . . 3 . . . 2 11 2 . . . 8 13 4 . 4 . . . . . Thermal 395 | . 36 18 61 72 208 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 18 | . . . . 2 . . . . . 2 . . . . . . 4 . . . 1 1 . 3 3 . . . 2 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | . 16 9 15 17 23 . . . . . . . . . . . 8 . . . . 11 4 2 5 . . . 7 . Robot Miss Streak 4 | . 2 2 4 4 4 . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Penetration Max 2 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 585 | . 50 23 105 97 157 12 1 . . . 28 9 1 . 1 14 2 1 . 1 29 10 8 2 3 2 . 6 11 12 Core Hits 286 | . 22 12 52 56 61 2 . . . 3 6 2 1 . . 4 9 . . . 16 3 1 7 9 1 . 4 10 5 Critical Kills 28 | . . 1 11 15 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 43 | . . 1 14 15 . 4 . . . . 6 . . . . 1 . . . . 2 . . . . . . . . . Critical Strikes 98 | . 1 3 27 31 7 4 . . . . 7 . . . . 3 . . . . 2 . . . 2 . . 3 3 5 Burn 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 57 | . . 2 25 30 . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 5 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Smash 13 | . . . . . . 4 . . . . 6 . . . . 1 . . . . 2 . . . . . . . . . Impale 14 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . 3 3 5 Melee Attacks 245 | . . . . . . 35 2 2 1 . 41 9 1 . 3 30 1 2 . 1 59 . 19 . . 2 1 6 9 21 Impact 175 | . . . . . . 35 2 2 1 . 38 . . . . 19 1 . . . 58 . 19 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 70 | . . . . . . . . . . . 3 9 1 . 3 11 . 2 . 1 1 . . . . 2 1 6 9 21 Sneak Attacks 45 | . . . . . . 9 1 . . . 10 1 1 . 1 8 . . . 1 7 . 2 . . . . 2 1 1 Combat Hostiles 6 | . . . . . . . . . . . 1 1 . . 1 . . . . 1 1 . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24519 | . 855 441 2624 3661 3391 1089 118 . . 199 1620 301 79 . . 891 755 . . . 3342 993 512 410 980 187 . 362 1047 662 Guns 1589 | . 125 . . . 1464 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 8774 | . 730 441 2611 2514 1919 . . . . . . . . . . . . . . . . 413 40 . 106 . . . . . Explosions 6037 | . . . 13 1147 . . . . . 199 . . . . . . 755 . . . 1499 580 . 410 874 . . . 560 . Melee 8111 | . . . . . . 1089 118 . . . 1620 301 79 . . 891 . . . . 1843 . 472 . . 187 . 362 487 662 Ramming 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3755 | . 401 174 1486 1135 . . . . . . . . . . . . . . . . . 413 40 . 106 . . . . . Thermal 6632 | . 454 267 1138 1379 3383 . . . . . . . . . . . . . . . . . . . 11 . . . . . Explosive 6013 | . . . . 1147 . . . . . 199 . . . . . . 755 . . . 1499 580 . 410 863 . . . 560 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 5531 | . . . . . . 1089 118 . . . 1472 . . . . 537 . . . . 1843 . 472 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2580 | . . . . . . . . . . . 148 301 79 . . 354 . . . . . . . . . 187 . 362 487 662 Highest Corruption 6 | . . . . 2 . . . . . . . . . . . . . . . . 3 6 1 . . . . . . . Average Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . 1 2 1 . . . . . . . Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . . 4 5 1 . . . . . . . Corruption Blocked 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Effects 12 | . . . . 9 . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . Message Errors 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Fused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 3 | . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Energy Discharges 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Misfires 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3215 | . 21 . 78 56 51 710 94 . . 4 646 . . . . 288 38 . . . 713 . 253 . 86 86 . 5 86 . Projectiles 194 | . 21 . 78 44 51 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 220 | . . . . 12 . . . . . 4 . . . . . . 38 . . . 80 . . . 86 . . . . . Melee 2801 | . . . . . . 710 94 . . . 646 . . . . 288 . . . . 633 . 253 . . 86 . 5 86 . Knockbacks 44 | . 4 2 13 4 . 6 . . . . 6 . . . . . . . . . 5 . 2 . 2 . . . . . Impact 19 | . . . . . . 6 . . . . 6 . . . . . . . . . 5 . 2 . . . . . . . Kinetic 25 | . 4 2 13 4 . . . . . . . . . . . . . . . . . . . . 2 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 225 | . . . . 103 . . . . . . . . . . . . . . . . . . . 80 42 . . . . . Shots 5 | . . . . 3 . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 431 | . 210 210 431 345 196 8 6 14 . . 13 . . . . . . . . . 196 169 5 22 1 . . . . 2 Average Temperature 93 | . 55 67 121 97 76 4 3 6 . . 9 . . . . . . . . . 86 44 4 11 1 . . . . 2 Received Heat Transfer 1167 | . 63 15 277 125 297 . . . . . 105 69 . . . 9 . . . . 51 . 9 48 . . . 45 27 27 Effects 6 | . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 59 | . . . . . . 7 1 . . . 16 . . . . 5 . . . . 23 . 7 . . . . . . . Impact Corruptions 82 | . . . . . . 23 2 . . . 19 . . . . 10 . . . . 20 . 8 . . . . . . . Robots Melted 5 | . . . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 30 | . . 2 2 2 24 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 12051 | . 1036 555 1900 2183 6327 . . . . . . . . . . . . . . . . . . . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 838 | . 304 185 608 661 291 152 . . . . 336 . . . . 123 . . . . 838 337 553 . . . . 131 351 333 Initial 229 | . . . 27 142 108 37 . . . . 38 . . . . 18 . . . . 16 229 208 . . . . . 58 183 Average 210 | . 99 34 362 298 158 81 . . . . 173 . . . . 34 . . . . 411 303 400 . . . . 48 177 270 Maximum Alert Level 3 | . 1 . 2 2 1 . . . . . 1 . . . . . . . . . 3 1 2 . . . . . 1 1 Low Security (%) 56 | . 93 100 17 20 66 100 . . . . 69 . . . . 100 . . . . 23 . . . . . . 100 55 22 Level 1 27 | . 6 . 31 59 33 . . . . . 30 . . . . . . . . . 22 100 50 . . . . . 44 77 Level 2 15 | . . . 51 19 . . . . . . . . . . . . . . . . 46 . 49 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 3 . 4 5 5 4 . 1 . . 2 . . . . 7 . . . . 8 . 6 . . . . 1 . . Investigation 23 | . 3 . 3 1 2 3 . . . . 2 . . . . 5 . . . . 3 . . . . . . 1 . . Extermination 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Reinforcement 13 | . . . 1 2 3 . . . . . . . . . . 1 . . . . 3 . 3 . . . . . . . Assault 4 | . . . . 2 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Garrison 4 | . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 21 | . . . 5 4 1 . . . . . 1 . . . . . . . . . 6 . 1 . . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 326 | . 16 11 48 38 44 5 . 7 . 4 11 9 . . . 10 11 1 5 . 40 6 23 7 10 . . 11 7 2 Peak Tracking Total 12 | . 3 3 5 8 4 2 . 8 . 3 3 6 . . . 4 12 1 5 . 8 3 8 4 7 . . 4 4 1 Tactical Retreats 38 | . . 3 1 2 3 2 . 3 . . 1 1 . . . 1 3 . . . 10 . 5 2 1 . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 20 | . 1 . 3 6 4 1 . . . . 3 . . . . 1 . . . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 9 | . . . . 3 6 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . 2 . . . . . . . . . . 2 3 . . . . 7 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 40 | . 2 1 8 12 3 . . . . . . . . . . . . . . . 12 . . . 1 . . . 1 . Max in Single Turn 2 | . 1 1 1 1 1 . . . . . . . . . . . . . . . 2 . . . 1 . . . 1 . Garrison Access 12 | . . . . 1 1 1 . . . . 2 . . . . 2 . . . . 2 . 2 . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 136 | . 9 1 11 8 13 13 . . . . 19 . 1 3 . 16 1 1 4 . 19 . 6 1 . 4 . 2 1 3 Terminals 72 | . 7 . 9 6 9 5 . . . . 11 . . . . 8 . . . . 11 . 2 . . . . . 1 3 Fabricators 19 | . . . . . . 4 . . . . 4 . . . . 5 . . . . 4 . 2 . . . . . . . Repair Stations 6 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 . . Recycling Units 7 | . 2 . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . 1 1 1 . . . . 2 . . . . 2 . . . . 2 . 2 . . . . 1 . . Total Hacks 477 | . 28 1 36 25 32 62 . . . . 61 . 1 25 . 83 1 1 4 . 64 . 19 1 . 17 . 6 5 5 Successful 312 | . 12 1 19 14 21 36 . . . . 41 . 1 25 . 50 1 1 4 . 42 . 17 1 . 17 . 3 2 4 Failed 162 | . 15 . 17 11 10 25 . . . . 20 . . . . 33 . . . . 22 . 2 . . . . 3 3 1 Catastrophic 8 | . . . 1 . . . . . . . 2 . . . . 4 . . . . . . . . . . . 1 . . Database Lockouts 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 245 | . 28 . 29 15 19 31 . . . . 26 . . . . 53 . . 1 . 27 . 11 . . . . . 4 1 Terminals 282 | . 25 . 33 22 27 28 . . . . 31 . . . . 48 . . . . 46 . 12 . . . . . 5 5 Fabricators 74 | . . . . . . 17 . . . . 12 . . . . 30 . . . . 10 . 5 . . . . . . . Repair Stations 23 | . . . . . . 3 . . . . 9 . . . . 3 . . . . 5 . . . . . . 3 . . Recycling Units 9 | . 3 . 3 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 21 | . . . . . 2 13 . . . . 6 . . . . . . . . . . . . . . . . . . . Garrison Access 17 | . . . . 2 1 1 . . . . 3 . . . . 2 . . . . 3 . 2 . . . . 3 . . Terminal Hacks 172 | . 8 1 13 10 12 12 . . . . 12 . 1 25 . 18 1 1 4 . 23 . 8 1 . 17 . . 2 3 Record 13 | . . . . . . . . . . . . . . 6 . . . . 2 . . . . . . 5 . . . . Part Schematic 37 | . . . 4 1 . 5 . . . . 2 . . 10 . 4 . . . . 6 . 1 . . 4 . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 9 | . 4 . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . Prototype ID Bank 34 | . 2 . 4 1 4 . . . . . 2 . . 3 . 8 . . . . 3 . 3 . . 4 . . . . Open Door 10 | . . 1 . 1 . . . . . . . . 1 . . . 1 1 2 . 1 . . 1 . . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 6 | . . . 1 . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . Emergency Access Points 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Terminal Index 5 | . . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 Alert Level 4 | . . . . 1 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Unreport Threat 7 | . . . 1 3 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . Locate Traps 17 | . 1 . 1 . 4 1 . . . . 4 . . . . 1 . . . . 4 . 1 . . . . . . . Disarm Traps 4 | . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . Zone Layout 6 | . 1 . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . Fabricator Hacks 32 | . . . . . . 5 . . . . 6 . . . . 14 . . . . 5 . 2 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 20 | . . . . . . 3 . . . . 4 . . . . 9 . . . . 3 . 1 . . . . . . . Build 11 | . . . . . . 1 . . . . 2 . . . . 5 . . . . 2 . 1 . . . . . . . Repair Station Hacks 17 | . . . . . . 2 . . . . 7 . . . . 2 . . . . 4 . . . . . . 2 . . Scan Component 9 | . . . . . . 1 . . . . 4 . . . . 1 . . . . 2 . . . . . . 1 . . Repair 7 | . . . . . . 1 . . . . 3 . . . . 1 . . . . 2 . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . . . . 2 9 . . . . 6 . . . . . . . . . . . . . . . . . . . Insert Component 9 | . . . . . 1 5 . . . . 3 . . . . . . . . . . . . . . . . . . . Analyze 8 | . . . . . 1 4 . . . . 3 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . 1 1 1 . . . . 2 . . . . 2 . . . . 2 . 2 . . . . 1 . . Seal Access 12 | . . . . 1 1 1 . . . . 2 . . . . 2 . . . . 2 . 2 . . . . 1 . . Unauthorized Hacks 62 | . 4 . 6 3 6 7 . . . . 8 . . . . 14 . . . . 8 . 5 . . . . . . 1 Terminals 35 | . 2 . 4 2 4 2 . . . . 5 . . . . 5 . . . . 7 . 3 . . . . . . 1 Assimilate 6 | . . . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . Botnet 20 | . 1 . 3 2 2 1 . . . . 2 . . . . 3 . . . . 3 . 2 . . . . . . 1 Detonate 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 6 | . 1 . 1 . 1 . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . Fabricators 20 | . . . . . . 5 . . . . 3 . . . . 9 . . . . 1 . 2 . . . . . . . Prioritize 5 | . . . . . . 1 . . . . 1 . . . . 3 . . . . . . . . . . . . . . Liberate 4 | . . . . . . 1 . . . . . . . . . 2 . . . . . . 1 . . . . . . . Fabnet 4 | . . . . . . 2 . . . . . . . . . 1 . . . . . . 1 . . . . . . . Recompile 7 | . . . . . . 1 . . . . 2 . . . . 3 . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . 2 . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 95 | . 6 . 10 6 9 11 . . . . 16 . . . . 13 . . . . 15 . 4 . . . . 1 1 3 Full Trace Events 7 | . . . . . . 2 . . . . . . . . . 2 . . . . 2 . . . . . . 1 . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 4 . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 56 | . . . 4 1 1 7 . . 14 . 5 . . 10 . 4 . . . . 5 . 1 . . 4 . . . . Parts Built 13 | . . . . . . 2 . . . . 2 . . . . 6 . . . . 1 . 2 . . . . . . . Authchips 7 | . . . . . . 1 . . . . 2 . . . . 3 . . . . 1 . . . . . . . . . Time 620 | . . . . . . 42 . . . . 62 . . . . 324 . . . . 123 . 69 . . . . . . . Total Part Build Rating 73 | . . . . . . 8 . . . . 10 . . . . 34 . . . . 3 . 18 . . . . . . . Parts Repaired 7 | . . . . . . 1 . . . . 3 . . . . 1 . . . . 2 . . . . . . . . . Time 342 | . . . . . . 25 . . . . 195 . . . . 14 . . . . 108 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . 1 4 . . . . 3 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 1 4 . . . . 3 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . 6 6 6 6 6 2 2 2 2 2 . . . . . . . 3 3 1 . Autooverrided 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Total Allies 54 | . . . . 12 . 7 . . . . 1 1 . . 1 8 . . . . 3 20 . . . . . . 1 . Largest Group 20 | . . . . 12 4 4 . . . . 1 1 . . 1 5 . . . . 2 20 4 . . . . . 1 . Highest-Rated Group 730 | . . . . 150 55 74 . . . . 26 26 . . 96 142 . . . . 192 730 100 . . . . . 58 . Highest-Rated Ally 96 | . . . . 31 31 26 . . . . 26 26 . . 96 96 . . . . 96 50 25 . . . . . 58 . Total Orders 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . ROAM 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 233 | . . . . 26 38 15 . . . . . . . . 3 13 . . . . 28 76 33 . . . . . 1 . Total Damage 5367 | . . . . 274 447 153 . . . . . . . . 52 287 . . . . 1078 2608 423 . . . . . 45 . Kills 25 | . . . . 3 7 2 . . . . . . . . . . . . . . 5 4 3 . . . . . 1 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 9 | . 4 . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . Derelict Logs Recovered 17 | . . 2 . . . . 1 . 2 1 . . 2 . 1 . 2 2 . 1 . . . . 3 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 15256 | . 1241 1020 2035 1674 2611 809 240 163 221 320 816 124 155 21 184 835 196 119 209 101 1026 110 317 129 94 54 57 81 88 206 Spaces Moved 21993 | 1 760 600 1037 860 1352 1958 604 355 760 689 1905 304 557 76 339 2258 530 339 676 356 2448 302 862 482 311 189 239 277 211 356 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4320 | . 471 600 1037 860 1352 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 290 | 1 289 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17383 | . . . . . . 1958 604 355 760 689 1905 304 557 76 339 2258 530 339 676 356 2448 302 862 482 311 189 239 277 211 356 Fastest Speed 19 | 120 120 160 160 160 160 28 28 28 28 28 26 27 27 27 24 24 24 27 26 22 22 22 19 22 22 22 22 19 19 19 Average Speed 53 | 120 144 160 160 160 160 28 28 28 28 28 26 27 27 27 26 27 26 27 26 25 24 22 21 22 22 22 22 20 19 19 Slowest Speed 240 | 120 190 160 160 160 240 28 28 28 28 28 27 27 27 27 27 29 27 27 27 26 34 22 22 22 88 22 22 22 19 19 Overloaded Moves 44 | . . . . . . . . . . . . . . . . . . . . . . . 44 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . . . . . . 1 2 . . . 6 . 3 1 . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 62 | 2 99 95 93 97 97 54 83 61 80 83 52 63 80 74 56 33 66 54 94 62 69 91 26 74 58 61 50 6 9 13 Regions Visited 30 Branch Regions 18 Pre-discovered Areas 18 | . 2 3 2 1 2 . . . 2 . . . . 1 . . . 1 . . . . . . 1 3 . . . . Known Exits Taken 23 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 2 . . . . 3 1 3 5 . 2 1 . 1 . 3 1 . 2 . . . 3 1 . 1 . . . Spaces Dug 207 | . . . . . 3 23 1 3 . . 11 . . . 2 15 19 1 . . 33 1 9 . 76 . 1 . . 9 Terrain Destroyed 720 | . . 2 73 62 26 24 2 7 . 12 13 . . . 3 20 69 1 . . 109 43 11 55 125 . 1 . 53 9 Melee 102 | . . . . . . 23 1 2 . . 11 . . . 2 15 1 1 . . 27 . 9 . . . 1 . . 9 Projectile 130 | . . 2 49 24 26 1 1 5 . . 2 . . . 1 5 1 . . . 9 2 2 . . . . . . . AOE 488 | . . . 24 38 . . . . . 12 . . . . . . 67 . . . 73 41 . 55 125 . . . 53 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Total 24361 | . 831 626 1263 1020 1602 2160 667 406 766 812 2140 330 559 75 425 2398 571 362 704 361 2746 328 947 500 324 198 240 288 239 473 Wait 1175 | . 7 . 66 54 58 91 59 42 . 121 147 13 2 . 74 57 29 15 13 1 164 8 55 7 1 1 . . 6 84 Move 21933 | . 759 599 1036 859 1351 1957 603 354 759 688 1904 303 556 75 338 2255 525 338 675 355 2436 301 855 479 310 188 238 272 210 355 Hop 15 | . . . . . . . . . . . . . . . . 1 2 . . . 6 . 3 1 . . . 2 . . Pick Up 118 | . 13 2 14 6 22 10 . . 1 . 11 . . . 1 11 1 2 2 . 13 . . 1 . . . 1 3 4 Fast Attach 72 | . 3 2 8 4 17 5 . . 2 . 2 . . . 2 1 . . 6 . 10 . 2 2 . 3 . 1 2 . Attach 56 | . . . 6 2 1 15 . . . . 8 . . . 1 5 . . . . 6 . . 2 . 1 . 3 2 4 Detach 9 | . 1 . 1 . . 2 . . . . . . . . . . . . . . 1 . . . . 2 . 2 . . Swap 148 | . 4 . 16 7 13 3 . . . 1 18 5 . . 2 19 7 3 . 4 21 5 6 1 6 1 1 . 3 2 Drop 175 | . 8 5 31 13 35 20 . . 3 . 6 . . . 2 8 . 2 8 . 21 . 3 4 . . . 1 2 3 Fire 396 | . 36 18 85 75 104 4 3 8 . 2 3 . . . 2 11 6 . . . 9 14 4 3 7 . . . 2 . Melee 245 | . . . . . . 35 2 2 1 . 41 9 1 . 3 30 1 2 . 1 59 . 19 . . 2 1 6 9 21 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x3 / *Upp x2 / *Ext x2) -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp / *Ext) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Tes) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 12) 329 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 4) 559 | -10/Materials | Discovered new exit (range 8) 727 | -10/Materials | Discovered new exit (range 12) 805 | -10/Materials | Central database locked down 1127 | -10/Materials | Discovered new exit (range 16) 1242 | -10/Materials | Entered Mines 1380 | -10/Mines | Discovered new exit (range 11) 1500 | -10/Mines | Learned location of Storage (-9) 1660 | -10/Mines | Found the Drone Emporium 1675 | -10/Mines | Found Prototype Device 1723 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1782 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1857 | -10/Mines | Learned location of Zion (-7) 1883 | -10/Mines | Discovered new exit (range 10) 1890 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2262 | -10/Mines | Entered Materials 2262 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2265 | -9/Materials | Identified Bomb Drone Bay 2765 | -9/Materials | Identified exit to Mines 2765 | -9/Materials | Identified exit to Storage 2798 | -9/Materials | Discovered new exit (range 16) 3274 | -9/Materials | Discovered new exit (range 15) 3878 | -9/Materials | Discovered new exit (range 16) 4297 | -9/Materials | Entered Storage 5430 | -9/Storage | Discovered new exit (range 16) 5706 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5841 | -9/Storage | Met a pair of Derelict thieves 5971 | -9/Storage | Entered Materials 5971 | -8/Materials | Accompanied by 4 allies 5971 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6659 | -8/Materials | Discovered new exit (range 10) 7005 | -8/Materials | Discovered new exit (range 7) 7031 | -8/Materials | Central database locked down 7203 | -8/Materials | Build established: Scavenger-Mutant 7756 | -8/Materials | Discovered new exit (range 7) 8064 | -8/Materials | Build established: Mutant 8582 | -8/Materials | Entered Factory 8582 | -7/Factory | Evolved 2 slots: Utility x2 8671 | -7/Factory | Discovered new exit (range 7) 8673 | -7/Factory | Identified exit to Lower Caves 8788 | -7/Factory | Garrison activated, responded to threat 8883 | -7/Factory | Build established: Hacker-Scout 8896 | -7/Factory | Discovered new exit (range 20) 8988 | -7/Factory | Repaired Imp. Flight Unit 9033 | -7/Factory | Fabricated Mic. Nuclear Core? 9088 | -7/Factory | Central database locked down 9143 | -7/Factory | System Shield fried by hacking feedback 9391 | -7/Factory | Entered Lower Caves 9414 | -7/Lower Caves | Spotted B-75 Beast 9508 | -7/Lower Caves | Learned Factory security intel 9576 | -7/Lower Caves | Encountered a Warlord checkpoint 9622 | -7/Lower Caves | Discovered new exit (range 9) 9631 | -7/Lower Caves | Identified exit to Lower Caves 9631 | -7/Lower Caves | Entered another Lower Caves area 9645 | -7/Lower Caves | Discovered new exit (range 14) 9719 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9759 | -7/Lower Caves | Discovered new exit (range 9) 9792 | -7/Lower Caves | Identified exit to Zion 9794 | -7/Lower Caves | Entered Zion 9800 | -7/Zion | Given the Hacking Drone Bay 9818 | -7/Zion | Discovered new exit (range 16) 9829 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9943 | -7/Zion | Given A8's code to call for help 9954 | -7/Zion | Found CR-A16's Pointy Stick 10001 | -7/Zion | Found Prototype Device 10001 | -7/Zion | Identified Hacking Drone Bay 10015 | -7/Zion | Identified exit to Proximity Caves 10015 | -7/Zion | Entered Proximity Caves 10330 | -6/Proximity Caves | Discovered new exit (range 17) 10334 | -6/Proximity Caves | Identified exit to Factory 10335 | -6/Proximity Caves | Entered Factory 10335 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10373 | -6/Factory | Identified exit to Lower Caves 10485 | -6/Factory | Fabricated Adv. Sensor Array? 10505 | -6/Factory | Discovered new exit (range 22) 10512 | -6/Factory | Discovered new exit (range 13) 10515 | -6/Factory | Identified exit to Factory 10576 | -6/Factory | Spotted B-75 Beast 10671 | -6/Factory | Destroyed B-75 Beast 10703 | -6/Factory | Repaired Imp. Flight Unit? 10822 | -6/Factory | Repaired Broken Biomechanical Wings 10868 | -6/Factory | Repaired Lyr. Light Armor Plating 10932 | -6/Factory | Fabricated Imp. System Shield (x1) 11151 | -6/Factory | Entered Lower Caves 11151 | -6/Lower Caves | Accompanied by 1 ally 11158 | -6/Lower Caves | Spotted B-75 Beast 11175 | -6/Lower Caves | Revealed the true nature of CR-A16's Pointy Stick 11178 | -6/Lower Caves | Destroyed B-75 Beast 11272 | -6/Lower Caves | Discovered new exit (range 12) 11275 | -6/Lower Caves | Identified exit to Lower Caves 11275 | -6/Lower Caves | Entered another Lower Caves area 11291 | -6/Lower Caves | Discovered exit to Factory (range 22) 11361 | -6/Lower Caves | Learned location of 1 exit from Factory 11362 | -6/Lower Caves | Learned Factory garrison access intel 11384 | -6/Lower Caves | Encountered a Warlord checkpoint 11386 | -6/Lower Caves | Discovered new exit (range 19) 11391 | -6/Lower Caves | Identified exit to Data Miner 11430 | -6/Lower Caves | Entered Data Miner 11430 | -6/Data Miner | Discovered new exit (range 6) 11434 | -6/Data Miner | Met Data Miner 11440 | -6/Data Miner | Learned location of Section 7 (-2) 11440 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11445 | -6/Data Miner | Received God Mode back door access code from Data Miner 11450 | -6/Data Miner | Identified exit to Proximity Caves 11451 | -6/Data Miner | Entered Proximity Caves 11463 | -5/Proximity Caves | Learned Factory emergency access door positions 11505 | -5/Proximity Caves | Spotted B-75 Beast 11523 | -5/Proximity Caves | Escorted by Enhanced Grunt 11539 | -5/Proximity Caves | Destroyed B-75 Beast 11549 | -5/Proximity Caves | Found Alien Artifact 11549 | -5/Proximity Caves | Identified Core Expander 11549 | -5/Proximity Caves | Installed Core Expander, added new Propulsion slot 11566 | -5/Proximity Caves | Discovered exit to Factory (range 20) 11635 | -5/Proximity Caves | Entered Factory 11635 | -5/Factory | Accompanied by 1 ally 11635 | -5/Factory | Evolved 2 slots: Utility x2 11636 | -5/Factory | Identified exit to Upper Caves 11637 | -5/Factory | Identified exit to Factory 11639 | -5/Factory | Loaded intel: 4 garrison access locations 11673 | -5/Factory | Allied Derelicts emerged from ambush trap array 11694 | -5/Factory | Incoming investigation squad redirected 11839 | -5/Factory | Fabricated Biomechanical Wings? 11975 | -5/Factory | Repaired Microactuators? 12043 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 12171 | -5/Factory | Fabricated Biomechanical Wings? 12247 | -5/Factory | Fabricated Graphene Brace? 12377 | -5/Factory | Incoming investigation squad redirected 12439 | -5/Factory | Fabricated Exp. Propulsion Shielding (x1) 12467 | -5/Factory | Incoming investigation squad redirected 12470 | -5/Factory | Entered Upper Caves 12476 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 12550 | -5/Upper Caves | Learned Factory trap positions 12551 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12605 | -5/Upper Caves | Discovered new exit (range 19) 12656 | -5/Upper Caves | Identified exit to Upper Caves 12666 | -5/Upper Caves | Entered another Upper Caves area 12746 | -5/Upper Caves | Spotted B-75 Beast 12755 | -5/Upper Caves | Destroyed B-75 Beast 12768 | -5/Upper Caves | Learned Factory stockpile data 12784 | -5/Upper Caves | Discovered new exit (range 5) 12785 | -5/Upper Caves | Identified exit to Warlord 12785 | -5/Upper Caves | Entered Warlord 12886 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 12905 | -5/Warlord | Visited the Vortex Lab 12907 | -5/Warlord | Met EX-DEC 12917 | -5/Warlord | Warlord's base attacked by MAIN.C 12924 | -5/Warlord | Met Warlord 12927 | -5/Warlord | Opened Warlord's prototype stash 12934 | -5/Warlord | Found Prototype Device 12934 | -5/Warlord | Identified Thermal Barrier 12940 | -5/Warlord | Found Prototype Processor 12940 | -5/Warlord | Identified Exp. Core Analyzer 12973 | -5/Warlord | Opened side exit 12992 | -5/Warlord | Discovered new exit (range 9) 12994 | -5/Warlord | Identified exit to Proximity Caves 12994 | -5/Warlord | Entered Proximity Caves 13000 | -4/Proximity Caves | Spotted B-86 Titan 13001 | -4/Proximity Caves | Destroyed B-86 Titan 13043 | -4/Proximity Caves | Learned 4 Research zone layouts 13095 | -4/Proximity Caves | Entered Factory 13095 | -4/Factory | Evolved 2 slots: Utility x2 13096 | -4/Factory | Loaded intel: 104 trap records 13183 | -4/Factory | Discovered new exit (range 5) 13189 | -4/Factory | Identified exit to Upper Caves 13402 | -4/Factory | Spotted B-86 Titan 13410 | -4/Factory | Destroyed B-86 Titan 13415 | -4/Factory | Found Prototype Processor 13415 | -4/Factory | Identified Exp. Melee Analysis Suite 13516 | -4/Factory | Discovered new exit (range 20) 13562 | -4/Factory | Discovered new exit (range 20) 13583 | -4/Factory | Identified exit to Research 13592 | -4/Factory | Found Prototype Processor 13592 | -4/Factory | Identified Exp. Signal Interpreter 13594 | -4/Factory | Fabricated Adv. Targeting Computer? 13627 | -4/Factory | Incoming investigation squad redirected 13629 | -4/Factory | Discovered exit to Research (range 11) 13638 | -4/Factory | Spotted B-86 Titan 13705 | -4/Factory | Identified exit to Extension 13768 | -4/Factory | Incoming investigation squad redirected 13823 | -4/Factory | Enhanced Grunt warped into view, answering call for help 13824 | -4/Factory | Enhanced Grunt warped into view, answering call for help 13956 | -4/Factory | Repaired Exp. Propulsion Shielding 14095 | -4/Factory | First assault squad dispatched 14118 | -4/Factory | Repaired Adv. System Restoration Module 14121 | -4/Factory | Manually triggered Chute Trap 14121 | -4/Factory | Sucked down chute 14121 | -4/Factory | Entered Waste 14122 | -4/Waste | Met a frightened Derelict 14128 | -4/Waste | Met Warlord forces unprepared to attack 14135 | -4/Waste | Spotted C-40 Crusher 14136 | -4/Waste | EMP discharged 14142 | -4/Waste | Spotted C-40 Crusher 14143 | -4/Waste | Allies destroyed C-40 Crusher 14143 | -4/Waste | Spotted C-40 Crusher 14150 | -4/Waste | Destroyed C-40 Crusher 14152 | -4/Waste | Allies destroyed C-40 Crusher 14160 | -4/Waste | Spotted C-40 Crusher 14167 | -4/Waste | Spotted C-40 Crusher 14167 | -4/Waste | Spotted C-40 Crusher 14168 | -4/Waste | Destroyed C-40 Crusher 14170 | -4/Waste | Allies destroyed C-40 Crusher 14173 | -4/Waste | Allies destroyed C-40 Crusher 14177 | -4/Waste | Discovered new exit (range 22) 14231 | -4/Waste | Identified exit to Factory 14231 | -4/Waste | Entered Factory 14231 | -4/Factory | Accompanied by 4 allies 14241 | -4/Factory | Garrison activated, responded to threat 14258 | -4/Factory | Discovered exit to Upper Caves (range 10) 14359 | -4/Factory | Spotted B-86 Titan 14379 | -4/Factory | Discovered exit to Research (range 5) 14474 | -4/Factory | Fabricated Lgt. Quantum Reactor? 14481 | -4/Factory | Search patrols dispatched 14499 | -4/Factory | Spotted B-86 Titan 14507 | -4/Factory | Discovered exit to Extension (range 22) 14548 | -4/Factory | Entered Upper Caves 14580 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14648 | -4/Upper Caves | Discovered new exit (range 13) 14677 | -4/Upper Caves | Identified exit to Upper Caves 14677 | -4/Upper Caves | Entered another Upper Caves area 14683 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 14728 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14731 | -4/Upper Caves | Learned 8 Research zone layouts 14733 | -4/Upper Caves | Learned 4 Research zone layouts 14741 | -4/Upper Caves | Learned location of Quarantine (-2) 14769 | -4/Upper Caves | Discovered new exit (range 5) 14771 | -4/Upper Caves | Identified exit to Zhirov 14771 | -4/Upper Caves | Entered Zhirov 14771 | -4/Zhirov | Discovered new exit (range 3) 14776 | -4/Zhirov | Met Zhirov 14779 | -4/Zhirov | Learned location of Command (-1) 14782 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14786 | -4/Zhirov | Found Alien Artifact 14786 | -4/Zhirov | Identified Integrated Reactor 14786 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14788 | -4/Zhirov | Destroyed 9 combat bots 14791 | -4/Zhirov | Found Alien Artifact 14791 | -4/Zhirov | Identified Transdimensional Reconstructor 14791 | -4/Zhirov | Warped through subspace 14825 | -4/Zhirov | Identified exit to Proximity Caves 14825 | -4/Zhirov | Entered Proximity Caves 14878 | -3/Proximity Caves | Discovered exit to Research (range 19) 14882 | -3/Proximity Caves | Entered Research 14882 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 14883 | -3/Research | Identified exit to Testing 14883 | -3/Research | Identified exit to Research 14903 | -3/Research | Discovered exit to Research (range 21) 14943 | -3/Research | Found Antimissile System 14963 | -3/Research | Entered another Research area 14963 | -2/Research | Warlord forces began assault on 0b10 14963 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14967 | -2/Research | Identified exit to Quarantine 14967 | -2/Research | Identified exit to Access 14980 | -2/Research | Found Prototype Processor 14980 | -2/Research | Identified Exp. Target Analyzer 14983 | -2/Research | Found Exp. Target Analyzer 14994 | -2/Research | Local machine network offline 15051 | -2/Research | Entered Access 15051 | -1/Access | Evolved 2 slots: Utility x2 15071 | -1/Access | Found Prototype Device 15072 | -1/Access | Identified Exp. Force Field 15097 | -1/Access | Identified exit to Surface 15257 | *** | Escaped! Last Messages --------------- Found 22 terminals. Downloaded coordinate data. 15111_ Slug penetrates Terminal. 15111_ Terminal disabled. 15112_ Y-72 Warden suffers critical hit (Impale). 15121_ Penetrated by Slug. 15124_ Slug penetrates Wall. 15126_ Y-72 Warden suffers critical hit (Impale). 15126_ Destroyed Hvy. Armor Plating. 15132_ Penetrated by Slug. 15132_ Slug penetrates Wall. 15133_ Y-72 Warden suffers critical hit (Impale). 15133_ Y-72 Warden destroyed. 15135_ Acquired 30 matter. 15198_ W-44 Eye destroyed. 15212_ K-01 Serf collects debris. 15256_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 15256_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????###?????????? | | ???????????????????# "" #?????? ?????????? | | ???????????????????# "@ #?????? ?????????? | | ???????????????????# #?????? u#?????????? | | ???????????????????# #?????? #?????????? | | ???????????????????# #?????? #?????????? | | ??????????????????## ##????# #?????????? | | ??????????????????# #????# #?????????? | | ??????????????????##"" ##????# #?????????? | | ???????????????????#"" #?????#k ########### | | ???????????????????#"" #?????#k # | | ???????????????????#T #?????# # | | ???????????????????#"" #?????# u# | | ?????"?????????????#"" #?????# # | | ????"""???????######"" ####### # | | ?????"""??# # | | ??????"???# ! + | | ??????????###########################%=# "" "" | | ???????????????###??####????????????#= # ""T"" | | ?????????#######"####""#????????????# # """ | | ?????????# ##????????????# # | | ?????????# = ############### # | | ?????????# + "########## | | ?????????# # ##????????? | | ?????????# ## #####+######?????????? | | ?????????# """"" ## #?? ?????????????? | | ?????????# """"" ## + ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 45 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 225 Resistance: KI 50 Resistance: TH 70 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 90 Utility Shielding 90 Melee Speed Boost 30 Evasion (%) 78 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 10 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Sml. Storage Unit | -9/Materials | Hacked Lrg. Storage Unit | -9/Materials | Hacked Med. Storage Unit | -9/Materials | Hacked Adv. Targeting Computer | -9/Storage | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Mic. Nuclear Core | -7/Factory | Hacked Lyr. Light Armor Plating | -7/Factory | Hacked Mni. Assault Cannon | -7/Factory | Scanalyzed Imp. Flight Unit | -7/Factory | Scanalyzed Microactuators | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Spear | -7/Factory | Hacked Slug Cannon | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Arc Projector | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Gravity Neutralizer | -6/Factory | Hacked Graphene Brace | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Scanalyzed Mni. Grenade Launcher | -6/Factory | Scanalyzed Biomechanical Wings | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Gyrokinetic Inverter | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Adv. Power Amplifier | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Adv. System Shield | -4/Factory | Hacked Q-thruster | -4/Factory | Hacked Adv. Hacking Suite | -4/Factory | Hacked Shock Maul | -4/Factory | Hacked Lgt. Quantum Reactor | -4/Factory | Hacked Nanoactuators | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive P-60 Hacker | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive P-70 Sage | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Mic. Nuclear Core | x2 | -7/Factory | Authchip Adv. Sensor Array | x1 | -6/Factory | Authchip Imp. System Shield | x1 | -6/Factory | Authchip Biomechanical Wings | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Biomechanical Wings | x1 | -5/Factory | Authchip Graphene Brace | x2 | -5/Factory | Preloaded Exp. Propulsion Shielding | x1 | -5/Factory | Authchip Adv. Targeting Computer | x1 | -4/Factory Lgt. Quantum Reactor | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed XenonNeutrinoBattery Manual? 0 Play Time 03:20:03 Cumulative 169.5 hours Start 2022.05.08 @ 15:01:49 End 2022.05.08 @ 18:22:57 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 74 Rogue 0 Adventurer 74 Explorer 0 Win Type 0 Total 13 Types 7/1/1/1/1/0/0/1/1 Lore% 88 Gallery% 82 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7191e946-ba76-47ff-a3c3-64f8a06a5454