Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.20 @ 19:53:14 Player: 7604 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (128) 640 Value Destroyed (4093) 4093 Prototype IDs (69) 1380 Alien Tech Used (0) 0 Bonus (920) 920 TOTAL SCORE: 11833 Bonus ------- Follower Combat Kills 74 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -54 Cogmind --------- Core Integrity 445/850 Matter 300/300 Energy 218/310 System Corruption 22% Temperature Cool (0) Movement Treading (230) Ox1 Location -6/Zion Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (4) --- Advanced Treads Advanced Treads Improved Medium Treads > --- UTILITY (7) ------ Huge Storage Unit IFF Parser Tactical Coordination Suite Medium Reactive Plating > --- WEAPON (2) ------- Katana > --- INVENTORY (25) --- Advanced Treads Advanced Heat Sink Improved Cooling System Structural Scanner Machine Analyzer Seismic Detector 0b10 Alert Chip ECM Suite Medium Reactive Plating Medium Reactive Plating Arc Projector High-powered Shock Rifle Improved EM Pulse Cannon Improved EM Pulse Cannon Rocket Array Rocket Array Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Terrain Scanner Tactical Coordination Suite Improved Utility Shielding Medium Reactive Plating Improved Shield Generator > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Fission Core Fission Core Advanced Treads Medium Treads Medium Treads Medium Treads Advanced Heat Sink Structural Scanner Experimental Sensor Array IFF Parser Seismic Detector 0b10 Alert Chip Transmission Jammer ECM Suite Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Arc Projector High-powered Shock Rifle Improved EM Pulse Cannon Rocket Array Rocket Array Long-range Missile Launcher Improved Datajack Katana [Rating: 68] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Hackware System Shield Protection Medium Reactive Plating Weapon Improved EM Pulse Cannon Energy Gun Precision Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Array Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . . . . . . Utility 5 | . . . . . 2 2 . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 121 | 7 11 6 3 3 36 12 5 2 . 3 14 4 6 9 Power 14 | 1 2 1 . . 3 1 . 1 . . 3 . . 2 Engine 7 | 1 1 1 . . 2 . . 1 . . 1 . . . Core 7 | . 1 . . . 1 1 . . . . 2 . . 2 Reactor . | . . . . . . . . . . . . . . . Propulsion 24 | 2 . 2 1 1 10 1 . . . 1 1 2 . 3 Treads 19 | 2 . . . . 9 1 . . . 1 1 2 . 3 Leg . | . . . . . . . . . . . . . . . Wheel 5 | . . 2 1 1 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 44 | 2 7 . 1 1 8 8 2 1 . 2 5 1 5 1 Device 24 | 1 3 . . . 4 4 1 . . 1 4 1 4 1 Storage 6 | 1 2 . 1 . . 1 . . . 1 . . . . Processor . | . . . . . . . . . . . . . . . Hackware 1 | . . . . . 1 . . . . . . . . . Protection 13 | . 2 . . 1 3 3 1 1 . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 39 | 2 2 3 1 1 15 2 3 . . . 5 1 1 3 Energy Gun 10 | . . 1 . . 6 1 . . . . 1 . 1 . Energy Cannon 6 | . . . . . 2 . 2 . . . 2 . . . Ballistic Gun 9 | 2 1 . . . 4 . . . . . 1 . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 7 | . . 2 . 1 . 1 1 . . . . 1 . 1 Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . . 1 . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . 1 . . . . . . . . . Unidentified Prototypes 7 | . . . . . 4 1 . . . . 2 . . . Corrupted Parts 3 | . . . . . . . . . . 1 . . . 2 System Corruption 16 | . . . . . . . . . . 9 . . . 7 Parts Lost 34 | . 1 5 1 1 6 . . . . . 4 1 . 15 Power 4 | . . 1 . . . . . . . . . . . 3 Propulsion 11 | . 1 . 1 1 1 . . . . . 2 1 . 4 Utility 10 | . . 2 . . 2 . . . . . 1 . . 5 Weapon 9 | . . 2 . . 3 . . . . . 1 . . 3 Highest Loss Streak 12 | . 1 3 1 1 3 . . . . . 3 1 . 12 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . Average Backups 20 | 1 8 11 14 13 18 23 25 25 24 25 24 24 25 24 Power 1 | . . . . . . 1 1 1 1 1 1 2 2 1 Propulsion 2 | . . . 1 1 1 3 3 3 3 3 2 3 4 3 Utility 9 | . 4 3 5 6 9 11 11 11 11 11 11 11 11 10 Weapon 6 | . 3 5 6 5 5 6 8 9 9 9 8 7 7 7 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 27 | . 2 . . . 11 3 1 1 . . 2 . 1 6 Power 2 | . . . . . . . . 1 . . 1 . . . Propulsion 4 | . . . . . 3 . . . . . . . . 1 Utility 16 | . 2 . . . 6 2 1 . . . 1 . . 4 Weapon 5 | . . . . . 2 1 . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 96 87 84 96 98 98 100 100 92 100 97 100 99 96 Engine 3 | . 10 . 14 14 6 . . 2 7 7 3 . . . Core 6 | . 4 13 . . 2 7 7 4 . . 7 13 13 12 Treads 25 | . 24 11 . . 30 30 30 30 30 30 26 26 25 25 Wheel 2 | . . 4 27 25 4 . . . . . . . . . Device 20 | . 13 13 14 13 17 15 21 22 23 27 27 26 27 31 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 Protection 9 | . . . . . 9 21 16 15 15 9 11 13 11 6 Energy Gun 1 | . . 2 . 13 3 7 1 . . . . . . . Energy Cannon 4 | . . . . . 4 . 10 13 2 10 6 6 7 . Ballistic Gun 6 | . 26 24 . 13 7 . . . . . 1 . . . Slashing Weapon 2 | . . . . . . 5 2 1 . 3 4 5 4 5 Special Melee Weapon 1 | . . . 13 . . . . . 5 . . . . 5 Peak Build Rating 68 | 9 10 11 9 10 35 49 49 49 46 49 61 62 68 66 Average Rating 37 | 7 8 9 8 8 25 43 44 45 41 46 56 58 61 60 On Entrance 32 | . 9 9 9 9 10 35 46 48 46 46 47 58 60 62 Avg Prop Armor Cover (%) 7 | . . . . . 7 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 150 | 15 32 31 47 50 97 124 150 131 129 129 144 144 144 137 Greatest Support 104 | 40 40 20 20 20 84 86 86 86 86 86 84 92 94 104 Greatest Overweight (x) 4 | . 1 2 4 4 2 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 2 . . 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 20 20 20 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 9 15 19 20 20 23 25 25 25 25 25 25 25 25 Most Carried 25 | 4 10 14 15 16 20 25 25 25 25 25 25 25 25 25 Average Carried 20 | 1 8 11 14 13 18 23 24 25 24 24 24 24 24 24 Final Capacity 25 | 8 15 15 20 20 20 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 10 14 14 16 20 25 25 25 25 25 24 25 25 16 Class Distribution -------------------- 57% | Mutant 13% | Infiltrator-Mutant 11% | Infiltrator-Assassin 8% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Infiltrator-Mutant | -6/Proximity Caves Infiltrator-Mutant | -6/Factory Infiltrator-Mutant | -6/Lower Caves Infiltrator-Mutant | -6/Lower Caves Infiltrator-Assassin | -6/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Matter Collected 5145 | 306 851 259 108 115 819 520 385 189 . 173 381 241 483 315 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4367 | 121 719 229 . 70 1048 481 308 84 . 15 519 336 262 175 Parts 230 | 8 50 22 . 9 48 24 20 8 . . 15 6 9 11 Haulers Intercepted 4 | . 1 . . . 2 . . . . . 1 . . . Recyclers Shooed 6 | . 3 . . . 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 4 4 . 2 . 5 6 . Prevented 5 | . . . . . . . 2 . . . . 1 2 . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Combat Hostiles Destroyed 99 | . 17 9 . 4 19 9 11 4 . 2 6 7 7 4 Melee 11 | . . . . . 3 4 1 . . . 2 . 1 . Guns 36 | . 17 2 . 1 14 2 . . . . . . . . Cannons 8 | . . . . . 2 . . 1 . 1 2 1 1 . AOE 37 | . . 7 . 3 . 2 8 3 . 1 . 5 4 4 Classes Destroyed 20 | 2 5 2 . 1 2 1 4 . . 1 . 1 . 1 Worker 4 | . . 3 . . 1 . . . . . . . . . Builder 2 | . . 1 . 1 . . . . . . . . . . Tunneler 5 | 3 . 1 . 1 . . . . . . . . . . Hauler 4 | . 1 . . . 2 . . . . . 1 . . . Recycler 3 | 1 . . . . . 2 . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . 2 . . . . Watcher 7 | . 3 . . . 2 1 . . . . 1 . . . Swarmer 28 | . 3 5 . 3 3 3 7 3 . . . . 1 . Grunt 35 | . 14 4 . . 7 2 . . . . 2 6 . . Brawler 3 | . . . . . . . . . . . . 1 2 . Duelist 3 | . . . . . 2 . . . . . . . 1 . Sentry 11 | . . . . . 7 . . . . . 2 . 2 . Hunter 2 | . . . . . . . 1 1 . . . . . . Programmer 8 | . . . . . . 4 1 . . . 2 . 1 . Zionite 4 | . . . . . . . . . . . . . . 4 Samaritan 1 | . . . . . . . 1 . . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . Mutant 5 | . . . . . . . 1 . . . . . . 4 Best Kill Streak 6 | 2 4 5 . 3 6 4 4 3 . 1 2 4 5 4 Combat Bots Only 6 | . 4 4 . 3 6 3 4 3 . 1 2 4 5 4 Max Kills in Single Turn 4 | 1 1 3 . 2 1 2 4 2 . 1 1 2 2 4 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . 2 . 2 . 2 4 2 . 1 . 2 2 4 Melee 1 | . . . . . 1 1 1 . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Hostile Shots Fired 703 | . 69 57 2 6 110 55 41 23 . . 53 15 59 213 Missed 235 | . 18 14 1 1 29 16 17 11 . . 21 4 24 79 Hits 468 | . 51 43 1 5 81 39 24 12 . . 32 11 35 134 Melee 39 | . . . . 3 6 . . . . . . . . 30 Projectile 429 | . 51 43 1 2 75 39 24 12 . . 32 11 35 104 AOE 1 | . . . . . . . . . . . 1 . . . Critical Strikes 17 | . . 1 . . 6 2 . . . . 2 2 . 4 Actively Blocked 1 | . . . . . . . . . . . . 1 . . Part Disruptions 2 | . . . . . . . . . . . . . . 2 Damage Taken 6902 | . 592 566 15 133 1276 609 448 149 . . 419 281 239 2175 Core 754 | . 35 122 . 16 79 44 53 . . . 21 14 16 354 Absorbed by Shields 548 | . . . . . . 4 . . . . 55 34 85 370 Redirected to Shielding 200 | . . . . . . 9 24 29 . . 38 26 7 67 Ignored by Resistances 395 | . . . . . 29 21 11 38 . . 20 . 68 208 Regen/Repaired (Parts) 460 | . . . . . 123 256 . . . . . . . 81 Core Remaining (%) 75 | 100 . . . 30 85 . . . . 86 . . . . Volleys Fired 277 | 6 87 23 . 11 86 17 10 3 . 3 11 7 8 5 Largest 2 | 2 2 2 . 2 2 2 2 2 . 2 2 2 2 1 Hottest 138 | 40 100 70 . 70 110 136 138 138 . 138 138 138 138 69 Shots Fired 475 | 12 167 33 . 20 134 29 14 6 . 9 23 11 12 5 Gun 318 | 12 161 21 . 18 83 23 . . . . . . . . Cannon 106 | . . . . . 41 2 10 4 . 9 23 8 8 1 Launcher 35 | . . 12 . 2 . 4 4 2 . . . 3 4 4 Special 16 | . 6 . . . 10 . . . . . . . . . Kinetic 249 | 12 161 17 . 9 50 . . . . . . . . . Thermal 109 | . 6 4 . 9 65 25 . . . . . . . . Explosive 35 | . . 12 . 2 . 4 4 2 . . . 3 4 4 Electromagnetic 82 | . . . . . 19 . 10 4 . 9 23 8 8 1 Robot Hit Streak 32 | 4 13 9 . 8 17 7 6 6 . 7 12 18 32 9 Robot Miss Streak 4 | 1 4 2 . 3 4 4 3 . . 3 1 . 1 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 5 | . . 1 . . 4 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . Shots Hit Robots 345 | 8 104 17 5 11 94 24 12 2 1 2 31 6 12 16 Core Hits 228 | 5 41 18 . 7 39 15 19 7 . 1 8 23 26 19 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 11 | . . . . . 3 3 . . . . 2 . 1 2 Burn 4 | . . . . . 2 2 . . . . . . . . Sever 7 | . . . . . 1 1 . . . . 2 . 1 2 Melee Attacks 101 | . . . 5 . 21 25 4 1 1 1 16 5 8 14 Impact . | . . . . . . . . . . . . . . . Slashing 92 | . . . . . 21 25 4 1 . 1 16 5 7 12 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . 5 . 1 1 . . 1 . . . 1 3 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10156 | 94 1358 714 . 317 1953 835 866 203 . 145 923 669 822 1257 Guns 3245 | 94 1358 198 . 140 1171 284 . . . . . . . . Cannons 1747 | . . . . . 392 . 284 31 . 100 589 177 174 . Explosions 3646 | . . 513 . 177 . 229 511 172 . 45 . 492 583 924 Melee 1512 | . . . . . 387 322 71 . . . 334 . 65 333 Ramming 6 | . . 3 . . 3 . . . . . . . . . Kinetic 2334 | 94 1358 172 . 77 633 . . . . . . . . . Thermal 992 | . . 26 . 63 574 284 . . . 45 . . . . Explosive 3601 | . . 513 . 177 . 229 511 172 . . . 492 583 924 Electromagnetic 1711 | . . . . . 356 . 284 31 . 100 589 177 174 . Impact . | . . . . . . . . . . . . . . . Slashing 1512 | . . . . . 387 322 71 . . . 334 . 65 333 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 22 | . 1 1 1 1 . 5 6 6 6 15 2 2 4 22 Average Corruption 3 | . 1 1 1 1 . 4 5 6 6 6 1 2 3 8 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 224 | . 9 10 4 . . 29 50 30 4 23 9 15 29 12 Message Errors 54 | . 3 1 1 . . 10 14 10 2 5 2 . 3 3 Matter Fused 53 | . . 3 2 . . 8 12 4 1 7 2 1 8 5 Heat Flow Errors 25 | . 2 1 . . . 2 6 3 1 4 2 . 3 1 Energy Discharges 23 | . . 2 . . . 1 3 2 . . . 6 7 2 Parts Fused 4 | . . . 1 . . . . 1 . 1 . 1 . . Data Loss (minor) 35 | . 2 1 . . . 4 10 6 . 3 2 3 4 . Data Loss (major) 12 | . . 2 . . . 2 1 1 . . . 1 4 1 Misfires 10 | . 1 . . . . 1 1 2 . 3 1 1 . . Alerts 6 | . . . . . . 1 3 1 . . . 1 . . Weapon Failures 2 | . 1 . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 197 | . . 15 . . 5 30 28 . . 18 49 . 6 46 Projectiles 79 | . . . . . 5 . 28 . . 18 28 . . . Explosions 47 | . . 15 . . . 7 . . . . . . 6 19 Melee 71 | . . . . . . 23 . . . . 21 . . 27 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 644 | . . 90 . 37 33 40 122 37 . . . 48 45 192 Shots 27 | . . 4 . 2 1 1 5 2 . . . 2 2 8 Rammed 2 | . . . . . 2 . . . . . . . . . Targets Rammed 3 | . . 1 . . 2 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . Highest Temperature 424 | . 206 116 . 90 205 196 258 213 115 200 424 280 305 226 Average Temperature 54 | . 25 40 . 30 37 47 66 64 62 71 90 87 79 80 Received Heat Transfer 1381 | . 318 174 . . 549 69 12 12 . . 63 69 12 103 Effects 4 | . . . . . . . . . . . 4 . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . Interference 3 | . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . Robots Corrupted 7 | . . . . . . . 2 . . . 3 1 1 . Combat Hostiles 6 | . . . . . . . 2 . . . 2 1 1 . Parts Fried 16 | . . . . . 2 . 5 . . . 6 2 1 . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Parts Melted 7 | . . . . . 5 2 . . . . . . . . Heat Transferred 2146 | . . 74 . 185 1221 666 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Maximum Alert Level 1 | . . . . . . . . . . . 1 . . . Low Security (%) 97 | 100 100 100 . 100 100 100 . . . . 80 . . . Level 1 2 | . . . . . . . . . . . 19 . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 300 | 5 155 122 . 76 176 122 . . . . 300 . . . Initial 300 | . . 59 . . 17 . . . . . 300 . . . Average 60 | 1 46 32 . 19 88 38 . . . . 107 . . . Influence Increases 3193 | 20 556 317 . 96 682 365 220 100 . 10 516 160 151 . Destroy 0b10 Robot/C 1800 | . 340 180 . 60 380 180 180 80 . . 120 140 140 . Destroy 0b10 Robot/NC 140 | 20 25 25 . 10 25 15 . . . 10 10 . . . Destroy Leader 432 | . 88 30 . 10 108 52 40 20 . . 54 20 10 . Allied During Kill 1 | . . . . . . . . . . . . . 1 . Successful Hack 101 | . 18 . . . 32 38 . . . . 13 . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . Disable Machine 60 | . 15 . . . 15 30 . . . . . . . . Destroy Structure 179 | . 10 67 . 16 47 35 . . . . 4 . . . Advance Influence 300 | . . . . . . . . . . . 300 . . . Partial Spotted 15 | . . . . . . 15 . . . . . . . . Lose Combat Pursuer 135 | . 30 15 . . 75 . . . . . 15 . . . Influence Decreases 3193 | 20 403 360 110 50 728 311 274 100 . 10 512 164 151 . Entered New Map 257 | . . 94 110 . 29 . 21 . . . . 3 . . Time Decay 2649 | 20 393 236 . 40 512 311 253 100 . 10 472 151 151 . Lost Part 150 | . 10 30 . 10 50 . . . . . 40 10 . . Purge Threat 137 | . . . . . 137 . . . . . . . . . Squads Dispatched 18 | . 5 . . . 4 6 . . . . 3 . . . Investigation 4 | . 2 . . . 2 . . . . . . . . . Extermination 7 | . . . . . . 5 . . . . 2 . . . Reinforcement 7 | . 3 . . . 2 1 . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Distress Signals 8 | . 2 . . . 4 2 . . . . . . . . Communications Jammed 1 | . . . . . . . . . . 1 . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 166 | . 28 11 2 4 36 17 13 5 . 3 10 7 7 23 Peak Tracking Total 10 | . 5 4 2 3 9 4 5 3 . 1 3 4 5 10 Tactical Retreats 13 | . 2 1 . . 4 1 1 1 . . 1 . . 2 ECM-based Alert Blocks 3 | . . . . . . 1 1 1 . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Traps Triggered 5 | . 2 . . . 2 . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 7 | . . . . . 7 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 2 | . . . . . 2 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Machines Disabled 5 | . 1 . . . 1 2 1 . . . . . . . Max in Single Turn 1 | . 1 . . . 1 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Machines Accessed 40 | . 8 . 3 . 13 4 1 . 4 . 6 1 . . Terminals 22 | . 7 . . . 9 1 . . . . 5 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 1 2 . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . . . . 1 . . . Scanalyzers 3 | . . . . . 2 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 117 | . 22 . 3 . 30 14 1 . 30 . 16 1 . . Successful 80 | . 10 . 3 . 18 11 1 . 30 . 6 1 . . Failed 37 | . 12 . . . 12 3 . . . . 10 . . . Catastrophic 3 | . 1 . . . 1 . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 60 | . 20 . 1 . 24 2 . . . . 12 . . 1 Terminals 59 | . 20 . . . 23 2 . . . . 14 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . 2 5 . . . . . . . . Recycling Units 6 | . 2 . . . 2 . . . . . 2 . . . Scanalyzers 10 | . . . . . 3 7 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 44 | . 2 . 3 . 6 . 1 . 30 . 1 1 . . Record 13 | . . . 2 . . . . . 11 . . . . . Part Schematic 11 | . . . . . . . . . 11 . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . Prototype ID Bank 8 | . 2 . . . 3 . . . 3 . . . . . Open Door 2 | . . . . . . . 1 . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 2 4 . . . . . . . . Scan Component 3 | . . . . . 1 2 . . . . . . . . Repair 3 | . . . . . 1 2 . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . . 1 . . . Retrieve Components 2 | . . . . . 1 . . . . . 1 . . . Scanalyzer 8 | . . . . . 2 6 . . . . . . . . Insert Component 3 | . . . . . 1 2 . . . . . . . . Analyze 2 | . . . . . . 2 . . . . . . . . Retrieve Study 3 | . . . . . 1 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 20 | . 8 . . . 7 1 . . . . 4 . . . Terminals 19 | . 7 . . . 7 1 . . . . 4 . . . Assimilate 1 | . 1 . . . . . . . . . . . . . Botnet 5 | . 1 . . . 1 1 . . . . 2 . . . Operators 1 | . . . . . 1 . . . . . . . . . Skim 12 | . 5 . . . 5 . . . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 29 | . 8 . . . 13 3 . . . . 5 . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . 2 . . 11 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 1 2 . . . . . . . . Parts Repaired 3 | . . . . . 1 2 . . . . . . . . Time 79 | . . . . . 13 66 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . 3 . . . . . 9 . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 9 | . . . 5 . . . . . 1 . . . 1 2 Non-combat 3 | . . . 3 . . . . . . . . . . . Combat 6 | . . . 2 . . . . . 1 . . . 1 2 Robot Hacks Applied 9 | . . . 5 . . . . . 1 . . . 1 2 parse_system 9 | . . . 5 . . . . . 1 . . . 1 2 Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Total Allies 3 | . . . . . . . . . . . . . 1 2 Largest Group 2 | . . . . . . . . . . . . . 1 2 Highest-Rated Group 192 | . . . . . . . . . . . . . 32 192 Highest-Rated Ally 96 | . . . . . . . . . . . . . 32 96 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 42 | . . . . . . . . . . . . . 3 39 Total Damage 1653 | . . . . . . . . . . . . . 50 1603 Kills 13 | . . . . . . . . . . . . . . 13 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Active Infowar (turns) 17915 | 99 1948 1517 654 246 2318 1662 1734 1115 213 958 1215 947 1307 1982 IFF 2533 | . . . . . . . . . . . . . 602 1931 Terrain 6045 | 99 277 . . . 1024 . . . . . 667 901 1212 1865 Structural 12395 | . 111 44 . 129 2127 1491 1642 1039 213 948 1094 882 944 1731 Seismic 13025 | . 1560 1473 654 117 . . 1723 1094 213 958 1215 947 1287 1784 Jamming 5828 | . . . . . . 168 2 1 . 663 1195 942 996 1861 ECM 208 | . . . . . . 44 89 75 . . . . . . Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . 2 1 . 1 . 1 1 2 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Turns Passed 18451 | 176 2014 1547 654 262 2623 1672 1766 1115 213 958 1215 947 1307 1982 Spaces Moved 7783 | 87 782 700 531 154 1069 708 737 466 90 400 439 335 501 784 Core 2 | 2 . . . . . . . . . . . . . . Treads 6670 | 85 782 499 . . 844 708 737 466 90 400 439 335 501 784 Legs . | . . . . . . . . . . . . . . . Wheels 1111 | . . 201 531 154 225 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 95 95 110 95 155 228 231 231 231 237 237 235 230 Average Speed 198 | 157 166 198 107 114 150 204 228 231 231 231 237 238 238 240 Slowest Speed 242 | 160 240 240 140 140 240 235 231 231 231 237 237 241 241 242 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 99 99 80 23 70 22 79 66 75 65 15 59 60 84 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 8 | . 1 1 1 . 1 . . . 1 1 . . 1 1 Known Exits Taken 4 | . . . . . 1 1 . . . 1 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 1 1 . . 1 1 . Scrap Searched 24 | . . 3 . . . . 3 3 . 3 . 2 7 3 Spaces Dug 312 | . 5 6 . 17 29 23 61 53 . 1 4 70 43 . Terrain Destroyed 532 | . 6 93 . 17 49 34 88 53 . 3 4 94 78 13 Melee 35 | . . . . . 6 15 . 1 . 1 4 5 3 . Projectile 40 | . 6 . . . 34 . . . . . . . . . AOE 457 | . . 93 . 17 9 19 88 52 . 2 . 89 75 13 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Total 10081 | 111 1304 818 610 213 1907 863 790 495 96 424 565 456 579 850 Wait 1364 | 8 380 70 67 34 565 50 17 16 . 6 34 91 12 14 Move 7769 | 86 781 699 530 153 1068 707 736 465 89 399 438 334 500 784 Hop . | . . . . . . . . . . . . . . . Pick Up 102 | 4 12 8 1 3 39 17 2 . . 1 9 1 3 2 Fast Attach 55 | 7 . 2 . 1 16 3 . . 2 4 9 2 5 4 Attach 41 | . . 5 2 1 10 2 . . 1 . 9 1 . 10 Detach 13 | . . 1 2 . 4 . . . 1 . 5 . . . Swap 226 | . 34 9 1 10 43 28 19 9 . 5 20 13 24 11 Drop 113 | . 10 . 2 . 46 14 2 1 2 5 14 2 9 6 Fire 277 | 6 87 23 . 11 86 17 10 3 . 3 11 7 8 5 Melee 101 | . . . 5 . 21 25 4 1 1 1 16 5 8 14 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 3 | . . 1 . . 2 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 10 | . . . . . . . . . . . . . 10 . Trap 7 | . . . . . 7 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 177 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 12) 327 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 16) 1047 | -10/Materials | Discovered new exit (range 5) 1481 | -10/Materials | Discovered new exit (range 10) 1790 | -10/Materials | Discovered new exit (range 5) 2191 | -10/Materials | Entered Mines 2239 | -10/Mines | Met a Derelict bent on vengeance 2543 | -10/Mines | Learned location of Zion (-6) 2976 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2979 | -10/Mines | Lost 3 parts (2u1w) 2982 | -10/Mines | Found Prototype Device 3070 | -10/Mines | Discovered new exit (range 10) 3377 | -10/Mines | Discovered new exit (range 15) 3428 | -10/Mines | Core integrity fell below 50% 3665 | -10/Mines | Discovered new exit (range 7) 3717 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3717 | -10/Mines | Discovered new exit (range 5) 3738 | -10/Mines | Entered Exiles 3763 | -10/Exiles | Met 8R-AWN 3783 | -10/Exiles | Met EX-HEX 3849 | -10/Exiles | Met EX-DEC 3891 | -10/Exiles | Visited The Gauntlet 3984 | -10/Exiles | Met EX-BIN 4007 | -10/Exiles | Aligned with FarCom system 4008 | -10/Exiles | Given EX-Vault access code 4049 | -10/Exiles | Opened EX-Vault 4056 | -10/Exiles | Found 0b10 Alert Chip 4080 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4095 | -10/Exiles | Exiles lab attacked by MAIN.C 4196 | -10/Exiles | Discovered new exit (range 14) 4392 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 4392 | -10/Exiles | Entered Mines 4393 | -9/Mines | Assembled infested the area 4569 | -9/Mines | Discovered new exit (range 5) 4654 | -9/Mines | Entered Materials 4654 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4958 | -8/Materials | Build established: Scavenger-Skirmisher 5485 | -8/Materials | Identified Exp. Sensor Array 5780 | -8/Materials | Lost 3 parts (1u2w) 5951 | -8/Materials | Build established: Scavenger-Mutant 6422 | -8/Materials | Repaired Lgt. Treads 6775 | -8/Materials | Discovered new exit (range 9) 6798 | -8/Materials | Learned Factory recycling unit intel 6874 | -8/Materials | Learned location of 1 exit from Storage 6941 | -8/Materials | Identified exit to Factory 6999 | -8/Materials | Learned 4 Recycling zone layouts 7049 | -8/Materials | Learned Factory emergency access door positions 7116 | -8/Materials | Learned 8 Factory zone layouts 7157 | -8/Materials | Learned location of Lower Caves (-7) 7208 | -8/Materials | Learned 8 Factory zone layouts 7271 | -8/Materials | Learned 2 Storage zone layouts 7277 | -8/Materials | Entered Factory 7277 | -7/Factory | Evolved 2 slots: Utility x2 7278 | -7/Factory | Identified exit to Lower Caves 7278 | -7/Factory | Identified exit to Factory 7280 | -7/Factory | Loaded intel: 6 recycling unit locations 7387 | -7/Factory | Build established: Mutant 7428 | -7/Factory | Repaired Med. Reactive Plating 7614 | -7/Factory | Found Rocket Array 8517 | -7/Factory | Repaired Med. Reactive Plating 8912 | -7/Factory | Discovered exit to Lower Caves (range 14) 8949 | -7/Factory | Entered Lower Caves 8971 | -7/Lower Caves | Learned Factory terminal intel 10409 | -7/Lower Caves | Discovered new exit (range 5) 10411 | -7/Lower Caves | Learned Factory terminal intel 10551 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10622 | -7/Lower Caves | Spotted B-75 Beast 10715 | -7/Lower Caves | Entered another Lower Caves area 10798 | -7/Lower Caves | Encountered a Warlord checkpoint 11245 | -7/Lower Caves | Spotted B-75 Beast 11353 | -7/Lower Caves | Discovered new exit (range 13) 11830 | -7/Lower Caves | Entered Data Miner 11830 | -7/Data Miner | Discovered new exit (range 6) 11875 | -7/Data Miner | Met Data Miner 11949 | -7/Data Miner | Learned location of Section 7 (-2) 11949 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11981 | -7/Data Miner | Received God Mode back door access code from Data Miner 12043 | -7/Data Miner | Entered Proximity Caves 12247 | -6/Proximity Caves | Spotter reported a threat 12336 | -6/Proximity Caves | Spotter reported a threat 12647 | -6/Proximity Caves | Build established: Infiltrator-Mutant 12903 | -6/Proximity Caves | Discovered exit to Factory (range 16) 12939 | -6/Proximity Caves | System corruption reached 10% 13001 | -6/Proximity Caves | Entered Factory 13001 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13002 | -6/Factory | Loaded intel: 26 terminal locations 13648 | -6/Factory | Identified exit to Lower Caves 13890 | -6/Factory | Discovered new exit (range 5) 14110 | -6/Factory | Lost 3 parts (1n1u1w) 14149 | -6/Factory | Found Rocket Array 14216 | -6/Factory | Entered Lower Caves 14547 | -6/Lower Caves | Learned 4 Factory zone layouts 14858 | -6/Lower Caves | Found DCF Scrap (10 items) 15016 | -6/Lower Caves | Discovered new exit (range 13) 15163 | -6/Lower Caves | Entered another Lower Caves area 15608 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16126 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16228 | -6/Lower Caves | Discovered new exit (range 6) 16470 | -6/Lower Caves | Entered Zion 16470 | -6/Zion | Accompanied by 1 ally 16576 | -6/Zion | System corruption cleaned by Quarantine Array 16651 | -6/Zion | Build established: Infiltrator-Assassin 16651 | -6/Zion | System corruption cleaned by Quarantine Array 16725 | -6/Zion | Discovered new exit (range 9) 16997 | -6/Zion | Learned Factory security intel 17030 | -6/Zion | Learned 4 Factory zone layouts 17060 | -6/Zion | Given A8's code to call for help 18181 | -6/Zion | Rebuked by Imprinter 18186 | -6/Zion | Attacked by Zionites 18237 | -6/Zion | Lost 3 parts (1p1n1w) 18332 | -6/Zion | System corruption reached 10% 18336 | -6/Zion | Enhanced Grunt warped into view, answering call for help 18340 | -6/Zion | Enhanced Grunt warped into view, answering call for help 18382 | -6/Zion | Lost 12 parts (2p3n5u2w) 18452 | -6/Zion | Self-destructed Last Messages --------------- 18387_ Acquired 9 matter. 18392_ System corrupted: Energy discharge (-76). 18401_ Acquired 19 matter. 18410_ II-DH7(z) pulls a Mak. Hammer out of the Twisted Machinery. 18412_ Acquired Rocket Array. 18416_ System corrupted: Energy discharge (-38). 18420_ II-DH7(z) destroyed. 18425_ Acquired 21 matter. 18428_ 6Z-VWZ(z) destroyed. 18431_ System corrupted: Matter fused (-8). 18434_ B3-CW1(z) destroyed. 18435_ 0I-I5K(z) pulls a Mak. Axe out of the Twisted Machinery. 18438_ TY-55M(z) destroyed. 18439_ Acquired 5 matter. 18441_ 0I-I5K(z) destroyed. 18443_ Acquired 3 matter. 18450_ 49-DMX(z) pulls a Mak. Axe out of the Twisted Machinery. 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" !=/==* [ """" @%" % | | ??### =%"""" "" /"" = | | ??"#""""""""""""" "" | | ??####"###"##""" "" #""" """ | | ############""""" "" #""" "" | | ???#########"" %"" "" " #"#" | | #?????######""" """"" " """"" "" | | #???????#?###"" """" """""""" """ | | ?#??##???####"" #""" """""" """"" | | ???????#####""" "#"""z """#""" """# | | ?##?#?#####""" ""#""" "??"###""""""""### | | ####### ##""" ""#""" ""??####""""#"""##? | | #### #" """""" ""?????????###?###? | | #""# #"" """""" #"?#???#??##??????# | | """ """" "" "" """???????????##??? | | "" """"" #"?#??#?????##????? | | "" ""????#???#???????? | | "" """??#????????????? | | "" """"" """"??????????????# | | """ #"#"" """???????????????? | | ""#"##"""" "" #"??#??#??????????? | | ""####""" """ #""##?????????????? | | #" "#####" """ #"###???#?????????? | | #" ""####"" """ """##?????????????? | | "" """##"""" """##????#????#?#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 675 Resistance: KI 30 Utility Shielding 66 Evasion (%) 41 Recoil Reduction 4 Item Schematics ----------------- Adv. Treads | -7/Factory | Scanalyzed Arm. Treads | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 12% | -8/Materials Med. Reactive Plating | 53% | -7/Factory Med. Reactive Plating | 39% | -7/Factory Studied --------- Katana | -8/Materials | Hacked Imp. EM Pulse Cannon | -7/Factory | Hacked Hvy. Missile Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Challenges ------------ None Game ------ Seed SeismicTransmissionCapacitor Manual? 0 Play Time 02:09:15 Cumulative 595.6 hours Start 2026.05.20 @ 17:37:16 End 2026.05.20 @ 19:53:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 307 Rogue 244 Adventurer 63 Explorer 0 Win Type - Total 11 Types 9/0/0/1/0/0/1/0/0/0 Lore% 92 Gallery% 80 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7db04181-fafe-4931-80b9-8d2c00e818df