Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.18 @ 22:23:54 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (998) 998 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (129) 129 TOTAL SCORE: 3347 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 127 Cogmind --------- Core Integrity 463/550 Matter 220/300 Energy 206/275 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Cooling System Medium Storage Unit Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON (3) ------- EM Pulse Cannon Improved Light Cannon Flak Cannon > --- INVENTORY (10) --- Improved Ion Engine Light Angular Momentum Engine Improved Aluminum Leg Carbon-fiber Leg Large Storage Unit Improved Sensor Array Hacking Suite Improved Light Cannon Mini Grenade Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- EM Pulse Cannon Improved Light Cannon Makeshift Axe > --- INVENTORY -------- Improved Ion Engine Light Angular Momentum Engine Improved Aluminum Leg Carbon-fiber Leg Cooling System Large Storage Unit Hacking Suite Improved Light Cannon Flak Cannon Mini Grenade Launcher [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . 1 . 1 Weapon 1 | . . . 1 . . Parts Attached 42 | 1 2 4 20 1 14 Power 2 | . . . 1 . 1 Engine 2 | . . . 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | . . 1 3 . 2 Treads . | . . . . . . Leg 6 | . . 1 3 . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 1 1 5 . 6 Device 6 | 1 . 1 . . 4 Storage 2 | . . . 2 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 5 | . 1 . 3 . 1 Artifact . | . . . . . . Weapon 20 | . 1 2 11 1 5 Energy Gun 1 | . 1 . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 2 | . . 1 1 . . Ballistic Cannon 7 | . . . 4 1 2 Launcher 4 | . . 1 3 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 5 | . . . 3 . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 2 | . 1 . . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 1 | . 1 . . . . Highest Loss Streak 1 | . 1 . . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 100 100 100 100 98 Engine 11 | . 14 14 11 11 9 Leg 24 | . 28 28 22 22 27 Device 10 | . 5 13 11 11 11 Storage 11 | . 14 14 11 11 9 Processor 1 | . . . . . 7 Protection 8 | . 8 . 11 11 6 Energy Gun 1 | . 8 . . . . Energy Cannon 2 | . . . . . 8 Ballistic Gun 9 | . 19 19 11 9 . Ballistic Cannon 8 | . . . 8 12 14 Launcher 3 | . . 9 3 11 . Slashing Weapon 5 | . . . 10 . 4 Naked Turns . | . . . . . . Heaviest Build 42 | 13 16 15 42 34 41 Greatest Support 43 | 20 20 20 28 28 43 Greatest Overweight (x) 2 | . . . 2 1 . Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 15 10 10 Average Capacity 9 | 8 8 8 9 10 10 Most Carried 10 | 7 8 8 10 10 10 Average Carried 8 | 6 7 7 9 10 9 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 10 | 7 8 8 10 10 10 Class Distribution -------------------- 41% | Mutant 33% | Scavenger-Mutant 12% | Skirmisher 12% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 1044 | 246 39 42 340 . 377 Remotely . | . . . . . . Salvage Created 1494 | 134 131 96 431 53 649 Parts 85 | 13 5 7 30 . 30 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 34 | . 4 2 9 7 12 Melee 1 | . . . 1 . . Guns 6 | . 4 . 1 1 . Cannons 18 | . . . 3 3 12 AOE 9 | . . 2 4 3 . Classes Destroyed 11 | 2 2 . 4 1 2 Worker 3 | . . . 2 . 1 Builder 1 | . . . 1 . . Tunneler 3 | 3 . . . . . Hauler 1 | . . . . . 1 Recycler 8 | 1 . 1 3 . 3 Watcher 1 | . . . . . 1 Swarmer 12 | . 2 2 4 . 4 Grunt 10 | . 2 . 1 . 7 Duelist 1 | . . . 1 . . Sentry 4 | . . . 3 . 1 Assembled 7 | . . . . 7 . Best Kill Streak 8 | 4 2 2 7 7 8 Combat Bots Only 7 | . 2 2 4 7 6 Max Kills in Single Turn 5 | 1 2 1 5 2 1 Gunslinging 1 | . 1 . . . . Exploded 3 | . . 1 3 2 . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 1405 | . 287 42 212 207 657 Core 173 | . 34 7 31 14 87 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 100 | . . . . . 100 Core Remaining (%) 90 | 100 . 83 . 88 . Volleys Fired 102 | 18 21 4 20 10 29 Largest 3 | 2 2 2 3 2 3 Hottest 146 | 40 60 50 101 62 146 Shots Fired 205 | 36 42 6 36 17 68 Gun 109 | 36 42 4 20 7 . Cannon 87 | . . . 12 7 68 Launcher 9 | . . 2 4 3 . Special . | . . . . . . Kinetic 153 | 36 21 4 32 14 46 Thermal . | . . . . . . Explosive 9 | . . 2 4 3 . Electromagnetic 43 | . 21 . . . 22 Robot Hit Streak 8 | 4 8 2 7 2 6 Robot Miss Streak 4 | 4 3 1 2 4 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 123 | 17 25 3 26 5 47 Core Hits 82 | 6 9 5 19 12 31 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 1 . 1 Blast 2 | . . . 1 . 1 Melee Attacks 13 | . . . 3 . 10 Impact . | . . . . . . Slashing 13 | . . . 3 . 10 Piercing . | . . . . . . Sneak Attacks 4 | . . . 1 . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3455 | 144 262 168 1182 324 1375 Guns 684 | 144 262 27 223 28 . Cannons 1417 | . . . 229 94 1094 Explosions 964 | . . 141 621 202 . Melee 364 | . . . 109 . 255 Ramming 26 | . . . . . 26 Kinetic 1562 | 144 102 27 452 122 715 Thermal . | . . . . . . Explosive 964 | . . 141 621 202 . Electromagnetic 539 | . 160 . . . 379 Impact . | . . . . . . Slashing 364 | . . . 109 . 255 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 146 | . . . 34 . 112 Projectiles 11 | . . . . . 11 Explosions 34 | . . . 34 . . Melee 101 | . . . . . 101 Knockbacks 14 | . . . 3 1 10 Impact . | . . . . . . Kinetic 12 | . . . 2 1 9 Secondary 2 | . . . 1 . 1 Self-Inflicted Damage 49 | . . . 49 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed 3 | . . . . . 3 Kicked 3 | . . . . . 3 Crushed . | . . . . . . Highest Temperature 399 | . 249 10 107 15 399 Average Temperature 89 | . 97 7 33 6 118 Received Heat Transfer 420 | . 87 . 63 . 270 Effects 2 | . . . . . 2 Shutdowns 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 489 | 20 135 489 303 82 376 Initial 190 | . 13 48 190 25 31 Average 127 | 9 54 305 143 37 138 Maximum Alert Level 2 | . . 2 1 . 1 Low Security (%) 72 | 100 100 14 60 100 78 Level 1 27 | . . 79 39 . 21 Level 2 . | . . 6 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . . . 3 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 7 | . 1 . 4 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 9 7 22 7 32 Peak Tracking Total 9 | . 4 3 5 4 9 Tactical Retreats 3 | . . 1 . . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 10 | . . 8 1 . 1 Max in Single Turn 1 | . . . 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 9 | . 1 . 4 . 4 Terminals 6 | . 1 . 3 . 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 31 | . 5 . 14 . 12 Successful 18 | . 2 . 9 . 7 Failed 13 | . 3 . 5 . 5 Catastrophic 3 | . 1 . 1 . 1 Database Lockouts . | . . . . . . Manual 7 | . . . 6 . 1 Terminals 24 | . 5 . 12 . 7 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units 2 | . . . . . 2 Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 2 . 7 . 3 Branch Access Points 2 | . 1 . 1 . . Alert Level 3 | . . . 3 . . Unreport Threat 2 | . . . 2 . . Locate Traps 2 | . 1 . . . 1 Security Status 1 | . . . . . 1 Hauler Manifests 1 | . . . . . 1 Registered Components 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 2 | . . . . . 2 Report Inventory 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 . 3 . 3 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 38 | . . . . . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . . . 3 Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 5 | . . 5 . . . Largest Group 4 | . . 4 4 . . Highest-Rated Group 70 | . . 70 70 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 32 | . . 6 26 . . Total Damage 685 | . . 348 337 . . Kills 8 | . . 5 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 2913 | 122 344 281 1091 377 698 Spaces Moved 1613 | 61 221 217 497 184 433 Core . | . . . . . . Treads . | . . . . . . Legs 1613 | 61 221 217 497 184 433 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 120 190 120 Average Speed 148 | 120 120 120 187 190 120 Slowest Speed 260 | 120 120 120 260 190 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 4 43 56 33 54 39 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . . . 2 Terrain Destroyed 69 | . . 23 15 27 4 Melee 2 | . . . . . 2 Projectile 2 | . . . . . 2 AOE 65 | . . 23 15 27 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1934 | 80 262 231 623 194 544 Wait 122 | . 12 5 64 . 41 Move 1608 | 60 220 216 496 183 433 Hop . | . . . . . . Pick Up 22 | 1 4 1 8 . 8 Fast Attach 3 | 1 . . 1 . 1 Attach 8 | . . 1 2 . 5 Detach . | . . . . . . Swap 31 | . 2 3 17 1 8 Drop 22 | . 3 1 12 . 6 Fire 102 | 18 21 4 20 10 29 Melee 13 | . . . 3 . 10 Ram . | . . . . . . Kick 3 | . . . . . 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 123 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 16) 467 | -10/Materials | Entered Mines 468 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 583 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 688 | -10/Mines | Discovered new exit (range 8) 748 | -10/Mines | Entered Materials 748 | -9/Materials | Accompanied by 4 allies 748 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 753 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 833 | -9/Materials | Discovered new exit (range 12) 1239 | -9/Materials | Build established: Scavenger-Mutant 1754 | -9/Materials | Identified exit to Mines 1754 | -9/Materials | Identified exit to Storage 1839 | -9/Materials | Entered Mines 2072 | -9/Mines | Assembled infested the area 2077 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2125 | -9/Mines | Build established: Scavenger-Tank 2193 | -9/Mines | Discovered new exit (range 8) 2194 | -9/Mines | Destroyed 7 combat bots 2216 | -9/Mines | Entered Materials 2216 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2783 | -8/Materials | Build established: Skirmisher 2800 | -8/Materials | Repaired Carbon-fiber Leg 2914 | -8/Materials | Self-destructed Last Messages --------------- 02882_ S-10 Pest destroyed. 02884_ G-47 Trooper knocked back. 02886_ S-10 Pest destroyed. 02886_ G-47 Trooper knocked back. 02888_ G-47 Trooper destroyed. 02889_ R-06 Scavenger collects Lgt. Ion Engine. 02889_ K-01 Serf collects debris. 02892_ R-06 Scavenger collects Corrupted Aluminum Leg. 02893_ K-01 Serf collects debris. 02895_ R-06 Scavenger collects Corrupted Aluminum Leg. 02897_ Power failure, Deuterium Engine shutdown. 02897_ K-01 Serf collects debris. 02899_ R-06 Scavenger collects Hvy. Assault Rifle. 02899_ G-47 Trooper destroyed. 02900_ K-01 Serf collects debris. 02901_ Overheating: Imp. Signal Interpreter damaged (-7). 02902_ Acquired 15 matter. 02904_ K-01 Serf collects debris. 02904_ Acquired 68 matter. 02907_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????# # #??????? | | ???????????????????????????????# # ! ##?????? | | ???????????????????????????????# +%!! #???### | | ???????????????????????????????# # !* ##???# | | ???????????????????????????????# # = [ #????# | | ???????????????? ########### ########????# | | ???????????????? ###### " | | ????????????????? T + " | | ???????????????? ###### " | | ???????????????? ##########+####### ######## | | ?????????????????????????????# #?# # | | ?????????????????????????????# """ #?# # """"" | | ?????????????????????????????# "R" #?# # """"" | | ????????????????????? ???????# " " ### # """"" | | ????????????????????# ??????# + + | | ????????????????????# ??????# ! ### # """"" | | ?????????????????????g ??????########?## ## """"" | | ????????????????????? ??????????##???# ## """"" | | ?????????????????????? ??????????# ??# ## | | ??????????????????????! ??????????# ?# ######### | | ????????????????????###g#########?# ! ?# # | | ????????????????????# [ ! ?# # # | | ????????????????????# ?# ?+ + | | ????????????????????# """ """ """?# # # | | ????????????????????# """ """ """?# # #####+### | | ????????????????????# """@""" """ # + #?? | | ????????????????????# # # ####?? | | ??????????????### #####+############## #????? | | ?????????? %=%=%%% #????? | | ?????????? =[[ %[ #????? | | ?????????? %=* =%! #????? | | ??????????? #####+######+#####!#####+##### #????? | | ??????????????????????????????#=#?? ??# #????? | | ??????????????????????????????# # # #????? | | ??????????????????????????????#%# """ """ # #????? | | ?????????? ???????????????????# # """ """ # #????? | | ?????????? ???????????????????# # """ """ # #????? | | ?????????? ???????????????????# # # #????? | | ?????????? ???????????????????# # # #????? | | ?????????? ???????????????????# #? ?? #????? | | ?????????? ???????????????????# #???###???? ?????? | | ?????????? ???????????????##### #?????????? ?????? | | ?????????# #??????????????# ########### ## | | ?????????# #??????????????# "" | | ?????????# #???????######## T T | | ?????????# #???????# # | | ?????????# #???????# """ # / ##########+### | | ?????????# #???????# """ ## ##???????????????? | | ?????????# #???????# """ ## #?????????????????? | | ???????### #???????# !## #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- Carbon-fiber Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityGatlingTendrils Manual? 0 Play Time 00:29:03 Cumulative 248.1 hours Start 2022.08.18 @ 21:57:14 End 2022.08.18 @ 22:23:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 565 Rogue 565 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 58 Gallery% 61 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ee321eb-35c8-4016-ae1a-2e9d632415bb