Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.10 @ 20:19:04 Player: erm Result: Destroyed by as-75917 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (366) 366 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 856 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 128/265 System Corruption 2% Temperature Cool (2) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Aluminum Leg Signal Interpreter Medium Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit > --- WEAPON ----------- Light EM Pulse Cannon Grenade Launcher > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Signal Interpreter Light EM Pulse Cannon Light Assault Rifle [Rating: 10] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Light EM Pulse Cannon Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 5 7 5 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads . | . . . Leg 4 | 2 1 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device 1 | . 1 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 3 3 Energy Gun . | . . . Energy Cannon 3 | . 2 1 Ballistic Gun 4 | 2 . 2 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | . . 1 System Corruption 2 | . . 2 Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 89 | . 89 88 Engine 13 | . 14 11 Leg 26 | . 27 25 Device 9 | . 9 10 Storage 11 | . 10 14 Energy Cannon 11 | . 14 5 Ballistic Gun 5 | . 1 17 Launcher 9 | . 12 1 Peak Build Rating 10 | 5 10 10 Average Rating 8 | 2 8 7 On Entrance 5 | . 5 10 Naked Turns . | . . . Heaviest Build 20 | 5 20 20 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 5 8 8 Average Capacity 7 | 5 7 8 Most Carried 8 | 5 8 8 Average Carried 5 | 2 6 5 Final Capacity 8 | 5 8 8 Final Carried 8 | 2 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 478 | 245 167 66 Remotely . | . . . Salvage Created 307 | . 233 74 Parts 31 | . 24 7 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 17 | . 12 5 Guns 4 | . . 4 Cannons 3 | . 2 1 AOE 10 | . 10 . Classes Destroyed 6 | . 3 3 Tunneler 1 | . . 1 Watcher 1 | . 1 . Swarmer 10 | . 7 3 Grunt 5 | . 5 . Demolisher 1 | . . 1 Assembled 1 | . . 1 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 81 | . 29 52 Missed 35 | . 19 16 Damage Taken 826 | . 117 709 Core 256 | . 31 225 Absorbed by Shields . | . . . Regen/Repaired (Parts) 35 | . 35 . Core Remaining (%) 100 | 100 . . Volleys Fired 37 | . 15 22 Largest 2 | . 2 2 Hottest 86 | . 86 86 Shots Fired 57 | . 21 36 Gun 28 | . 2 26 Cannon 18 | . 10 8 Launcher 11 | . 9 2 Special . | . . . Kinetic 28 | . 2 26 Thermal . | . . . Explosive 11 | . 9 2 Electromagnetic 18 | . 10 8 Robot Hit Streak 4 | . 4 3 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 22 | . 7 15 Core Hits 31 | . 16 15 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 899 | . 679 220 Guns 74 | . . 74 Cannons 172 | . 113 59 Explosions 653 | . 566 87 Melee . | . . . Ramming . | . . . Kinetic 74 | . . 74 Thermal 125 | . 125 . Explosive 528 | . 441 87 Electromagnetic 172 | . 113 59 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Energy Discharges 2 | . . 2 Overload Shots . | . . . Overflow Damage 1 | . 1 . Projectiles . | . . . Explosions 1 | . 1 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 29 | . 29 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 78 | . 78 36 Average Temperature 24 | . 36 13 Received Heat Transfer 24 | . 24 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . 150 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 367 | . 367 191 Initial 93 | . . 93 Average 152 | . 166 148 Maximum Alert Level 1 | . 1 . Low Security (%) 73 | 100 61 100 Level 1 26 | . 38 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 13 16 Peak Tracking Total 11 | . 4 11 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 3 | . 3 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 715 | 40 488 187 Spaces Moved 469 | 36 331 102 Core 20 | 20 . . Treads . | . . . Legs 449 | 16 331 102 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 117 | 81 120 124 Slowest Speed 190 | 120 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 4 51 19 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug 31 | . 31 . Terrain Destroyed 75 | . 61 14 Melee . | . . . Projectile . | . . . AOE 75 | . 61 14 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 582 | 47 403 132 Wait 31 | . 30 1 Move 467 | 35 330 102 Hop . | . . . Pick Up 24 | 7 15 2 Fast Attach . | . . . Attach 16 | 5 6 5 Detach . | . . . Swap 1 | . 1 . Drop 6 | . 6 . Fire 37 | . 15 22 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Repaired Aluminum Leg 334 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 12) 351 | -10/Materials | Discovered new exit (range 13) 376 | -10/Materials | Identified exit to Mines 444 | -10/Materials | Discovered new exit (range 7) 529 | -10/Materials | Entered Mines 530 | -10/Mines | Assembled infested the area 542 | -10/Mines | Core integrity fell below 50% 620 | -10/Mines | Core integrity fell below 20% 716 | -10/Mines | Destroyed by as-75917 with Assembled Heavy Rifle Last Messages --------------- Acquired 5 matter. Heat Sink destroyed. Imp. Ion Engine destroyed. System corrupted: Energy discharge (-33). as-77031 destroyed. Acquired 7 matter. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired Med. Laser. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. System corrupted: Energy discharge (-32). U-05 Engineer builds a Wall. K-01 Serf collects debris. The unstable cave ceiling collapses. Acquired 10 matter. Map ----- +----------------------------------------------------+ | ????????????### #???????????????????? | | ???????????## #???????????????????? | | ???????????# #????????????????????? | | ???????????# #?????????????????????? | | ???????????# #??????????????????????? | | ??????????## =*#??????????????????????? | | ????????### ##?????????????????????? | | ??????### * ##????????????????????? | | ????### % #### #?????????????? | | ????# #????????????? | | ????### ###### #???????????? | | ????# #?????### #?????????? | | ????# ##????????? ????????? | | ????## % #???????????### ????????? | | ????# # #???????????????? ?????????? | | ????# ##??????????##???????????????? | | ????### ##?????????? ##??????????????? | | ??????# #??????????? #??????????????? | | ??????# #?????????? #??????????????? | | ??????# ####?????? #??????????????? | | ??????# %!####### #???????????????? | | ??????# /! ## % #????????????????? | | ??????#### # #????????????????? | | ??????### # ##???????????????? | | ??????# ##!# #???????????????? | | ??????# # *%@ #??????????????? | | ??????# # #### #?????????????? | | ??????# # ## #?????????????? | | ??????## # ## % ##?????????????? | | ??????# # !# = < #????????????? | | ??????### !%!# % *%!#????????????? | | ????????# *!!%# ! % ! #???????????? | | ????????# =*%%# =#???????????? | | ????????# ===%# #### *%a???????????? | | ????????## *####??? %* = ???????????? | | ????????# # # #????? * ????????????? | | ????????####%###????? % ????????????? | | ?????????? % #??????? =??????????????? | | ?????????? ????????????????????????? | | ??????????## ????????????????????????? | | ????????????# ????????????????????????? | | ?????????????# ???????????????????????? | | ??????????????# ???????????????????????? | | ???????????????##??????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipCorruptionLink Manual? 0 Play Time 00:13:17 Cumulative 2.8 hours Start 2025.01.10 @ 20:05:32 End 2025.01.10 @ 20:19:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f8e4d76b-4c09-454b-9484-133604021d82