Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.02 @ 21:41:37 Player: simber Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (947) 947 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2747 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 287/300 Energy 350/350 System Corruption 1% Temperature Cool (0) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit High-capacity Battery > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Small Storage Unit Sensor Array Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit High-capacity Battery > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Nuclear Core Large Storage Unit Sensor Array Hardened Light Armor Plating Small Laser Light Assault Rifle Heavy Hammer [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 2 | . . 1 1 Parts Attached 45 | 4 3 17 21 Power 7 | 1 . 3 3 Engine 3 | 1 . 2 . Core 4 | . . 1 3 Reactor . | . . . . Propulsion 15 | 2 . 6 7 Treads 13 | 2 . 6 5 Leg 2 | . . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 . 1 Device . | . . . . Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 20 | . 2 8 10 Energy Gun 2 | . 1 . 1 Energy Cannon . | . . . . Ballistic Gun 16 | . 1 7 8 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . . . 15 Power 2 | . . . 2 Propulsion 6 | . . . 6 Utility . | . . . . Weapon 7 | . . . 7 Highest Loss Streak 13 | . . . 13 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 87 99 79 Engine 7 | . 14 8 . Core 3 | . . 2 7 Treads 27 | . 28 33 17 Leg 1 | . . . 4 Storage 19 | . 15 22 18 Energy Gun 7 | . 14 7 . Ballistic Gun 23 | . 14 24 31 Naked Turns . | . . . . Heaviest Build 28 | 8 14 19 28 Greatest Support 62 | 40 40 60 62 Greatest Overweight (x) 9 | . . . 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 8 | 7 8 8 8 Most Carried 8 | 5 5 8 8 Average Carried 6 | 2 4 7 7 Final Capacity 15 | 8 8 8 15 Final Carried 8 | 5 5 8 3 Class Distribution -------------------- 41% | Scavenger-Gunner 33% | Mutant 25% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 807 | 169 114 261 263 Remotely . | . . . . Salvage Created 1086 | . 122 532 432 Parts 89 | . 13 47 29 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 36 | . 5 18 13 Guns 34 | . 5 18 11 AOE 2 | . . . 2 Classes Destroyed 6 | . 2 2 2 Worker 1 | . . . 1 Operator 1 | . . . 1 Watcher 2 | . . 2 . Swarmer 21 | . 3 12 6 Grunt 11 | . 2 3 6 Sentry 4 | . . 3 1 Best Kill Streak 5 | . 2 5 5 Combat Bots Only 4 | . 2 4 4 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging 1 | . . 1 1 Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2737 | . 231 783 1723 Core 758 | . 38 141 579 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 84 64 . Volleys Fired 103 | . 13 46 44 Largest 4 | . 2 3 4 Hottest 80 | . 60 80 80 Shots Fired 287 | . 26 127 134 Gun 287 | . 26 127 134 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 239 | . 13 94 132 Thermal 48 | . 13 33 2 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | . 9 15 13 Robot Miss Streak 5 | . 2 4 5 Penetration Max . | . . . . Secondary Targets 10 | . 1 6 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 174 | . 16 80 78 Core Hits 88 | . 10 37 41 Critical Kills 2 | . . 1 1 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 4 | . . 2 2 Destroy 4 | . . 2 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2107 | . 169 763 1175 Guns 1569 | . 169 756 644 Cannons . | . . . . Explosions 531 | . . . 531 Melee . | . . . . Ramming 7 | . . 7 . Kinetic 1156 | . 53 471 632 Thermal 853 | . 116 285 452 Explosive . | . . . . Electromagnetic 91 | . . . 91 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 49 | . . . 49 Projectiles . | . . . . Explosions 49 | . . . 49 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 255 | . 100 255 168 Average Temperature 67 | . 39 84 53 Received Heat Transfer 798 | . 93 273 432 Effects 2 | . . 2 . Interference 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1200 | . 275 650 275 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 327 | . 168 327 268 Initial 73 | . . 20 73 Average 156 | . 33 217 186 Maximum Alert Level 1 | . . 1 1 Low Security (%) 68 | 100 100 45 72 Level 1 31 | . . 54 27 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 4 | . 2 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 14 24 19 Peak Tracking Total 5 | . 4 5 5 Tactical Retreats 4 | . 2 . 2 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 7 | . . 2 5 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 3 | . . . 3 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 13 | . 5 4 4 Terminals 10 | . 3 4 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 24 | . 9 7 8 Successful 16 | . 6 4 6 Failed 8 | . 3 3 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 11 | . 5 3 3 Terminals 19 | . 7 7 5 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 7 | . 2 3 2 Record 3 | . 1 2 . Alert Level 2 | . 1 . 1 Locate Traps 1 | . . 1 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . . 3 Insert Component 1 | . . . 1 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 4 1 1 Terminals 5 | . 3 1 1 Track 1 | . 1 . . Botnet 1 | . 1 . . Detonate 2 | . 1 . 1 Operators 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Reject 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 2 3 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1860 | 66 451 834 509 Spaces Moved 903 | 44 250 395 214 Core 22 | 15 . . 7 Treads 878 | 29 250 395 204 Legs 3 | . . . 3 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 145 Average Speed 159 | 122 160 160 165 Slowest Speed 500 | 160 160 160 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 53 41 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 8 | . . . 8 Melee . | . . . . Projectile . | . . . . AOE 8 | . . . 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1150 | 56 278 517 299 Wait 63 | . 10 39 14 Move 900 | 43 249 394 214 Hop . | . . . . Pick Up 24 | 9 3 9 3 Fast Attach 12 | . . 2 10 Attach 17 | 4 3 3 7 Detach . | . . . . Swap 16 | . . 12 4 Drop 14 | . . 11 3 Fire 103 | . 13 46 44 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 67 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 9) 461 | -10/Materials | Discovered new exit (range 15) 518 | -10/Materials | Entered another Materials area 518 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 873 | -9/Materials | Build established: Gunner 1325 | -9/Materials | Build established: Scavenger-Gunner 1340 | -9/Materials | Discovered new exit (range 8) 1352 | -9/Materials | Entered another Materials area 1352 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1784 | -8/Materials | Discovered new exit (range 9) 1841 | -8/Materials | Core integrity fell below 50% 1852 | -8/Materials | Core integrity fell below 20% 1861 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 01840_ Knocked back. 01841_ U-05 Engineer lays Concrete. 01842_ Lgt. Assault Rifle destroyed. 01842_ U-05 Engineer lays Concrete. 01844_ R-06 Scavenger collects Corrupted Lgt. Assault Rifle. 01845_ U-05 Engineer lays Concrete. 01846_ Knocked back. 01846_ U-05 Engineer lays Concrete. 01849_ U-05 Engineer builds a Wall. 01850_ K-01 Serf collects debris. 01850_ U-05 Engineer builds a Wall. 01850_ R-06 Scavenger collects Corrupted Med. Matter Pod. 01851_ Knocked back. 01851_ U-05 Engineer builds a Wall. 01851_ U-05 Engineer lays Concrete. 01854_ Acquired 6 matter. 01858_ Acquired 7 matter. 01858_ U-05 Engineer lays Concrete. 01859_ U-05 Engineer builds a Wall. 01861_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# < #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????########## H #?????????????????????? | | ??????????????# # #?#####???????????????? | | ??????????????# # # #???????????????? | | ??????????????# #% ; #???????????????? | | ??????????????# #k@ # // +???????????????? | | ??????????????# # ; // #???????????????? | | ??????????????# % #g %# / *#???????????????? | | ?????????##+### = us w#######???????????????? | | """ ?????# + " u# % ??????????????? | | ### ## """ # ??????????? | | ###########m ! ???????????? | | #### #?????????# ####### #???????????? | | ??????# #?????????# # #???????????????? | | ?????????# #?????????# # #???????????????? | | ?????????# ########### # """ #???????????????? | | ?????????# # """ #???????????????? | | ?????????# + """ #???????????????? | | ?????????# # #???????????????? | | ?????????## ########+### #*** #???????????????? | | ??????????# ??# # #*** #???????????????? | | ??????????# ??# # #*** #???????????????? | | ??????????# ??# # # #???????????????? | | ??????????# ??# """ # # ! #???????????????? | | ??????????#+??# """""# #######???????????????? | | ??????????????#! """""# #######???????????????? | | ??????????????# """""# # #???????????????? | | ??????????????# """ # # #???????????????? | | ??????????????# ?????# !#[ #???????????????? | | ??????????????###??????# +%""" #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcHugeTorch Manual? 0 Play Time 00:27:02 Cumulative 12.1 hours Start 2023.04.02 @ 21:10:24 End 2023.04.02 @ 21:41:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 23 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a3d2224-3337-42fd-be89-cfc9ae9b91c1