Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.05 @ 15:03:13 Player: Tediak Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (137) 685 Value Destroyed (4494) 4494 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (510) 510 TOTAL SCORE: 11009 Bonus ------- High Alert Combat Kills 475 Follower Combat Kills 201 Friendly Fire -166 Cogmind --------- Core Integrity 680/1150 Matter 241/300 Energy 75/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Waste Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit Advanced Weight Redist. System Advanced Melee Analysis Suite > --- WEAPON ----------- Improved Arc Projector Variable Charge Gun Proton Cannon Flak Gun Magnetic Acceleration Cannon Spear > --- INVENTORY -------- Titanium Leg Flexi-carbon Leg Biometal Leg Particle Charger Advanced ECM Suite Improved Medium Armor Plating Phase Gun Proton Cannon Neutron Cannon Long-range Missile Launcher [Rating: 97] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Makeshift Transmission Jammer Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Makeshift Hammer Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Slots Evolved 12 | . . . 2 2 2 . . 2 2 2 . Power 2 | . . . . . 1 . . . 1 . . Propulsion 3 | . . . 2 . . . . . . 1 . Utility 3 | . . . . . 1 . . 1 . 1 . Weapon 4 | . . . . 2 . . . 1 1 . . Parts Attached 189 | 6 10 5 18 56 9 14 . 39 16 8 8 Power 24 | 1 2 . 1 6 2 3 . 5 3 1 . Engine 20 | 1 2 . 1 6 . 2 . 5 3 . . Core 4 | . . . . . 2 1 . . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 64 | 2 2 1 12 19 . 5 . 13 3 3 4 Treads 6 | . . . 4 . . 2 . . . . . Leg 43 | . 2 1 4 12 . 2 . 12 3 3 4 Wheel 13 | 2 . . 4 7 . . . . . . . Hover 2 | . . . . . . 1 . 1 . . . Flight . | . . . . . . . . . . . . Utility 36 | 1 2 2 2 7 4 2 . 9 3 2 2 Device 17 | . . 1 . 4 1 2 . 5 2 1 1 Storage 8 | 1 1 . 1 2 . . . 3 . . . Processor 6 | . . 1 1 . 2 . . 1 1 . . Hackware 1 | . . . . 1 . . . . . . . Protection 4 | . 1 . . . 1 . . . . 1 1 Artifact . | . . . . . . . . . . . . Weapon 65 | 2 4 2 3 24 3 4 . 12 7 2 2 Energy Gun 25 | 2 2 . 1 10 1 1 . 1 4 2 1 Energy Cannon 4 | . 1 . 1 . 1 . . . 1 . . Ballistic Gun 18 | . 1 2 1 8 . 2 . 4 . . . Ballistic Cannon 5 | . . . . . 1 1 . 2 1 . . Launcher 7 | . . . . 3 . . . 3 . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . . . 2 . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 1 . . Special Melee Weapon 1 | . . . . 1 . . . . . . . Unidentified Prototypes 6 | . . . . 3 1 . . 1 1 . . Parts Lost 52 | . 2 . 2 16 . 3 . 14 . 3 12 Power 7 | . 1 . . 1 . . . 3 . 1 1 Propulsion 16 | . . . 1 7 . 3 . 3 . . 2 Utility 9 | . . . . 1 . . . 2 . 1 5 Weapon 20 | . 1 . 1 7 . . . 6 . 1 4 Highest Loss Streak 12 | . 2 . 2 6 . 1 . 9 . 3 12 Average Slot Usage (%) 97 | . 98 100 99 93 99 99 100 94 99 97 85 Engine 6 | . 14 14 11 8 4 . 15 12 17 13 7 Core 6 | . . . . . 10 14 . . . . 4 Treads 1 | . . . 13 . . . 15 1 . . . Leg 23 | . 16 28 28 9 30 27 15 23 22 26 22 Wheel 3 | . 11 . 1 24 . . . . . . . Device 6 | . . 3 . 3 . 4 7 16 11 11 13 Storage 8 | . 15 14 11 11 7 7 7 8 9 5 4 Processor 3 | . . 5 11 1 11 2 . . 1 5 4 Protection 3 | . 12 4 . . 2 7 7 . . 3 . Energy Gun 7 | . 15 . 1 10 12 7 7 3 8 9 8 Ballistic Gun 11 | . 8 23 16 9 . 13 7 7 18 5 3 Ballistic Cannon 5 | . . . . . 2 7 15 9 . 5 4 Launcher 1 | . . . . 5 7 . . 1 . . . Impact Weapon 1 | . . . . 3 6 . . 2 2 . . Piercing Weapon 1 | . . . . . . . . 4 2 5 4 Naked Turns 5 | . . . . . . . . . . . 5 Heaviest Build 90 | 10 13 14 21 53 45 58 58 72 90 89 79 Greatest Support 115 | 32 32 25 92 50 50 62 62 80 75 107 115 Greatest Overweight (x) 3 | . . . 1 3 . 1 . 2 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 6 6 8 16 16 10 10 16 16 10 10 Average Capacity 9 | 5 6 6 7 11 10 10 10 10 14 10 9 Most Carried 16 | 5 6 6 8 15 10 10 10 11 16 10 10 Average Carried 8 | 3 3 5 5 7 7 8 9 8 11 9 8 Final Capacity 16 | 6 6 6 8 16 10 10 10 16 10 10 4 Final Carried 11 | 4 6 6 4 7 10 7 10 11 10 9 . Class Distribution -------------------- 39% | Scavenger-Tank 13% | Mutant 8% | Scavenger-Mutant 8% | Gunner 7% | Derelict-Gunner 6% | Scavenger-Gunner 5% | Generator-Executioner 3% | Scavenger-Executioner 3% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Derelict-Gunner | -6/Factory Generator-Executioner | -5/Factory Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Waste Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Matter Collected 4176 | 174 115 128 254 1140 62 618 26 1141 180 285 53 Remotely 375 | . . . . . . . . 375 . . . Salvage Created 5416 | . 156 104 242 1694 103 541 . 1610 327 314 325 Parts 229 | . 14 5 10 82 9 16 . 64 14 11 4 Haulers Intercepted 1 | . . . . 1 . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . 12 . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Combat Hostiles Destroyed 82 | . 3 2 4 36 4 8 . 15 5 4 1 Melee 5 | . . . . 2 . . . 2 . 1 . Guns 38 | . 3 1 3 14 2 5 . 3 4 3 . Cannons 11 | . . 1 1 1 . 3 . 4 . . 1 AOE 25 | . . . . 16 2 . . 6 1 . . Classes Destroyed 16 | . 3 1 1 7 . 2 . 1 . . 1 Worker 12 | . . . . 2 . . . 8 2 . . Builder 11 | . . . . 4 . . . 7 . . . Tunneler 1 | . . . . 1 . . . . . . . Hauler 1 | . . . . 1 . . . . . . . Recycler 10 | . 1 1 1 1 . . . 6 . . . Minesweeper 1 | . . . . . . 1 . . . . . Operator 3 | . . . . 3 . . . . . . . Watcher 9 | . 3 . 1 2 . . . 3 . . . Swarmer 10 | . 3 1 . . 3 3 . . . . . Grunt 45 | . . 1 3 26 . 4 . 5 3 3 . Brawler 2 | . . . . 2 . . . . . . . Sentry 15 | . . . 1 6 1 1 . 4 1 1 . Hunter 6 | . . . . 2 . . . 4 . . . Programmer 3 | . . . . . . . . 2 1 . . Compactor 1 | . . . . . . . . . . . 1 Decomposer 2 | . . . . . . 2 . . . . . Packrat 2 | . . . . . . 2 . . . . . Samaritan 3 | . . . . . . 3 . . . . . Best Kill Streak 17 | . 2 2 2 11 3 3 . 17 3 2 1 Combat Bots Only 9 | . 2 1 1 9 3 3 . 4 3 2 1 Max Kills in Single Turn 4 | . 1 1 1 3 2 1 . 4 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . 2 2 . . 2 1 . . Melee 1 | . . . . 1 . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Damage Taken 8923 | . 250 20 404 2906 157 658 . 2486 416 1053 573 Core 1326 | . 42 . 89 363 . 71 . 291 . 162 308 Absorbed by Shields 51 | . . . . 51 . . . . . . . Core Remaining (%) 78 | 100 . 83 77 34 . . 89 65 100 . . Volleys Fired 214 | . 23 6 22 69 4 35 . 34 8 8 5 Largest 5 | . 2 2 2 4 3 4 . 4 5 5 5 Hottest 296 | . 80 80 85 196 150 177 . 204 224 296 296 Shots Fired 656 | . 42 12 44 216 10 129 . 106 40 38 19 Gun 485 | . 41 9 40 183 6 95 . 39 40 22 10 Cannon 123 | . 1 3 4 6 2 34 . 48 . 16 9 Launcher 48 | . . . . 27 2 . . 19 . . . Special . | . . . . . . . . . . . . Kinetic 367 | . 5 9 35 104 2 89 . 75 25 16 7 Thermal 185 | . 22 3 9 81 6 40 . 4 8 8 4 Explosive 48 | . . . . 27 2 . . 19 . . . Electromagnetic 56 | . 15 . . 4 . . . 8 7 14 8 Robot Hit Streak 15 | . 7 2 8 15 8 8 . 10 7 9 8 Robot Miss Streak 12 | . 6 5 3 6 3 12 . 6 6 2 2 Penetration Max 1 | . . . . 1 . . . . . . . Secondary Targets 3 | . 1 . . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . Shots Hit Robots 452 | . 20 5 29 148 4 88 . 85 26 27 20 Core Hits 313 | . 10 4 13 91 7 50 . 88 29 16 5 Critical Hits 1 | . . . . . . . . 1 . . . Critical Kills 1 | . . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks 81 | . . . . 39 . . . 31 2 4 5 Impact 61 | . . . . 36 . . . 24 1 . . Slashing . | . . . . . . . . . . . . Piercing 17 | . . . . . . . . 7 1 4 5 Sneak Attacks 10 | . . . . 3 . . . 5 2 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . 3 . . . Damage Inflicted 12962 | . 291 83 876 4465 233 1289 . 3907 683 745 390 Guns 4879 | . 205 49 339 1669 92 1066 . 448 432 379 200 Cannons 1511 | . 17 34 53 51 26 223 . 734 . 249 124 Explosions 4632 | . 69 . 484 1981 115 . . 1883 100 . . Melee 1938 | . . . . 764 . . . 842 151 117 64 Ramming 2 | . . . . . . . . . . . 2 Kinetic 3995 | . 6 49 311 978 26 769 . 1065 332 236 223 Thermal 2226 | . 195 34 81 838 92 520 . 90 168 119 89 Explosive 4263 | . . . 484 1826 115 . . 1838 . . . Electromagnetic 538 | . 90 . . 59 . . . 72 32 273 12 Impact 1501 | . . . . 764 . . . 652 85 . . Slashing . | . . . . . . . . . . . . Piercing 437 | . . . . . . . . 190 66 117 64 Highest Corruption 6 | . . . . . . . . 6 1 . . Average Corruption 4 | . . . . . . . . 5 1 . . Corruption Purged . | . . . . . . . . . . . . Effects 26 | . . . . . . . . 25 1 . . Message Errors 8 | . . . . . . . . 7 1 . . Matter Fused 2 | . . . . . . . . 2 . . . Heat Flow Errors 2 | . . . . . . . . 2 . . . Energy Discharges 5 | . . . . . . . . 5 . . . Data Loss (minor) 3 | . . . . . . . . 3 . . . Targeting Errors 5 | . . . . . . . . 5 . . . Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 768 | . . . 147 120 . 40 . 405 45 11 . Projectiles 85 | . . . . . . 40 . 45 . . . Explosions 255 | . . . 147 39 . . . 69 . . . Melee 428 | . . . . 81 . . . 291 45 11 . Knockbacks 13 | . . . . 6 . 1 . 5 1 . . Impact 6 | . . . . 3 . . . 2 1 . . Kinetic 3 | . . . . . . 1 . 2 . . . Secondary 4 | . . . . 3 . . . 1 . . . Self-Inflicted Damage 791 | . . . 145 332 . . . 110 204 . . Shots 18 | . . . 2 11 . . . 2 3 . . Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 692 | . 176 100 84 463 177 692 . 371 323 392 156 Average Temperature 147 | . 66 48 33 121 89 227 . 106 128 154 62 Received Heat Transfer 1995 | . . . 105 1143 36 183 . 351 72 105 . Effects 50 | . . . . 3 . 43 . . . 4 . Shutdowns 19 | . . . . . . 18 . . . 1 . Energy Bleed 6 | . . . . 1 . 5 . . . . . Interference 12 | . . . . 1 . 8 . . . 3 . Matter Decay 2 | . . . . . . 2 . . . . . Short Circuit 6 | . . . . 1 . 5 . . . . . Damage (minor) 3 | . . . . . . 3 . . . . . Damage (major) 2 | . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 9 | . . . . 2 . . . 5 1 1 . Impact Corruptions 19 | . . . . 5 . . . 12 2 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . . . . 1 3 . 1 . . . Heat Transferred 4121 | . 287 74 185 1556 200 1175 . 150 161 185 148 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Peak Influence 932 | . 166 144 439 932 507 . . 409 494 234 96 Average Influence 258 | . 87 112 220 495 431 . . 158 230 191 69 Maximum Alert Level 3 | . . . 2 3 2 . . 2 2 1 . Low Security (%) 42 | 100 100 100 27 13 . . . 56 23 54 100 Level 1 36 | . . . 70 21 38 . . 41 74 45 . Level 2 17 | . . . 2 54 61 . . 2 1 . . Level 3 2 | . . . . 11 . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . . . 3 6 . . . 2 1 . . Investigation 2 | . . . 1 1 . . . . . . . Extermination 1 | . . . . . . . . 1 . . . Reinforcement 8 | . . . 2 4 . . . 1 1 . . Assault 1 | . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Distress Signals 8 | . . . 2 4 . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 131 | . 9 4 14 52 4 8 . 24 6 7 3 Peak Tracking Total 11 | . 3 4 3 11 3 3 . 7 3 3 3 Tactical Retreats 8 | . 1 . . 2 . . . 3 . 2 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Traps Triggered 4 | . . . 1 2 . . . . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Machines Disabled 24 | . 3 . 4 8 . . . 4 5 . . Max in Single Turn 5 | . 1 . 3 2 . . . 1 5 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Machines Accessed 6 | . 2 1 1 2 . . . . . . . Terminals 3 | . 2 . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 10 | . 2 1 2 5 . . . . . . . Successful 10 | . 2 1 2 5 . . . . . . . Failed . | . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 4 | . 2 . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 5 | . 2 1 . 2 . . . . . . . Record 1 | . 1 . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . Alert Level 2 | . 1 . . 1 . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 3 . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . Retrieve Components 2 | . . . . 2 . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 1 | . 1 . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 1 | . . . . 1 . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 3 | . . . . 3 . . . . . . . Non-combat 3 | . . . . 3 . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . 3 . . . . . . . parse_system 1 | . . . . 1 . . . . . . . no_distress 2 | . . . . 2 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Total Allies 3 | . . 2 . . . . . . . . 1 Largest Group 2 | . . 2 2 . . . . . . . 1 Highest-Rated Group 50 | . . 50 50 . . . . . . . 46 Highest-Rated Ally 46 | . . 31 31 . . . . . . . 46 Total Orders . | . . . . . . . . . . . . Ally Attacks 33 | . . . 23 . . . . . . . 10 Total Damage 556 | . . . 315 . . . . . . . 241 Kills 8 | . . . 8 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Turns Passed 9167 | 63 354 199 601 1251 331 3766 80 1604 465 290 163 Spaces Moved 6052 | 51 233 129 362 762 236 2708 49 1010 258 157 97 Core 12 | 11 . . . . . . . . . . 1 Treads 224 | . . . 99 . . 9 49 67 . . . Legs 5078 | . 154 129 247 161 236 2699 . 941 258 157 96 Wheels 736 | 40 79 . 16 601 . . . . . . . Hover 2 | . . . . . . . . 2 . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 120 85 85 120 120 160 120 120 120 120 Average Speed 124 | 89 113 120 129 96 120 131 160 126 144 120 120 Slowest Speed 210 | 100 120 120 160 210 120 180 160 180 152 122 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 3 47 30 34 53 6 98 9 21 8 5 35 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 3 | . . . . . . 2 1 . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 427 | . 2 . 14 228 23 3 . 105 50 2 . Melee . | . . . . . . . . . . . . Projectile 24 | . . . . 9 . 3 . 10 . 2 . AOE 403 | . 2 . 14 219 23 . . 95 50 . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Was Total 7171 | 68 284 164 459 1093 278 2830 51 1252 336 232 124 Wait 256 | . 3 7 13 67 6 40 . 59 11 47 3 Move 6042 | 50 232 128 361 761 235 2707 48 1009 257 157 97 Hop . | . . . . . . . . . . . . Pick Up 218 | 11 9 9 23 57 14 15 3 48 20 6 3 Fast Attach . | . . . . . . . . . . . . Attach 131 | 6 7 . 11 34 6 12 . 33 11 5 6 Detach 30 | . 3 . 2 10 2 5 . 5 3 . . Swap 58 | . 3 5 7 22 3 2 . 6 5 3 2 Drop 143 | 1 4 9 20 34 8 14 . 30 19 2 2 Fire 214 | . 23 6 22 69 4 35 . 34 8 8 5 Melee 78 | . . . . 39 . . . 28 2 4 5 Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -4/Waste History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 64 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Discovered new exit (range 14) 333 | -10/Materials | Build established: Mutant 418 | -10/Materials | Entered Mines 439 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 518 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 559 | -10/Mines | Learned location of 1 exit from Materials 588 | -10/Mines | Discovered new exit (range 6) 617 | -10/Mines | Entered Materials 617 | -9/Materials | Accompanied by 2 allies 617 | -9/Materials | Evolved 2 slots: Propulsion x2 618 | -9/Materials | Identified exit to Mines 622 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 791 | -9/Materials | Discovered exit to Mines (range 15) 903 | -9/Materials | Build established: Scavenger-Mutant 1158 | -9/Materials | Discovered new exit (range 16) 1218 | -9/Materials | Entered another Materials area 1218 | -8/Materials | Evolved 2 slots: Weapon x2 2018 | -8/Materials | First assault squad dispatched 2110 | -8/Materials | Lost 6 parts (1p1n1u3w) 2125 | -8/Materials | Core integrity fell below 50% 2154 | -8/Materials | Lost 4 parts (4n) 2365 | -8/Materials | Destroyed 9 combat bots 2365 | -8/Materials | Lost 3 parts (3w) 2458 | -8/Materials | Discovered new exit (range 7) 2469 | -8/Materials | Entered Factory 2469 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2656 | -7/Factory | Discovered new exit (range 19) 2749 | -7/Factory | Discovered new exit (range 20) 2755 | -7/Factory | Discovered new exit (range 17) 2800 | -7/Factory | Entered Lower Caves 3112 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3126 | -7/Lower Caves | Build established: Scavenger-Bomber 3448 | -7/Lower Caves | Build established: Scavenger-Tank 3720 | -7/Lower Caves | Learned Factory trap positions 3742 | -7/Lower Caves | Encountered a Warlord checkpoint 4272 | -7/Lower Caves | Learned Factory non-interactive machine intel 4273 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6456 | -7/Lower Caves | Discovered new exit (range 6) 6566 | -7/Lower Caves | Entered another Lower Caves area 6637 | -7/Lower Caves | Discovered new exit (range 6) 6646 | -7/Lower Caves | Entered Factory 6646 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6647 | -6/Factory | Loaded intel: 80 trap records 6648 | -6/Factory | Loaded intel: 164 non-interactive machine locations 7254 | -6/Factory | Build established: Derelict-Gunner 7589 | -6/Factory | Lost 3 parts (1u2w) 7673 | -6/Factory | Lost 9 parts (3p3n3w) 8152 | -6/Factory | Build established: Gunner 8211 | -6/Factory | Discovered new exit (range 15) 8250 | -6/Factory | Entered another Factory area 8250 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 8552 | -5/Factory | Build established: Generator-Executioner 8678 | -5/Factory | Discovered new exit (range 4) 8715 | -5/Factory | Entered another Factory area 8715 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8890 | -4/Factory | Spotted B-86 Titan 8985 | -4/Factory | Lost 3 parts (1p1u1w) 9005 | -4/Factory | Sucked down chute 9005 | -4/Factory | Entered Waste 9006 | -4/Waste | Met a frightened Derelict 9088 | -4/Waste | Spotted C-40 Crusher 9099 | -4/Waste | Spotted C-40 Crusher 9108 | -4/Waste | Destroyed C-40 Crusher 9124 | -4/Waste | Spotted C-40 Crusher 9127 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9130 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9134 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9142 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9145 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9148 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9153 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9156 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9159 | -4/Waste | Crushed by Compactor (1 part destroyed) 9162 | -4/Waste | Crushed by Compactor (1 part destroyed) 9165 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9168 | -4/Waste | Self-destructed Last Messages --------------- Neutron Cannon crushed. Proton Cannon crushed. Myomer Leg crushed. Adv. Heat Sink crushed. Flexi-carbon Leg crushed. Adv. Melee Analysis Suite destroyed. Adv. Heat Sink crushed. Arm. Leg crushed. Adv. ECM Suite crushed. Adv. Weight Redist. System crushed. Proton Cannon crushed. Lrn. Missile Launcher crushed. Mic. Fission Core crushed. Phase Gun crushed. Spear crushed. Titanium Leg crushed. Kicked C-40 Crusher out of the way. Imp. Medium Armor Plating crushed. Flexi-carbon Leg crushed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????######??????######???????????????????? | | ????????????# #??????#] #???????????????????? | | ##########??# #??????#@= #???????????????????? | | #??# #??????#CCCC#???????????????????? | | #??# #??????#CCCC#???????????????????? | | = #### ######## #???????????????????? | | = =[! [ #???????????????????? | | ! % #???????????????????? | | ! ] ==% #???????????????????? | | *! #???????????????????? | | #### ######## #???????????????????? | | #??# #??????# #???????????????????? | | #??# #??????# #???????????????????? | | ##########??# #??????# #???????????????????? | | ??????????### #??????? #???????????????????? | | ??????????# = #??????? #???????????????????? | | ??????????# #??????? #???????????????????? | | ??????????# #???????! #???????????????????? | | ??????????# #??????? #???????????????????? | | ??????????### #??????? #???????????????????? | | ????????????# #??????? ????????????????????? | | ????????????# #???????? ??????????????????????? | | ????????????# #???????????????????????????????? | | ??????????### #???????????????????????????????? | | ??????????# #???????????????????????????????? | | ??????????# #???????????????????????????????? | | ??????????# #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 42 Energy Capacity 680 Matter Stores 450 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 ECM Strength 3 Jamming Range 14 Additional Mass Support 9 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Leap Before You Look Significant Disruption Tourist Use The Force Challenges ------------ None Game ------ Seed DamperUltimateDiverter Manual? 0 Play Time 02:21:09 Cumulative 12.4 hours Start 2020.02.18 @ 13:32:57 End 2020.03.05 @ 15:03:13 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 19 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6eb68859-d3f4-48e0-bbe4-5017895818c5