Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.02.19 @ 19:23:29 Player: Heavyrisk Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (157) 785 Value Destroyed (6148) 6148 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2240) 2240 TOTAL SCORE: 13313 Bonus ------- High Alert Combat Kills 534 Follower Combat Kills 256 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -650 Cogmind --------- Core Integrity 850/850 Matter 270/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (7) ------ Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating Relay Coupler [NC] (36) Relay Coupler [Grunt] (18) Relay Coupler [Hunter] (16) > --- WEAPON (2) ------- Spear > --- INVENTORY (20) --- Large Storage Unit Advanced Weight Redist. System Improved Melee Analysis Suite Improved Light Armor Plating Improved Light Armor Plating Relay Coupler [Grunt] (31) Relay Coupler [Brawler] (32) Shock Rifle Arc Projector Flak Gun Flak Gun Flak Gun Advanced Assault Cannon Gauss Cannon Gauss Cannon Heavy Missile Launcher Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Maneuvering Thrusters Layered Medium Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Hunter] > --- WEAPON ----------- Heavy Machine Gun Remote Datajack > --- INVENTORY -------- Micro Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Advanced Heat Sink Large Storage Unit Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Brawler] Arc Projector Flak Gun Flak Gun Heavy Machine Gun Heavy Missile Launcher Greatsword [Rating: 52] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Relay Coupler [Grunt] Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Arc Projector Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Greatsword Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Slots Evolved 8 | . . 2 2 . . . 2 . . 2 Power . | . . . . . . . . . . . Propulsion 3 | . . 2 . . . . . . . 1 Utility 5 | . . . 2 . . . 2 . . 1 Weapon . | . . . . . . . . . . . Parts Attached 229 | 7 5 14 21 14 16 14 42 46 48 2 Power 14 | 1 . 2 1 . 1 . 3 1 5 . Engine 12 | 1 . 2 1 . 1 . 2 1 4 . Core 2 | . . . . . . . 1 . 1 . Reactor . | . . . . . . . . . . . Propulsion 55 | 2 . 7 6 5 4 3 6 9 12 1 Treads 7 | . . 2 1 3 . . . 1 . . Leg 48 | 2 . 5 5 2 4 3 6 8 12 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 64 | 2 3 2 6 3 4 3 13 14 13 1 Device 16 | 1 . . 2 . 1 . 5 2 5 . Storage 10 | 1 2 . . 1 . . 1 2 3 . Processor 5 | . . . 2 . 1 . 1 . 1 . Hackware 14 | . . . 1 . 1 2 2 6 1 1 Protection 19 | . 1 2 1 2 1 1 4 4 3 . Artifact . | . . . . . . . . . . . Weapon 96 | 2 2 3 8 6 7 8 20 22 18 . Energy Gun 4 | 1 . . . . . . . . 3 . Energy Cannon 3 | . . 1 . . . . 1 1 . . Ballistic Gun 40 | 1 2 2 7 3 5 3 6 8 3 . Ballistic Cannon 4 | . . . . . . . . . 4 . Launcher 10 | . . . 1 2 . 2 1 2 2 . Special Weapon 12 | . . . . . . . 1 7 4 . Impact Weapon 16 | . . . . 1 1 2 8 4 . . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon 5 | . . . . . 1 1 3 . . . Unidentified Prototypes 4 | . . 2 . . . . . . 2 . Parts Lost 41 | . . 4 10 2 4 2 6 4 9 . Power 5 | . . 1 1 . . . 1 . 2 . Propulsion 19 | . . 2 5 1 1 2 2 1 5 . Utility 10 | . . 1 2 1 . . 2 2 2 . Weapon 7 | . . . 2 . 3 . 1 1 . . Highest Loss Streak 4 | . . 2 4 1 1 2 1 3 2 . Average Slot Usage (%) 98 | . 100 98 97 99 99 95 97 98 97 93 Engine 8 | . 14 10 9 9 9 9 6 7 6 6 Treads 2 | . . 6 . 11 10 . . . . . Leg 30 | . 28 37 33 24 24 35 29 29 30 33 Device 6 | . 2 . 5 . 3 8 12 7 7 6 Storage 8 | . 14 11 9 9 9 9 7 9 7 6 Processor 4 | . . . 13 12 13 2 2 . 2 6 Hackware 11 | . . . 4 . 2 7 19 19 18 19 Protection 6 | . 11 10 3 13 7 6 1 6 7 6 Ballistic Gun 10 | . 26 21 17 16 17 6 5 4 4 . Ballistic Cannon 1 | . . . . . . . . . 4 . Special Weapon 1 | . . . . . . . . 4 2 . Impact Weapon 1 | . . . . 1 . 4 6 3 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 77 | 14 32 37 37 59 63 66 68 63 77 61 Greatest Support 72 | 20 20 40 47 60 61 54 57 57 72 63 Greatest Overweight (x) 1 | . 1 1 1 . 1 1 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 Average Capacity 17 | 6 9 15 15 15 20 20 20 16 19 20 Most Carried 20 | 4 11 15 15 20 20 20 20 20 20 19 Average Carried 16 | 1 8 12 14 15 19 19 19 16 18 18 Final Capacity 20 | 8 15 15 15 20 20 20 20 15 20 20 Final Carried 20 | 4 11 15 15 20 19 20 20 15 19 18 Class Distribution -------------------- 60% | Bothacker-Mutant 29% | Scavenger-Mutant 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Matter Collected 5069 | 272 178 394 578 410 647 215 453 805 1117 . Remotely 68 | 68 . . . . . . . . . . Salvage Created 6252 | 81 282 894 867 495 731 263 683 775 1181 . Parts 321 | 3 19 33 48 42 39 10 18 36 73 . Haulers Intercepted 8 | . 1 2 4 . 1 . . . . . Recyclers Shooed 8 | . . 2 2 . 1 . . . 3 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Combat Hostiles Destroyed 129 | . 9 8 17 19 18 4 13 18 23 . Melee 12 | . . . . . . . 2 3 7 . Guns 82 | . 9 8 15 11 18 2 4 8 7 . Cannons 5 | . . . . . . . 1 . 4 . AOE 26 | . . . 2 8 . 2 4 5 5 . Classes Destroyed 11 | 1 3 2 1 1 1 . 1 . 1 . Worker 2 | . . . . . . . . . 2 . Builder 1 | . . 1 . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . Hauler 8 | . 1 2 4 . 1 . . . . . Recycler 12 | 1 . 4 1 . 1 . 2 . 3 . Swarmer 50 | . 6 . 6 11 7 . 4 9 7 . Grunt 46 | . 3 2 7 2 9 3 6 8 6 . Brawler 4 | . . . . 2 . 1 1 . . . Duelist 2 | . . . 1 . . . . . 1 . Sentry 24 | . . 6 3 4 2 1 1 2 5 . Programmer 7 | . . . . . . . 3 . 4 . Best Kill Streak 4 | 1 4 4 4 4 4 2 4 4 3 . Combat Bots Only 4 | . 4 2 4 4 4 2 4 4 3 . Max Kills in Single Turn 4 | 1 2 2 2 2 1 1 4 3 3 . Gunslinging 1 | . 1 . . . . . . . . . Exploded 4 | . . . 2 2 . 1 4 3 3 . Melee 1 | . . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Damage Taken 8162 | . 307 660 1079 721 984 359 1045 975 2032 . Core 1121 | . 98 168 48 71 109 67 173 138 249 . Absorbed by Shields 150 | . . . . 70 . 80 . . . . Core Remaining (%) 56 | 100 60 58 . . . 46 . . 20 . Volleys Fired 396 | 2 23 48 73 46 50 17 19 44 74 . Largest 2 | 2 2 2 2 2 2 1 2 2 2 . Hottest 96 | 70 46 91 46 46 50 36 80 80 96 . Shots Fired 700 | 4 46 96 145 85 97 17 32 60 118 . Gun 593 | 4 46 91 144 80 97 11 25 40 55 . Cannon 56 | . . 5 . . . . 4 3 44 . Launcher 16 | . . . 1 5 . 6 1 2 1 . Special 35 | . . . . . . . 2 15 18 . Kinetic 622 | 2 46 91 144 80 97 11 25 40 86 . Thermal 14 | 2 . 5 . . . . 4 3 . . Explosive 9 | . . . 1 5 . . . 2 1 . Electromagnetic 20 | . . . . . . 6 1 . 13 . Robot Hit Streak 24 | 2 12 24 14 13 18 13 24 10 15 . Robot Miss Streak 6 | 1 2 3 2 3 4 1 2 4 6 . Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 7 | . 1 1 . 2 2 . . 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . 1 . . Shots Hit Robots 584 | 3 35 78 105 56 75 21 60 51 100 . Core Hits 265 | 2 13 25 40 29 38 10 20 27 61 . Critical Hits 13 | . . 2 1 . . . 1 1 8 . Critical Kills 2 | . . 1 1 . . . . . . . Critical Parts Destroyed 9 | . . . . . . . 1 1 7 . Melee Attacks 100 | . . . . 1 2 12 47 18 20 . Impact 57 | . . . . 1 . 6 32 18 . . Slashing 3 | . . . . . . . . . 3 . Piercing 17 | . . . . . . . . . 17 . Sneak Attacks 32 | . . . . . . 2 20 8 2 . Combat Hostiles 18 | . . . . . . 1 10 7 . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13471 | 32 518 1153 1708 1301 1292 527 2639 1691 2610 . Guns 6958 | 32 518 1083 1465 806 1289 150 473 448 694 . Cannons 906 | . . 63 . . . . 103 26 714 . Explosions 3029 | . . . 243 495 . 284 1035 374 598 . Melee 2565 | . . . . . . 93 1025 843 604 . Ramming 13 | . . 7 . . 3 . 3 . . . Kinetic 7538 | 8 518 1083 1465 806 1289 150 473 448 1298 . Thermal 1578 | 24 . 63 . . . . 1109 26 356 . Explosive 1354 | . . . 243 495 . . . 374 242 . Electromagnetic 423 | . . . . . . 284 29 . 110 . Impact 1961 | . . . . . . 93 1025 843 . . Slashing 116 | . . . . . . . . . 116 . Piercing 488 | . . . . . . . . . 488 . Highest Corruption 9 | . . . . . . 2 9 9 9 . Average Corruption 8 | . . . . . . 1 6 9 9 . Corruption Purged . | . . . . . . . . . . . Effects 159 | . . . . . . 3 26 47 83 . Message Errors 36 | . . . . . . 2 3 9 22 . Matter Fused 25 | . . . . . . . 1 10 14 . Heat Flow Errors 26 | . . . . . . 1 9 7 9 . Energy Discharges 31 | . . . . . . . 7 11 13 . Parts Rejected 3 | . . . . . . . 1 1 1 . Data Loss (minor) 18 | . . . . . . . 1 3 14 . Data Loss (major) 6 | . . . . . . . 1 3 2 . Misfires 10 | . . . . . . . 2 1 7 . Weapon Failures 4 | . . . . . . . 1 2 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 725 | . . . 15 31 . 8 530 64 77 . Projectiles 10 | . . . . . . . . . 10 . Explosions 368 | . . . 15 31 . . 269 . 53 . Melee 347 | . . . . . . 8 261 64 14 . Knockbacks 10 | . . . . . . . 6 . 4 . Impact 5 | . . . . . . . 5 . . . Kinetic 4 | . . . . . . . . . 4 . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 291 | . . . . 67 . 44 51 55 74 . Shots 11 | . . . . 3 . 4 1 2 1 . Rammed . | . . . . . . . . . . . Targets Rammed 3 | . . 1 . . 1 . 1 . . . Kicked 3 | . . 1 . . 1 . 1 . . . Crushed . | . . . . . . . . . . . Highest Temperature 255 | 60 4 107 . 28 68 244 235 242 255 . Average Temperature 48 | 30 2 30 . 9 13 55 90 88 54 . Received Heat Transfer 2160 | . 102 201 360 147 432 132 210 189 387 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 12 | . . . . . . 3 6 3 . . Impact Corruptions 19 | . . . . . . 2 13 4 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1285 | 74 . 111 . . . . 850 50 200 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Peak Influence 905 | 5 320 230 353 650 678 557 504 905 570 279 Initial 474 | . 3 63 63 120 316 356 291 277 474 279 Average 332 | 3 92 126 219 414 421 438 301 608 307 279 Maximum Alert Level 3 | . 1 1 1 2 2 2 2 3 2 1 Low Security (%) 32 | 100 90 85 48 12 . . 27 . 37 . Level 1 32 | . 9 14 51 36 55 28 43 31 20 100 Level 2 30 | . . . . 50 44 71 29 28 41 . Level 3 4 | . . . . . . . . 39 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 1 1 2 . 4 . 4 . 8 . Investigation 2 | . . 1 . . . . . . 1 . Extermination 6 | . . . . . . . 2 . 4 . Reinforcement 9 | . 1 . 2 . 2 . 1 . 3 . Assault 2 | . . . . . 1 . 1 . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Distress Signals 14 | . 4 2 3 . 4 . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 248 | . 19 13 27 24 44 12 31 32 46 . Peak Tracking Total 12 | . 6 3 5 6 12 5 6 8 4 . Tactical Retreats 21 | . 4 1 . 1 2 2 2 7 2 . Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Traps Triggered 14 | . . . . 3 . 4 3 2 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Machines Disabled 31 | . . . 1 1 1 2 12 4 10 . Max in Single Turn 11 | . . . 1 1 1 1 11 1 7 . Garrison Access 1 | . . . . . . . 1 . . . Garrison Relay 6 | . . . . 1 . 2 . 3 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Machines Accessed 20 | . 1 6 2 . 3 . 7 . 1 . Terminals 11 | . 1 4 1 . 1 . 3 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . Recycling Units 4 | . . 2 . . 1 . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . . . Total Hacks 54 | . 4 19 6 . 6 . 17 . 2 . Successful 30 | . . 11 4 . 4 . 11 . . . Failed 24 | . 4 8 2 . 2 . 6 . 2 . Catastrophic 2 | . . 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 27 | . 4 10 3 . 2 . 7 . 1 . Terminals 33 | . 4 13 4 . 2 . 8 . 2 . Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . . . . . . 5 . . . Recycling Units 11 | . . 6 . . 3 . 2 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . 2 . 1 . 2 . . . Terminal Hacks 8 | . . 4 2 . . . 2 . . . Prototype ID Bank 1 | . . . 1 . . . . . . . Level Access Points 1 | . . 1 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . Zone Layout 5 | . . 2 1 . . . 2 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . . . Scan Component 2 | . . . . . . . 2 . . . Repair 2 | . . . . . . . 2 . . . Recycling Unit Hacks 6 | . . 3 . . 2 . 1 . . . Report Inventory 4 | . . 2 . . 1 . 1 . . . Retrieve Components 2 | . . 1 . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 1 . 2 . . . Unlock Access 3 | . . . 1 . 1 . 1 . . . Coupler Status 1 | . . . . . . . 1 . . . Unauthorized Hacks 8 | . . 4 1 . 1 . 2 . . . Terminals 8 | . . 4 1 . 1 . 2 . . . Track 2 | . . 2 . . . . . . . . Botnet 6 | . . 2 1 . 1 . 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 1 4 1 . 2 . 4 . 1 . Full Trace Events 2 | . . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . Time 76 | . . . . . . . 76 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 8 | . . 7 . . 1 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Used RIF Installer 3 | . . . . 1 . 1 . 1 . . Coupler Efficiency 1 | . . . . . . 1 . . . . Command Fork 1 | . . . . . . . . 1 . . Robots Hacked 34 | . . . . . 1 4 10 11 8 . Non-combat 9 | . . . . . . . 4 . 5 . Combat 25 | . . . . . 1 4 6 11 3 . Robot Hacks Applied 40 | . . . . . 2 4 14 11 9 . no_distress 1 | . . . . . . . 1 . . . generate_echo 1 | . . . . . . . 1 . . . map_walls 2 | . . . . . . . 1 . 1 . map_earth 1 | . . . . . . . . . 1 . drop_inventory 1 | . . . . . . . . . 1 . ignore_parts 2 | . . . . . . . 2 . . . purge_threat 2 | . . . . . . . . . 2 . relay_feed 1 | . . . . . . . . . 1 . find_garrison 4 | . . . . . 1 . 2 . 1 . amplify_resonance 1 | . . . . . . . . 1 . . reboot_system 7 | . . . . . . 1 3 2 1 . overwrite_iff 12 | . . . . . 1 1 4 5 1 . streamctrl_high 2 | . . . . . . 2 . . . . formatsys_high 3 | . . . . . . . . 3 . . Relay Couplers Released 29 | . . . . 5 . 8 2 14 . . Machine Destruction 29 | . . . . 5 . 8 2 14 . . Attached 13 | . . . . . 1 2 2 6 1 1 Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Total Allies 18 | . . . . . 1 3 4 8 2 . Largest Group 2 | . . . . . 1 1 1 2 2 . Highest-Rated Group 64 | . . . . . 15 16 29 64 32 . Highest-Rated Ally 32 | . . . . . 15 16 29 32 32 . Total Orders 3 | . . . . . . . . . 3 . STAY 1 | . . . . . . . . . 1 . GUARD 2 | . . . . . . . . . 2 . Ally Attacks 70 | . . . . . 3 6 15 26 20 . Total Damage 1268 | . . . . . 42 42 281 396 507 . Kills 11 | . . . . . . 1 2 2 6 . Allies Corrupted 4 | . . . . . . 1 2 1 . . Allies Melted 1 | . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Turns Passed 9743 | 85 531 742 811 673 878 494 1652 1214 2598 65 Spaces Moved 4872 | 57 274 329 385 335 347 233 788 652 1420 52 Core 4 | 4 . . . . . . . . . . Treads 284 | . . 17 . 109 158 . . . . . Legs 4584 | 53 274 312 385 226 189 233 788 652 1420 52 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 122 122 120 120 120 120 120 Average Speed 146 | 115 139 144 122 134 164 164 161 136 148 120 Slowest Speed 205 | 120 200 200 205 160 205 200 200 200 203 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 4 38 29 30 44 42 40 27 64 33 1 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . 1 1 . 1 . 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 28 | . . . 8 6 . . 5 8 1 . Terrain Destroyed 148 | . . . 8 10 . . 21 8 101 . Melee 6 | . . . . . . . 5 . 1 . Projectile 8 | . . . . . . . . . 8 . AOE 134 | . . . 8 10 . . 16 8 92 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Total 6663 | 69 376 504 582 482 567 313 1057 882 1776 55 Wait 788 | . 66 79 75 63 131 11 130 81 152 . Move 4864 | 56 273 328 385 334 347 231 788 651 1419 52 Hop . | . . . . . . . . . . . Pick Up 119 | 4 5 16 15 9 8 7 16 10 29 . Fast Attach 55 | 7 2 6 4 2 5 2 7 10 10 . Attach 53 | . . 5 9 2 3 3 12 4 13 2 Detach 20 | . 1 4 1 . 1 1 3 2 6 1 Swap 121 | . 3 3 8 10 8 9 23 32 25 . Drop 114 | . 3 14 12 4 11 5 12 25 28 . Fire 396 | 2 23 48 73 46 50 17 19 44 74 . Melee 99 | . . . . 1 2 12 46 18 20 . Ram . | . . . . . . . . . . . Kick 3 | . . 1 . . 1 . 1 . . . Crush . | . . . . . . . . . . . Escape Stasis 31 | . . . . 11 . 15 . 5 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 593 | -10/Materials | Discovered new exit (range 11) 617 | -10/Materials | Entered another Materials area 617 | -9/Materials | Evolved 2 slots: Propulsion x2 1214 | -9/Materials | Identified exit to Materials 1225 | -9/Materials | Build established: Scavenger-Mutant 1359 | -9/Materials | Entered another Materials area 1359 | -8/Materials | Evolved 2 slots: Utility x2 1712 | -8/Materials | Lost 4 parts (2n2u) 1919 | -8/Materials | Lost 4 parts (2n2w) 2022 | -8/Materials | Discovered new exit (range 6) 2170 | -8/Materials | Identified exit to Garrison 2170 | -8/Materials | Entered Garrison 2177 | -8/Garrison | Installed Relay Interface Framework 2184 | -8/Garrison | Triggered checkpoint 2336 | -8/Garrison | Triggered checkpoint 2458 | -8/Garrison | Triggered checkpoint 2595 | -8/Garrison | Discovered new exit (range 15) 2604 | -8/Garrison | Triggered checkpoint 2783 | -8/Garrison | Garrison Relay disabled 2843 | -8/Garrison | Entered Materials 3643 | -8/Materials | First assault squad dispatched 3647 | -8/Materials | Discovered new exit (range 16) 3674 | -8/Materials | Garrison activated, responded to threat 3721 | -8/Materials | Identified exit to Garrison 3721 | -8/Materials | Entered Garrison 3731 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 3790 | -8/Garrison | Triggered checkpoint 3806 | -8/Garrison | Core integrity fell below 50% 3862 | -8/Garrison | Garrison Relay disabled 3959 | -8/Garrison | Triggered checkpoint 4104 | -8/Garrison | Triggered checkpoint 4123 | -8/Garrison | Garrison Relay disabled 4152 | -8/Garrison | Build established: Bothacker-Mutant 4175 | -8/Garrison | Discovered new exit (range 15) 4215 | -8/Garrison | Entered Factory 4215 | -7/Factory | Evolved 2 slots: Utility x2 4427 | -7/Factory | Repaired Carbon-fiber Leg 4617 | -7/Factory | Discovered new exit (range 13) 5716 | -7/Factory | Repaired Hpw. Shotgun 5867 | -7/Factory | Identified exit to Garrison 5867 | -7/Factory | Entered Garrison 5982 | -7/Garrison | Triggered checkpoint 6024 | -7/Garrison | Garrison Relay disabled 6216 | -7/Garrison | Triggered checkpoint 6389 | -7/Garrison | Lost 3 parts (2u1w) 6576 | -7/Garrison | Triggered checkpoint 6600 | -7/Garrison | Garrison Relay disabled 6658 | -7/Garrison | Discovered new exit (range 10) 6726 | -7/Garrison | Triggered checkpoint 6892 | -7/Garrison | Triggered checkpoint 6909 | -7/Garrison | Garrison Relay disabled 7043 | -7/Garrison | Discovered new exit (range 15) 7071 | -7/Garrison | Expanded RIF knowledge: Command Fork 7081 | -7/Garrison | Entered Factory 7081 | -7/Factory | Accompanied by 1 ally 7337 | -7/Factory | Found Prototype Launcher 7337 | -7/Factory | Identified Rocket Array 8039 | -7/Factory | Core integrity fell below 50% 8703 | -7/Factory | Discovered new exit (range 11) 8745 | -7/Factory | Identified exit to Lower Caves 9652 | -7/Factory | Discovered new exit (range 8) 9677 | -7/Factory | Identified exit to Factory 9679 | -7/Factory | Entered another Factory area 9679 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9744 | -6/Factory | Self-destructed Last Messages --------------- 09556_ System corrupted: Matter fused (-8). 09577_ System corrupted: Heat flow error (+217). 09581_ ALERT: Rogue bot located, Programmers report to Factory Zone 4X. 09598_ Mic. Nuclear Core destroyed. 09606_ System corrupted: Adv. Heat Sink rejected. 09606_ P-60 Hacker destroyed. 09609_ Acquired Adv. Heat Sink. 09610_ Acquired 23 matter. 09616_ Acquired Shock Rifle. 09622_ System corrupted: Component data lost. 09630_ R-06 Scavenger collects Mic. Nuclear Core. 09632_ Detecting nearby Garrison Access. 09636_ R-06 Scavenger collects Shock Rifle. 09652_ EXIT=FOUND 09677_ EXIT=IDENTIFIED: FACTORY PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=FACTORY GOAL=ESCAPE 09696_ K-01 Serf pushes G-50 Soldier. 09711_ K-01 Serf cleans the Assembly Bed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????#######?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #??#########??? | | ??????????????????# #??# ???? | | ??????????????????# #??# ????? | | ??????????????????# #??# ?????? | | ??????????????????# #??# #??????? | | ??????????????????# #?## ##?????? | | ??????????????????# #?# #?????? | | ??????????????????# ### #?????? | | ??????????????????# ! +?????? | | ?????????????"""" + ### #?????? | | ??????????? # #?# #?????? | | ?????????# ???# #?### ###?????? | | ?????????# ???????+ #???# #???????? | | ?????????????########+#######+#???????? | | ?????????????# #???????? | | ?????????????# #???????? | | ?????????????# """" #???????? | | ?????????????# """" #???????? | | ?????????????#@ """" #???????? | | ?????????????# """" #???????? | | ?????????????# // """" #???????? | | ?????????????#! // """" #???????? | | ?????????????# #???????? | | ?????????????##################???????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 290 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 375 Propulsion Shielding 33 Evasion (%) 60 Targeting Accuracy 8 Recoil Reduction 3 Defensive Hacking 10 Relay Coupler Types 83 Relay Coupler Value 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicCompositePit Manual? 0 Play Time 02:48:36 Cumulative 171.9 hours Start 2021.02.18 @ 19:55:44 End 2021.02.19 @ 19:23:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 61 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d08c2b69-9ddf-40be-a3cf-1ea3694daf01