Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.30 @ 15:24:20 Player: Olga Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (8) 40 Value Destroyed (144) 144 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2004 Bonus ------- None Cogmind --------- Core Integrity 183/550 Matter 196/300 Energy 46/125 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Small Storage Unit Advanced Weight Redist. System Experimental Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Utility Shielding Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Experimental Targeting Computer Utility Shielding > --- WEAPON ----------- Assault Rifle Datajack > --- INVENTORY -------- (None) [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Utility Shielding Device Advanced Weight Redist. System Storage Small Storage Unit Processor Experimental Targeting Computer Protection Utility Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 20 | . 5 . 5 10 Power 4 | . . . . 4 Engine 4 | . . . . 4 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | . 1 . 3 1 Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 5 | . 1 . 3 1 Utility 4 | . 1 . 1 2 Device 1 | . . . . 1 Storage 1 | . . . . 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 7 | . 3 . 1 3 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | . 2 . 1 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . 1 . . 1 Unidentified Prototypes 1 | . . . 1 . Parts Lost 11 | . . . 4 7 Power 2 | . . . . 2 Propulsion 5 | . . . 2 3 Utility . | . . . . . Weapon 4 | . . . 2 2 Highest Loss Streak 6 | . . . 4 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 48 | . 29 44 48 62 Engine 2 | . . . . 6 Flight 10 | . 1 11 14 14 Device 3 | . . . . 8 Storage 3 | . . . . 8 Processor 5 | . . . 8 9 Protection 7 | . 1 11 11 7 Ballistic Gun 9 | . 14 11 8 6 Special Melee Weapon 6 | . 12 11 7 1 Naked Turns 2 | . 2 . . . Heaviest Build 14 | 14 14 4 4 14 Greatest Support 20 | 20 20 4 8 17 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | . 8 5 5 8 Average Capacity 6 | . 5 5 5 7 Most Carried 6 | . 6 5 5 4 Average Carried 3 | . 4 4 4 1 Final Capacity 8 | 8 5 5 5 8 Final Carried 6 | 6 4 5 4 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 341 | 200 56 . 16 69 Remotely . | . . . . . Salvage Created 171 | . 56 . 27 88 Parts 14 | . 4 . 4 6 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 7 | . 1 . 2 4 Guns 7 | . 1 . 2 4 Classes Destroyed 4 | . 2 . 1 1 Mechanic 1 | . 1 . . . Swarmer 5 | . . . 2 3 Grunt 1 | . 1 . . . Duelist 1 | . . . . 1 Best Kill Streak 4 | . 1 . 2 4 Combat Bots Only 4 | . 1 . 2 4 Max Kills in Single Turn 1 | . 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 1194 | . 20 . 422 752 Core 540 | . 10 . 163 367 Absorbed by Shields . | . . . . . Redirected to Shielding 31 | . . . . 31 Core Remaining (%) 85 | 100 96 . 59 . Volleys Fired 35 | . 10 . 4 21 Largest 2 | . 1 . 2 1 Hottest 43 | . 20 . 43 20 Shots Fired 36 | . 10 . 5 21 Gun 36 | . 10 . 5 21 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 36 | . 10 . 5 21 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | . 8 . 9 11 Robot Miss Streak 2 | . 1 . 1 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 32 | . 11 . 3 18 Core Hits 13 | . 4 . 2 7 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 2 | . 2 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . 2 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 392 | . 113 . 48 231 Guns 382 | . 113 . 48 221 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 10 | . . . . 10 Kinetic 382 | . 113 . 48 221 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 4 | . . . . 4 Shots . | . . . . . Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 8 | . . . 7 8 Average Temperature 7 | . . . 7 8 Received Heat Transfer 309 | . 12 . 126 171 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 265 | . 65 72 240 265 Initial 101 | . . 27 29 101 Average 104 | . 37 37 127 146 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 81 | . 100 100 92 54 Level 1 18 | . . . 7 45 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 2 1 Investigation 3 | . . . 2 1 Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 4 1 23 32 Peak Tracking Total 17 | . 1 1 17 15 Tactical Retreats 5 | . . . 2 3 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 10 | . 2 . 6 2 Terminals 10 | . 2 . 6 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 3 . 11 5 Successful 5 | . 1 . 3 1 Failed 14 | . 2 . 8 4 Catastrophic 8 | . 1 . 5 2 Database Lockouts . | . . . . . Manual 11 | . 2 . 7 2 Terminals 19 | . 3 . 11 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 . 3 1 Robot Analysis 1 | . 1 . . . Open Door 2 | . . . 2 . Level Access Points 1 | . . . 1 . Unreport Threat 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 . 3 2 Full Trace Events 4 | . . . 2 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked 2 | . 2 . . . Non-combat 2 | . 2 . . . Combat . | . . . . . Robot Hacks Applied 2 | . 2 . . . no_distress 2 | . 2 . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 380 | . 103 25 110 142 Spaces Moved 612 | 1 139 53 233 186 Core 127 | . 109 . . 18 Treads . | . . . . . Legs 5 | 1 4 . . . Wheels . | . . . . . Hover . | . . . . . Flight 480 | . 26 53 233 168 Fastest Speed 37 | 120 40 40 37 37 Average Speed 41 | 120 50 40 38 38 Slowest Speed 120 | 120 120 40 40 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 18 | . . 2 11 5 Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 2 32 8 47 28 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 678 | . 160 54 236 228 Wait 11 | . . 3 . 8 Move 573 | . 138 48 211 176 Hop 17 | . . 2 10 5 Pick Up 9 | . 2 1 3 3 Fast Attach 10 | . 3 . 3 4 Attach 9 | . 2 . 1 6 Detach 2 | . 1 . . 1 Swap 1 | . . . 1 . Drop 6 | . 2 . 3 1 Fire 35 | . 10 . 4 21 Melee 2 | . 2 . . . Ram 3 | . . . . 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 6 | -10/Materials | Released all parts (6) 67 | -10/Materials | Discovered new exit (range 10) 104 | -10/Materials | Entered another Materials area 104 | -9/Materials | Evolved 2 slots: Utility x2 120 | -9/Materials | Discovered new exit (range 5) 129 | -9/Materials | Entered Storage 158 | -9/Storage | Found Prototype Processor 158 | -9/Storage | Identified Exp. Targeting Computer 177 | -9/Storage | Identified exit to Materials 239 | -9/Storage | Entered Materials 239 | -8/Materials | Evolved 2 slots: Utility x2 242 | -8/Materials | Lost 4 parts (2n2w) 317 | -8/Materials | Build established: Mutant 352 | -8/Materials | Core integrity fell below 50% 381 | -8/Materials | Self-destructed Last Messages --------------- 00337_ Critical hit (Burn: +37). 00343_ Flight Unit destroyed. 00348_ Acquired 11 matter. 00350_ Acquired Imp. Ion Engine. 00351_ Assault Rifle destroyed. 00352_ Slammed into L-31 Rogue. 00352_ Purification Channel disabled. 00353_ Slammed into G-47 Trooper. 00355_ Acquired Flight Unit. 00358_ Imp. Ion Engine destroyed. 00370_ Connecting with Terminal... 00370_ ALERT: Suspicious activity at Terminal M011. Dispatching Investigation squad. 00372_ K-01 Serf collects debris. 00372_ Triggered Explosive Trap. 00372_ An explosion rips through the floor. 00372_ Flight Unit destroyed. 00373_ U-05 Engineer lays Concrete. 00377_ U-05 Engineer builds a Wall. 00377_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????+######+###????????????????????????? | | ?????????????? g ????????????????????????? | | ?????????????g ????????????????????????? | | ????????????? ????????????????????????? | | ???????????? ????????????????????????? | | ???????????? g t ????????????????????????? | | ???????????? ?????????????? ????????? | | ??????????? ############# ????????? | | ???????????? ????????? | | ???????????????? w ???????? | | ???????????????????# k ???????? | | ???????????????????# @ #??????? | | ???????????????????# k g +??????? | | ??????????????????######### l #??????? | | ?????????????????? # #??????? | | ?????????????????# """ # a g ??????? | | ?????????????????# """ + g ??????? | | ?????????????????# """ # ??????? | | ?????????????????? # ??????? | | ?????????????????# """?# ??????? | | ?????????????????# """?## ####+######???????? | | ?????????????????# ""???# #? #???????? | | ?????????????????# ???# #? #???????? | | ?????????????????####?#????# # ! #???????? | | ???????????????????????????# # #???????? | | ???????????????????????????# # """ ""??????????? | | ??????????????????????????## """ ""??????????? | | ??????????????????????????# """ ""??????????? | | ??????????????????????????## #???????? | | ???????????????????????????# ################## | | ???????????????????????????# # = ###?# | | ???????????????????????????# # [ ""#?# | | ???????????????????????????# + " Y"#?# | | ???????????????????????????# # T ""#?# | | ???????????????????????????# # " [ ###?# [ | | ???????????????????????????# # #???#= | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 296 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Utility Shielding 33 Evasion (%) 62 Targeting Accuracy 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalFieldInjector Manual? 0 Play Time 00:10:37 Cumulative 126.8 hours Start 2022.04.30 @ 15:13:59 End 2022.04.30 @ 15:24:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 162 Adventurer 0 Explorer 1 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 58 Achievement% 48 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a18c805c-6e61-4231-a466-3f5a49e7166f