Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.12 @ 13:19:02 Player: Khunlaan Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (252) 252 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 732 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Assault Rifle Mining Claw > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Large Matter Pod (150) Seismic Detector Improved Targeting Computer Assault Rifle Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Large Matter Pod Improved Targeting Computer Grenade Launcher Datajack Flail [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 7 11 1 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads . | . . . Leg 4 | 2 1 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 2 6 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 3 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 2 | . 2 . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 4 | . 2 2 Power 1 | . 1 . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Backups 6 | . 6 8 Power . | . . 1 Propulsion 1 | . 1 1 Utility 1 | . 1 3 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 6 | . 1 5 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 2 | . 1 1 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 96 Engine 13 | . 13 14 Leg 28 | . 28 28 Device 11 | . 11 5 Storage 14 | . 14 14 Protection 2 | . 2 5 Ballistic Gun 20 | . 21 14 Slashing Weapon 7 | . 6 14 Peak Build Rating 8 | 7 8 8 Average Rating 7 | 5 7 7 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 22 | 12 22 22 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 6 9 10 Most Carried 10 | 2 10 9 Average Carried 6 | . 6 8 Final Capacity 10 | 8 10 10 Final Carried 9 | 1 9 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 664 | 253 411 . Remotely . | . . . Salvage Created 733 | 112 621 . Parts 35 | 3 32 . Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 9 | . 9 . Melee 7 | . 7 . Guns 2 | . 2 . Classes Destroyed 5 | 2 3 . Tunneler 1 | 1 . . Recycler 5 | 1 4 . Watcher 1 | . 1 . Swarmer 5 | . 5 . Grunt 4 | . 4 . Best Kill Streak 3 | 2 3 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 131 | . 83 48 Missed 31 | . 24 7 Hits 100 | . 59 41 Projectile 100 | . 59 41 Critical Strikes 2 | . 1 1 Damage Taken 1069 | . 518 551 Core 253 | . 124 129 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 22 | 9 13 . Largest 2 | 2 2 . Hottest 40 | 40 40 . Shots Fired 44 | 18 26 . Gun 44 | 18 26 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 44 | 18 26 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | 8 5 . Robot Miss Streak 4 | 2 4 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 54 | 12 34 8 Core Hits 20 | 4 15 1 Critical Kills . | . . . Critical Parts Destroyed 1 | 1 . . Critical Strikes 1 | 1 . . Destroy 1 | 1 . . Melee Attacks 60 | . 45 15 Impact . | . . . Slashing 58 | . 43 15 Piercing . | . . . Sneak Attacks 6 | . 6 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1033 | 121 725 187 Guns 277 | 121 156 . Cannons . | . . . Explosions . | . . . Melee 756 | . 569 187 Ramming . | . . . Kinetic 277 | 121 156 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing 756 | . 569 187 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 67 | . 67 . Projectiles . | . . . Explosions . | . . . Melee 67 | . 67 . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 3 | . 3 3 Average Temperature 3 | . 3 3 Received Heat Transfer 396 | . 69 327 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 55 | 5 55 3 Initial 3 | . . 3 Average 14 | . 16 . Influence Increases 352 | 10 342 . Destroy 0b10 Robot/C 180 | . 180 . Destroy 0b10 Robot/NC 35 | 10 25 . Destroy Leader 32 | . 32 . Successful Hack 30 | . 30 . Lose Combat Pursuer 75 | . 75 . Influence Decreases 352 | 10 332 10 Entered New Map 7 | . . 7 Time Decay 325 | 10 312 3 Lost Part 20 | . 20 . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 19 2 Peak Tracking Total 5 | . 5 2 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 12 | . 12 . Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Emergency Access Points 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 6 | . 6 . Botnet 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked 1 | . 1 . Non-combat 1 | . 1 . Combat . | . . . Robot Hacks Applied 1 | . 1 . parse_system 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 991 | 14 955 22 Seismic 991 | 14 955 22 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1336 | 109 1155 72 Spaces Moved 703 | 56 628 19 Core 3 | 3 . . Treads . | . . . Legs 700 | 53 628 19 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 128 | 116 129 123 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 4 86 8 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 971 | 80 854 37 Wait 146 | 7 138 1 Move 701 | 55 627 19 Hop . | . . . Pick Up 12 | 2 10 . Fast Attach 7 | 6 1 . Attach 4 | 1 2 1 Detach . | . . . Swap 12 | . 11 1 Drop 7 | . 7 . Fire 22 | 9 13 . Melee 60 | . 45 15 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 591 | -10/Materials | Discovered new exit (range 12) 905 | -10/Materials | Discovered new exit (range 15) 1248 | -10/Materials | Discovered new exit (range 15) 1265 | -10/Materials | Entered Mines 1295 | -10/Mines | Core integrity fell below 50% 1325 | -10/Mines | Core integrity fell below 20% 1337 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Map updated. 01155_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 5 systems. Awaiting botnet instructions. 01168_ Dropped Lgt. Assault Rifle. 01230_ Triggered Alarm Trap. 01230_ An alarm sounds. 01230_ ALERT: Alarm triggered, dispatching investigation squad. 01248_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 01266_ K-01 Serf collects debris. 01302_ Aluminum Leg destroyed. 01318_ Lgt. Armor Plating destroyed. 01323_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????????????????# ?????????????? | | ????????????????# ????????????? | | ????????????##### #??????????? | | ????????????? ?????????? | | ????????????????# #####???? | | ?????????????????# gg ##??? | | ??????????????????# @ #??? | | ??????????????????#### ### #??? | | ?????????????????????# ### ##??? | | ?????????????????????# #???? | | ?????????????????????##### #???? | | ?????????????????????????# #???? | | ?????????????????????????# #???? | | ?????????????????????##### #???? | | ?????????????????????# #???? | | ?????????????????????# #####???? | | ?????????????????????# #???????? | | ?????????????????????# #???????? | | ?????????????????????# #???????? | | ???????????????????### ####????? | | ???????????# #### #????? | | ???????????# #????? | | ???????????# #### #????? | | ???????????#???????# #????? | | ???????????????????# #????? | | ???????????????????########????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed InterdictionSniperRigger Manual? 0 Play Time 00:25:35 Cumulative 6.9 hours Start 2026.08.12 @ 12:54:50 End 2026.08.12 @ 13:19:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 6 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 32/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2cd095dd-9ae5-4fdf-a237-f86267275822