Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.07 @ 06:31:21 Player: winnking222 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (174) 870 Value Destroyed (5691) 5691 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (492) 492 TOTAL SCORE: 11413 Bonus ------- High Alert Combat Kills 391 Follower Combat Kills 315 Registered with UFD 300 Friendly Fire -514 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 18/100 System Corruption 4% Temperature Cool (30) Movement Flying (880) Ox13 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Cesium-ion Thruster > --- UTILITY (7) ------ Huge Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Xenon Bombardment Thruster Cryofiber Web Improved Cooling System Compact Matter Pod (150) Active Sensor Suite Seismic Detector Precision Energy Filter Stasis Canceller Improved Heavy Armor Plating Improved Shield Generator Advanced Hacking Suite High-powered Tractor Beam Plasma Cutter Katana Large Botcube Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Overtuned Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Scrap Suit Huge Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Reactive Plating Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Overtuned Barrage Gun Gauss Rifle Gauss Rifle > --- INVENTORY -------- Xenon Bombardment Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cryofiber Web Improved Cooling System Compact Matter Pod Active Sensor Suite Seismic Detector Precision Energy Filter Stasis Canceller Improved Heavy Armor Plating Improved Shield Generator Advanced Hacking Suite High-powered Tractor Beam Plasma Cutter Katana Large Botcube [Rating: 69] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Improved Carbon-fiber Leg Flight Unit Improved Cesium-ion Thruster Utility Huge Storage Unit Device Scrap Suit Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Slots Evolved 10 | . . 2 2 2 . . . 4 Power . | . . . . . . . . . Propulsion 3 | . . 2 . . . . . 1 Utility 5 | . . . 2 . . . . 3 Weapon 2 | . . . . 2 . . . . Parts Attached 113 | 6 11 12 21 23 19 2 8 11 Power 14 | 1 2 2 3 2 3 . 1 . Engine 13 | 1 2 2 3 2 2 . 1 . Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 44 | 2 4 4 8 7 8 2 3 6 Treads 32 | . 4 4 7 3 8 2 3 1 Leg 6 | 2 . . . 4 . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 6 | . . . 1 . . . . 5 Utility 20 | 1 2 1 7 3 3 . . 3 Device 2 | . . . 1 . . . . 1 Storage 3 | 1 1 . 1 . . . . . Processor 3 | . . . 3 . . . . . Hackware 2 | . . . . . 2 . . . Protection 10 | . 1 1 2 3 1 . . 2 Artifact . | . . . . . . . . . Weapon 35 | 2 3 5 3 11 5 . 4 2 Energy Gun 2 | 1 1 . . . . . . . Energy Cannon 1 | . 1 . . . . . . . Ballistic Gun 31 | 1 1 4 3 11 5 . 4 2 Ballistic Cannon 1 | . . 1 . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . 1 . 2 . . . . . Parts Lost 57 | . 5 4 4 17 6 1 . 20 Power 8 | . 2 1 1 2 1 . . 1 Propulsion 21 | . 2 2 1 6 1 . . 9 Utility 11 | . . 1 2 1 1 . . 6 Weapon 17 | . 1 . . 8 3 1 . 4 Highest Loss Streak 13 | . 2 2 2 7 2 1 . 13 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 85 98 96 92 93 84 86 85 Engine 7 | . 13 10 7 6 5 7 7 4 Treads 29 | . 26 43 35 23 29 27 30 25 Storage 8 | . 14 11 9 7 7 7 7 5 Processor 7 | . . . 17 13 7 7 7 4 Hackware 6 | . . . . . 13 15 15 6 Protection 3 | . 1 10 8 6 . . . 9 Energy Gun 2 | . 13 1 . . . . . . Ballistic Gun 19 | . 14 11 17 28 26 18 17 20 Peak Build Rating 69 | 6 10 14 30 55 56 46 53 69 Average Rating 36 | 4 6 11 24 38 50 42 46 61 On Entrance 26 | . 6 9 14 30 40 45 37 53 Naked Turns . | . . . . . . . . . Heaviest Build 126 | 13 93 94 99 124 125 100 104 126 Greatest Support 124 | 20 40 80 83 85 104 104 104 124 Greatest Overweight (x) 38 | . 4 1 1 38 3 1 1 30 Average Overweight (x) 1 | . 2 1 1 1 . . . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 25 25 25 Most Carried 25 | 5 16 25 25 25 25 25 25 25 Average Carried 21 | 2 9 18 24 24 23 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 3 16 22 25 25 24 25 25 19 Class Distribution -------------------- 29% | Mutant 22% | Commander-Mutant 17% | Scavenger-Gunner 10% | Gunner 7% | Commander-Gunner 5% | Commander-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Storage Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Commander-Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Matter Collected 5517 | 266 417 445 543 1500 1293 119 55 879 Remotely . | . . . . . . . . . Salvage Created 6740 | 98 864 506 741 2029 1556 163 . 783 Parts 367 | 2 60 39 37 109 80 6 . 34 Haulers Intercepted 8 | . 2 1 2 2 1 . . . Recyclers Shooed 8 | . . . . 2 1 2 . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Combat Hostiles Destroyed 119 | . 17 15 12 35 28 3 . 9 Guns 105 | . 17 6 10 32 28 3 . 9 Cannons 9 | . . 9 . . . . . . AOE 5 | . . . 2 3 . . . . Classes Destroyed 17 | 1 6 2 2 4 . 1 . 1 Worker 19 | . 3 1 2 8 3 . . 2 Builder 4 | . . . . 1 2 . . 1 Hauler 10 | . 2 1 2 2 1 . . 2 Recycler 7 | 1 1 1 . 3 . . . 1 Mechanic 1 | . . 1 . . . . . . Operator 6 | . 1 1 2 1 1 . . . Watcher 7 | . 2 2 . 2 1 . . . Swarmer 23 | . 6 10 . 6 . . . 1 Grunt 53 | . 11 2 7 15 16 . . 2 Brawler 1 | . . . . . . 1 . . Duelist 3 | . . . 1 1 1 . . . Protector 1 | . . . . . . . . 1 Sentry 15 | . . 3 3 1 7 1 . . Specialist 1 | . . . . 1 . . . . Hunter 10 | . . . 1 5 2 . . 2 Programmer 12 | . . . . 5 2 1 . 4 Heavy 1 | . . . . 1 . . . . Best Kill Streak 10 | 1 4 10 4 10 6 2 . 3 Combat Bots Only 5 | . 3 5 3 3 5 2 . 2 Max Kills in Single Turn 10 | 1 1 1 2 10 2 1 . 2 Gunslinging 1 | . . . . 1 . . . 1 Exploded 3 | . . . 2 3 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Hostile Shots Fired 1090 | . 103 146 74 216 315 22 . 214 Missed 327 | . 27 44 18 60 126 4 . 48 Damage Taken 11729 | . 756 1009 902 3288 1929 169 . 3676 Core 2111 | . 177 134 103 417 247 21 . 1012 Absorbed by Shields 629 | . . . . . . 59 . 570 Ignored by Resistances 200 | . . . . . . . . 200 Regen/Repaired (Parts) 10 | . . . . . . . . 10 Core Remaining (%) 55 | 100 29 66 81 . . . 2 . Volleys Fired 432 | 6 78 70 51 105 74 7 . 41 Largest 4 | 2 2 2 2 4 4 3 . 4 Hottest 114 | 70 88 70 51 107 114 76 . 109 Shots Fired 1196 | 12 155 140 102 375 233 23 . 156 Gun 1131 | 12 150 80 102 375 233 23 . 156 Cannon 65 | . 5 60 . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 1106 | 6 78 133 102 375 233 23 . 156 Thermal 90 | 6 77 7 . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 25 | 7 16 9 19 25 10 14 . 13 Robot Miss Streak 8 | 1 7 8 3 6 7 2 . 6 Penetration Max 1 | . . . 1 1 1 1 . 1 Secondary Targets 15 | . 4 . . 5 4 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 1 . . 1 Shots Hit Robots 791 | 9 99 78 80 264 149 20 . 92 Core Hits 388 | 2 44 30 34 107 102 13 . 56 Critical Kills 7 | . 1 . . 2 1 . . 3 Critical Parts Destroyed 8 | . 2 . 3 2 . . . 1 Critical Strikes 23 | . 8 3 3 4 1 . . 4 Burn 5 | . 5 . . . . . . . Destroy 15 | . 3 . 3 4 1 . . 4 Blast 3 | . . 3 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15195 | 90 1143 1152 1665 5252 3209 411 . 2273 Guns 12872 | 90 993 549 1362 4265 3121 410 . 2082 Cannons 705 | . 102 603 . . . . . . Explosions 1463 | . 48 . 290 987 . . . 138 Melee . | . . . . . . . . . Ramming 155 | . . . 13 . 88 1 . 53 Kinetic 12785 | 40 404 1101 1362 4265 3121 410 . 2082 Thermal 1779 | 50 691 51 . 987 . . . . Explosive 338 | . 48 . 290 . . . . . Electromagnetic 138 | . . . . . . . . 138 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . 6 7 9 . 4 Average Corruption 4 | . . . . 1 6 7 . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 118 | . . . . 22 59 20 . 17 Message Errors 29 | . . . . 7 15 3 . 4 Matter Fused 30 | . . . . 2 16 5 . 7 Heat Flow Errors 11 | . . . . 1 6 3 . 1 Energy Discharges 8 | . . . . 1 4 2 . 1 Parts Rejected 3 | . . . . 1 1 1 . . Data Loss (minor) 13 | . . . . 3 6 1 . 3 Data Loss (major) 10 | . . . . 3 5 1 . 1 Misfires 8 | . . . . 4 1 3 . . Alerts 1 | . . . . . . 1 . . Weapon Failures 5 | . . . . . 5 . . . Overload Shots . | . . . . . . . . . Overflow Damage 231 | . . . 67 147 . . . 17 Projectiles . | . . . . . . . . . Explosions 214 | . . . 67 147 . . . . Melee 17 | . . . . . . . . 17 Knockbacks 7 | . . 4 1 . 2 . . . Impact 3 | . . . 1 . 2 . . . Kinetic 4 | . . 4 . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 42 | . . . . 42 . . . . Shots 1 | . . . . 1 . . . . Rammed 13 | . . . 3 . 5 1 . 4 Targets Rammed 13 | . . . 3 . 5 1 . 4 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 433 | 80 219 110 21 193 433 204 . 270 Average Temperature 65 | 40 70 21 5 45 100 76 . 93 Received Heat Transfer 2740 | . 237 171 333 618 753 33 . 595 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | 1 3 . . 1 . . . . Heat Transferred 3290 | 148 2294 148 . 700 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Peak Influence 649 | 5 215 260 348 643 649 292 . 310 Initial 249 | . 3 16 74 138 237 249 . . Average 218 | 1 49 106 152 361 453 222 . 94 Maximum Alert Level 2 | . 1 1 1 2 2 1 . 1 Low Security (%) 56 | 100 98 92 63 21 . 47 . 87 Level 1 23 | . 1 7 36 40 29 52 . 12 Level 2 19 | . . . . 38 70 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 47 | . 3 1 1 25 7 . . 10 Investigation 9 | . 1 1 . 3 2 . . 2 Extermination 10 | . . . . 6 2 . . 2 Reinforcement 15 | . 2 . 1 6 3 . . 3 Assault 1 | . . . . 1 . . . . Garrison 12 | . . . . 9 . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . 2 Haulers Reinforced 3 | . . . . 1 2 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Distress Signals 13 | . 2 . 4 3 1 1 . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 204 | . 29 23 22 51 36 7 . 36 Peak Tracking Total 13 | . 4 6 4 5 6 3 . 13 Tactical Retreats 10 | . 1 1 . . 1 . . 7 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Traps Triggered 6 | . . 1 . 3 1 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Machines Disabled 20 | . 2 1 3 10 3 . . 1 Max in Single Turn 9 | . 2 1 3 9 1 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Machines Accessed 28 | . 2 1 2 4 6 2 8 3 Terminals 16 | . 1 1 2 4 6 . . 2 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 111 | . 4 3 5 8 8 24 50 9 Successful 90 | . 1 . 3 2 6 24 50 4 Failed 21 | . 3 3 2 6 2 . . 5 Catastrophic 8 | . . 1 . 3 2 . . 2 Database Lockouts . | . . . . . . . . . Manual 5 | . . . . . 1 . . 4 Terminals 33 | . 1 3 5 8 8 . . 8 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 90 | . 1 . 3 2 6 24 50 4 Record 73 | . . . . . . 24 49 . Prototype ID Bank 2 | . 1 . 1 . . . . . Open Door 6 | . . . . . 6 . . . Branch Access Points 2 | . . . . 1 . . . 1 Emergency Access Points 2 | . . . 1 . . . . 1 Unreport Threat 1 | . . . . . . . . 1 Investigation Status 1 | . . . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 3 | . . 1 1 . 1 . . . Used . | . . . . . . . . . Hacking Detections 14 | . 2 1 1 4 3 . . 3 Full Trace Events 7 | . 1 1 . 2 1 . . 2 Feedback Events 2 | . . . . . . . . 2 Corruption 1 | . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 15 | . . . . . . 15 . . Allies Hacked 1 | . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Total Allies 15 | . . . . . . 15 . . Largest Group 13 | . . . . . . 13 13 13 Highest-Rated Group 330 | . . . . . . 330 330 330 Highest-Rated Ally 40 | . . . . . . 40 40 40 Total Orders . | . . . . . . . . . Ally Attacks 76 | . . . . . . 26 . 50 Total Damage 1406 | . . . . . . 659 . 747 Kills 11 | . . . . . . 4 . 7 Allies Corrupted 1 | . . . . . . 1 . . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Turns Passed 15228 | 89 2273 1166 1082 2612 1732 765 4036 1473 Spaces Moved 5465 | 55 621 380 327 822 674 359 1677 550 Core 27 | 11 . . . 8 . . . 8 Treads 5314 | . 593 380 327 769 674 359 1677 535 Legs 117 | 44 28 . . 45 . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 7 | . . . . . . . . 7 Fastest Speed 50 | 50 120 240 240 238 160 160 155 153 Average Speed 244 | 106 321 240 240 270 213 181 235 239 Slowest Speed 1950 | 120 480 240 242 1950 410 240 240 1550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 51 | 4 92 37 37 26 88 73 92 15 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched 3 | . . . . . . . 3 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 59 | . 26 . 13 15 4 . . 1 Melee . | . . . . . . . . . Projectile 6 | . . . . 1 4 . . 1 AOE 53 | . 26 . 13 14 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Total 6519 | 74 761 503 527 996 809 459 1763 627 Wait 267 | . 32 24 81 17 16 21 68 8 Move 5457 | 54 620 379 326 821 673 358 1676 550 Hop . | . . . . . . . . . Pick Up 107 | 8 19 15 22 18 12 1 5 7 Fast Attach 14 | 1 . . 6 3 2 . 2 . Attach 58 | 5 7 6 5 13 10 1 2 9 Detach 4 | . 1 . . . 1 2 . . Swap 41 | . 4 6 10 7 7 1 4 2 Drop 59 | . . 3 23 12 9 2 6 4 Fire 432 | 6 78 70 51 105 74 7 . 41 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush 12 | . . . 3 . 5 1 . 3 Escape Stasis 2 | . . . . . . . . 2 Rewire 65 | . . . . . . 65 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / *Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: [*Fac] / Upp x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 16) 682 | -10/Materials | Discovered new exit (range 10) 1194 | -10/Materials | Discovered new exit (range 15) 1379 | -10/Materials | Core integrity fell below 50% 2103 | -10/Materials | Discovered new exit (range 16) 2363 | -10/Materials | Entered another Materials area 2363 | -9/Materials | Evolved 2 slots: Propulsion x2 3497 | -9/Materials | Discovered new exit (range 8) 3529 | -9/Materials | Entered another Materials area 3529 | -8/Materials | Evolved 2 slots: Utility x2 4505 | -8/Materials | Discovered new exit (range 12) 4611 | -8/Materials | Entered Factory 4611 | -7/Factory | Evolved 2 slots: Weapon x2 4913 | -7/Factory | Build established: Scavenger-Gunner 5188 | -7/Factory | Identified exit to Storage 5188 | -7/Factory | Identified exit to Lower Caves 5206 | -7/Factory | Garrison activated, responded to threat 5303 | -7/Factory | Build established: Gunner 5308 | -7/Factory | Discovered new exit (range 16) 5924 | -7/Factory | Garrison activated, responded to threat 6506 | -7/Factory | Garrison activated, responded to threat 6874 | -7/Factory | Lost 7 parts (1p3n1u2w) 6874 | -7/Factory | Core integrity fell below 50% 6930 | -7/Factory | Found Prototype Device 7011 | -7/Factory | First assault squad dispatched 7223 | -7/Factory | Entered Storage 7249 | -7/Storage | Lost 4 parts (1p1n2w) 7533 | -7/Storage | Build established: Scavenger-Gunner 7640 | -7/Storage | Used back door to open Recycling access 7640 | -7/Storage | Discovered new exit (range 5) 7956 | -7/Storage | Discovered new exit (range 6) 8345 | -7/Storage | Core integrity fell below 20% 8955 | -7/Storage | Entered Recycling 9371 | -7/Recycling | Discovered new exit (range 16) 9662 | -7/Recycling | Scanned before Scraplab entrance 9687 | -7/Recycling | Entered Scraplab 9701 | -7/Recycling | Discovered new exit (range 3) 9720 | -7/Recycling | Entered Scraptown 9720 | -7/Scraptown | Accompanied by 13 allies 9720 | -7/Scraptown | System corruption cleaned by C-Scrubber 9725 | -7/Scraptown | Build established: Commander-Mutant 10179 | -7/Scraptown | Visited Cave Peace 10361 | -7/Scraptown | Discovered new exit (range 5) 10553 | -7/Scraptown | Visited Red Mages 10611 | -7/Scraptown | Visited Fellowship of the Rings 11026 | -7/Scraptown | Visited Comm Corps 11163 | -7/Scraptown | Visited Shadow of the Wyrm 11206 | -7/Scraptown | Visited TADAMA 11489 | -7/Scraptown | Visited Cyclists 11551 | -7/Scraptown | Visited UFD Registry 11551 | -7/Scraptown | Registered with UFD as "Slughacker" 11601 | -7/Scraptown | Visited Junk Repository 11663 | -7/Scraptown | Visited Chapter 10 11752 | -7/Scraptown | Visited Junk Repository 12107 | -7/Scraptown | Visited Science Guys 12189 | -7/Scraptown | Visited Scrapoid Pod Storage 12230 | -7/Scraptown | Visited Botcube Research 12266 | -7/Scraptown | Visited Research Penetration Think Tank 12426 | -7/Scraptown | Visited Scrap Suit Storage 12498 | -7/Scraptown | Visited DA-N13 Charitable Foundation 12873 | -7/Scraptown | Found DCF Scrap (30 items) 13049 | -7/Scraptown | Found Scrap Suit 13193 | -7/Scraptown | Build established: Commander-Gunner 13217 | -7/Scraptown | Entered Cyclist Reading Room 13548 | -7/Scraptown | Found Lrg. Botcube 13713 | -7/Scraptown | Discovered new exit (range 3) 13756 | -7/Scraptown | Entered Factory 13756 | -5/Factory | Accompanied by 13 allies 13756 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 13859 | -5/Factory | Lost 3 allies 13940 | -5/Factory | Discovered new exit (range 5) 14070 | -5/Factory | Build established: Commander-Tank 14231 | -5/Factory | Identified exit to Upper Caves 14270 | -5/Factory | Hacking Suite fried by hacking feedback 14424 | -5/Factory | Lost 3 allies 14591 | -5/Factory | Cargo convoy interrupted 14827 | -5/Factory | Build established: Scavenger-Tank 14932 | -5/Factory | Garrison activated, responded to threat 15006 | -5/Factory | Lost 4 allies 15151 | -5/Factory | Core integrity fell below 50% 15186 | -5/Factory | Core integrity fell below 20% 15193 | -5/Factory | Lost 13 parts (1p4n5u3w) 15229 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 15157_ Hacking Suite destroyed. 15157_ Critical hit (Blast). 15158_ U-05 Engineer builds a Wall. 15162_ Adv. Targeting Computer destroyed. 15164_ U-05 Engineer builds a Wall. 15173_ Critical hit (Burn: +37). 15182_ System corrupted: Matter fused (-10). 15211_ System corrupted: Component data lost. 15213_ Slammed into G-50 Soldier. 15213_ Imp. Cesium-ion Thruster broken. 15213_ Destabilizing: Short circuit. 15215_ Acquired 55 matter. 15220_ Broken Imp. Cesium-ion Thruster destroyed. 15220_ Knocked back. 15225_ Imp. Cesium-ion Thruster destroyed. 15225_ Knocked back. 15229_ Imp. Cesium-ion Thruster destroyed. 15229_ Critical hit (Blast). 15229_ Knocked back. 15229_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?###?????????????????? | | ???????######????????######## [ # ???????? | | ?????# #????????#g% @ H + ???????? | | #????# ##########%###### # ???????? | | #????# ^ ##????# #????#####????????? | | " #????# % % #?????# ###### #????????? | | " #????# ^""" % #?????# #????????? | | " ?????# """ #######???###/###### #??#####?? | | ???????# """ #?????????# #?## ##? #?? | | ######## ########### !#??# ### #?? | | + #??# +?? | | ############################ """ #??# #?? | | ????????????############???# """ #??# #?? | | ????????????? #???# """ #### #?? | | ?????????????? #???######### #?? | | ??????????#???"" """" ######## #?? | | ????????# """" """" + [ = #?? | | " #??????# """" """" #### #?? | | " #??????# """" """" #??# #?? | | " !#??????# """" """" !####= = | | #??????# """" """"[=/%!*[[ | | ####??????# """" """" =#### ######### | | ??????????# #??# #????#??? ### | | ????####### #### ### #???##+###?? | | ????# # + #??????????? | | ##### ###+############## # #??????????? | | #?????????# #??#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 5 Recoil Reduction 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingInertialSpiker Manual? 0 Play Time 01:29:17 Cumulative 48.1 hours Start 2025.04.06 @ 19:57:10 End 2025.04.07 @ 06:31:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 41 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1be9d4e-e337-4003-a862-bcb1a1e73ed5