Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.08 @ 10:04:02 Player: Zane Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (140) 700 Value Destroyed (5391) 5391 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1099) 1099 TOTAL SCORE: 13450 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 584 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 265/300 Energy 126/340 System Corruption 17% Temperature Cool (10) Movement Walking (120) Location -3/Research Parts ------- > --- POWER (2) -------- Particle Reactor > --- PROPULSION (3) --- Improved Thunder Leg > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Advanced Weight Redist. System Authchip [Processor] Authchip [Processor] Quantum Rifle Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Multi-Particle Reactor > --- PROPULSION ------- Wheeled Compact-Biometal Exoskeleton > --- UTILITY ---------- Scrap Engine Large Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Graphene Brace Advanced Point Defense System Hacking Suite System Shield System Shield Advanced Recalibrator > --- WEAPON ----------- Quantum Rifle Energy Nova Construct/C EM HERF Construct/C > --- INVENTORY -------- High-capacity Matter Pod Active Sensor Suite Hardened Heavy Armor Plating Authchip [R/Combat] Authchip [Processor] Authchip [Processor] Authchip [Processor] Authchip [Processor] Quantum Rifle Hypervelocity Gauss Rifle Heavy Machine Gun [Rating: 134] Favorites ----------- Power Constructs Engine Cooled Ion Engine Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Constructs Utility Hacking Suite Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Constructs Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Fac DSF Res Slots Evolved 14 | . . . . 4 . . 4 . 2 2 . 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 1 | . . . . . . . 1 . . . . . Utility 11 | . . . . 4 . . 2 . 1 2 . 2 Weapon 1 | . . . . . . . . . 1 . . . Parts Attached 95 | 8 3 1 3 15 9 6 17 8 3 1 3 18 Power 8 | 1 . 1 . 1 1 . 1 1 . . . 2 Engine 6 | 1 . 1 . 1 1 . 1 1 . . . . Core . | . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 2 Propulsion 22 | 2 . . 1 4 2 2 3 3 1 . . 4 Treads 16 | 2 . . 1 4 2 2 2 3 . . . . Leg 5 | . . . . . . . 1 . 1 . . 3 Wheel 1 | . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 39 | 3 1 . 1 6 3 2 9 1 2 1 1 9 Device 17 | 2 . . . 2 . 2 4 . . 1 1 5 Storage 2 | 1 1 . . . . . . . . . . . Processor 9 | . . . . 2 1 . 3 . 1 . . 2 Hackware 5 | . . . . 1 . . 1 1 1 . . 1 Protection 6 | . . . 1 1 2 . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 26 | 2 2 . 1 4 3 2 4 3 . . 2 3 Energy Gun 3 | . . . . . 1 . . . . . . 2 Energy Cannon 4 | . . . . . . 1 1 . . . 2 . Ballistic Gun 12 | 2 2 . . 2 1 . 2 2 . . . 1 Ballistic Cannon 2 | . . . . 1 . 1 . . . . . . Launcher 4 | . . . 1 1 . . 1 1 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 2 1 1 1 1 . . . 1 Parts Lost 79 | . . 1 . 4 8 5 9 11 2 . 15 24 Power 12 | . . 1 . . . 1 3 3 . . 2 2 Propulsion 23 | . . . . . 2 2 3 4 2 . 4 6 Utility 25 | . . . . 3 3 1 2 . . . 5 11 Weapon 19 | . . . . 1 3 1 1 4 . . 4 5 Highest Loss Streak 21 | . . 1 . 3 2 2 2 5 1 . 10 21 To Critical Strikes 1 | . . . . . 1 . . . . . . . Average Backups 10 | 2 11 14 13 10 8 9 12 11 10 9 9 11 Power . | . 1 . . . 1 1 1 . . . . . Propulsion . | . 1 1 . 1 1 . . . . 1 . . Utility 6 | . 6 9 9 5 5 5 5 7 8 6 6 7 Weapon 3 | . 2 3 3 1 . 1 5 2 2 2 2 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 18 | . . 2 1 . 1 . 7 1 . . . 6 Power 1 | . . . . . . . 1 . . . . . Propulsion 2 | . . 1 . . . . 1 . . . . . Utility 11 | . . 1 1 . 1 . 2 . . . . 6 Weapon 4 | . . . . . . . 3 1 . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 96 100 94 91 95 84 83 80 83 78 75 Engine 6 | . 14 10 14 9 9 8 6 3 5 5 3 . Core 1 | . . . . . . . 2 4 . . . . Treads 11 | . 28 28 28 17 17 17 7 6 9 . . 1 Leg 3 | . . . . . . . 7 8 5 10 8 . Device 16 | . 14 14 11 21 17 18 16 13 8 14 17 20 Storage 7 | . 14 14 14 9 9 9 5 6 5 5 5 3 Processor 10 | . . . . 12 11 9 12 13 13 15 13 11 Hackware 9 | . . . . . 9 9 8 13 17 15 11 12 Protection 1 | . . . 2 6 1 4 . . . . . . Energy Gun 2 | . . . . . . 3 . 2 . . . 8 Energy Cannon 3 | . . . . . . 8 5 . . 2 4 3 Ballistic Gun 7 | . 28 28 25 10 9 . 4 7 10 12 8 . Ballistic Cannon 1 | . . . . 4 5 5 1 . . . . . Peak Build Rating 134 | 9 10 12 12 38 45 45 76 81 82 93 101 134 Average Rating 58 | 5 9 11 11 28 36 38 67 74 79 92 91 115 On Entrance 43 | . 7 10 12 11 38 35 43 76 74 82 93 87 Avg Prop Armor Cover (%) 6 | . . . . . . . 3 7 10 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 82 | 13 32 32 32 46 58 42 55 56 50 58 62 82 Greatest Support 100 | 40 40 40 40 42 44 44 70 74 74 54 54 100 Greatest Overweight (x) 2 | . . . . 1 1 2 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 14 15 15 15 15 14 Most Carried 15 | 3 15 15 15 15 15 15 15 15 14 13 15 15 Average Carried 13 | 2 12 14 14 14 12 11 14 14 13 12 12 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 15 15 15 15 9 13 15 14 14 12 15 5 Scrap Engine Consumption 209 | . . . . . . 43 32 35 14 6 56 23 Constructs Created 17 | . . . . . . . 6 4 1 1 4 1 Constructs Modified 48 | . . . . . . . 10 8 3 3 5 19 Class Distribution -------------------- 31% | Mutant 24% | Hacker-Mutant 14% | Scavenger-Mutant 12% | Commander-Mutant 9% | Hacker-Skirmisher 5% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Mutant | -6/Factory Hacker-Mutant | -6/Extension Hacker-Mutant | -5/Factory Hacker-Construct | -4/Factory Hacker-Construct | -4/DSF Hacker-Skirmisher | -3/Research Resources | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Fac DSF Res Matter Collected 3589 | 298 186 193 41 224 805 165 791 577 1 . 148 160 Remotely . | . . . . . . . . . . . . . Salvage Created 6023 | 85 317 145 56 233 1110 306 1477 1017 . . 869 408 Parts 314 | 11 21 11 6 28 56 18 84 39 . . 27 13 Haulers Intercepted 6 | . 2 . . . 1 . 2 . . . . 1 Recyclers Shooed 9 | . 1 . . . 1 . 3 3 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored 2 | . . . . . . . . . . . . 2 Broken 2 | . . . . . . . . . . . . 2 Kills | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Fac DSF Res Combat Hostiles Destroyed 105 | . 9 5 2 5 18 8 26 17 . . 12 3 Melee 2 | . . . . . 2 . . . . . . . Guns 50 | . 8 5 . 1 9 . 6 11 . . 8 2 Cannons 39 | . . . . 2 6 8 17 2 . . 4 . AOE 13 | . 1 . 2 2 1 . 3 4 . . . . Classes Destroyed 18 | 1 5 1 1 3 2 1 2 1 . . 1 . Worker 6 | . 1 . . . 2 . 3 . . . . . Builder 4 | . . 1 . . 1 . 2 . . . . . Tunneler 8 | 4 . . . 1 . . 2 . . . . 1 Hauler 6 | . 2 . . . 1 . 2 . . . . 1 Recycler 4 | . . . . . 3 . . 1 . . . . Operator 3 | . 1 . . . . . . 2 . . . . Watcher 4 | . . . . . . . 3 . . . . 1 Swarmer 20 | . 6 3 . . 1 1 6 3 . . . . Cutter 2 | . . . . 2 . . . . . . . . Grunt 33 | . 3 2 . 1 6 . 8 9 . . 4 . Brawler 2 | . . . . . . . . 2 . . . . Duelist 1 | . . . . . 1 . . . . . . . Sentry 17 | . . . . 1 10 1 2 2 . . . 1 Specialist 1 | . . . . . . . . . . . 1 . Hunter 8 | . . . . . . . 4 . . . 4 . Programmer 12 | . . . . . . 1 6 1 . . 2 2 Heavy 2 | . . . . 1 . . . . . . 1 . Subdweller 7 | . . . 2 . . 5 . . . . . . Best Kill Streak 9 | 1 4 3 2 3 6 2 9 5 . . 5 2 Combat Bots Only 5 | . 3 3 2 3 3 2 3 5 . . 5 2 Max Kills in Single Turn 5 | 1 1 1 1 2 2 1 5 2 . . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 1 . 1 2 1 . 3 2 . . . . Melee 1 | . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Fac DSF Res Hostile Shots Fired 1336 | . 35 36 2 50 136 47 219 272 24 . 220 295 Missed 397 | . 6 15 2 12 30 12 69 90 5 . 76 80 Hits 939 | . 29 21 . 38 106 35 150 182 19 . 144 215 Melee 9 | . . . . 7 1 . . 1 . . . . Projectile 930 | . 29 21 . 31 105 35 150 181 19 . 144 215 Critical Strikes 22 | . . . . 4 2 1 3 2 1 . 4 5 Actively Blocked 12 | . . . . 1 1 1 . 2 . . 4 3 Part Disruptions 4 | . . . . . . . . 1 . . 2 1 Damage Taken 16906 | . 244 237 . 921 1584 627 2270 2478 426 . 3176 4943 Core 2971 | . 50 19 . 189 187 26 270 284 35 . 590 1321 Absorbed by Shields 89 | . . . . . . 5 84 . . . . . Redirected to Shielding 4 | . . . . . . 4 . . . . . . Regen/Repaired (Parts) 2171 | . . . . . . . 793 558 193 . 225 402 Core Remaining (%) 62 | 100 . . 72 . . 26 . 34 96 . 48 . Volleys Fired 491 | 28 31 19 2 19 78 24 109 77 8 . 44 52 Largest 3 | 2 2 2 1 2 2 2 2 2 2 . 3 3 Hottest 269 | 40 46 46 30 71 71 140 136 126 126 . 213 269 Shots Fired 918 | 56 62 39 2 37 114 48 197 137 16 . 107 103 Gun 612 | 56 62 39 . 26 87 14 65 123 16 . 67 57 Cannon 294 | . . . . 10 27 34 130 7 . . 40 46 Launcher 12 | . . . 2 1 . . 2 7 . . . . Special . | . . . . . . . . . . . . . Kinetic 600 | 56 62 39 . 36 114 9 90 99 16 . 67 12 Thermal 288 | . . . . . . 39 105 31 . . 27 86 Explosive 12 | . . . 2 1 . . 2 7 . . . . Electromagnetic 18 | . . . . . . . . . . . 13 5 Robot Hit Streak 28 | 4 5 10 1 7 12 17 16 16 4 . 12 28 Robot Miss Streak 6 | 4 6 1 2 4 6 2 3 4 2 . 4 3 Penetration Max 2 | . . . . . 2 . . 1 . . 2 . Secondary Targets 3 | . . . . . . . . 3 . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . Shots Hit Robots 605 | 30 35 30 1 25 78 35 132 90 8 . 71 70 Core Hits 277 | 10 16 8 3 12 41 10 69 53 2 . 33 20 Critical Kills 12 | . . . . 2 5 . . 3 . . 2 . Critical Parts Destroyed 11 | . . 1 . 1 7 . 1 1 . . . . Critical Strikes 34 | . . 1 . 3 12 1 2 8 . . 2 5 Burn 9 | . . . . . . 1 . 4 . . . 4 Destroy 24 | . . 1 . 3 12 . 1 4 . . 2 1 Blast 1 | . . . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15151 | 254 700 444 122 503 1436 779 4191 2732 130 . 1998 1862 Guns 7533 | 251 516 441 . 322 928 183 883 1762 128 . 1150 969 Cannons 5750 | . . . . 130 452 596 2704 127 . . 848 893 Explosions 1746 | . 173 . 122 50 . . 578 823 . . . . Melee . | . . . . . . . . . . . . . Ramming 122 | 3 11 3 . 1 56 . 26 20 2 . . . Kinetic 7055 | 251 516 441 . 438 1380 170 1196 1311 128 . 1150 74 Thermal 6345 | . . . . . . 609 2673 719 . . 641 1703 Explosive 1323 | . 173 . 122 50 . . 296 682 . . . . Electromagnetic 292 | . . . . . . . . . . . 207 85 Impact 14 | . . . . 14 . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 17 | . 2 2 2 . . 1 4 4 . . 1 17 Average Corruption 2 | . 1 2 2 . . 1 2 4 . . 1 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 104 | . 6 4 4 . . 12 31 33 . . 2 12 Message Errors 29 | . 1 1 2 . . 1 9 12 . . . 3 Matter Fused 30 | . 2 . . . . 5 12 7 . . . 4 Heat Flow Errors 11 | . . 1 . . . 1 2 6 . . 1 . Energy Discharges 11 | . 1 . 1 . . 1 2 3 . . 1 2 Parts Rejected 1 | . . . . . . . 1 . . . . . Parts Fused 2 | . 1 . . . . 1 . . . . . . Data Loss (minor) 7 | . . 1 1 . . 2 2 1 . . . . Data Loss (major) 4 | . . . . . . . 2 2 . . . . Misfires 5 | . . 1 . . . 1 1 . . . . 2 Alerts 3 | . 1 . . . . . . 1 . . . 1 Weapon Failures 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 264 | . . . . . . 45 196 23 . . . . Projectiles 120 | . . . . . . 45 69 6 . . . . Explosions 144 | . . . . . . . 127 17 . . . . Melee . | . . . . . . . . . . . . . Knockbacks 5 | . . . . 1 1 2 1 . . . . . Impact . | . . . . . . . . . . . . . Kinetic 4 | . . . . 1 1 1 1 . . . . . Secondary 1 | . . . . . . 1 . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 22 | 1 1 . . 2 14 . 1 2 1 . . . Targets Rammed 29 | 1 1 1 . 2 15 . 5 3 1 . . . Kicked 5 | . . . . . . . 4 1 . . . . Crushed 2 | . . 1 . . 1 . . . . . . . Highest Temperature 669 | . 1 257 . 4 8 315 333 488 162 . 378 669 Average Temperature 115 | . 1 125 . 4 4 100 69 107 72 . 108 189 Received Heat Transfer 2697 | . 30 93 . 171 486 40 275 588 12 . 438 564 Effects 24 | . . . . . . . . 2 . . 3 19 Shutdowns 6 | . . . . . . . . 1 . . . 5 Energy Bleed 4 | . . . . . . . . . . . 2 2 Interference 6 | . . . . . . . . . . . 1 5 Short Circuit 2 | . . . . . . . . . . . . 2 Damage (minor) 4 | . . . . . . . . 1 . . . 3 Damage (major) 1 | . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . 1 2 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 15 | . . . . . . 2 4 1 . . 2 6 Heat Transferred 9564 | . . . . . . 1138 3796 1299 . . 592 2739 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Fac DSF Res Maximum Alert Level 2 | . . . . . 1 . 1 2 2 . . . Low Security (%) 76 | 100 100 100 . 100 89 100 63 4 . 100 100 100 Level 1 22 | . . . . . 10 . 36 88 78 . . . Level 2 1 | . . . . . . . . 7 21 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . Peak Influence 515 | 5 191 113 . 82 246 89 388 515 436 170 157 87 Initial 247 | . . 63 . . 21 89 . 187 247 170 7 87 Average 105 | . 46 53 . 34 99 6 145 315 370 91 82 12 Influence Increases 4185 | 20 321 125 . 201 602 97 1056 1000 302 . 307 154 Destroy 0b10 Robot/C 2280 | . 180 100 . 100 360 60 560 500 120 . 240 60 Destroy 0b10 Robot/NC 195 | 20 20 5 . 5 35 5 60 25 . . 5 15 Destroy Leader 550 | . 44 20 . 40 132 . 158 72 20 . 40 24 Allied During Kill 182 | . . . . . . 8 10 122 42 . . . Successful Hack 215 | . 6 . . . 31 15 64 75 . . . 24 Disable Machine 300 | . 30 . . 15 30 . 135 30 60 . . . Destroy Structure 238 | . 11 . . 11 14 9 54 41 60 . 22 16 Partial Spotted 15 | . . . . . . . 15 . . . . . Lose Combat Pursuer 210 | . 30 . . 30 . . . 135 . . . 15 Influence Decreases 4185 | 20 157 289 . 150 423 327 672 877 460 339 160 311 Entered New Map 981 | . . 101 . . 30 141 . 197 260 179 3 70 Time Decay 2550 | 20 157 178 . 110 313 175 554 490 160 160 . 233 Lost Part 491 | . . 10 . 40 80 11 62 110 20 . 150 8 Lost Ally 163 | . . . . . . . 56 80 20 . 7 . Squads Dispatched 30 | . 2 . . 2 4 . 11 2 1 . 1 7 Investigation 4 | . 1 . . . . . 1 1 . . . 1 Extermination 7 | . . . . . . . 5 . . . . 2 Reinforcement 16 | . 1 . . 2 1 . 5 1 1 . 1 4 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 4 . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Fac DSF Res Distress Signals 8 | . . . . . 1 2 2 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 178 | . 16 5 2 6 27 10 38 41 6 . 12 15 Peak Tracking Total 7 | . 4 3 2 4 7 2 6 7 4 . 5 6 Tactical Retreats 12 | . 1 . . 2 . 2 . 6 . . . 1 Traps | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Fac DSF Res Traps Triggered 4 | . 2 . . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Fac DSF Res Machines Disabled 22 | . 2 . . 1 2 . 9 4 4 . . . Max in Single Turn 8 | . 2 . . 1 1 . 8 2 . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . Energy Cycler 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Fac DSF Res Machines Accessed 47 | . 3 1 . . 6 7 12 14 . 1 . 3 Terminals 38 | . 3 . . . 5 6 7 14 . 1 . 2 Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . 1 . . . . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . Total Hacks 125 | . 9 1 . . 21 22 26 34 . 2 . 10 Successful 74 | . 2 1 . . 14 14 18 19 . 1 . 5 Failed 50 | . 7 . . . 7 8 7 15 . 1 . 5 Catastrophic 5 | . 1 . . . . 1 2 1 . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . Manual 43 | . 3 . . . 6 14 10 8 . . . 2 Terminals 104 | . 9 . . . 19 20 16 34 . 2 . 4 Fabricators 3 | . . . . . . . 3 . . . . . Repair Stations 8 | . . . . . . . 2 . . . . 6 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 4 . . . . . Garrison Access 3 | . . . . . 2 . 1 . . . . . Terminal Hacks 41 | . 1 1 . . 10 9 5 12 . 1 . 2 Record 2 | . . . . . . . 1 . . . . 1 Part Schematic 4 | . . . . . 1 1 1 1 . . . . Robot Analysis 6 | . . . . . 1 3 1 1 . . . . Prototype ID Bank 2 | . . . . . . 1 . 1 . . . . Open Door 10 | . . 1 . . 2 . 1 6 . . . . Open DSF 2 | . . . . . . . . . . 1 . 1 Branch Access Points 2 | . . . . . 1 . 1 . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . Locate Traps 3 | . . . . . 2 . . 1 . . . . Security Status 1 | . . . . . . 1 . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . Hauler Manifests 2 | . . . . . 1 . . 1 . . . . Registered Components 2 | . 1 . . . . . . 1 . . . . Release Object 2 | . . . . . . 2 . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks 4 | . . . . . . . 2 . . . . 2 Scan Component 2 | . . . . . . . 1 . . . . 1 Repair 2 | . . . . . . . 1 . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . . Retrieve Study 3 | . . . . . . . 3 . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . Seal Access 2 | . . . . . 1 . 1 . . . . . Unauthorized Hacks 22 | . 1 . . . 3 5 5 7 . . . 1 Terminals 22 | . 1 . . . 3 5 5 7 . . . 1 Assimilate 1 | . . . . . . 1 . . . . . . Botnet 20 | . 1 . . . 3 4 5 6 . . . 1 Skim 1 | . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 38 | . 3 . . . 6 6 10 11 . . . 2 Full Trace Events 2 | . 1 . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 1 1 1 . . . . Parts Built 2 | . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . Time 31 | . . . . . . . 31 . . . . . Total Part Build Rating 10 | . . . . . . . 10 . . . . . Part Studies Acquired 3 | . . . . . . . 3 . . . . . Parts Repaired 2 | . . . . . . . 1 . . . . 1 Time 47 | . . . . . . . 13 . . . . 34 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . 8 . 4 . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Fac DSF Res Total Allies 16 | . . . . . . 8 . 8 . . . . Largest Group 8 | . . . . . . 8 7 4 4 3 3 . Highest-Rated Group 139 | . . . . . . 139 134 126 126 98 98 . Highest-Rated Ally 39 | . . . . . . 27 27 39 39 39 39 . Initial Warlord ECA Mod 9 | . . . . . . . . . . . . 9 Total Orders . | . . . . . . . . . . . . . Ally Attacks 148 | . . . . . 3 10 31 56 33 . 15 . Total Damage 2749 | . . . . . . 134 431 1196 703 . 285 . Kills 20 | . . . . . . 2 2 10 6 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Fac DSF Res Active Infowar (turns) 6611 | 54 670 416 148 381 694 593 2085 46 . 331 413 780 A.S.S. 10 | . . . . . . . . . . . . 10 Terrain 3186 | 5 . . . 380 694 593 230 . . 331 173 780 Seismic 4794 | 49 670 416 148 381 256 . 2085 46 . 330 413 . Robot Analysis Total 6 | . . . . . 1 3 1 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches 3 | . . . . . 3 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Fac DSF Res Turns Passed 11161 | 291 670 416 191 383 775 2137 2615 1282 332 331 524 1214 Spaces Moved 5314 | 128 335 192 98 140 247 1152 1325 596 177 165 179 580 Core 31 | 3 . . . . . . . . . . . 28 Treads 3297 | 125 335 192 98 140 247 1152 482 190 58 . . 278 Legs 1765 | . . . . . . . 843 406 119 165 179 53 Wheels 211 | . . . . . . . . . . . . 211 Hover 10 | . . . . . . . . . . . . 10 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 145 145 122 122 112 112 201 50 Average Speed 163 | 157 160 160 160 201 186 167 145 160 164 197 208 165 Slowest Speed 320 | 160 160 160 160 250 237 320 240 240 204 215 215 222 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 5 65 56 6 15 46 95 37 77 5 6 89 15 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 . 1 . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 15 | . . . . . . 1 7 . . . . 7 Terrain Destroyed 172 | . 8 . 15 11 10 7 54 44 . . 15 8 Melee . | . . . . . . . . . . . . . Projectile 77 | . . . . 4 10 7 26 7 . . 15 8 AOE 95 | . 8 . 15 7 . . 28 37 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Ext Fac Fac DSF Res Total 6872 | 169 407 264 130 201 439 1315 1813 783 200 171 238 742 Wait 700 | 2 24 46 24 8 75 60 305 58 11 5 2 80 Move 5302 | 127 334 191 97 139 246 1151 1324 595 176 164 178 580 Hop . | . . . . . . . . . . . . . Pick Up 75 | 2 12 3 2 5 4 8 26 4 . . 7 2 Fast Attach 48 | 8 . . . 6 5 1 11 3 1 . 1 12 Attach 43 | . . 1 . 9 6 5 3 4 1 2 4 8 Detach 20 | 1 . . . 2 3 2 5 1 1 . . 5 Swap 36 | . 3 . 3 6 2 3 9 7 1 . 1 1 Drop 37 | . 2 3 2 5 4 1 16 2 . . . 2 Fire 491 | 28 31 19 2 19 78 24 109 77 8 . 44 52 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 5 | . . . . . . . 4 1 . . . . Crush 24 | 1 1 1 . 2 15 . 1 2 1 . . . Escape Stasis 5 | . . . . . . . . 5 . . . . Rewire 85 | . . . . . . 60 . 24 . . 1 . Trap . | . . . . . . . . . . . . . Miscellaneous 1 | . . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 6 exits: [*Fac x2] / Low x2 / *Ext x2) -6/Extension (discovered 3 exits: [*Fac x2] / [*Cet]) -5/Factory -4/Factory -4/DSF -3/Research (discovered 1 exit: [*Qua]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 292 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 725 | -10/Materials | Discovered new exit (range 11) 944 | -10/Materials | Discovered new exit (range 12) 962 | -10/Materials | Entered Mines 967 | -10/Mines | Found the Drone Emporium 975 | -10/Mines | Found Prototype Device 993 | -10/Mines | Discovered new exit (range 7) 1130 | -10/Mines | Learned Materials security intel 1183 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1359 | -10/Mines | Discovered new exit (range 6) 1378 | -10/Mines | Entered Subcaves 1379 | -10/Subcaves | Approached by a straggling Scientist 1415 | -10/Subcaves | Learned location of Zion (-7) 1415 | -10/Subcaves | Met a Zionite searching for "candidates" 1514 | -10/Subcaves | Discovered new exit (range 9) 1569 | -10/Subcaves | Entered Materials 1569 | -8/Materials | Evolved 4 slots: Utility x4 1569 | -8/Materials | Identified Bomb Drone Bay 1734 | -8/Materials | Discovered new exit (range 6) 1787 | -8/Materials | Found Prototype Device 1802 | -8/Materials | Lost 3 parts (2u1w) 1952 | -8/Materials | Entered Storage 2047 | -8/Storage | Build established: Scavenger-Mutant 2182 | -8/Storage | Garrison activated, responded to threat 2310 | -8/Storage | Lost 3 allies 2397 | -8/Storage | Build established: Mutant 2484 | -8/Storage | Core integrity fell below 50% 2615 | -8/Storage | Identified exit to Recycling 2636 | -8/Storage | Used back door to open Recycling access 2727 | -8/Storage | Entered Recycling 2973 | -8/Recycling | Build established: Scavenger-Mutant 3212 | -8/Recycling | Discovered new exit (range 9) 3851 | -8/Recycling | Entered Scraplab 3857 | -8/Recycling | Found Prototype Device 3888 | -8/Recycling | Identified Scrap Engine 3966 | -8/Recycling | Build established: Commander-Mutant 4864 | -8/Recycling | Entered Factory 4864 | -6/Factory | Accompanied by 7 allies 4864 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 5105 | -6/Factory | Lost 3 allies 5196 | -6/Factory | Fabricated Hyp. Gauss Rifle (x2) 5595 | -6/Factory | Build established: Mutant 6701 | -6/Factory | Build established: Hacker-Mutant 6837 | -6/Factory | Repaired Lrg. Storage Unit 6942 | -6/Factory | Identified exit to Lower Caves 6942 | -6/Factory | Identified exit to Extension 6949 | -6/Factory | Discovered new exit (range 13) 7013 | -6/Factory | Central database locked down 7452 | -6/Factory | Discovered new exit (range 11) 7479 | -6/Factory | Entered Extension 7561 | -6/Extension | Rescued a captive Derelict 7562 | -6/Extension | Rescued a captive Derelict 7711 | -6/Extension | Energy Cycler disabled 7712 | -6/Extension | Rescued a captive Derelict 7712 | -6/Extension | Rescued a captive Derelict 7713 | -6/Extension | Rescued a captive Derelict 7713 | -6/Extension | Rescued a captive Derelict 7713 | -6/Extension | Rescued a captive Derelict 7714 | -6/Extension | Rescued a captive Derelict 7715 | -6/Extension | Rescued a captive Derelict 7716 | -6/Extension | Rescued a captive Derelict 7720 | -6/Extension | Rescued a captive Derelict 7980 | -6/Extension | Spotted B-75 Beast 8035 | -6/Extension | Allies destroyed B-75 Beast 8036 | -6/Extension | Core integrity fell below 50% 8046 | -6/Extension | Discovered new exit (range 16) 8069 | -6/Extension | Lost 3 parts (1n2w) 8359 | -6/Extension | Lost 5 parts (1p3n1w) 8629 | -6/Extension | Disrupted transfer network 8668 | -6/Extension | Discovered new exit (range 10) 8670 | -6/Extension | Discovered new exit (range 6) 8761 | -6/Extension | Entered Factory 8761 | -5/Factory | Accompanied by 4 allies 8761 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8924 | -5/Factory | Discovered new exit (range 5) 8936 | -5/Factory | Identified exit to Factory 9093 | -5/Factory | Entered another Factory area 9093 | -4/Factory | Accompanied by 3 allies 9093 | -4/Factory | Evolved 2 slots: Utility x2 9324 | -4/Factory | Build established: Hacker-Construct 9422 | -4/Factory | Identified exit to DSF 9424 | -4/Factory | Entered DSF 9424 | -4/DSF | Accompanied by 3 allies 9473 | -4/DSF | Additional patrols routed to DSF 9509 | -4/DSF | Lost 3 allies 9624 | -4/DSF | Lost 5 parts (2n1u2w) 9742 | -4/DSF | Discovered new exit (range 15) 9831 | -4/DSF | Sterilization system engaged 9851 | -4/DSF | Ambient heat levels rising (+10) 9866 | -4/DSF | Ambient heat levels rising (+10) 9871 | -4/DSF | Core integrity fell below 50% 9881 | -4/DSF | Ambient heat levels rising (+10) 9886 | -4/DSF | Lost 10 parts (2p2n4u2w) 9896 | -4/DSF | Ambient heat levels rising (+10) 9911 | -4/DSF | Ambient heat levels rising (+10) 9926 | -4/DSF | Ambient heat levels rising (+10) 9941 | -4/DSF | Ambient heat levels rising (+10) 9948 | -4/DSF | Entered Research 9948 | -3/Research | Evolved 2 slots: Utility x2 10259 | -3/Research | Build established: Hacker-Skirmisher 10495 | -3/Research | Repaired Nova Cannon 10775 | -3/Research | Spotted B-86 Titan 10957 | -3/Research | Discovered new exit (range 12) 10957 | -3/Research | Spotted B-90 Cyclops 10995 | -3/Research | Identified Active Sensor Suite 11085 | -3/Research | Core integrity fell below 50% 11117 | -3/Research | System corruption reached 10% 11133 | -3/Research | Core integrity fell below 20% 11135 | -3/Research | Spotted B-86 Titan 11162 | -3/Research | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 11134_ O-32 Director sends out distress signal. 11134_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 11137_ O-32 Director uses terminal to summon reinforcements. 11137_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R021. 11137_ O-32 Director locks terminal. 11137_ Acquired Imp. Thunder Leg. 11138_ System corrupted: Matter fused (-5). 11140_ Acquired Imp. Thunder Leg. 11143_ Knocked back. 11144_ Acquired 6 matter. 11146_ B-86 Titan activates siege mode. 11146_ Knocked back. 11147_ Acquired 4 matter. 11148_ Imp. Thunder Leg destroyed. 11155_ Acquired Particle Reactor. 11159_ Imp. Thunder Leg destroyed. 11159_ Acquired Imp. Armor Integrity Analyzer. Map ----- +----------------------------------------------------+ | ?????????????????????????#?#"?""" " " "T#? ? ? ? | | ???????????????????????? ##?"" "" ########## | | ???????????????????????? ##?"" | | ???????????????????????? ??#"" < * | | ???????????????????????? ??#" |%=% | | ???????????????????????? ###?" "" ###"""#### | | ???????????????????????? ###""""" " " " #! | | ???????????????????????? ###?#####"#"#?## |! | | ?????????????????????????#?##?##?#"?"?"##" % | | ???????????????????????? ##??#?####?#?###" !! | | ???????????????? ?????????# ? ########" | | ???????????????# ########## ########"" !== | | ??????????????? + ?? ?####### *%! | | ??????????????? #? #?####?# |![ | | ???????????????? # ############"""/# | | ????????????????? #?? ?#####?####### " # | | ???????????????#### #################### " # | | ???????????????# "" BB ######### ####" # | | ???????????????#""" BB ###?#####/ ####" | | ???????????????#"To ;;####?##?# ####" | | ???????????????#""" ;;;######## ####" # | | ???????????????# "" ######## ! #####!# | | ??????????????????# === #?###### #####!# | | ????????????# ##### = ###########+######!!! | | ????????????# = % % " | | ????????????##########""#@#"/###########+###### | | ?????????????????????###g ### ? ##### | | ???????????????????????#! # #? ###?# | | ???????????????????????#!% ###? ? ?? ##### | | ???????????????????????# ! #???? ##### | | ???????????????????????##################?######## | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 31 Energy Capacity 620 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 800 Core Shielding 20 Point Defense Rating 240 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 5 Armor Integrity Analysis 40 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 20 Authchip Count 5 Item Schematics ----------------- Hyp. Gauss Rifle | -8/Storage | Hacked Minigun | -8/Recycling | Hacked Force Field | -6/Factory | Hacked Hardcell Cannon | -6/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ Hyp. Gauss Rifle | x2 | -6/Factory Repaired ---------- Lrg. Storage Unit | 32% | -6/Factory Nova Cannon | 18% | -3/Research Studied --------- Hyp. Gauss Rifle | -6/Factory | Hacked Hvy. Machine Gun | -6/Factory | Hacked Coil Gun | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Explosive Keycard Fist Fight Hot Goods Survival Of The Most Covered Window Shopping Challenges ------------ None Game ------ Seed ExplosivePointyCorpse Manual? 0 Play Time 02:21:27 Cumulative 76.7 hours Start 2026.09.07 @ 13:00:37 End 2026.09.08 @ 10:04:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 44 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1fbbfde2-fead-49f3-9079-995027972f65