Cogmind - Beta 15 --- EXPLORER MODE // 2025.06.24 @ 22:23:17 Player: Dylab Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (610) 610 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1615 Bonus ------- None Cogmind --------- Core Integrity 351/400 Matter 420/500 Energy 430/430 System Corruption 0% Temperature Cool (0) Movement Flying (860) Ox10 Location -9/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Light Treads Flight Unit > --- UTILITY (4) ------ Large Storage Unit High-capacity Matter Pod Terrain Scanner Core Shielding > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Terrain Scanner Core Shielding > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Heat Sink Heat Sink Heat Sink Heat Sink Particle Gun [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Core Shielding Device Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 3 | . 1 2 Power 1 | . 1 . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 20 | 7 6 7 Power 7 | 1 3 3 Engine 7 | 1 3 3 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 4 | 2 . 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight 1 | . . 1 Utility 5 | 2 2 1 Device 1 | . 1 . Storage 2 | . 1 1 Processor 1 | 1 . . Hackware . | . . . Protection 1 | 1 . . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 3 | . 2 4 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . 1 . Tool/Special . | . . . Unused Backups 9 | . 1 8 Power 1 | . . 1 Propulsion . | . . . Utility 7 | . 1 6 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 96 | . 94 97 Engine 21 | . 23 19 Treads 20 | . 25 18 Device 6 | . . 9 Storage 13 | . 3 20 Processor 3 | . 8 . Protection 10 | . 12 10 Energy Gun 3 | . 8 . Ballistic Gun 16 | . 12 19 Peak Build Rating 12 | 6 9 12 Average Rating 9 | 4 8 11 On Entrance 5 | . 6 9 Naked Turns . | . . . Heaviest Build 43 | 8 36 43 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 13 | . . 13 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 5 15 15 Average Capacity 11 | 5 7 15 Most Carried 10 | 1 4 10 Average Carried 3 | . 2 4 Final Capacity 15 | 5 15 15 Final Carried 4 | 1 4 . Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 842 | 149 197 496 Remotely . | . . . Salvage Created 782 | . 236 546 Parts 40 | . 13 27 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 16 | . 6 10 Guns 16 | . 6 10 Classes Destroyed 7 | . 3 4 Worker 1 | . . 1 Recycler 1 | . . 1 Watcher 3 | . 2 1 Swarmer 3 | . 2 1 Grunt 8 | . 4 4 Duelist 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 99 | . 31 68 Missed 22 | . 5 17 Hits 77 | . 26 51 Melee 6 | . . 6 Projectile 71 | . 26 45 Critical Strikes 3 | . . 3 Damage Taken 672 | . 194 478 Core 84 | . 35 49 Absorbed by Shields . | . . . Redirected to Shielding 16 | . 6 10 Ignored by Resistances 421 | . 124 297 Regen/Repaired (Parts) 102 | . . 102 Core Remaining (%) 93 | 100 86 . Volleys Fired 67 | . 26 41 Largest 2 | . 2 2 Hottest 85 | . 85 40 Shots Fired 121 | . 39 82 Gun 121 | . 39 82 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 108 | . 26 82 Thermal 13 | . 13 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 56 | . 10 56 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 100 | . 29 71 Core Hits 43 | . 14 29 Critical Kills . | . . . Critical Parts Destroyed 3 | . 2 1 Critical Strikes 3 | . 2 1 Destroy 3 | . 2 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1154 | . 384 770 Guns 1154 | . 384 770 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 987 | . 217 770 Thermal 167 | . 167 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 336 | . 336 28 Average Temperature 64 | . 124 8 Received Heat Transfer 342 | . 135 207 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 407 | . 407 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 95 | . 65 95 Initial 6 | . . 6 Average 25 | . 15 33 Influence Increases 618 | . 194 424 Destroy 0b10 Robot/C 320 | . 120 200 Destroy 0b10 Robot/NC 25 | . 10 15 Destroy Leader 106 | . 34 72 Successful Hack 1 | . . 1 Destroy Structure 1 | . . 1 Lose Combat Pursuer 165 | . 30 135 Influence Decreases 603 | . 174 429 Entered New Map 14 | . . 14 Time Decay 589 | . 174 415 Squads Dispatched 2 | . . 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 7 | . 1 6 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 12 23 Peak Tracking Total 5 | . 5 5 Tactical Retreats 11 | . 2 9 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 3 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 4 7 Successful 9 | . 2 7 Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 7 | . . 7 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Branch Access Points 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 7 | . . 7 Scan Component 4 | . . 4 Repair 3 | . . 3 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . . 3 Time 78 | . . 78 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 714 | . 1 713 Terrain 714 | . 1 713 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1204 | 83 407 714 Spaces Moved 466 | 47 206 213 Core 3 | 2 . 1 Treads 461 | 45 206 210 Legs . | . . . Wheels . | . . . Hover . | . . . Flight 2 | . . 2 Fastest Speed 50 | 50 160 160 Average Speed 190 | 155 160 227 Slowest Speed 860 | 160 160 860 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 4 32 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 671 | 54 245 372 Wait 78 | . . 78 Move 464 | 46 205 213 Hop . | . . . Pick Up 12 | . 4 8 Fast Attach 14 | 7 2 5 Attach 6 | . 2 4 Detach 5 | 1 2 2 Swap 8 | . 2 6 Drop 17 | . 2 15 Fire 67 | . 26 41 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 1 exit: *Min) History --------- Turn | Location | Event 47 | -11/Scrapyard | Identified exit to Materials 47 | -11/Scrapyard | Discovered exit to Materials (range 15) 84 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Evolved 1 slot: Power x1 302 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Hacker-Mutant 469 | -10/Materials | Identified exit to Materials 469 | -10/Materials | Discovered exit to Materials (range 13) 491 | -10/Materials | Entered another Materials area 491 | -9/Materials | Evolved 2 slots: Utility x2 702 | -9/Materials | Repaired Lgt. Treads 730 | -9/Materials | Repaired Assault Rifle 757 | -9/Materials | Repaired Ion Engine 906 | -9/Materials | Identified exit to Mines 906 | -9/Materials | Discovered exit to Mines (range 12) 1205 | -9/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Aluminum Leg. R-06 Scavenger collects Sml. Laser. R-06 Scavenger collects Sml. Matter Pod. R-06 Scavenger collects Aluminum Leg. Connecting with Repair Station... >>Scan(Imp. Ion Engine) Scanning Imp. Ion Engine... Ready to Repair: Imp. Ion Engine Rating: 2 Time: 32 ALERT: Suspicious activity at Repair Station M002. Dispatching Investigation squad. G-34 Mercenary destroyed. Acquired Ion Engine. Acquired 19 matter. K-01 Serf collects debris. Acquired Flight Unit. Dropped Ion Engine. Dropped Heat Sink. 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Treads | 69% | -9/Materials Assault Rifle | 57% | -9/Materials Ion Engine | 73% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleStealthSystem Manual? 0 Play Time 00:13:34 Cumulative 22.2 hours Start 2025.06.24 @ 22:11:56 End 2025.06.24 @ 22:23:17 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 21 Rogue 0 Adventurer 2 Explorer 19 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 26 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 38x25 Zoom Use 98% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cc47a95f-3ce3-4499-acbe-c8bfdd93b1d8