Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.24 @ 21:47:20 // Winter2019/RPGLIKE Player: Rumbl3 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (123) 615 Value Destroyed (2532) 2532 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (391) 391 TOTAL SCORE: 8118 Bonus ------- High Alert Combat Kills 231 Follower Combat Kills 180 Friendly Fire -20 Cogmind --------- Core Integrity 0/800 Matter 266/300 Energy 247/265 System Corruption 2% Temperature Cool (40) Movement Hovering (116) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Improved Hover Unit Airjet > --- UTILITY (5) ------ Advanced Visual Processing Unit Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer > --- WEAPON (3) ------- Plasma Rifle Minigun Gauss Rifle > --- INVENTORY (5) ---- Hover Unit Combat Airjet Shock Bomb Launcher Precision Rocket Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Hover Unit Airjet > --- UTILITY ---------- Advanced Visual Processing Unit Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer > --- WEAPON ----------- Plasma Rifle Minigun Gauss Rifle > --- INVENTORY -------- Hover Unit Combat Airjet Shock Bomb Launcher Precision Rocket Launcher Heavy Flail [Rating: 37] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Reactor Light Antimatter Reactor Propulsion Combat Airjet Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Slots Evolved 7 | 3 . 2 . . . . . . 2 . . . Power . | . . . . . . . . . . . . . Propulsion 1 | 1 . . . . . . . . . . . . Utility 4 | 1 . 1 . . . . . . 2 . . . Weapon 2 | 1 . 1 . . . . . . . . . . Parts Attached 71 | 6 4 9 9 4 . 1 7 5 8 11 3 4 Power 7 | . . . 1 3 . 1 . . . 2 . . Engine 6 | . . . 1 3 . 1 . . . 1 . . Core . | . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 . . Propulsion 16 | 2 2 5 3 . . . 1 . 3 . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 5 | 2 . 2 1 . . . . . . . . . Hover 11 | . 2 3 2 . . . 1 . 3 . . . Flight . | . . . . . . . . . . . . . Utility 9 | 2 1 1 1 . . . . 1 2 1 . . Device 2 | 1 . . . . . . . 1 . . . . Storage . | . . . . . . . . . . . . . Processor 6 | 1 1 . 1 . . . . . 2 1 . . Hackware . | . . . . . . . . . . . . . Protection 1 | . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 39 | 2 1 3 4 1 . . 6 4 3 8 3 4 Energy Gun 9 | . 1 2 1 1 . . 1 . . 1 . 2 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 16 | 2 . . 3 . . . 3 2 1 4 1 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 6 | . . 1 . . . . 1 1 . 1 1 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . . 1 1 2 2 1 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . . Parts Lost 3 | . . . 1 . . . 2 . . . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . Utility . | . . . . . . . . . . . . . Weapon 2 | . . . . . . . 2 . . . . . Highest Loss Streak 1 | . . . 1 . . . 1 . . . . . Average Slot Usage (%) 99 | . 99 100 97 99 100 100 99 98 99 99 100 100 Engine 10 | . 14 11 11 11 11 11 11 11 10 8 9 9 Wheel 2 | . 18 5 4 . . . . . . . . . Hover 18 | . 9 17 15 22 22 22 22 22 21 18 18 18 Device 14 | . 14 11 11 11 11 11 11 20 21 18 18 18 Processor 14 | . 13 11 11 11 11 11 11 11 11 26 27 27 Protection 5 | . . 8 11 11 11 11 10 . . . . . Energy Gun 7 | . 12 16 10 5 11 11 10 . . 2 . 5 Ballistic Gun 19 | . 15 11 22 27 22 22 21 21 21 16 18 18 Impact Weapon 2 | . . . . . . . . 2 9 6 8 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 26 | 9 10 16 15 23 23 23 23 26 26 25 25 23 Greatest Support 35 | 31 31 33 33 33 33 33 35 35 35 22 22 22 Greatest Overweight (x) 1 | . . . . . . . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 2 2 2 2 2 2 3 4 5 5 5 5 5 Average Capacity 3 | 2 2 2 2 2 2 2 3 4 5 5 5 5 Most Carried 5 | 2 2 2 2 2 2 3 4 5 5 5 5 5 Average Carried 3 | . 1 1 1 2 2 2 3 4 4 5 5 5 Final Capacity 5 | 2 2 2 2 2 2 3 4 5 5 5 5 5 Final Carried 5 | 2 2 2 2 2 2 3 4 5 5 5 5 5 Class Distribution -------------------- 29% | Scavenger-Tank 20% | Scavenger-Skirmisher 17% | Scavenger-Scout 16% | Commander-Scout 11% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Tank | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Scout | -8/Storage Commander-Scout | -8/Recycling Commander-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Matter Collected 2372 | 280 177 312 338 274 . 136 298 . 300 127 92 38 Remotely . | . . . . . . . . . . . . . Salvage Created 3762 | 119 322 402 662 359 . 81 547 54 517 417 226 56 Parts 211 | 7 26 21 55 22 . 11 38 8 6 10 5 2 Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . 3 2 Prevented 11 | . . . . . . . . . . . 5 6 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Combat Hostiles Destroyed 96 | . 8 21 21 12 . 8 17 2 2 3 1 1 Melee 1 | . . . . . . . . . 1 . . . Guns 73 | . 8 9 21 12 . 8 13 . 1 . . 1 AOE 22 | . . 12 . . . . 4 2 . 3 1 . Classes Destroyed 14 | 2 4 2 2 1 . . . . 1 . 1 1 Worker 7 | . . 1 3 2 . . 1 . . . . . Builder 5 | . . . 1 . . . 2 1 . 1 . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . Recycler 7 | 1 1 2 1 1 . . . . . 1 . . Drone 2 | . . . . . . . . . 2 . . . Watcher 6 | . 3 . 1 . . . 1 1 . . . . Swarmer 41 | . 6 3 14 8 . 6 4 . . . . . Grunt 26 | . 2 4 2 3 . 1 12 . . 2 . . Brawler 2 | . . . . 1 . 1 . . . . . . Sentry 9 | . . . 5 . . . 1 2 . 1 . . Hunter 1 | . . . . . . . . . . . 1 . Programmer 1 | . . . . . . . . . . . . 1 Assembled 14 | . . 14 . . . . . . . . . . Best Kill Streak 13 | 1 3 13 11 4 . 3 9 4 1 3 1 1 Combat Bots Only 13 | . 3 13 4 4 . 3 6 2 1 2 1 1 Max Kills in Single Turn 3 | 1 1 3 2 2 . 2 3 2 1 2 1 1 Gunslinging 1 | . . 1 . 1 . 1 . . . . . . Exploded 3 | . . 3 . . . . 3 1 . 1 1 . Melee 1 | . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Damage Taken 4607 | . 424 580 719 272 . 256 1119 113 . 426 421 277 Core 3703 | . 335 491 565 219 . 200 893 92 . 341 338 229 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Core 2946 | . 274 316 485 159 . 174 710 77 . 284 295 172 Core Remaining (%) 90 | 100 . 61 . . . 100 . . 100 . . . Volleys Fired 249 | 6 47 37 54 24 . 18 39 4 3 9 2 6 Largest 3 | 2 2 3 3 3 . 3 3 2 2 3 2 3 Hottest 128 | 60 70 110 110 113 . 113 113 66 48 73 64 128 Shots Fired 633 | 11 94 90 152 72 . 54 115 7 6 14 4 14 Gun 607 | 11 94 79 152 72 . 54 113 3 6 7 2 14 Cannon . | . . . . . . . . . . . . . Launcher 26 | . . 11 . . . . 2 4 . 7 2 . Special . | . . . . . . . . . . . . . Kinetic 394 | 8 47 37 104 60 . 36 76 3 6 7 2 8 Thermal 213 | 3 47 42 48 12 . 18 37 . . . . 6 Explosive 17 | . . 11 . . . . 2 4 . . . . Electromagnetic 9 | . . . . . . . . . . 7 2 . Robot Hit Streak 11 | 2 8 10 11 5 . 6 8 4 2 4 2 7 Robot Miss Streak 8 | 3 6 3 6 4 . 8 3 1 1 2 1 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 14 | . . 2 3 4 . 4 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 1 . . . . . Shots Hit Robots 368 | 5 43 49 77 38 . 32 73 5 20 10 5 11 Core Hits 207 | 2 19 46 36 19 . 13 45 8 4 10 3 2 Critical Hits 6 | . 3 1 . . . 1 1 . . . . . Critical Kills 3 | . 1 . . . . 1 1 . . . . . Critical Parts Destroyed 3 | . 2 1 . . . . . . . . . . Melee Attacks 83 | . . . . . . . 2 2 53 14 10 2 Impact 83 | . . . . . . . 2 2 53 14 10 2 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 1 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8468 | 50 535 1193 1066 541 . 375 1863 279 1324 799 266 177 Guns 4717 | 50 525 564 1066 541 . 375 1187 33 39 128 32 177 Cannons . | . . . . . . . . . . . . . Explosions 2065 | . . 629 . . . . 537 246 . 602 51 . Melee 1676 | . . . . . . . 139 . 1285 69 183 . Ramming 10 | . 10 . . . . . . . . . . . Kinetic 2808 | 50 208 246 612 402 . 189 775 33 39 128 32 94 Thermal 2261 | . 317 318 454 139 . 186 412 . . 352 . 83 Explosive 1412 | . . 629 . . . . 537 246 . . . . Electromagnetic 301 | . . . . . . . . . . 250 51 . Impact 1676 | . . . . . . . 139 . 1285 69 183 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . 1 1 . . . . . . . 1 1 2 Average Corruption 1 | . 1 1 . . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . Effects 6 | . . 1 . . . . . . . . 4 1 Message Errors 4 | . . 1 . . . . . . . . 3 . Energy Discharges 2 | . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1044 | . . 28 . . . . 62 . 726 57 171 . Projectiles 1 | . . . . . . . . . 1 . . . Explosions 50 | . . 28 . . . . 4 . . 18 . . Melee 993 | . . . . . . . 58 . 725 39 171 . Knockbacks 7 | . . . . . . . . . 6 . 1 . Impact 6 | . . . . . . . . . 5 . 1 . Kinetic . | . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . Self-Inflicted Damage 261 | . 5 67 . . . . 105 55 . 29 . . Shots 7 | . . 3 . . . . 2 1 . 1 . . Rammed 1 | . 1 . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 432 | . 150 432 385 70 . 167 234 . . 19 331 40 Average Temperature 84 | . 41 114 129 21 . 64 61 . . 10 170 19 Received Heat Transfer 1151 | . 66 173 45 36 . 90 450 36 . 171 60 24 Effects 8 | . . 1 6 . . . . . . . 1 . Shutdowns 1 | . . 1 . . . . . . . . . . Energy Bleed 4 | . . . 3 . . . . . . . 1 . Interference 2 | . . . 2 . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 12 | . . . . . . . 1 . 4 4 3 . Impact Corruptions 44 | . . . . . . . 3 . 32 2 7 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . . 1 3 . . . 1 . . . . . Heat Transferred 5052 | . 925 866 1209 333 . 444 925 . . 200 . 150 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Peak Influence 1178 | 10 250 135 665 375 . 170 515 361 441 1178 . . Average Influence 271 | 5 81 77 352 261 . 104 208 268 253 1084 . . Maximum Alert Level 4 | . 1 . 2 1 . . 2 1 2 4 . . Low Security (%) 52 | 100 91 100 26 19 . 100 52 28 29 . . . Level 1 32 | . 8 . 36 80 . . 40 71 62 . . . Level 2 6 | . . . 36 . . . 6 . 7 . . . Level 3 5 | . . . . . . . . . . 58 . . Level 4 3 | . . . . . . . . . . 41 . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . 2 . 1 . . . 5 4 . 3 . . Investigation 5 | . 1 . . . . . 2 1 . 1 . . Extermination 1 | . . . . . . . . . . 1 . . Reinforcement 6 | . 1 . 1 . . . 3 . . 1 . . Assault 1 | . . . . . . . . 1 . . . . Garrison 2 | . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Distress Signals 7 | . 2 . 2 . . . 2 . . 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 191 | . 18 24 29 12 . 9 48 10 16 15 7 3 Peak Tracking Total 15 | . 4 8 5 4 . 3 15 6 5 9 6 1 Tactical Retreats 22 | . 2 3 4 1 . 1 4 . . 3 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Traps Triggered 6 | . 1 . 1 . . . . . . 3 1 . Indirectly 1 | . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Machines Disabled 8 | . . . 1 . . . . 3 2 2 . . Max in Single Turn 2 | . . . 1 . . . . 1 1 2 . . Garrison Access 2 | . . . . . . . . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Machines Accessed 36 | . 6 . 4 . 4 . 2 2 10 6 2 . Terminals 21 | . 6 . 3 . . . 1 2 5 3 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 8 | . . . 1 . . . 1 . 5 1 . . Scanalyzers 1 | . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . 1 . . Total Hacks 96 | . 17 . 9 . 4 . 7 8 30 18 3 . Successful 49 | . 6 . 4 . 4 . 3 4 16 9 3 . Failed 47 | . 11 . 5 . . . 4 4 14 9 . . Catastrophic 5 | . 1 . . . . . 1 1 1 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 61 | . 15 . 6 . 1 . 6 6 17 10 . . Terminals 68 | . 17 . 7 . . . 5 8 18 11 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 17 | . . . 2 . . . 2 . 12 1 . . Scanalyzers 5 | . . . . . . . . . . 5 . . Garrison Access 1 | . . . . . . . . . . 1 . . Terminal Hacks 18 | . 2 . 1 . 4 . . 2 5 1 3 . Record 6 | . . . . . 4 . . . . . 2 . Prototype ID Bank 4 | . 1 . . . . . . . 2 1 . . Open Door 2 | . . . . . . . . 1 . . 1 . Branch Access Points 1 | . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . 1 . . . Unreport Threat 2 | . . . 1 . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . 1 . . . . . 6 1 . . Report Inventory 7 | . . . 1 . . . . . 5 1 . . Retrieve Components 1 | . . . . . . . . . 1 . . . Scanalyzer 3 | . . . . . . . . . . 3 . . Insert Component 1 | . . . . . . . . . . 1 . . Analyze 2 | . . . . . . . . . . 2 . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . 1 . . Unauthorized Hacks 59 | . 15 . 8 . . . 7 4 12 13 . . Terminals 16 | . 4 . 2 . . . 3 2 2 3 . . Assimilate 2 | . 1 . . . . . . . . 1 . . Botnet 9 | . 2 . 1 . . . 1 1 2 2 . . Disrupt 1 | . . . . . . . 1 . . . . . Operators 4 | . 1 . 1 . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 . . . Tunnel 3 | . . . . . . . . . 3 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . Hacking Detections 25 | . 6 . 4 . . . 2 2 5 5 1 . Full Trace Events 6 | . 1 . . . . . 2 1 1 1 . . Feedback Events 1 | . 1 . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . . 7 . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . Robots Rewired 19 | . . . . . . . . . 19 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Total Allies 21 | . . . . 1 . . . . 19 . . 1 Largest Group 17 | . . . . 1 1 . . . 17 11 . 1 Highest-Rated Group 246 | . . . . 31 31 . . . 246 150 . 146 Highest-Rated Ally 146 | . . . . 31 31 . . . 24 21 . 146 Total Orders . | . . . . . . . . . . . . . Ally Attacks 116 | . . . . 2 . . . . 91 19 . 4 Total Damage 1959 | . . . . 42 . . . . 1283 367 . 267 Kills 36 | . . . . . . . . . 30 5 . 1 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Turns Passed 5378 | 55 516 629 486 587 288 453 319 117 805 383 404 336 Spaces Moved 5388 | 29 436 637 299 623 437 557 219 121 663 436 576 355 Core . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 3 | 3 . . . . . . . . . . . . Wheels 430 | 26 158 246 . . . . . . . . . . Hover 4955 | . 278 391 299 623 437 557 219 121 663 436 576 355 Flight . | . . . . . . . . . . . . . Fastest Speed 56 | 90 56 56 66 66 66 66 66 66 56 56 56 56 Average Speed 66 | 93 73 71 72 66 66 66 66 66 60 60 57 84 Slowest Speed 120 | 120 90 85 85 66 66 66 66 66 66 116 116 116 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 74 87 32 98 91 97 21 34 87 17 78 38 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 5 | . . 2 . . . . . . 3 . . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 7 | . . 2 . 1 . 2 . . . . 1 1 Spaces Dug 24 | . . . . . . . . . 10 7 6 1 Terrain Destroyed 158 | . . 58 . . . . 27 12 10 44 6 1 Melee 24 | . . . . . . . . . 10 7 6 1 Projectile . | . . . . . . . . . . . . . AOE 134 | . . 58 . . . . 27 12 . 37 . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Total 6479 | 44 538 735 455 744 436 602 307 145 959 511 626 377 Wait 299 | . 28 32 53 71 . 7 20 2 30 11 35 10 Move 5376 | 28 435 636 298 622 436 556 218 120 662 435 575 355 Hop . | . . . . . . . . . . . . . Pick Up 15 | 1 3 2 2 . . 1 4 . 2 . . . Fast Attach 31 | 6 3 2 5 3 . . 2 2 3 5 . . Attach 4 | . . 1 1 . . . 2 . . . . . Detach 7 | 2 1 1 1 . . . . 1 1 . . . Swap 36 | . 1 6 3 1 . 1 3 3 5 6 3 4 Drop 37 | 1 5 4 7 4 . 1 4 1 5 4 1 . Fire 249 | 6 47 37 54 24 . 18 39 4 3 9 2 6 Melee 83 | . . . . . . . 2 2 53 14 10 2 Ram 1 | . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . 13 . . Rewire 168 | . . . . . . . . . 168 . . . Trap . | . . . . . . . . . . . . . Miscellaneous 160 | . 14 14 31 19 . 18 13 10 27 14 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x2 / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Discovered new exit (range 1) 56 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 15) 230 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 15) 563 | -10/Materials | Discovered new exit (range 13) 572 | -10/Materials | Identified exit to Mines 572 | -10/Materials | Entered Mines 573 | -10/Mines | Assembled infested the area 574 | -10/Mines | Reached level 2 575 | -10/Mines | Learned location of Storage (-8) 578 | -10/Mines | Assisted by a Guerilla fighting off Assembled 670 | -10/Mines | Destroyed 13 combat bots 699 | -10/Mines | Upgraded with Utility slot (x1) 702 | -10/Mines | Upgraded with Weapon slot (x1) 709 | -10/Mines | Core integrity fell below 50% 709 | -10/Mines | Learned location of Recycling (-8) 753 | -10/Mines | Discovered new exit (range 5) 755 | -10/Mines | Identified exit to Materials 1069 | -10/Mines | Build established: Scavenger-Skirmisher 1201 | -10/Mines | Entered Materials 1203 | -9/Materials | Reached level 3 1285 | -9/Materials | Reached level 4 1489 | -9/Materials | Reached level 5 1513 | -9/Materials | Core integrity fell below 50% 1573 | -9/Materials | Discovered new exit (range 16) 1598 | -9/Materials | Identified exit to Materials 1656 | -9/Materials | Discovered new exit (range 14) 1686 | -9/Materials | Identified exit to Mines 1687 | -9/Materials | Entered Mines 1691 | -9/Mines | Reached level 6 1772 | -9/Mines | Discovered exit to Materials (range 11) 2030 | -9/Mines | Build established: Scavenger-Tank 2048 | -9/Mines | Learned location of 2 exits from Materials 2120 | -9/Mines | Discovered exit to Materials (range 7) 2123 | -9/Mines | Received a Mining Laser from a helpful Derelict 2255 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2255 | -9/Mines | Discovered new exit (range 5) 2257 | -9/Mines | Identified exit to Exiles 2274 | -9/Mines | Entered Exiles 2274 | -9/Exiles | Found Exiles lab abandoned 2274 | -9/Exiles | Accompanied by 1 ally 2284 | -9/Exiles | Discovered new exit (range 15) 2554 | -9/Exiles | Discovered new exit (range 15) 2562 | -9/Exiles | Identified exit to Mines 2562 | -9/Exiles | Entered Mines 2564 | -8/Mines | Reached level 7 2833 | -8/Mines | Discovered exit to Materials (range 11) 2924 | -8/Mines | Discovered exit to Materials (range 14) 3015 | -8/Mines | Entered Materials 3016 | -8/Materials | Identified exit to Factory 3017 | -8/Materials | Reached level 8 3066 | -8/Materials | Reached level 9 3158 | -8/Materials | Discovered new exit (range 13) 3316 | -8/Materials | Reached level 10 3321 | -8/Materials | Core integrity fell below 50% 3326 | -8/Materials | Core integrity fell below 20% 3333 | -8/Materials | Identified exit to Storage 3334 | -8/Materials | Entered Storage 3369 | -8/Storage | Reached level 11 3439 | -8/Storage | Discovered new exit (range 13) 3448 | -8/Storage | Used back door to open Recycling access 3450 | -8/Storage | Identified exit to Recycling 3451 | -8/Storage | Entered Recycling 3453 | -8/Recycling | Reached level 12 3462 | -8/Recycling | Spotter reported a threat 3468 | -8/Recycling | Spotter reported a threat 3478 | -8/Recycling | Spotter reported a threat 3515 | -8/Recycling | Spotter reported a threat 3521 | -8/Recycling | Spotter reported a threat 3539 | -8/Recycling | Spotter reported a threat 3592 | -8/Recycling | Spotter reported a threat 3614 | -8/Recycling | Build established: Scavenger-Scout 3703 | -8/Recycling | Spotter reported a threat 3749 | -8/Recycling | Spotter reported a threat 3750 | -8/Recycling | Spotter reported a threat 3756 | -8/Recycling | Spotter reported a threat 3766 | -8/Recycling | Spotter reported a threat 3778 | -8/Recycling | Spotter reported a threat 3778 | -8/Recycling | Spotter reported a threat 3784 | -8/Recycling | Spotter reported a threat 3809 | -8/Recycling | Spotter reported a threat 3831 | -8/Recycling | Spotter reported a threat 3857 | -8/Recycling | Spotter reported a threat 3862 | -8/Recycling | Spotter reported a threat 3902 | -8/Recycling | Spotter reported a threat 3903 | -8/Recycling | Spotter reported a threat 3903 | -8/Recycling | Spotter reported a threat 3940 | -8/Recycling | Build established: Commander-Scout 3950 | -8/Recycling | Spotter reported a threat 3961 | -8/Recycling | Spotter reported a threat 3963 | -8/Recycling | Spotter reported a threat 4013 | -8/Recycling | Spotter reported a threat 4014 | -8/Recycling | Spotter reported a threat 4042 | -8/Recycling | Spotter reported a threat 4042 | -8/Recycling | Spotter reported a threat 4042 | -8/Recycling | Spotter reported a threat 4061 | -8/Recycling | Discovered new exit (range 17) 4088 | -8/Recycling | Identified exit to Factory 4183 | -8/Recycling | Spotter reported a threat 4183 | -8/Recycling | Spotter reported a threat 4183 | -8/Recycling | Spotter reported a threat 4183 | -8/Recycling | Spotter reported a threat 4223 | -8/Recycling | Upgraded with Utility slot (x2) 4256 | -8/Recycling | Entered Factory 4256 | -6/Factory | Accompanied by 11 allies 4258 | -6/Factory | Reached level 13 4452 | -6/Factory | Reached level 14 4527 | -6/Factory | Discovered new exit (range 18) 4586 | -6/Factory | Identified exit to Factory 4623 | -6/Factory | Discovered new exit (range 12) 4629 | -6/Factory | Identified exit to Lower Caves 4639 | -6/Factory | Entered Lower Caves 4705 | -6/Lower Caves | Spotted B-75 Beast 4719 | -6/Lower Caves | Core integrity fell below 50% 4866 | -6/Lower Caves | Build established: Scavenger-Scout 4973 | -6/Lower Caves | Discovered new exit (range 14) 4989 | -6/Lower Caves | Identified exit to Lower Caves 5043 | -6/Lower Caves | Entered another Lower Caves area 5045 | -6/Lower Caves | Reached level 15 5067 | -6/Lower Caves | Discovered exit to Factory (range 8) 5197 | -6/Lower Caves | Spotted B-75 Beast 5200 | -6/Lower Caves | Core integrity fell below 20% 5280 | -6/Lower Caves | NK-0LA showed up to help 5282 | -6/Lower Caves | NK-0LA revealed a hidden path 5379 | -6/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05063_ Imp. Heat Sink fries itself beyond repair. 05065_ Acquired 28 matter. 05067_ EXIT=FOUND: FACTORY A strange signal echoes through the caves. 05240_ Searching scrap... 05240_ Found 22 Matter. 05240_ Found Microactuators. 05240_ Found Greatsword. 05241_ Acquired 10 matter. 05264_ System corrupted: Energy discharge (-68). NK-0LA: "I heard there was danger around here, I'd suggest staying clear until it cools off." NK-0LA: "There's a hidden path right here." 05284_ NK-0LA: "A hero's work is never done!" 05297_ NK-0LA exits level. 05305_ Rnf. Deuterium Engine self-destruct mechanism malfunctions. 05306_ Med. Reflective Plating self-destruct mechanism malfunctions. 05306_ Lyr. Medium Armor Plating self-destruct mechanism malfunctions. 05364_ Slug penetrates P-60 Hacker. 05375_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ?? ???????????????????? | | ???????????????????? ????????? ?????????????????? | | ???????????????? ?????#???? #?? ?????????????????? | | ???????????????????? ????#??????? ???????????????? | | ????????????????#??? ??## #??##???? ?????????????? | | ????????????????? ? ? #?#??#? ???????????????? | | ????????????????#? ?? ?####?##?#????????????? | | ?????????????????? #?## ?? ? #?#### ??????????? | | ???????????????# ?### ? ?????????? | | ????????????? ?# ? ??? ##?### ? ? ??????????? | | ????????????? ? ? ### ##?#####? ????????????? | | ??????????? ? ? ## ########?? ??? ?????????? | | ??????????? #### ?## #??###?#### ? ???????? | | ??????????#??#### #### ##########?# ? ?? ????? | | ?????????????########## ####?#### ? ?? ? ??? | | ?????????#?#########??# ##### ####?? ????? | | ???????????############# ### #### #????# | | ????????????##?########## ####### | | ??????????##?####?#?###### ## ##?# | | ???????????#?############# ######### ### | | ??????????#??#############p ######### ## | | ??????????##?##?######## @ # # ##### ??# | | ????????#??############# # # ##### #?# | | ????????????#??##?####### ## # ##### ###? | | ??????????############### ### ###### #### | | ??????????#?############# ## ####### ## | | ???????????##########?#### # ####### | | ???????????###?########### # # ###### | | ???????????################ # ###### | | ??????????#??#####?######### ## ####### | | ??????????###?############## ## #### | | ???????????################# ## #### """ | | ??????????##?######?#### # ## #### #### | | ?????????????#######?## # > ####### | | ???????????#??######### # ##" #??#### | | ??????????#?####?###### ### ##### | | ??????????????###?#?#?# # #### ##### | | ????????#??#?##?####### ############ | | ?????????#?#??#######?# !%/ #########?## # | | ????????#????##?#?######## #########??#### | | ???????????#??#?#?######## ############### | | ?????????#?##?##?#?##### #####?########?? | | ????????#??#?##???##### ### ###??####### | | ???????????#???????#### ## ? #### | | ?????????#???#?#?##### ### ?? ###?? | | ???????????#?######??# ###### ### #?#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 310 Armor Coverage 150 Resistance: KI 10 Resistance: TH 10 Evasion (%) 53 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Levels Raised 14 | . . 1 3 1 . 1 3 1 1 2 . 1 XP Earned 24765 | 3000 1180 1350 4253 1915 200 1450 3545 1924 1647 2780 666 855 XP Spent 12255 | 2450 . 1600 210 1595 . 750 1000 2150 2500 . . . Upgrades 33 | 8 . 2 3 10 . 1 1 6 2 . . . Propulsion Slot 1 | 1 . . . . . . . . . . . . Utility Slot 4 | 1 . 1 . . . . . . 2 . . . Weapon Slot 2 | 1 . 1 . . . . . . . . . . Core Integrity 4 | . . . . 2 . . . 2 . . . . Heat Dissipation 3 | . . . 3 . . . . . . . . . Mass Support 1 | 1 . . . . . . . . . . . . Inventory Capacity 5 | 2 . . . . . 1 1 1 . . . . Sight Range 1 | . . . . 1 . . . . . . . . Sensor Range 3 | 1 . . . 1 . . . 1 . . . . Terrain Scan Density 3 | 1 . . . 2 . . . . . . . . Ranged Accuracy 2 | . . . . 2 . . . . . . . . KI Resistance % 2 | . . . . 1 . . . 1 . . . . TH Resistance % 2 | . . . . 1 . . . 1 . . . . Protomatter Created 1117 | . 97 105 220 126 . 109 274 45 141 . . . Integrity Restored 3263 | . 291 303 630 376 . 321 282 222 546 292 . . Core 2897 | . 291 303 630 340 . 246 264 222 499 102 . . Parts 366 | . . . . 36 . 75 18 . 47 190 . . Protomatter Decayed 388 | . . 23 10 . . . 124 . 119 . . 112 Game ------ Seed CompositeZioniteCannon Manual? 0 Play Time 01:37:44 Cumulative 301.1 hours Start 2019.12.24 @ 15:52:04 End 2019.12.24 @ 21:47:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0 Lore% 81 Gallery% 82 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 616afce9-2f2a-401e-bc91-bd692e84ecb5