Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.06 @ 06:28:07 Player: MrFartsburg Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1813) 1813 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (454) 454 TOTAL SCORE: 5117 Bonus ------- High Alert Combat Kills 94 Follower Combat Kills 360 Cogmind --------- Core Integrity 0/700 Matter 82/300 Energy 71/100 System Corruption 8% Temperature Cool (9) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Targeting Computer Experimental Targeting Computer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Heat Sink Improved Heat Sink Terrain Scanner Armor Integrity Analyzer Heavy EM Shotgun Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module > --- UTILITY ---------- Huge Storage Unit Targeting Computer Experimental Targeting Computer Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Beam Rifle Assault Cannon > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Improved Heat Sink Terrain Scanner Transmission Jammer Shock Rifle Heavy EM Shotgun Heavy EM Shotgun Particle Gun Gauss Cannon [Rating: 38] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved VTOL Module Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced ECM Suite Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Reflective Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . 1 . . . Utility 3 | . . . . 2 1 Weapon 1 | . . 1 . . . Parts Attached 46 | 3 3 9 11 8 12 Power 7 | 1 1 1 1 . 3 Engine 5 | 1 1 1 1 . 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 11 | . 2 3 5 1 . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 11 | . 2 3 5 1 . Utility 14 | . . 2 2 6 4 Device 4 | . . . 1 1 2 Storage 3 | . . . . 2 1 Processor 3 | . . . . 2 1 Hackware 2 | . . 1 1 . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 14 | 2 . 3 3 1 5 Energy Gun 5 | . . 1 1 . 3 Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . 2 1 1 . Ballistic Cannon 2 | . . . . . 2 Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 2 1 Parts Lost 32 | . 1 5 8 4 14 Power 6 | . 1 1 1 . 3 Propulsion 11 | . . 2 5 3 1 Utility 4 | . . . 1 1 2 Weapon 11 | . . 2 1 . 8 Highest Loss Streak 6 | . 1 5 4 4 6 To Critical Strikes 1 | . . . . . 1 Average Backups 4 | . 1 2 4 3 4 Power . | . . . . . . Propulsion . | . . 1 . . . Utility 2 | . . . 2 1 2 Weapon 1 | . . . . 1 2 Tool/Special . | . . . . . . Unused Backups 9 | . . . 1 1 7 Power 1 | . . . . 1 . Propulsion 2 | . . . 1 . 1 Utility 3 | . . . . . 3 Weapon 3 | . . . . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 82 | . 53 80 91 93 81 Engine 6 | . 14 11 10 9 4 Core 5 | . . . . . 7 Flight 11 | . 11 30 26 21 7 Device 6 | . . . 5 5 7 Storage 5 | . . . . 5 7 Processor 10 | . . . . 9 13 Hackware 7 | . . 4 11 9 7 Protection 1 | . . 4 4 5 . Energy Gun 7 | . . 8 10 9 7 Ballistic Gun 6 | . 28 22 13 9 3 Ballistic Cannon 6 | . . . . . 8 Launcher 2 | . . . 8 8 . Peak Build Rating 38 | 3 5 13 20 30 38 Average Rating 28 | 2 3 8 16 27 33 On Entrance 11 | . 3 5 13 20 25 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 109 | 6 8 12 23 27 109 Greatest Support 22 | 3 8 12 12 22 5 Greatest Overweight (x) 21 | 1 1 . 5 5 21 Average Overweight (x) 3 | . . . . 1 18 Largest Inventory Capacity 25 | 5 5 5 5 10 25 Average Capacity 19 | 5 5 5 5 6 24 Most Carried 11 | 1 4 5 5 5 11 Average Carried 4 | . 1 2 4 3 4 Final Capacity 25 | 5 5 5 5 10 25 Final Carried 5 | 1 4 5 4 3 5 Class Distribution -------------------- 37% | Gunner 36% | Scavenger-Gunner 12% | Commander-Gunner 7% | Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Gunner | -9/Storage Commander-Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 1062 | 230 121 101 243 174 193 Remotely . | . . . . . . Salvage Created 1749 | . 195 185 593 177 599 Parts 98 | . 11 9 34 8 36 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 45 | . 7 5 18 4 11 Guns 18 | . 7 5 4 1 1 Cannons 9 | . . . . . 9 AOE 18 | . . . 14 3 1 Classes Destroyed 10 | . 2 2 2 1 3 Worker 2 | . . . . 1 1 Builder 4 | . . . 2 . 2 Hauler 1 | . . . . . 1 Recycler 1 | . . . 1 . . Watcher 4 | . . 1 . 1 2 Swarmer 12 | . 3 2 7 . . Grunt 18 | . 4 2 3 5 4 Sentry 9 | . . 1 8 . . Hunter 1 | . . . . . 1 Programmer 6 | . . . . . 6 Best Kill Streak 15 | . 3 4 15 4 2 Combat Bots Only 12 | . 3 3 12 2 2 Max Kills in Single Turn 4 | . 1 2 4 3 2 Gunslinging 1 | . . 1 . . . Exploded 3 | . . . 3 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 307 | . 41 41 60 26 139 Missed 93 | . 12 14 22 6 39 Hits 214 | . 29 27 38 20 100 Projectile 214 | . 29 27 38 20 100 Critical Strikes 5 | . . . . . 5 Damage Taken 3415 | . 278 322 547 546 1722 Core 1065 | . 67 88 59 139 712 Absorbed by Shields . | . . . . . . Ignored by Resistances 31 | . . 7 20 4 . Core Remaining (%) 77 | 100 73 . 63 74 . Volleys Fired 97 | . 24 16 19 7 31 Largest 3 | . 2 3 3 3 3 Hottest 155 | . 40 80 109 109 155 Shots Fired 245 | . 48 38 50 21 88 Gun 191 | . 48 38 36 16 53 Cannon 35 | . . . . . 35 Launcher 19 | . . . 14 5 . Special . | . . . . . . Kinetic 152 | . 48 28 19 9 48 Thermal 58 | . . 10 17 7 24 Explosive 19 | . . . 14 5 . Electromagnetic 16 | . . . . . 16 Robot Hit Streak 20 | . 6 17 8 7 20 Robot Miss Streak 4 | . 4 1 3 1 3 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 2 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 159 | . 26 31 26 16 60 Core Hits 104 | . 11 9 33 26 25 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . . . 4 Burn 1 | . . . . . 1 Blast 2 | . . . . . 2 Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4176 | . 310 296 1248 983 1339 Guns 1680 | . 310 296 249 164 661 Cannons 591 | . . . . . 591 Explosions 1839 | . . . 953 799 87 Melee . | . . . . . . Ramming 66 | . . . 46 20 . Kinetic 1513 | . 310 217 157 77 752 Thermal 640 | . . 79 92 87 382 Explosive 1752 | . . . 953 799 . Electromagnetic 205 | . . . . . 205 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . 2 8 Average Corruption 4 | . . . . 2 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 64 | . . . . 1 63 Message Errors 18 | . . . . . 18 Matter Fused 17 | . . . . . 17 Heat Flow Errors 6 | . . . . . 6 Energy Discharges 9 | . . . . . 9 Parts Fused 1 | . . . . . 1 Data Loss (minor) 6 | . . . . 1 5 Data Loss (major) 3 | . . . . . 3 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 145 | . . . 13 3 129 Projectiles 13 | . . . . . 13 Explosions 132 | . . . 13 3 116 Melee . | . . . . . . Knockbacks 5 | . . . 1 . 4 Impact 1 | . . . 1 . . Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage 301 | . . . 92 12 197 Shots 6 | . . . 3 1 2 Rammed 11 | . . . 5 5 1 Targets Rammed 11 | . . . 5 5 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 274 | . 14 174 223 237 274 Average Temperature 77 | . 6 54 72 105 90 Received Heat Transfer 609 | . 102 78 114 117 198 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . 3 . Heat Transferred 1435 | . . 175 235 222 803 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Maximum Alert Level 2 | . . . 2 2 . Low Security (%) 84 | 100 100 100 23 2 100 Level 1 5 | . . . 10 69 . Level 2 10 | . . . 66 28 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 569 | . 125 80 569 460 199 Initial 230 | . . 48 33 230 191 Average 127 | . 36 56 358 319 80 Influence Increases 2155 | . 195 132 870 470 488 Destroy 0b10 Robot/C 1100 | . 140 100 360 260 240 Destroy 0b10 Robot/NC 70 | . . 5 20 10 35 Destroy Leader 312 | . 30 12 120 52 98 Allied During Kill 149 | . . . 25 119 5 Successful Hack 50 | . 10 . 21 . 19 Disable Machine 105 | . . . 45 . 60 Destroy Structure 174 | . . . 114 29 31 Partial Spotted 30 | . . 15 15 . . Lose Combat Pursuer 165 | . 15 . 150 . . Influence Decreases 2068 | . 80 167 405 595 821 Entered New Map 658 | . . 67 47 315 229 Time Decay 930 | . 70 50 278 140 392 Lost Part 300 | . 10 50 80 40 120 Lost Ally 180 | . . . . 100 80 Squads Dispatched 14 | . 2 . 3 2 7 Investigation 3 | . 1 . 1 . 1 Extermination 5 | . . . . . 5 Reinforcement 6 | . 1 . 2 2 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 9 | . . 1 2 1 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 109 | . 11 9 38 13 38 Peak Tracking Total 13 | . 4 6 13 7 7 Tactical Retreats 8 | . 1 . 4 . 3 ECM-based Alert Blocks 3 | . . . . . 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 7 | . . . 3 . 4 Max in Single Turn 4 | . . . 1 . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 9 | . 2 . 5 . 2 Terminals 5 | . 1 . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Total Hacks 31 | . 8 . 14 . 9 Successful 27 | . 7 . 13 . 7 Failed 3 | . 1 . 1 . 1 Catastrophic 2 | . 1 . 1 . . Database Lockouts 1 | . . . . . 1 Manual . | . . . . . . Terminals 12 | . 4 . 8 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 10 | . 4 . 6 . . Scanalyzers 9 | . . . . . 9 Garrison Access . | . . . . . . Terminal Hacks 10 | . 3 . 7 . . Record 3 | . 3 . . . . Part Schematic 3 | . . . 3 . . Robot Analysis 1 | . . . 1 . . Open Door 2 | . . . 2 . . Emergency Access Points 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 10 | . 4 . 6 . . Recycle Component 2 | . 1 . 1 . . Process 4 | . 2 . 2 . . Report Inventory 3 | . 1 . 2 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 7 | . . . . . 7 Insert Component 2 | . . . . . 2 Analyze 2 | . . . . . 2 Retrieve Study 3 | . . . . . 3 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 . 4 . 2 Full Trace Events 3 | . 1 . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . 3 . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . . . . 3 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 2 | . 1 . 1 . . Recycled Matter 29 | . 26 . 3 . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . . 2 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 10 4 Highest-Rated Group 88 | . . . 88 88 32 Highest-Rated Ally 16 | . . . 16 16 8 Total Orders . | . . . . . . Ally Attacks 97 | . . . . 74 23 Total Damage 906 | . . . . 697 209 Kills 11 | . . . . 9 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Active Infowar (turns) 2871 | . . . . . 2871 Jamming 418 | . . . . . 418 ECM 2453 | . . . . . 2453 Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches 3 | . . . 2 1 . Drone Recoveries 1 | . . . 1 . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 4747 | 33 227 119 604 285 3479 Spaces Moved 1454 | 35 205 163 659 141 251 Core 179 | 35 109 . 35 . . Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1275 | . 96 163 624 141 251 Fastest Speed 32 | 50 37 34 34 32 455 Average Speed 292 | 75 72 34 74 149 1321 Slowest Speed 1505 | 100 120 37 300 385 1505 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 8 | . 2 . 6 . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 3 25 10 79 17 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 201 | . . . 134 30 37 Melee . | . . . . . . Projectile 7 | . . . . . 7 AOE 194 | . . . 134 30 30 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 1740 | 41 236 198 725 203 337 Wait 65 | . . 1 21 30 13 Move 1433 | 34 200 162 646 140 251 Hop 8 | . 2 . 6 . . Pick Up 59 | 4 7 10 12 7 19 Fast Attach . | . . . . . . Attach 40 | 3 3 9 9 6 10 Detach 1 | . . . . 1 . Swap 13 | . . . 4 4 5 Drop 13 | . . . 3 3 7 Fire 97 | . 24 16 19 7 31 Melee . | . . . . . . Ram 11 | . . . 5 5 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 34 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 3) 261 | -10/Materials | Entered another Materials area 261 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 263 | -9/Materials | Discovered new exit (range 14) 328 | -9/Materials | Lost 5 parts (1p2n2w) 380 | -9/Materials | Entered Storage 420 | -9/Storage | Found Prototype Processor 566 | -9/Storage | Lost 3 parts (2n1w) 576 | -9/Storage | Destroyed 12 combat bots 644 | -9/Storage | Met 01-MTF 649 | -9/Storage | Lost 4 parts (3n1u) 911 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 950 | -9/Storage | Discovered new exit (range 15) 984 | -9/Storage | Entered Materials 984 | -8/Materials | Accompanied by 12 allies (01-MTF) 984 | -8/Materials | Evolved 2 slots: Utility x2 984 | -8/Materials | Identified Exp. Targeting Computer 987 | -8/Materials | 01-MTF left 1209 | -8/Materials | Build established: Commander-Gunner 1220 | -8/Materials | Lost 4 parts (3n1u) 1223 | -8/Materials | Discovered new exit (range 10) 1225 | -8/Materials | Lost 3 allies 1269 | -8/Materials | Entered Factory 1269 | -7/Factory | Accompanied by 4 allies 1269 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1553 | -7/Factory | Lost 4 allies 2046 | -7/Factory | Build established: Scavenger-Gunner 2208 | -7/Factory | Central database locked down 3924 | -7/Factory | Core integrity fell below 50% 3930 | -7/Factory | Build established: Gunner 4744 | -7/Factory | Core integrity fell below 20% 4748 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf cleans the Terminal. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." K-01 Serf cleans the Terminal. System corrupted: Matter fused (-5). K-01 Serf cleans the Terminal. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. K-01 Serf cleans the Terminal. System corrupted: Matter fused (-6). K-01 Serf cleans the Terminal. Lgt. Nuclear Core destroyed. Gauss Cannon destroyed. System corrupted: Matter fused (-5). K-01 Serf cleans the Terminal. Particle Gun destroyed. K-01 Serf cleans the Terminal. Shock Rifle destroyed. Transmission Jammer destroyed. Imp. VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????? ??????????????????? #??? | | ???????????????????????? ????????""????? #??? | | ???????????????????????? 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"?" ?????????????? | | ???????????????????????? ??? ??" ?????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# "" | | ?????????????????????????????????????????????# " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Resistance: TH 10 Evasion (%) 63 Targeting Accuracy 17 Offensive Hacking 10 Item Schematics ----------------- Imp. Ion Engine | -9/Storage | Hacked Insulated Plating | -9/Storage | Hacked Mace | -9/Storage | Hacked Hvy. Assault Rifle | -7/Factory | Scanalyzed Imp. Heat Sink | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -7/Factory | Hacked Assault Cannon | -7/Factory | Hacked Lgt. Deuterium Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkHeatInterface Manual? 0 Play Time 00:41:30 Cumulative 21.4 hours Start 2026.03.05 @ 19:14:03 End 2026.03.06 @ 06:28:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bf5cb72e-1f96-4b2d-bb3e-545a8089aaf1