Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 12:07:48 Player: Mozco Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (160) 800 Value Destroyed (6490) 6490 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (4094) 4094 TOTAL SCORE: 16084 Bonus ------- High Alert Combat Kills 1373 Entered Garrisons 600 Used RIF Installer 2000 Aligned with FarCom 300 Friendly Fire -179 Cogmind --------- Core Integrity 710/850 Matter 169/300 Energy 290/290 System Corruption 2% Temperature Warm (193) Movement Core (650) Ox12 Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Coolant Injector Large Storage Unit Improved Targeting Computer Weapon Mount Improved Light Armor Plating Relay Coupler [Grunt] (27) > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Relay Coupler [NC] (25) Relay Coupler [NC] (34) Relay Coupler [Grunt] (25) Relay Coupler [Grunt] (29) Relay Coupler [Sentry] (19) Relay Coupler [Hunter] (15) Advanced Beam Rifle Beamcaster Guided Plasma Cannon Firepult Heavy Machine Gun Heavy Machine Gun Field Lobotomy Kit (5) Great Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Improved Heat Sink Coolant Injector Large Storage Unit Improved Targeting Computer Weapon Mount Improved Light Armor Plating Relay Coupler [Grunt] > --- WEAPON ----------- Gatling Laser Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Advanced Beam Rifle Beamcaster Guided Plasma Cannon Firepult Heavy Machine Gun Heavy Machine Gun Field Lobotomy Kit Great Maul [Rating: 47] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Advanced Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Slots Evolved 8 | . . . . . 4 . . . 2 . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 5 | . . . . . 2 . . . 1 . 2 Weapon 1 | . . . . . . . . . 1 . . Parts Attached 83 | 6 8 2 . 1 . 23 12 12 6 11 2 Power 7 | 1 . 1 . . . 3 . 1 . 1 . Engine 6 | 1 . 1 . . . 2 . 1 . 1 . Core 1 | . . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 23 | 2 . . . . . 8 6 5 1 1 . Treads 23 | 2 . . . . . 8 6 5 1 1 . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 27 | 1 3 . . . . 7 4 3 4 3 2 Device 9 | . . . . . . 2 2 1 1 1 2 Storage 3 | 1 1 . . . . . 1 . . . . Processor 2 | . 2 . . . . . . . . . . Hackware 5 | . . . . . . . . 1 3 1 . Protection 8 | . . . . . . 5 1 1 . 1 . Artifact . | . . . . . . . . . . . . Weapon 26 | 2 5 1 . 1 . 5 2 3 1 6 . Energy Gun 5 | 1 1 . . . . . 1 . 1 1 . Energy Cannon 8 | . 3 . . 1 . 1 1 1 . 1 . Ballistic Gun 8 | 1 . . . . . 3 . . . 4 . Ballistic Cannon 1 | . . . . . . 1 . . . . . Launcher 3 | . 1 1 . . . . . 1 . . . Special Weapon 1 | . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . 1 . . Corrupted Parts 5 | . . . . . . 3 . 2 . . . System Corruption 15 | . . . . . . 12 . 3 . . . Parts Lost 42 | . 1 1 . . . 11 5 2 1 16 5 Power 2 | . . . . . . 1 . . . 1 . Propulsion 19 | . 1 . . . . 6 2 2 . 7 1 Utility 9 | . . . . . . 3 2 . . 3 1 Weapon 12 | . . 1 . . . 1 1 . 1 5 3 Highest Loss Streak 7 | . 1 1 . . . 3 3 2 1 7 4 To Critical Strikes . | . . . . . . . . . . . . Average Backups 11 | 1 6 10 10 11 11 12 13 13 12 11 14 Power . | . . . . . . . 1 . . . . Propulsion . | . . . . . . . 1 1 2 . . Utility 3 | . 1 2 3 3 3 2 3 4 3 3 6 Weapon 5 | . 4 7 6 6 6 5 5 5 5 5 7 Tool/Special . | . . . . . . . . . . . . Unused Backups 31 | . 5 2 2 . . 4 5 . . . 13 Power 4 | . 1 . . . . 2 1 . . . . Propulsion 1 | . . . . . . . 1 . . . . Utility 11 | . . 1 . . . 2 2 . . . 6 Weapon 13 | . 4 1 2 . . . . . . . 6 Tool/Special 2 | . . . . . . . 1 . . . 1 Average Slot Usage (%) 86 | . 92 85 85 85 52 87 95 96 93 77 70 Engine 9 | . 14 14 14 14 9 7 9 9 7 4 6 Treads 22 | . 22 14 14 14 7 27 34 33 30 16 5 Device 5 | . . . . . . 6 13 9 5 6 11 Storage 9 | . 14 14 14 14 9 9 9 9 7 7 6 Processor 9 | . 13 14 14 14 9 9 9 9 7 7 6 Hackware 1 | . . . . . . . . . 8 7 6 Protection 3 | . . . . . . 8 3 8 1 2 6 Energy Gun 3 | . 12 . . . . . 3 4 2 6 6 Energy Cannon 7 | . 10 15 14 14 11 3 11 5 7 2 . Ballistic Gun 4 | . 5 . . . . 6 . 3 4 6 13 Ballistic Cannon 1 | . . . . . . 5 1 . . . . Launcher 4 | . . 12 14 14 6 2 . 2 3 3 . Peak Build Rating 47 | 6 11 14 16 16 16 32 33 38 45 45 47 Average Rating 25 | 4 9 11 14 16 15 26 29 34 40 33 41 On Entrance 21 | . 6 10 13 16 16 16 29 30 36 44 38 Avg Prop Armor Cover (%) 7 | . . . . . . 7 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 59 | 13 33 37 37 37 37 54 59 52 52 52 53 Greatest Support 88 | 40 40 20 20 20 20 80 80 80 88 88 20 Greatest Overweight (x) 17 | 2 3 1 1 1 1 2 1 1 . 14 17 Average Overweight (x) . | . . 1 1 1 1 . . . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 2 9 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 6 12 14 15 15 14 14 14 13 12 15 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 9 14 15 15 15 15 15 15 12 15 15 Class Distribution -------------------- 45% | Mutant 29% | Scavenger-Mutant 15% | Scavenger-Gunner 5% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Matter Collected 3238 | 233 151 74 . 21 . 971 600 474 187 499 28 Remotely . | . . . . . . . . . . . . Salvage Created 5486 | . 302 88 . 30 60 958 1065 1414 410 879 280 Parts 298 | . 24 17 . 6 4 55 56 70 18 37 11 Haulers Intercepted 5 | . 1 . . . . . 3 . 1 . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Combat Hostiles Destroyed 138 | . 8 6 . 4 1 32 17 30 12 23 5 Guns 42 | . 3 . . . . 8 2 8 4 12 5 Cannons 52 | . . 1 . . . 14 13 18 3 3 . AOE 43 | . 5 5 . 4 . 10 2 4 5 8 . Classes Destroyed 17 | . 6 2 . 1 1 3 1 2 . 1 . Worker 2 | . . . . . . . 1 . 1 . . Builder 1 | . . 1 . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . Hauler 5 | . 1 . . . . . 3 . 1 . . Recycler 3 | . 1 1 . . . . 1 . . . . Operator 3 | . 2 . . . . . . . . . 1 Watcher 5 | . 2 . . . . . 2 . . . 1 Swarmer 38 | . 6 6 . 4 . 11 3 . 4 4 . Cutter 2 | . . . . . . . . 2 . . . Grunt 49 | . 2 . . . . 5 5 18 5 12 2 Brawler 2 | . . . . . . . . . . 2 . Duelist 1 | . . . . . . . . . 1 . . Sentry 25 | . . . . . 1 10 6 4 . 2 2 Specialist 1 | . . . . . . 1 . . . . . Hunter 12 | . . . . . . 2 3 2 2 3 . Programmer 8 | . . . . . . 3 . 4 . . 1 Zionite 1 | . . . . 1 . . . . . . . Butcher 1 | . . . . . . . . 1 . . . Best Kill Streak 7 | . 4 5 . 4 1 5 5 5 4 7 2 Combat Bots Only 7 | . 3 3 . 4 1 5 3 5 4 7 2 Max Kills in Single Turn 5 | . 4 3 . 5 1 3 1 3 3 2 1 Gunslinging 1 | . . . . . . . . 1 . . . Exploded 4 | . 3 2 . 4 . 3 1 1 3 2 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Hostile Shots Fired 753 | . 22 13 . . 8 182 80 127 33 206 82 Missed 236 | . 4 6 . . 3 47 20 40 10 68 38 Hits 517 | . 18 7 . . 5 135 60 87 23 138 44 Melee 4 | . . . . . . . . 2 . 2 . Projectile 513 | . 18 7 . . 5 135 60 85 23 136 44 AOE 1 | . . . . . . . . . . . 1 Critical Strikes 13 | . 1 . . . . 6 2 1 1 2 . Actively Blocked 1 | . . . . . . 1 . . . . . Part Disruptions 3 | . . . . . . 2 . 1 . . . Actively Blocked 1 | . . . . . . 1 . . . . . Damage Taken 7356 | . 358 85 . 48 73 1789 792 1290 359 1863 699 Core 1104 | . 30 43 . . 14 146 55 204 18 454 140 Absorbed by Shields 539 | . . . . . . 360 179 . . . . Redirected to Shielding 106 | . . . . . . 106 . . . . . Ignored by Resistances 36 | . . . . . . . . 36 . . . Regen/Repaired (Parts) 83 | . . . . . 83 . . . . . . Core Remaining (%) 56 | 100 . . . 70 . . . 23 . 32 . Volleys Fired 426 | . 27 9 . 2 4 103 52 95 35 80 19 Largest 3 | . 2 1 . 2 2 2 2 2 2 3 3 Hottest 151 | . 112 56 . 89 112 112 146 120 151 151 140 Shots Fired 668 | . 47 9 . 3 7 172 88 115 48 124 55 Gun 307 | . 34 . . . . 74 16 37 13 78 55 Cannon 295 | . 12 5 . 1 6 91 72 71 15 22 . Launcher 37 | . 1 4 . 2 1 7 . 5 6 11 . Special 29 | . . . . . . . . 2 14 13 . Kinetic 272 | . 14 . . . . 147 13 25 5 32 36 Thermal 189 | . 8 . . . . . 18 71 23 50 19 Explosive 37 | . 1 4 . 2 1 7 . 5 6 11 . Electromagnetic 141 | . 24 5 . 1 6 18 57 12 . 18 . Robot Hit Streak 25 | . 6 7 . . 6 18 11 14 18 25 20 Robot Miss Streak 5 | . 4 2 . 1 . 5 3 3 2 2 4 Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 3 | . . . . . . . . 1 . 1 1 Max Gunslinging Chain 1 | . . . . . . . . 1 . 1 1 Shots Hit Robots 428 | . 23 3 . . 6 101 61 71 36 86 41 Core Hits 252 | . 19 8 . 4 1 47 34 43 22 49 25 Critical Kills 3 | . . . . . . . . 3 . . . Critical Parts Destroyed 4 | . . . . . . . . 1 . 1 2 Critical Strikes 17 | . 4 . . . . 1 1 4 2 3 2 Burn 7 | . 3 . . . . . . . 2 2 . Destroy 7 | . . . . . . . . 4 . 1 2 Blast 1 | . . . . . . 1 . . . . . Corrupt 2 | . 1 . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13975 | . 858 466 . 280 112 2707 1716 2985 1236 2612 1003 Guns 4454 | . 219 . . . . 981 218 574 178 1281 1003 Cannons 5209 | . 140 40 . . 112 1142 1251 1915 386 223 . Explosions 4296 | . 483 426 . 280 . 584 247 496 672 1108 . Melee . | . . . . . . . . . . . . Ramming 16 | . 16 . . . . . . . . . . Kinetic 3639 | . 49 . . . . 1904 164 396 58 521 547 Thermal 4960 | . 401 . . . . 64 730 1915 506 888 456 Explosive 3656 | . 154 426 . 280 . 520 . 496 672 1108 . Electromagnetic 1704 | . 238 40 . . 112 219 822 178 . 95 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 30 | . . . . . . 18 18 30 . . 2 Average Corruption 17 | . . . . . . 14 18 22 . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 197 | . . . . . . 78 53 66 . . . Message Errors 38 | . . . . . . 13 10 15 . . . Matter Fused 54 | . . . . . . 21 15 18 . . . Heat Flow Errors 24 | . . . . . . 10 5 9 . . . Energy Discharges 27 | . . . . . . 12 8 7 . . . Parts Fused 5 | . . . . . . 1 3 1 . . . Data Loss (minor) 11 | . . . . . . 5 1 5 . . . Data Loss (major) 5 | . . . . . . 4 . 1 . . . Misfires 9 | . . . . . . 5 3 1 . . . Alerts 3 | . . . . . . 2 1 . . . . Weapon Failures 21 | . . . . . . 5 7 9 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 302 | . 95 16 . 13 . 65 8 86 13 6 . Projectiles 120 | . 8 . . . . 15 8 86 3 . . Explosions 182 | . 87 16 . 13 . 50 . . 10 6 . Melee . | . . . . . . . . . . . . Knockbacks 11 | . . . . . . 11 . . . . . Impact . | . . . . . . . . . . . . Kinetic 10 | . . . . . . 10 . . . . . Secondary 1 | . . . . . . 1 . . . . . Self-Inflicted Damage 430 | . 173 30 . 49 . 48 49 2 . 79 . Shots 11 | . 3 1 . 1 . 2 1 1 . 2 . Rammed 6 | . 5 1 . . . . . . . . . Targets Rammed 6 | . 5 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 330 | . 76 90 . 30 108 246 330 260 234 236 184 Average Temperature 72 | . 31 47 . 18 56 67 110 72 107 75 38 Received Heat Transfer 1807 | . 81 . . . 27 335 230 279 153 531 171 Effects 4 | . . . . . . 1 3 . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Interference 2 | . . . . . . . 2 . . . . Matter Decay 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Fried 6 | . . 1 . . 1 1 2 1 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 25 | . 2 . . . . . 3 8 6 3 3 Heat Transferred 8538 | . 657 . . . . . 1000 3228 970 1683 1000 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . . . 1 3 . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Maximum Alert Level 4 | . . . . . . 3 2 4 3 3 2 Low Security (%) 32 | 100 100 100 . 100 100 20 . . . . . Level 1 13 | . . . . . . 19 . 9 22 13 71 Level 2 30 | . . . . . . 24 100 26 24 46 28 Level 3 23 | . . . . . . 36 . 55 53 40 . Level 4 1 | . . . . . . . . 8 . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1131 | . 130 97 . 96 30 1005 577 1131 900 915 480 Initial 593 | . . 33 . . . 2 489 371 593 289 480 Average 416 | . 39 17 . 30 6 489 502 761 668 626 371 Influence Increases 4721 | . 311 192 . 99 39 1113 566 800 594 846 161 Destroy 0b10 Robot/C 2760 | . 160 120 . 80 20 640 340 600 240 460 100 Destroy 0b10 Robot/NC 95 | . 25 15 . . . . 35 . 10 . 10 Destroy Leader 350 | . 36 20 . 10 10 30 120 30 52 30 12 Allied During Kill 10 | . . . . . . . . 4 . 6 . Trap Triggered on 0b10 30 | . . . . . . 30 . . . . . Successful Hack 66 | . 16 . . . 4 14 6 . 12 7 7 Select Force Hacks 60 | . . . . . . . 30 . 30 . . Disable Machine 225 | . 30 . . . . . . . 180 . 15 Anti-Garrison Action 550 | . . . . . . 200 . 100 . 250 . Destroy Structure 455 | . 29 37 . 9 5 154 20 51 70 78 2 Partial Spotted 15 | . . . . . . . 15 . . . . Lose Combat Pursuer 105 | . 15 . . . . 45 . 15 . 15 15 Influence Decreases 4416 | . 225 254 24 99 35 112 1000 240 1312 344 771 Entered New Map 1892 | . . 53 24 . . 2 516 200 538 124 435 Time Decay 1484 | . 215 201 . 99 35 . 434 . 214 . 286 Lost Part 410 | . 10 . . . . 110 50 20 10 160 50 Lost Ally 80 | . . . . . . . . 20 . 60 . Purge Threat 550 | . . . . . . . . . 550 . . Squads Dispatched 14 | . . 1 . . 1 . 2 . 4 . 6 Investigation 4 | . . 1 . . . . 2 . 1 . . Extermination 1 | . . . . . . . . . . . 1 Reinforcement 4 | . . . . . . . . . 2 . 2 Assault 2 | . . . . . . . . . . . 2 Garrison 3 | . . . . . 1 . . . 1 . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Distress Signals 4 | . . . . . . . 2 . 1 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 169 | . 16 4 . . 3 31 23 30 19 29 14 Peak Tracking Total 6 | . 3 3 . . 3 5 4 5 4 6 5 Tactical Retreats 6 | . 1 . . . . 2 . 1 . 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Traps Triggered 13 | . 1 . . . . 5 2 2 1 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 3 | . . . . . . 3 . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 3 | . . . . . . 3 . . . . . Triggered 3 | . . . . . . 3 . . . . . Most Traps Carried 3 | . . 3 3 3 3 3 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Machines Disabled 21 | . 2 . . . . 1 . 1 12 4 1 Max in Single Turn 5 | . 1 . . . . 1 . 1 5 2 1 Garrison Access 1 | . . . . . . . . . . . 1 Garrison Relay 3 | . . . . . . . . 1 . 2 . Phase Generator 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Machines Accessed 33 | . 6 1 2 . 3 3 6 4 4 3 1 Terminals 21 | . 6 . . . 1 3 3 4 . 3 1 Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 2 | . . . . . 1 . 1 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . 2 . . Garrison Access 3 | . . . . . 1 . 1 . 1 . . Total Hacks 66 | . 18 1 2 . 4 3 17 6 9 3 3 Successful 31 | . 8 1 2 . 3 1 9 . 5 1 1 Failed 34 | . 9 . . . 1 2 8 6 4 2 2 Catastrophic 9 | . . . . . . 2 1 4 1 . 1 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 25 | . 9 . 1 . . . 10 . 1 1 3 Terminals 44 | . 18 . . . 1 3 10 6 . 3 3 Fabricators 2 | . . . . . . . . . 2 . . Repair Stations 3 | . . . . . 2 . 1 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . 4 . 5 . . Garrison Access 5 | . . . . . 1 . 2 . 2 . . Terminal Hacks 12 | . 5 1 2 . . 1 1 . . 1 1 Record 1 | . . . 1 . . . . . . . . Part Schematic 1 | . . . . . . . . . . . 1 Robot Analysis 1 | . 1 . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Zone Layout 3 | . 2 . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . 4 . 3 . . Insert Component 3 | . . . . . . . 1 . 2 . . Analyze 4 | . . . . . . . 3 . 1 . . Garrison Access Hacks 3 | . . . . . 1 . 1 . 1 . . Unlock Access 3 | . . . . . 1 . 1 . 1 . . Unauthorized Hacks 7 | . 3 . . . . . 3 . 1 . . Terminals 5 | . 3 . . . . . 2 . . . . Assimilate 1 | . 1 . . . . . . . . . . Botnet 4 | . 2 . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . Eject 2 | . . . . . . . 1 . 1 . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 27 | . 6 . . . 2 2 5 4 4 3 1 Full Trace Events 2 | . . . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 . 1 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 26 | . . . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . 2 . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Used RIF Installer 4 | . . . . . . 1 . 2 . 1 . Zone Cloak 2 | . . . . . . . . 1 . 1 . Watcher Feeds 1 | . . . . . . . . 1 . . . Robots Hacked 7 | . . . . . . . . 2 2 3 . Non-combat 1 | . . . . . . . . . 1 . . Combat 6 | . . . . . . . . 2 1 3 . Robot Hacks Applied 17 | . . . . . . . . 2 12 3 . purge_threat 6 | . . . . . . . . . 6 . . locate_traps 1 | . . . . . . . . . 1 . . reprogram_traps 2 | . . . . . . . . . 2 . . find_garrison 1 | . . . . . . . . . 1 . . amplify_resonance 2 | . . . . . . . . . 1 1 . go_dormant 1 | . . . . . . . . 1 . . . overwrite_iff 2 | . . . . . . . . . . 2 . formatsys_low 1 | . . . . . . . . . 1 . . formatsys_high 1 | . . . . . . . . 1 . . . Relay Couplers Released 22 | . . . . . . . 3 4 3 9 3 Ejected 6 | . . . . . . . 3 . 3 . . Machine Destruction 16 | . . . . . . . . 4 . 9 3 Attached 5 | . . . . . . . . 1 3 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Total Allies 9 | . 1 1 . . . . . 2 1 4 . Largest Group 2 | . 1 1 1 . . . . 1 1 2 . Highest-Rated Group 56 | . 10 31 31 . . . . 25 26 56 . Highest-Rated Ally 31 | . 10 31 31 . . . . 25 26 31 . Total Orders . | . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . 3 . 9 . Total Damage 181 | . . . . . . . . 98 . 83 . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Active Infowar (turns) . | . . . . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Turns Passed 9757 | 71 765 1231 598 336 167 1891 1060 1178 456 1370 634 Spaces Moved 4221 | 41 351 499 248 138 52 865 521 543 222 578 163 Core 15 | 5 1 . . . . . . . . 2 7 Treads 4206 | 36 350 499 248 138 52 865 521 543 222 576 156 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 160 160 162 162 160 320 Average Speed 195 | 149 184 240 240 240 240 177 161 162 162 195 344 Slowest Speed 900 | 160 240 240 240 240 240 320 240 245 162 750 900 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . Exploration Rate (%) 45 | 3 57 88 60 40 9 84 48 69 8 70 6 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 4 | . . 2 . 2 . . . . . . . Spaces Dug 46 | . 10 18 . . . 10 . . 6 2 . Terrain Destroyed 398 | . 29 44 . 12 7 69 19 22 71 125 . Melee . | . . . . . . . . . . . . Projectile 12 | . . . . . . 3 7 . . 2 . AOE 386 | . 29 44 . 12 7 66 12 22 71 123 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Total 5056 | 48 418 526 253 141 85 1049 654 711 276 703 192 Wait 166 | . 4 . . . 26 17 47 49 2 13 8 Move 4211 | 40 350 498 247 137 52 864 520 542 221 577 163 Hop . | . . . . . . . . . . . . Pick Up 65 | 2 13 10 3 . . 13 7 2 3 12 . Fast Attach 40 | 6 5 . . . 1 12 7 1 1 5 2 Attach 25 | . 1 1 . . . 6 . 3 5 9 . Detach . | . . . . . . . . . . . . Swap 62 | . 5 2 . 1 2 16 9 16 6 5 . Drop 51 | . 8 5 3 1 . 15 12 2 3 2 . Fire 426 | . 27 9 . 2 4 103 52 95 35 80 19 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 6 | . 5 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . Trap 3 | . . . . . . 3 . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 9) 484 | -10/Materials | Discovered new exit (range 16) 536 | -10/Materials | Discovered new exit (range 11) 572 | -10/Materials | Derelicts attacked the area 639 | -10/Materials | Central database locked down 677 | -10/Materials | Discovered new exit (range 15) 837 | -10/Materials | Entered Mines 871 | -10/Mines | Met a Derelict bent on vengeance 1238 | -10/Mines | Discovered new exit (range 10) 1346 | -10/Mines | Found a hidden stash of uninstalled traps 1448 | -10/Mines | Met a Derelict shopkeep closing up shop 1875 | -10/Mines | Escorted by a lone wolf Derelict 2056 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2056 | -10/Mines | Discovered new exit (range 5) 2068 | -10/Mines | Entered Exiles 2068 | -10/Exiles | Accompanied by 1 ally 2124 | -10/Exiles | Met 8R-AWN 2167 | -10/Exiles | Met EX-HEX 2246 | -10/Exiles | Met EX-BIN 2275 | -10/Exiles | Aligned with FarCom system 2277 | -10/Exiles | Given EX-Vault access code 2332 | -10/Exiles | Opened EX-Vault 2351 | -10/Exiles | Found Gui. Plasma Cannon 2354 | -10/Exiles | Found Firepult 2362 | -10/Exiles | Found Field Lobotomy Kit 2414 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2434 | -10/Exiles | Exiles lab attacked by MAIN.C 2570 | -10/Exiles | Learned location of Zion (-7) 2635 | -10/Exiles | Discovered new exit (range 14) 2666 | -10/Exiles | Stole three prototypes: Gui. Plasma Cannon, Firepult, Field Lobotomy Kit 2666 | -10/Exiles | Entered Mines 2970 | -9/Mines | Discovered new exit (range 6) 3002 | -9/Mines | Entered Materials 3002 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3050 | -8/Materials | Repaired Lgt. Treads 3085 | -8/Materials | Garrison activated, responded to threat 3169 | -8/Materials | Identified exit to Garrison 3169 | -8/Materials | Entered Garrison 3515 | -8/Garrison | Triggered checkpoint 3521 | -8/Garrison | Crushed by falling debris 3533 | -8/Garrison | System corruption reached 10% 3582 | -8/Garrison | Build established: Scavenger-Mutant 3907 | -8/Garrison | Triggered checkpoint 3946 | -8/Garrison | Triggered checkpoint 4021 | -8/Garrison | Discovered new exit (range 8) 4095 | -8/Garrison | Triggered checkpoint 4179 | -8/Garrison | Lost 3 parts (1p2n) 4317 | -8/Garrison | Discovered new exit (range 12) 4417 | -8/Garrison | Triggered checkpoint 4450 | -8/Garrison | Build established: Mutant 4714 | -8/Garrison | Discovered new exit (range 11) 4931 | -8/Garrison | Installed Relay Interface Framework 5007 | -8/Garrison | Triggered checkpoint 5060 | -8/Garrison | Entered Materials 5385 | -8/Materials | Discovered new exit (range 8) 5547 | -8/Materials | Build established: Scavenger-Mutant 5934 | -8/Materials | Discovered new exit (range 16) 6004 | -8/Materials | Lost 3 parts (1n1u1w) 6116 | -8/Materials | Identified exit to Garrison 6120 | -8/Materials | Entered Garrison 6128 | -8/Garrison | Triggered checkpoint 6420 | -8/Garrison | Triggered checkpoint 6555 | -8/Garrison | Rescued a captive Derelict 6603 | -8/Garrison | Discovered new exit (range 10) 6723 | -8/Garrison | Core integrity fell below 50% 6837 | -8/Garrison | Discovered new exit (range 13) 6926 | -8/Garrison | Triggered checkpoint 7001 | -8/Garrison | Garrison Relay disabled 7026 | -8/Garrison | Triggered checkpoint 7066 | -8/Garrison | Triggered checkpoint 7140 | -8/Garrison | Triggered checkpoint 7208 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 7243 | -8/Garrison | System corruption reached 30% 7282 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 7294 | -8/Garrison | Discovered new exit (range 3) 7298 | -8/Garrison | Entered Factory 7298 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7300 | -7/Factory | FarCom data flow suspended 7607 | -7/Factory | Build established: Bothacker-Gunner 7678 | -7/Factory | Garrison activated, responded to threat 7746 | -7/Factory | Identified exit to Garrison 7754 | -7/Factory | Entered Garrison 7918 | -7/Garrison | Triggered checkpoint 7986 | -7/Garrison | Destroyed 7 combat bots 7989 | -7/Garrison | Lost 7 parts (4n2u1w) 8137 | -7/Garrison | Discovered new exit (range 12) 8248 | -7/Garrison | Phase Generator disabled 8291 | -7/Garrison | Build established: Scavenger-Gunner 8292 | -7/Garrison | Triggered checkpoint 8334 | -7/Garrison | Garrison Relay disabled 8469 | -7/Garrison | Spotted B-75 Beast 8505 | -7/Garrison | Discovered new exit (range 15) 8585 | -7/Garrison | Lost 3 parts (2n1w) 8606 | -7/Garrison | Garrison Relay disabled 8646 | -7/Garrison | Triggered checkpoint 8685 | -7/Garrison | Lost 3 parts (1n1u1w) 8755 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 8776 | -7/Garrison | Core integrity fell below 50% 8900 | -7/Garrison | Discovered new exit (range 14) 9012 | -7/Garrison | Triggered checkpoint 9124 | -7/Garrison | Entered Factory 9124 | -6/Factory | Evolved 2 slots: Utility x2 9750 | -6/Factory | Garrison activated, responded to threat 9758 | -6/Factory | Self-destructed Last Messages --------------- 09751_ ALERT: Hostile activity reported, dispatching reinforcements to area. 09751_ H-61 Shepherd calls for reinforcements. 09751_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 09751_ Slug penetrates Fusion Modulator. 09751_ Fusion Modulator explodes. 09751_ X-72 Disruptor destroyed. 09751_ ALERT: Garrison Access compromised, dispatching multiple assault carriers. 09751_ Garrison Access disabled. 09751_ Relay Coupler [NC] tumbles out of Garrison Access. 09751_ Relay Coupler [Brawler] tumbles out of Garrison Access. 09751_ Relay Coupler [NC] tumbles out of Garrison Access. 09751_ G-50 Soldier destroyed. 09751_ K-01 Serf cleans the Matter Pump. 09753_ Terminal disabled. 09754_ Hvy. Machine Gun destroyed. 09755_ Knocked back. 09757_ Gatling Laser destroyed. Map ----- +----------------------------------------------------+ | ????????#"#??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ???????? !??????????????????????????????????????? | | ???????? % ??????????????????????????????????????? | | ????????!=*??????????????????????????????????????? | | ????????#%#??????????????????????????????????????? | | ????????#!#??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ???????## #??????????????????????????????????????? | | ???????# #####+#?????????????????"??????????????? | | ???????#T #????????????????? ??????????????? | | ???????## #???????????????#+#??????????????? | | ?????#### #################H#??????????????? | | ?????# T !|#??????????????? | | ?????# ########+####### !#??????????????? | | ?????# #????? #??#""* #??????????????? | | ?????# #??? """ #??#""%= #??????????????? | | ?????# #??# """ #??#Gg[% #??????????????? | | ?????# #??# """ #??#" g! #??????????????? | | ?????# #??# #??#" xg #??????????????? | | ?????# #??# ! ! #??##;! ##########+#???? | | ?????# #??########???#; ? | | ?????# #??????????????# ? | | ?????# #????????? + ^uk ? | | ?????# #????????? ! # % %"" """ """ ##?? | | ?????# #?????????? ??#![@ """ """ """?? ???? | | ?????# #????????? ;=%* ^ """ """ """??????? | | ?##### #????????#######*%"" "" ^ ???????? | | ?# #??????????????# "" "" ????????? | | ?# #??????????????# """ ????????? | | ?# ##?????????????# ????????? | | ?# ###????????????# ????????? | | ?# # ####?????????# #######?#???????? | | ?# # #?????????+ #???????????????? | | ?# # #?????????# #???????????????? | | ?# #?????????# #???????????????? | | ?# #?????????# ? ????????????????? | | ?# #?????????# ????? ????????????????? | | ?# # #????????????????????????????????????? | | ?# # #????????????????????????????????????? | | ?# # #????????????????????????????????????? | | ?# # ##########???????????????????????????? | | ?# ##+#### #???????????????????????????? | | ?# + #???????????????????????????? | | ?######## # #???????????????????????????? | | ? """""?# ######+##???????????????????????????? | | """""?# #????# #????????????????????????????? | | """ # #????# #????????????????????????????? | | # ######+########?????????????????????? | | + + #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 65 Energy Generation 18 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 26 Recoil Reduction 4 Relay Coupler Types 2 Relay Coupler Value 71 Item Schematics ----------------- Imp. EM Pulse Cannon | -7/Factory | Scanalyzed Hcp. Storage Unit | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 40% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RingMobileDerivative Manual? 0 Play Time 01:03:11 Cumulative 251.6 hours Start 2025.11.11 @ 11:05:58 End 2025.11.11 @ 12:07:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 252 Rogue 248 Adventurer 3 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 76 Gallery% 74 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c194442f-de07-4758-af41-ad9b7659aefd