Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.21 @ 20:33:44 Player: YoKa Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (850) 850 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2870 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 280/290 System Corruption 4% Temperature Cool (0) Movement Core (650) Ox12 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Improved Salvage Targeting Computer > --- WEAPON (2) ------- Rocket Launcher Longsword +1 > --- INVENTORY (15) --- Core Analyzer Core Analyzer Utility Shielding Datajack Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Large Storage Unit Improved Salvage Targeting Computer > --- WEAPON ----------- Rocket Launcher Longsword +1 > --- INVENTORY -------- Core Analyzer Core Analyzer Utility Shielding Datajack Chainsword [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Improved Salvage Targeting Computer Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 24 | 6 10 1 3 4 Power 4 | 1 2 . . 1 Engine 4 | 1 2 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 1 . 1 . Treads 4 | 2 1 . 1 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 1 1 1 Device 1 | . . 1 . . Storage 2 | 1 . . 1 . Processor 1 | . . . . 1 Hackware 1 | . 1 . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 6 . 1 2 Energy Gun 6 | 1 5 . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 1 | . . 1 . . Corrupted Parts 2 | . 1 . 1 . System Corruption 4 | . 1 . 3 . Parts Lost 14 | . 8 2 . 4 Power 3 | . 2 . . 1 Propulsion 4 | . 1 1 . 2 Utility 1 | . 1 . . . Weapon 6 | . 4 1 . 1 Highest Loss Streak 4 | . 4 1 . 3 To Critical Strikes . | . . . . . Average Backups 4 | 3 6 3 3 6 Power . | . . . . . Propulsion . | . 1 1 . . Utility . | . . 1 1 2 Weapon 2 | 1 3 . 2 1 Tool/Special . | . . . . . Unused Backups 6 | . 2 . . 4 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . . 3 Weapon 3 | . 2 . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 83 | . 85 75 85 89 Engine 13 | . 13 14 14 13 Treads 25 | . 28 16 28 24 Device 4 | . . 3 14 . Storage 14 | . 14 14 14 14 Processor 1 | . . . . 11 Energy Gun 12 | . 22 13 . 10 Launcher 3 | . 2 13 . . Slashing Weapon 2 | . . . . 13 Special Melee Weapon 3 | . . . 13 . Peak Build Rating 21 | 6 9 14 15 21 Average Rating 10 | 3 6 7 14 17 On Entrance 8 | . 6 6 13 15 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 37 | 12 13 14 25 37 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 12 | . . . . 12 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 9 | 6 8 8 9 15 Most Carried 8 | 5 8 4 5 8 Average Carried 4 | 3 6 3 3 6 Final Capacity 15 | 8 8 8 15 15 Final Carried 5 | 2 4 4 4 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 660 | 251 180 88 . 141 Remotely . | . . . . . Salvage Created 896 | 64 622 139 . 71 Parts 49 | 3 39 3 . 4 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 21 | . 11 6 . 4 Melee 4 | . . . . 4 Guns 4 | . 4 . . . AOE 13 | . 7 6 . . Classes Destroyed 8 | 1 7 . . . Worker 2 | . 2 . . . Hauler 2 | . 2 . . . Recycler 1 | 1 . . . . Mechanic 1 | . 1 . . . Operator 3 | . 3 . . . Watcher 2 | . 2 . . . Swarmer 6 | . 2 . . 4 Grunt 15 | . 9 6 . . Best Kill Streak 6 | 1 6 4 . 3 Combat Bots Only 4 | . 4 4 . 3 Max Kills in Single Turn 3 | 1 3 2 . 1 Gunslinging . | . . . . . Exploded 2 | . 2 2 . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 142 | . 69 20 . 53 Missed 33 | . 16 8 . 9 Hits 109 | . 53 12 . 44 Projectile 109 | . 53 12 . 44 Damage Taken 1398 | . 886 157 . 355 Core 251 | . 136 26 . 89 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 63 | 1 50 12 . . Largest 2 | 2 2 2 . . Hottest 80 | 60 80 70 . . Shots Fired 90 | 2 74 14 . . Gun 75 | 2 70 3 . . Cannon . | . . . . . Launcher 15 | . 4 11 . . Special . | . . . . . Kinetic 6 | 1 5 . . . Thermal . | . . . . . Explosive 15 | . 4 11 . . Electromagnetic 69 | 1 65 3 . . Robot Hit Streak 10 | 2 7 10 . . Robot Miss Streak 3 | . 3 1 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 67 | 2 47 7 4 7 Core Hits 57 | 2 36 15 . 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 16 | . . . 4 12 Impact . | . . . . . Slashing 12 | . . . . 12 Piercing . | . . . . . Sneak Attacks 4 | . . . 4 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2231 | 24 1333 550 . 324 Guns 695 | 24 643 28 . . Cannons . | . . . . . Explosions 1212 | . 690 522 . . Melee 324 | . . . . 324 Ramming . | . . . . . Kinetic 71 | 11 60 . . . Thermal 343 | . 343 . . . Explosive 824 | . 302 522 . . Electromagnetic 669 | 13 628 28 . . Impact . | . . . . . Slashing 324 | . . . . 324 Piercing . | . . . . . Highest Corruption 4 | . 1 1 4 4 Average Corruption 2 | . 1 1 4 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 21 | . 3 3 11 4 Message Errors 8 | . . 1 5 2 Matter Fused 4 | . 1 1 2 . Heat Flow Errors 3 | . 2 1 . . Energy Discharges 3 | . . . 2 1 Parts Fused 1 | . . . 1 . Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 168 | . 95 8 . 65 Projectiles . | . . . . . Explosions 103 | . 95 8 . . Melee 65 | . . . . 65 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 277 | . 277 . . . Shots 6 | . 6 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 332 | . 332 225 . . Average Temperature 111 | . 124 60 . . Received Heat Transfer 411 | . 321 90 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . 3 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 450 | . 450 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 4 . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level 1 | . 1 1 . . Low Security (%) 84 | 100 76 83 . 100 Level 1 15 | . 23 16 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 238 | 5 238 228 . 50 Initial 87 | . . 87 . . Average 69 | . 62 148 . 7 Influence Increases 835 | 5 539 191 . 100 Destroy 0b10 Robot/C 420 | . 220 120 . 80 Destroy 0b10 Robot/NC 55 | 5 50 . . . Destroy Leader 98 | . 48 30 . 20 Successful Hack 6 | . 6 . . . Disable Machine 165 | . 165 . . . Destroy Structure 91 | . 50 41 . . Influence Decreases 795 | 5 313 357 60 60 Entered New Map 199 | . . 139 60 . Time Decay 476 | 5 233 198 . 40 Lost Part 120 | . 80 20 . 20 Squads Dispatched 4 | . 3 . . 1 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 23 6 . 6 Peak Tracking Total 9 | . 9 3 . 3 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly 1 | . 1 . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 11 | . 11 . . . Max in Single Turn 4 | . 4 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 5 | . 2 . 2 1 Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 6 . 6 1 Successful 9 | . 2 . 6 1 Failed 4 | . 4 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 7 | . 6 . 1 . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . . . 6 1 Record 5 | . . . 5 . Open Door 1 | . . . . 1 Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Botnet 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked 4 | . . . 4 . Non-combat 3 | . . . 3 . Combat 1 | . . . 1 . Robot Hacks Applied 4 | . . . 4 . parse_system 4 | . . . 4 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 2288 | 62 845 418 597 366 Spaces Moved 1215 | 36 390 242 366 181 Core 10 | 9 . . . 1 Treads 1205 | 27 390 242 366 180 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 160 | 132 160 160 160 171 Slowest Speed 650 | 160 160 160 160 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 3 65 55 71 48 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 125 | . 59 66 . . Melee . | . . . . . Projectile . | . . . . . AOE 125 | . 59 66 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1443 | 47 535 259 376 226 Wait 90 | . 68 . . 22 Move 1211 | 35 389 241 365 181 Hop . | . . . . . Pick Up 25 | 5 11 2 2 5 Fast Attach 5 | 3 2 . . . Attach 17 | 3 6 2 2 4 Detach 1 | . . . 1 . Swap 9 | . 6 1 1 1 Drop 6 | . 3 1 1 1 Fire 63 | 1 50 12 . . Melee 16 | . . . 4 12 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 5) 725 | -10/Materials | Lost 4 parts (1p1n1u1w) 819 | -10/Materials | Discovered new exit (range 16) 871 | -10/Materials | Core integrity fell below 50% 881 | -10/Materials | Lost 3 parts (1p2w) 908 | -10/Materials | Entered Mines 950 | -10/Mines | Identified exit to Materials 1204 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1207 | -10/Mines | Found Prototype Device 1208 | -10/Mines | Identified Exp. Sensor Array 1282 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1320 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1320 | -10/Mines | Discovered new exit (range 5) 1326 | -10/Mines | Entered Exiles 1353 | -10/Exiles | Discovered new exit (range 15) 1374 | -10/Exiles | Met 8R-AWN 1402 | -10/Exiles | Met EX-HEX 1454 | -10/Exiles | Met EX-BIN 1540 | -10/Exiles | Aligned with FarCom system 1541 | -10/Exiles | Given EX-Vault access code 1578 | -10/Exiles | Opened EX-Vault 1588 | -10/Exiles | Found Longsword +1 1619 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1664 | -10/Exiles | Met EX-DEC 1706 | -10/Exiles | Learned location of Zion (-7) 1902 | -10/Exiles | Discovered new exit (range 15) 1923 | -10/Exiles | Left Exiles lab with Longsword +1 1923 | -10/Exiles | Entered Mines 1939 | -9/Mines | Met a Derelict bent on vengeance 1947 | -9/Mines | Met a Derelict shopkeep closing up shop 2070 | -9/Mines | Discovered new exit (range 3) 2230 | -9/Mines | Core integrity fell below 20% 2245 | -9/Mines | Lost 3 parts (1p1n1w) 2289 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Acquired 41 matter. Acquired 50 matter. K-01 Serf collects debris. System corrupted: Energy discharge (-38). EXIT=FOUND Acquired 19 matter. Acquired 16 matter. EM Pulse Gun destroyed. Lgt. Treads destroyed. Destroyed Lgt. Ion Engine. Destroyed Flight Unit. S-10 Pest destroyed. Lgt. Ion Engine destroyed. S-10 Pest destroyed. Destroyed Flight Unit. S-10 Pest destroyed. Acquired 10 matter. Lgt. Treads destroyed. S-10 Pest destroyed. Acquired 5 matter. 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