Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.12 @ 21:17:17 Player: Olga Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (2) 10 Value Destroyed (23) 23 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 3433 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 367/700 Matter 270/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Flying (115) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Cesium-ion Thruster > --- UTILITY (6) ------ Machine Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Ion Engine Light Treads Compact Wheel Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Machine Analyzer > --- WEAPON ----------- (None) > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Compact Wheel [Rating: 13] Favorites ----------- Power Nuclear Core Power Core Nuclear Core Propulsion Cesium-ion Thruster Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Machine Analyzer Storage Small Storage Unit Processor Machine Analyzer Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Gar Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 4 | . . 1 1 2 . . Weapon . | . . . . . . . Parts Attached 11 | . 1 . 4 . 6 . Power 1 | . . . . . 1 . Engine . | . . . . . . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 8 | . . . 3 . 5 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 8 | . . . 3 . 5 . Utility 1 | . 1 . . . . . Device . | . . . . . . . Storage . | . . . . . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 1 | . . . 1 . . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 1 | . . . 1 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 9 | . . . 5 . 3 1 Power . | . . . . . . . Propulsion 6 | . . . 2 . 3 1 Utility . | . . . . . . . Weapon 3 | . . . 3 . . . Highest Loss Streak 5 | . . . 5 . 3 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 26 | . 36 33 16 15 21 30 Flight 4 | . . . 1 7 13 15 Processor 8 | . 8 11 9 7 7 7 Ballistic Gun 12 | . 28 22 5 . . . Naked Turns . | . . . . . . . Heaviest Build 7 | 3 3 3 3 . 7 7 Greatest Support 19 | 3 3 3 8 4 19 10 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 Most Carried 8 | 8 5 5 5 4 4 4 Average Carried 4 | 6 5 5 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 4 4 4 4 Class Distribution -------------------- 82% | Mutant 17% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Sprinter | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac DSF Gar Matter Collected 261 | 200 . . 29 . 32 . Remotely . | . . . . . . . Salvage Created 43 | . 29 . 14 . . . Parts 4 | . 1 . 3 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Gar Combat Hostiles Destroyed 1 | . . . 1 . . . Guns 1 | . . . 1 . . . Classes Destroyed 2 | . 1 . 1 . . . Mechanic 1 | . 1 . . . . . Swarmer 1 | . . . 1 . . . Best Kill Streak 1 | . 1 . 1 . . . Combat Bots Only 1 | . . . 1 . . . Max Kills in Single Turn 1 | . 1 . 1 . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac DSF Gar Damage Taken 1084 | . 67 133 433 . 431 20 Core 619 | . 12 46 228 . 333 . Absorbed by Shields 68 | . . . . . 60 8 Core Remaining (%) 85 | 100 95 88 58 . . . Volleys Fired 7 | . 5 . 2 . . . Largest 2 | . 2 . 1 . . . Hottest 40 | . 40 . 20 . . . Shots Fired 12 | . 10 . 2 . . . Gun 12 | . 10 . 2 . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 12 | . 10 . 2 . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 5 | . 5 . 2 . . . Robot Miss Streak 1 | . 1 . 1 . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 8 | . 7 . 1 . . . Core Hits 3 | . 2 . 1 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 84 | . 71 . 13 . . . Guns 84 | . 71 . 13 . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 84 | . 71 . 13 . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature . | . . . . . . . Average Temperature . | . . . . . . . Received Heat Transfer 189 | . 36 36 117 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Gar Peak Influence 98 | . 19 81 98 65 45 22 Initial 45 | . . 7 33 35 45 22 Average 31 | . 5 29 54 52 39 21 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . 2 . 1 . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 1 . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac DSF Gar Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 31 | . 5 8 11 . 4 3 Peak Tracking Total 11 | . 4 8 11 1 4 4 Tactical Retreats 3 | . . 1 1 . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Gar Traps Triggered 4 | . . . 1 . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac DSF Gar Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac DSF Gar Machines Accessed 3 | . 1 1 . 1 . . Terminals 3 | . 1 1 . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 6 | . 2 3 . 1 . . Successful 3 | . 1 1 . 1 . . Failed 3 | . 1 2 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 5 | . 2 3 . . . . Terminals 6 | . 2 3 . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . 1 . . Open DSF 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 1 1 . . . . Terminals 2 | . 1 1 . . . . Botnet 2 | . 1 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 1 . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac DSF Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac DSF Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac DSF Gar Turns Passed 273 | 3 72 48 50 33 47 20 Spaces Moved 479 | 1 113 96 86 83 66 34 Core 272 | 1 113 96 62 . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 207 | . . . 24 83 66 34 Fastest Speed 27 | 50 50 50 37 40 27 32 Average Speed 44 | 50 50 50 47 40 37 32 Slowest Speed 50 | 50 50 50 50 40 40 32 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . 3 . 1 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 1 27 14 13 4 79 14 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac DSF Gar Total 513 | 4 118 95 88 82 83 43 Wait . | . . . . . . . Move 465 | . 112 95 79 82 63 34 Hop 4 | . . . 3 . 1 . Pick Up . | . . . . . . . Fast Attach 10 | . 1 . 3 . 6 . Attach 1 | . . . 1 . . . Detach 2 | 2 . . . . . . Swap . | . . . . . . . Drop 2 | 2 . . . . . . Fire 7 | . 5 . 2 . . . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 22 | . . . . . 13 9 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -7/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 5) 76 | -10/Materials | Entered another Materials area 76 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 120 | -9/Materials | Discovered new exit (range 10) 124 | -9/Materials | Entered another Materials area 124 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 172 | -8/Materials | Discovered new exit (range 4) 174 | -8/Materials | Entered Factory 174 | -7/Factory | Evolved 2 slots: Utility x2 203 | -7/Factory | Lost 5 parts (2n3w) 207 | -7/Factory | Identified exit to DSF 207 | -7/Factory | Entered DSF 229 | -7/DSF | Additional patrols routed to DSF 240 | -7/DSF | Discovered new exit (range 13) 254 | -7/DSF | Entered Garrison 274 | -7/Garrison | Self-destructed Last Messages --------------- 00247_ Field strength at 13. 00247_ Cesium-ion Thruster destroyed. 00248_ Stasis field depleted. 00248_ Acquired 22 matter. 00251_ Acquired Nuclear Core. LOCATION=UNKNOWN GOAL=ESCAPE 00265_ Triggered Stasis Trap. 00265_ A bubble of rippling energy engulfs the area. 00265_ Field strength at 95. 00265_ Field strength at 90. 00266_ Field strength at 85. 00267_ Field strength at 80. 00268_ Field strength at 75. 00269_ Field strength at 70. 00270_ Field strength at 65. 00271_ Field strength at 60. 00272_ Field strength at 55. 00273_ Field strength at 50. 00273_ Cesium-ion Thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#####????????????????????????????????????????? | | ????# ????????????????????????????????????????? | | ????# ?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ##### #####################?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | ######################## #?????????????????????? | | ???????????????????????# @^#?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# s#?????????????????????? | | ???????????????????????# s?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# s ????????????????????? | | ???????????????????????# ##????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????" ?????????????????????? | | ???????????????????????" ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? #?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingPhysicsPlating Manual? 0 Play Time 00:07:48 Cumulative 250.7 hours Start 2022.05.12 @ 21:09:38 End 2022.05.12 @ 21:17:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 357 Rogue 354 Adventurer 0 Explorer 3 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 75 Achievement% 62 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c72d4db-3df7-4700-8189-f380a0a32e33