Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.29 @ 09:19:00 Player: GammaGradiation Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (214) 214 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 694 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 88/100 System Corruption 3% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Ion Engine Aluminum Leg Aluminum Leg Seismic Analyzer Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Terrain Scanner > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Seismic Analyzer EM Pulse Gun Rocket Launcher [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 10 | 6 1 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device 1 | . 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 5 | . . 5 Average Slot Usage (%) 92 | . 92 91 Engine 13 | . 14 11 Leg 27 | . 28 26 Device 8 | . 7 14 Storage 14 | . 14 14 Energy Gun 1 | . . 8 Ballistic Gun 24 | . 28 15 Naked Turns . | . . . Heaviest Build 15 | 12 13 15 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 4 6 6 Average Carried 4 | 2 4 5 Final Capacity 6 | 6 6 6 Final Carried 6 | 4 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 382 | 260 41 81 Remotely . | . . . Salvage Created 194 | . 108 86 Parts 18 | . 14 4 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 7 | . 4 3 Guns 7 | . 4 3 Classes Destroyed 4 | . 3 1 Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 3 | . 1 2 Demolisher 1 | . . 1 Best Kill Streak 4 | . 4 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 799 | . 196 603 Core 251 | . 33 218 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 31 | . 16 15 Largest 2 | . 2 2 Hottest 85 | . 40 85 Shots Fired 55 | . 32 23 Gun 55 | . 32 23 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 47 | . 32 15 Thermal 2 | . . 2 Explosive . | . . . Electromagnetic 6 | . . 6 Robot Hit Streak 8 | . 2 8 Robot Miss Streak 6 | . 6 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 29 | . 12 17 Core Hits 17 | . 7 10 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 309 | . 116 193 Guns 308 | . 116 192 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 1 | . . 1 Kinetic 221 | . 116 105 Thermal 33 | . . 33 Explosive . | . . . Electromagnetic 54 | . . 54 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 3 Average Corruption 2 | . 2 3 Corruption Purged . | . . . Effects 9 | . 6 3 Message Errors 1 | . 1 . Matter Fused 1 | . 1 . Heat Flow Errors 3 | . 2 1 Data Loss (minor) 1 | . 1 . Targeting Errors 3 | . 1 2 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . 1 1 Targets Rammed 3 | . 1 2 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 191 | . 120 191 Average Temperature 49 | . 50 48 Received Heat Transfer 102 | . 30 72 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 74 | . . 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 157 | . 157 111 Average Influence 48 | . 44 95 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 9 4 Peak Tracking Total 4 | . 4 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 4 | . 4 . Failed 2 | . 2 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 582 | 81 385 116 Spaces Moved 381 | 58 275 48 Core 6 | 6 . . Treads . | . . . Legs 375 | 52 275 48 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 119 120 120 Slowest Speed 150 | 150 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 3 45 20 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 454 | 67 302 85 Wait 17 | . 2 15 Move 379 | 57 274 48 Hop . | . . . Pick Up 9 | 4 5 . Fast Attach 8 | 6 1 1 Attach 1 | . . 1 Detach . | . . . Swap 1 | . . 1 Drop 5 | . 3 2 Fire 31 | . 16 15 Melee . | . . . Ram . | . . . Kick 3 | . 1 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 5) 301 | -10/Materials | Build established: Mutant 301 | -10/Materials | Discovered new exit (range 16) 467 | -10/Materials | Entered Mines 524 | -10/Mines | Assembled infested the area 570 | -10/Mines | Core integrity fell below 50% 582 | -10/Mines | Core integrity fell below 20% 583 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00559_ Assault Rifle destroyed. 00561_ System corrupted: Particle Gun targeting data glitched. 00563_ Particle Gun destroyed. 00565_ U-05 Engineer builds a Wall. 00566_ The unstable cave ceiling collapses. 00567_ Ion Engine destroyed. 00570_ U-05 Engineer lays Concrete. 00570_ D-53 Grenadier destroyed. 00571_ U-05 Engineer lays Concrete. 00573_ U-05 Engineer builds a Wall. 00574_ The unstable cave ceiling collapses. 00576_ Aluminum Leg destroyed. 00576_ EM Pulse Gun destroyed. 00577_ U-05 Engineer lays Concrete. 00581_ The unstable cave ceiling collapses. 00581_ U-05 Engineer builds a Wall. 00581_ T-07 Excavator destroyed. 00581_ Slammed into D-53 Grenadier. 00581_ Destabilizing: Core damaged (-10). 00582_ Kicked D-53 Grenadier out of the way. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????## ???????? | | ??????????????????????????????????????? ???????? | | ??????????????????????????????????????? ???????? | | ??????????????????????? ??????????? ???# ???????? | | ??????????????????????? ??????????????# ?? ????? | | ?????????????????????## ???????? ?????# ???????? | | ????????????????????## ??? ?????????? ???????? | | ????????????????????? ???? ??????? ## #??????# | | ????????????????????? ?????????? ??## #??????? | | ?????????????????????# ???????????### #??????? | | ?????????????????????# #??#?????????# ##?????? | | ?????????????????????# #???????????## ##????? | | ?????????????#???????# #??#??####????# ###??? | | ?????????????????????# ####### ##????# ##?? | | ?????????????????????# # #?????# ##? | | ??????????????????#?## ##??### #? | | ????????????? ???#??# ##### #? | | ?????????????? ?????# d@% #? | | ????????????? ?????## % #? | | ????????????? ??#?## #### """ # | | ??????????????????# #??# """ | | ?????????????? ???# """ | | ???????????????#??## # r # | | ???????????????????###u # ##### ## | | ???????????????#???### # #???## #? | | ??????????????#???## ##### #???# ### ##? | | ?????????########## #??? #??? #??###?? | | ?????# #??? ?? ##?????? | | ??????????######## ##??? ??#??????? | | ?????????????????# #?? ? ##?????????? | | ?????????????????## "#???? ## #?????#????? | | ??????????????????### %#?#?? #####? #??????????? | | ????????????????????## " ??? ???????????????????? | | ?????????????????????# # #??????????????????????? | | ?????????????????????#### #??????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaSingularityScrap Manual? 0 Play Time 00:10:28 Cumulative 52.2 hours Start 2019.11.29 @ 02:49:05 End 2019.11.29 @ 09:19:00 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 46 Gallery% 45 Achievement% 36 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8ee53226-f739-4792-a9a3-71cfd4144a29