Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 20:45:59 Player: BionicBot Result: Destroyed by KN-7UR with KN-7UR's Autopenetrator Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (90) 450 Value Destroyed (2115) 2115 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (-137) -137 TOTAL SCORE: 4108 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 203 Friendly Fire -381 Cogmind --------- Core Integrity 0/400 Matter 259/300 Energy 233/280 System Corruption 10% Temperature Cool (70) Movement Core (950) Ox18 Location -9/Recycling Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (20) --- Nuclear Core Light Treads Light Treads Light Treads Large Storage Unit High-capacity Matter Pod (200) Structural Scanner Signal Interpreter Seismic Detector Advanced Targeting Computer Hardened Light Armor Plating Tractor Beam Drone Bay (2/2) Light EM Pulse Cannon Advanced Beam Cannon EMP Blaster Mini Grenade Launcher Flail Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Nuclear Core Light Treads Light Treads Light Treads Large Storage Unit High-capacity Matter Pod Structural Scanner Signal Interpreter Seismic Detector Advanced Targeting Computer Hardened Light Armor Plating Tractor Beam Drone Bay Light EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon EMP Blaster Mini Grenade Launcher Flail [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Tractor Beam Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 45 | 9 4 1 13 14 4 Power 7 | 2 1 . 1 3 . Engine 5 | 2 1 . . 2 . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 14 | 2 . 1 3 8 . Treads 12 | 2 . 1 2 7 . Leg . | . . . . . . Wheel 2 | . . . 1 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 3 1 . 4 2 1 Device 5 | 2 . . . 2 1 Storage 3 | 1 1 . 1 . . Processor 2 | . . . 2 . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 13 | 2 2 . 5 1 3 Energy Gun . | . . . . . . Energy Cannon 3 | . . . 1 . 2 Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 5 | . 2 . 2 1 . Launcher 2 | . . . 2 . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 9 | . . 1 1 2 5 Power . | . . . . . . Propulsion 5 | . . 1 1 . 3 Utility 1 | . . . . 1 . Weapon 3 | . . . . 1 2 Highest Loss Streak 5 | . . 1 1 1 5 To Critical Strikes . | . . . . . . Average Backups 16 | 3 12 14 18 19 19 Power 1 | . 1 2 2 1 1 Propulsion 1 | . 2 1 . 2 3 Utility 7 | . 4 7 8 8 9 Weapon 5 | 1 3 4 7 7 6 Tool/Special . | . . . . . . Unused Backups 24 | . 4 1 6 3 10 Power 3 | . . . 2 . 1 Propulsion 3 | . 1 . . . 2 Utility 8 | . 1 1 1 1 4 Weapon 10 | . 2 . 3 2 3 Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 98 100 99 99 99 Engine 8 | . 13 14 2 6 11 Core 3 | . . . 8 4 . Treads 24 | . 27 28 21 21 21 Wheel 6 | . . . 11 10 10 Device 8 | . 14 14 9 1 1 Storage 12 | . 14 14 11 11 11 Processor 6 | . . . 10 11 11 Protection 3 | . . . 1 9 9 Energy Cannon 1 | . . . . 2 11 Ballistic Gun 1 | . 5 . . . . Ballistic Cannon 21 | . 21 28 21 19 9 Peak Build Rating 24 | 7 12 12 20 23 24 Average Rating 16 | 6 10 11 17 21 22 On Entrance 12 | . 7 12 12 20 23 Naked Turns . | . . . . . . Heaviest Build 61 | 14 36 36 60 61 61 Greatest Support 40 | 40 40 40 40 12 12 Greatest Overweight (x) 10 | . 10 . 5 5 5 Average Overweight (x) 2 | . . . 3 4 4 Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 17 | 7 14 15 19 20 20 Most Carried 20 | 7 15 15 20 20 20 Average Carried 16 | 4 12 14 18 19 19 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 20 | 7 15 15 20 20 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Matter Collected 2670 | 376 459 359 535 930 11 Remotely 1460 | 262 343 259 459 137 . Salvage Created 2768 | 173 440 178 771 1158 48 Parts 155 | 14 17 13 42 66 3 Haulers Intercepted 10 | . 2 . 2 6 . Recyclers Shooed 4 | 1 . 1 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Combat Hostiles Destroyed 54 | . 9 4 17 24 . Guns 3 | . 3 . . . . Cannons 49 | . 6 4 15 24 . AOE 2 | . . . 2 . . Classes Destroyed 9 | 2 5 . 2 . . Builder 1 | . . . 1 . . Tunneler 5 | 5 . . . . . Hauler 10 | . 2 . 2 6 . Recycler 12 | 1 2 2 2 4 1 Operator 1 | . 1 . . . . Watcher 7 | . 3 . 2 2 . Swarmer 12 | . 4 3 . 5 . Grunt 27 | . 5 1 13 8 . Sentry 15 | . . . 4 11 . Best Kill Streak 7 | 2 3 5 7 4 1 Combat Bots Only 6 | . 3 3 6 2 . Max Kills in Single Turn 2 | 1 1 2 2 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Hostile Shots Fired 256 | . 30 14 46 88 78 Missed 53 | . 9 2 12 25 5 Hits 203 | . 21 12 34 63 73 Projectile 203 | . 21 12 34 63 73 Critical Strikes 7 | . . . 2 2 3 Part Disruptions 5 | . . . . . 5 Damage Taken 2836 | . 227 167 479 794 1169 Core 453 | . 40 12 50 75 276 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 292 | . . . . 292 . Core Remaining (%) 89 | 100 . 79 . . . Volleys Fired 223 | 23 45 11 46 87 11 Largest 2 | 2 2 2 2 2 2 Hottest 136 | 40 66 66 66 101 136 Shots Fired 434 | 46 85 22 92 171 18 Gun 72 | 46 26 . . . . Cannon 360 | . 59 22 90 171 18 Launcher 2 | . . . 2 . . Special . | . . . . . . Kinetic 417 | 46 85 22 90 169 5 Thermal 15 | . . . . 2 13 Explosive 2 | . . . 2 . . Electromagnetic . | . . . . . . Robot Hit Streak 22 | 9 7 5 8 22 8 Robot Miss Streak 6 | 3 4 5 3 6 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 265 | 30 43 12 58 105 17 Core Hits 113 | 12 22 6 29 40 4 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . 2 . 4 3 1 Destroy 1 | . 1 . . . . Blast 9 | . 1 . 4 3 1 Melee Attacks 4 | . . . . . 4 Impact 4 | . . . . . 4 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5515 | 287 812 319 1460 2261 376 Guns 433 | 287 146 . . . . Cannons 4772 | . 665 294 1348 2261 204 Explosions 99 | . . . 99 . . Melee 172 | . . . . . 172 Ramming 39 | . 1 25 13 . . Kinetic 5097 | 287 811 294 1348 2261 96 Thermal 108 | . . . . . 108 Explosive 99 | . . . 99 . . Electromagnetic . | . . . . . . Impact 172 | . . . . . 172 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . . 1 10 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . 2 4 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . 2 . Data Loss (minor) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 53 | . 3 1 2 7 40 Projectiles 13 | . 3 1 2 7 . Explosions . | . . . . . . Melee 40 | . . . . . 40 Knockbacks 32 | . 8 3 8 10 3 Impact . | . . . . . . Kinetic 30 | . 6 3 8 10 3 Secondary 2 | . 2 . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 7 | 1 1 3 2 . . Targets Rammed 8 | 1 1 3 3 . . Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 259 | . 165 120 87 159 259 Average Temperature 37 | . 44 44 20 33 93 Received Heat Transfer 1009 | . 78 81 249 306 295 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 2 | . . . . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 370 | . . . . . 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Maximum Alert Level 2 | . . . 2 2 . Low Security (%) 73 | 100 100 100 51 47 100 Level 1 15 | . . . 31 29 . Level 2 10 | . . . 17 23 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 448 | 5 60 70 448 439 153 Initial 170 | . . 6 5 170 153 Average 134 | 1 18 9 210 256 92 Influence Increases 2194 | 30 335 136 843 822 28 Destroy 0b10 Robot/C 1220 | . 180 100 460 480 . Destroy 0b10 Robot/NC 180 | 30 40 10 35 60 5 Destroy Leader 374 | . 50 20 138 166 . Allied During Kill 23 | . . 6 17 . . Successful Hack 95 | . 15 . 38 19 23 Disable Machine 135 | . 15 . 45 75 . Destroy Structure 17 | . 5 . 5 7 . Lose Combat Pursuer 150 | . 30 . 105 15 . Influence Decreases 2194 | 30 317 140 451 833 423 Entered New Map 499 | . . 12 9 236 242 Time Decay 1614 | 30 317 128 412 577 150 Lost Part 61 | . . . 10 20 31 Lost Ally 20 | . . . 20 . . Squads Dispatched 10 | . 2 . 5 3 . Investigation 4 | . 1 . 1 2 . Extermination . | . . . . . . Reinforcement 5 | . 1 . 3 1 . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 2 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Distress Signals 8 | . 1 . 4 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | . 17 5 31 31 12 Peak Tracking Total 9 | . 3 3 9 4 6 Tactical Retreats 9 | . 1 . 5 1 2 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Traps Triggered 6 | . 4 . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Machines Disabled 9 | . 1 . 3 5 . Max in Single Turn 1 | . 1 . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Machines Accessed 24 | . 7 . 5 9 3 Terminals 23 | . 7 . 5 8 3 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 86 | . 21 . 19 31 15 Successful 48 | . 13 . 9 16 10 Failed 38 | . 8 . 10 15 5 Catastrophic 6 | . 1 . 1 4 . Database Lockouts . | . . . . . . Manual 66 | . 20 . 15 19 12 Terminals 79 | . 21 . 19 24 15 Fabricators . | . . . . . . Repair Stations 7 | . . . . 7 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 2 . 2 3 4 Part Schematic 1 | . . . . . 1 Robot Analysis 1 | . 1 . . . . Prototype ID Bank 5 | . 1 . 2 1 1 Open Door 1 | . . . . 1 . Terminal Index 1 | . . . . . 1 Recall Reinforcements 1 | . . . . 1 . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . . 6 . Scan Component 3 | . . . . 3 . Repair 3 | . . . . 3 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 31 | . 11 . 7 7 6 Terminals 31 | . 11 . 7 7 6 Botnet 15 | . 6 . 3 3 3 Skim 16 | . 5 . 4 4 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 22 | . 7 . 5 8 2 Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . . 3 . Time 96 | . . . . 96 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 2 . . Highest-Rated Group 85 | . . 85 54 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 31 | . . 4 27 . . Total Damage 423 | . . 84 339 . . Kills 7 | . . 1 6 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Active Infowar (turns) 615 | 34 388 . . 193 . Structural 193 | . . . . 193 . Seismic 422 | 34 388 . . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Turns Passed 5981 | 251 1150 1134 1366 1774 306 Spaces Moved 2943 | 107 565 673 620 819 159 Core 5 | 4 1 . . . . Treads 1534 | 103 564 673 194 . . Legs . | . . . . . . Wheels 1404 | . . . 426 819 159 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 155 150 150 Average Speed 164 | 155 161 160 181 158 164 Slowest Speed 550 | 160 550 160 240 165 165 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 63 | 8 95 101 57 96 26 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 8 | . 4 . 1 3 . Melee . | . . . . . . Projectile 8 | . 4 . 1 3 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Total 3645 | 145 720 707 766 1127 180 Wait 321 | . 72 17 56 175 1 Move 2938 | 106 564 672 619 818 159 Hop . | . . . . . . Pick Up 41 | 6 13 2 14 6 . Fast Attach 22 | 7 9 . 2 4 . Attach 10 | . . 1 4 3 2 Detach 4 | . 2 . 1 1 . Swap 38 | 2 5 . 10 18 3 Drop 36 | . 9 1 11 15 . Fire 223 | 23 45 11 46 87 11 Melee 4 | . . . . . 4 Ram . | . . . . . . Kick . | . . . . . . Crush 8 | 1 1 3 3 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 252 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 619 | -10/Materials | Discovered new exit (range 5) 695 | -10/Materials | Discovered new exit (range 16) 904 | -10/Materials | Discovered new exit (range 12) 1274 | -10/Materials | Discovered new exit (range 15) 1294 | -10/Materials | Identified exit to Mines 1294 | -10/Materials | Identified exit to Materials 1294 | -10/Materials | Identified exit to Subcaves 1370 | -10/Materials | Learned 4 Recycling zone layouts 1376 | -10/Materials | Learned location of 1 exit from Storage 1402 | -10/Materials | Entered Mines 1598 | -10/Mines | Learned 8 Materials zone layouts 1815 | -10/Mines | Received a Mining Laser from a helpful Derelict 2063 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2536 | -10/Mines | Entered Materials 2536 | -9/Materials | Accompanied by 2 allies 2536 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2537 | -9/Materials | Identified exit to Materials 2537 | -9/Materials | Identified exit to Mines 2537 | -9/Materials | Identified exit to Storage 2541 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2878 | -9/Materials | Discovered exit to Materials (range 5) 3736 | -9/Materials | First assault squad dispatched 3902 | -9/Materials | Entered Storage 3903 | -9/Storage | Identified exit to Recycling 4170 | -9/Storage | Repaired Arm. Wheel 4203 | -9/Storage | Repaired Imp. Light Cannon 5028 | -9/Storage | Repaired Hrd. Light Armor Plating 5451 | -9/Storage | Discovered exit to Materials (range 16) 5504 | -9/Storage | Met 01-MTF 5676 | -9/Storage | Entered Recycling 5676 | -9/Recycling | Accompanied by 1 ally (01-MTF) 5924 | -9/Recycling | Scanned before Scraplab entrance 5954 | -9/Recycling | Core integrity fell below 50% 5972 | -9/Recycling | Angered Scraplab inhabitants 5977 | -9/Recycling | Core integrity fell below 20% 5979 | -9/Recycling | System corruption reached 10% 5982 | -9/Recycling | Destroyed by KN-7UR with KN-7UR's Autopenetrator Last Messages --------------- 05968_ KN-7UR rewired by 01-MTF. 05968_ Penetrated by Thermabolt. 05971_ Sneak attack on 01-MTF. 05971_ Destroyed Prototype Device. 05971_ 01-MTF system corrupted by crushing effect. 05972_ Penetrated by Thermabolt. 05973_ System corrupted: Component data lost. 05973_ Destroyed Mak. Cloaking Device. 05973_ 01-MTF system corrupted by crushing effect. 05974_ Critical hit (Burn: +50). 05974_ Penetrated by Thermabolt. 05974_ Adv. Beam Cannon destroyed. 05974_ Penetrated by Thermabolt. 05975_ Arm. Wheel destroyed. 05976_ Penetrated by Thermabolt. 05977_ UR-EVB(j): "Defend the Scraplab!" 05977_ Imp. Treads destroyed. 05978_ Penetrated by Thermabolt. 05980_ Lgt. Treads destroyed. 05980_ Penetrated by Thermabolt. Map ----- +----------------------------------------------------+ | # # #????????????? | | """ # # """" #????????????? | | """ # # """" #????????????? | | """ # # """" #????????????? | | """ + + """" #????????????? | | """ # # #????????????? | | """ # # """" #????????????? | | """ # # """" #????????????? | | # # """" #????????????? | | #T##### # """" #????????????? | | ##????# # #????????????? | | ??????# ########????????????? | | ####### #???????????????????? | | #???????????????????? | | #???????????????????? | | #???????????????????? | | #???????????????????? | | #???????????????????? | | #???????????????????? | | ###]]]#####???????????????????? | | #?#]]]#????????######?????????? | | #?#####????????# #?????????? | | #??????????????# #??###????? | | #??????????##### ####j##???? | | #??????????# " % %!ph#???? | | #??????????# ### #####@#???? | | #??????????# #?# #???# #???? | | #??????????# #?# #???# #???? | | #????#######+########???# #???? | | #????# ##????????#;#???? | | #????# #???????? ???? | | #????# ##???????? ???? | | #????# #?????????j ???? | | ?????# #????????? ???? | | ##???# #????????? ???? | | %#???# #????????? j???? | | %##### #????????? c???? | | + #????????? ???? | | #############+#????????? ???? | | ????????????# #?????????" ???? | | ????????????# #??????????##???? | | ###########?# #???????????????? | | #?# #???????????????? | | ### #???????????????? | | ## #???????????????? | | ### #???????????????? | | #?# #???????????????? | | ####+######?# #???????????????? | | ???# #??????# #???????????????? | | ##?# #??????# #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Adv. ECM Suite | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Wheel | 24% | -9/Storage Imp. Light Cannon | 26% | -9/Storage Hrd. Light Armor Plating | 35% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageExplosiveScreen Manual? 0 Play Time 01:00:56 Cumulative 234.5 hours Start 2025.06.03 @ 19:31:38 End 2025.06.03 @ 20:45:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 168 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0/0 Lore% 56 Gallery% 59 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 045c55b1-fecf-477e-9e2b-e1b636fa983f