Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.13 @ 19:38:29 Player: pinbox Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (38) 190 Value Destroyed (1153) 1153 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1797) 1797 TOTAL SCORE: 11560 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -303 Cogmind --------- Core Integrity 0/1600 Matter 215/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array Improved Hacking Suite Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Transmission Jammer Reaction Control System Advanced Force Field Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Mapper Improved System Shield > --- WEAPON ----------- Makeshift Axe Makeshift Sword Great Axe > --- INVENTORY -------- Cesium-ion Thruster Improved Sensor Array Advanced ECM Suite Long-range Missile Launcher Improved Plasma Cutter [Rating: 138] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Hover Unit Combat Linear Gravjet Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Long-range Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . . 8 . . . . 2 . . . . 2 2 2 2 Power 2 | . . . . . . . . . 1 . . . . . . . 1 Propulsion 4 | . . . . 2 . . . . . . . . . 1 1 . . Utility 11 | . . . . 5 . . . . 1 . . . . 1 1 2 1 Weapon 1 | . . . . 1 . . . . . . . . . . . . . Parts Attached 93 | 8 6 . 1 4 4 8 . 3 19 2 . 12 4 3 3 5 11 Power 14 | 1 . . 1 . 1 . . . 3 1 . 5 1 . . . 1 Engine 5 | 1 . . 1 . . . . . 1 . . 2 . . . . . Core 6 | . . . . . 1 . . . 2 1 . 1 1 . . . . Reactor 3 | . . . . . . . . . . . . 2 . . . . 1 Propulsion 23 | 2 2 . . 2 . 3 . . 3 . . 3 . 1 1 . 6 Treads 13 | 2 2 . . 2 . 3 . . . . . . . . . . 4 Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 Flight 9 | . . . . . . . . . 3 . . 3 . 1 1 . 1 Utility 40 | 2 2 . . 1 2 2 . 2 11 1 . 4 1 2 2 5 3 Device 21 | 1 . . . 1 . 2 . 1 6 . . 2 1 2 2 2 1 Storage 3 | 1 2 . . . . . . . . . . . . . . . . Processor 7 | . . . . . . . . . 3 . . 1 . . . 2 1 Hackware 6 | . . . . . . . . . 2 1 . 1 . . . 1 1 Protection 3 | . . . . . 2 . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 16 | 3 2 . . 1 1 3 . 1 2 . . . 2 . . . 1 Energy Gun 2 | 2 . . . . . . . . . . . . . . . . . Energy Cannon 7 | . 2 . . 1 1 2 . . . . . . . . . . 1 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 2 . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 1 . . 1 . . 6 . . . . 1 Corrupted Parts 2 | . . . . . . . . . . 1 . 1 . . . . . System Corruption 14 | . . . . . . . . . . 8 . 6 . . . . . Parts Lost 51 | . . . . . . 11 . 2 10 . . . 1 . 1 11 15 Power 5 | . . . . . . 1 . 1 1 . . . . . . 2 . Propulsion 15 | . . . . . . 3 . . 2 . . . . . . 3 7 Utility 23 | . . . . . . 3 . 1 5 . . . 1 . 1 6 6 Weapon 8 | . . . . . . 4 . . 2 . . . . . . . 2 Highest Loss Streak 9 | . . . . . . 8 . 2 9 . . . 1 . 1 6 5 To Critical Strikes 2 | . . . . . . 1 . . 1 . . . . . . . . Average Backups 10 | . 9 13 17 15 15 13 9 8 5 5 5 5 4 2 4 4 2 Power . | . 1 1 . . . . . . . . . . . . . . . Propulsion 3 | . 3 6 7 6 6 3 1 1 1 . . . 1 . 1 1 . Utility 2 | . . 1 3 3 2 3 5 4 2 3 3 2 1 1 . 1 . Weapon 3 | . 3 5 5 5 5 4 2 2 1 1 1 1 1 . 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 9 | . 1 . 3 . . . . . 3 . . . . . . 1 1 Power 1 | . . . 1 . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . 1 . Utility 3 | . 1 . . . . . . . 2 . . . . . . . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . 1 . . . . . . . 1 Average Slot Usage (%) 86 | . 100 100 100 67 84 85 73 77 73 76 76 83 83 87 82 74 31 Engine 7 | . 14 14 14 6 . . 6 4 2 . . 4 5 5 4 3 . Core 1 | . . . . . 5 5 . . 2 5 5 3 3 5 4 1 . Treads 19 | . 28 28 28 24 26 25 26 26 15 . . . . . . . 4 Flight 4 | . . . . . . . . . 5 17 17 19 11 14 14 12 1 Device 15 | . 14 14 14 11 13 20 13 11 13 23 23 17 17 20 21 18 1 Storage 7 | . 14 14 14 6 6 6 6 6 3 . . . . . . . . Processor 1 | . . . . . . . . . 6 5 5 5 5 5 4 5 8 Hackware 5 | . . . . . . . . . 1 16 17 22 23 21 19 19 13 Protection 2 | . . . . . 11 5 . 5 7 . . . . . . . . Energy Cannon 16 | . 24 28 28 17 20 19 20 18 8 . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 5 5 5 12 14 14 12 . Peak Build Rating 138 | 7 10 10 16 25 33 58 22 30 55 62 56 91 97 104 125 138 66 Average Rating 36 | 5 9 10 14 24 30 43 22 23 33 54 56 74 94 100 119 122 44 On Entrance 43 | . 7 10 10 16 25 33 22 22 26 55 56 56 91 95 104 123 33 Avg Prop Armor Cover (%) 32 | . . . . . . . . . . . . . . . . . 32 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 94 | 14 52 52 57 61 67 81 71 94 92 14 14 28 30 31 34 47 31 Greatest Support 92 | 40 46 46 46 92 92 92 80 80 80 14 14 32 32 37 48 54 90 Greatest Overweight (x) 3 | . 1 1 1 . . 1 . 1 3 . . 1 . 1 . 1 1 Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 Average Capacity 15 | 7 17 20 20 20 20 20 20 20 14 5 5 5 5 5 5 5 5 Most Carried 19 | 1 13 13 19 18 16 19 9 9 8 5 5 5 5 3 5 5 4 Average Carried 10 | . 9 13 17 15 15 12 9 8 5 4 5 5 4 2 4 4 2 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 Final Carried 19 | 1 13 13 19 15 16 9 9 7 5 5 5 5 4 3 5 4 2 Class Distribution -------------------- 43% | Mutant 22% | Tank 8% | Hacker-Sprinter 7% | Hacker-Mutant 5% | Hacker-Ninja 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Skirmisher | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Infiltrator-Tank | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Wizard-Ninja | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 2394 | 271 94 41 141 . 80 871 . 220 50 136 39 224 34 . 103 50 40 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1096 | 83 194 41 . . 48 305 . 168 62 23 . . . . 81 91 . Parts 53 | 5 17 5 . . 1 12 . 2 5 2 . . . . 3 1 . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . 5 . . . 12 . 2 . 1 . . . . . . . Prevented 1 | . . . . . 1 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 32 | . 7 3 . . 1 8 . 6 3 2 . . . . 1 1 . Melee 3 | . . . . . . . . . 1 . . . . . 1 1 . Cannons 19 | . 7 3 . . . 6 . 1 2 . . . . . . . . AOE 8 | . . . . . . 2 . 4 . 2 . . . . . . . Classes Destroyed 8 | 1 4 . . . 1 . . 2 . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . 1 . . . . . . . . . Watcher 2 | . 2 . . . . . . . . . . . . . . . . Swarmer 18 | . 6 3 . . . 4 . . 3 2 . . . . . . . Grunt 10 | . 1 . . . . 4 . 4 . . . . . . . 1 . Hunter 2 | . . . . . . . . 1 . . . . . . 1 . . Programmer 1 | . . . . . 1 . . . . . . . . . . . . Best Kill Streak 4 | 3 3 3 . . 1 4 . 3 3 2 . . . . 1 1 . Combat Bots Only 4 | . 3 3 . . 1 4 . 3 3 2 . . . . 1 1 . Max Kills in Single Turn 2 | 1 1 1 . . 1 2 . 2 1 2 . . . . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . 2 . 2 . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Hostile Shots Fired 632 | . 27 12 . . 8 66 . 36 59 24 . . 13 8 28 119 232 Missed 233 | . 7 4 . . 1 2 . 12 13 10 . . 5 6 14 62 97 Hits 399 | . 20 8 . . 7 64 . 24 46 14 . . 8 2 14 57 135 Melee 11 | . . . . . . . . . . . . . . . . 11 . Projectile 388 | . 20 8 . . 7 64 . 24 46 14 . . 8 2 14 46 135 AOE 4 | . . . . . . . . . 1 . . . . . . 3 . Critical Strikes 25 | . . . . . . 4 . 2 1 1 . . . . . 10 7 Damage Taken 8215 | . 149 67 . . 105 1289 . 443 639 175 . . 197 42 203 1592 3314 Core 3144 | . 32 6 . . 15 309 . 34 19 57 . . 136 . 103 804 1629 Absorbed by Shields 180 | . . . . . . 72 . 24 . . . . . . . 84 . Ignored by Resistances 318 | . . . . . . 53 . . 215 50 . . . . . . . Regen/Repaired (Parts) 258 | . . . . . . . . . . . . 43 . 215 . . . Core Remaining (%) 79 | 100 . . 84 . . . . 57 . . . . 78 100 92 44 . Volleys Fired 78 | 5 16 5 . . 3 19 . 14 9 1 . . . . . . 6 Largest 3 | 2 2 2 . . 3 3 . 3 3 1 . . . . . . 1 Hottest 195 | 80 120 120 . . 180 195 . 195 195 43 . . . . . . 110 Shots Fired 168 | 10 32 10 . . 9 51 . 34 15 1 . . . . . . 6 Gun 14 | 10 4 . . . . . . . . . . . . . . . . Cannon 138 | . 28 10 . . 9 46 . 27 15 . . . . . . . 3 Launcher 16 | . . . . . . 5 . 7 . 1 . . . . . . 3 Special . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 142 | 5 30 10 . . 9 46 . 27 15 . . . . . . . . Explosive 16 | . . . . . . 5 . 7 . 1 . . . . . . 3 Electromagnetic 10 | 5 2 . . . . . . . . . . . . . . . 3 Robot Hit Streak 9 | 9 7 5 . . 1 9 . 7 5 4 . . . . . . 6 Robot Miss Streak 6 | . 2 3 . . 5 6 . 3 2 . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 112 | 9 19 5 . . 2 29 . 22 9 1 . . . . 7 7 2 Core Hits 68 | 3 11 3 . . 1 23 . 11 5 2 . . . . 3 2 4 Critical Kills 2 | . . . . . 1 . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . 1 . . 1 . . . . . . . 1 . Meltdown 2 | . . . . . 1 . . 1 . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . 1 . Melee Attacks 37 | . . . . . . . . . 7 3 . . . . 11 16 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 37 | . . . . . . . . . 7 3 . . . . 11 16 . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 9 | . . . . . . . . . . . . . . . 4 5 . Damage Inflicted 3816 | 125 358 103 . . 43 821 . 944 163 207 . . . . 301 314 437 Guns 160 | 125 35 . . . . . . . . . . . . . . . . Cannons 1494 | . 314 103 . . 43 550 . 309 139 . . . . . . . 36 Explosions 1514 | . . . . . . 271 . 635 . 207 . . . . . . 401 Melee 639 | . . . . . . . . . 24 . . . . . 301 314 . Ramming 9 | . 9 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 1512 | 54 314 103 . . 43 550 . 309 139 . . . . . . . . Explosive 1514 | . . . . . . 271 . 635 . 207 . . . . . . 401 Electromagnetic 142 | 71 35 . . . . . . . . . . . . . . . 36 Impact . | . . . . . . . . . . . . . . . . . . Slashing 639 | . . . . . . . . . 24 . . . . . 301 314 . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . 8 8 8 6 . . 8 7 Average Corruption 6 | . . . . . . . . . . 8 8 6 6 . . 4 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 18 | . . . . . . . . . . 2 2 8 4 . . . 2 Message Errors 5 | . . . . . . . . . . . 2 1 1 . . . 1 Matter Fused 7 | . . . . . . . . . . 2 . 2 2 . . . 1 Heat Flow Errors 6 | . . . . . . . . . . . . 5 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 81 | . . 15 . . . 5 . . . . . . . . 5 9 47 Projectiles 15 | . . 15 . . . . . . . . . . . . . . . Explosions 52 | . . . . . . 5 . . . . . . . . . . 47 Melee 14 | . . . . . . . . . . . . . . . 5 9 . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 23 | . . . . . . 20 . . . . . . . . . . 3 Shots 3 | . . . . . . 1 . . . . . . . . . . 2 Rammed 1 | . 1 . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 663 | 36 300 . . . 260 663 . 410 240 . . 272 237 . . . 54 Average Temperature 161 | 15 84 . . . 132 312 . 159 71 . . 105 172 . . . 30 Received Heat Transfer 774 | . . . . . . 442 . 165 21 9 . . 9 . 18 92 18 Effects 43 | . . . . . . 37 . 3 3 . . . . . . . . Shutdowns 6 | . . . . . . 5 . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . Interference 6 | . . . . . . 3 . . 3 . . . . . . . . Matter Decay 4 | . . . . . . 2 . 2 . . . . . . . . . Short Circuit 6 | . . . . . . 6 . . . . . . . . . . . Damage (minor) 4 | . . . . . . 4 . . . . . . . . . . . Damage (major) 14 | . . . . . . 14 . . . . . . . . . . . Damage (core) 2 | . . . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . 1 . . . . . . . . . Combat Hostiles 2 | . . . . . 1 . . 1 . . . . . . . . . Parts Melted 10 | . 2 1 . . 4 1 . 2 . . . . . . . . . Heat Transferred 3011 | 125 666 222 . . 74 1036 . 592 296 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 . . 100 . . . . 100 . . . . 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 150 | 10 70 . . . . . . . 150 . . . . 15 20 88 120 Initial 150 | . . . . . . . . . 150 . . . . . 7 2 28 Average 21 | 1 14 . . . . . . . 43 . . . . . 7 17 33 Influence Increases 1788 | 15 244 70 . . 30 180 . 125 347 125 . 30 . 29 39 212 342 Destroy 0b10 Robot/C 620 | . 140 60 . . 20 160 . 100 60 40 . . . . 20 20 . Destroy 0b10 Robot/NC 35 | 15 15 . . . . . . 5 . . . . . . . . . Destroy Leader 96 | . 26 10 . . 10 20 . 20 . 10 . . . . . . . Successful Hack 47 | . 33 . . . . . . . . . . . . 14 . . . Disable Machine 30 | . . . . . . . . . 15 . . . . . . 15 . Destroy Structure 90 | . . . . . . . . . 2 . . . . . 4 12 72 Advance Influence 150 | . . . . . . . . . 150 . . . . . . . . Partial Spotted 90 | . . . . . . . . . . . . . . . 15 30 45 Lose Combat Pursuer 630 | . 30 . . . . . . . 120 75 . 30 . 15 . 135 225 Influence Decreases 1713 | 15 234 80 . . 30 138 42 125 282 95 39 86 . 14 50 168 315 Entered New Map 178 | . . 6 . . . . 42 . . 25 19 56 . . 8 2 20 Time Decay 1154 | 15 234 74 . . 30 48 . 115 233 70 20 30 . 14 37 76 158 Lost Part 381 | . . . . . . 90 . 10 49 . . . . . 5 90 137 Squads Dispatched 12 | . . . . . . . . . 4 . . . . 3 . 3 2 Investigation 4 | . . . . . . . . . 2 . . . . 2 . . . Extermination 4 | . . . . . . . . . 1 . . . . 1 . 1 1 Reinforcement 4 | . . . . . . . . . 1 . . . . . . 2 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . 1 . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 9 | . 3 . . . . . . . . . . . . 2 . 2 2 Communications Jammed 7 | . . . . . . . . . . . . . . 4 . 3 . Distress Signals 7 | . . . . . . . . . . . . . . 4 . 3 . Times Spotted 144 | . 14 3 . . 1 8 . 6 12 13 . 17 7 6 4 24 29 Peak Tracking Total 13 | . 4 3 . . 1 4 . 3 7 8 . 6 6 6 2 11 13 Tactical Retreats 17 | . 2 . . . . . . . 2 1 . 1 1 1 . 4 5 ECM-based Alert Blocks 7 | . . . . . . . . . . . . . 7 . . . . Traps | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 1 | . . . . . . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 2 | . . . . . . . . . 1 . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . . 1 . . . . . . 1 . Garrison Access 3 | . . . . . . . . . 1 . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 46 | . 8 . 8 . . 1 4 . 5 . 2 6 . 5 1 4 2 Terminals 12 | . 6 . . . . . . . 1 . 1 . . 1 . 2 1 Fabricators 2 | . . . . . . . . . 1 . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . Recycling Units 6 | . 2 . . . . . . . 2 . . . . 1 . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . Garrison Access 4 | . . . . . . . . . 1 . . . . 1 1 1 . Total Hacks 151 | . 20 . 39 . . 1 30 . 10 . 3 7 . 19 2 15 5 Successful 125 | . 12 . 39 . . 1 30 . 4 . 3 7 . 18 . 10 1 Failed 25 | . 8 . . . . . . . 6 . . . . 1 2 4 4 Catastrophic 5 | . 1 . . . . . . . 2 . . . . . . . 2 Database Lockouts 1 | . . . . . . . . . . . . . . . . 1 . Manual 38 | . 13 . . . . . . . 7 . . 1 . 7 2 3 5 Terminals 35 | . 18 . . . . . . . 2 . 2 . . 6 . 4 3 Fabricators 4 | . . . . . . . . . 2 . . . . 2 . . . Repair Stations 9 | . . . . . . . . . . . . . . 9 . . . Recycling Units 10 | . 2 . . . . . . . 5 . . . . 1 . . 2 Scanalyzers 8 | . . . . . . . . . . . . . . . . 8 . Garrison Access 7 | . . . . . . . . . 1 . . . . 1 2 3 . Terminal Hacks 94 | . 7 . 39 . . 1 30 . . . 3 7 . 4 . 2 1 Record 51 | . . . 32 . . . 11 . . . 2 6 . . . . . Part Schematic 10 | . . . . . . . 10 . . . . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . Robot Analysis 6 | . . . 6 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . . . . Open Door 3 | . . . . . . 1 . . . . 1 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . Level Access Points 2 | . . . . . . . . . . . . . . 1 . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . Terminal Index 2 | . 1 . . . . . . . . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 7 | . 5 . . . . . . . . . . . . 1 . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 . . . . 2 . . . Load Schematic 2 | . . . . . . . . . 1 . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 9 | . . . . . . . . . . . . . . 9 . . . Scan Component 5 | . . . . . . . . . . . . . . 5 . . . Repair 4 | . . . . . . . . . . . . . . 4 . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . . . . . . . 7 . Insert Component 3 | . . . . . . . . . . . . . . . . 3 . Analyze 3 | . . . . . . . . . . . . . . . . 3 . Retrieve Study 1 | . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 3 | . . . . . . . . . 1 . . . . 1 . 1 . Seal Access 3 | . . . . . . . . . 1 . . . . 1 . 1 . Unauthorized Hacks 7 | . 3 . . . . . . . 2 . . . . 2 . . . Terminals 4 | . 3 . . . . . . . . . . . . 1 . . . Botnet 4 | . 3 . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 2 . . . . 1 . . . Fedlink 3 | . . . . . . . . . 2 . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 6 . . . . . . . 4 . . . . 3 1 3 2 Full Trace Events 1 | . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 10 . . . . . . . . 3 . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . 117 . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . 1 . Parts Repaired 4 | . . . . . . . . . . . . . . 4 . . . Time 212 | . . . . . . . . . . . . . . 212 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . . . 3 . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . . 3 . Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Initial UFD Resources 61 | . . . . 23 23 23 23 27 27 41 41 41 43 43 56 58 61 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Active Infowar (turns) 9945 | 26 988 273 3131 38 494 761 135 788 738 393 53 977 145 459 89 234 223 Optics 91 | . . . . . . . . . . . . . . . . . 91 Sensors 2718 | . . . . . . . . . 236 393 53 977 145 459 89 234 132 Terrain 2299 | . . . . 36 494 731 . . 100 290 . . . 458 89 101 . Seismic 7115 | 26 988 273 3131 38 494 758 135 788 484 . . . . . . . . Cloaking 1813 | . . . . . . . . 1 347 35 3 830 145 409 43 . . Jamming 794 | . . . . . . . . . 19 . . . . 453 89 233 . ECM 46 | . . . . . . . . . . . . . 42 2 1 1 . Robot Analysis Total 6 | . . . 6 . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . 1 . . 2 . . 1 . 3 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 10376 | 114 988 273 3131 38 494 856 135 824 798 393 53 978 145 459 89 243 365 Spaces Moved 7730 | 55 369 102 1300 22 300 451 85 418 527 858 176 1088 331 339 138 480 691 Core 417 | 2 . . . . . . . . . . . . . . . 15 400 Treads 3258 | 53 369 102 1300 22 300 451 85 418 155 . . . . . . . 3 Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . . . 9 Flight 4046 | . . . . . . . . . 372 858 176 1088 331 339 138 465 279 Fastest Speed 27 | 50 160 240 240 160 160 160 160 160 30 30 30 27 42 35 35 39 34 Average Speed 104 | 156 194 240 240 160 160 160 160 160 82 30 30 30 42 36 38 39 45 Slowest Speed 280 | 160 240 240 240 160 160 240 160 240 280 30 30 110 42 117 42 100 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . 1 . . 3 . 2 . 2 . Potential Cave-ins 1 | . . . . . . . . . 1 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 80 9 90 1 61 62 69 71 12 79 45 91 57 13 5 20 23 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 5 | . . . 2 . . . 1 1 1 . . . . . . . . Known Exits Taken 8 | . . . . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 23 | . . . 10 . 2 4 . 2 . 2 1 . 2 . . . . Spaces Dug 7 | . . . . . . . . . . 1 . . . . 2 4 . Terrain Destroyed 108 | . . . . . . 19 . 38 . 10 . . . . 2 4 35 Melee 7 | . . . . . . . . . . 1 . . . . 2 4 . Projectile . | . . . . . . . . . . . . . . . . . . AOE 101 | . . . . . . 19 . 38 . 9 . . . . . . 35 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Total 9780 | 70 606 121 1313 25 306 545 84 545 863 987 175 1736 335 670 160 510 729 Wait 1736 | . 197 15 . . . 49 . 109 275 117 . 614 . 326 9 13 12 Move 7699 | 54 368 101 1299 21 299 450 84 417 524 857 175 1082 330 334 137 476 691 Hop 6 | . . . . . . . . . 1 . . 2 . 2 . 1 . Pick Up 35 | 1 11 . 9 . . 3 . . 6 1 . 1 . 1 1 . 1 Fast Attach 71 | 8 2 . . . 1 2 . 1 16 2 . 14 3 4 3 5 10 Attach 38 | . . . . 4 1 13 . 3 5 2 . . 1 2 1 1 5 Detach 28 | 1 2 . . . . 6 . 1 6 2 . 2 . 1 2 2 3 Swap 11 | . 4 . 1 . 2 . . . 1 . . 3 . . . . . Drop 49 | 1 5 . 4 . . 3 . . 13 2 . 18 1 . . 1 1 Fire 78 | 5 16 5 . . 3 19 . 14 9 1 . . . . . . 6 Melee 28 | . . . . . . . . . 7 3 . . . . 7 11 . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -9/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 8 exits: *Res x4 / Upp x2 / Ext x2) -3/Research (discovered 5 exits: *Res x2 / Arm / Tes x2) -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 9) 315 | -10/Materials | Build established: Mutant 653 | -10/Materials | Discovered new exit (range 10) 817 | -10/Materials | Discovered new exit (range 14) 946 | -10/Materials | Discovered new exit (range 16) 1079 | -10/Materials | Discovered new exit (range 7) 1103 | -10/Materials | Entered Subcaves 1104 | -10/Subcaves | Approached by a straggling Scientist 1371 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1376 | -10/Subcaves | Entered Scraptown 1831 | -9/Scraptown | Discovered new exit (range 3) 2015 | -9/Scraptown | Visited Awakened 2107 | -9/Scraptown | Visited Bundlers 2265 | -9/Scraptown | Visited SPCMW 2843 | -9/Scraptown | Visited UFD Registry 2843 | -9/Scraptown | Registered with UFD as "Carbonface" 2872 | -9/Scraptown | Visited Cyclists 2896 | -9/Scraptown | Entered Cyclist Reading Room 2903 | -9/Scraptown | Learned location of Zion (-7) 3006 | -9/Scraptown | Visited CPS Storage 3035 | -9/Scraptown | Visited Science Testing Area 3218 | -9/Scraptown | Visited Curators Association 3282 | -9/Scraptown | Visited Junk Repository 3376 | -9/Scraptown | Visited Chapter 10 3597 | -9/Scraptown | Visited Science Guys 3664 | -9/Scraptown | Visited Research Penetration Think Tank 3727 | -9/Scraptown | Visited Scrap Suit Storage 3799 | -9/Scraptown | Visited Scrapoid Research Area 4077 | -9/Scraptown | Visited Analyses Database 4132 | -9/Scraptown | Visited Botcube Research 4351 | -9/Scraptown | Met Optimus 4351 | -9/Scraptown | Accepted into 0bPrime 4497 | -9/Scraptown | Discovered new exit (range 5) 4507 | -9/Scraptown | Entered Factory 4507 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 4535 | -6/Factory | Discovered new exit (range 4) 4545 | -6/Factory | Entered Lower Caves 4864 | -6/Lower Caves | Build established: Tank 5023 | -6/Lower Caves | Encountered a Warlord checkpoint 5023 | -6/Lower Caves | Discovered new exit (range 14) 5039 | -6/Lower Caves | Entered another Lower Caves area 5042 | -6/Lower Caves | Encountered a Warlord checkpoint 5087 | -6/Lower Caves | Discovered new exit (range 11) 5353 | -6/Lower Caves | Murdered Warlord Statue 5369 | -6/Lower Caves | Found Prototype Device 5369 | -6/Lower Caves | Identified Heart of Steel 5537 | -6/Lower Caves | Lost 8 parts (3n1u4w) 5869 | -6/Lower Caves | Lost 3 parts (1p2u) 5884 | -6/Lower Caves | Discovered new exit (range 7) 5895 | -6/Lower Caves | Entered Data Miner 5895 | -6/Data Miner | Discovered new exit (range 6) 5926 | -6/Data Miner | Met Data Miner 5956 | -6/Data Miner | Learned location of Section 7 (-2) 5956 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5985 | -6/Data Miner | Received God Mode back door access code from Data Miner 6030 | -6/Data Miner | Entered Proximity Caves 6241 | -5/Proximity Caves | Learned location of Armory (-3) 6282 | -5/Proximity Caves | Spotter reported a threat 6832 | -5/Proximity Caves | Discovered new exit (range 13) 6854 | -5/Proximity Caves | Entered Factory 6854 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6855 | -5/Factory | Identified exit to Upper Caves 7403 | -5/Factory | Lost 9 parts (2n5u2w) 7410 | -5/Factory | Loaded intel: 8 recycling unit locations 7425 | -5/Factory | Learned location of Protoforge (-2) 7440 | -5/Factory | Incoming investigation squad redirected 7548 | -5/Factory | Found Prototype Processor 7548 | -5/Factory | Identified Exp. Targeting Computer 7652 | -5/Factory | Entered Upper Caves 7653 | -5/Upper Caves | Encountered a Warlord checkpoint 7830 | -5/Upper Caves | Build established: Hacker-Scout 7958 | -5/Upper Caves | Spotted B-75 Beast 8019 | -5/Upper Caves | Ambushed by wild Derelicts 8044 | -5/Upper Caves | Discovered new exit (range 6) 8045 | -5/Upper Caves | Identified exit to Upper Caves 8045 | -5/Upper Caves | Entered another Upper Caves area 8046 | -5/Upper Caves | Identified exit to Warlord 8092 | -5/Upper Caves | Learned Factory emergency access door positions 8098 | -5/Upper Caves | Entered Warlord 8109 | -5/Warlord | Discovered new exit (range 14) 8123 | -5/Warlord | System corruption cleaned by Quarantine Array 8210 | -5/Warlord | Opened Warlord's prototype stash 8215 | -5/Warlord | Found Prototype Reactor 8215 | -5/Warlord | Identified Vortex Chain Reactor 8229 | -5/Warlord | Found Prototype Device 8229 | -5/Warlord | Identified Thermal Barrier 8231 | -5/Warlord | Found Prototype Processor 8231 | -5/Warlord | Identified Exp. Core Analyzer 8236 | -5/Warlord | Found Prototype Hackware 8236 | -5/Warlord | Identified System Mapper 8309 | -5/Warlord | Visited the Vortex Lab 8326 | -5/Warlord | Rebuked by Warlord 8329 | -5/Warlord | Warlord's base attacked by MAIN.C 8495 | -5/Warlord | Build established: Hacker-Sprinter 8679 | -5/Warlord | Warlord forces counterattacked 8754 | -5/Warlord | Spotted Striker 8778 | -5/Warlord | P-80 Master assimilated allied 7T-AZX(g) 8795 | -5/Warlord | Spotted Executioner 8820 | -5/Warlord | Spotted Executioner 8844 | -5/Warlord | Spotted Executioner 8874 | -5/Warlord | Lost 26 allies 9004 | -5/Warlord | Warlord base infiltrated, sounded retreat 9075 | -5/Warlord | Identified exit to Proximity Caves 9076 | -5/Warlord | Entered Proximity Caves 9093 | -4/Proximity Caves | Learned 12 Research zone layouts 9101 | -4/Proximity Caves | Learned 12 Research zone layouts 9113 | -4/Proximity Caves | Build established: Hacker-Mutant 9113 | -4/Proximity Caves | Found DCF Scrap (14 items) 9178 | -4/Proximity Caves | Spotted B-86 Titan 9219 | -4/Proximity Caves | Discovered new exit (range 7) 9221 | -4/Proximity Caves | Identified exit to Factory 9221 | -4/Proximity Caves | Entered Factory 9221 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9306 | -4/Factory | Repaired Impulse Thruster Array 9358 | -4/Factory | Repaired Cloaking Device 9404 | -4/Factory | Repaired Great Axe 9471 | -4/Factory | Repaired Lrn. Missile Launcher 9479 | -4/Factory | Identified exit to Research 9479 | -4/Factory | Identified exit to Upper Caves 9479 | -4/Factory | Identified exit to Extension 9593 | -4/Factory | Spotted B-86 Titan 9605 | -4/Factory | Loaded intel: 8 recycling unit locations 9615 | -4/Factory | Build established: Hacker-Ninja 9680 | -4/Factory | Entered Research 9680 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9681 | -3/Research | Identified exit to Armory 9682 | -3/Research | Identified exit to Research 9682 | -3/Research | Identified exit to Testing 9769 | -3/Research | Entered another Research area 9769 | -2/Research | Evolved 2 slots: Utility x2 9775 | -2/Research | Central database locked down 9790 | -2/Research | Identified exit to DSF 9979 | -2/Research | Lost 5 parts (1p4u) 9988 | -2/Research | Discovered new exit (range 7) 9990 | -2/Research | Identified exit to Access 10010 | -2/Research | Core integrity fell below 50% 10012 | -2/Research | Entered Access 10012 | -1/Access | Evolved 2 slots: Power x1, Utility x1 10026 | -1/Access | Spotted B-99 Colossus 10037 | -1/Access | Lost 6 parts (1p3n2u) 10061 | -1/Access | Identified exit to Surface 10086 | -1/Access | Found Prototype Device 10086 | -1/Access | Identified Exp. Shield Generator 10158 | -1/Access | Spotted B-99 Colossus 10204 | -1/Access | Lost 4 parts (1n2u1w) 10280 | -1/Access | Lost 5 parts (2n2u1w) 10331 | -1/Access | Spotted B-99 Colossus 10339 | -1/Access | Core integrity fell below 50% 10369 | -1/Access | Core integrity fell below 20% 10377 | -1/Access | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 10361_ Adv. Medium Treads destroyed. 10361_ Critical hit (Blast). 10361_ Knocked back. 10362_ Acquired 1 matter. 10363_ Acquired 30 matter. 10363_ Adv. Signal Interpreter destroyed. 10363_ Critical hit (Blast). 10363_ Knocked back. 10364_ P-80 Master resets H-81 Overseer, system corruption cleaned. 10365_ Adv. Medium Treads destroyed. 10365_ Knocked back. 10368_ P-80 Master resets H-81 Overseer, system corruption cleaned. 10370_ P-80 Master resets P-80 Master, system corruption cleaned. 10371_ Slug penetrates Wall. 10372_ Knocked back. 10374_ R-10 Processor collects Wheel. 10375_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #???????#####""#"##### #???????????????????????? | | ???????# "" T""" # #???????????????????????? | | ???????# "" "" + #???????????????????????? | | ???????# # #???????????????????????? | | ????????# # #???????????????????????? | | ????????# # #???????????????????????? | | ????????# # #???????????????????????? | | #+####### # #???????????????????????? | | + # H #???????????????????????? | | #### = # #???????????????????????? | | #??# # #???????????????????????? | | #??############## #???????????????????????? | | #??????????????## ##??????????????????????? | | =################ #??????????????????????? | | *% #??????????????????????? | | ############## ] #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????####+### % #??????????????????????? | | ????????????????????## ##??????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ???????????????????### ###?????????????????????? | | ???????????????????# @ #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# Y #?????????????????????? | | ???????????????????# = ! #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# h #?????????????????????? | | ???????????????????## ##?????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# k #??????????????????????? | | ##??????????????????# h#??????????????????????? | | ????????????????????+ k??????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????##### ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 39 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Armor Coverage 375 Resistance: KI 30 Resistance: TH 50 Evasion (%) 70 Targeting Accuracy 20 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 56 Defensive Hacking 24 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Thunder Leg | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Lrn. Missile Launcher | -2/Research | Scanalyzed Cesium-ion Thruster | -2/Research | Scanalyzed Q-thruster | -2/Research | Scanalyzed Robot Schematics ------------------ D-63 Destroyer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Impulse Thruster Array | 23% | -4/Factory Cloaking Device | 17% | -4/Factory Great Axe | 67% | -4/Factory Lrn. Missile Launcher | 32% | -4/Factory Studied --------- Impulse Thruster Array | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- No Signal Challenges ------------ None Game ------ Seed PointyExpertObliterator Manual? 0 Play Time 01:47:10 Cumulative 50.3 hours Start 2026.07.13 @ 17:45:50 End 2026.07.13 @ 19:38:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 37 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c70cffa1-b438-42bb-9449-3c37bdd8f6f8