Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 10:24:09 Player: Uranium-235 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (135) 675 Value Destroyed (5562) 5562 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1753) 1753 TOTAL SCORE: 14150 Bonus ------- High Alert Combat Kills 145 Follower Combat Kills 608 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 257/300 Energy 100/100 System Corruption 1% Temperature Cool (21) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Armor Integrity Analyzer > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (5) ---- Relay Coupler [Sentry] (26) Long-range Proton Cannon Mass Driver Heavy Shock Bomb Launcher Ragnarok Missile Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Neutrino Core > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Advanced Targeting Computer Improved Weapon Cycler Layered Heavy Armor Plating > --- WEAPON ----------- Lightning Gun Precision Shock Rifle Disruptor Cannon > --- INVENTORY -------- Fission Core Medium Treads Huge Storage Unit Armor Integrity Analyzer Improved Medium Armor Plating Improved Heavy Armor Plating Improved Shield Generator Relay Coupler [NC] Relay Coupler [Sentry] Gatling Laser Disruptor Cannon Advanced Assault Cannon Improved Grenade Launcher Improved Remote Datajack [Rating: 90] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Layered Heavy Armor Plating Weapon Long-range Proton Cannon Energy Gun Precision Shock Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Ragnarok Missile Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Fac Upp Upp War Pro Slots Evolved 10 | . . . . . 4 . 2 . . 2 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . 2 . . . . . 1 . . . . Utility 5 | . . . . . 2 . 2 . . 1 . . . . . Weapon 1 | . . . . . . . . . . 1 . . . . . Parts Attached 101 | 7 5 2 1 2 7 7 12 6 11 5 23 2 2 1 8 Power 10 | 1 1 . . . 1 . 3 . . 1 3 . . . . Engine 5 | 1 1 . . . . . 1 . . 1 1 . . . . Core 5 | . . . . . 1 . 2 . . . 2 . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 20 | 2 2 1 1 . 1 . 3 1 3 1 3 . 1 . 1 Treads 10 | . . . . . . . 3 1 3 1 2 . . . . Leg 8 | 2 2 1 1 . . . . . . . 1 . 1 . . Wheel . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 Flight 1 | . . . . . 1 . . . . . . . . . . Utility 35 | 2 1 . . 1 4 4 4 4 3 . 8 1 . 1 2 Device 13 | 1 . . . . 1 1 2 3 . . 3 . . 1 1 Storage 3 | 1 1 . . . . 1 . . . . . . . . . Processor 6 | . . . . . 1 . 1 1 . . 2 . . . 1 Hackware 6 | . . . . . 2 1 1 . 2 . . . . . . Protection 7 | . . . . 1 . 1 . . 1 . 3 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 36 | 2 1 1 . 1 1 3 2 1 5 3 9 1 1 . 5 Energy Gun 11 | . . 1 . . . 1 2 . 4 2 . . . . 1 Energy Cannon 5 | . . . . . . . . . . . 5 . . . . Ballistic Gun 5 | 2 1 . . . . . . . . . . . . . 2 Ballistic Cannon 4 | . . . . . . . . 1 1 . 2 . . . . Launcher 4 | . . . . . . . . . . . 2 1 1 . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . Impact Weapon 3 | . . . . 1 . 1 . . . . . . . . 1 Slashing Weapon 3 | . . . . . 1 1 . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 2 . . . 2 . . . . Parts Lost 31 | . 1 2 . . 1 4 . 1 1 1 8 . 1 8 3 Power 4 | . 1 . . . . . . . . . 1 . . 2 . Propulsion 8 | . . 1 . . . . . . . . 2 . 1 3 1 Utility 14 | . . . . . 1 3 . 1 1 . 5 . . 3 . Weapon 5 | . . 1 . . . 1 . . . 1 . . . . 2 Highest Loss Streak 8 | . 1 2 . . 1 2 . 1 1 1 7 . 1 8 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Backups 12 | 3 8 8 8 6 9 12 14 13 13 13 13 14 14 13 5 Power 1 | . . 1 1 1 2 2 4 2 2 2 . . . . . Propulsion . | 2 3 2 1 1 . . . . . . . . . . . Utility 5 | . 2 4 3 3 4 5 2 5 7 5 5 6 6 6 1 Weapon 4 | . 1 1 1 1 2 4 7 5 2 4 5 7 7 6 4 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 47 | . 4 . 3 1 5 4 3 10 2 . 7 1 . 5 2 Power 12 | . . . . 1 2 1 3 4 . . 1 . . . . Propulsion 5 | . 4 . 1 . . . . . . . . . . . . Utility 15 | . . . 1 . 1 . . 2 2 . 3 1 . 4 1 Weapon 14 | . . . 1 . 2 3 . 4 . . 3 . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 82 | . 99 98 100 100 69 71 76 90 88 85 85 82 86 62 8 Engine 3 | . 13 14 14 14 1 . . . . 4 4 . . . . Core 6 | . . . . . 7 9 6 7 7 1 6 11 11 8 . Treads 11 | . . . . . . . 6 23 23 20 18 11 10 3 . Leg 5 | . 28 26 28 28 . . . . . . . 5 10 8 . Flight 1 | . . . . . 8 8 2 . . . . . . . . Device 10 | . 14 14 14 10 . . 14 13 11 12 14 11 11 8 1 Storage 7 | . 14 14 14 14 9 9 7 7 7 6 5 5 5 4 . Processor 5 | . . . . . 8 5 7 7 7 6 5 11 11 8 1 Hackware 5 | . . . . . 11 16 14 15 12 6 . . . . . Protection 3 | . . . . 3 4 4 . . 2 6 7 5 5 3 . Energy Gun 6 | . . 11 14 14 3 . 10 9 10 19 5 . . . . Energy Cannon 4 | . . . . . . . . . . . 5 15 16 12 . Ballistic Gun 2 | . 28 16 14 3 . . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . 4 3 . 3 . . . . Impact Weapon 1 | . . . . 10 9 9 2 . . . . . . . 1 Slashing Weapon 1 | . . . . . 5 8 2 . . . . . . . . Peak Build Rating 90 | 7 8 8 11 12 52 55 67 60 65 78 90 82 86 79 29 Average Rating 56 | 5 7 7 9 11 48 53 43 51 59 76 81 77 81 61 10 On Entrance 39 | . 7 8 8 11 12 52 52 39 58 65 77 82 77 79 3 Avg Prop Armor Cover (%) 4 | . . . . . . . . . 9 . 2 3 5 4 . Naked Turns 178 | . . . . . . . . . . . . . . 32 146 Heaviest Build 110 | 14 19 19 19 22 25 41 39 42 58 69 110 95 91 91 12 Greatest Support 130 | 20 20 20 20 20 50 50 60 100 102 110 130 48 48 39 12 Greatest Overweight (x) 17 | 4 . . . 1 . . 9 . . . 2 1 2 17 1 Average Overweight (x) . | . . . . . . . . . . . . 1 1 1 . Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 8 10 10 10 10 12 15 15 15 15 15 15 15 13 5 Most Carried 15 | 7 9 9 10 10 10 15 15 15 15 15 15 15 15 15 5 Average Carried 12 | 3 8 8 9 9 9 12 14 14 14 14 13 14 15 13 5 Final Capacity 15 | 8 10 10 10 10 10 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 7 9 9 10 10 10 14 15 15 15 15 15 15 15 5 5 Class Distribution -------------------- 24% | Mutant 24% | Hacker-Mutant 22% | Gunner 16% | Tank 5% | Commander-Tank 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -8/Storage Commander-Skirmisher | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Mutant | -7/Factory Commander-Tank | -6/Factory Tank | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Fac Upp Upp War Pro Matter Collected 2912 | 275 235 41 . 33 55 116 110 122 464 143 684 138 187 2 307 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5558 | 19 434 35 . 93 207 684 93 600 542 1104 987 312 399 43 6 Parts 265 | 2 22 4 . 5 7 26 6 29 35 59 43 12 12 1 2 Haulers Intercepted 6 | . 2 . . . . 2 1 . 1 . . . . . . Recyclers Shooed 6 | . . . . . . . 2 . 1 1 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . 4 4 . 2 Prevented 11 | . . . . . . . . . . . . 5 6 . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 105 | . 9 2 . 4 4 12 . 14 11 12 18 7 10 1 1 Melee 14 | . . . . 2 4 7 . . . . . . . . 1 Guns 40 | . 9 2 . 2 . . . 9 5 12 1 . . . . Cannons 22 | . . . . . . . . 2 5 . 10 3 2 . . AOE 20 | . . . . . . . . 3 1 . 5 4 6 1 . Classes Destroyed 15 | 1 4 . . 1 1 . . 2 1 3 . 1 . . 1 Worker 6 | . . . . 1 . . 1 . 1 2 1 . . . . Builder 5 | . . . . . . . . . . 3 2 . . . . Tunneler 2 | 1 . . . . 1 . . . . . . . . . . Hauler 6 | . 2 . . . . 2 1 . 1 . . . . . . Recycler 3 | . . . . . . . . . . 1 2 . . . . Operator 4 | . 1 . . . . 1 1 . 1 . . . . . . Drone 1 | . . . . . . . . . . . . . . . 1 Watcher 3 | . . . . . . . . . 1 2 . . . . . Swarmer 22 | . 3 2 . 3 . 1 . 5 2 1 5 . . . . Grunt 38 | . 6 . . 1 3 3 . 7 3 1 4 2 8 . . Duelist 4 | . . . . . . . . . . . . 4 . . . Sentry 19 | . . . . . 1 8 . . 2 5 2 1 . . . Hunter 9 | . . . . . . . . 1 1 4 1 . 2 . . Programmer 10 | . . . . . . . . 1 3 1 5 . . . . Heavy 2 | . . . . . . . . . . 1 1 . . . . Bouncer 1 | . . . . . . . . . . . . . . 1 . Best Kill Streak 8 | 1 3 2 . 3 4 4 1 8 3 5 7 7 5 1 1 Combat Bots Only 8 | . 3 2 . 3 4 2 . 8 2 3 5 7 5 1 1 Max Kills in Single Turn 4 | 1 1 1 . 1 1 1 1 2 2 3 2 4 2 1 1 Gunslinging 1 | . . . . . . . . . 1 1 . . . . . Exploded 4 | . . . . . . . . 2 1 . 2 4 2 1 . Melee 1 | . . . . 1 1 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Fac Upp Upp War Pro Hostile Shots Fired 761 | . 52 22 . 43 28 79 5 35 103 64 137 13 34 85 61 Missed 246 | . 12 7 . 12 9 24 . 9 44 25 38 3 8 37 18 Hits 515 | . 40 15 . 31 19 55 5 26 59 39 99 10 26 48 43 Melee 3 | . . . . . . . . . . . . . . . 3 Projectile 512 | . 40 15 . 31 19 55 5 26 59 39 99 10 26 48 40 Critical Strikes 28 | . 2 1 . . 1 2 . 1 . . 11 . 1 6 3 Part Disruptions 2 | . . . . . . . . . 1 . . . . 1 . Damage Taken 9238 | . 436 117 . 311 322 1304 72 482 645 629 2241 246 352 1186 895 Core 1662 | . 88 22 . 132 55 174 . 60 75 45 101 42 52 295 521 Absorbed by Shields 694 | . . . . . . . . . . . 234 89 132 239 . Core Remaining (%) 67 | 100 . . . 3 . 58 . . 80 94 . . . . . Volleys Fired 276 | 2 49 10 . 7 . . 6 36 60 34 52 4 13 3 . Largest 3 | 2 2 2 . 2 . . 2 2 2 3 3 3 3 3 . Hottest 209 | 40 40 70 . 70 . . 110 110 110 195 209 181 192 170 . Shots Fired 599 | 4 98 19 . 10 . . 12 61 114 95 129 12 38 7 . Gun 375 | 4 98 19 . 10 . . 12 42 68 94 28 . . . . Cannon 203 | . . . . . . . . 19 46 . 93 10 32 3 . Launcher 20 | . . . . . . . . . . . 8 2 6 4 . Special 1 | . . . . . . . . . . 1 . . . . . Kinetic 226 | 4 98 14 . 3 . . . 19 46 . 42 . . . . Thermal 80 | . . 5 . 7 . . . . . 30 17 4 14 3 . Explosive 20 | . . . . . . . . . . . 8 2 6 4 . Electromagnetic 272 | . . . . . . . 12 42 68 64 62 6 18 . . Robot Hit Streak 36 | 2 14 4 . 2 . . 7 10 10 36 26 5 5 5 . Robot Miss Streak 8 | 1 5 3 . 2 . . 1 2 8 3 5 2 3 1 . Penetration Max 1 | . . . . . . . . . 1 . . . . . . Secondary Targets 7 | . 1 1 . . . . . 2 1 2 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 1 1 . . . . . Shots Hit Robots 447 | 2 64 9 . 8 16 52 14 36 63 74 71 7 21 6 4 Core Hits 241 | 1 26 4 . 4 5 10 4 20 22 55 57 12 13 7 1 Critical Kills 3 | . . . . 1 1 . . . . . . . 1 . . Critical Parts Destroyed 3 | . . . . . . 3 . . . . . . . . . Critical Strikes 29 | . . . . 1 3 14 . 1 7 . 1 . 2 . . Meltdown 1 | . . . . . . . . . . . . . 1 . . Blast 8 | . . . . . . . . 1 6 . 1 . . . . Corrupt 2 | . . . . . . . . . 1 . . . 1 . . Smash 7 | . . . . 1 1 5 . . . . . . . . . Sever 11 | . . . . . 2 9 . . . . . . . . . Melee Attacks 156 | . . . . 9 27 111 4 . . . . . . . 5 Impact 67 | . . . . 9 14 38 1 . . . . . . . 5 Slashing 89 | . . . . . 13 73 3 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . 1 1 3 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 15 | . . . . . 4 11 . . . . . . . . . Damage Inflicted 15049 | 18 693 89 . 227 563 1816 363 940 1559 1940 3022 1112 1887 645 175 Guns 4572 | 18 693 89 . 43 . . 223 613 602 1796 495 . . . . Cannons 3322 | . . . . . . . . 147 895 . 1422 225 559 74 . Explosions 4277 | . . . . . . . . 180 62 144 1105 887 1328 571 . Melee 2878 | . . . . 184 563 1816 140 . . . . . . . 175 Ramming . | . . . . . . . . . . . . . . . . Kinetic 2473 | 18 693 51 . 19 . . . 147 895 . 650 . . . . Thermal 2029 | . . 38 . 24 . . . 180 62 831 433 107 280 74 . Explosive 3691 | . . . . . . . . . . . 996 887 1237 571 . Electromagnetic 3978 | . . . . . . . 223 613 602 1109 943 118 370 . . Impact 1453 | . . . . 184 276 754 64 . . . . . . . 175 Slashing 1425 | . . . . . 287 1062 76 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 8 . . 2 1 12 12 12 13 1 Average Corruption 7 | . . . . . . 3 . . 1 1 9 12 12 12 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 119 | . . . . . . 6 . . 14 3 25 42 25 4 . Message Errors 33 | . . . . . . . . . 4 2 5 14 7 1 . Matter Fused 22 | . . . . . . 2 . . 4 1 1 8 5 1 . Heat Flow Errors 17 | . . . . . . 1 . . 1 . 7 6 2 . . Energy Discharges 10 | . . . . . . 1 . . 1 . 5 1 1 1 . Parts Rejected 3 | . . . . . . 2 . . . . 1 . . . . Parts Fused 3 | . . . . . . . . . 1 . . 1 1 . . Data Loss (minor) 15 | . . . . . . . . . . . 5 6 3 1 . Data Loss (major) 5 | . . . . . . . . . . . 1 4 . . . Misfires 4 | . . . . . . . . . . . . 2 2 . . Alerts 6 | . . . . . . . . . 2 . . . 4 . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 646 | . . . . 54 1 275 54 . 27 . 97 27 110 . 1 Projectiles 73 | . . . . . . . . . 27 . 29 . 17 . . Explosions 188 | . . . . . . . . . . . 68 27 93 . . Melee 385 | . . . . 54 1 275 54 . . . . . . . 1 Knockbacks 16 | . . . . . . 2 . 1 3 . 9 . . . 1 Impact 3 | . . . . . . 2 . . . . . . . . 1 Kinetic 12 | . . . . . . . . 1 3 . 8 . . . . Secondary 1 | . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 270 | . . . . . . . . 44 . 26 111 89 . . . Shots 8 | . . . . . . . . 1 . 1 5 1 . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 287 | . 22 90 . 70 16 225 60 60 158 244 287 146 222 188 3 Average Temperature 57 | . 9 48 . 29 7 99 23 15 52 84 63 45 51 47 3 Received Heat Transfer 1532 | . 186 . . 78 171 306 45 171 162 42 66 36 76 . 193 Effects 1 | . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . Robots Corrupted 11 | . . . . . 1 6 1 . . . 2 . 1 . . Combat Hostiles 8 | . . . . . . 5 . . . . 2 . 1 . . Parts Fried 24 | . . . . 1 2 8 . . 1 5 4 . 3 . . Impact Corruptions 17 | . . . . 4 1 8 3 . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Parts Melted 3 | . . . . . . . . 1 . 1 1 . . . . Heat Transferred 3351 | . . 111 . 74 . . . 100 . 1800 698 148 309 111 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . 3 1 2 1 . 1 . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Fac Upp Upp War Pro Maximum Alert Level 3 | . . . . . . 1 1 3 1 2 2 . . . . Low Security (%) 64 | 100 100 100 . 100 100 97 44 5 1 74 77 . . . . Level 1 25 | . . . . . . 2 55 14 98 15 12 . . . . Level 2 9 | . . . . . . . . 69 . 10 9 . . . . Level 3 . | . . . . . . . . 10 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 722 | 5 112 51 . 42 100 334 255 722 378 437 447 . . . . Initial 378 | . . 16 . . . 21 147 163 378 148 210 . . . . Average 157 | . 52 29 . 6 37 40 204 523 270 157 127 . . . . Influence Increases 4603 | 5 304 65 . 86 141 782 277 669 426 679 723 140 241 . 65 Destroy 0b10 Robot/C 2480 | . 180 40 . 80 80 380 120 320 220 360 360 140 200 . . Destroy 0b10 Robot/NC 185 | 5 15 . . 5 5 20 30 . 30 45 25 . . . 5 Destroy Leader 586 | . 54 10 . . 20 104 46 30 88 114 80 . 40 . . Allied During Kill 391 | . . . . . . 129 81 20 20 140 . . 1 . . Successful Hack 108 | . 25 . . . 3 35 . 12 19 . 14 . . . . Disable Machine 210 | . . 15 . . . 30 . 45 15 . 105 . . . . Anti-Garrison Action 150 | . . . . . . . . 150 . . . . . . . Destroy Structure 178 | . . . . 1 3 24 . 32 19 5 94 . . . . Partial Spotted 45 | . . . . . . 15 . . 15 . 15 . . . . Lose Combat Pursuer 270 | . 30 . . . 30 45 . 60 . 15 30 . . . 60 Influence Decreases 4598 | 5 262 96 11 84 92 509 367 181 844 554 730 561 156 86 60 Entered New Map 1280 | . . 26 11 . 2 30 177 71 344 156 219 157 1 86 . Time Decay 2764 | 5 252 50 . 84 80 345 150 . 490 308 431 404 125 . 40 Lost Part 210 | . 10 20 . . 10 30 . 10 10 10 80 . 10 . 20 Lost Ally 240 | . . . . . . . 40 100 . 80 . . 20 . . Purge Threat 104 | . . . . . . 104 . . . . . . . . . Squads Dispatched 28 | . 2 . . . 1 2 2 . 4 7 9 . . . 1 Investigation 5 | . . . . . . 1 . . 1 . 3 . . . . Extermination 5 | . . . . . . . . . 1 1 3 . . . . Reinforcement 13 | . 2 . . . 1 1 1 . 2 3 3 . . . . Assault 1 | . . . . . . . . . . . . . . . 1 Garrison 4 | . . . . . . . 1 . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 1 1 . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Fac Upp Upp War Pro Distress Signals 18 | . 3 . . . 3 2 . . 2 5 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 218 | . 23 3 . 7 8 30 7 16 21 29 32 7 10 5 20 Peak Tracking Total 14 | . 5 3 . 4 4 12 2 6 3 5 6 7 4 5 14 Tactical Retreats 11 | . 2 . . . 1 1 . 2 . 1 1 . . . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Fac Upp Upp War Pro Traps Triggered 5 | . . . . . . 2 . 1 . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . 4 . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Fac Upp Upp War Pro Machines Disabled 17 | . . 1 . . . 2 . 5 1 . 7 1 . . . Max in Single Turn 2 | . . 1 . . . 1 . 1 1 . 2 1 . . . Garrison Access 2 | . . . . . . . . . 1 . 1 . . . . Garrison Relay 2 | . . . . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Fac Upp Upp War Pro Machines Accessed 38 | . 4 . 2 . 4 10 2 1 7 3 5 . . . . Terminals 29 | . 4 . . . 4 10 1 1 5 2 2 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . . . . Total Hacks 161 | . 19 . 24 . 13 40 3 4 37 9 12 . . . . Successful 98 | . 10 . 24 . 7 22 2 1 22 5 5 . . . . Failed 63 | . 9 . . . 6 18 1 3 15 4 7 . . . . Catastrophic 6 | . . . . . 1 . . . 1 2 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 64 | . 10 . 1 . 7 17 . . 24 4 1 . . . . Terminals 122 | . 19 . . . 13 40 2 4 31 7 6 . . . . Fabricators 4 | . . . . . . . . . 4 . . . . . . Repair Stations 4 | . . . . . . . . . . . 4 . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . Scanalyzers 2 | . . . . . . . . . . 2 . . . . . Garrison Access 4 | . . . . . . . 1 . 2 . 1 . . . . Terminal Hacks 62 | . 6 . 24 . 3 15 1 1 9 2 1 . . . . Record 23 | . . . 23 . . . . . . . . . . . . Part Schematic 2 | . . . . . . 1 . . 1 . . . . . . Robot Schematic 2 | . . . . . . 1 . . 1 . . . . . . Prototype ID Bank 4 | . 1 . . . 1 1 . . 1 . . . . . . Open Door 3 | . . . . . . 3 . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . Branch Access Points 3 | . 1 . . . . 1 . . 1 . . . . . . Emergency Access Points 2 | . 1 . . . . 1 . . . . . . . . . Terminal Index 3 | . 1 . . . . 1 . . 1 . . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . Locate Traps 4 | . 1 . . . 1 2 . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . 1 . . . . . Security Status 1 | . . . . . . 1 . . . . . . . . . Surveillance Status 1 | . . . . . . 1 . . . . . . . . . Investigation Status 1 | . . . . . . . . . 1 . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . 1 . . . . . Zone Layout 3 | . . . . . 1 . . . 1 . 1 . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 4 . . . . . . Load Schematic 2 | . . . . . . . . . 2 . . . . . . Build 2 | . . . . . . . . . 2 . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . Scan Component 2 | . . . . . . . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . . . . . Retrieve Study 2 | . . . . . . . . . . 2 . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 2 . 1 . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . Seal Access 2 | . . . . . . . . . 1 . 1 . . . . Coupler Status 1 | . . . . . . . . . 1 . . . . . . Unauthorized Hacks 24 | . 4 . . . 4 7 . . 7 1 1 . . . . Terminals 24 | . 4 . . . 4 7 . . 7 1 1 . . . . Track 2 | . . . . . . . . . 2 . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . Botnet 21 | . 4 . . . 4 6 . . 5 1 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 1 . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 28 | . 4 . . . 4 7 . 1 6 2 4 . . . . Full Trace Events 5 | . . . . . . . . 1 1 . 3 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . 1 . . 1 . . . . . . Robots Built 4 | . . . . . . . . . 4 . . . . . . Authchips 2 | . . . . . . . . . 2 . . . . . . Time 134 | . . . . . . . . . 134 . . . . . . Total Robot Build Rating 16 | . . . . . . . . . 16 . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . 2 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Fac Upp Upp War Pro Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . 8 . . . . . . . Machine Destruction 8 | . . . . . . . . 8 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 1 . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Fac Upp Upp War Pro Total Allies 17 | . . . . . . 10 . . 4 1 . 2 . . . Largest Group 10 | . . . . . . 10 7 5 4 5 . 2 2 . . Highest-Rated Group 173 | . . . . . . 173 112 80 128 169 . 60 60 . . Highest-Rated Ally 41 | . . . . . . 29 16 16 32 41 . 30 30 . . Total Orders 3 | . . . . . . . . . . 3 . . . . . STAY 1 | . . . . . . . . . . 1 . . . . . FOLLOW 2 | . . . . . . . . . . 2 . . . . . Ally Attacks 149 | . . . . . . 32 47 30 4 33 . . 3 . . Total Damage 2844 | . . . . . . 395 608 248 94 1424 . . 75 . . Kills 29 | . . . . . . 8 9 2 2 8 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Fac Upp Upp War Pro Active Infowar (turns) 2696 | 23 582 107 268 375 257 690 316 9 . . . . . . 69 Optics 947 | . . . . . 257 690 . . . . . . . . . Terrain 325 | . . . . . . . 316 9 . . . . . . . Traps 69 | . . . . . . . . . . . . . . . 69 Seismic 1355 | 23 582 107 268 375 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 3 . . . . . . . 1 . . 1 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Fac Upp Upp War Pro Turns Passed 10082 | 109 582 107 268 510 268 1113 319 637 1298 684 2025 965 669 200 328 Spaces Moved 5661 | 63 331 64 219 355 317 831 189 319 598 349 700 380 253 121 572 Core 572 | 15 . . . . . . 1 . . . . . . 67 489 Treads 2663 | . . . . . . . 79 319 598 349 700 380 235 3 . Legs 1086 | 48 331 64 219 355 . . . . . . . . 18 51 . Wheels . | . . . . . . . . . . . . . . . . Hover 83 | . . . . . . . . . . . . . . . 83 Flight 1257 | . . . . . 317 831 109 . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 50 50 160 158 158 158 245 240 50 50 Average Speed 134 | 129 120 120 120 131 50 50 126 162 164 158 201 245 244 148 52 Slowest Speed 900 | 250 120 120 120 190 50 50 500 163 170 158 325 245 245 900 100 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . 2 . . . . . . . . . Exploration Rate (%) 39 | 4 63 16 61 66 33 84 8 52 19 9 17 60 50 21 71 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . Known Exits Taken 4 | . 1 . . . . 1 1 . . . . 1 . . . Unknown Exits Taken 10 | 1 . 1 1 1 1 . . . 1 1 1 . 1 1 . Scrap Searched 12 | . . . . 2 . . . . . . . 3 2 . 5 Spaces Dug 40 | . . . . 1 3 25 . . 5 . 6 . . . . Terrain Destroyed 269 | . . . . 1 3 25 . 13 19 6 50 29 101 22 . Melee 29 | . . . . 1 3 25 . . . . . . . . . Projectile 33 | . . . . . . . . 1 12 . 20 . . . . AOE 207 | . . . . . . . . 12 7 6 30 29 101 22 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Fac Upp Upp War Pro Total 7465 | 83 431 77 225 374 392 1363 250 391 828 426 1226 406 272 133 588 Wait 1079 | 5 32 . . . 23 413 25 2 143 26 407 1 . 2 . Move 5646 | 62 330 63 218 354 316 830 188 318 597 348 699 379 252 120 572 Hop . | . . . . . . . . . . . . . . . . Pick Up 100 | 7 7 2 2 1 13 12 8 11 6 5 23 1 1 1 . Fast Attach 34 | 7 . . . . 1 3 4 3 1 . 3 1 1 2 8 Attach 28 | . 1 2 . . 3 3 3 . 3 3 10 . . . . Detach . | . . . . . . . . . . . . . . . . Swap 65 | . 4 . 1 2 3 4 5 5 10 5 16 3 4 3 . Drop 90 | . 8 . 4 1 10 6 7 16 8 5 16 3 1 2 3 Fire 276 | 2 49 10 . 7 . . 6 36 60 34 52 4 13 3 . Melee 133 | . . . . 9 23 92 4 . . . . . . . 5 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 14 | . . . . . . . . . . . . 14 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 13) 420 | -10/Materials | Discovered new exit (range 14) 557 | -10/Materials | Discovered new exit (range 9) 692 | -10/Materials | Entered Mines 693 | -10/Mines | Assembled infested the area 789 | -10/Mines | Identified exit to Materials 793 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 794 | -10/Mines | Discovered new exit (range 5) 799 | -10/Mines | Entered Exiles 819 | -10/Exiles | Discovered new exit (range 15) 833 | -10/Exiles | Met 8R-AWN 851 | -10/Exiles | Met EX-HEX 882 | -10/Exiles | Met EX-BIN 896 | -10/Exiles | Aligned with FarCom system 898 | -10/Exiles | Given EX-Vault access code 925 | -10/Exiles | Opened EX-Vault 938 | -10/Exiles | Found Flying Fortress v7 963 | -10/Exiles | Warned to stay clear of 0b10 Research branches 997 | -10/Exiles | Met EX-DEC 1009 | -10/Exiles | Learned location of Zion (-6) 1051 | -10/Exiles | Discovered new exit (range 12) 1067 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1067 | -10/Exiles | Entered Mines 1069 | -9/Mines | Core integrity fell below 50% 1084 | -9/Mines | Learned Materials trap positions 1319 | -9/Mines | Learned 4 Materials zone layouts 1445 | -9/Mines | Core integrity fell below 20% 1566 | -9/Mines | Discovered new exit (range 7) 1577 | -9/Mines | Entered Materials 1577 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1578 | -8/Materials | Identified exit to Factory 1580 | -8/Materials | Loaded intel: 11 trap records 1841 | -8/Materials | Discovered new exit (range 6) 1845 | -8/Materials | Entered Storage 2033 | -8/Storage | Build established: Hacker-Mutant 2627 | -8/Storage | Identified exit to Recycling 2711 | -8/Storage | Crushed by falling debris 2929 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2953 | -8/Storage | Crushed by falling debris 2958 | -8/Storage | Entered Factory 2958 | -7/Factory | Accompanied by 7 allies 2958 | -7/Factory | Evolved 2 slots: Utility x2 3192 | -7/Factory | Garrison activated, responded to threat 3199 | -7/Factory | Discovered new exit (range 12) 3275 | -7/Factory | Identified exit to Garrison 3277 | -7/Factory | Entered Garrison 3277 | -7/Garrison | Accompanied by 5 allies 3305 | -7/Garrison | Build established: Commander-Skirmisher 3307 | -7/Garrison | Discovered new exit (range 69) 3307 | -7/Garrison | Discovered new exit (range 63) 3307 | -7/Garrison | Discovered new exit (range 40) 3307 | -7/Garrison | Discovered new exit (range 63) 3371 | -7/Garrison | Lost 4 allies 3438 | -7/Garrison | Destroyed 8 combat bots 3487 | -7/Garrison | H-XX Assembler disabled 3613 | -7/Garrison | Installed Relay Interface Framework 3628 | -7/Garrison | Build established: Hacker-Mutant 3667 | -7/Garrison | Triggered checkpoint 3755 | -7/Garrison | Garrison Relay disabled 3793 | -7/Garrison | Triggered checkpoint 3849 | -7/Garrison | Garrison Relay disabled 3914 | -7/Garrison | Entered Factory 4401 | -7/Factory | Identified exit to Lower Caves 4887 | -7/Factory | Fabricated Y-54 Guardian (x2) 4955 | -7/Factory | Fabricated Y-54 Guardian (x2) 4980 | -7/Factory | Discovered new exit (range 15) 5212 | -7/Factory | Entered another Factory area 5212 | -6/Factory | Accompanied by 4 allies 5212 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5523 | -6/Factory | Build established: Commander-Tank 5615 | -6/Factory | Garrison activated, responded to threat 5820 | -6/Factory | Lost 4 allies 5883 | -6/Factory | Discovered new exit (range 9) 5896 | -6/Factory | Entered another Factory area 5896 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6076 | -5/Factory | Build established: Tank 6862 | -5/Factory | Cargo convoy interrupted 6932 | -5/Factory | Build established: Gunner 7267 | -5/Factory | Lost 7 parts (1p2n4u) 7522 | -5/Factory | Build established: Tank 7599 | -5/Factory | Discovered new exit (range 15) 7642 | -5/Factory | Found Prototype Launcher 7647 | -5/Factory | Found Prototype Launcher 7719 | -5/Factory | System corruption reached 10% 7723 | -5/Factory | Identified Ragnarok Missile Launcher (x2) 7788 | -5/Factory | Found Ragnarok Missile Launcher 7804 | -5/Factory | Found Prototype Device 7817 | -5/Factory | Found PL-3XN's Ring of Power 7921 | -5/Factory | Entered Upper Caves 7981 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8014 | -5/Upper Caves | Destroyed 7 combat bots 8282 | -5/Upper Caves | Build established: Gunner 8403 | -5/Upper Caves | Identified exit to Upper Caves 8886 | -5/Upper Caves | Entered another Upper Caves area 8886 | -5/Upper Caves | Accompanied by 2 allies 9531 | -5/Upper Caves | Discovered new exit (range 8) 9555 | -5/Upper Caves | Entered Warlord 9647 | -5/Warlord | System corruption cleaned by Quarantine Array 9655 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 9655 | -5/Warlord | Attacked by Warlord forces 9685 | -5/Warlord | Spotted F5-1R3(B) 9685 | -5/Warlord | Spotted EP-ZYJ(B) 9716 | -5/Warlord | Released all parts (6) 9736 | -5/Warlord | Lost 8 parts (2p3n3u) 9739 | -5/Warlord | Discovered new exit (range 15) 9755 | -5/Warlord | Entered Proximity Caves 9953 | -4/Proximity Caves | Spotter reported a threat 9969 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9969 | -4/Proximity Caves | Core integrity fell below 50% 9990 | -4/Proximity Caves | Spotter reported a threat 9992 | -4/Proximity Caves | Build established: Mutant 10041 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 10049 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 10052 | -4/Proximity Caves | Spotter reported a threat 10076 | -4/Proximity Caves | Core integrity fell below 20% 10083 | -4/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 10061_ Plasma Rifle destroyed. 10062_ Slug penetrates Wall. 10066_ N-01 Spotter destroyed. 10073_ Hover Unit fries itself beyond repair. 10075_ C-45 Heavy ARC bursts open, deploying its payload. 10075_ G-73 Enforcer unfolds itself. 10075_ G-67 Veteran unfolds itself. 10075_ B-60 Warrior unfolds itself. 10075_ G-67 Veteran unfolds itself. 10075_ M-36 Artificer unfolds itself. 10076_ M-36 Artificer repairs B-60 Warrior. 10077_ Imp. Antigrav System destroyed. 10079_ Destroyed Adv. Heat Sink. 10079_ G-67 Veteran system corrupted by crushing effect. 10079_ G-67 Veteran knocked back. 10079_ Critical hit (Smash). 10079_ KE Penetrator destroyed. 10079_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????? ??????????????????????????????????????????? | | ##??## ??????????????????????????????????????????? | | " ??"# ??????????????????????????????????????????? | | "# ??????????????????????????????????????????? | | "# ?#????????????????????????????????????????? | | "? #????????????????????????????????????????? | | # ### #????????????????????????????????????????? | | # ##???????????????????????????????????????? | | #???????????????????????????????????????? | | #?????????????????????????????????????????? | | # ##?????????????????????????????????????????? | | ####??????????????????????????????????????? | | ##"###?????######???????????#?????????????? | | ####?## ###### #?????????????? | | * ### l @ g #?????????????? | | #### % s l b mg #?????????????? | | #?# ## ######### #????????????? | | ### #### ##???????? #??????????? | | ####??## #????????? ?????????? | | #???# #???????????##### ??????????? | | ## #???# #????????????????????????????? | | ?## ## ##???## ##????????????????????????????? | | ??###"#?###?????####?????????????????????????????? | | ????###??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: EM 15 Weapon Cycling 20 Evasion (%) 68 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Gravmag Array | -8/Storage | Hacked Arm. Treads | -7/Factory | Hacked Robot Schematics ------------------ B-36 Bruiser | -8/Storage | Hacked Y-54 Guardian | -7/Factory | Hacked Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Authchip Y-54 Guardian | x2 | -7/Factory | Authchip Repaired ---------- Nothing Studied --------- Hpw. Shock Rifle | -6/Factory | Hacked Gatling Laser | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Look Less Dangerous Next Time Official Business Challenges ------------ None Game ------ Seed ShieldShieldTearclaws Manual? 0 Play Time 01:40:49 Cumulative 68.8 hours Start 2025.11.01 @ 08:44:08 End 2025.11.01 @ 10:24:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 42 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99d025d0-87cb-487e-b6b6-73f71d7301f8