Cogmind - Beta 12 --- EXPLORER MODE // 2023.04.22 @ 18:02:20 Player: viper Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (329) 1645 Value Destroyed (12302) 12302 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2437) 2437 TOTAL SCORE: 21724 Bonus ------- High Alert Combat Kills 868 Follower Combat Kills 33 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -64 Cogmind --------- Core Integrity 727/1150 Matter 4/300 Energy 186/200 System Corruption 2% Temperature Cool (23) Movement Walking (610) Ox7 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (4) --- Armored Leg > --- UTILITY (8) ------ Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Graphene Brace > --- WEAPON (6) ------- Heavy Phase Cannon Heavy Phase Cannon Heavy Phase Cannon Mini Grenade Launcher > --- INVENTORY (25) --- Light Angular Momentum Engine Light Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg System Restoration Module Heavy Laser Heavy Laser Autogun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Improved VSS Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Graphene Brace System Restoration Module > --- WEAPON ----------- Heavy Phase Cannon Heavy Phase Cannon Heavy Phase Cannon High-powered Shotgun Coil Gun Coil Gun > --- INVENTORY -------- Heavy Deuterium Engine Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Light Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Advanced Heat Sink Advanced Sensor Array System Restoration Module Heavy Laser Heavy Laser Autogun Autogun Coil Gun Mini Assault Cannon Mini Grenade Launcher [Rating: 112] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Sentry] Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -4 ------- Run | Jun Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Fac Slots Evolved 13 | . 1 2 2 . . 2 2 . 2 . 2 Power 1 | . . . 1 . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . Utility 6 | . 1 . . . . 1 . . 2 . 2 Weapon 4 | . . 2 1 . . 1 . . . . . Parts Attached 179 | 7 10 2 2 19 12 21 15 10 5 31 45 Power 34 | 1 1 . 1 4 3 4 4 2 2 5 7 Engine 19 | 1 . . 1 2 1 3 3 1 2 3 2 Core 13 | . 1 . . 2 2 1 1 1 . 2 3 Reactor 2 | . . . . . . . . . . . 2 Propulsion 35 | 2 1 . . 3 2 2 3 5 1 8 8 Treads 13 | . . . . . 2 2 3 5 1 . . Leg 16 | 2 1 . . 1 . . . . . 4 8 Wheel . | . . . . . . . . . . . . Hover 2 | . . . . 2 . . . . . . . Flight 4 | . . . . . . . . . . 4 . Utility 52 | 2 4 . . 2 2 10 4 1 2 11 14 Device 34 | . 2 . . . 1 7 4 1 1 8 10 Storage 8 | 1 2 . . 1 1 2 . . . . 1 Processor 4 | . . . . 1 . 1 . . . . 2 Hackware 3 | . . . . . . . . . . 3 . Protection 3 | 1 . . . . . . . . 1 . 1 Artifact . | . . . . . . . . . . . . Weapon 58 | 2 4 2 1 10 5 5 4 2 . 7 16 Energy Gun 4 | 1 . . . 3 . . . . . . . Energy Cannon 6 | . . . . . . . . . . . 6 Ballistic Gun 34 | 1 4 2 1 7 1 4 . 2 . 4 8 Ballistic Cannon 13 | . . . . . 4 1 4 . . 3 1 Launcher 1 | . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 . . . . . Parts Lost 73 | . . . 1 13 . 2 6 5 . 23 23 Power 12 | . . . 1 2 . . 1 . . 4 4 Propulsion 14 | . . . . 2 . . . 3 . 4 5 Utility 18 | . . . . 1 . 1 1 . . 7 8 Weapon 29 | . . . . 8 . 1 4 2 . 8 6 Highest Loss Streak 13 | . . . 1 5 . 1 2 4 . 13 13 To Critical Strikes 2 | . . . . . . . . . . 2 . Average Slot Usage (%) 93 | . 99 100 98 96 100 97 98 95 98 69 85 Engine 7 | . 2 . 7 5 2 13 11 6 9 4 4 Core 4 | . 9 10 7 9 13 . . 5 . 2 1 Treads 9 | . . . . . 16 14 25 22 21 4 . Leg 6 | . 25 20 16 6 . . . . . 6 18 Hover 1 | . . . . 9 . . . . . . . Device 10 | . 11 10 8 2 . 12 11 12 15 8 22 Storage 8 | . 12 10 8 13 15 7 6 6 5 5 5 Processor 4 | . . . . 4 8 7 6 6 5 1 3 Hackware 1 | . . . . . . . . . . 8 2 Protection 2 | . 12 10 8 3 . . . . 5 1 1 Energy Gun 1 | . . . . 8 . . . . . . . Ballistic Gun 25 | . 24 40 41 29 38 33 16 10 11 10 18 Ballistic Cannon 7 | . . . . . 2 8 19 25 22 8 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 134 | 20 53 59 67 69 75 88 91 92 94 94 134 Greatest Support 114 | 20 20 20 20 20 40 56 112 114 108 108 86 Greatest Overweight (x) 27 | 6 2 2 3 7 1 4 . 2 . 27 7 Average Overweight (x) 1 | 1 1 2 3 2 1 1 . . . 2 . Largest Inventory Capacity 25 | 10 20 20 20 20 20 20 20 20 20 20 25 Average Capacity 19 | 9 13 20 20 20 20 20 20 20 20 20 21 Most Carried 21 | 4 10 10 9 16 20 20 19 14 16 19 21 Average Carried 14 | 1 8 9 8 10 18 19 14 12 13 14 16 Final Capacity 25 | 10 20 20 20 20 20 20 20 20 20 20 25 Final Carried 20 | 4 10 10 8 16 20 20 14 12 16 15 11 Class Distribution -------------------- 25% | Scavenger-Executioner 22% | Scavenger-Gunner 22% | Hacker-Executioner 12% | Hacker-Skirmisher 11% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Executioner | -7/Factory Hacker-Executioner | -6/Factory Hacker-Executioner | -6/Garrison Scavenger-Executioner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Executioner | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -4 ----------- Run | Jun Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Fac Matter Collected 9475 | 222 425 572 375 817 438 1083 1376 514 813 857 1983 Remotely . | . . . . . . . . . . . . Salvage Created 12938 | . 475 1058 690 1339 939 1425 1730 396 887 663 3336 Parts 645 | . 36 71 32 72 55 69 69 17 45 36 143 Haulers Intercepted 14 | . 1 3 . . 3 1 3 . . . 3 Recyclers Shooed 13 | . . . . . . 1 4 . 3 . 5 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -4 ------- Run | Jun Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Fac Combat Hostiles Destroyed 237 | . 9 18 15 33 11 28 30 13 19 26 35 Melee 3 | . . . . . . . . . . 3 . Guns 136 | . 9 18 15 33 11 16 7 2 4 3 18 Cannons 89 | . . . . . . 12 23 11 14 19 10 AOE 7 | . . . . . . . . . 1 . 6 Classes Destroyed 17 | . 6 3 . 2 . 1 1 . 1 1 2 Worker 18 | . 1 3 . . . . 4 . 1 . 9 Builder 18 | . . 2 . . 2 4 3 . 3 . 4 Tunneler 1 | . . . . . . . . . . . 1 Hauler 14 | . 1 3 . . 3 1 3 . . . 3 Recycler 17 | . 1 3 . . 3 2 1 . 1 . 6 Mechanic 3 | . . . . . . . 1 . . . 2 Operator 2 | . . . . . . . . . 2 . . Watcher 19 | . 2 3 . . 2 2 2 1 2 . 5 Swarmer 66 | . 4 8 3 10 2 4 3 6 3 15 8 Saboteur 1 | . . . . . . . . . . . 1 Grunt 109 | . 5 6 11 8 4 13 20 5 10 9 18 Brawler 4 | . . 1 . 2 . . . . . . 1 Duelist 3 | . . . . 1 1 1 . . . . . Sentry 26 | . . 3 1 9 4 4 3 1 1 . . Specialist 1 | . . . . . . . . . . 1 . Hunter 9 | . . . . . . 2 . . 2 . 5 Programmer 18 | . . . . 3 . 4 4 1 3 1 2 Best Kill Streak 16 | . 4 7 7 10 7 7 7 8 7 16 15 Combat Bots Only 16 | . 4 3 7 10 3 4 4 8 5 16 8 Max Kills in Single Turn 3 | . 1 2 2 2 2 2 3 2 3 2 2 Gunslinging 1 | . . . 1 1 1 1 . . . . 1 Exploded 1 | . . . . . . . . . 1 . 1 Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -4 -------- Run | Jun Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Fac Damage Taken 11506 | . 113 218 441 1101 131 532 1416 656 438 3007 3453 Core 2215 | . 27 19 43 148 17 89 498 183 36 732 423 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 205 | . 8 11 11 21 . . . . 7 43 104 Regen/Repaired (Parts) 209 | . 11 . . . . . . . 198 . . Core Remaining (%) 67 | 100 89 95 . . 62 87 . 19 . 23 . Volleys Fired 471 | . 26 45 24 67 26 46 51 17 25 31 113 Largest 6 | . 2 4 5 5 5 6 6 6 6 6 6 Hottest 339 | . 46 92 115 226 115 213 261 248 248 315 339 Shots Fired 2102 | . 53 180 120 221 121 274 296 73 150 140 474 Gun 1492 | . 53 180 120 221 120 217 122 15 50 20 374 Cannon 589 | . . . . . 1 57 174 58 100 120 79 Launcher 21 | . . . . . . . . . . . 21 Special . | . . . . . . . . . . . . Kinetic 1958 | . 53 180 120 177 121 274 296 73 150 140 374 Thermal 115 | . . . . 36 . . . . . . 79 Explosive 21 | . . . . . . . . . . . 21 Electromagnetic 8 | . . . . 8 . . . . . . . Robot Hit Streak 59 | . 15 23 25 59 25 34 38 14 39 13 23 Robot Miss Streak 7 | . 2 4 1 3 2 2 3 7 2 3 3 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 41 | . 4 6 4 13 4 4 . . . . 6 Max Gunslinging Chain 2 | . 1 1 1 1 2 1 . . . . 1 Shots Hit Robots 1428 | . 41 106 93 166 79 221 196 38 107 57 324 Core Hits 723 | . 20 43 31 65 36 97 103 28 86 39 175 Critical Kills 5 | . . 1 . 1 . . . . . . 3 Critical Parts Destroyed 5 | . 1 . . . . 1 . . 1 . 2 Critical Strikes 28 | . 1 1 . 2 . 5 5 . 4 5 5 Burn 1 | . . . . 1 . . . . . . . Meltdown 2 | . . . . . . . . . . . 2 Destroy 8 | . 1 1 . 1 . 1 . . 1 . 3 Blast 17 | . . . . . . 4 5 . 3 5 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 30801 | . 551 1589 1431 2605 1232 4308 4693 1138 3036 1796 8422 Guns 17537 | . 551 1586 1431 2512 1201 2741 1382 186 993 222 4732 Cannons 10369 | . . . . . 31 1000 3260 952 1758 1500 1868 Explosions 2554 | . . . . 93 . 469 . . 270 . 1722 Melee . | . . . . . . . . . . . . Ramming 341 | . . 3 . . . 98 51 . 15 74 100 Kinetic 25400 | . 551 1586 1431 1874 1232 3741 4642 1138 2751 1722 4732 Thermal 3021 | . . . . 604 . . . . 270 . 2147 Explosive 1443 | . . . . . . . . . . . 1443 Electromagnetic 596 | . . . . 127 . 469 . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . 1 . . 6 10 1 . . . 4 3 Average Corruption 4 | . 1 . . 5 6 1 . . . 3 2 Corruption Purged 8 | . . . . . . 1 . . . 4 3 Corruption Blocked . | . . . . . . . . . . . . Effects 110 | . 8 . . 42 36 2 . . . 16 6 Message Errors 26 | . . . . 9 9 2 . . . 5 1 Matter Fused 32 | . 4 . . 17 6 . . . . 5 . Heat Flow Errors 11 | . . . . 3 6 . . . . 1 1 Energy Discharges 8 | . 1 . . 2 3 . . . . 2 . Parts Rejected 1 | . . . . 1 . . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . Data Loss (minor) 11 | . 2 . . 2 6 . . . . 1 . Data Loss (major) 5 | . . . . 3 1 . . . . . 1 Misfires 6 | . 1 . . 2 1 . . . . 1 1 Alerts 4 | . . . . 2 1 . . . . 1 . Weapon Failures 5 | . . . . 1 2 . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 266 | . . . . . . 27 12 3 180 13 31 Projectiles 160 | . . . . . . 27 12 3 74 13 31 Explosions 106 | . . . . . . . . . 106 . . Melee . | . . . . . . . . . . . . Knockbacks 74 | . . . . . . 6 21 8 21 16 2 Impact 3 | . . . . . . 1 . . . . 2 Kinetic 67 | . . . . . . 5 20 8 20 14 . Secondary 4 | . . . . . . . 1 . 1 2 . Self-Inflicted Damage 21 | . . . . . . . . . . 1 20 Shots 2 | . . . . . . . . . . . 2 Rammed 32 | . . . . . . 11 7 . 3 11 . Targets Rammed 59 | . . 2 . . . 14 7 . 4 14 18 Kicked 20 | . . 2 . . . . . . . . 18 Crushed 7 | . . . . . . 3 . . 1 3 . Highest Temperature 804 | . 9 158 370 649 300 228 804 719 414 169 364 Average Temperature 137 | . 5 46 134 164 106 89 197 323 126 44 100 Received Heat Transfer 4048 | . 63 63 369 423 81 252 525 288 90 990 904 Effects 77 | . . . 2 26 2 . 31 15 . . 1 Shutdowns 15 | . . . 1 3 . . 8 3 . . . Energy Bleed 10 | . . . . 4 . . 5 . . . 1 Interference 22 | . . . 1 13 2 . 1 5 . . . Matter Decay 4 | . . . . 1 . . 1 2 . . . Short Circuit 8 | . . . . 3 . . 2 3 . . . Damage (minor) 3 | . . . . 2 . . 1 . . . . Damage (major) 11 | . . . . . . . 10 1 . . . Damage (core) 4 | . . . . . . . 3 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . Robots Melted 2 | . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 12 | . . . . 4 . . . . . 2 6 Heat Transferred 3531 | . . . . 1170 . . . . 150 . 2211 Parts Sabotaged 4 | . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 . 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -4 ------- Run | Jun Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Fac Peak Influence 1297 | . 174 245 465 1297 509 427 397 377 475 622 631 Initial 459 | . . 1 73 229 459 6 . 108 147 108 242 Average 285 | . 75 120 234 739 322 81 135 288 270 496 285 Maximum Alert Level 4 | . . 1 2 4 2 2 1 1 2 2 2 Low Security (%) 43 | 100 100 79 56 . 16 78 74 14 20 4 17 Level 1 30 | . . 20 22 18 42 21 25 85 69 14 68 Level 2 19 | . . . 20 28 40 . . . 10 80 14 Level 3 6 | . . . . 48 . . . . . . . Level 4 . | . . . . 4 . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 40 | . 1 2 5 . . 8 12 . 5 . 7 Investigation 15 | . 1 2 1 . . 2 6 . 1 . 2 Extermination 8 | . . . . . . 3 2 . 1 . 2 Reinforcement 10 | . . . 1 . . 3 3 . 2 . 1 Assault 2 | . . . . . . . . . . . 2 Garrison 5 | . . . 3 . . . 1 . 1 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 2 . . . 1 Haulers Reinforced 2 | . . . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -4 --------- Run | Jun Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Fac Distress Signals 10 | . . 1 . . 2 2 2 . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 298 | . 10 24 16 37 18 35 34 12 22 27 63 Peak Tracking Total 9 | . 4 3 5 6 4 4 4 6 5 9 7 Tactical Retreats 6 | . 1 . . 1 . 2 . . 1 1 . Traps | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -4 ------- Run | Jun Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Fac Traps Triggered 11 | . 1 . . 5 . 1 1 1 1 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -4 ---------- Run | Jun Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Fac Machines Disabled 45 | . 1 1 . 2 . 23 1 1 2 1 13 Max in Single Turn 12 | . 1 1 . 1 . 12 1 1 2 1 4 Garrison Relay 3 | . . . . 2 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -4 --------- Run | Jun Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Fac Machines Accessed 37 | . 5 4 2 4 3 5 8 2 2 . 2 Terminals 27 | . 4 4 1 4 3 4 4 2 . . 1 Fabricators 4 | . . . . . . . 3 . . . 1 Repair Stations 3 | . 1 . . . . 1 . . 1 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . 1 . 1 . . Total Hacks 121 | . 15 15 4 12 22 12 24 4 6 . 7 Successful 76 | . 6 14 4 5 19 4 16 2 5 . 1 Failed 45 | . 9 1 . 7 3 8 8 2 1 . 6 Catastrophic 3 | . 1 . . . . . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 96 | . 13 15 3 12 22 9 14 4 . . 4 Fabricators 12 | . . . . . . . 9 . . . 3 Repair Stations 10 | . 2 . . . . 3 . . 5 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . 1 . 1 . . Terminal Hacks 61 | . 4 14 3 5 19 4 10 2 . . . Record 24 | . . 8 1 . 6 . 9 . . . . Robot Schematic 1 | . . . . . . 1 . . . . . Prototype ID Bank 2 | . . 1 . . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . Branch Access Points 3 | . 1 1 . . . 1 . . . . . Emergency Access Points 4 | . . . . 1 2 . . 1 . . . Machine Index 1 | . . 1 . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . . Locate Traps 4 | . . . 1 . 2 . 1 . . . . Disarm Traps 1 | . . . . . 1 . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . Hauler Manifests 3 | . 1 . . . 2 . . . . . . Registered Components 1 | . . 1 . . . . . . . . . Zone Layout 6 | . 2 1 1 . 1 1 . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . Security Stations 2 | . . . . 2 . . . . . . . Fabricator Hacks 6 | . . . . . . . 5 . . . 1 Load Schematic 4 | . . . . . . . 3 . . . 1 Build 2 | . . . . . . . 2 . . . . Repair Station Hacks 6 | . 2 . . . . . . . 4 . . Scan Component 3 | . 1 . . . . . . . 2 . . Repair 3 | . 1 . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . 1 . 1 . . Unlock Access 3 | . . . 1 . . . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 30 | . 4 4 1 4 3 3 8 . 1 . 2 Full Trace Events 18 | . 1 3 1 2 . 2 6 . 1 . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . Robots Built 2 | . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . Time 154 | . . . . . . . 154 . . . . Total Robot Build Rating 6 | . . . . . . . 6 . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . . . 2 . . Time 73 | . 26 . . . . . . . 47 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -4 ------------ Run | Jun Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Fac Used RIF Installer 2 | . . . . 1 . . . . . 1 . Hotswap 1 | . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 14 | . . . . 7 . . . . . 7 . Machine Destruction 11 | . . . . 7 . . . . . 4 . Programmers 3 | . . . . . . . . . . 3 . Attached 3 | . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -4 -------- Run | Jun Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Fac Total Allies 4 | . . . . 2 . . 2 . . . . Largest Group 2 | . . . . 2 . . 1 . . . . Highest-Rated Group 56 | . . . . 56 . . 23 . . . . Highest-Rated Ally 31 | . . . . 31 . . 23 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 18 | . . . . 18 . . . . . . . Total Damage 310 | . . . . 310 . . . . . . . Kills 1 | . . . . 1 . . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -4 ------- Run | Jun Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -4 ------------- Run | Jun Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Fac Turns Passed 14309 | 114 877 1167 299 1855 1295 2865 1507 599 877 1706 1148 Spaces Moved 5131 | 61 366 385 63 553 487 996 737 252 451 403 377 Core 71 | 24 . . . . . . . . . 47 . Treads 3088 | . . . . . 487 996 737 252 451 165 . Legs 1496 | 37 366 385 63 142 . . . . . 126 377 Wheels . | . . . . . . . . . . . . Hover 411 | . . . . 411 . . . . . . . Flight 65 | . . . . . . . . . . 65 . Fastest Speed 50 | 50 190 260 330 236 240 240 160 156 156 156 112 Average Speed 222 | 154 205 260 330 258 240 255 160 202 156 282 184 Slowest Speed 1400 | 350 260 260 330 540 240 480 160 320 156 1400 610 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 6 71 42 8 80 44 26 16 33 9 35 14 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 . 1 1 1 . 1 . . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 124 | . . . . . . 4 25 . 18 7 70 Melee . | . . . . . . . . . . . . Projectile 56 | . . . . . . 4 25 . 9 7 11 AOE 68 | . . . . . . . . . 9 . 59 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -4 --------- Run | Jun Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Fac Total 6776 | 77 443 436 90 830 549 1164 920 298 550 845 574 Wait 799 | 6 29 1 2 158 . 62 106 17 62 349 7 Move 5118 | 60 365 384 62 552 486 995 736 250 450 401 377 Hop . | . . . . . . . . . . . . Pick Up 60 | 4 5 2 . 9 11 11 1 1 4 9 3 Fast Attach 62 | 7 3 . . 14 5 1 2 3 3 13 11 Attach 70 | . 1 2 2 5 3 8 10 5 1 14 19 Detach 14 | . 2 . . 4 2 2 1 . . 1 2 Swap 47 | . 6 . . . 4 12 3 2 1 4 15 Drop 49 | . 6 . . 1 12 11 3 3 . 4 9 Fire 471 | . 26 45 24 67 26 46 51 17 25 31 113 Melee . | . . . . . . . . . . . . Ram 5 | . . . . . . . . . . 5 . Kick 20 | . . 2 . . . . . . . . 18 Crush 34 | . . . . . . 14 7 . 4 9 . Escape Stasis 27 | . . . . 20 . 2 . . . 5 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -6/Garrison -5/Factory -5/Garrison -4/Factory History --------- Turn | Location | Event 19 | -11/Junkyard | Identified exit to Materials 19 | -11/Junkyard | Discovered exit to Materials (range 16) 115 | -11/Junkyard | Entered Materials 115 | -10/Materials | Evolved 1 slot: Utility x1 315 | -10/Materials | Build established: Hacker-Mutant 336 | -10/Materials | Identified exit to Mines 417 | -10/Materials | Repaired Terrain Scanner 974 | -10/Materials | Identified exit to Materials 974 | -10/Materials | Discovered exit to Materials (range 8) 992 | -10/Materials | Entered another Materials area 992 | -9/Materials | Evolved 2 slots: Weapon x2 1093 | -9/Materials | Identified exit to Mines 1299 | -9/Materials | Build established: Hacker-Skirmisher 2114 | -9/Materials | Identified exit to Materials 2114 | -9/Materials | Discovered exit to Materials (range 12) 2159 | -9/Materials | Entered another Materials area 2159 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2218 | -8/Materials | Garrison activated, responded to threat 2421 | -8/Materials | Destroyed 7 combat bots 2455 | -8/Materials | Identified exit to Garrison 2458 | -8/Materials | Entered Garrison 2478 | -8/Garrison | Learned Materials security intel 2478 | -8/Garrison | Learned Materials security intel 2566 | -8/Garrison | Triggered checkpoint 2803 | -8/Garrison | Triggered checkpoint 2881 | -8/Garrison | Destroyed 10 combat bots 2883 | -8/Garrison | Lost 5 parts (1p4w) 2914 | -8/Garrison | Triggered checkpoint 3148 | -8/Garrison | Triggered checkpoint 3203 | -8/Garrison | Lost 3 parts (1p1n1u) 3264 | -8/Garrison | Garrison Relay disabled 3313 | -8/Garrison | Identified exit to Materials 3313 | -8/Garrison | Discovered exit to Materials (range 12) 3330 | -8/Garrison | Rescued a captive Derelict 3330 | -8/Garrison | Rescued a captive Derelict 3453 | -8/Garrison | Build established: Scavenger-Gunner 3536 | -8/Garrison | Triggered checkpoint 3657 | -8/Garrison | Discovered exit to Materials (range 10) 3678 | -8/Garrison | Discovered exit to Materials (range 57) 3678 | -8/Garrison | Discovered exit to Materials (range 9) 3678 | -8/Garrison | Discovered exit to Materials (range 60) 3678 | -8/Garrison | Discovered exit to Materials (range 73) 3722 | -8/Garrison | Triggered checkpoint 3747 | -8/Garrison | Garrison Relay disabled 4076 | -8/Garrison | Triggered checkpoint 4117 | -8/Garrison | Installed Relay Interface Framework 4230 | -8/Garrison | Triggered checkpoint 4313 | -8/Garrison | Entered Materials 5333 | -8/Materials | Identified exit to Factory 5333 | -8/Materials | Discovered exit to Factory (range 16) 5441 | -8/Materials | System corruption reached 10% 5608 | -8/Materials | Entered Factory 5608 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5902 | -7/Factory | Build established: Scavenger-Executioner 6409 | -7/Factory | Identified exit to Lower Caves 6409 | -7/Factory | Discovered exit to Lower Caves (range 9) 8075 | -7/Factory | Build established: Hacker-Executioner 8296 | -7/Factory | Identified exit to Factory 8296 | -7/Factory | Discovered exit to Factory (range 11) 8473 | -7/Factory | Entered another Factory area 8473 | -6/Factory | Evolved 2 slots: Propulsion x2 8886 | -6/Factory | Fabricated M-28 Smith (x1) 9200 | -6/Factory | Core integrity fell below 50% 9660 | -6/Factory | Garrison activated, responded to threat 9920 | -6/Factory | Fabricated M-28 Smith? 9979 | -6/Factory | Identified exit to Garrison 9980 | -6/Factory | Entered Garrison 10082 | -6/Garrison | Lost 4 parts (2n2w) 10089 | -6/Garrison | Destroyed 8 combat bots 10124 | -6/Garrison | Triggered checkpoint 10320 | -6/Garrison | Identified exit to Factory 10320 | -6/Garrison | Discovered exit to Factory (range 14) 10384 | -6/Garrison | Triggered checkpoint 10396 | -6/Garrison | Core integrity fell below 20% 10579 | -6/Garrison | Entered Factory 10579 | -5/Factory | Evolved 2 slots: Utility x2 11016 | -5/Factory | Build established: Scavenger-Executioner 11221 | -5/Factory | Repaired Lgt. Angular Momentum Engine 11244 | -5/Factory | Repaired Med. Treads 11273 | -5/Factory | Garrison activated, responded to threat 11454 | -5/Factory | Identified exit to Garrison 11456 | -5/Factory | Entered Garrison 11474 | -5/Garrison | Triggered checkpoint 11520 | -5/Garrison | Triggered checkpoint 11553 | -5/Garrison | Garrison Relay disabled 11734 | -5/Garrison | Triggered checkpoint 11797 | -5/Garrison | Lost 6 parts (1p1n1u3w) 11807 | -5/Garrison | Triggered checkpoint 11836 | -5/Garrison | Triggered checkpoint 11881 | -5/Garrison | Destroyed 16 combat bots 11923 | -5/Garrison | Lost 13 parts (1p3n5u4w) 12120 | -5/Garrison | Core integrity fell below 50% 12181 | -5/Garrison | Build established: Hacker-Mutant 12204 | -5/Garrison | Lost 4 parts (2p1u1w) 12892 | -5/Garrison | Build established: Scavenger-Gunner 13075 | -5/Garrison | Expanded RIF knowledge: Hotswap 13140 | -5/Garrison | Identified exit to Factory 13140 | -5/Garrison | Discovered exit to Factory (range 10) 13162 | -5/Garrison | Entered Factory 13162 | -4/Factory | Evolved 2 slots: Utility x2 13485 | -4/Factory | Lost 3 parts (1p1n1w) 13936 | -4/Factory | Build established: Scavenger-Executioner 14066 | -4/Factory | Lost 4 parts (2n2u) 14162 | -4/Factory | First assault squad dispatched 14250 | -4/Factory | Destroyed 8 combat bots 14310 | -4/Factory | Self-destructed Last Messages --------------- 14297_ U-05 Engineer lays Concrete. 14298_ Overheating: Energy bleed (-12). 14298_ The unstable cave ceiling collapses. 14298_ U-05 Engineer lays Concrete. 14298_ R-10 Processor collects Wheel. 14299_ U-05 Engineer lays Concrete. 14299_ R-10 Processor collects Lrg. Storage Unit. 14300_ M-13 Machinist destroyed. 14300_ Destroyed Com. Wheel. 14300_ Destroyed Welding Torch. 14300_ U-05 Engineer lays Concrete. 14302_ Slug penetrates Wall. 14303_ U-05 Engineer lays Concrete. 14303_ R-10 Processor collects Med. Treads. 14304_ U-05 Engineer lays Concrete. 14306_ M-28 Smith repairs H-77 Assassin. 14306_ R-10 Processor collects Huge Storage Unit. 14307_ U-05 Engineer lays Concrete. 14309_ Penetrated by Slug. 14310_ Chain reaction triggered in Lgt. Antimatter Reactor. Map ----- +----------------------------------------------------+ | ?????????????????????##=// ^ ???????????? | | ?????????????????????#"=// %% ?????????? | | ??????????????########"// % ?????????? | | ??????????????# " ????????? | | ??????????????# " ????????? | | ??????????????# " %= ???????? | | ??????????????# " ???????? | | ??????????????# " ! =???????? | | ??????????????# " % == ??????? | | ??????????????# " = ??????? | | ??????????????# # ?????????? | | ??????????????# # #?????????????? | | ??????????????# # = p #?????????????? | | ??????????????# # p[ ##????????????? | | ???????????? !# #!! ;?????????????? | | ??????????"" # +! = #?????????????? | | ?????????? # #| % #?????????????? | | ???? ????? !# # # ##?????????????? | | ?# ??? ######### h #??????????????? | | ?# ??? m ###??????????????? | | ?# ??? % = #?????????????????? | | ?# ?? #?????????????????? | | ?# """""" """""" " u ########???????????? | | ?# """""" """"" "" #???????????? | | ?# """""" """ " """ """ #???????????? | | ?# """""" "" "" """R @ " """ """#???????????? | | ## " """ """#???????????? | | "" """#???????????? | | ## % ! # "" F"#???????????? | | # % % % + """#???????????? | | %# # "" #???????????? | | # ######### %R # #???????????? | | # ##??????#% %##########???????????? | | !# #???????# % !%^ ????????? | | %# #???????# ! ????????? | | =+ #???????# ????????? | | # #???????# ????????? | | # #???????# ?????????" | | # ########???????####+###### #### T?????????" | | # #?????????????????? ????? ?????????????" | | # =%!######?????????????] ?????? ??????????? | | # = #????????????? ??????? ??????????"" | | # % *! #????????????? "???????? ?????????""" | | # |%[ #????????????? ??????????????????? """ | | # = #??????????????????????????????# | | # !% %! #??????????????????????????????# """ | | #=%* %[ #??????????????????????????????# """ | | ## = *= #??????????????????????????????# """ | | #??????????????????????????????# | | #??????????????????????????????# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 138 Coolant Potential 65 Energy Generation 34 Energy Capacity 520 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Power Amplification 20 Base Temperature (-) 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 20 Relay Coupler Types 3 Relay Coupler Value 86 Item Schematics ----------------- None Robot Schematics ------------------ M-28 Smith | -7/Factory | Hacked Fabricated ------------ M-28 Smith | x1 | -6/Factory M-28 Smith | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneHoverDriver Manual? 0 Play Time 01:32:30 Cumulative 1412.7 hours Start 2023.04.22 @ 16:18:51 End 2023.04.22 @ 18:02:20 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 862 Rogue 62 Adventurer 0 Explorer 800 Win Type - Total 7 Types 7/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 81 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9db4be9c-8601-4c9f-a17c-040dd7f3552c