Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.02.26 @ 18:18:03 Player: 3883 Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (369) 369 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 883 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (140) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Structural Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Wheel Sensor Array Seismic Detector Beam Cannon Assault Rifle Assault Rifle Shock Trap Shock Trap Shock Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner > --- WEAPON ----------- EM Pulse Gun Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Wheel Sensor Array Seismic Detector Beam Cannon Assault Rifle Assault Rifle Shock Trap Shock Trap [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 5 8 . Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg . | . . . Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device 2 | . 2 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 95 99 Engine 7 | . 10 . Core 6 | . 3 14 Wheel 28 | . 28 28 Device 14 | . 14 14 Storage 11 | . 9 14 Energy Gun 13 | . 14 13 Launcher 13 | . 13 14 Naked Turns . | . . . Heaviest Build 51 | 7 51 51 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | . 2 4 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 5 20 20 Average Capacity 15 | 5 15 20 Most Carried 11 | 4 7 11 Average Carried 5 | 1 5 8 Final Capacity 20 | 5 20 20 Final Carried 11 | 4 7 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 470 | 271 199 . Remotely . | . . . Salvage Created 481 | 169 312 . Parts 43 | 10 33 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 9 | . 9 . Guns 1 | . 1 . AOE 8 | . 8 . Classes Destroyed 7 | 2 5 . Worker 2 | . 2 . Tunneler 3 | 3 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 6 | . 6 . Best Kill Streak 7 | 4 7 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 3 | 1 3 . Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 528 | . 194 334 Core 252 | . 75 177 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 25 | 7 15 3 Largest 2 | 2 2 2 Hottest 70 | 60 70 70 Shots Fired 36 | 14 17 5 Gun 20 | 14 4 2 Cannon . | . . . Launcher 16 | . 13 3 Special . | . . . Kinetic 7 | 7 . . Thermal . | . . . Explosive 16 | . 13 3 Electromagnetic 13 | 7 4 2 Robot Hit Streak 7 | 4 7 4 Robot Miss Streak 1 | 1 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 23 | 9 10 4 Core Hits 30 | 5 21 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 940 | 113 749 78 Guns 165 | 113 42 10 Cannons . | . . . Explosions 775 | . 707 68 Melee . | . . . Ramming . | . . . Kinetic 33 | 33 . . Thermal . | . . . Explosive 775 | . 707 68 Electromagnetic 132 | 80 42 10 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 36 | . 36 . Projectiles . | . . . Explosions 36 | . 36 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 49 | . 49 . Shots 4 | . 4 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 30 | . 18 30 Average Temperature 11 | . 8 19 Received Heat Transfer 78 | . 78 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | 1 . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 483 | 20 483 136 Initial 112 | . 11 112 Average 235 | 7 310 112 Maximum Alert Level 2 | . 2 . Low Security (%) 48 | 100 22 100 Level 1 22 | . 34 . Level 2 28 | . 43 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 12 2 Peak Tracking Total 6 | . 6 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Most Traps Carried 3 | . . 3 Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 3 | . 3 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter 11 | . 11 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 875 | 75 585 215 Spaces Moved 768 | 51 536 181 Core 1 | 1 . . Treads . | . . . Legs . | . . . Wheels 767 | 50 536 181 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 110 Average Speed 101 | 79 100 110 Slowest Speed 140 | 80 110 140 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 4 63 40 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 90 | . 77 13 Melee . | . . . Projectile . | . . . AOE 90 | . 77 13 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 826 | 71 564 191 Wait 3 | . . 3 Move 766 | 50 535 181 Hop . | . . . Pick Up 17 | 9 4 4 Fast Attach 1 | . 1 . Attach 6 | 5 1 . Detach . | . . . Swap 6 | . 6 . Drop 2 | . 2 . Fire 25 | 7 15 3 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 11) 303 | -10/Materials | Build established: Mutant 547 | -10/Materials | Discovered new exit (range 12) 570 | -10/Materials | Discovered new exit (range 15) 661 | -10/Materials | Entered Mines 815 | -10/Mines | Found a hidden stash of uninstalled traps 842 | -10/Mines | Learned location of Storage (-7) 847 | -10/Mines | Discovered new exit (range 8) 860 | -10/Mines | Assembled infested the area 870 | -10/Mines | Core integrity fell below 50% 876 | -10/Mines | Core integrity fell below 20% 876 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00842_ A derelict emerges from the shadows: "Are any of them following you? I'm here trying to lose some heat after our second raid on Storage failed. Whatever you do stay away from that place, they've tightened security following our previous successful raids." World map updated: -7/Storage. 00844_ 99-CKW(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." 00844_ 99-CKW(g) slips back into the shadows. 00847_ EXIT=FOUND 00860_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00864_ C-30 ARC bursts open, deploying its payload. 00864_ D-53 Grenadier unfolds itself. 00867_ D-53 Grenadier misfires. 00869_ EM Pulse Gun destroyed. 00871_ The unstable cave ceiling collapses. 00871_ Lgt. Nuclear Core destroyed. 00873_ Grenade Launcher destroyed. 00873_ Wheel destroyed. 00874_ The unstable cave ceiling collapses. 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