Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.17 @ 16:36:42 Player: Cheeriohz Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (82) 410 Value Destroyed (2719) 2719 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2723) 2723 TOTAL SCORE: 9692 Bonus ------- High Alert Combat Kills 1031 Follower Combat Kills 1123 Met Imprinter 300 Was Imprinted 300 Friendly Fire -31 Cogmind --------- Core Integrity 0/850 Matter 92/300 Energy 92/100 System Corruption 13% Temperature Cool (9) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Large Storage Unit Improved Melee Analysis Suite > --- WEAPON (2) ------- Power Sword > --- INVENTORY (15) --- Armored Huge Wheel Energy Well (350) Medium Matter Pod (100) Graphene Brace Heavy Plasma Cannon Heavy Missile Launcher Force Lance Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Light Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Signal Interpreter Layered Medium Armor Plating Damper Plating Sensor Drone Bay > --- WEAPON ----------- Heavy Beamcaster Force Lance > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Armored Huge Wheel Armored Huge Wheel Energy Well Medium Matter Pod Improved Melee Analysis Suite Force Booster Hardened Medium Armor Plating Hardened Medium Armor Plating Graphene Brace Heavy Beamcaster Heavy Missile Launcher [Rating: 80] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Sensor Drone Bay Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Force Lance Energy Gun Beamcaster Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Slots Evolved 8 | . . . 2 . . . 6 . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility 7 | . . . 2 . . . 5 . . Weapon . | . . . . . . . . . . Parts Attached 76 | 3 7 . 19 2 2 2 4 7 30 Power 11 | . 1 . 4 . 1 1 1 1 2 Engine 9 | . 1 . 4 . 1 1 . . 2 Core 1 | . . . . . . . 1 . . Reactor 1 | . . . . . . . . 1 . Propulsion 14 | 2 2 . 4 . . . 2 . 4 Treads 5 | . . . 1 . . . 1 . 3 Leg . | . . . . . . . . . . Wheel 9 | 2 2 . 3 . . . 1 . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 24 | 1 2 . 3 1 . . 1 3 13 Device 10 | 1 . . 2 1 . . 1 1 4 Storage 1 | . 1 . . . . . . . . Processor 3 | . 1 . . . . . . . 2 Hackware . | . . . . . . . . . . Protection 10 | . . . 1 . . . . 2 7 Artifact . | . . . . . . . . . . Weapon 27 | . 2 . 8 1 1 1 . 3 11 Energy Gun 9 | . . . 3 1 . 1 . 1 3 Energy Cannon . | . . . . . . . . . . Ballistic Gun 5 | . 1 . 2 . 1 . . . 1 Ballistic Cannon 3 | . 1 . 2 . . . . . . Launcher 3 | . . . . . . . . 1 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . 1 Piercing Weapon 5 | . . . . . . . . 1 4 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . . Parts Lost 35 | . 4 . 10 . . 1 1 . 19 Power 5 | . 1 . 2 . . . . . 2 Propulsion 10 | . 2 . 4 . . . . . 4 Utility 12 | . 1 . 1 . . . . . 10 Weapon 8 | . . . 3 . . 1 1 . 3 Highest Loss Streak 16 | . 3 . 6 . . 1 1 . 16 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 87 | . 98 100 94 94 100 99 62 70 76 Engine 7 | . 14 14 10 11 11 11 5 . . Reactor 1 | . . . . . . . . 1 5 Treads 2 | . . . . . . . 6 6 5 Wheel 15 | . 27 28 19 22 22 22 6 6 5 Device 15 | . 3 . 10 16 22 22 18 20 17 Storage 9 | . 14 14 11 11 11 11 6 6 6 Processor 8 | . 9 14 11 11 11 11 6 4 6 Protection 6 | . . . 9 . . . . 6 13 Energy Gun 7 | . 1 . 4 22 15 13 10 6 3 Ballistic Gun 5 | . 14 14 6 . 6 8 . . 2 Ballistic Cannon 2 | . 12 14 6 . . . . . . Piercing Weapon 2 | . . . . . . . . 4 5 Naked Turns . | . . . . . . . . . . Heaviest Build 120 | 14 31 30 49 48 48 54 58 120 120 Greatest Support 28 | 20 20 20 20 20 20 20 28 28 28 Greatest Overweight (x) 9 | . 1 1 9 2 2 2 2 4 4 Average Overweight (x) 2 | . . 1 2 2 2 2 1 2 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 15 15 15 15 Most Carried 15 | 8 14 15 15 6 12 15 15 15 15 Average Carried 12 | 5 9 14 12 5 10 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 8 14 15 6 6 12 15 15 14 8 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Matter Collected 1340 | 230 366 29 394 20 20 55 . 86 140 Remotely . | . . . . . . . . . . Salvage Created 2914 | 163 372 12 763 . . 168 . . 1436 Parts 164 | 13 25 2 45 . . 9 . . 70 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 11 | . . . . . 2 9 . . . Prevented 7 | . . . . . . 7 . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Combat Hostiles Destroyed 63 | . 8 . 24 . . 4 . . 27 Melee 21 | . . . 6 . . . . . 15 Guns 20 | . 1 . 12 . . 4 . . 3 Cannons 13 | . 7 . 6 . . . . . . AOE 9 | . . . . . . . . . 9 Classes Destroyed 14 | 2 4 . 4 . . . . . 4 Worker 4 | . . . 2 . . . . . 2 Builder 2 | . 1 . . . . . . . 1 Tunneler 8 | 5 1 1 . . . . . . 1 Hauler 1 | . 1 . . . . . . . . Recycler 2 | 1 . . . . . . . . 1 Watcher 2 | . 2 . . . . . . . . Swarmer 13 | . . . 7 . . 2 . . 4 Grunt 34 | . 8 . 12 . . 1 . . 13 Brawler 1 | . . . . . . . . . 1 Duelist 3 | . . . 2 . . . . . 1 Sentry 6 | . . . 3 . . 1 . . 2 Specialist 3 | . . . . . . . . . 3 Hunter 1 | . . . . . . . . . 1 Programmer 2 | . . . . . . . . . 2 Best Kill Streak 8 | 2 3 1 8 . . 2 . . 5 Combat Bots Only 7 | . 2 . 7 . . 2 . . 5 Max Kills in Single Turn 3 | 1 1 1 1 . . 1 . . 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . . . . 3 Melee 1 | . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Hostile Shots Fired 599 | . 41 . 127 . . 45 . . 386 Missed 144 | . 8 . 31 . . 19 . . 86 Damage Taken 7881 | . 495 . 1527 . . 242 . 61 5556 Core 1329 | . 136 . 310 . . 29 . . 854 Absorbed by Shields 163 | . . . . . . . . 24 139 Redirected to Shielding 57 | . . . 57 . . . . . . Ignored by Resistances 26 | . . . . . . . . . 26 Regen/Repaired (Parts) 514 | . . . . . 491 . . 23 . Core Remaining (%) 53 | 100 . 45 . . . 15 . . . Volleys Fired 167 | 21 45 3 59 4 . 11 . 1 23 Largest 2 | 2 2 2 2 1 . 2 . 1 2 Hottest 162 | 90 55 55 115 75 . 99 . . 162 Shots Fired 265 | 34 90 6 82 4 . 14 . 1 34 Gun 187 | 34 45 3 60 4 . 14 . . 27 Cannon 70 | . 45 3 22 . . . . . . Launcher 8 | . . . . . . . . 1 7 Special . | . . . . . . . . . . Kinetic 146 | . 90 6 40 . . 8 . . 2 Thermal 111 | 34 . . 42 4 . 6 . . 25 Explosive 8 | . . . . . . . . 1 7 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 15 | 9 9 9 15 2 . 5 . 4 7 Robot Miss Streak 5 | 2 2 1 5 1 . 4 . . 2 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 269 | 23 63 4 71 3 . 11 . 1 93 Core Hits 144 | 7 21 1 52 . . 5 . . 58 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 15 | 2 2 . 2 . . . . . 9 Burn 5 | 2 . . 1 . . . . . 2 Blast 3 | . 2 . 1 . . . . . . Impale 7 | . . . . . . . . . 7 Melee Attacks 111 | . . . 17 . . . . . 94 Impact . | . . . . . . . . . . Slashing 23 | . . . 17 . . . . . 6 Piercing 88 | . . . . . . . . . 88 Sneak Attacks 6 | . . . 1 . . . . . 5 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7770 | 264 954 64 1374 63 . 186 . 203 4662 Guns 1932 | 264 404 28 555 63 . 186 . . 432 Cannons 942 | . 550 36 334 . . . . 22 . Explosions 1410 | . . . . . . . . 181 1229 Melee 3486 | . . . 485 . . . . . 3001 Ramming . | . . . . . . . . . . Kinetic 1608 | . 954 64 490 . . 81 . . 19 Thermal 1244 | 264 . . 399 63 . 105 . . 413 Explosive 1410 | . . . . . . . . 181 1229 Electromagnetic . | . . . . . . . . . . Impact 22 | . . . . . . . . 22 . Slashing 669 | . . . 485 . . . . . 184 Piercing 2817 | . . . . . . . . . 2817 Highest Corruption 13 | . . . . . . . . . 13 Average Corruption 9 | . . . . . . . . . 9 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 4 | . . . . . . . . . 4 Message Errors 1 | . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 200 | . . 6 7 . . . . . 187 Projectiles 6 | . . 6 . . . . . . . Explosions 1 | . . . . . . . . . 1 Melee 193 | . . . 7 . . . . . 186 Knockbacks 8 | . 6 1 1 . . . . . . Impact . | . . . . . . . . . . Kinetic 7 | . 5 1 1 . . . . . . Secondary 1 | . 1 . . . . . . . . Self-Inflicted Damage 28 | . . . . . . . . 28 . Shots 1 | . . . . . . . . 1 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 463 | 240 52 . 276 56 . 120 . . 463 Average Temperature 72 | 77 16 . 59 23 . 51 . . 151 Received Heat Transfer 2076 | . 279 . 339 . . 57 . . 1401 Effects 3 | 2 . . . . . . . . 1 Interference 2 | 2 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . 3 . . . . . 1 Heat Transferred 2615 | 831 . . 821 111 . 185 . . 667 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Peak Influence 1534 | 30 237 42 462 180 . . 120 107 1534 Initial 180 | . 19 37 16 180 . . 120 38 44 Average 468 | 15 105 41 128 180 . . 115 67 981 Maximum Alert Level 4 | . 1 . 2 . . . . . 4 Low Security (%) 54 | 100 90 100 79 100 . . 100 100 2 Level 1 7 | . 9 . 13 . . . . . 7 Level 2 4 | . . . 7 . . . . . 8 Level 3 14 | . . . . . . . . . 34 Level 4 19 | . . . . . . . . . 47 Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 2 . 4 . . . . . 10 Investigation 2 | . . . . . . . . . 2 Extermination 3 | . . . . . . . . . 3 Reinforcement 8 | . 2 . 4 . . . . . 2 Assault 2 | . . . . . . . . . 2 Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Distress Signals 5 | . . . 3 . . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 123 | . 12 . 32 . . 8 . 5 66 Peak Tracking Total 12 | . 4 . 8 . . 4 . 4 12 Tactical Retreats 11 | . . . 2 . . 1 . . 8 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Traps Triggered 5 | . 1 . 1 . . . 2 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Machines Disabled 3 | . 1 . 1 . . . . . 1 Max in Single Turn 1 | . 1 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Machines Accessed 9 | . 4 1 2 . . . . . 2 Terminals 6 | . 4 . 2 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 25 | . 13 1 7 . . . . . 4 Successful 9 | . 5 1 2 . . . . . 1 Failed 16 | . 8 . 5 . . . . . 3 Catastrophic 3 | . 2 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 29 | . 14 . 7 . . . 3 . 5 Terminals 20 | . 13 . 7 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . . . . . . 4 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 3 | . 2 1 . . . . . . . Open Door 1 | . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 5 | . 3 . 2 . . . . . . Terminals 5 | . 3 . 2 . . . . . . Assimilate 1 | . 1 . . . . . . . . Botnet 4 | . 2 . 2 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . 4 . 2 . . . . . 2 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Total Allies 25 | . . . . . 4 . 2 19 . Largest Group 18 | . . . . . 4 4 1 18 15 Highest-Rated Group 656 | . . . . . 152 152 41 656 581 Highest-Rated Ally 50 | . . . . . 40 40 41 50 50 Total Orders 20 | . . . 9 1 . 5 . . 5 FOLLOW 2 | . . . . . . 2 . . . EXPLORE 17 | . . . 8 1 . 3 . . 5 RETURN 1 | . . . 1 . . . . . . Ally Attacks 238 | . . . . . . 17 . 93 128 Total Damage 9663 | . . . . . . 544 . 4644 4475 Kills 47 | . . . . . . 5 . 9 33 Allies Corrupted 4 | . . . . . . . . . 4 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . 1 . . . Drone Launches 22 | . . . 9 1 . 3 . 1 8 Drone Recoveries 18 | . . . 8 1 . 2 . . 7 Zionite Intel Received 2 | . . . . . . . 1 . 1 Active Terminals 1 | . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Turns Passed 5569 | 116 684 121 733 300 916 394 218 332 1755 Spaces Moved 3286 | 36 498 110 236 180 816 257 131 219 803 Core 1 | . . . 1 . . . . . . Treads . | . . . . . . . . . . Legs 14 | 14 . . . . . . . . . Wheels 3271 | 22 498 110 235 180 816 257 131 219 803 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 80 | 80 80 95 95 110 110 110 110 115 130 Average Speed 120 | 95 93 95 112 110 110 110 119 142 154 Slowest Speed 500 | 120 95 95 500 110 110 110 130 160 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 47 | 5 70 39 43 48 89 62 5 83 34 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 4 | . . . . . 4 . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 6 | . . 1 . . 3 2 . . . Spaces Dug 10 | . . . . . . . . . 10 Terrain Destroyed 88 | . . . . . . . . 11 77 Melee 10 | . . . . . . . . . 10 Projectile 2 | . . . . . . . . . 2 AOE 76 | . . . . . . . . 11 65 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Total 4431 | 82 624 120 597 277 835 357 198 247 1094 Wait 669 | 17 61 5 265 92 11 78 17 1 122 Move 3278 | 35 497 109 235 179 815 256 131 218 803 Hop . | . . . . . . . . . . Pick Up 50 | 4 10 2 1 . 4 6 3 9 11 Fast Attach 16 | 1 2 . 2 . 2 1 3 3 2 Attach 37 | . 3 . 13 1 . . 1 2 17 Detach 10 | . 1 . . . 2 . 2 1 4 Swap 24 | 2 2 . 4 1 . 1 1 2 11 Drop 37 | 2 3 1 1 . 1 4 8 10 7 Fire 167 | 21 45 3 59 4 . 11 . 1 23 Melee 111 | . . . 17 . . . . . 94 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . Rewire 24 | . . . . . . . 24 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac x2) -6/Waste -6/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 117 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 569 | -10/Materials | Core integrity fell below 50% 590 | -10/Materials | Lost 3 parts (1p2n) 595 | -10/Materials | Discovered new exit (range 10) 744 | -10/Materials | Discovered new exit (range 8) 801 | -10/Materials | Entered Mines 880 | -10/Mines | Build established: Scavenger-Mutant 885 | -10/Mines | Discovered new exit (range 17) 888 | -10/Mines | Learned Materials terminal intel 904 | -10/Mines | Found the Drone Emporium 915 | -10/Mines | Found Prototype Device 922 | -10/Mines | Entered Materials 922 | -9/Materials | Evolved 2 slots: Utility x2 923 | -9/Materials | Loaded intel: 12 terminal locations 923 | -9/Materials | Identified Sensor Drone Bay 1539 | -9/Materials | Core integrity fell below 50% 1552 | -9/Materials | Lost 4 parts (1p2n1w) 1564 | -9/Materials | Destroyed 7 combat bots 1614 | -9/Materials | Lost 6 parts (1p2n1u2w) 1650 | -9/Materials | Discovered new exit (range 6) 1655 | -9/Materials | Entered Mines 1765 | -9/Mines | Found a hidden stash of uninstalled traps 1931 | -9/Mines | Learned Materials trap positions 1939 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1955 | -9/Mines | Entered Zion 2034 | -7/Zion | Learned location of Data Miner (-6) 2276 | -7/Zion | Visited the Megawrench Repair Shop 2276 | -7/Zion | Megawrench repaired 9 parts 2308 | -7/Zion | Learned location of Recycling (-7) 2445 | -7/Zion | Learned location of Armory (-3) 2449 | -7/Zion | Learned Factory emergency access door positions 2580 | -7/Zion | Imprinted 2582 | -7/Zion | Declared Zion's savior 2756 | -7/Zion | Given A8's code to call for help 2844 | -7/Zion | Discovered new exit (range 15) 2871 | -7/Zion | Entered Proximity Caves 2871 | -6/Proximity Caves | Accompanied by 4 allies 3055 | -6/Proximity Caves | Core integrity fell below 20% 3155 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3216 | -6/Proximity Caves | Learned location of 2 exits from Factory 3247 | -6/Proximity Caves | Discovered new exit (range 12) 3260 | -6/Proximity Caves | Identified exit to Factory 3265 | -6/Proximity Caves | Entered Factory 3265 | -6/Factory | Accompanied by 1 ally 3265 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 3266 | -6/Factory | Identified exit to Factory 3384 | -6/Factory | Retrieved Zion intel report: Active Garrisons 3483 | -6/Factory | Sucked down chute 3483 | -6/Factory | Entered Waste 3483 | -6/Waste | Met up with 1 ally sucked down the chute earlier 3485 | -6/Waste | 1 allies followed down the chute 3492 | -6/Waste | Spotted C-40 Crusher 3494 | -6/Waste | Spotted C-40 Crusher 3495 | -6/Waste | 1 allies followed down the chute 3504 | -6/Waste | Allies destroyed C-40 Crusher 3509 | -6/Waste | Spotted C-40 Crusher 3515 | -6/Waste | Allies destroyed C-40 Crusher 3517 | -6/Waste | Spotted C-40 Crusher 3522 | -6/Waste | Spotted C-40 Crusher 3528 | -6/Waste | Spotted C-40 Crusher 3530 | -6/Waste | Allies destroyed C-40 Crusher 3534 | -6/Waste | Found Damper Plating 3560 | -6/Waste | Allies destroyed C-40 Crusher 3578 | -6/Waste | Warlord forces began an assault 3587 | -6/Waste | Allies destroyed C-40 Crusher 3786 | -6/Waste | Discovered new exit (range 15) 3815 | -6/Waste | Entered Factory 3815 | -6/Factory | Accompanied by 16 allies 3916 | -6/Factory | Lost 4 allies 4047 | -6/Factory | Build established: Mutant 4079 | -6/Factory | Crushed by falling debris 4317 | -6/Factory | Discovered exit to Factory (range 17) 4506 | -6/Factory | Retrieved Zion intel report: Active Terminals 4532 | -6/Factory | Discovered exit to Factory (range 7) 4734 | -6/Factory | Garrison activated, responded to threat 4735 | -6/Factory | Cargo convoy interrupted 4820 | -6/Factory | Lost 8 allies 5018 | -6/Factory | Terminal network hard line cut 5215 | -6/Factory | First assault squad dispatched 5517 | -6/Factory | System corruption reached 10% 5536 | -6/Factory | Core integrity fell below 50% 5559 | -6/Factory | Core integrity fell below 20% 5570 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05514_ G-50 Soldier destroyed. 05517_ System corrupted: Angular Momentum Engine rejected. 05522_ Hrd. Medium Armor Plating destroyed. 05523_ Lgt. Treads destroyed. 05529_ Critical hit (Burn: +37). 05531_ K-01 Serf collects debris. 05532_ G=H9=BS0W1JXJ& 5C,0INLD>AOZQUBX 05532_ Sensor Drone Bay destroyed. 05534_ Subcomponent Replicator disabled. 05534_ K-01 Serf collects debris. 05547_ G-67 Veteran destroyed. 05548_ K-01 Serf collects debris. 05555_ System corrupted: Heat flow error (+174). 05555_ Critical hit (Burn: +50). 05555_ Hvy. Pick destroyed. 05560_ G-67 Veteran destroyed. 05561_ K-01 Serf collects debris. 05565_ G-50 Soldier destroyed. 05566_ Critical hit (Burn: +37). 05567_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ## """ # ######+####"#### | | ## """ # # #?? | | ## # # #?? | | ## # # """" #?? | | ## ] # # """" #?? | | ###### ## # """" #?? | | ?????# ## """"" """" #?? | | ?????# ### """"" % """" !!/#?? | | ?????#^ #?# """ [ """" !!/#?? | | ?????# #?????? = ! !//#?? | | ?????? #???????? % * #?? | | ?????? #???????? [ #?? | | ?????? #????????? #?? | | ??????? ?#????????? #############?? | | #+#### ????????????# #??????????????? | | #????????????# #??????????????? | | ???????????# #???????#??????? | | ???????????# #?????? #??????? | | ??????????# #######+###????? | | #??????????# # p #????? | | #??????????# # #????? | | +??????????# # #????? | | #??????????# # ! #????? | | #??????????# # i #????? | | #??????????# #! """ ?????? | | #??????????# #@= """" ?????? | | ???????????# kg!% """"" ?????? | | #####??????# =[#########??????? | | ####### =!## #??????? | | i # """ #??????? | | # """ #??????? | | # + F" #??????? | | ?+####### # "" #??????? | | ????????# # ! #??????? | | ????????# ########??????? | | ????????# % ?????????????? | | ????????# ?????????????? | | ????????# ?????????????? | | ????????# ######????????? | | ????????# #????????? | | ????????# # #????????? | | ????????# # #????????? | | ????????# + #????????? | | ????????# # #????????? | | ????????# # #????????? | | ????????########+##### #####+##########? | | ?????????????????????# #???# # # | | ??????????????????#### ##### # # | | ??????????????????# + """ # | | ??????????????????# ##+##+##+# """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1825 Resistance: EM 90 Propulsion Shielding 33 Evasion (%) 44 Melee Accuracy 6 Recoil Reduction 1 Force Boost 20 Item Schematics ----------------- Stasis Canceller | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Spear | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Fission Core | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteWeaponsInverter Manual? 0 Play Time 01:08:43 Cumulative 79.5 hours Start 2024.03.17 @ 15:06:36 End 2024.03.17 @ 16:36:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 54 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6fb2437b-f8cd-4116-8e1d-9446ecd02ff7