Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.20 @ 23:06:34 Player: Sirfrogs Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (899) 899 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 3397 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 586/700 Matter 37/300 Energy 82/100 System Corruption 0% Temperature Cool (0) Movement Walking (200) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Titanium Leg > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Weight Redist. System Structural Scanner > --- WEAPON (3) ------- Precision Beam Rifle > --- INVENTORY (20) --- Light Deuterium Engine Light Deuterium Engine Wheel Wheel Wheel Cesium-ion Thruster Improved Cooling System Machine Analyzer Reaction Control System Reaction Control System Propulsion Shielding Improved Light Armor Plating Reflective Plating Reflective Plating Shield Generator Lightning Gun Lightning Gun Lightning Gun Precision Beam Rifle Proton Missile Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Structural Scanner Hardened Heavy Armor Plating > --- WEAPON ----------- Lightning Gun Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Light Deuterium Engine Wheel Wheel Wheel Cesium-ion Thruster Machine Analyzer Reaction Control System Reaction Control System Propulsion Shielding Medium Armor Plating Improved Light Armor Plating Reflective Plating Reflective Plating Lightning Gun Lightning Gun Lightning Gun Proton Missile Launcher Heavy Rocket Launcher [Rating: 45] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Wheel Leg Titanium Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Heavy Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 7 | . 1 2 2 2 Power 1 | . . 1 . . Propulsion 2 | . . . 1 1 Utility 3 | . 1 . 1 1 Weapon 1 | . . 1 . . Parts Attached 40 | 8 7 7 11 7 Power 7 | 2 1 3 1 . Engine 7 | 2 1 3 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 2 1 4 4 Treads . | . . . . . Leg 5 | . . . 1 4 Wheel 7 | 2 2 1 2 . Hover . | . . . . . Flight 1 | . . . 1 . Utility 11 | 2 4 1 3 1 Device 4 | 1 2 . 1 . Storage 1 | . . . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 5 | 1 1 1 1 1 Artifact . | . . . . . Weapon 9 | 2 . 2 3 2 Energy Gun 6 | 1 . 2 3 . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 1 . Parts Lost 6 | . . . . 6 Power 2 | . . . . 2 Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Highest Loss Streak 6 | . . . . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 95 95 99 87 Engine 14 | . 11 19 16 13 Leg 14 | . . . . 25 Wheel 10 | . 24 19 24 . Device 12 | . 10 10 11 14 Storage 5 | . . . 7 7 Processor 3 | . 7 10 4 . Protection 8 | . 15 10 8 6 Energy Gun 14 | . 12 16 24 10 Ballistic Gun 2 | . 12 10 . . Ballistic Cannon 1 | . . . . 2 Launcher 2 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 93 | 12 15 30 73 93 Greatest Support 64 | 20 20 20 39 64 Greatest Overweight (x) 3 | . 3 1 2 2 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 20 | 5 5 5 20 20 Average Capacity 16 | 5 5 5 19 20 Most Carried 20 | 5 5 5 20 20 Average Carried 14 | 1 4 4 13 19 Final Capacity 20 | 5 5 5 20 20 Final Carried 20 | 5 5 4 19 20 Class Distribution -------------------- 49% | Hacker-Tank 30% | Hacker-Mutant 20% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 601 | 186 180 64 124 47 Remotely . | . . . . . Salvage Created 766 | 30 79 120 51 486 Parts 47 | 4 9 7 . 27 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 17 | 1 3 2 1 10 Guns 9 | 1 3 2 . 3 Cannons 3 | . . . . 3 AOE 4 | . . . . 4 Classes Destroyed 9 | 1 1 1 . 6 Worker 4 | . . . . 4 Tunneler 1 | . . . . 1 Recycler 2 | . . . . 2 Watcher 1 | . . . . 1 Swarmer 2 | . 2 . . . Grunt 6 | 1 1 . . 4 Sentry 6 | . . 2 1 3 Hunter 1 | . . . . 1 Programmer 2 | . . . . 2 Best Kill Streak 8 | 1 2 1 1 8 Combat Bots Only 4 | 1 2 1 1 4 Max Kills in Single Turn 5 | 1 1 1 1 5 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 364 | 5 10 16 6 327 Missed 114 | 2 1 7 2 102 Damage Taken 1768 | 19 47 85 41 1576 Core 164 | 12 . 38 . 114 Absorbed by Shields . | . . . . . Ignored by Resistances 1154 | 12 34 50 25 1033 Core Remaining (%) 95 | 95 95 90 100 . Volleys Fired 56 | 4 12 7 6 27 Largest 3 | 2 2 3 3 3 Hottest 178 | 70 70 121 178 177 Shots Fired 131 | 8 24 21 18 60 Gun 102 | 8 24 21 18 31 Cannon 18 | . . . . 18 Launcher 11 | . . . . 11 Special . | . . . . . Kinetic 41 | 4 12 7 . 18 Thermal 70 | 4 12 7 18 29 Explosive 11 | . . . . 11 Electromagnetic 9 | . . 7 . 2 Robot Hit Streak 20 | 4 9 20 14 20 Robot Miss Streak 2 | 1 2 1 1 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 103 | 5 14 19 16 49 Core Hits 55 | 3 7 5 3 37 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 3 1 Burn 4 | . . . 3 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2532 | 47 161 273 254 1797 Guns 1090 | 47 161 212 254 416 Cannons 343 | . . . . 343 Explosions 1093 | . . 61 . 1032 Melee . | . . . . . Ramming 6 | . . . . 6 Kinetic 468 | 22 61 42 . 343 Thermal 866 | 25 100 126 254 361 Explosive 1032 | . . . . 1032 Electromagnetic 160 | . . 105 . 55 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 17 | . . . . 17 Projectiles . | . . . . . Explosions 17 | . . . . 17 Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 225 | . . . . 225 Shots 4 | . . . . 4 Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 494 | 98 228 207 474 494 Average Temperature 147 | 56 84 94 174 170 Received Heat Transfer 861 | 18 18 54 9 762 Effects 20 | . . 3 1 16 Shutdowns 7 | . . . 1 6 Energy Bleed 1 | . . . . 1 Interference 11 | . . 3 . 8 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 5 | . . . 4 1 Heat Transferred 2283 | 74 296 285 814 814 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 413 | 20 109 151 105 413 Initial 45 | . 9 32 45 . Average 86 | 5 59 78 56 113 Maximum Alert Level 2 | . . . . 2 Low Security (%) 87 | 100 100 100 100 76 Level 1 9 | . . . . 17 Level 2 3 | . . . . 6 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . . . . 8 Investigation . | . . . . . Extermination 2 | . . . . 2 Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 2 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | 1 7 5 3 20 Peak Tracking Total 7 | 1 4 3 1 7 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 10 | . . . . 10 Max in Single Turn 4 | . . . . 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 3 | . . 2 1 . Terminals 2 | . . 2 . . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . . 4 1 . Successful 4 | . . 3 1 . Failed 1 | . . 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . . 4 . . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 3 . . Record 1 | . . 1 . . Patrol Status 1 | . . 1 . . Reinforcement Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . 1 . Scan Component 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1845 | 87 168 199 415 976 Spaces Moved 1196 | 78 137 176 346 459 Core 24 | 22 2 . . . Treads . | . . . . . Legs 437 | . . . . 437 Wheels 735 | 56 135 176 346 22 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 95 110 Average Speed 129 | 71 81 88 103 189 Slowest Speed 263 | 80 200 95 110 263 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 7 22 20 26 18 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 81 | . . 6 . 75 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 80 | . . 6 . 74 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1397 | 101 173 209 394 520 Wait 6 | . 2 4 . . Move 1192 | 77 136 175 345 459 Hop . | . . . . . Pick Up 63 | 12 11 8 21 11 Fast Attach . | . . . . . Attach 39 | 7 7 7 11 7 Detach 12 | . . 1 7 4 Swap 1 | 1 . . . . Drop 26 | . 5 7 4 10 Fire 56 | 4 12 7 6 27 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Identified exit to Materials 51 | -11/Scrapyard | Discovered exit to Materials (range 8) 88 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Evolved 1 slot: Utility x1 246 | -10/Materials | Identified exit to Materials 246 | -10/Materials | Discovered exit to Materials (range 4) 256 | -10/Materials | Entered another Materials area 256 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 310 | -9/Materials | Build established: Hacker-Mutant 448 | -9/Materials | Identified exit to Materials 448 | -9/Materials | Discovered exit to Materials (range 7) 455 | -9/Materials | Entered another Materials area 455 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 640 | -8/Materials | Build established: Hacker-Gunner 814 | -8/Materials | Identified exit to Factory 814 | -8/Materials | Discovered exit to Factory (range 8) 870 | -8/Materials | Entered Factory 870 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1027 | -7/Factory | Build established: Hacker-Tank 1385 | -7/Factory | Garrison activated, responded to threat 1514 | -7/Factory | Garrison activated, responded to threat 1846 | -7/Factory | Self-destructed Last Messages --------------- Hvy. Rocket Launcher destroyed. Critical hit (Burn: +37). Hrd. Heavy Armor Plating destroyed. Nuclear Reactor explodes. Carbon-fiber Leg destroyed. Deuterium Engine destroyed. U-05 Engineer builds a Wall. Neutrino Reactor explodes. The unstable cave ceiling collapses. Door malfunctions. Critical hit (Burn: +37). U-05 Engineer builds a Door. U-05 Engineer builds a Wall. Imp. Aluminum Leg destroyed. U-05 Engineer lays Concrete. U-05 Engineer repairs door. Cld. Ion Engine destroyed. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#### ? ##?????????????? | | ?????????????????????#####?####/### ????????????? | | ????????????????????? ???????????? | | ????????????????????? ?? ! ????????? | | ????????????????????? ?? ????????? | | ?????????????????????? ??? ? ????????? | | ???????????????????? ????????? | | ???????????????????? ###+######+### ???????? | | ???????????????????? # u # ## ########## | | ????????????????????## ## ########## | | ????????????????????## # ## ! | | ????????????########## ## ## | | ????????????########## # # ## """"""" | | ?????????? / @ # # ## """"""" | | ????????????????###### # T# """"""" | | ????????????????###### """ ## # """"""" | | ????????????????????## """ # =gg! ### ## | | ????????????????????## """ ## Y ### ########+# | | ????????????????????## ## g! ### | | ????????????????????######### + | | ???????????????????? ########## | | ???????????????????????????################ #### # | | ???????????????????????????????????######## #### # | | ?????????????????????????????????????????## #### # | | ?????????????????????????????????????????## #### # | | ?????????????????????????????????????????## #### # | | ?????????????????????????????????????????##+####+# | | ????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot It's Just You Made in Tau Ceti IV Oops Risk Taker Troublemaker Challenges ------------ None Game ------ Seed CryofiberDispersionCharge Manual? 0 Play Time 01:07:31 Cumulative 1.0 hours Start 2024.04.20 @ 21:55:37 End 2024.04.20 @ 23:06:34 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b6dfcdd0-3689-4c50-88a8-5539541203cb