Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.25 @ 00:42:43 Player: Ceorik Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (79) 395 Value Destroyed (3128) 3128 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1717) 1717 TOTAL SCORE: 7740 Bonus ------- High Alert Combat Kills 261 Follower Combat Kills 56 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/550 Matter 261/300 Energy 90/100 System Corruption 7% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Light Armor Plating Layered Light Armor Plating > --- WEAPON (3) ------- Advanced Beam Rifle > --- INVENTORY (15) --- Aluminum Leg Improved Carbon-fiber Leg Trap Scanner Relay Coupler [Swarmer] (40) Relay Coupler [Swarmer] (34) Relay Coupler [Brawler] (23) Relay Coupler [Duelist] (28) Relay Coupler [Demolisher] (19) Relay Coupler [Hunter] (21) Katana Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Trap Scanner Layered Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced EMP Blaster Katana > --- INVENTORY -------- Aluminum Leg Improved Carbon-fiber Leg Improved Power Shielding Layered Light Armor Plating Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Demolisher] Relay Coupler [Hunter] Heavy EM Shotgun Ion Cannon Gauss Rifle [Rating: 43] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Relay Coupler [Swarmer] Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Slots Evolved 4 | . . 2 . 2 . . . Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 2 | . . 1 . 1 . . . Weapon 1 | . . . . 1 . . . Parts Attached 79 | 9 12 7 3 10 20 13 5 Power 9 | 1 1 1 1 1 2 1 1 Engine 5 | 1 1 1 . 1 . . 1 Core 4 | . . . 1 . 2 1 . Reactor . | . . . . . . . . Propulsion 20 | 3 1 5 . 1 6 4 . Treads 10 | 2 1 5 . 1 1 . . Leg 9 | . . . . . 5 4 . Wheel 1 | 1 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 29 | 2 6 1 2 3 8 4 3 Device 10 | 1 3 . . 2 3 1 . Storage 2 | 1 1 . . . . . . Processor 1 | . . . 1 . . . . Hackware 6 | . . . . . 4 2 . Protection 10 | . 2 1 1 1 1 1 3 Artifact . | . . . . . . . . Weapon 21 | 3 4 . . 5 4 4 1 Energy Gun 10 | 1 . . . 5 3 1 . Energy Cannon 3 | . 2 . . . . 1 . Ballistic Gun 3 | 2 . . . . . 1 . Ballistic Cannon . | . . . . . . . . Launcher 2 | . 1 . . . . 1 . Special Weapon 1 | . . . . . 1 . . Impact Weapon 1 | . 1 . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . 1 1 . 2 . 1 . Parts Lost 21 | . . . 1 2 5 3 10 Power 5 | . . . . 1 1 1 2 Propulsion 6 | . . . . 1 3 . 2 Utility 4 | . . . . . 1 1 2 Weapon 6 | . . . 1 . . 1 4 Highest Loss Streak 9 | . . . 1 1 2 1 9 To Critical Strikes . | . . . . . . . . Average Backups 13 | 2 11 14 14 13 14 14 13 Power 1 | . 1 1 1 2 2 1 . Propulsion . | 1 1 . 1 . . . 2 Utility 6 | . 5 6 6 5 7 8 8 Weapon 4 | . 3 6 6 5 4 3 2 Tool/Special . | . . . . . . . . Unused Backups 24 | . 6 6 2 . 2 1 7 Power 2 | . . 1 . . 1 . . Propulsion 4 | . 2 1 . . . . 1 Utility 14 | . 4 2 1 . . 1 6 Weapon 4 | . . 2 1 . 1 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 96 | . 99 99 100 99 91 95 97 Engine 7 | . 14 11 9 3 4 . 2 Core 2 | . . . 1 5 4 8 6 Treads 19 | . 28 32 33 27 6 . . Leg 6 | . . . . . 12 27 25 Device 11 | . 13 11 7 14 14 . 15 Storage 10 | . 14 11 11 9 9 9 9 Hackware 3 | . . . . . 4 22 1 Protection 7 | . . 10 11 9 7 2 10 Energy Gun 11 | . 3 . . 26 22 13 9 Energy Cannon 10 | . 20 20 21 . . 1 7 Ballistic Gun 1 | . 3 . . . . 3 6 Special Weapon 1 | . . . . . 3 5 . Peak Build Rating 43 | 7 15 27 28 36 37 42 43 Average Rating 25 | 5 11 20 26 33 33 33 41 On Entrance 22 | . 7 13 25 26 35 34 40 Avg Prop Armor Cover (%) 5 | 5 . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 46 | 12 38 44 44 42 45 42 46 Greatest Support 66 | 40 40 66 66 66 66 54 54 Greatest Overweight (x) 14 | . . . . . 14 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 15 15 Average Carried 13 | 3 12 14 14 13 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 4 15 15 14 15 15 15 10 Class Distribution -------------------- 55% | Mutant 18% | Bothacker-Tank 14% | Tank 7% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Bothacker-Tank | -8/Garrison Bothacker-Gunner | -8/Materials Tank | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Matter Collected 2198 | 305 374 335 155 190 483 296 60 Remotely . | . . . . . . . . Salvage Created 3315 | 146 399 390 206 653 700 608 213 Parts 153 | 12 18 29 10 25 23 23 13 Haulers Intercepted 4 | . 2 . . 1 . 1 . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Combat Hostiles Destroyed 69 | . 8 10 10 11 16 10 4 Guns 31 | . 1 . . 10 15 3 2 Cannons 25 | . 5 8 10 . . 1 1 AOE 11 | . 2 2 . . . 6 1 Classes Destroyed 14 | 2 3 3 2 . 2 2 . Worker 1 | . 1 . . . . . . Tunneler 3 | 3 . . . . . . . Hauler 4 | . 2 . . 1 . 1 . Recycler 2 | 1 . . . 1 . . . Mechanic 1 | . . . . . . 1 . Watcher 2 | . . 1 . 1 . . . Swarmer 12 | . . 3 2 3 4 . . Grunt 40 | . 8 5 3 8 9 6 1 Brawler 3 | . . . . . 1 1 1 Duelist 1 | . . . . . . 1 . Sentry 6 | . . 2 . . . 2 2 Demolisher 1 | . . . 1 . . . . Programmer 3 | . . . . . 3 . . Assembled 4 | . . . 4 . . . . Best Kill Streak 6 | 4 3 6 3 4 3 3 2 Combat Bots Only 6 | . 3 6 3 4 3 3 2 Max Kills in Single Turn 2 | 1 2 2 1 1 1 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 2 . . . 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Hostile Shots Fired 469 | . 28 63 43 51 117 41 126 Missed 128 | . 9 13 14 12 39 14 27 Hits 341 | . 19 50 29 39 78 27 99 Melee 12 | . . . 7 . . 2 3 Projectile 329 | . 19 50 22 39 78 25 96 AOE 9 | . . . 9 . . . . Critical Strikes 17 | . 1 1 . 2 3 3 7 Damage Taken 5069 | . 253 536 713 597 1114 511 1345 Core 751 | . 46 131 24 87 263 77 123 Absorbed by Shields 5 | . . . . . 5 . . Redirected to Shielding 62 | . . . . . . . 62 Core Remaining (%) 80 | 100 81 . 61 . . . . Volleys Fired 221 | 5 37 19 17 27 66 33 17 Largest 3 | 2 2 2 2 3 3 3 3 Hottest 205 | 60 136 136 136 189 205 149 149 Shots Fired 497 | 10 70 38 33 81 170 59 36 Gun 337 | 10 20 . . 81 162 40 24 Cannon 128 | . 49 34 32 . . 5 8 Launcher 13 | . 1 4 1 . . 3 4 Special 19 | . . . . . 8 11 . Kinetic 28 | 5 10 . . . . 7 6 Thermal 406 | 5 59 34 32 81 162 12 21 Explosive 6 | . 1 4 1 . . . . Electromagnetic 38 | . . . . . . 29 9 Robot Hit Streak 16 | 3 8 7 5 10 11 16 7 Robot Miss Streak 6 | 2 4 2 6 2 4 3 1 Penetration Max . | . . . . . . . . Secondary Targets 7 | . . . . 3 2 1 1 Max Gunslinging Chain 1 | . . . . 1 1 1 1 Shots Hit Robots 294 | 5 40 20 16 49 90 46 28 Core Hits 130 | 5 17 12 13 24 30 21 8 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 11 | . . . . . 7 . 4 Burn 9 | . . . . . 7 . 2 Destroy 1 | . . . . . . . 1 Sever 1 | . . . . . . . 1 Melee Attacks 35 | . 5 9 . 3 15 2 1 Impact 34 | . 5 9 . 3 15 2 . Slashing 1 | . . . . . . . 1 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6739 | 73 1064 581 464 853 1743 1086 875 Guns 3803 | 73 187 . . 853 1743 561 386 Cannons 1520 | . 512 412 410 . . 45 141 Explosions 1355 | . 364 169 51 . . 458 313 Melee 57 | . . . . . . 22 35 Ramming 4 | . 1 . 3 . . . . Kinetic 265 | 40 86 . . . . 82 57 Thermal 5155 | 33 902 412 410 853 1743 382 420 Explosive 424 | . 75 169 51 . . 129 . Electromagnetic 834 | . . . . . . 471 363 Impact 22 | . . . . . . 22 . Slashing 35 | . . . . . . . 35 Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . 2 4 7 Average Corruption 2 | . . . . . 1 2 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 37 | . . . . . 24 10 3 Message Errors 10 | . . . . . 7 2 1 Matter Fused 9 | . . . . . 5 3 1 Heat Flow Errors 3 | . . . . . 2 1 . Energy Discharges 3 | . . . . . 2 1 . Data Loss (minor) 5 | . . . . . 4 1 . Data Loss (major) 1 | . . . . . 1 . . Misfires 4 | . . . . . 2 2 . Alerts 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 31 | . 18 . . . . 7 6 Projectiles 18 | . 18 . . . . . . Explosions 13 | . . . . . . 7 6 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 126 | . . . 44 . . 43 39 Shots 5 | . . . 1 . . 2 2 Rammed 2 | . 1 . 1 . . . . Targets Rammed 2 | . 1 . 1 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 366 | . 338 312 184 329 290 270 366 Average Temperature 102 | . 107 93 63 110 94 124 121 Received Heat Transfer 1902 | . 162 186 15 360 477 243 459 Effects 4 | . 1 . . . 1 1 1 Energy Bleed 3 | . . . . . 1 1 1 Interference 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . . . . . . 5 1 Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . 1 1 . . Combat Hostiles 2 | . . . . 1 1 . . Parts Melted 28 | . 2 4 1 2 17 . 2 Heat Transferred 9715 | 75 1400 740 740 1850 3663 409 838 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . . . 3 1 Alert | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Maximum Alert Level 4 | . . . . . 4 2 2 Low Security (%) 59 | 100 100 100 100 100 9 . . Level 1 12 | . . . . . 38 . . Level 2 18 | . . . . . 23 100 100 Level 3 5 | . . . . . 17 . . Level 4 3 | . . . . . 10 . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1205 | 10 199 175 70 171 1205 693 625 Initial 586 | . . 44 1 8 79 586 445 Average 267 | 1 51 53 10 79 556 605 486 Influence Increases 3064 | 20 329 365 158 304 1176 467 245 Destroy 0b10 Robot/C 1380 | . 160 200 120 220 340 260 80 Destroy 0b10 Robot/NC 65 | 20 15 5 . 15 . 10 . Destroy Leader 272 | . 44 52 20 34 30 82 10 Allied During Kill 11 | . . . . . 1 10 . Successful Hack 78 | . 10 17 8 . 30 13 . Disable Machine 150 | . 60 30 . . . 60 . Anti-Garrison Action 650 | . . . . . 650 . . Destroy Structure 218 | . 40 16 10 5 80 32 35 Partial Spotted 15 | . . 15 . . . . . Lose Combat Pursuer 225 | . . 30 . 30 45 . 120 Influence Decreases 2474 | 20 224 465 141 204 93 987 340 Entered New Map 981 | . . 61 4 14 43 619 240 Time Decay 1223 | 20 224 404 127 170 . 278 . Lost Part 210 | . . . 10 20 50 30 100 Lost Ally 60 | . . . . . . 60 . Squads Dispatched 7 | . 1 2 . . . 4 . Investigation 1 | . . 1 . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 1 . . . 1 . Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Distress Signals 7 | . 1 2 . 2 . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 124 | . 16 17 13 17 24 21 16 Peak Tracking Total 9 | . 5 8 4 9 7 5 8 Tactical Retreats 13 | . . 2 1 2 2 . 6 Traps | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Traps Triggered 3 | . . . . . 2 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Machines Disabled 12 | . 4 2 . . 2 4 . Max in Single Turn 3 | . 3 1 . . 1 2 . Garrison Relay 2 | . . . . . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Machines Accessed 21 | . 6 6 1 2 4 2 . Terminals 18 | . 6 5 1 1 4 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 59 | . 16 19 2 9 8 5 . Successful 24 | . 6 10 1 2 2 3 . Failed 35 | . 10 9 1 7 6 2 . Catastrophic 5 | . 1 . 1 1 1 1 . Database Lockouts . | . . . . . . . . Manual 43 | . 16 14 2 6 1 4 . Terminals 52 | . 16 16 2 6 8 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . 3 . . . . . Garrison Access 4 | . . . . 3 . 1 . Terminal Hacks 10 | . 2 4 1 . 2 1 . Record 2 | . . 2 . . . . . Branch Access Points 3 | . . 1 1 . . 1 . Emergency Access Points 1 | . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . Zone Layout 2 | . 1 1 . . . . . Security Stations 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . 3 . . . . . Retrieve Study 3 | . . 3 . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks 9 | . 4 3 . 1 . 1 . Terminals 9 | . 4 3 . 1 . 1 . Botnet 9 | . 4 3 . 1 . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 6 5 1 2 4 1 . Full Trace Events 2 | . . 1 . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Gar Used RIF Installer 2 | . . . . . 1 . 1 Signal Jammer 1 | . . . . . . . 1 Robots Hacked 8 | . . . . . 3 5 . Non-combat . | . . . . . . . . Combat 8 | . . . . . 3 5 . Robot Hacks Applied 11 | . . . . . 3 8 . find_garrison 1 | . . . . . . 1 . spike_heat 1 | . . . . . . 1 . amplify_resonance 1 | . . . . . . 1 . reboot_system 1 | . . . . . 1 . . go_dormant 1 | . . . . . . 1 . overwrite_iff 2 | . . . . . 1 1 . streamctrl_high 1 | . . . . . . 1 . formatsys_high 3 | . . . . . 1 2 . Relay Couplers Released 9 | . . . . . 9 . . Machine Destruction 9 | . . . . . 9 . . Attached 6 | . . . . . 4 2 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Total Allies 7 | . . . 1 . 2 4 . Largest Group 4 | . . . 1 . 1 4 . Highest-Rated Group 58 | . . . 31 . 21 58 . Highest-Rated Ally 31 | . . . 31 . 21 21 . Total Orders 3 | . . . . . 2 1 . STAY 2 | . . . . . 1 1 . FOLLOW 1 | . . . . . 1 . . Ally Attacks 28 | . . . 5 . 3 20 . Total Damage 480 | . . . 64 . 27 389 . Kills 6 | . . . . . 1 5 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Active Infowar (turns) 4029 | 16 1369 1185 577 284 423 . 175 Sensors 3223 | . 1172 1185 577 284 5 . . Traps 593 | . . . . . 418 . 175 Seismic 213 | 16 197 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Turns Passed 7740 | 112 1500 1316 982 489 2502 615 224 Spaces Moved 3227 | 55 617 552 569 175 819 321 119 Core 9 | 6 . . . . 3 . . Treads 2454 | 48 617 552 569 175 493 . . Legs 763 | . . . . . 323 321 119 Wheels 1 | 1 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 145 145 145 145 120 120 Average Speed 161 | 146 160 155 145 145 200 134 121 Slowest Speed 750 | 160 160 160 145 145 750 190 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 5 86 48 99 23 58 21 18 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . 1 1 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 34 | . 4 12 . 1 . 17 . Terrain Destroyed 103 | . 42 12 10 1 . 33 5 Melee 12 | . 4 6 . 1 . 1 . Projectile 1 | . . . . . . 1 . AOE 90 | . 38 6 10 . . 31 5 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Total 5227 | 72 1046 952 686 336 1519 453 163 Wait 1441 | . 323 320 81 93 543 66 15 Move 3222 | 54 616 551 568 175 818 321 119 Hop . | . . . . . . . . Pick Up 61 | 3 18 11 2 8 14 5 . Fast Attach 24 | 8 3 1 . 1 5 5 1 Attach 22 | . 1 2 1 6 3 4 5 Detach 2 | 1 1 . . . . . . Swap 128 | 1 27 25 14 19 29 9 4 Drop 62 | . 14 14 2 4 19 8 1 Fire 221 | 5 37 19 17 27 66 33 17 Melee 35 | . 5 9 . 3 15 2 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . 1 . 1 . . . . Escape Stasis 5 | . . . . . 5 . . Rewire 2 | . . . . . 2 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials -8/Garrison History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 552 | -10/Materials | Discovered new exit (range 14) 1229 | -10/Materials | Discovered new exit (range 5) 1275 | -10/Materials | Discovered new exit (range 16) 1413 | -10/Materials | Discovered new exit (range 15) 1613 | -10/Materials | Entered another Materials area 1613 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2027 | -9/Materials | Discovered new exit (range 6) 2444 | -9/Materials | Discovered new exit (range 8) 2550 | -9/Materials | Identified exit to Mines 2550 | -9/Materials | Identified exit to Storage 2929 | -9/Materials | Entered Mines 2932 | -9/Mines | Learned Materials emergency access door positions 2987 | -9/Mines | Met a Derelict bent on vengeance 2992 | -9/Mines | Received a Mining Laser from a helpful Derelict 3211 | -9/Mines | Assembled infested the area 3216 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3613 | -9/Mines | Discovered new exit (range 8) 3624 | -9/Mines | Identified exit to Materials 3781 | -9/Mines | Discovered exit to Materials (range 10) 3911 | -9/Mines | Entered Materials 3911 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4367 | -8/Materials | Build established: Tank 4400 | -8/Materials | Identified exit to Garrison 4400 | -8/Materials | Entered Garrison 4436 | -8/Garrison | Triggered checkpoint 4693 | -8/Garrison | Installed Relay Interface Framework 5134 | -8/Garrison | Garrison Relay disabled 5389 | -8/Garrison | Build established: Bothacker-Tank 5808 | -8/Garrison | Core integrity fell below 50% 6341 | -8/Garrison | Learned Materials security intel 6356 | -8/Garrison | Triggered checkpoint 6398 | -8/Garrison | Garrison Relay disabled 6775 | -8/Garrison | Discovered new exit (range 13) 6872 | -8/Garrison | Build established: Bothacker-Gunner 6902 | -8/Garrison | Entered Materials 6902 | -8/Materials | Accompanied by 1 ally 7168 | -8/Materials | Garrison activated, responded to threat 7205 | -8/Materials | Lost 4 allies 7517 | -8/Materials | Identified exit to Garrison 7517 | -8/Materials | Entered Garrison 7583 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 7647 | -8/Garrison | Build established: Tank 7673 | -8/Garrison | Core integrity fell below 20% 7741 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 07720_ Switching to secondary target: Y-45 Defender. 07722_ Y-45 Defender IFF system glitched. 07722_ Hvy. EM Shotgun destroyed. 07725_ Imp. Carbon-fiber Leg destroyed. 07726_ Gauss Rifle destroyed. 07728_ Critical hit (Burn: +37). 07730_ System corrupted: Matter fused (-5). 07731_ Critical hit (Burn: +37). 07731_ Imp. Ion Engine melted. 07731_ Heat Sink melted. 07731_ Y-45 Defender destroyed. 07732_ Critical hit (Burn: +37). 07733_ Lyr. Light Armor Plating destroyed. 07736_ Imp. Power Shielding destroyed. 07736_ Lgt. Angular Momentum Engine destroyed. 07737_ Acquired Lgt. Armor Plating. 07738_ Acquired 60 matter. 07738_ Imp. Carbon-fiber Leg destroyed. 07740_ Ion Cannon destroyed. Map ----- +----------------------------------------------------+ | ??????# #???????????????????????????????? | | ??????# #???????????????????????????????? | | ??????# #???????????????????????????????? | | ??????# #???????????????????????????????? | | ??????# #???????????????????????????????? | | ####### #???????????????????????????????? | | """" ## #?####??????????????????????????? | | " ^ #?? ??????????###?????????????? | | """" ## #??#!###???????# +?????????????? | | ####### ####""""##????? +?????????????? | | ??????# =% [ #????? #?????????????? | | ??????# ! = #????? Y#?????????????? | | ??????# ####"#" #?????# #?????????????? | | ??????# #??# ?# #?????# ##????????????? | | ??????# #??# ## #??#### ????????????? | | ??????# #??# ? "?? ## ?????????????? | | ??????# #??#??# #??# ## ?????????????? | | ??????# #?????# #??# ## s#?????????????? | | ?????? ?????# ####"## #?????????????? | | ?????? ?????# = #?????????????? | | ?????? ?????# /%= #?????????????? | | ????? ?????#######"## Y#?????????????? | | ????? ???????????# ##ss#?????????????? | | ????? ????????????# ## #?????????????? | | ????? ????????????# ## =#?????????????? | | ?????????????????????# +@!#?????????????? | | ?????????????????????# ## #?????????????? | | ?????????????????????#### ########??????? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ????????????????????????####### #??????? | | ??????????????????????????????# #??????? | | ??????????????????????????????# #??????? | | ??????????????????????????????#####??????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Power Shielding 66 Evasion (%) 55 Recoil Reduction 3 Relay Coupler Types 3 Relay Coupler Value 75 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- EMP Blaster | -9/Materials | Hacked Hammer | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingVoltaicBroadsword Manual? 0 Play Time 01:12:31 Cumulative 68.6 hours Start 2026.02.24 @ 23:29:30 End 2026.02.25 @ 00:42:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce03271a-6452-4166-97d1-7fe26705edbe