Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.19 @ 10:15:38 Player: Perseus Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (303) 303 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-9) -9 TOTAL SCORE: 924 Bonus ------- High Alert Combat Kills 2 Friendly Fire -11 Cogmind --------- Core Integrity 0/250 Matter 255/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Improved Terrain Scanner Medium Laser Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Small Laser Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Wheel Large Storage Unit Medium Laser Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 29 | 8 13 8 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg . | . . . Wheel 5 | 2 2 1 Hover . | . . . Flight . | . . . Utility 5 | 3 1 1 Device 2 | 2 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 15 | 2 8 5 Energy Gun 4 | 1 3 . Energy Cannon 1 | . 1 . Ballistic Gun 6 | 1 2 3 Ballistic Cannon . | . . . Launcher 4 | . 2 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 1 8 Power 1 | . . 1 Propulsion 4 | . 1 3 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 8 | . 1 8 Average Slot Usage (%) 98 | . 99 88 Engine 13 | . 14 10 Wheel 27 | . 27 24 Device 13 | . 14 10 Storage 13 | . 14 12 Energy Gun 11 | . 12 . Energy Cannon 1 | . 1 4 Ballistic Gun 14 | . 14 18 Naked Turns 2 | . . 2 Heaviest Build 24 | 13 20 24 Greatest Support 26 | 26 26 20 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 8 8 Average Capacity 7 | 5 7 7 Most Carried 8 | 5 8 8 Average Carried 5 | 3 6 6 Final Capacity 8 | 6 8 4 Final Carried 8 | 4 8 4 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 593 | 280 216 97 Remotely . | . . . Salvage Created 833 | 340 428 65 Parts 61 | 29 32 . Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 23 | . 11 12 Guns 6 | . 4 2 Cannons 2 | . . 2 AOE 15 | . 7 8 Classes Destroyed 9 | 3 5 1 Worker 4 | 2 2 . Tunneler 9 | 9 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Mechanic 1 | . 1 . Watcher 2 | . 2 . Swarmer 9 | . 9 . Grunt 2 | . 2 . Assembled 12 | . . 12 Best Kill Streak 12 | 6 4 12 Combat Bots Only 12 | . 4 12 Max Kills in Single Turn 3 | 1 3 3 Gunslinging . | . . . Exploded 3 | . 3 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1154 | . 258 896 Core 278 | . 71 207 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 93 | 26 55 12 Largest 2 | 1 2 2 Hottest 90 | 40 83 90 Shots Fired 152 | 26 105 21 Gun 138 | 26 100 12 Cannon 4 | . 1 3 Launcher 10 | . 4 6 Special . | . . . Kinetic 63 | . 51 12 Thermal 9 | . 6 3 Explosive 10 | . 4 6 Electromagnetic 70 | 26 44 . Robot Hit Streak 8 | 8 7 4 Robot Miss Streak 7 | 2 7 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 82 | 20 50 12 Core Hits 67 | 13 27 27 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1769 | 283 892 594 Guns 897 | 283 486 128 Cannons 69 | . 17 52 Explosions 803 | . 389 414 Melee . | . . . Ramming . | . . . Kinetic 308 | . 180 128 Thermal 189 | . 137 52 Explosive 716 | . 302 414 Electromagnetic 556 | 283 273 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 4 | . . 4 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 11 | . 10 1 Projectiles . | . . . Explosions 11 | . 10 1 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 111 | . 9 102 Shots 5 | . 1 4 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 61 | 20 40 61 Average Temperature 20 | 20 18 36 Received Heat Transfer 120 | . 33 87 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 4 | 3 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 323 | . 212 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 427 | 60 427 127 Initial 127 | . 39 127 Average 193 | 28 255 97 Maximum Alert Level 2 | . 2 . Low Security (%) 40 | 100 14 100 Level 1 57 | . 81 . Level 2 2 | . 3 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 44 | . 24 20 Peak Tracking Total 8 | . 7 8 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 9 | . 9 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 39 | . 39 . Successful 21 | . 21 . Failed 18 | . 18 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 25 | . 25 . Terminals 30 | . 30 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 9 | . 9 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 9 . Robot Analysis 6 | . 6 . Prototype ID Bank 2 | . 2 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Matter 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 10 . Terminals 5 | . 5 . Assimilate 1 | . 1 . Botnet 3 | . 3 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Monitor 1 | . 1 . Reject 1 | . 1 . Recyclers 1 | . 1 . Mask 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . 2 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 10 | . 10 10 Highest-Rated Ally 10 | . 10 10 Total Orders 4 | . . 4 STAY 2 | . . 2 FOLLOW 2 | . . 2 Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 6 | . 6 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1118 | 241 787 90 Spaces Moved 930 | 126 745 59 Core 18 | 6 . 12 Treads . | . . . Legs . | . . . Wheels 912 | 120 745 47 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 50 Average Speed 81 | 87 80 76 Slowest Speed 100 | 90 90 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 4 99 12 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 88 | . 34 54 Melee . | . . . Projectile . | . . . AOE 88 | . 34 54 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1151 | 230 839 82 Wait 62 | 58 4 . Move 928 | 125 744 59 Hop . | . . . Pick Up 22 | 12 10 . Fast Attach 2 | . 2 . Attach 13 | 7 2 4 Detach 1 | . 1 . Swap 14 | 1 9 4 Drop 16 | 1 12 3 Fire 93 | 26 55 12 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 242 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 12) 657 | -10/Materials | Discovered new exit (range 13) 708 | -10/Materials | Discovered new exit (range 16) 835 | -10/Materials | Discovered new exit (range 14) 901 | -10/Materials | Discovered new exit (range 13) 1029 | -10/Materials | Entered Mines 1029 | -10/Mines | Accompanied by 1 ally 1030 | -10/Mines | Assembled infested the area 1093 | -10/Mines | Core integrity fell below 50% 1107 | -10/Mines | Destroyed 12 combat bots 1118 | -10/Mines | Core integrity fell below 20% 1119 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01081_ Grenade Launcher destroyed. 01086_ as-24877 destroyed. 01091_ Acquired 11 matter. 01092_ Knocked back. 01104_ Wheel destroyed. 01106_ Dropped Med. Storage Unit. 01107_ Wheel destroyed. 01108_ Dropped Ion Engine. 01108_ Hvy. Assault Rifle destroyed. 01108_ Dropped Hrd. Light Armor Plating. 01109_ as-02740 suffers critical hit. 01109_ as-02740 destroyed. 01113_ C-30 ARC bursts open, deploying its payload. 01113_ D-53 Grenadier unfolds itself. 01117_ Hvy. Assault Rifle destroyed. 01117_ System corrupted by crushing effect (+4). 01117_ Knocked back. 01117_ R-06 Scavenger destroyed. 01118_ Acquired 62 matter. 01118_ as-59759 destroyed. Map ----- +----------------------------------------------------+ | ??????????????????? ???#?# #????? | | ?????????????????#???????# % #????? | | ??????????????????#???#??# #?????? | | ??????????????????????#??## #?????? | | ??????????????????????????## ##?????? | | ?????????????????????????#?# ##????#?? | | ???????????????????????????# =##?#????? | | ???????????????????????????# #?#????? | | ????????????????????????#??### #??????? | | ???????????????????#?#???????# #??????? | | ??????????????????????#####??# #??????? | | ?????????????????????## #?#%##?????? | | ??????????????????#??# ## ##????? | | ??????????????????#?## #????? | | ??????????????????#??# #????? | | ?????????????????????# #????? | | ?????????????????????## #????? | | ?????????????????????## #????? | | ?????????????????????# #????? | | ?????????????????????# #????? | | ?????????????????????# !#????? | | ?????????????????????## !#????? | | ??????????????????????### ## *#????? | | ????????????????????????###### #????? | | ???????????????????????### ### #????? | | ??????????????????###### @ ## #????? | | ????????????????#"%" dd ! %g #????? | | ??????????????????####### #####????? | | ???????????????????????# # ##????????? | | ???????????????????????######?????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodAutogunPick Manual? 0 Play Time 00:19:40 Cumulative 344.2 hours Start 2021.11.16 @ 14:14:38 End 2021.11.19 @ 10:15:38 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 77 Adventurer 23 Explorer 0 Win Type - Total 13 Types 9/0/2/1/0/0/0/1/0 Lore% 90 Gallery% 91 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f8c8122-9656-4f10-aa99-09c507a1c966