Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.16 @ 01:14:14 Player: Olga Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (22) 110 Value Destroyed (733) 733 Prototype IDs (71) 1420 Alien Tech Used (2) 400 Bonus (2811) 2811 TOTAL SCORE: 13774 Bonus ------- Follower Combat Kills 911 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 11/100 System Corruption 1% Temperature Cool (18) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- 0b10 Decoder Chip [Skirmisher] Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Xenon Bombardment Thruster Xenon Bombardment Thruster Q-thruster Medium Storage Unit Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Field Propulsion Array Q-thruster Q-thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Long-range Sensor Array Advanced Terrain Scan Processor Modified TNC 0b10 Decoder Chip [Skirmisher] Propulsion Shielding Improved Light Armor Plating Improved Hacking Suite Splice Drone Bay > --- WEAPON ----------- Precision Phase Gun > --- INVENTORY -------- Makeshift Power Source Micro Fission Core Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Medium Storage Unit Signal Generator [Rating: 98] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Modified TNC Device Advanced Shield Generator Storage Medium Storage Unit Processor Modified TNC Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Precision Phase Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Slots Evolved 14 | . . . . . 4 . 2 2 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Utility 11 | . . . . . 2 . 2 2 . . . . 2 . . . . 1 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 130 | . 12 5 1 1 16 3 1 8 9 4 . 11 5 5 . . 3 14 4 2 3 . . 23 Power 19 | . 1 . 1 . 1 . 1 . . 1 . 3 4 . . . . 1 . . . . . 6 Engine 5 | . 1 . 1 . . . . . . 1 . . 1 . . . . . . . . . . 1 Core 11 | . . . . . 1 . 1 . . . . 3 3 . . . . 1 . . . . . 2 Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Propulsion 39 | . 6 1 . . 9 2 . 3 3 . . 2 . 1 . . 1 4 . . . . . 7 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg 6 | . 2 . . . 4 . . . . . . . . . . . . . . . . . . . Wheel 5 | . 4 1 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 28 | . . . . . 5 2 . 3 3 . . 2 . 1 . . 1 4 . . . . . 7 Utility 58 | . 2 2 . . 4 . . 5 6 1 . 5 1 4 . . 2 9 4 2 3 . . 8 Device 33 | . . 2 . . . . . 3 4 . . 3 . 2 . . 1 7 4 2 2 . . 3 Storage 5 | . 1 . . . 1 . . . . . . 1 . . . . . . . . 1 . . 1 Processor 5 | . . . . . 2 . . . 2 1 . . . . . . . . . . . . . . Hackware 3 | . . . . . 1 . . . . . . . . 1 . . . 1 . . . . . . Protection 12 | . 1 . . . . . . 2 . . . 1 1 1 . . 1 1 . . . . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 14 | . 3 2 . 1 2 1 . . . 2 . 1 . . . . . . . . . . . 2 Energy Gun 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . 3 2 . . 1 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . . . . 2 . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 . . 1 . . . . . . . . . . . . . . . 2 1 . 2 Parts Lost 53 | . 7 2 . . 1 1 . 1 2 2 . 6 . 1 . . 4 . . . . 2 1 23 Power 9 | . 1 . . . . 1 . . . 1 . 1 . . . . . . . . . . . 5 Propulsion 16 | . 3 1 . . . . . . 1 . . 2 . 1 . . 1 . . . . . . 7 Utility 21 | . 1 . . . . . . 1 . 1 . 1 . . . . 3 . . . . 2 1 11 Weapon 7 | . 2 1 . . 1 . . . 1 . . 2 . . . . . . . . . . . . Highest Loss Streak 13 | . 3 1 . . 1 1 . 1 1 3 . 6 . 1 . . 2 . . . . 1 1 13 Average Slot Usage (%) 81 | . 85 88 85 85 89 100 84 79 90 87 93 78 66 78 82 82 76 77 78 78 76 71 60 60 Engine 4 | . 13 14 14 14 6 . . . . 5 6 . . . . . . . . . . . . . Core 3 | . . . . . 2 9 7 6 6 . . . 1 5 5 5 5 9 10 10 10 10 9 5 Leg 3 | . 4 . . . 23 . . . . . . . . . . . . . . . . . . . Wheel 4 | . 19 23 14 14 . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . 11 36 30 26 25 26 26 26 23 23 23 23 23 11 10 10 10 10 9 12 Device 8 | . . 9 14 14 4 . . 2 4 6 6 3 . 9 11 11 9 20 21 21 19 18 13 8 Storage 8 | . 14 14 14 14 9 9 7 6 6 6 6 9 10 5 5 5 5 5 5 5 5 5 4 4 Processor 15 | . . . . . 11 18 15 13 19 26 33 33 29 29 29 29 25 19 15 15 15 15 14 13 Hackware 2 | . . . . . 2 9 7 6 6 1 . . . 2 5 5 3 3 5 5 5 5 4 4 Protection 2 | . 4 . . . . . . 4 6 6 6 2 1 . . . . 5 10 10 10 5 4 4 Ballistic Gun 8 | . 24 26 28 24 9 9 7 6 5 . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 3 8 . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 41 | 13 31 33 37 40 40 18 18 22 29 24 23 23 23 21 21 21 21 36 39 39 36 36 30 41 Greatest Support 41 | 20 32 26 16 16 40 20 20 23 24 24 24 24 22 22 21 21 21 37 37 37 37 37 37 41 Greatest Overweight (x) 10 | . 2 2 2 2 10 4 . . 1 . . 1 1 . . 6 . . 1 1 . . . . Average Overweight (x) . | . . 1 2 2 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | . 13 15 15 15 13 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 15 | . 11 15 15 15 15 10 9 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 9 10 Average Carried 10 | . 6 14 14 14 11 9 9 8 9 9 9 7 8 9 9 9 9 9 10 10 9 9 8 9 Final Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 6 11 15 15 15 9 10 9 9 10 9 9 9 10 9 10 10 8 10 10 10 10 9 9 5 Class Distribution -------------------- 40% | Mutant 24% | Sprinter 16% | Derelict-Sprinter 8% | Scout 7% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Scout | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Sprinter | -5/Factory Derelict-Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Scout | -4/Factory Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Zhirov Derelict-Mutant | -3/Proximity Caves Scout | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Matter Collected 1593 | 200 169 56 . 10 318 45 . 90 85 20 . 90 . 95 . . 10 . . 205 . 28 . 172 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 804 | . 340 90 . . 357 . . . . . . . . . . . . . . . . . . 17 Parts 42 | . 23 5 . . 13 . . . . . . . . . . . . . . . . . . 1 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 88 | . . . . . . . . . 6 . . 10 . . . 53 2 . 6 11 . . . . Prevented 16 | . . . . . . . . . 1 . . . . 2 . 10 3 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Combat Hostiles Destroyed 20 | . 9 2 . . 8 . . . . . . . . . . . . . . . . . . 1 Guns 15 | . 9 2 . . 3 . . . . . . . . . . . . . . . . . . 1 Cannons 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . Classes Destroyed 6 | . 3 . . . 2 . . . . . . . . . . . . . . . . . . 1 Worker 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Swarmer 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 14 | . 6 2 . . 6 . . . . . . . . . . . . . . . . . . . Brawler 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Best Kill Streak 4 | . 4 2 . . 4 . . . . . . . . . . . . . . . . . . 1 Combat Bots Only 4 | . 4 2 . . 4 . . . . . . . . . . . . . . . . . . 1 Max Kills in Single Turn 1 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Damage Taken 6673 | . 696 176 . . 521 212 . 95 214 86 . 473 . 39 . . 648 . . 169 . 275 36 3033 Core 2126 | . 95 43 . . 110 45 . 11 86 21 . 49 . . . . 313 . . 20 . 30 . 1303 Absorbed by Shields 422 | . . . . . . . . . . . . . . 13 . . 32 . . 63 . 100 13 201 Core Remaining (%) 78 | 100 . . . 44 . 71 100 . . . . 80 . . . . 68 . . . . 86 . . Volleys Fired 82 | . 40 3 . 9 27 . . . . . . . . . . . . . . . . . . 3 Largest 2 | . 2 2 . 2 2 . . . . . . . . . . . . . . . . . . 1 Hottest 94 | . 40 40 . 59 59 . . . . . . . . . . . . . . . . . . 94 Shots Fired 161 | . 80 6 . 18 54 . . . . . . . . . . . . . . . . . . 3 Gun 129 | . 80 6 . 13 27 . . . . . . . . . . . . . . . . . . 3 Cannon 32 | . . . . 5 27 . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 158 | . 80 6 . 18 54 . . . . . . . . . . . . . . . . . . . Thermal 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 10 | . 8 6 . . 10 . . . . . . . . . . . . . . . . . . 3 Robot Miss Streak 7 | . 7 . . . 2 . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 92 | . 47 5 . . 35 . . 1 . . . 3 . . . . . . . . . . . 1 Core Hits 50 | . 26 3 . . 18 . . . . . . 1 . . . . . . . . . . . 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Blast 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Melee Attacks 13 | . . . . . . 5 . 3 . . . 5 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13 | . . . . . . 5 . 3 . . . 5 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 1134 | . 382 45 . . 517 1 . 44 . . . 115 . . . . . . . . . . . 30 Guns 582 | . 369 45 . . 140 . . . . . . . . . . . . . . . . . . 28 Cannons 377 | . . . . . 377 . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee 159 | . . . . . . . . 44 . . . 115 . . . . . . . . . . . . Ramming 16 | . 13 . . . . 1 . . . . . . . . . . . . . . . . . 2 Kinetic 931 | . 369 45 . . 517 . . . . . . . . . . . . . . . . . . . Thermal 28 | . . . . . . . . . . . . . . . . . . . . . . . . 28 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 159 | . . . . . . . . 44 . . . 115 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Average Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Message Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 7 | . . . . 1 . 3 . 1 . . . . . . . . . . . . . . . 2 Targets Rammed 9 | . 2 . . 1 . 3 . 1 . . . . . . . . . . . . . . . 2 Kicked 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 112 | . 112 18 . 20 26 39 . 1 14 . . . . . . . 24 . . . . . . 20 Average Temperature 26 | . 51 12 . 7 9 11 . 1 6 . . . . . . . 10 . . . . . . 12 Received Heat Transfer 1381 | . 339 81 . . 216 153 . 33 63 9 . 60 . 12 . . 54 . . . . 35 6 320 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 37 | . . . . . . . . . . . . . . . . . . . . . . . . 37 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Peak Influence 764 | . 241 157 . . 375 292 161 78 . . . . 34 . . . . 229 . . . . 104 764 Initial 229 | . . 15 . . . 164 132 78 . . . . 4 . . . . 229 . . . . 104 2 Average 98 | . 64 71 . . 87 241 147 59 . . . . 21 . . . . 104 . . . . 77 297 Maximum Alert Level 3 | . 1 . . . 1 1 . . . . . . . . . . . 1 . . . . . 3 Low Security (%) 86 | . 93 100 . 100 92 18 100 100 . . . . 100 . . . . 67 . . . . 100 61 Level 1 9 | . 6 . . . 7 81 . . . . . . . . . . . 32 . . . . . 3 Level 2 2 | . . . . . . . . . . . . . . . . . . . . . . . . 21 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . 13 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . 3 . . . 2 1 . . . . . . . . . . . . . . . . . 4 Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 8 | . 3 . . . 1 1 . . . . . . . . . . . . . . . . . 3 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Distress Signals 12 | . . . . 1 2 1 1 . . . . . . . . 1 1 . . 1 . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 310 | . 14 8 . . 47 8 1 4 24 6 . 6 2 12 . 13 47 1 . 14 . 21 1 81 Peak Tracking Total 30 | . 6 3 . . 18 8 2 3 8 6 . 5 1 11 . 10 24 1 . 5 . 21 1 30 Tactical Retreats 42 | . 1 . . . 6 1 . 1 5 2 . 2 1 4 . . 6 . . 4 . 3 . 6 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Traps Triggered 6 | . . . . . 2 1 . . . . . . . . . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . 1 . . . . 2 . 8 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Machines Disabled 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Machines Accessed 51 | . 2 1 1 1 4 4 2 3 1 . 4 . 2 1 . 6 1 4 . . 9 . 2 3 Terminals 23 | . 2 . . 1 4 3 2 2 . . . . 2 . . . 1 2 . . . . 1 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Total Hacks 155 | . 3 1 1 1 8 7 5 11 1 . 27 . 4 1 . 18 1 10 . . 48 . 3 5 Successful 132 | . 3 1 1 1 4 5 3 6 1 . 27 . 1 1 . 18 1 6 . . 48 . 2 3 Failed 23 | . . . . . 4 2 2 5 . . . . 3 . . . . 4 . . . . 1 2 Catastrophic 6 | . . . . . 3 . . . . . . . 1 . . . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 24 | . 3 . 1 . 7 1 1 1 . . . . . . . . . 7 . . . . . 3 Terminals 51 | . 3 . . 1 8 5 5 10 . . . . 4 . . . 1 7 . . . . 2 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Terminal Hacks 125 | . 1 1 1 1 4 4 3 5 1 . 27 . 1 1 . 18 1 5 . . 48 . 1 2 Record 56 | . . . . . . . . 1 1 . 11 . . . . 7 . . . . 36 . . . Part Schematic 11 | . . . . . . . . . . . 7 . . . . . . . . . 4 . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . 1 . . . . . . . . . . . . . 4 . . . Prototype ID Bank 18 | . . . . . . 1 . . . . 3 . . . . 10 . . . . 4 . . . Open Door 5 | . . 1 . . . 1 . . . . . . . 1 . 1 1 . . . . . . . Level Access Points 5 | . . . . . 1 1 1 1 . . . . . . . . . 1 . . . . . . Branch Access Points 4 | . 1 . . . 1 . . 1 . . . . . . . . . 1 . . . . . . Unreport Threat 5 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . Locate Traps 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . 1 1 . . . . . . . . . . . . 1 . . . . . 2 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Seal Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Unauthorized Hacks 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Terminals 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Track 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 1 . . 1 2 3 1 2 . . . . 2 . . . . 4 . . . . 1 3 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 7 . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Total Allies 26 | . . 3 . 1 . . . . 2 . . 3 . . . 4 . . 1 1 . . . 11 Largest Group 10 | . . 3 2 2 2 . . . 1 . . 1 . . . 4 . . 1 1 . . . 10 Highest-Rated Group 481 | . . 40 24 47 47 . . . 24 . . 95 . . . 193 . . 116 12 . . . 481 Highest-Rated Ally 116 | . . 16 16 31 31 . . . 24 . . 95 . . . 65 . . 116 12 . . . 58 Total Orders 37 | . . . . . 1 . . 4 15 . . 4 . . . 2 . . 9 2 . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . EXPLORE 28 | . . . . . 1 . . 4 12 . . 3 . . . . . . 6 2 . . . . RETURN 7 | . . . . . . . . . 3 . . 1 . . . . . . 3 . . . . . Ally Attacks 202 | . . 15 . . 8 . . 4 15 . . 45 . . . 10 . . 4 4 . . . 97 Total Damage 4671 | . . 146 . . 83 . . 15 126 . . 1312 . . . 314 . . 26 20 . . . 2629 Kills 33 | . . 5 . . 1 . . . 1 . . 7 . . . 3 . . 1 . . . . 15 Allies Corrupted 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Robot Analysis Total 5 | . . . . . . . 1 . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . . 2 . 2 . 2 1 . . . . 1 . . . . Drone Launches 45 | . . . . . 1 . . 4 13 . . 5 . . . . . . 6 2 . . . 14 Drone Recoveries 39 | . . . . . 1 . . 4 10 . . 5 . . . . . . 5 2 . . . 12 Decoded 0b10 Intel 22 | . . . . . . . . . . . . . 5 . . . . 3 . . . . 3 11 Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Patrols 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 6 Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Guards 12 | . . . . . . . . . . . . . 5 . . . . 2 . . . . 1 4 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Turns Passed 5782 | . 465 365 297 319 701 86 41 119 296 175 25 513 171 211 92 510 174 352 165 125 66 81 99 334 Spaces Moved 10157 | 1 298 301 225 224 666 178 153 253 574 541 81 695 343 727 337 1037 649 895 287 315 155 216 259 747 Core 6 | . . . . . 1 1 . . . . . . . . . 4 . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs 258 | 1 59 . . . 198 . . . . . . . . . . . . . . . . . . . Wheels 989 | . 239 301 225 224 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8904 | . . . . . 467 177 153 253 574 541 81 695 343 727 337 1033 649 895 287 315 155 216 259 747 Fastest Speed 26 | 120 95 90 130 130 26 26 26 26 29 31 31 28 28 27 27 27 26 26 37 37 37 37 37 29 Average Speed 41 | 120 106 107 130 130 56 27 26 28 30 31 31 28 28 27 27 28 26 35 37 38 37 37 37 33 Slowest Speed 550 | 120 200 130 130 130 550 250 26 29 106 31 31 103 103 28 27 350 27 37 117 117 37 37 37 37 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 58 | . . . . . 3 3 . . 5 . . . 7 . 1 1 4 9 . 7 . . . 18 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 49 | 2 57 60 61 47 53 36 4 10 82 78 68 89 9 71 50 95 65 18 46 51 62 54 9 49 Regions Visited 24 Branch Regions 17 Pre-discovered Areas 7 | . . 1 . . . . . . . 1 1 . . . 1 . . . . . 3 . . . Known Exits Taken 17 | . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . . 1 1 . Unknown Exits Taken 7 | 1 . 1 1 . . . . . . . . . . . . . 1 . 1 1 1 . . . Scrap Searched 20 | . . 1 . 1 . . . . 4 1 . 4 . 4 1 . 1 . 1 1 . 1 . . Spaces Dug 7 | . . . . 1 1 4 . 1 . . . . . . . . . . . . . . . . Terrain Destroyed 7 | . . . . 1 1 4 . 1 . . . . . . . . . . . . . . . . Melee 5 | . . . . . . 4 . 1 . . . . . . . . . . . . . . . . Projectile 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Total 11511 | . 376 337 229 236 944 203 153 296 689 548 80 1005 412 737 336 1254 648 923 342 311 163 216 262 811 Wait 959 | . 8 21 2 . 212 10 . 24 103 . . 284 62 . . 162 . . 52 2 . . . 17 Move 10029 | . 297 300 224 223 659 172 152 253 565 540 80 694 328 726 334 1034 642 876 286 302 154 215 258 715 Hop 48 | . . . . . 3 3 . . 3 . . . 7 . 1 1 2 9 . 5 . . . 14 Pick Up 89 | . 14 6 1 1 13 3 . 2 3 2 . 4 3 3 1 4 . 10 . . 1 . 2 16 Fast Attach 28 | . . 1 . . . 1 . 3 4 . . . 1 2 . . . 5 . . 4 . . 7 Attach 78 | . 6 3 . . 12 . 1 5 4 4 . 10 4 3 . . 3 7 . . . 1 . 15 Detach 25 | . . 1 . . 1 . . 3 2 1 . 7 4 1 . . 1 3 . . . . . 1 Swap 26 | . 6 1 1 1 4 2 . . 1 . . 1 . . . . . 2 4 2 . . . 1 Drop 64 | . 3 1 1 1 13 5 . 3 3 1 . . 3 2 . 4 . 11 . . 4 . 2 7 Fire 82 | . 40 3 . 9 27 . . . . . . . . . . . . . . . . . . 3 Melee 13 | . . . . . . 5 . 3 . . . 5 . . . . . . . . . . . . Ram 5 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . 2 Kick 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 Rewire 55 | . . . . . . . . . 1 . . . . . . 49 . . . . . . . 5 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 8 exits: *Res x4 / *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: [*Res] / *Arm) -3/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 27 | -10/Materials | Identified exit to Mines 261 | -10/Materials | Lost 3 parts (2n1u) 331 | -10/Materials | Discovered new exit (range 16) 337 | -10/Materials | Build established: Mutant 339 | -10/Materials | Lost 3 parts (1p2w) 466 | -10/Materials | Entered Mines 507 | -10/Mines | Core integrity fell below 50% 520 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 522 | -10/Mines | Found Prototype Device 530 | -10/Mines | Identified Exp. Sensor Array 567 | -10/Mines | Found the Drone Emporium 588 | -10/Mines | Found Prototype Device 588 | -10/Mines | Identified Splice Drone Bay 649 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 747 | -10/Mines | Discovered new exit (range 3) 749 | -10/Mines | Learned location of Storage (-8) 801 | -10/Mines | Learned location of 1 exit from Materials 817 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 817 | -10/Mines | Discovered new exit (range 5) 831 | -10/Mines | Entered Exiles 831 | -10/Exiles | Accompanied by 2 allies 863 | -10/Exiles | Met 8R-AWN 885 | -10/Exiles | Met EX-HEX 926 | -10/Exiles | Met EX-BIN 942 | -10/Exiles | Aligned with FarCom system 943 | -10/Exiles | Given EX-Vault access code 976 | -10/Exiles | Opened EX-Vault 986 | -10/Exiles | Found Modified TNC 1014 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1032 | -10/Exiles | Exiles lab attacked by MAIN.C 1107 | -10/Exiles | Discovered new exit (range 15) 1128 | -10/Exiles | Left Exiles lab with Modified TNC 1128 | -10/Exiles | Entered Mines 1128 | -9/Mines | Accompanied by 2 allies 1135 | -9/Mines | Discovered new exit (range 8) 1278 | -9/Mines | Identified exit to Materials 1369 | -9/Mines | Excavation squad dispatched 1369 | -9/Mines | A large section of the Mines collapsed 1440 | -9/Mines | Received a Mining Laser from a helpful Derelict 1447 | -9/Mines | Entered Materials 1447 | -8/Materials | Accompanied by 2 allies 1447 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1448 | -8/Materials | Identified exit to Factory 1950 | -8/Materials | Identified exit to Storage 2148 | -8/Materials | Entered Storage 2212 | -8/Storage | Build established: Sprinter 2234 | -8/Storage | Entered Factory 2234 | -7/Factory | Evolved 2 slots: Utility x2 2246 | -7/Factory | Identified exit to Factory 2275 | -7/Factory | Entered another Factory area 2275 | -6/Factory | Evolved 2 slots: Utility x2 2375 | -6/Factory | Identified exit to Lower Caves 2375 | -6/Factory | Identified exit to Factory 2394 | -6/Factory | Entered Lower Caves 2395 | -6/Lower Caves | Encountered a Warlord checkpoint 2600 | -6/Lower Caves | Attracted the attention of an 0b10 base 2687 | -6/Lower Caves | Discovered new exit (range 11) 2690 | -6/Lower Caves | Identified exit to Lower Caves 2690 | -6/Lower Caves | Entered another Lower Caves area 2716 | -6/Lower Caves | Discovered exit to Factory (range 15) 2722 | -6/Lower Caves | Encountered a Warlord checkpoint 2752 | -6/Lower Caves | Lost 3 parts (1p1u1w) 2786 | -6/Lower Caves | Ambushed by wild Derelicts 2802 | -6/Lower Caves | Identified exit to Data Miner 2857 | -6/Lower Caves | Learned location of Extension (-4) 2865 | -6/Lower Caves | Entered Data Miner 2865 | -6/Data Miner | Discovered new exit (range 6) 2871 | -6/Data Miner | Met Data Miner 2877 | -6/Data Miner | Learned location of Section 7 (-2) 2877 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2882 | -6/Data Miner | Received God Mode back door access code from Data Miner 2890 | -6/Data Miner | Identified exit to Proximity Caves 2890 | -6/Data Miner | Entered Proximity Caves 2952 | -5/Proximity Caves | Spotted B-75 Beast 2955 | -5/Proximity Caves | Escorted by Enhanced Grunt 2977 | -5/Proximity Caves | Allies destroyed B-75 Beast 3003 | -5/Proximity Caves | Lost 6 parts (1p2n1u2w) 3372 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3399 | -5/Proximity Caves | Discovered exit to Factory (range 15) 3403 | -5/Proximity Caves | Entered Factory 3403 | -5/Factory | Evolved 2 slots: Utility x2 3569 | -5/Factory | Discovered new exit (range 13) 3574 | -5/Factory | Identified exit to Upper Caves 3574 | -5/Factory | Entered Upper Caves 3666 | -5/Upper Caves | Learned Factory stockpile data 3685 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3696 | -5/Upper Caves | Learned location of 2 exits from Factory 3784 | -5/Upper Caves | Discovered new exit (range 2) 3784 | -5/Upper Caves | Identified exit to Upper Caves 3785 | -5/Upper Caves | Entered another Upper Caves area 3786 | -5/Upper Caves | Identified exit to Warlord 3832 | -5/Upper Caves | Build established: Derelict-Sprinter 3861 | -5/Upper Caves | Learned location of Armory (-3) 3877 | -5/Upper Caves | Entered Warlord 3899 | -5/Warlord | Discovered new exit (range 9) 3974 | -5/Warlord | Found Signal Generator 3985 | -5/Warlord | Visited the Vortex Lab 3996 | -5/Warlord | Warlord's base attacked by MAIN.C 4020 | -5/Warlord | Met Warlord 4263 | -5/Warlord | Warlord forces counterattacked 4318 | -5/Warlord | Spotted Striker 4343 | -5/Warlord | Spotted Executioner 4384 | -5/Warlord | Identified exit to Proximity Caves 4387 | -5/Warlord | Entered Proximity Caves 4462 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4510 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 4517 | -4/Proximity Caves | Spotted B-86 Titan 4526 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 4547 | -4/Proximity Caves | Spotted B-86 Titan 4560 | -4/Proximity Caves | Discovered new exit (range 5) 4561 | -4/Proximity Caves | Entered Factory 4561 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4562 | -4/Factory | Identified exit to Extension 4562 | -4/Factory | Identified exit to Upper Caves 4714 | -4/Factory | Discovered exit to Extension (range 6) 4766 | -4/Factory | Identified exit to Research 4913 | -4/Factory | Entered Upper Caves 4925 | -4/Upper Caves | Spotted B-86 Titan 5017 | -4/Upper Caves | Discovered new exit (range 75) 5078 | -4/Upper Caves | Entered another Upper Caves area 5136 | -4/Upper Caves | Learned Research garrison access intel 5199 | -4/Upper Caves | Discovered new exit (range 13) 5203 | -4/Upper Caves | Entered Zhirov 5203 | -4/Zhirov | Discovered new exit (range 4) 5210 | -4/Zhirov | Met Zhirov 5217 | -4/Zhirov | Learned location of Quarantine (-2) 5217 | -4/Zhirov | Learned location of Testing (-3) 5217 | -4/Zhirov | Learned location of Command (-1) 5224 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5231 | -4/Zhirov | Found Alien Artifact 5238 | -4/Zhirov | Found Alien Artifact 5238 | -4/Zhirov | Identified Integrated Dissipator 5238 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5269 | -4/Zhirov | Entered Proximity Caves 5269 | -3/Proximity Caves | Spotted B-86 Titan 5307 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5311 | -3/Proximity Caves | Identified Transdimensional Reconstructor 5311 | -3/Proximity Caves | Warped through subspace 5346 | -3/Proximity Caves | Discovered exit to Research (range 9) 5350 | -3/Proximity Caves | Entered Research 5350 | -3/Research | Evolved 2 slots: Utility x2 5351 | -3/Research | Identified exit to Armory 5352 | -3/Research | Loaded intel: 4 garrison access locations 5400 | -3/Research | Discovered new exit (range 11) 5449 | -3/Research | Entered Armory 5625 | -3/Armory | Spotted B-86 Titan 5653 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 5682 | -3/Armory | Lost 7 parts (3p4u) 5699 | -3/Armory | First assault squad dispatched 5720 | -3/Armory | Incoming assault squad redirected 5780 | -3/Armory | Core integrity fell below 50% 5783 | -3/Armory | Core integrity fell below 20% 5783 | -3/Armory | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 05775_ Q-thruster destroyed. 05777_ Penetrated by Slug. 05777_ Adv. Weight Redist. System destroyed. 05777_ Q-thruster destroyed. 05777_ Knocked back. 05777_ Q-thruster destroyed. 05777_ Electron Diverter destroyed. 05777_ Quantum Reactor destroyed. 05778_ Q-thruster destroyed. 05778_ Modified TNC destroyed. 05779_ G-73 Enforcer destroyed. 05780_ Imp. Core Shielding destroyed. 05781_ >> DECODED: Patrol location. 05781_ Q-thruster destroyed. 05781_ Slug penetrates L-61 Swordsman. 05781_ Force Field destroyed. 05781_ Knocked back. 05781_ Dropped Med. Storage Unit. 05781_ Penetrated by Slug. 05781_ Slammed into L-61 Swordsman. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????##?????????## | | ???????????????????????????????????## #####?????# | | ###???????????????????????????????# ?????# | | ################################# """ """?????# | | + ^ + """ """ ????? | | ##### ##################### """ """ """ ?? | | #???# #?????# #?#### ## | | #???# #?????# ### + # | | #???# #######???????????" + # * !! # | | #???# #???????????#?????" ### + !! ""Y"" #! | | #???# #???????????# ????" #?# # """???#[ | | #???# #???????????# """"" #?# ############### | | ####### #????######## #?# | | ??? i i/ #?# * | | ?? # #?# =%#### | | ? #####+###### #??? | | ? Yg w i #??? | | ? =|Y =*= #??? | | ??? gYY [%!%!%! #??? | | ???? g g [!=*%[%![ #??? | | #??????#########=== % %=%*%!""%=#######??? | | #??????????????#=== l%! " g*% "" =######???? | | #??????????????#== l@llg" %*[" " ==##===#???? | | #??????????????# Hls%g "" !%"" [%#=%=%#???? | | ## Y#???# ##### glg""""==" " %#[%==#???? | | +???+ g% %=*= %+=%==#???? | | ! +???+ g =!=*##%*[#???? | | ##### #s??# ##### Y ########+####%#######???? | | ##??????????#??##### ######### [=% #???? | | #??????????????#""## + + #???? | | #?????????######T"## + # #???? | | #?????????# & # # """""""" #???? | | ##????????# # # " "" " #???? | | !#################+##### # """""""" #???? | | % + ## # #???? | | #### "" ## # #???? | | ### # #/##### """ ## " # """""""" #???? | | ###?## ! # "R ## "" # " "" " #???? | | ?????#!! # """ ## "" # """""""" #???? | | ?????#! """ # """ ## "" # #???? | | ?????# """ # ## "" ##############???? | | ?????# """ # ## "" #????????????????? | | ?????# # ## "" #????????????????? | | ????? # """ ## " #????????????????? | | ????## """T""" # """ ## #????????????????? | | ?????########### """ ] ## #????????????????? | | ???????????????# ##########????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 34 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 310 Additional Mass Support 9 Corruption Prevention 12 Armor Coverage 300 Resistance: KI 25 Resistance: EM 25 Core Shielding 30 Propulsion Shielding 90 Evasion (%) 78 Offensive Hacking 12 Defensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Exp. Heat Sink | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Prolific Hacker Challenges ------------ None Game ------ Seed PowerLightningRailgun Manual? 0 Play Time 02:12:07 Cumulative 76.2 hours Start 2021.08.15 @ 18:26:49 End 2021.08.16 @ 01:14:14 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 47 Achievement% 40 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e6eae42-a009-4f69-b30a-1e9d6903b2fd