Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.07 @ 20:02:27 Player: Sasha Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1227) 1227 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3123 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 407/550 Matter 275/300 Energy 223/265 System Corruption 0% Temperature Critical (534) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ Trap Scanner Core Shielding Utility Shielding > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (5) ---- Heat Sink Targeting Computer Targeting Computer Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Trap Scanner Core Shielding Utility Shielding Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Advanced Beam Cannon > --- INVENTORY -------- Heat Sink Advanced Beam Cannon Grenade Launcher [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Heat Sink Device Heat Sink Storage Medium Matter Pod Protection Core Shielding Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 58 | 6 10 37 5 Power 6 | 1 1 3 1 Engine 6 | 1 1 3 1 Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 1 12 . Treads 3 | 2 1 . . Leg 2 | . . 2 . Wheel 8 | . . 8 . Hover . | . . . . Flight 2 | . . 2 . Utility 15 | 1 5 6 3 Device 4 | . . 2 2 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 8 | . 3 4 1 Artifact . | . . . . Weapon 22 | 2 3 16 1 Energy Gun 5 | . . 5 . Energy Cannon 10 | . . 10 . Ballistic Gun 3 | 2 1 . . Ballistic Cannon . | . . . . Launcher 4 | . 2 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 4 . Parts Lost 13 | . 5 3 5 Power 2 | . 1 . 1 Propulsion 4 | . 1 2 1 Utility 4 | . 2 1 1 Weapon 3 | . 1 . 2 Highest Loss Streak 5 | . 4 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 92 90 87 Engine 16 | . 13 19 17 Treads 11 | . 25 . . Leg 3 | . . 3 17 Wheel 6 | . . 14 . Device 6 | . . 10 12 Storage 7 | . 14 3 . Protection 13 | . 10 15 22 Energy Gun 2 | . . 3 8 Energy Cannon 7 | . . 14 9 Ballistic Gun 11 | . 24 . . Launcher 2 | . 2 3 . Peak Build Rating 17 | 6 7 14 17 Average Rating 9 | 4 6 11 15 On Entrance 6 | . 6 5 13 Naked Turns . | . . . . Heaviest Build 26 | 14 17 19 26 Greatest Support 40 | 40 40 22 20 Greatest Overweight (x) 6 | . . 6 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 6 5 5 5 Most Carried 5 | 1 3 5 5 Average Carried 2 | . 1 3 3 Final Capacity 8 | 8 5 5 5 Final Carried 4 | 1 . 3 4 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1092 | 260 508 264 60 Remotely . | . . . . Salvage Created 1446 | . 460 820 166 Parts 88 | . 27 53 8 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 36 | . 13 20 3 Guns 17 | . 12 4 1 Cannons 12 | . . 12 . AOE 7 | . 1 4 2 Classes Destroyed 6 | . 3 3 . Hauler 1 | . . 1 . Operator 1 | . . 1 . Watcher 3 | . 1 2 . Swarmer 9 | . 3 6 . Grunt 22 | . 10 10 2 Sentry 5 | . . 4 1 Best Kill Streak 6 | . 4 6 2 Combat Bots Only 5 | . 4 5 2 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging 1 | . . 1 . Exploded 3 | . 1 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 189 | . 70 65 54 Missed 46 | . 19 18 9 Damage Taken 1944 | . 663 525 756 Core 296 | . 83 70 143 Absorbed by Shields . | . . . . Redirected to Shielding 109 | . 53 19 37 Core Remaining (%) 82 | 100 66 82 . Volleys Fired 121 | . 53 58 10 Largest 2 | . 2 2 2 Hottest 136 | . 50 136 113 Shots Fired 207 | . 93 96 18 Gun 115 | . 90 18 7 Cannon 86 | . . 78 8 Launcher 6 | . 3 . 3 Special . | . . . . Kinetic 90 | . 90 . . Thermal 47 | . . 39 8 Explosive 6 | . 3 . 3 Electromagnetic 64 | . . 57 7 Robot Hit Streak 11 | . 11 7 5 Robot Miss Streak 8 | . 4 8 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 116 | . 56 48 12 Core Hits 62 | . 24 27 11 Critical Kills 1 | . 1 . . Critical Parts Destroyed 2 | . 2 . . Critical Strikes 3 | . 3 . . Destroy 3 | . 3 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2576 | . 937 1211 428 Guns 963 | . 680 142 141 Cannons 941 | . . 879 62 Explosions 672 | . 257 190 225 Melee . | . . . . Ramming . | . . . . Kinetic 680 | . 680 . . Thermal 522 | . . 460 62 Explosive 482 | . 257 . 225 Electromagnetic 892 | . . 751 141 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . . 8 . Projectiles 8 | . . 8 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 114 | . 30 39 45 Shots 6 | . 2 1 3 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 525 | . 12 328 525 Average Temperature 140 | . 3 137 299 Received Heat Transfer 873 | . 348 165 360 Effects 3 | . . 1 2 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Short Circuit 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 3 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 892 | . . 781 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 4 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 408 | . 218 408 255 Initial 172 | . . 72 172 Average 168 | . 129 214 217 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 64 | 100 85 49 24 Level 1 29 | . 14 36 75 Level 2 5 | . . 13 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 3 4 . Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 4 | . 2 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 23 28 8 Peak Tracking Total 6 | . 4 4 6 Tactical Retreats 5 | . 2 3 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 1 1 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 6 7 . Terminals 9 | . 4 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 31 | . 14 17 . Successful 17 | . 9 8 . Failed 14 | . 5 9 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 16 | . 7 9 . Terminals 20 | . 9 11 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 8 | . 5 3 . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 5 | . 2 3 . Alert Level 2 | . 1 1 . Unreport Threat 1 | . . 1 . Dispatch Records 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 3 1 . Report Inventory 3 | . 2 1 . Retrieve Components 1 | . 1 . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 4 2 . Terminals 6 | . 4 2 . Track 1 | . 1 . . Botnet 5 | . 3 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 6 4 . Full Trace Events 4 | . 1 3 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . 1 . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1601 | 73 685 700 143 Spaces Moved 911 | 42 323 479 67 Core 9 | 3 . 6 . Treads 366 | 39 323 4 . Legs 161 | . . 94 67 Wheels 373 | . . 373 . Hover . | . . . . Flight 2 | . . 2 . Fastest Speed 50 | 50 160 80 120 Average Speed 126 | 152 160 98 155 Slowest Speed 350 | 160 160 350 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 4 55 44 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 31 | . 6 13 12 Melee . | . . . . Projectile . | . . . . AOE 31 | . 6 13 12 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1141 | 48 397 609 87 Wait 6 | . 4 2 . Move 908 | 41 322 478 67 Hop . | . . . . Pick Up 21 | 1 3 14 3 Fast Attach 24 | 6 5 12 1 Attach 16 | . 4 10 2 Detach 2 | . . 2 . Swap 18 | . 1 15 2 Drop 24 | . 4 18 2 Fire 121 | . 53 58 10 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 53 | -11/Scrapyard | Discovered new exit (range 12) 74 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 660 | -10/Materials | Lost 4 parts (1p1n1u1w) 750 | -10/Materials | Discovered new exit (range 5) 759 | -10/Materials | Entered another Materials area 759 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1076 | -9/Materials | Discovered new exit (range 14) 1423 | -9/Materials | Discovered new exit (range 15) 1459 | -9/Materials | Entered another Materials area 1459 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1602 | -8/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Lgt. Treads. Acquired Targeting Computer. R-06 Scavenger collects Corrupted Lgt. Treads. U-05 Engineer lays Concrete. T-07 Excavator is excavating. U-05 Engineer builds a Wall. Power failure, Imp. Ion Engine shutdown. Ion Engine destroyed. M-13 Machinist repairs G-47 Trooper. Imp. EM Shotgun destroyed. G-50 Soldier IFF system glitched. M-13 Machinist repairs Particle Gun. G-50 Soldier destroyed. Lgt. Armor Plating destroyed. Aluminum Leg destroyed. G-47 Trooper destroyed. Overheating: Energy bleed (-55). Grenade Launcher destroyed. Destroyed Grenade Launcher. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????######???????????????????????????????????? | | ???????## ! #???????????????????????????????????? | | ???????# * #???????????????????????????????????? | | ???????## #?##?????????##########?????????????? | | ????????#= ### #???????? ^ ??????????????? | | ????????# ## ##?????? ^ ???????????????? | | ????????# [## #????## ^ ????????????????? | | ????????# T ## #????# ##????????????????? | | ????????# " ## ##???# #######??????????? | | ??####### #?? #???# ! #??????????? | | ??# ###+###### ###### %%g #??????????? | | ??# r @ #??????????? | | ??# m #??????????? | | ??# # #??????????? | | ??# ################## #?? ** #??????????? | | ??## ###########???????? #?????** #??????????? | | ???# # #???????? #????????#??????????? | | ???# # #???????? #???????????????????? | | ???# + #???????? #???????????????????? | | ???# # #???????? #???????????????????? | | ???# # #?????????gg#???????????????????? | | ???# # #????????? ???????????????????? | | ???# # #????????? a ???????????????????? | | ???# # #?????????Y ??????????????????? | | ???# ###########????????? ??????????????????? | | ???# #???????????????????? ???????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???#####?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 17 Energy Capacity 415 Matter Stores 447 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridXenonLog Manual? 0 Play Time 00:23:26 Cumulative 9.8 hours Start 2025.02.07 @ 19:39:41 End 2025.02.07 @ 20:02:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 18 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 21e2babb-5dca-4f69-a6ee-765b6419260f