Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 22:24:56 Player: FUTURIST Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (462) 462 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2352 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1100) Ox21 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (28) --- Light Ion Engine Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Sensor Array > --- WEAPON ----------- EM Pulse Gun Rocket Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 21 | 5 3 1 3 9 Power 2 | 1 . . . 1 Engine 2 | 1 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . . 2 4 Treads 2 | 2 . . . . Leg 6 | . . . 2 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 3 . 1 3 Device 1 | . 1 . . . Storage 7 | 1 2 . 1 3 Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 3 | 1 . 1 . 1 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . . . 11 Power 2 | . . . . 2 Propulsion 5 | . . . . 5 Utility 1 | . . . . 1 Weapon 3 | . . . . 3 Highest Loss Streak 6 | . . . . 6 Average Slot Usage (%) 81 | . 75 94 100 73 Engine 10 | . 14 14 11 7 Treads 17 | . 28 28 22 10 Leg 13 | . . . 22 19 Device 6 | . 4 14 11 3 Storage 16 | . 14 14 11 20 Energy Gun 8 | . 14 14 11 4 Ballistic Gun 2 | . . . . 4 Launcher 5 | . . 9 11 3 Naked Turns . | . . . . . Heaviest Build 67 | 9 14 18 26 67 Greatest Support 40 | 40 40 40 20 40 Greatest Overweight (x) 21 | 1 . . 1 21 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 28 | 6 10 8 10 28 Average Capacity 12 | 5 6 8 8 17 Most Carried 8 | 4 6 7 5 8 Average Carried 4 | 2 4 5 4 4 Final Capacity 28 | 6 8 8 10 28 Final Carried 6 | 4 5 6 4 1 Class Distribution -------------------- 89% | Mutant 6% | Hauler-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 434 | 86 . 50 . 298 Remotely . | . . . . . Salvage Created 539 | . 27 50 . 462 Parts 44 | . 3 8 . 33 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 13 | . . 3 . 10 Guns 11 | . . 3 . 8 AOE 2 | . . . . 2 Classes Destroyed 6 | . 1 1 . 4 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 2 | . 1 . . 1 Swarmer 6 | . . 3 . 3 Grunt 7 | . . . . 7 Best Kill Streak 4 | . 1 3 . 4 Combat Bots Only 3 | . . 3 . 3 Max Kills in Single Turn 3 | . 1 1 . 3 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2114 | . . 47 . 2067 Core 557 | . . . . 557 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . 100 100 . Volleys Fired 82 | . 2 4 . 76 Largest 2 | . 1 1 . 2 Hottest 60 | . 40 40 . 60 Shots Fired 94 | . 2 4 . 88 Gun 92 | . 2 4 . 86 Cannon . | . . . . . Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 52 | . . . . 52 Thermal . | . . . . . Explosive 2 | . . . . 2 Electromagnetic 40 | . 2 4 . 34 Robot Hit Streak 10 | . 1 3 . 10 Robot Miss Streak 3 | . 1 1 . 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 69 | . 1 3 . 65 Core Hits 37 | . 1 3 . 33 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1013 | . 22 42 . 949 Guns 702 | . 22 42 . 638 Cannons . | . . . . . Explosions 306 | . . . . 306 Melee . | . . . . . Ramming 5 | . . . . 5 Kinetic 298 | . . . . 298 Thermal . | . . . . . Explosive 306 | . . . . 306 Electromagnetic 404 | . 22 42 . 340 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 8 | . . . . 8 Projectiles . | . . . . . Explosions 8 | . . . . 8 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 150 | . . . . 150 Shots 3 | . . . . 3 Rammed 1 | . . . . 1 Targets Rammed 2 | . . . . 2 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 25 | . . . . 25 Average Temperature 7 | . . . . 7 Received Heat Transfer 561 | . . 9 . 552 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 341 | . 7 102 69 341 Initial 39 | . . 2 39 28 Average 99 | . 3 85 44 162 Maximum Alert Level 1 | . . . . 1 Low Security (%) 81 | 100 100 100 100 62 Level 1 18 | . . . . 37 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . . 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 24 | . 2 4 2 16 Peak Tracking Total 4 | . 1 2 2 4 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1008 | 70 142 170 142 484 Spaces Moved 486 | 38 83 100 109 156 Core 9 | 5 . . . 4 Treads 216 | 33 83 100 . . Legs 261 | . . . 109 152 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 120 Average Speed 160 | 149 160 160 124 189 Slowest Speed 1100 | 160 160 160 150 1100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 15 | 4 16 26 14 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 7 | . . . . 7 Terrain Destroyed 42 | . . . . 42 Melee . | . . . . . Projectile . | . . . . . AOE 42 | . . . . 42 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 630 | 51 90 106 115 268 Wait 16 | . . . . 16 Move 482 | 37 82 99 108 156 Hop . | . . . . . Pick Up 21 | 9 2 2 2 6 Fast Attach . | . . . . . Attach 16 | 5 2 1 2 6 Detach 1 | . 1 . . . Swap 5 | . 1 . 1 3 Drop 5 | . . . 2 3 Fire 82 | . 2 4 . 76 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 15) 213 | -10/Materials | Entered Mines 265 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 313 | -10/Mines | Build established: Mutant 364 | -10/Mines | Discovered new exit (range 8) 383 | -10/Mines | Entered Materials 383 | -9/Materials | Evolved 2 slots: Propulsion x2 485 | -9/Materials | Discovered new exit (range 15) 525 | -9/Materials | Entered another Materials area 525 | -8/Materials | Evolved 2 slots: Utility x2 967 | -8/Materials | Core integrity fell below 50% 979 | -8/Materials | Core integrity fell below 20% 998 | -8/Materials | Lost 6 parts (2p3n1w) 1009 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 00945_ Lgt. Assault Rifle destroyed. 00949_ U-05 Engineer builds a Door. 00952_ Lgt. Ion Engine destroyed. 00956_ Slug penetrates Wall. 00959_ Penetrated by Slug. 00959_ T-07 Excavator destroyed. 00961_ Aluminum Leg destroyed. 00963_ Slug penetrates Wall. 00966_ Penetrated by Slug. 00967_ Aluminum Leg destroyed. 00969_ Penetrated by Slug. 00981_ Slug penetrates Y-45 Defender. 00981_ Y-45 Defender destroyed. 00990_ Penetrated by Slug. 00990_ Acquired 20 matter. 00993_ Penetrated by Slug. 00997_ K-01 Serf collects debris. 01002_ Penetrated by Slug. 01006_ K-01 Serf collects debris. 01009_ U-05 Engineer builds a Door. 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