Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.14 @ 13:55:41 Player: Midas Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (4) 20 Value Destroyed (155) 155 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2875 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 626/700 Matter 222/300 Energy 240/240 System Corruption 0% Temperature Cool (23) Movement Core (100) Ox1 Location -7/Garrison Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Weight Redist. System Advanced Sensor Array Hardened Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Flight Unit Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Hover Unit Improved Hover Unit Improved Hover Unit Cesium-ion Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Sensor Array Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- (None) > --- INVENTORY -------- Flight Unit [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Cesium-ion Thruster Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 2 | . . 2 . . . Utility 3 | . . . 1 2 . Weapon . | . . . . . . Parts Attached 27 | . 3 9 13 2 . Power 3 | . . 1 2 . . Engine 1 | . . 1 . . . Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 14 | . 2 6 6 . . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover 5 | . . . 5 . . Flight 9 | . 2 6 1 . . Utility 7 | . 1 1 3 2 . Device 3 | . . . 3 . . Storage 1 | . 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . 1 . 2 . Artifact . | . . . . . . Weapon 3 | . . 1 2 . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | . . 1 2 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . . 3 5 . 5 Power 3 | . . 2 1 . . Propulsion 6 | . . 1 1 . 4 Utility 2 | . . . 1 . 1 Weapon 2 | . . . 2 . . Highest Loss Streak 5 | . . 2 4 . 5 Average Slot Usage (%) 65 | . 73 77 54 59 62 Engine 4 | . 14 9 . . . Core 3 | . . . 4 7 7 Hover 13 | . . . 25 23 17 Flight 19 | . 24 40 7 7 5 Device 4 | . . . 3 15 15 Storage 7 | . 14 11 6 . . Protection 5 | . . 5 4 6 15 Ballistic Gun 6 | . 16 9 2 . . Naked Turns . | . . . . . . Heaviest Build 24 | 10 10 12 13 24 24 Greatest Support 31 | 20 20 22 31 31 31 Greatest Overweight (x) 2 | . 2 . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 14 | . 14 6 6 4 4 Average Capacity 5 | . 6 6 5 4 4 Most Carried 6 | . 6 6 6 1 1 Average Carried 4 | . 5 5 4 1 1 Final Capacity 6 | 6 6 6 4 4 4 Final Carried 6 | 6 6 5 1 1 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Matter Collected 394 | 200 . 97 97 . . Remotely . | . . . . . . Salvage Created 165 | . 15 53 97 . . Parts 13 | . 3 4 6 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Combat Hostiles Destroyed 3 | . . 1 2 . . Guns 3 | . . 1 2 . . Classes Destroyed 3 | . 1 1 1 . . Watcher 1 | . 1 . . . . Grunt 2 | . . . 2 . . Sentry 1 | . . 1 . . . Best Kill Streak 2 | . 1 1 2 . . Combat Bots Only 2 | . . 1 2 . . Max Kills in Single Turn 1 | . 1 1 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Damage Taken 1278 | . 12 347 427 . 492 Core 211 | . . 58 79 . 74 Absorbed by Shields 4 | . . . . . 4 Core Remaining (%) 92 | 100 100 85 85 . . Volleys Fired 37 | . 4 12 21 . . Largest 1 | . 1 1 1 . . Hottest 20 | . 20 20 20 . . Shots Fired 37 | . 4 12 21 . . Gun 37 | . 4 12 21 . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 37 | . 4 12 21 . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 5 | . 3 5 4 . . Robot Miss Streak 3 | . 1 1 3 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 24 | . 3 9 12 . . Core Hits 14 | . 2 4 7 . 1 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 266 | . 26 81 149 . 10 Guns 247 | . 26 72 149 . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 19 | . . 9 . . 10 Kinetic 247 | . 26 72 149 . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 9 | . . 4 . . 5 Shots . | . . . . . . Rammed 3 | . . 1 . . 2 Targets Rammed 3 | . . 1 . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 22 | . 4 8 1 . 22 Average Temperature 7 | . 2 6 1 . 11 Received Heat Transfer 444 | . 6 81 153 . 204 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Peak Influence 120 | . 37 120 90 36 25 Initial 50 | . . 15 50 36 25 Average 49 | . 11 55 68 36 18 Maximum Alert Level . | . . . . . . Low Security (%) 100 | . 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 1 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Distress Signals 2 | . . 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 6 13 11 . 14 Peak Tracking Total 15 | . 6 9 6 . 15 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Machines Accessed 2 | . . 1 . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 3 | . . 2 . 1 . Successful 3 | . . 2 . 1 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . 2 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . 2 . . . Process 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 4 | . . 4 . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Turns Passed 575 | . 71 179 209 58 58 Spaces Moved 911 | 1 124 347 264 104 71 Core 1 | . . . . . 1 Treads . | . . . . . . Legs 7 | 1 6 . . . . Wheels . | . . . . . . Hover 387 | . . . 213 104 70 Flight 516 | . 118 347 51 . . Fastest Speed 31 | 120 37 31 40 52 52 Average Speed 46 | 120 42 36 53 52 61 Slowest Speed 200 | 120 200 37 60 52 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 6 | . 3 1 2 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 1 22 32 34 5 26 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Total 1024 | . 138 390 305 106 85 Wait 18 | . . 13 5 . . Move 896 | . 118 344 259 104 71 Hop 5 | . 2 1 2 . . Pick Up 6 | . 2 3 1 . . Fast Attach 10 | . 3 2 3 2 . Attach 10 | . . 4 6 . . Detach 6 | . 3 2 1 . . Swap 7 | . . 3 4 . . Drop 14 | . 6 5 3 . . Fire 37 | . 4 12 21 . . Melee . | . . . . . . Ram 3 | . . 1 . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 12 | . . . . . 12 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 7) 72 | -10/Materials | Entered another Materials area 72 | -9/Materials | Evolved 2 slots: Propulsion x2 245 | -9/Materials | Discovered new exit (range 16) 251 | -9/Materials | Entered another Materials area 251 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 301 | -8/Materials | Build established: Mutant 423 | -8/Materials | Lost 4 parts (1n1u2w) 453 | -8/Materials | Discovered new exit (range 13) 460 | -8/Materials | Entered Factory 460 | -7/Factory | Evolved 2 slots: Utility x2 518 | -7/Factory | Identified exit to Garrison 518 | -7/Factory | Entered Garrison 542 | -7/Garrison | Triggered checkpoint 566 | -7/Garrison | Triggered checkpoint 576 | -7/Garrison | Self-destructed Last Messages --------------- 00540_ Field strength at 51. 00541_ Field strength at 44. 00542_ Field strength at 37. 00543_ Field strength at 30. 00544_ Field strength at 23. 00545_ Field strength at 16. 00546_ Field strength at 5. 00547_ Stasis field depleted. 00547_ Slammed into G-47 Trooper. 00548_ Hover Unit destroyed. 00548_ Slammed into G-47 Trooper. 00566_ Beams of light sweep through the air. An alarm sounds. 00566_ Imp. Hover Unit destroyed. 00566_ Penetrated by Slug. Garrison Door activated. 00568_ Cesium-ion Thruster destroyed. 00569_ Slug penetrates Wall. 00572_ Penetrated by Slug. 00574_ Imp. Hover Unit destroyed. 00576_ Hrd. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ???????????????????????? ??????????????????# # | | ????????????????????????# ??????????????????# # | | ????????????????????????# ???????############ # | | ????????????????????????# #??????# # | | ????????????????????????# #??????# # | | ???????????????????????? #??????# ######### # | | ????????????????????????# #??????# #???????# # | | ????????????????????????#g #??????# #???????# # | | ????????????????????????# #??????# #???????# | | ????????????????????????# g ######## #???????# # | | ????????????????????????# ## ## #???????# # | | ????????????????????????# ## ## ##??????# # | | ????????????????????????# g ######## # | | ????????????????????????# g g # | | ????????????????????????# # | | ????????????????????????# ## ## ########### | | ??????????????????????### ## ## #?????????? | | ??????????????????????# g ????????? | | ??????????????????????# g ????????? | | ??????????????????????# @ ????????? | | ??????????????????????# s " #???????? | | ??????????????????????### ## ##h #?????????? | | ????????????????????????# ## ## #?????????? | | ????????????????????????# ????????? | | ????????????????????????# ????????? | | ????????????????????????# ###???????? | | ????????????????????????# ## "## ##?????????? | | ????????????????????????# #? ?# ???????????? | | ????????????????????????# #?####?# ???????????? | | ????????????????????????# #??????? ???????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationDiametricScrap Manual? 0 Play Time 00:29:10 Cumulative 24.1 hours Start 2021.04.13 @ 20:22:02 End 2021.04.14 @ 13:55:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 19 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 28 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2cedbdb1-1c5c-4496-add8-a014f6d81592