Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.22 @ 02:09:52 Player: ldi (hl). (hl) Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (34) 6800 Robots Destroyed (254) 1270 Value Destroyed (11171) 11171 Prototype IDs (69) 1380 Alien Tech Used (10) 2000 Bonus (18383) 18383 TOTAL SCORE: 45004 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1806 Follower Combat Kills 1406 Entered Garrisons 200 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3478 Used Core Reset Matrix 3000 Hacked Protovariant 500 Scanned by Researcher 500 Pursued by Intercept 500 Met Sigix 2000 Activated Exoskeleton 3000 Friendly Fire -607 Cogmind --------- Core Integrity 0/1450 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Cesium-ion Thruster Advanced Kinecellerator Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Field Propulsion Array Cooled Q-thruster > --- UTILITY ---------- Advanced Heat Sink Experimental Cooling System Spectral Analyzer Advanced Melee Analysis Suite Advanced Target Analyzer Core Analyzer Experimental Reaction Control System Centrium Light Armor Plating Centrium Light Armor Plating Advanced Hacking Suite Ghost Barrier Advanced Corruption Screen > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Subatomic Replicator Plasma Lance Plasma Lance [Rating: 176] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Heavy Treads Leg Improved Titanium Leg Flight Unit Cooled Nuclear Pulse Thruster Utility Improved Cooling System Device Improved Cooling System Storage Large Storage Unit Processor Core Analyzer Hackware Advanced System Shield Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon High-powered Field Laser Energy Gun High-powered Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Precision Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Mace Slashing Weapon Phasing Sabre Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Slots Evolved 16 | . . 2 2 . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . Power 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . Utility 10 | . . 1 . . . 2 . . . . . . . . . . . 2 . . . . . . 2 . . . . 2 . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 295 | 6 5 11 1 29 5 17 3 19 4 3 11 3 7 7 5 . 2 10 1 1 7 1 8 . 2 6 . 19 1 13 27 24 8 29 Power 32 | 1 . 1 . 4 3 . 1 2 . . . . . . 2 . . 2 . . . . . . . 1 . 1 . 1 4 4 . 5 Engine 5 | 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Core 12 | . . 1 . 3 3 . . 2 . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . Reactor 15 | . . . . . . . 1 . . . . . . . 1 . . 1 . . . . . . . . . 1 . 1 4 2 . 4 Propulsion 62 | 2 2 1 . 15 . 4 . 5 . . 1 3 3 5 1 . . . . . 1 . 3 . . 2 . 2 . . 4 2 . 6 Treads 3 | . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Leg 39 | 2 2 1 . 13 . 4 . 5 . . 1 3 3 5 . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . 2 . 2 . . 4 2 . 6 Utility 132 | . 3 3 . 5 1 11 . 6 4 3 4 . 3 1 2 . 1 6 1 1 4 . 4 . 2 3 . 7 . 9 9 17 8 14 Device 54 | . . 1 . 1 . 8 . 2 1 . 1 . . 1 1 . 1 3 1 1 2 . . . . 1 . 5 . 2 4 6 6 6 Storage 12 | . 1 . . . 1 . . . . . . . 2 . . . . . . . . . 2 . . . . 1 . . 1 3 1 . Processor 24 | . 1 . . 1 . 1 . 2 . . . . . . . . . 1 . . 1 . . . 2 1 . . . 2 3 3 1 5 Hackware 9 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . 1 . 4 . 1 . . Protection 32 | . 1 2 . 3 . 2 . 1 3 3 3 . 1 . 1 . . 2 . . 1 . 1 . . . . . . 1 . 4 . 3 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 69 | 3 . 6 1 5 1 2 2 6 . . 6 . 1 1 . . 1 2 . . 2 1 1 . . . . 9 1 3 10 1 . 4 Energy Gun 14 | 2 . 2 1 2 . . . 2 . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . 2 Energy Cannon 17 | . . 1 . 2 1 2 1 3 . . 2 . 1 1 . . . . . . . 1 1 . . . . . . . 1 . . . Ballistic Gun 8 | 1 . 3 . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . 1 . . . . . . 3 . . . . . 1 . . . . . . . . . . 1 . . . 1 . . Special Weapon 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 4 . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Piercing Weapon 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 44 | . . 4 . . 1 . . 1 . . 3 . . . . . . . 1 . . 1 4 . . 1 . 9 . 1 5 1 2 10 Parts Lost 75 | . . 2 . 15 1 7 . 4 . . . . 1 1 5 . 1 5 2 . 3 1 . . . 3 . 1 . 1 3 . . 19 Power 10 | . . . . 3 . . . 1 . . . . . . 2 . 1 . . . . . . . . . . 1 . . . . . 2 Propulsion 19 | . . . . 6 . 1 . . . . . . . . 1 . . 3 . . . . . . . 2 . . . . . . . 6 Utility 32 | . . 1 . 3 . 4 . 3 . . . . . 1 2 . . 1 2 . 2 1 . . . . . . . 1 3 . . 8 Weapon 14 | . . 1 . 3 1 2 . . . . . . 1 . . . . 1 . . 1 . . . . 1 . . . . . . . 3 Highest Loss Streak 8 | . . 1 . 7 1 2 . 2 . . . . 1 1 2 . 1 3 2 . 3 1 . . . 3 . 1 . 1 2 . . 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 93 97 89 88 89 94 99 99 99 100 99 99 99 99 98 100 98 84 27 4 9 23 47 64 58 65 73 75 86 84 79 81 82 76 Engine 1 | . 14 9 . 2 . . . . . . . . . . 2 6 4 . . . . . . . . . . 1 5 2 . . . . Core 8 | . . 1 9 10 18 15 14 11 15 15 15 15 13 13 7 . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . 3 . . . . . . 2 6 6 9 3 . . . . . . . . . . 1 4 4 4 5 Treads 2 | . . . . 8 18 4 . . . . . . . . 1 6 6 . . . . . . . . . . . . . . . . . Leg 17 | . 28 31 27 12 . 12 23 23 23 23 23 22 32 33 29 26 26 13 3 . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . . . . 5 17 23 21 19 21 24 26 23 21 20 21 19 Device 11 | . . . 9 9 9 19 23 14 15 15 15 15 13 12 13 13 13 16 5 4 3 4 . . . . 5 5 5 10 11 9 7 3 Storage 6 | . 2 11 9 9 9 7 7 7 7 7 7 7 6 6 6 6 6 5 1 . . . 7 11 10 10 10 6 5 1 . . . . Processor 4 | . 8 . . 5 9 2 . 3 2 . . . . . . . . 5 1 . 2 5 5 5 6 16 15 15 15 16 21 26 26 24 Hackware 1 | . . . . . . . . 3 . . . . . . . . . . . . . . 3 5 5 5 10 9 10 14 14 13 13 8 Protection 9 | . 11 21 9 3 . 7 7 7 11 15 14 15 13 13 12 13 13 10 3 . . . 3 5 5 5 5 5 5 1 . 1 4 5 Energy Gun 7 | . 14 1 8 14 14 4 . 1 15 15 15 15 13 12 6 6 1 4 1 . . . . . . . . . . . . . . 1 Energy Cannon 9 | . . 10 9 8 11 17 22 17 7 7 6 7 5 6 13 13 13 5 1 . . . 2 5 5 1 . . . . . . . . Ballistic Gun 1 | . 14 10 9 3 . . . 3 . . . . . . . . . 3 1 . . . . . . . . . 2 1 . . . . Naked Turns 152 | . . . . . . . . . . . . . . . . . . . 73 14 58 . . . . . . . . . . . . 7 Heaviest Build 106 | 8 31 44 42 53 54 67 75 79 70 70 70 67 89 96 96 94 96 106 105 1 9 5 18 18 18 18 13 31 34 39 40 41 35 49 Greatest Support 92 | 20 26 39 39 90 90 90 48 60 58 58 58 58 88 92 92 72 72 72 37 3 5 5 23 23 32 23 18 34 34 43 43 42 48 58 Greatest Overweight (x) 2 | . 1 1 1 2 . 1 1 1 1 1 1 1 1 1 1 1 1 2 2 . 2 . . . . . . . . 1 1 . . . Average Overweight (x) . | . . . . . . . 1 . 1 1 . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 20 10 5 5 Average Capacity 13 | 5 6 15 15 15 15 15 15 15 15 15 15 15 18 20 20 20 20 20 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | . 5 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 6 5 5 Average Carried 13 | . 1 11 14 14 14 14 14 14 14 14 14 15 17 19 19 20 19 19 10 4 5 4 4 5 5 4 5 4 5 4 4 4 5 4 Final Capacity 20 | 5 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | . 4 14 15 15 14 15 15 15 15 15 15 15 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 48% | Tank 13% | Gunner 11% | Mutant 10% | Hacker-Sprinter 9% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Derelict-Tank | -6/Lower Caves Derelict-Tank | -6/Data Miner Derelict-Tank | -5/Proximity Caves Tank | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -2/Section 7 Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Matter Collected 3887 | 138 122 344 . 502 78 247 20 281 82 86 66 74 55 80 45 . 54 202 . . 71 65 . . 23 103 . 249 10 36 209 416 . 229 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9310 | . 122 957 . 1229 436 1311 299 1400 270 91 . 69 266 296 372 . 173 475 . . . . . . 23 86 . 391 56 207 96 240 . 445 Parts 455 | . 13 75 . 71 18 49 3 70 9 4 . 6 14 17 13 . 9 13 . . . . . . . 4 . 5 4 19 5 13 . 21 Haulers Intercepted 8 | . . 2 . . 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 7 | . . 2 . . 1 1 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 100 | . . . . . . . . . 9 9 4 17 . 17 10 . 30 . . . . . . . . 1 . . 3 . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Combat Hostiles Destroyed 204 | . 5 19 . 23 9 20 1 17 5 4 . 3 4 7 10 . 5 7 . . . . . . . 4 . 24 5 12 10 5 . 5 Melee 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 5 Guns 58 | . 5 7 . 15 6 6 . . 3 4 . 2 1 3 4 . 1 1 . . . . . . . . . . . . . . . . Cannons 74 | . . 12 . 7 3 11 1 15 2 . . 1 1 4 4 . 2 2 . . . . . . . . . 3 1 3 2 . . . AOE 54 | . . . . . . . . . . . . . 2 . . . 2 3 . . . . . . . . . 21 4 9 8 5 . . Classes Destroyed 19 | . 3 7 . 5 . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . . Worker 13 | . . 3 . . . 1 . 3 . . . . 3 . . . . . . . . . . . . . . . . 3 . . . . Builder 6 | . 1 . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 8 | . . 2 . . 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycler 13 | . . 3 . . . 1 . 5 . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 . . Operator 5 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 Drone 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Watcher 4 | . . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 68 | . 3 11 . 5 3 . . 2 . 4 . 2 3 4 7 . . . . . . . . . . 4 . . 3 8 4 5 . . Grunt 74 | . 2 5 . 4 6 11 . 8 3 . . . 1 2 2 . 3 4 . . . . . . . . . 19 . 4 . . . . Brawler 3 | . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Duelist 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 10 | . . 2 . 3 . 2 . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Specialist 9 | . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Hunter 12 | . . . . 2 . 2 . 3 . . . . . . . . . . . . . . . . . . . . 2 . 2 . . 1 Programmer 14 | . . . . 3 . 2 . 3 2 . . . . . . . . 2 . . . . . . . . . . . . . . . 2 Behemoth 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Compactor 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Savage 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 4 9 . 6 6 4 1 7 3 4 . 2 7 4 3 . 4 5 . . . . . . 1 2 . 12 3 10 8 7 . 2 Combat Bots Only 12 | . 3 8 . 6 6 4 1 3 3 4 . 2 3 4 3 . 4 4 . . . . . . . 2 . 12 3 8 8 5 . 2 Max Kills in Single Turn 7 | . 1 1 . 1 1 2 1 2 1 2 . 1 7 1 1 . 2 1 . . . . . . 1 1 . 7 3 4 4 6 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . . . . . . . . 2 . . . 2 1 . . . . . . . . . 6 2 3 3 4 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Damage Taken 15939 | . 139 420 . 2023 334 1001 . 1492 266 197 . 84 528 280 610 . 228 864 67 98 464 250 . . 109 405 . 293 23 567 551 194 141 4311 Core 3674 | . 16 34 . 275 17 154 . 163 15 9 . . 30 25 48 . 37 120 45 98 241 125 . . 98 176 . 106 . 101 271 24 35 1411 Absorbed by Shields 2858 | . . . . . . 362 . 427 99 76 . 33 198 115 68 . . 88 8 . . . . . . . . . . . . . . 1384 Reduced by Siege Mode 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 . . . Redirected to Shielding 297 | . . . . . . . . . . . . . . . . . . . . . . . . . . 61 . 13 . 223 . . . . Regen/Repaired (Parts) 424 | . . . . . . . . 184 . . . . . . . . . . . . . . . . . . . 6 . 116 . . . 118 Core Remaining (%) 70 | 100 93 91 . . 46 . . . . . . 51 . . . . 83 . . . . . . 37 . . . . 60 . 71 . . . Volleys Fired 448 | . 11 50 . 80 23 74 7 49 14 3 1 4 12 11 15 . 12 17 . . . 2 . . 2 . . 16 3 11 10 2 . 19 Largest 3 | . 2 2 . 3 3 3 3 3 3 3 3 3 3 3 3 . 3 3 . . . 1 . . 1 . . 2 3 3 1 1 . 2 Hottest 230 | . 60 91 . 180 192 216 216 230 215 215 215 215 215 205 225 . 225 191 . . . 105 . . 35 . . . 33 33 . 20 . 200 Shots Fired 1169 | . 22 100 . 240 65 222 21 148 42 9 3 12 35 33 45 . 29 46 . . . 2 . . 2 . . 20 7 17 10 2 . 37 Gun 536 | . 22 50 . 160 40 67 . 23 28 6 2 8 24 22 15 . 8 20 . . . . . . . . . . 1 3 . . . 37 Cannon 569 | . . 50 . 78 25 155 21 125 14 3 1 4 11 11 30 . 18 19 . . . 2 . . 2 . . . . . . . . . Launcher 14 | . . . . 2 . . . . . . . . . . . . 3 7 . . . . . . . . . . . . . 2 . . Special 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 6 14 10 . . . Kinetic 149 | . 11 50 . 56 . . . 19 . . . . . . . . . 9 . . . . . . . . . . 1 3 . . . . Thermal 919 | . 11 50 . 182 65 222 21 129 42 9 3 12 35 33 45 . 26 30 . . . 2 . . 2 . . . . . . . . . Explosive 62 | . . . . 2 . . . . . . . . . . . . 3 7 . . . . . . . . . 20 6 14 10 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 Entropic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robot Hit Streak 18 | . 11 15 . 18 9 15 6 11 7 2 . 3 3 9 12 . 4 10 . . . . . . . . . 10 13 5 6 . . 6 Robot Miss Streak 8 | . 3 3 . 6 3 5 2 7 4 1 . 2 8 5 5 . 4 3 . . . . . . . . . . 1 2 1 2 . 4 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 692 | . 15 58 . 142 38 132 17 81 26 3 . 4 12 18 23 . 15 34 . . 2 . . . 2 7 . 9 4 9 7 1 . 33 Core Hits 401 | . 8 31 . 59 18 49 2 40 10 4 . 3 12 10 11 . 12 21 . . . . . . . 1 . 44 7 20 22 6 . 11 Critical Kills 5 | . . . . 1 . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Critical Strikes 41 | . . . . 4 3 5 . 3 2 . . . 2 1 2 . . 2 . . 1 . . . . 1 . 6 . 1 1 . . 7 Burn 19 | . . . . 3 3 4 . 1 2 . . . 2 1 1 . . 2 . . . . . . . . . . . . . . . . Meltdown 5 | . . . . 1 . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Sever 13 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 6 . 1 1 . . 4 Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 80 | . . . . . . . . . . . . . . . . . . . . . 3 3 . . 2 14 . . . 5 16 3 3 31 Impact 19 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 14 . . . . . . . . Slashing 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Piercing 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 16 3 3 31 Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 32357 | . 194 1130 . 2814 729 2676 420 2337 677 91 . 118 1222 477 719 . 612 2005 . . 77 . . . 63 237 . 6356 1264 2657 2537 1248 . 1697 Guns 6349 | . 190 359 . 1763 443 753 . 246 484 91 . 68 275 281 202 . 131 323 . . . . . . . . . . . 21 . . . 719 Cannons 8283 | . . 771 . 1051 286 1922 420 2037 193 . . 50 150 196 517 . 234 456 . . . . . . . . . . . . . . . . Explosions 14491 | . . . . . . . . . . . . . 797 . . . 247 1226 . . . . . . . . . 5662 1101 2220 2162 1076 . . Melee 1526 | . . . . . . . . . . . . . . . . . . . . . 77 . . . 62 237 . . . . . 172 . 978 Ramming 60 | . 4 . . . . 1 . 54 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic 1427 | . 99 359 . 645 . . . 176 . . . . . . . . . 127 . . . . . . . . . . . 21 . . . . Thermal 13283 | . 91 771 . 2169 729 2675 420 2107 677 91 . 118 1222 477 719 . 365 652 . . . . . . . . . . . . . . . . Explosive 12618 | . . . . . . . . . . . . . . . . . 247 1226 . . . . . . . . . 5662 1101 2220 2162 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 299 | . . . . . . . . . . . . . . . . . . . . . . . . . 62 237 . . . . . . . . Slashing 2444 | . . . . . . . . . . . . . . . . . . . . . 77 . . . . . . 694 163 416 375 . . 719 Piercing 1150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 172 . 978 Entropic 1076 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1076 . . Highest Corruption 20 | . . 1 . 3 3 9 . 6 7 7 7 . . . . . . 6 20 20 20 20 20 20 . . . . . . . . . . Average Corruption 6 | . . 1 . 2 3 6 . 4 6 7 7 . . . . . . 5 13 20 20 20 20 20 . . . . . . . . . . Corruption Purged 9 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . 3 30 . . Effects 175 | . . . . 30 7 18 . 37 23 15 3 . . . . . . 4 5 3 10 12 5 3 . . . . . . . . . . Message Errors 46 | . . . . 6 1 3 . 10 5 2 2 . . . . . . 1 . 2 4 4 3 3 . . . . . . . . . . Matter Fused 41 | . . . . 11 2 2 . 6 7 4 . . . . . . . 2 1 1 3 2 . . . . . . . . . . . . Heat Flow Errors 18 | . . . . 2 . 3 . 2 2 5 1 . . . . . . 1 . . . 1 1 . . . . . . . . . . . Energy Discharges 14 | . . . . 2 . 3 . 1 2 1 . . . . . . . . 1 . 2 2 . . . . . . . . . . . . Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 28 | . . . . 5 2 2 . 10 4 1 . . . . . . . . 1 . . 2 1 . . . . . . . . . . . Data Loss (major) 8 | . . . . 1 1 1 . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Misfires 5 | . . . . 1 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 6 | . . . . 1 . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . . . . . . . . . . . Weapon Failures 4 | . . . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Overflow Damage 1088 | . . 5 . 11 . . . 13 . . . . 157 1 25 . . 62 . . . . . . 14 70 . 188 89 86 7 120 . 240 Projectiles 145 | . . 5 . 5 . . . 13 . . . . . 1 25 . . 2 . . . . . . . . . 48 32 14 . . . . Explosions 619 | . . . . 6 . . . . . . . . 157 . . . . 60 . . . . . . . . . 140 57 72 7 120 . . Melee 324 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 70 . . . . . . . 240 Knockbacks 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . . Impact 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 478 | . . . . 137 . . . . . . . . 70 . . . . 123 . . . . . . . . . . . . . 148 . . Shots 7 | . . . . 2 . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . 1 . . Rammed 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Targets Rammed 11 | . 1 . . . 1 2 . 6 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kicked 8 | . 1 . . . . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 524 | . 45 381 . 227 347 524 30 293 404 260 230 99 276 346 382 . 273 375 . . . 99 132 . 26 3 . 9 . 109 174 . 36 495 Average Temperature 107 | . 24 96 . 51 126 119 16 77 153 88 93 57 95 176 163 . 106 129 . . . 38 73 . 17 3 . 9 . 56 67 . 24 244 Received Heat Transfer 2406 | . 30 63 . 204 153 331 . 429 111 . . . 56 50 154 . 63 264 . 9 . . . . 9 37 . 67 . 30 30 . 9 307 Effects 19 | . . 1 . . 1 6 . . 3 . . . . 1 . . 3 . . . . . . . . . . . . . . . . 4 Shutdowns 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 6 | . . . . . 1 . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 4 | . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Turns 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Longest Duration 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Impact Corruptions 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . . . . . . . Robots Melted 10 | . . . . 1 . 4 . 2 . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 9 | . . . . 1 . 3 . 2 . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . Parts Melted 55 | . . 1 . 10 6 19 . 4 5 . . . 1 2 4 . 1 2 . . . . . . . . . . . . . . . . Heat Transferred 23346 | . 200 1332 . 4403 1702 5293 781 3290 1110 148 . 185 1364 777 1140 . 583 1038 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Peak Influence 2104 | . 159 281 124 1117 797 707 226 276 . . . . 731 . . . . 548 95 79 . . . . 53 . . . . 1443 962 778 479 2104 Initial 721 | . . . 107 80 544 362 226 18 . . . . 535 . . . . 300 85 66 . . . . . . . . . 721 501 438 437 227 Average 420 | . 80 122 115 574 651 523 159 123 . . . . 532 . . . . 416 84 72 . . . . 21 . . . . 1234 769 705 375 1008 Maximum Alert Level 5 | . . 1 . 4 3 3 1 1 . . . . 3 . . . . 2 . . . . . . . . . . . 4 3 3 2 5 Low Security (%) 33 | 100 100 75 100 8 . . 32 86 . . . . . . . . . . 100 100 . . . . 100 . . . . . . . . . Level 1 19 | . . 24 . 18 . 19 67 13 . . . . 28 . . . . 40 . . . . . . . . . . . . . . 70 18 Level 2 29 | . . . . 46 53 67 . . . . . . 61 . . . . 59 . . . . . . . . . . . . 25 18 29 40 Level 3 13 | . . . . 22 46 12 . . . . . . 9 . . . . . . . . . . . . . . . . 25 74 81 . 1 Level 4 2 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 74 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 Squads Dispatched 58 | . 1 1 2 . 2 9 . 11 . . . . 2 . . . . 2 . 1 . . . . 2 . . . . 2 1 2 5 15 Investigation 17 | . 1 . 2 . 2 3 . 4 . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . 1 . Extermination 6 | . . . . . . 1 . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Reinforcement 13 | . . 1 . . . 2 . 3 . . . . 1 . . . . . . . . . . . 1 . . . . 1 1 2 1 . Assault 14 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 12 Garrison 5 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 . . 1 Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . Construction Impeded 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Distress Signals 24 | . . 1 . . 1 2 . 1 . . . . . . . . . 1 . . . . . . . . . . 1 4 1 6 . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 457 | . 6 26 . 29 13 29 1 25 5 5 . 6 20 7 15 . 11 10 6 4 7 2 . 3 7 9 2 18 10 24 21 8 13 115 Peak Tracking Total 45 | . 3 8 . 5 5 8 1 6 3 4 . 4 9 4 4 . 5 4 6 4 5 2 . 4 6 5 3 12 8 8 5 5 7 45 Tactical Retreats 29 | . . 2 . 2 . 3 . 2 . . . . . . 1 . . . . . 1 2 . . . 1 . . 2 2 1 1 . 9 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Traps Triggered 12 | . . 1 . 2 1 2 . 1 . . . . . . . . . 1 . 1 . . . . 1 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Machines Disabled 44 | . . 2 . 6 . 7 . . . . . . 7 . . . . 2 . . . 1 . . . . . . . 3 7 1 1 7 Max in Single Turn 6 | . . 1 . 2 . 5 . . . . . . 6 . . . . 2 . . . 1 . . . . . . . 1 2 1 1 1 Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Garrison Relay 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Machines Accessed 84 | . 4 . 2 2 2 4 . 7 1 1 . . 5 . . 4 1 2 . 2 2 . 4 . 2 . . 7 . 10 9 2 5 6 Terminals 53 | . 4 . 1 2 2 2 . 3 . . . . 4 . . . 1 2 . 2 1 . . . 2 . . . . 7 8 2 4 6 Fabricators 5 | . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Total Hacks 280 | . 13 . 7 6 6 11 . 19 1 1 . . 9 . . 27 1 5 . 12 2 . 17 . 7 . . 7 . 43 32 9 19 26 Successful 128 | . 6 . 3 1 2 4 . 8 1 1 . . 3 . . 27 1 . . 5 2 . 17 . 1 . . 7 . 15 7 1 5 11 Failed 152 | . 7 . 4 5 4 7 . 11 . . . . 6 . . . . 5 . 7 . . . . 6 . . . . 28 25 8 14 15 Catastrophic 37 | . 3 . . 2 1 3 . 2 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 8 4 4 3 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 119 | . 13 . 2 1 6 7 . 2 . . 1 . 2 . . . . 2 . 11 . . . . . . . 1 . 26 18 7 10 10 Terminals 193 | . 13 . 3 6 6 4 . 8 . . . . 7 . . . 1 5 . 12 1 . . . 7 . . . . 38 29 9 18 26 Fabricators 12 | . . . . . . 7 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 8 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . 3 . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . 4 . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 3 . . . Terminal Hacks 97 | . 6 . 1 1 1 . . 2 1 1 . . 2 . . 27 1 . . 3 2 . 17 . 1 . . 7 . 9 2 1 2 10 Record 28 | . . . . . . . . . . . . . . . . 11 1 . . . 1 . 5 . . . . 5 . 2 2 . . 1 Part Schematic 14 | . 1 . . . . . . . . . . . . . . 9 . . . . . . 4 . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . . . . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 11 | . . . 1 . . . . . . . . . . . . 3 . . . . . . 4 . 1 . . . . 1 . . . 1 Open Door 6 | . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . 2 . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 6 | . 1 . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . Emergency Access Points 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 Alert Level 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Unreport Threat 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 2 . . . . Scan Component 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Unauthorized Hacks 20 | . . . 1 . 1 3 . 1 . . . . 1 . . . . . . 2 . . . . . . . . . 3 4 . 3 1 Terminals 13 | . . . . . 1 . . . . . . . 1 . . . . . . 2 . . . . . . . . . 2 4 . 2 1 Track 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 1 . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Botnet 6 | . . . . . 1 . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . 1 1 Fabricators 5 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Report 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recompile 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reprogram 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 54 | . 3 . 2 2 2 4 . 6 . . . . 5 . . . . 2 . 2 . . . . 2 . . . . 7 6 2 5 4 Full Trace Events 15 | . 2 . 1 1 1 2 . 4 . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . Feedback Events 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . . . . . . . . . . . . . . 9 . . . . . . 4 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Time 134 | . . . . . . . . 108 . . . . . . . . . . . . . . . . . . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 13 | . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Total Allies 12 | . . . 3 . . . . . . . 7 . . . . . 1 . . . . . . . . . . . . . . . . 1 Largest Group 7 | . . . 3 3 . . . . . . 7 7 6 . . . 1 1 . . . . . . . . . . . . . . . 1 Highest-Rated Group 1195 | . . . 48 48 . . . . . . 176 176 151 . . . 96 96 . . . . . . . . . . . . . . . 1195 Highest-Rated Ally 1195 | . . . 16 16 . . . . . . 31 31 31 . . . 96 96 . . . . . . . . . . . . . . . 1195 Total Orders 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 149 | . . . . 14 . . . . . . . 29 26 . . . 18 3 . . . . . . . . . . . . . . . 59 Total Damage 7507 | . . . . 159 . . . . . . . 525 561 . . . 494 . . . . . . . . . . . . . . . . 5768 Kills 36 | . . . . 3 . . . . . . . 6 7 . . . 9 . . . . . . . . . . . . . . . . 11 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Robot Analysis Total 7 | . 2 . . . . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 17 | . . . . . . . . . 2 . 2 . . . 2 . 3 . . . 2 2 . 2 . 1 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 86 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 19 27 18 9 9 Items 86 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 19 27 18 9 9 Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Turns Passed 18384 | 61 410 1062 90 1867 349 1535 597 1994 615 437 1950 751 753 492 517 166 987 507 122 50 207 231 111 56 61 130 67 494 138 283 445 233 137 479 Spaces Moved 14634 | 44 283 441 46 913 163 587 290 838 273 213 965 375 432 329 212 86 483 178 164 95 304 449 157 215 121 295 231 1253 407 674 944 712 460 1002 Core 475 | 2 . . . . . . . . . . . . . . . . . . 146 95 232 . . . . . . . . . . . . . Treads 1079 | . . . . 512 163 404 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 6088 | 42 283 441 46 401 . 183 290 838 273 213 965 375 432 329 212 86 483 178 18 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6992 | . . . . . . . . . . . . . . . . . . . . . 72 449 157 215 121 295 231 1253 407 674 944 712 460 1002 Fastest Speed 14 | 50 120 120 120 120 160 160 190 126 196 196 126 193 116 122 128 195 195 195 50 50 35 35 26 26 17 26 29 23 23 14 14 23 17 17 Average Speed 102 | 116 126 187 183 166 160 169 190 196 196 196 198 195 156 131 196 195 195 238 73 50 48 35 31 26 25 26 29 27 23 25 24 23 22 25 Slowest Speed 265 | 120 190 190 190 260 160 190 190 200 196 196 200 200 190 198 198 195 195 265 265 50 150 35 35 26 26 29 29 29 23 89 99 27 23 37 Overloaded Moves 154 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . 47 57 . 9 29 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 8 8 1 3 18 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 48 | 4 52 34 5 88 17 20 94 22 47 47 82 63 15 52 57 70 62 5 91 3 50 69 60 35 4 55 51 98 63 27 86 24 60 72 Regions Visited 34 Branch Regions 19 Pre-discovered Areas 10 | . . . . . . . . . 1 . . . . . 2 1 1 . . . 1 1 3 . . . . . . . . . . . Known Exits Taken 9 | . . . 1 . . . . 1 . . . . 1 . . . 1 . . 1 . . . . 1 . . . . 1 1 1 . . Unknown Exits Taken 20 | 1 1 1 . . 1 . . . 1 1 1 1 . 1 1 1 . . . . 1 1 1 1 . 1 1 1 1 . . . 1 . Scrap Searched 23 | . . . . . . . . . 1 . 2 1 . 7 1 . 2 . . . 2 4 . . . 2 . . 1 . . . . . Spaces Dug 63 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . 22 . 20 10 2 2 3 Terrain Destroyed 922 | . . . . 145 . 63 . 1 . . . . 32 . 8 . 36 67 . . . 2 . . 2 1 . 169 114 125 115 37 2 3 Melee 25 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . 5 10 2 2 3 Projectile 32 | . . . . . . . . 1 . . . . . . 8 . 9 4 . . . . . . 2 . . 3 1 2 2 . . . AOE 865 | . . . . 145 . 63 . . . . . . 32 . . . 27 63 . . . . . . . . . 166 113 118 103 35 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Total 16830 | 51 313 579 52 1089 201 961 323 1077 323 228 1000 384 487 365 279 85 507 228 165 96 354 514 213 214 145 319 230 1383 437 750 1113 765 481 1119 Wait 999 | . 7 44 4 28 2 258 3 128 28 4 9 . 20 10 45 . 6 6 . . 39 58 47 . . 2 . 75 33 43 90 . 6 4 Move 14515 | 43 282 440 45 910 162 587 289 837 272 212 964 374 431 328 211 85 482 178 163 94 303 448 156 214 121 294 230 1252 394 657 928 709 454 966 Hop 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 8 7 1 2 18 Pick Up 140 | . 5 22 2 18 3 14 5 18 2 1 3 . 10 2 3 . 2 10 . 1 . . 1 . . . . 1 . 2 7 3 . 5 Fast Attach 187 | 6 2 2 . 11 3 5 3 5 . 1 7 2 2 4 2 . . 2 . . 7 1 8 . 2 6 . 16 1 10 21 23 8 27 Attach 66 | . . 4 1 9 1 7 . 6 3 1 . . 2 1 3 . . 6 1 1 . 1 1 . . 1 . 1 . 2 7 1 . 6 Detach 44 | 1 . . . 3 . . . 1 2 1 1 . . . . . . . 1 . . 1 . . . 2 . 5 . 6 2 5 1 12 Swap 52 | . 3 6 . 9 1 5 . 8 1 1 4 1 3 2 . . 2 2 . . . . . . . . . 2 . 1 1 . . . Drop 199 | 1 2 11 . 20 5 9 8 19 1 4 11 3 7 7 . . 3 7 . . 1 . . . . . . 15 . 5 24 18 7 11 Fire 448 | . 11 50 . 80 23 74 7 49 14 3 1 4 12 11 15 . 12 17 . . . 2 . . 2 . . 16 3 11 10 2 . 19 Melee 78 | . . . . . . . . . . . . . . . . . . . . . 3 3 . . 2 14 . . . 5 16 3 3 29 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . 1 . . . . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . 22 Rewire 10 | . . . . 1 . . 8 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / Ext) -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -2/Section 7 History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 62 | -11/Junkyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 16) 213 | -10/Materials | Identified exit to Mines 232 | -10/Materials | Discovered exit to Mines (range 11) 319 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 3) 472 | -10/Materials | Entered another Materials area 472 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1436 | -9/Materials | Discovered new exit (range 16) 1531 | -9/Materials | Destroyed 8 combat bots 1534 | -9/Materials | Entered another Materials area 1534 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1571 | -8/Materials | Identified exit to Garrison 1624 | -8/Materials | Entered Garrison 1624 | -8/Garrison | Accompanied by 3 allies 1766 | -8/Garrison | Triggered checkpoint 1835 | -8/Garrison | Build established: Tank 1847 | -8/Garrison | Phase Generator disabled 2114 | -8/Garrison | Triggered checkpoint 2274 | -8/Garrison | Triggered checkpoint 2296 | -8/Garrison | Spotted B-75 Beast 2332 | -8/Garrison | Destroyed B-75 Beast 2355 | -8/Garrison | Garrison Relay disabled 2357 | -8/Garrison | Lost 7 parts (1p1n2u3w) 2530 | -8/Garrison | Lost 3 parts (1p2n) 2762 | -8/Garrison | Discovered new exit (range 10) 2793 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2864 | -8/Garrison | Triggered checkpoint 2881 | -8/Garrison | Build established: Gunner 2906 | -8/Garrison | Discovered new exit (range 14) 2927 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2996 | -8/Garrison | Triggered checkpoint 3114 | -8/Garrison | Discovered new exit (range 10) 3308 | -8/Garrison | Triggered checkpoint 3325 | -8/Garrison | Garrison Relay disabled 3491 | -8/Garrison | Entered Materials 3727 | -8/Materials | Core integrity fell below 50% 3766 | -8/Materials | Identified exit to Storage 3774 | -8/Materials | Discovered new exit (range 16) 3840 | -8/Materials | Entered Factory 3840 | -7/Factory | Evolved 2 slots: Utility x2 3900 | -7/Factory | Garrison activated, responded to threat 4135 | -7/Factory | Build established: Tank 4467 | -7/Factory | Discovered new exit (range 15) 5375 | -7/Factory | Sucked down chute 5375 | -7/Factory | Entered Waste 5375 | -7/Waste | The area was eerily silent 5630 | -7/Waste | A Compactor rumbled back to life 5637 | -7/Waste | Spotted C-40 Crusher 5687 | -7/Waste | Destroyed C-40 Crusher 5953 | -7/Waste | Discovered new exit (range 11) 5972 | -7/Waste | Entered Factory 7182 | -7/Factory | Build established: Gunner 7442 | -7/Factory | Repaired Enh. Nuclear Core 7482 | -7/Factory | Repaired Hvy. Particle Cannon 7613 | -7/Factory | Identified exit to Lower Caves 7966 | -7/Factory | Entered Lower Caves 8062 | -7/Lower Caves | Met a Warlord Commander 8063 | -7/Lower Caves | Learned location of Warlord (-4) 8071 | -7/Lower Caves | Found Encrypted Comm Array 8186 | -7/Lower Caves | Learned location of 1 exit from Factory 8360 | -7/Lower Caves | Build established: Tank 8534 | -7/Lower Caves | Discovered new exit (range 7) 8581 | -7/Lower Caves | Entered another Lower Caves area 8760 | -7/Lower Caves | Found Prototype Device 8913 | -7/Lower Caves | Encountered a Warlord checkpoint 8969 | -7/Lower Caves | Discovered new exit (range 13) 9018 | -7/Lower Caves | Entered Zion 9085 | -7/Zion | System corruption cleaned by Quarantine Array 9209 | -7/Zion | Learned location of 1 exit from Factory 9397 | -7/Zion | Found Prototype Device 9397 | -7/Zion | Identified Bomb Factory No. 2 9791 | -7/Zion | Learned Factory garrison access intel 10123 | -7/Zion | Found Prototype Launcher 10123 | -7/Zion | Identified Gui. Missile Launcher 10231 | -7/Zion | Gained Derelict followers 10775 | -7/Zion | Discovered new exit (range 13) 10819 | -7/Zion | Received a visual enhancement algorithm 10968 | -7/Zion | Entered Proximity Caves 10968 | -6/Proximity Caves | Accompanied by 7 allies 11066 | -6/Proximity Caves | Spotter reported a threat 11068 | -6/Proximity Caves | Spotter reported a threat 11119 | -6/Proximity Caves | Spotter reported a threat 11712 | -6/Proximity Caves | Discovered new exit (range 5) 11719 | -6/Proximity Caves | Entered Factory 11719 | -6/Factory | Accompanied by 6 allies 11719 | -6/Factory | Evolved 2 slots: Propulsion x2 11720 | -6/Factory | Identified exit to Lower Caves 11720 | -6/Factory | Identified exit to Factory 11721 | -6/Factory | Loaded intel: 4 garrison access locations 12069 | -6/Factory | Search patrols dispatched 12419 | -6/Factory | First assault squad dispatched 12463 | -6/Factory | Cargo convoy interrupted 12472 | -6/Factory | Entered Lower Caves 12538 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12870 | -6/Lower Caves | Discovered new exit (range 12) 12964 | -6/Lower Caves | Entered another Lower Caves area 12964 | -6/Lower Caves | Discovered exit to Factory (range 8) 13187 | -6/Lower Caves | Build established: Derelict-Tank 13378 | -6/Lower Caves | Discovered new exit (range 38) 13481 | -6/Lower Caves | Entered Data Miner 13481 | -6/Data Miner | Discovered new exit (range 6) 13519 | -6/Data Miner | Met Data Miner 13579 | -6/Data Miner | Learned location of Section 7 (-2) 13579 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13595 | -6/Data Miner | Received God Mode back door access code from Data Miner 13647 | -6/Data Miner | Entered Proximity Caves 13650 | -5/Proximity Caves | Spotter reported a threat 13736 | -5/Proximity Caves | Escorted by Enhanced Grunt 13840 | -5/Proximity Caves | Spotter reported a threat 14421 | -5/Proximity Caves | Learned location of 1 exit from Factory 14564 | -5/Proximity Caves | Learned location of Armory (-4) 14574 | -5/Proximity Caves | Learned Factory terminal intel 14609 | -5/Proximity Caves | Discovered exit to Factory (range 13) 14634 | -5/Proximity Caves | Entered Factory 14634 | -5/Factory | Accompanied by 1 ally 14634 | -5/Factory | Evolved 2 slots: Utility x2 14635 | -5/Factory | Identified exit to Upper Caves 14636 | -5/Factory | Identified exit to Extension 14637 | -5/Factory | Loaded intel: 28 terminal locations 14717 | -5/Factory | Lost 3 parts (2n1w) 14924 | -5/Factory | Incoming investigation squad redirected 14934 | -5/Factory | Search patrols dispatched 15141 | -5/Factory | Sucked down chute 15141 | -5/Factory | Entered Waste 15156 | -5/Waste | EMP discharged 15156 | -5/Waste | System corruption reached 10% 15163 | -5/Waste | Spotted C-40 Crusher 15165 | -5/Waste | Spotted C-40 Crusher 15173 | -5/Waste | Spotted C-40 Crusher 15188 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15189 | -5/Waste | Released all parts (11) 15197 | -5/Waste | Spotted C-40 Crusher 15211 | -5/Waste | Spotted C-40 Crusher 15244 | -5/Waste | Spotted C-40 Crusher 15255 | -5/Waste | Discovered new exit (range 11) 15256 | -5/Waste | EMP discharged 15262 | -5/Waste | Identified Heart of Steel 15263 | -5/Waste | Entered Factory 15313 | -5/Factory | Entered Upper Caves 15368 | -5/Upper Caves | Core integrity fell below 50% 15394 | -5/Upper Caves | Lost 3 parts (2u1w) 15502 | -5/Upper Caves | Discovered new exit (range 13) 15516 | -5/Upper Caves | Build established: Mutant 15517 | -5/Upper Caves | Learned Factory emergency access door positions 15520 | -5/Upper Caves | Entered another Upper Caves area 15527 | -5/Upper Caves | Discovered new exit (range 5) 15562 | -5/Upper Caves | Encountered a Warlord checkpoint 15611 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15699 | -5/Upper Caves | Discovered new exit (range 15) 15710 | -5/Upper Caves | Found Alien Artifact 15710 | -5/Upper Caves | Identified Dimensional Node Initializer 15710 | -5/Upper Caves | Initialized slip node 15751 | -5/Upper Caves | Entered Zhirov 15751 | -5/Zhirov | Discovered new exit (range 3) 15760 | -5/Zhirov | Met Zhirov 15768 | -5/Zhirov | Learned location of Quarantine (-3) 15768 | -5/Zhirov | Learned location of Testing (-2) 15768 | -5/Zhirov | Learned location of Command (-1) 15770 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15775 | -5/Zhirov | Found Alien Artifact 15775 | -5/Zhirov | Identified Integrated Reactor 15775 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15804 | -5/Zhirov | Found Alien Artifact 15862 | -5/Zhirov | Entered Proximity Caves 15872 | -4/Proximity Caves | Learned Research terminal intel 15917 | -4/Proximity Caves | Discovered new exit (range 5) 15918 | -4/Proximity Caves | Entered Factory 15918 | -4/Factory | Evolved 2 slots: Utility x2 15919 | -4/Factory | Identified exit to Upper Caves 15952 | -4/Factory | Incoming investigation squad redirected 15979 | -4/Factory | Entered Upper Caves 16036 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16057 | -4/Upper Caves | Identified Transdimensional Reconstructor 16057 | -4/Upper Caves | Warped through subspace 16078 | -4/Upper Caves | Lost 3 parts (2n1w) 16082 | -4/Upper Caves | Build established: Sprinter 16102 | -4/Upper Caves | Learned Research stockpile data 16107 | -4/Upper Caves | Discovered new exit (range 10) 16109 | -4/Upper Caves | Entered another Upper Caves area 16174 | -4/Upper Caves | Discovered new exit (range 6) 16174 | -4/Upper Caves | Learned Research garrison access intel 16176 | -4/Upper Caves | Entered Warlord 16186 | -4/Warlord | Discovered new exit (range 8) 16253 | -4/Warlord | Found Prototype Special Weapon 16253 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 16260 | -4/Warlord | Found RU-N14's Throwing Claymores v3 16276 | -4/Warlord | Met Warlord 16278 | -4/Warlord | Opened Warlord's prototype stash 16285 | -4/Warlord | Found Prototype Reactor 16285 | -4/Warlord | Identified Vortex Chain Reactor 16290 | -4/Warlord | Found Prototype Hackware 16290 | -4/Warlord | Identified Ghost Barrier 16292 | -4/Warlord | Found Prototype Device 16292 | -4/Warlord | Identified System Purifier 16297 | -4/Warlord | Found Prototype Device 16297 | -4/Warlord | Identified Exp. Cloaking Device 16301 | -4/Warlord | Warlord's base attacked by MAIN.C 16395 | -4/Warlord | Build established: Hacker-Sprinter 16405 | -4/Warlord | Found Prototype Launcher 16405 | -4/Warlord | Identified Vortex Catalyst Activator 16408 | -4/Warlord | Found Prototype Energy Gun 16408 | -4/Warlord | Identified Vortex Rail 16501 | -4/Warlord | Opened side exit 16555 | -4/Warlord | Warlord forces counterattacked 16568 | -4/Warlord | Destroyed 12 combat bots 16576 | -4/Warlord | Found RU-N14's Throwing Claymores v3 16577 | -4/Warlord | Found RU-N14's Throwing Claymores v3 16632 | -4/Warlord | Spotted Executioner 16633 | -4/Warlord | Destroyed Executioner 16651 | -4/Warlord | Found RU-N14's Throwing Claymores v3 16653 | -4/Warlord | Found RU-N14's Throwing Claymores v3 16654 | -4/Warlord | Destroyed 12 combat bots 16670 | -4/Warlord | Entered Proximity Caves 16672 | -3/Proximity Caves | Spotter reported a threat 16673 | -3/Proximity Caves | Spotter reported a threat 16741 | -3/Proximity Caves | Spotter reported a threat 16773 | -3/Proximity Caves | Discovered new exit (range 9) 16794 | -3/Proximity Caves | Spotter reported a threat 16808 | -3/Proximity Caves | Entered Research 16808 | -3/Research | Evolved 2 slots: Utility x2 16809 | -3/Research | Identified exit to Quarantine 16811 | -3/Research | Loaded intel: 22 terminal locations 16812 | -3/Research | Loaded intel: 4 garrison access locations 16828 | -3/Research | Identified exit to Research 16847 | -3/Research | Destroyed 8 combat bots 16909 | -3/Research | Repaired Exp. Utility Shielding 16915 | -3/Research | Found Enh. Force Lance 16963 | -3/Research | Found Prototype Processor 16963 | -3/Research | Identified Spectral Analyzer 17021 | -3/Research | Spotted B-86 Titan 17058 | -3/Research | Search patrols dispatched 17077 | -3/Research | Spotted B-86 Titan 17089 | -3/Research | Spotted B-90 Cyclops 17091 | -3/Research | Entered Quarantine 17204 | -3/Quarantine | Cryocooling Duct disabled 17214 | -3/Quarantine | Found Alien Artifact 17214 | -3/Quarantine | Identified Core Reset Matrix 17214 | -3/Quarantine | Used Core Reset Matrix 17218 | -3/Quarantine | Detected hypermatrix surge 17218 | -3/Quarantine | Sensed 7 artifacts in vicinity 17219 | -3/Quarantine | Ambient heat levels rising (+20) 17219 | -3/Quarantine | Non-combat units ordered to evacuate 17229 | -3/Quarantine | Found Subatomic Replicator 17275 | -3/Quarantine | Discovered exit to Research (range 24) 17281 | -3/Quarantine | Found Phase Redirector 17335 | -3/Quarantine | Found Unknown Device 17335 | -3/Quarantine | Identified Antimissile System 17341 | -3/Quarantine | Search patrols dispatched 17345 | -3/Quarantine | Met incapacitated Sigix Warrior 17345 | -3/Quarantine | Lockdown squad dispatched 17363 | -3/Quarantine | Spotted Lightning 17374 | -3/Quarantine | Spotted Lightning 17374 | -3/Quarantine | Spotted Lightning 17380 | -3/Quarantine | Destroyed Lightning 17384 | -3/Quarantine | Destroyed Lightning 17384 | -3/Quarantine | Destroyed Lightning 17405 | -3/Quarantine | Destroyed 8 combat bots 17536 | -3/Quarantine | Entered Research 17536 | -2/Research | Warlord forces began assault on 0b10 17536 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 17561 | -2/Research | Distinguished unit "Grunt Murderers" dispatched to help 17603 | -2/Research | Identified exit to Testing 17646 | -2/Research | Research machine network offline 17651 | -2/Research | Spotted B-90 Cyclops 17671 | -2/Research | Found Unknown Device 17671 | -2/Research | Identified Launcher Loader 17769 | -2/Research | Entered Testing 17794 | -2/Testing | Protovariant out of control (PD-BOAKTMEJT6) 17794 | -2/Testing | Unleashed a protovariant (PD-BOAKTMEJT6) 17802 | -2/Testing | Garrison activated, responded to threat 17880 | -2/Testing | Incoming investigation squad redirected 17888 | -2/Testing | Spotted Fortress 17904 | -2/Testing | Discovered new exit (range 5) 17906 | -2/Testing | Entered Section 7 17907 | -2/Section 7 | Sensed 14 artifacts in vicinity 17979 | -2/Section 7 | Spotted S7 Guard 17981 | -2/Section 7 | Found Core Membrane 17981 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 17995 | -2/Section 7 | Found Integrated Mediator 17995 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 18006 | -2/Section 7 | Spotted Alpha 7 18007 | -2/Section 7 | Spotted Alpha 7 18012 | -2/Section 7 | Spotted B-99 Colossus 18043 | -2/Section 7 | Found LRC Boosters 18043 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 18103 | -2/Section 7 | Spotted Executioner 18103 | -2/Section 7 | Spotted Executioner 18104 | -2/Section 7 | Spotted Striker 18105 | -2/Section 7 | Spotted Striker 18127 | -2/Section 7 | Lost 3 parts (3u) 18145 | -2/Section 7 | Found Sigix Sheargun 18147 | -2/Section 7 | Found Sigix Sheargun 18149 | -2/Section 7 | Spotted Striker 18149 | -2/Section 7 | Spotted Striker 18156 | -2/Section 7 | Search patrols dispatched 18184 | -2/Section 7 | Activated Sigix Exoskeleton 18184 | -2/Section 7 | Received instructions from Sigix Warrior 18198 | -2/Section 7 | Allies destroyed Striker 18211 | -2/Section 7 | Allies destroyed Striker 18225 | -2/Section 7 | Allies destroyed S7 Guard 18252 | -2/Section 7 | Allies destroyed Executioner 18256 | -2/Section 7 | Found Prototype Protection 18256 | -2/Section 7 | Identified Hvy. Regenerative Plating 18269 | -2/Section 7 | Destroyed Executioner 18275 | -2/Section 7 | Found Prototype Processor 18275 | -2/Section 7 | Identified Exp. Core Analyzer 18277 | -2/Section 7 | Found Prototype Processor 18277 | -2/Section 7 | Identified Exp. Targeting Computer 18281 | -2/Section 7 | Lost 6 parts (1p1n1u3w) 18281 | -2/Section 7 | Found Prototype Device 18281 | -2/Section 7 | Identified Adv. Kinecellerator 18325 | -2/Section 7 | Spotted Executioner 18326 | -2/Section 7 | Spotted Executioner 18328 | -2/Section 7 | Allies destroyed Executioner 18332 | -2/Section 7 | Found Exp. Core Analyzer 18338 | -2/Section 7 | Destroyed Executioner 18353 | -2/Section 7 | Spotted Striker 18358 | -2/Section 7 | Spotted Investigator 18359 | -2/Section 7 | Spotted Striker 18359 | -2/Section 7 | Scanned by Researcher 18360 | -2/Section 7 | Intercept squad dispatched 18361 | -2/Section 7 | Spotted Striker 18364 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 18371 | -2/Section 7 | Spotted Striker 18372 | -2/Section 7 | Spotted Executioner 18372 | -2/Section 7 | Spotted Tracker 18373 | -2/Section 7 | Spotted Tracker 18374 | -2/Section 7 | Allies destroyed Striker 18376 | -2/Section 7 | Spotted Executioner 18378 | -2/Section 7 | Core integrity fell below 50% 18378 | -2/Section 7 | Released all parts (11) 18379 | -2/Section 7 | Used Subatomic Replicator to replicate Plasma Lance 18383 | -2/Section 7 | Core integrity fell below 20% 18385 | -2/Section 7 | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 18381_ Slug penetrates Sigix Warrior. 18382_ Penetrated by Slug. 18382_ Sigix Warrior stasis bubble strength at 62. 18382_ Penetrated by Slug. 18382_ Core Membrane filtered system corruption (1). 18382_ Slug penetrates Machine. 18383_ Striker Impulse Thruster Array temporarily disabled. 18383_ P-80 Master resets Executioner, system corruption cleaned. 18383_ Slug penetrates Sigix Warrior. 18383_ Slug penetrates Machine. 18383_ Held in stasis. 18383_ Investigator is analyzing... 18383_ Slug penetrates Sigix Warrior. 18383_ P-80 Master resets M-36 Artificer, system corruption cleaned. 18384_ M-36 Artificer repairs Striker. 18384_ Penetrated by Slug. 18384_ Critical hit (Burn: +37). 18384_ Slug penetrates Sigix Warrior. 18384_ P-80 Master resets Striker, system corruption cleaned. 18385_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????" " " " | | ????????????????????????" "% " | | ????????????????????????" """""" " | | ????????????????????????" "????"""" " | | ????????????????????????" """"""" | | ????????????!???????????" "%" | | ????????????????????????" "% | | ????????????????????????" """""" | | ????????????????????????" "????"""" " | | ????????????????????????" """""" """" | | ????????????????????????" "?" | | ????????????????????????" """"" | | ????????????????????????" h% " | | ????????????????????????" !! " | | ????????????????????????" pm "" | | ????????????????????????" ![* "" | | ???????????????????????#" !!!=%"""" | | ???????????????????????# !!/%="??" "" | | ???????????????????????#" =%[*%!""""g "" """ " | | #????!????????????????# /mE==!p % """ | | #?????????????????????# eK%K!! p " " "" | | #?????????????????????#" XK!%w """" " " | | ????????????????????###"""s% "?" """ "" " | | ########+############ #gg g """""" " | | % g h g7g7g "" | | /h@ " | | % m igcpb """"" " | | % wsg """?" | | ###### ######+##### # "?" | | # #???? ???###""" """"" | | # #???? " ?????#""" | | + #??? """ ????#""" | | !! # #???"""" ????#"" | | !! # #?? """ #???#" | | !! # #?? #???# """""""""""" | | # #? " #???# """""""""""" | | # #? """ #???##################### ###+ | | ## ### ## """" #???????????????????????# #?# | | / ## "?" #???????????????????????####?# | | # ##[ ??? #????????????????????????????# | | [ # ##########????????????????????????????# | | # # #????????????????????????????# | | # # #????????????????????????????# | | ###### # "" #????????????????????????????# | | ###### # " #?????????????????############ | | / """ " #?????????????????# | | # """ #?????????????????# | | # """"" #?????????????????# ########## | | # #?????????????##### #????????? | | ###### # #??????????#### # #####????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 53 Energy Capacity 600 Matter Stores 300 Matter Capacity 600 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Corruption Block 30 Armor Coverage 900 Resistance: TH 30 Utility Shielding 90 Phase Shifting 15 Evasion (%) 80 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 8 Core Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 3 Force Boost 20 Offensive Hacking 26 Defensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Phase Redirector Core Membrane Integrated Mediator LRC Boosters Sigix Sheargun Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalLinearNullifier Manual? 0 Play Time 03:13:50 Cumulative 593.8 hours Start 2024.02.21 @ 05:38:03 End 2024.02.22 @ 02:09:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 372 Rogue 372 Adventurer 0 Explorer 0 Win Type - Total 37 Types 24/1/6/6/0/0/0/0/0 Lore% 83 Gallery% 86 Achievement% 78 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfe2bb1d-e4c5-48a1-a1db-2f88f3a10277