Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.18 @ 10:44:52 Player: Olexender Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (958) 958 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (611) 611 TOTAL SCORE: 3449 Bonus ------- High Alert Combat Kills 11 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 230/300 Energy 280/280 System Corruption 0% Temperature Hot (270) Movement Rolling (190) Ox6 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Heavy Ion Engine Heavy Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (3) ------ Huge Storage Unit Machine Analyzer > --- WEAPON (2) ------- Grenade Launcher Improved Grenade Launcher > --- INVENTORY (25) --- Deuterium Engine Light Antimatter Reactor Weight Redist. System Sensor Array Improved Terrain Scanner Transport Network Coupler Transport Network Coupler ECM Suite Core Shielding Heavy Laser EM Pulse Cannon EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Machine Analyzer > --- WEAPON ----------- Heavy Assault Rifle KE Penetrator > --- INVENTORY -------- Deuterium Engine Light Antimatter Reactor Weight Redist. System Sensor Array Improved Terrain Scanner Transport Network Coupler Transport Network Coupler ECM Suite Core Shielding Light Armor Plating Heavy Laser EM Pulse Cannon EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher Improved Grenade Launcher Mining Laser [Rating: 28] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Machine Analyzer Device Seismic Detector Storage Huge Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 37 | 9 3 14 5 . 6 Power 4 | 1 . 3 . . . Engine 4 | 1 . 3 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 3 1 6 4 . . Treads . | . . . . . . Leg . | . . . . . . Wheel 13 | 3 1 5 4 . . Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 10 | 3 2 3 1 . 1 Device 3 | 2 . . 1 . . Storage 5 | 1 2 2 . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 9 | 2 . 2 . . 5 Energy Gun 3 | 1 . 1 . . 1 Energy Cannon 1 | . . 1 . . . Ballistic Gun 3 | 1 . . . . 2 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 13 | . 1 2 2 . 8 Power . | . . . . . . Propulsion 4 | . 1 1 1 . 1 Utility 3 | . . . 1 . 2 Weapon 6 | . . 1 . . 5 Highest Loss Streak 8 | . 1 1 2 . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 94 94 98 100 98 Engine 20 | . 14 22 22 22 22 Wheel 20 | . 23 17 21 22 21 Device 11 | . 14 11 10 11 9 Storage 11 | . 14 11 11 11 11 Processor 8 | . . 10 11 11 11 Energy Gun 10 | . 14 8 11 11 9 Energy Cannon 7 | . . 7 11 11 9 Ballistic Gun 4 | . 14 5 . . 2 Naked Turns . | . . . . . . Heaviest Build 105 | 15 30 103 103 103 105 Greatest Support 32 | 26 26 32 32 32 32 Greatest Overweight (x) 6 | . 2 6 3 3 6 Average Overweight (x) 2 | . . 2 3 3 3 Largest Inventory Capacity 25 | 8 15 25 25 25 25 Average Capacity 20 | 6 10 20 25 25 25 Most Carried 25 | 8 12 25 25 25 25 Average Carried 18 | 3 9 18 24 23 24 Final Capacity 25 | 8 15 25 25 25 25 Final Carried 25 | 8 12 25 22 25 19 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 663 | 276 102 235 50 . . Remotely . | . . . . . . Salvage Created 1665 | 86 303 930 346 . . Parts 127 | 7 25 77 18 . . Haulers Intercepted 5 | . 1 4 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 30 | . 8 17 5 . . Guns 11 | . 8 1 2 . . Cannons 15 | . . 13 2 . . AOE 3 | . . 3 . . . Classes Destroyed 10 | 2 5 3 . . . Worker 3 | . . 2 1 . . Tunneler 2 | 1 . . 1 . . Hauler 5 | . 1 4 . . . Recycler 4 | 1 . 2 1 . . Mechanic 1 | . 1 . . . . Operator 1 | . . 1 . . . Watcher 6 | . 2 4 . . . Swarmer 16 | . 6 10 . . . Grunt 10 | . 2 3 5 . . Sentry 4 | . . 4 . . . Best Kill Streak 8 | 1 4 8 4 . . Combat Bots Only 6 | . 3 6 3 . . Max Kills in Single Turn 3 | 1 2 3 2 . . Gunslinging 1 | . 1 . . . . Exploded 3 | . . 3 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 2006 | . 123 573 103 . 1207 Core 413 | . 1 118 44 . 250 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 334 | . . . . 334 . Core Remaining (%) 99 | 100 99 . . . . Volleys Fired 106 | 2 19 60 13 . 12 Largest 2 | 2 2 2 2 . 2 Hottest 108 | 70 70 108 108 . 108 Shots Fired 206 | 4 38 115 26 . 23 Gun 146 | 4 38 73 13 . 18 Cannon 60 | . . 42 13 . 5 Launcher . | . . . . . . Special . | . . . . . . Kinetic 69 | 2 19 35 . . 13 Thermal 99 | 2 19 60 13 . 5 Explosive . | . . . . . . Electromagnetic 38 | . . 20 13 . 5 Robot Hit Streak 18 | 3 11 18 9 . 5 Robot Miss Streak 5 | . 3 5 1 . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 148 | 3 27 82 21 . 15 Core Hits 69 | 3 16 38 9 . 3 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | 1 . 4 1 . . Burn 4 | 1 . 3 . . . Meltdown 1 | . . . 1 . . Corrupt 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2754 | 37 338 1711 442 . 226 Guns 1338 | 37 338 630 147 . 186 Cannons 1046 | . . 780 226 . 40 Explosions 370 | . . 301 69 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 621 | 13 164 262 . . 182 Thermal 1591 | 24 174 1058 295 . 40 Explosive 200 | . . 200 . . . Electromagnetic 342 | . . 191 147 . 4 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 53 | . . 53 . . . Projectiles 13 | . . 13 . . . Explosions 40 | . . 40 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 112 | . . 112 . . . Shots 3 | . . 3 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 420 | 9 45 420 408 . 341 Average Temperature 117 | 6 17 131 126 . 168 Received Heat Transfer 687 | . 15 159 81 . 432 Effects 7 | . . 5 . . 2 Shutdowns 1 | . . 1 . . . Energy Bleed 1 | . . . . . 1 Interference 4 | . . 4 . . . Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 2 . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 7 | . 2 3 2 . . Heat Transferred 3437 | 148 518 2246 507 . 18 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . 3 3 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 437 | 10 239 437 278 . . Initial 130 | . 5 12 130 . . Average 139 | 4 72 174 205 . . Maximum Alert Level 2 | . 1 2 1 . . Low Security (%) 69 | 100 98 60 26 . . Level 1 26 | . 1 32 73 . . Level 2 3 | . . 7 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . 3 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 10 24 5 . 3 Peak Tracking Total 5 | . 3 5 3 . 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled 5 | . . 5 . . . Max in Single Turn 2 | . . 2 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed 11 | . 6 4 . 1 . Terminals 6 | . 5 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 52 | . 25 22 . 5 . Successful 37 | . 14 18 . 5 . Failed 15 | . 11 4 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 6 | . . . . 6 . Terminals 33 | . 24 9 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers 12 | . . 12 . . . Garrison Access . | . . . . . . Terminal Hacks 23 | . 13 5 . 5 . Record 7 | . 7 . . . . Part Schematic 5 | . . . . 5 . Prototype ID Bank 2 | . 2 . . . . Emergency Access Points 1 | . . 1 . . . Alert Level 2 | . 1 1 . . . Dispatch Records 1 | . . 1 . . . Maintenance Status 1 | . . 1 . . . Assault Status 1 | . . 1 . . . Recall Investigation 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 1 . . . Report Inventory 2 | . 1 1 . . . Scanalyzer 12 | . . 12 . . . Insert Component 5 | . . 5 . . . Analyze 7 | . . 7 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 4 3 . . . Full Trace Events 3 | . 2 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 10 | . . 5 . 5 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . 5 . . . Part Schematics Acquired 5 | . . 5 . . . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 155 | . . . . 155 . Highest-Rated Ally 40 | . . . . 40 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 3443 | 70 648 1057 241 1233 194 Spaces Moved 2335 | 50 622 577 133 848 105 Core 9 | 9 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 2326 | 41 622 577 133 848 105 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 105 135 145 145 Average Speed 127 | 80 91 135 144 145 145 Slowest Speed 190 | 90 110 190 145 145 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 4 81 52 38 88 22 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 27 | . . 16 11 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 27 | . . 16 11 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 2614 | 74 664 742 159 852 123 Wait 59 | . 3 56 . . . Move 2330 | 49 621 576 132 847 105 Hop . | . . . . . . Pick Up 55 | 14 10 24 3 4 . Fast Attach 2 | 1 . 1 . . . Attach 18 | 6 . 4 2 . 6 Detach . | . . . . . . Swap 17 | 2 3 9 3 . . Drop 27 | . 8 12 6 1 . Fire 106 | 2 19 60 13 . 12 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 12) 449 | -10/Materials | Discovered new exit (range 4) 551 | -10/Materials | Discovered new exit (range 15) 719 | -10/Materials | Entered another Materials area 719 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1278 | -9/Materials | Discovered new exit (range 9) 1310 | -9/Materials | Build established: Scavenger-Mutant 1664 | -9/Materials | Build established: Mutant 1755 | -9/Materials | Discovered new exit (range 7) 1776 | -9/Materials | Entered Mines 1928 | -9/Mines | Discovered new exit (range 3) 1992 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2017 | -9/Mines | Entered Zion 2193 | -7/Zion | Learned Factory stockpile data 2579 | -7/Zion | Imprinted 2582 | -7/Zion | Declared Zion's savior 2825 | -7/Zion | Learned location of Warlord (-5) 2901 | -7/Zion | Received a visual enhancement algorithm 2928 | -7/Zion | Learned location of Armory (-3) 2983 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3054 | -7/Zion | Visited the Megawrench Repair Shop 3054 | -7/Zion | Megawrench repaired 9 parts 3221 | -7/Zion | Opened final containment barrier to the Deep Caves 3244 | -7/Zion | Discovered new exit (range 5) 3246 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3250 | -7/Zion | Entered Deep Caves 3250 | -7/Deep Caves | Accompanied by 4 allies 3398 | -7/Deep Caves | Attacked by Z-Imprinter 3416 | -7/Deep Caves | Core integrity fell below 50% 3435 | -7/Deep Caves | Core integrity fell below 20% 3444 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 03252_ WZ-JMT(M) slips into the shadows. 03253_ GD-T7A(M) slips into the shadows. 03253_ BM-T2L(M) slips into the shadows. 03254_ 8I-DHA(M) slips into the shadows. 03389_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 03405_ EM Pulse Gun destroyed. 03415_ Adv. Beam Cannon destroyed. 03418_ Slug penetrates Z-Imprinter. 03421_ Slug penetrates OA-78L(z). 03425_ Imp. Heat Sink destroyed. 03428_ Slug penetrates Z-Imprinter. 03434_ Com. Wheel destroyed. 03435_ Overheating: Energy bleed (-64). 03436_ KE Penetrator destroyed. 03438_ Lgt. Armor Plating destroyed. 03438_ Hvy. Assault Rifle destroyed. 03441_ Hvy. Ion Engine broken. 03441_ Overheating: Short circuit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????#########????????????????????????????????? | | ???????? ???????????????????????????????? | | ??????? ?###?###????????????????????### | | ??????? ##;;## ##?????######??????### | | ?????? ;; ; #???### ##????## | | ?????? ##### #????# | | ?????? #????# | | ?????? #????# | | ?????? #??????# | | ??????? @ #?????## | | ??????? """""" z ##???## | | ???????????"""" z ##### | | ????????????""" I | | ????????????""" | | ???????????" | | ???????????"""" #### | | ????????????""" ###?## | | ?????????????"" ##???# | | ?????????????"" #????# | | ?????????????" #????# # | | ????????????? #???## ## | | ????????????? #????##### | | ?????????????? #????????# | | ??????????????? ##????????# | | ???????????????? #?????????# | | ?????????????????? ?????????# | | ???????????????????? ?????????# | | ??????????????????????? #?????????# | | ????????????????????????? #??????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ???????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Core Shielding | -9/Materials | Scanalyzed Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Signs Are For Wimps Challenges ------------ None Game ------ Seed PointyStormTreads Manual? 0 Play Time 00:37:54 Cumulative 30.6 hours Start 2022.04.18 @ 10:05:34 End 2022.04.18 @ 10:44:52 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 32 Rogue 0 Adventurer 32 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 39 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0cc4c52d-02c1-4c69-9666-b0f6f71fa6d7