Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.04 @ 00:48:03 Player: Dimsum Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (700) 700 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1910 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 147/400 Matter 300/300 Energy 92/265 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Heavy Mace Heavy Mace > --- INVENTORY (10) --- Ion Engine Improved Ion Engine Large Storage Unit Grenade Launcher Rocket Launcher Mini Grenade Launcher Heavy Mace Heavy Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Heavy Mace Heavy Mace > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit EM Pulse Cannon EM Pulse Cannon Light Assault Rifle Grenade Launcher Mini Grenade Launcher [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 41 | 6 1 34 Power 5 | 1 . 4 Engine 5 | 1 . 4 Core . | . . . Reactor . | . . . Propulsion 17 | 2 . 15 Treads 3 | . . 3 Leg 14 | 2 . 12 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 1 4 Device 1 | . . 1 Storage 4 | 1 1 2 Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 2 . 11 Energy Gun 2 | 1 . 1 Energy Cannon 4 | . . 4 Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon 2 | . . 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 6 | . . 6 Average Slot Usage (%) 92 | . 85 95 Engine 11 | . 14 10 Treads 5 | . . 6 Leg 31 | . 28 33 Storage 11 | . 14 11 Processor 7 | . . 9 Energy Gun 5 | . 14 2 Energy Cannon 5 | . . 6 Ballistic Gun 6 | . 14 4 Impact Weapon 5 | . . 7 Naked Turns . | . . . Heaviest Build 42 | 10 26 42 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 4 | . 1 4 Average Overweight (x) . | . . . Largest Inventory Capacity 12 | 6 12 12 Average Capacity 10 | 5 9 10 Most Carried 12 | 2 6 12 Average Carried 8 | . 4 10 Final Capacity 10 | 6 10 10 Final Carried 8 | 2 6 8 Class Distribution -------------------- 50% | Mutant 50% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 654 | 198 . 456 Remotely . | . . . Salvage Created 834 | . . 834 Parts 43 | . . 43 Haulers Intercepted . | . . . Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 19 | . . 19 Melee 2 | . . 2 Guns 4 | . . 4 Cannons 4 | . . 4 AOE 5 | . . 5 Classes Destroyed 6 | . . 6 Builder 1 | . . 1 Watcher 2 | . . 2 Swarmer 3 | . . 3 Grunt 9 | . . 9 Brawler 2 | . . 2 Sentry 5 | . . 5 Best Kill Streak 4 | . . 4 Combat Bots Only 4 | . . 4 Max Kills in Single Turn 2 | . . 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1406 | . 21 1385 Core 253 | . . 253 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 39 | . . 39 Largest 2 | . . 2 Hottest 126 | . . 126 Shots Fired 69 | . . 69 Gun 52 | . . 52 Cannon 12 | . . 12 Launcher 5 | . . 5 Special . | . . . Kinetic 29 | . . 29 Thermal 23 | . . 23 Explosive 5 | . . 5 Electromagnetic 12 | . . 12 Robot Hit Streak 14 | . . 14 Robot Miss Streak 2 | . . 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 79 | . . 79 Core Hits 28 | . . 28 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 35 | . . 35 Impact 35 | . . 35 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks 4 | . . 4 Damage Inflicted 1691 | . . 1691 Guns 384 | . . 384 Cannons 258 | . . 258 Explosions 352 | . . 352 Melee 697 | . . 697 Ramming . | . . . Kinetic 160 | . . 160 Thermal 224 | . . 224 Explosive 352 | . . 352 Electromagnetic 258 | . . 258 Impact 697 | . . 697 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 29 | . . 29 Projectiles . | . . . Explosions . | . . . Melee 29 | . . 29 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 42 | . . 42 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 128 | . . 128 Average Temperature 34 | . . 34 Received Heat Transfer 498 | . 12 486 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 4 | . . 4 Impact Corruptions 6 | . . 6 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 666 | . . 666 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 332 | . 32 332 Average Influence 130 | . 17 171 Maximum Alert Level 1 | . . 1 Low Security (%) 65 | 100 100 53 Level 1 34 | . . 46 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 5 29 Peak Tracking Total 4 | . 2 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 2 | . . 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 4 2 Terminals 6 | . 4 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 12 4 Successful 9 | . 8 1 Failed 7 | . 4 3 Catastrophic . | . . . Database Lockouts . | . . . Manual 16 | . 12 4 Terminals 16 | . 12 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Level Access Points 1 | . 1 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 16 | . 11 5 Terminals 6 | . 5 1 Track 1 | . 1 . Botnet 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 4 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1536 | 64 331 1141 Spaces Moved 795 | 48 218 529 Core 5 | 5 . . Treads 156 | . . 156 Legs 634 | 43 218 373 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 140 | 112 149 138 Slowest Speed 240 | 120 150 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 4 43 55 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 36 | . . 36 Melee . | . . . Projectile . | . . . AOE 36 | . . 36 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1087 | 55 224 808 Wait 140 | . . 140 Move 793 | 47 217 529 Hop . | . . . Pick Up 19 | 2 4 13 Fast Attach 16 | 6 1 9 Attach 4 | . . 4 Detach 2 | . 1 1 Swap 21 | . . 21 Drop 22 | . 1 21 Fire 39 | . . 39 Melee 31 | . . 31 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Identified exit to Materials 306 | -10/Materials | Build established: Mutant 396 | -10/Materials | Entered another Materials area 396 | -9/Materials | Evolved 2 slots: Propulsion x2 809 | -9/Materials | Discovered new exit (range 12) 840 | -9/Materials | Build established: Scavenger-Mutant 1135 | -9/Materials | Discovered new exit (range 10) 1473 | -9/Materials | Core integrity fell below 50% 1537 | -9/Materials | Self-destructed Last Messages --------------- 01460_ U-05 Engineer repairs door. 01464_ Dropped Imp. Ion Engine. 01464_ Acquired Imp. Ion Engine. 01466_ Dropped Lgt. Ion Engine. 01466_ Acquired Imp. Ion Engine. 01478_ Hvy. Mace follow-up attack on Y-45 Defender. 01492_ Aluminum Leg destroyed. 01503_ Destroyed Heat Sink. 01503_ Y-45 Defender system corrupted by crushing effect. 01504_ Sensor Array destroyed. 01504_ Aluminum Leg destroyed. 01528_ Destroyed Heat Sink. 01528_ Y-45 Defender system corrupted by crushing effect. 01528_ Imp. Ion Engine destroyed. 01529_ Y-45 Defender system terminally corrupted. 01529_ Hvy. Assault Rifle fried. 01529_ Lgt. Treads fried. 01530_ K-01 Serf collects debris. 01537_ Acquired 10 matter. 01537_ K-01 Serf collects debris. 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