Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.14 @ 06:16:41 Player: AshCrow Result: Destroyed by Cetus Guard with Advanced KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (47) 235 Value Destroyed (1595) 1595 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (359) 359 TOTAL SCORE: 6689 Bonus ------- Follower Combat Kills 359 Cogmind --------- Core Integrity 0/1000 Matter 266/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Cetus Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Thermal Shield Advanced Drone Bay (2/2) Plasma Cannon Makeshift Sword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Core Analyzer Armor Integrity Analyzer > --- WEAPON ----------- Assault Rifle Assault Rifle KE Penetrator Heavy Flak Cannon > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Nuclear Pulse Thruster Improved Thermal Generator Core Analyzer Thermal Shield EM Shield Advanced Drone Bay Gatling Laser Plasma Cannon Assault Rifle Grenade Launcher Improved Remote Datajack Makeshift Sword [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Core Analyzer Protection Reactive Plating Weapon Assault Rifle Energy Gun Gatling Laser Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Slots Evolved 10 | . . 2 2 2 2 . . 2 . . Power 1 | . . . . 1 . . . . . . Propulsion 3 | . . . 2 1 . . . . . . Utility 3 | . . 1 . . 1 . . 1 . . Weapon 3 | . . 1 . . 1 . . 1 . . Parts Attached 53 | 7 2 7 9 2 2 8 . 7 9 . Power 9 | 1 1 1 2 1 . 2 . . 1 . Engine 6 | 1 1 1 1 1 . 1 . . . . Core 3 | . . . 1 . . 1 . . 1 . Reactor . | . . . . . . . . . . . Propulsion 18 | 2 . 3 4 . . 1 . 3 5 . Treads 11 | 2 . 3 4 . . 1 . 1 . . Leg 6 | . . . . . . . . 2 4 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . Utility 10 | 2 1 . 2 . 1 1 . 2 1 . Device 3 | 1 . . . . . . . 1 1 . Storage 2 | 1 1 . . . . . . . . . Processor 4 | . . . 1 . 1 1 . 1 . . Hackware . | . . . . . . . . . . . Protection 1 | . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 16 | 2 . 3 1 1 1 4 . 2 2 . Energy Gun 1 | . . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 12 | 2 . 3 1 1 1 2 . 1 1 . Ballistic Cannon 1 | . . . . . . 1 . . . . Launcher 2 | . . . . . . 1 . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 35 | . . 1 3 . . 6 . 3 22 . Power 4 | . . . . . . 1 . . 3 . Propulsion 13 | . . . 1 . . 3 . 1 8 . Utility 6 | . . 1 . . . . . 1 4 . Weapon 12 | . . . 2 . . 2 . 1 7 . Highest Loss Streak 8 | . . 1 3 . . 6 . 3 8 . To Critical Strikes . | . . . . . . . . . . . Average Backups 11 | 1 6 10 14 12 13 14 15 13 10 4 Power 1 | . 1 2 2 . 1 1 1 1 . . Propulsion 3 | . . 2 6 5 5 4 4 2 1 . Utility 1 | . . . . . . 2 3 4 4 2 Weapon 5 | . 5 6 6 6 7 5 6 5 3 2 Tool/Special . | . . . . . . . . . . . Unused Backups 10 | . . . 1 . . . . 3 2 4 Power 1 | . . . 1 . . . . . . . Propulsion . | . . . . . . . . . . . Utility 5 | . . . . . . . . 1 2 2 Weapon 3 | . . . . . . . . 1 . 2 Tool/Special 1 | . . . . . . . . 1 . . Average Slot Usage (%) 81 | . 100 77 80 69 74 82 86 89 70 11 Engine 8 | . 14 11 7 14 13 6 6 5 3 . Core 2 | . . . 1 . . 4 6 5 3 . Treads 21 | . 28 22 28 29 26 18 20 16 8 . Leg 1 | . . . . . . . . 8 7 . Device 2 | . 14 5 . . . . . . . . Storage 8 | . 14 11 9 7 6 6 6 5 4 . Processor 9 | . . . 2 7 11 18 20 19 19 11 Protection 1 | . . . 5 . . . . . . . Ballistic Gun 20 | . 28 27 26 8 16 13 13 13 10 . Ballistic Cannon 1 | . . . . . . 4 6 5 3 . Launcher 1 | . . . . . . 6 6 3 3 . Peak Build Rating 53 | 7 7 11 26 22 33 44 44 53 53 12 Average Rating 24 | 5 7 8 16 18 28 41 44 48 41 12 On Entrance 22 | . 7 7 11 15 22 33 44 44 53 12 Avg Prop Armor Cover (%) 6 | . . . . . . . . 6 6 . Naked Turns . | . . . . . . . . . . . Heaviest Build 59 | 15 30 34 47 41 46 59 56 57 57 . Greatest Support 80 | 40 40 40 80 80 80 80 60 66 63 3 Greatest Overweight (x) 7 | . . 1 1 . . . . 1 7 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 13 5 Most Carried 15 | 2 8 15 15 14 15 15 15 15 13 5 Average Carried 12 | 1 6 10 14 12 13 14 14 13 11 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 2 8 15 15 13 15 15 15 13 5 5 Class Distribution -------------------- 34% | Scavenger-Gunner 28% | Mutant 16% | Derelict-Gunner 10% | Scavenger-Tank 5% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Derelict-Gunner | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -5/Cetus Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Matter Collected 1737 | 241 151 317 300 60 . 399 5 51 213 . Remotely . | . . . . . . . . . . . Salvage Created 1717 | 30 151 458 512 60 . 233 . 51 222 . Parts 100 | 4 10 30 31 4 . 5 . 2 14 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | 1 . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Combat Hostiles Destroyed 40 | . 4 10 11 1 . 7 . 1 6 . Guns 35 | . 4 10 11 1 . 3 . 1 5 . Cannons 1 | . . . . . . 1 . . . . AOE 4 | . . . . . . 3 . . 1 . Classes Destroyed 13 | 1 1 4 3 . . 2 . . 2 . Builder 1 | . . . . . . . . . 1 . Tunneler 2 | 2 . . . . . . . . . . Recycler 2 | . . 1 1 . . . . . . . Operator 1 | . . 1 . . . . . . . . Watcher 1 | . . . 1 . . . . . . . Swarmer 10 | . . 3 4 . . . . . 3 . Cutter 2 | . . . 2 . . . . . . . Grunt 15 | . 4 4 1 . . 5 . . 1 . Duelist 2 | . . . . . . 2 . . . . Sentry 8 | . . 3 2 1 . . . 1 1 . Specialist 2 | . . . 2 . . . . . . . Behemoth 1 | . . . . . . . . . 1 . Decomposer 1 | . . . . . . 1 . . . . Best Kill Streak 6 | 2 2 6 5 1 . 4 . 1 4 . Combat Bots Only 5 | . 2 5 4 1 . 4 . 1 4 . Max Kills in Single Turn 3 | 1 1 2 3 1 . 2 . 1 2 . Gunslinging 2 | . . 1 2 . . . . . . . Exploded 1 | . . . . . . 1 . . 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Hostile Shots Fired 490 | . 19 48 56 54 . 69 . 8 232 4 Missed 149 | . 6 14 9 19 . 20 . 3 75 3 Hits 341 | . 13 34 47 35 . 49 . 5 157 1 Melee 7 | . . . 6 . . 1 . . . . Projectile 334 | . 13 34 41 35 . 48 . 5 157 1 Critical Strikes 18 | . . . 5 . . . . . 12 1 Damage Taken 5857 | . 140 388 810 269 . 998 . 116 3108 28 Core 1262 | . 44 37 72 27 . 75 . . 979 28 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 36 | . . . 36 . . . . . . . Core Remaining (%) 90 | 100 82 90 86 96 . . 91 . . . Volleys Fired 125 | 3 14 26 25 8 . 26 . 4 19 . Largest 5 | 2 2 3 3 2 . 3 . 3 5 . Hottest 147 | 40 40 63 74 48 . 89 . 84 147 . Shots Fired 304 | 6 28 71 75 9 . 56 . 12 47 . Gun 283 | 6 28 71 75 9 . 44 . 8 42 . Cannon 12 | . . . . . . 4 . 4 4 . Launcher 9 | . . . . . . 8 . . 1 . Special . | . . . . . . . . . . . Kinetic 288 | 6 28 71 75 9 . 48 . 12 39 . Thermal 7 | . . . . . . . . . 7 . Explosive 9 | . . . . . . 8 . . 1 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 19 | 2 9 19 5 4 . 7 . 5 13 . Robot Miss Streak 7 | 1 1 2 5 1 . 7 . 2 4 . Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 9 | . . 2 5 . . 1 . . 1 . Max Gunslinging Chain 2 | . . 1 2 . . 1 . . 1 . Shots Hit Robots 210 | 3 22 54 46 8 . 36 . 7 34 . Core Hits 114 | 2 9 19 22 3 . 23 . 8 28 . Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . 1 . Critical Strikes 3 | . . 1 1 . . . . . 1 . Destroy 3 | . . 1 1 . . . . . 1 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4398 | 34 272 698 739 141 . 1524 . 136 854 . Guns 2979 | 34 272 698 733 141 . 424 . 45 632 . Cannons 279 | . . . . . . 59 . 91 129 . Explosions 1114 | . . . . . . 1041 . . 73 . Melee . | . . . . . . . . . . . Ramming 26 | . . . 6 . . . . . 20 . Kinetic 3055 | 34 272 698 733 141 . 483 . 136 558 . Thermal 203 | . . . . . . . . . 203 . Explosive 1114 | . . . . . . 1041 . . 73 . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 5 | . . . . . . 3 . . 2 . Impact . | . . . . . . . . . . . Kinetic 5 | . . . . . . 3 . . 2 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 68 | . . . . . . 57 . . 11 . Shots 4 | . . . . . . 3 . . 1 . Rammed 2 | . . . 1 . . . . . 1 . Targets Rammed 6 | . . . 1 . . . . . 5 . Kicked 4 | . . . . . . . . . 4 . Crushed . | . . . . . . . . . . . Highest Temperature 304 | . . 13 63 8 . 137 . 36 304 . Average Temperature 33 | . . 8 17 8 . 53 . 20 46 . Received Heat Transfer 1962 | . 78 78 144 84 . 432 . 18 1128 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 450 | . . . . . . . . . 450 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Maximum Alert Level 1 | . . . . . . . . . 1 . Low Security (%) 95 | 100 100 100 100 100 100 . . 100 76 100 Level 1 4 | . . . . . . . . . 23 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 274 | 10 40 172 87 30 9 . . 30 274 77 Initial 77 | . . . 61 7 9 . . . 1 77 Average 34 | . 5 58 27 6 1 . . 2 86 77 Influence Increases 1612 | 10 91 307 301 30 . 175 . 34 664 . Destroy 0b10 Robot/C 960 | . 80 200 220 20 . 140 . 20 280 . Destroy 0b10 Robot/NC 35 | 10 . 10 10 . . . . . 5 . Destroy Leader 172 | . 10 50 52 10 . 20 . 10 20 . Allied During Kill 81 | . . . . . . . . . 81 . Successful Hack 49 | . . . 17 . . . . 4 28 . Destroy Structure 45 | . 1 2 2 . . . . . 40 . Lose Combat Pursuer 270 | . . 45 . . . 15 . . 210 . Influence Decreases 1535 | 10 91 161 431 26 20 175 . 30 529 62 Entered New Map 170 | . . . 85 9 11 . . . 3 62 Time Decay 935 | 10 91 151 316 17 9 125 . 30 186 . Lost Part 310 | . . 10 30 . . 50 . . 220 . Lost Ally 120 | . . . . . . . . . 120 . Squads Dispatched 7 | . 1 . 5 . . . . . 1 . Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 7 | . 1 . 5 . . . . . 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Distress Signals 4 | . . 1 1 . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 77 | . 5 14 17 1 . 8 . 1 26 5 Peak Tracking Total 9 | . 2 5 4 1 . 4 . 1 9 5 Tactical Retreats 10 | . . 2 . . . 1 . . 7 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Traps Triggered 2 | . . 1 . . . . . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Machines Accessed 10 | . . . 3 . . . . 1 6 . Terminals 9 | . . . 2 . . . . 1 6 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 20 | . . . 5 . . . . 1 14 . Successful 10 | . . . 3 . . . . 1 6 . Failed 10 | . . . 2 . . . . . 8 . Catastrophic 4 | . . . 2 . . . . . 2 . Database Lockouts . | . . . . . . . . . . . Manual 4 | . . . 4 . . . . . . . Terminals 19 | . . . 4 . . . . 1 14 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 9 | . . . 2 . . . . 1 6 . Open Door 7 | . . . . . . . . 1 6 . Level Access Points 1 | . . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . . . 1 . . . . 1 2 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Total Allies 9 | . . . . . . . . . 9 . Largest Group 5 | . . . . . . . . . 5 . Highest-Rated Group 149 | . . . . . . . . . 149 . Highest-Rated Ally 39 | . . . . . . . . . 39 . Total Orders . | . . . . . . . . . . . Ally Attacks 70 | . . . . . . . . . 70 . Total Damage 1302 | . . . . . . . . . 1302 . Kills 9 | . . . . . . . . . 9 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Active Infowar (turns) 2684 | 30 618 224 . . 110 559 97 294 742 10 Optics 1812 | . . . . . 110 559 97 294 742 10 Seismic 872 | 30 618 224 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . Drone Launches 3 | . . . . . . . . . 3 . Drone Recoveries 3 | . . . . . . . . . 3 . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Turns Passed 4376 | 141 618 427 1224 132 132 559 97 294 742 10 Spaces Moved 1953 | 76 276 184 376 62 79 279 59 125 417 20 Core 162 | 1 . . . . . . . . 141 20 Treads 1728 | 75 276 184 376 62 79 279 59 125 213 . Legs 60 | . . . . . . . . . 60 . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3 | . . . . . . . . . 3 . Fastest Speed 50 | 50 160 160 160 162 162 162 163 160 50 50 Average Speed 156 | 158 160 160 162 162 162 162 163 163 144 50 Slowest Speed 520 | 160 160 240 240 162 162 163 163 240 520 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 19 | 4 28 23 21 2 3 47 7 4 67 11 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . Scrap Searched 4 | . . . . . . 3 1 . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 99 | . . . . 1 . 89 . . 9 . Melee . | . . . . . . . . . . . Projectile 2 | . . . . 1 . . . . 1 . AOE 97 | . . . . . . 89 . . 8 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Total 3000 | 87 424 262 939 84 82 334 60 205 503 20 Wait 808 | . 127 37 522 9 . 17 . 64 32 . Move 1944 | 75 275 183 376 61 78 278 58 124 416 20 Hop . | . . . . . . . . . . . Pick Up 23 | 2 5 4 1 1 2 4 1 3 . . Fast Attach 26 | 7 . 3 4 . 2 2 . 4 4 . Attach 18 | . . . . 4 . 5 . 3 6 . Detach 3 | . . . . . . . . . 3 . Swap 17 | . 2 6 5 1 . 2 . . 1 . Drop 14 | . 1 3 6 . . . 1 3 . . Fire 125 | 3 14 26 25 8 . 26 . 4 19 . Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . . 1 . Kick 4 | . . . . . . . . . 4 . Crush . | . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . 17 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 9) 760 | -10/Materials | Entered another Materials area 760 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1168 | -9/Materials | Discovered new exit (range 13) 1187 | -9/Materials | Entered another Materials area 1187 | -8/Materials | Evolved 2 slots: Propulsion x2 1418 | -8/Materials | Build established: Scavenger-Gunner 1985 | -8/Materials | Build established: Scavenger-Tank 2171 | -8/Materials | Identified exit to Factory 2411 | -8/Materials | Entered Factory 2411 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2441 | -7/Factory | Lost 3 parts (1n2w) 2527 | -7/Factory | Discovered new exit (range 11) 2543 | -7/Factory | Entered another Factory area 2543 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2632 | -6/Factory | Discovered new exit (range 5) 2675 | -6/Factory | Entered Lower Caves 2748 | -6/Lower Caves | Lost 6 parts (1p3n2w) 2761 | -6/Lower Caves | Found DCF Scrap (11 items) 2858 | -6/Lower Caves | Identified exit to Lower Caves 3064 | -6/Lower Caves | Build established: Derelict-Gunner 3196 | -6/Lower Caves | Encountered a Warlord checkpoint 3234 | -6/Lower Caves | Entered another Lower Caves area 3274 | -6/Lower Caves | Discovered new exit (range 13) 3292 | -6/Lower Caves | Identified exit to Factory 3331 | -6/Lower Caves | Entered Factory 3331 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3467 | -5/Factory | Lost 3 parts (1n1u1w) 3613 | -5/Factory | Discovered new exit (range 5) 3623 | -5/Factory | Identified exit to Extension 3625 | -5/Factory | Entered Extension 3670 | -5/Extension | Rescued a captive Derelict 3671 | -5/Extension | Rescued a captive Derelict 3689 | -5/Extension | Build established: Scavenger-Gunner 3726 | -5/Extension | Rescued a captive Derelict 3758 | -5/Extension | Rescued a captive Derelict 3759 | -5/Extension | Rescued a captive Derelict 4046 | -5/Extension | Lost 4 parts (4n) 4055 | -5/Extension | Spotted B-75 Beast 4096 | -5/Extension | Destroyed B-75 Beast 4102 | -5/Extension | Spotted B-75 Beast 4124 | -5/Extension | Lost 6 parts (1p1n4w) 4223 | -5/Extension | Core integrity fell below 50% 4235 | -5/Extension | Rescued a captive Derelict 4256 | -5/Extension | Lost 8 parts (1p3n2u2w) 4273 | -5/Extension | Core integrity fell below 20% 4299 | -5/Extension | Rescued a captive Derelict 4326 | -5/Extension | Rescued a captive Derelict 4328 | -5/Extension | Rescued a captive Derelict 4356 | -5/Extension | Discovered new exit (range 10) 4357 | -5/Extension | Discovered new exit (range 6) 4359 | -5/Extension | Identified exit to Cetus 4361 | -5/Extension | Identified exit to Factory 4367 | -5/Extension | Entered Cetus 4373 | -5/Cetus | Spotted Cetus Guard 4374 | -5/Cetus | Spotted Cetus Guard 4374 | -5/Cetus | Spotted Cetus Guard 4377 | -5/Cetus | Spotted Cetus Guard 4377 | -5/Cetus | Destroyed by Cetus Guard with Advanced KE Penetrator Last Messages --------------- area. 04344_ Field strength at 80. 04344_ Field strength at 4. 04345_ Field strength at 60. 04345_ Stasis field depleted. 04346_ Field strength at 40. 04347_ Field strength at 20. 04348_ Stasis field depleted. 04356_ EXIT=FOUND 04359_ EXIT=IDENTIFIED: CETUS 04361_ EXIT=IDENTIFIED: FACTORY 04362_ R-10 Processor exits Transfer Station. 04362_ U-05 Engineer exits Transfer Station. 04362_ K-01 Serf exits Transfer Station. 04362_ U-05 Engineer enters Transfer Station. LOCATION=CETUS GOAL=ESCAPE 04375_ W-25 Informer sends out distress signal. 04377_ Slug penetrates Wall. 04377_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????? #??????????????????? | | ?###################### ######Y #?????????? | | ?# @ Y +???????? | | ?# w +???????? | | ?# Y +???????? | | ?######################;########Y ###???????? | | ???????????????????????##????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Evasion (%) 50 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed WeightMassScrap Manual? 0 Play Time 00:46:18 Cumulative 59.4 hours Start 2026.10.14 @ 05:12:05 End 2026.10.14 @ 06:16:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 103 Adventurer 0 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 768a99cc-de22-4add-8f24-0de825864262