Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 23:08:57 Player: Flaborized Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (133) 665 Value Destroyed (3392) 3392 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (788) 788 TOTAL SCORE: 7465 Bonus ------- High Alert Combat Kills 788 Cogmind --------- Core Integrity 426/700 Matter 178/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Treading (480) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Heavy Ion Engine Heavy Ion Engine Light Nuclear Core Heavy Deuterium Engine Heavy Deuterium Engine Heavy Deuterium Engine Light Treads Improved Heat Sink Large Battery (200) Weight Redist. System Terrain Scanner Terrain Scan Processor Heavy Armor Plating Improved Light Armor Plating Shield Generator System Shield Shock Rifle Spread Laser Plasma Cannon Assault Cannon Shock Bomb Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Light Armor Plating Reflective Plating > --- WEAPON ----------- Arc Projector Arc Projector Field Laser Minigun > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Nuclear Core Heavy Deuterium Engine Heavy Deuterium Engine Heavy Deuterium Engine Light Treads Large Battery Weight Redist. System Terrain Scanner Terrain Scan Processor Heavy Armor Plating Improved Light Armor Plating Shield Generator System Shield Spread Laser Spread Laser Plasma Cannon Assault Cannon Shock Bomb Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 41] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Arc Projector Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 2 | . . . . 1 1 Weapon 2 | . . 1 . 1 . Parts Attached 78 | 6 2 8 . 52 10 Power 8 | 1 . 1 . 6 . Engine 8 | 1 . 1 . 6 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 24 | 2 . 4 . 14 4 Treads 18 | . . 1 . 13 4 Leg 4 | 2 . 2 . . . Wheel 1 | . . 1 . . . Hover 1 | . . . . 1 . Flight . | . . . . . . Utility 12 | 1 . 2 . 6 3 Device 4 | . . 1 . 2 1 Storage 2 | 1 . 1 . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 5 | . . . . 3 2 Artifact . | . . . . . . Weapon 34 | 2 2 1 . 26 3 Energy Gun 18 | 2 . . . 14 2 Energy Cannon 4 | . . . . 4 . Ballistic Gun 4 | . . . . 3 1 Ballistic Cannon 5 | . 2 1 . 2 . Launcher 3 | . . . . 3 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . . 6 . Corrupted Parts 3 | . . . . 1 2 System Corruption 13 | . . . . 4 9 Parts Lost 24 | . . 1 . 9 14 Power 2 | . . . . 1 1 Propulsion 9 | . . 1 . 3 5 Utility 3 | . . . . . 3 Weapon 10 | . . . . 5 5 Highest Loss Streak 8 | . . 1 . 3 8 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 97 | . 82 94 100 98 96 Engine 9 | . 14 11 11 9 6 Treads 22 | . . 3 11 25 28 Leg 3 | . 28 23 11 . . Wheel 1 | . . 4 11 . . Device 8 | . . 7 11 8 7 Storage 9 | . 14 11 11 9 7 Processor 2 | . . . . 3 . Protection 5 | . . . . 5 14 Energy Gun 19 | . . . . 25 17 Energy Cannon 2 | . . . . 3 . Ballistic Gun 4 | . . . . 4 11 Ballistic Cannon 7 | . 25 33 33 1 . Naked Turns . | . . . . . . Heaviest Build 115 | 11 16 100 100 115 114 Greatest Support 80 | 20 20 30 10 60 80 Greatest Overweight (x) 33 | 1 . 9 9 33 2 Average Overweight (x) 2 | . . 3 9 1 1 Largest Inventory Capacity 25 | 8 8 25 25 25 25 Average Capacity 23 | 6 8 16 25 25 25 Most Carried 25 | 2 8 12 16 25 25 Average Carried 21 | . 6 8 13 23 23 Final Capacity 25 | 8 8 25 25 25 25 Final Carried 25 | 2 8 12 16 25 24 Class Distribution -------------------- 43% | Gunner 38% | Tank 12% | Scavenger-Tank 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 2190 | 125 23 606 36 1063 337 Remotely 660 | . . 545 36 79 . Salvage Created 5333 | . 19 445 106 3744 1019 Parts 311 | . 2 21 4 229 55 Haulers Intercepted 6 | . . . . 6 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 79 | . 1 10 2 53 13 Guns 51 | . . . . 38 13 Cannons 21 | . 1 10 2 8 . AOE 7 | . . . . 7 . Classes Destroyed 14 | . 1 5 1 6 1 Worker 13 | . . . 1 11 1 Builder 17 | . . 1 . 12 4 Tunneler 3 | . . . . 2 1 Hauler 6 | . . . . 6 . Recycler 15 | . . 3 . 9 3 Operator 4 | . . 1 . 3 . Watcher 3 | . . . . 3 . Swarmer 13 | . . 3 . 10 . Grunt 40 | . 1 2 2 29 6 Duelist 4 | . . . . 3 1 Protector 1 | . . . . 1 . Sentry 17 | . . 5 . 8 4 Hunter 2 | . . . . 2 . Programmer 2 | . . . . . 2 Best Kill Streak 14 | . 1 6 2 14 8 Combat Bots Only 11 | . 1 5 2 11 3 Max Kills in Single Turn 2 | . 1 1 1 2 2 Gunslinging 1 | . . . . . 1 Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 492 | . 2 53 3 215 219 Missed 123 | . 1 20 1 46 55 Damage Taken 4844 | . 11 508 30 2450 1845 Core 652 | . . 21 . 357 274 Absorbed by Shields . | . . . . . . Ignored by Resistances 81 | . . . . . 81 Core Remaining (%) 82 | 100 100 . 94 35 . Volleys Fired 292 | 1 3 30 3 197 58 Largest 4 | 2 2 3 3 4 4 Hottest 248 | 90 78 117 117 248 203 Shots Fired 873 | 2 6 90 9 574 192 Gun 634 | 2 . . . 440 192 Cannon 228 | . 6 90 9 123 . Launcher 11 | . . . . 11 . Special . | . . . . . . Kinetic 298 | . 6 90 9 107 86 Thermal 374 | 2 . . . 330 42 Explosive 11 | . . . . 11 . Electromagnetic 190 | . . . . 126 64 Robot Hit Streak 26 | 1 2 8 4 22 26 Robot Miss Streak 7 | 1 2 3 1 4 7 Penetration Max . | . . . . . . Secondary Targets 4 | . . . . 1 3 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 515 | 1 3 43 5 327 136 Core Hits 294 | . 1 17 4 170 102 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 15 | . . 2 . 13 . Burn 10 | . . . . 10 . Blast 5 | . . 2 . 3 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10012 | 24 62 886 107 6836 2097 Guns 6564 | 24 . . . 4443 2097 Cannons 2504 | . 62 886 107 1449 . Explosions 944 | . . . . 944 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3332 | . 62 886 107 1244 1033 Thermal 4234 | 24 . . . 3623 587 Explosive 741 | . . . . 741 . Electromagnetic 1705 | . . . . 1228 477 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . . 4 11 Average Corruption 9 | . . . . 4 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . . . . . 20 Message Errors 9 | . . . . . 9 Matter Fused 2 | . . . . . 2 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 80 | . . . . 80 . Projectiles 45 | . . . . 45 . Explosions 35 | . . . . 35 . Melee . | . . . . . . Knockbacks 20 | . . 8 2 10 . Impact . | . . . . . . Kinetic 19 | . . 8 2 9 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 46 | . . . . 46 . Shots 2 | . . . . 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 490 | 30 60 490 80 418 420 Average Temperature 131 | 18 30 158 37 133 118 Received Heat Transfer 1797 | . 6 114 15 1260 402 Effects 18 | . . 6 . 10 2 Shutdowns 4 | . . 3 . 1 . Energy Bleed 2 | . . . . 2 . Interference 3 | . . . . 3 . Matter Decay 2 | . . 1 . 1 . Short Circuit 3 | . . 1 . 2 . Damage (minor) 3 | . . . . 1 2 Damage (major) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . . 3 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 12 | . . . . 11 1 Heat Transferred 8797 | 62 . . . 7823 912 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . 3 . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 1266 | . 45 390 169 1266 794 Initial 567 | . . 18 113 65 567 Average 625 | . 26 191 154 749 644 Maximum Alert Level 4 | . . 1 . 4 3 Low Security (%) 19 | 100 100 62 100 6 . Level 1 14 | . . 37 . 14 . Level 2 24 | . . . . 21 81 Level 3 27 | . . . . 37 18 Level 4 13 | . . . . 19 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . 1 . Squads Dispatched 23 | . 1 2 . 11 9 Investigation 5 | . . 1 . 2 2 Extermination 2 | . . . . . 2 Reinforcement 8 | . 1 1 . 6 . Assault 3 | . . . . 2 1 Garrison 5 | . . . . 1 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . 3 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 3 | . . . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 121 | . 2 21 2 79 17 Peak Tracking Total 7 | . 1 7 2 6 5 Tactical Retreats 3 | . . 1 . 2 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . . 1 . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 15 | . . 2 . 13 . Max in Single Turn 6 | . . 1 . 6 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 6 | . . 1 . 2 3 Terminals 5 | . . 1 . 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 19 | . . 3 . 7 9 Successful 5 | . . 1 . 1 3 Failed 14 | . . 2 . 6 6 Catastrophic 4 | . . . . 1 3 Database Lockouts . | . . . . . . Manual 3 | . . . . 3 . Terminals 17 | . . 3 . 7 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 5 | . . 1 . 1 3 Part Schematic 1 | . . . . . 1 Robot Analysis 1 | . . 1 . . . Open DSF 1 | . . . . . 1 Alert Level 1 | . . . . . 1 Unreport Threat 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . 1 . 2 2 Full Trace Events 3 | . . . . 1 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 7212 | 59 117 787 396 5029 824 Spaces Moved 2479 | 42 81 349 172 1581 254 Core 12 | 11 . . . 1 . Treads 1689 | . . . . 1435 254 Legs 336 | 31 81 224 . . . Wheels 442 | . . 125 172 145 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 215 215 240 Average Speed 229 | 108 120 182 215 247 241 Slowest Speed 1700 | 190 120 750 215 1700 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 18 39 31 80 6 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 170 | . . 5 1 164 . Melee . | . . . . . . Projectile 19 | . . 5 1 13 . AOE 151 | . . . . 151 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 3407 | 50 95 431 192 2299 340 Wait 468 | . 2 32 14 404 16 Move 2474 | 41 80 348 171 1580 254 Hop . | . . . . . . Pick Up 48 | 2 6 8 4 26 2 Fast Attach 38 | 6 2 3 . 22 5 Attach 16 | . . 2 . 10 4 Detach 2 | . . . . 2 . Swap 24 | . . 3 . 20 1 Drop 45 | . 2 5 . 38 . Fire 292 | 1 3 30 3 197 58 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 10) 177 | -10/Materials | Entered another Materials area 177 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 450 | -9/Materials | Discovered new exit (range 13) 477 | -9/Materials | Build established: Gunner 774 | -9/Materials | Discovered new exit (range 3) 964 | -9/Materials | Entered Mines 977 | -9/Mines | Learned location of Zion (-7) 1347 | -9/Mines | Discovered new exit (range 6) 1360 | -9/Mines | Entered Materials 1360 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1897 | -8/Materials | Destroyed 11 combat bots 2807 | -8/Materials | Discovered new exit (range 15) 3360 | -8/Materials | First assault squad dispatched 3702 | -8/Materials | Core integrity fell below 50% 3738 | -8/Materials | Lost 3 parts (2n1w) 3786 | -8/Materials | Garrison activated, responded to threat 4241 | -8/Materials | Build established: Tank 4579 | -8/Materials | Discovered new exit (range 16) 5448 | -8/Materials | Sterilization system engaged 5448 | -8/Materials | Non-combat units ordered to evacuate 5548 | -8/Materials | Combat units ordered to evacuate 5748 | -8/Materials | Ambient heat levels rising (+10) 5898 | -8/Materials | Ambient heat levels rising (+10) 6048 | -8/Materials | Ambient heat levels rising (+10) 6198 | -8/Materials | Ambient heat levels rising (+10) 6348 | -8/Materials | Ambient heat levels rising (+10) 6389 | -8/Materials | Entered Factory 6389 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6413 | -7/Factory | Garrison activated, responded to threat 6718 | -7/Factory | Lost 5 parts (2n1u2w) 6756 | -7/Factory | Garrison activated, responded to threat 7000 | -7/Factory | Build established: Scavenger-Tank 7157 | -7/Factory | System corruption reached 10% 7189 | -7/Factory | First assault squad dispatched 7213 | -7/Factory | Self-destructed Last Messages --------------- 07196_ Lgt. Treads severed. 07198_ U-05 Engineer lays Concrete. 07198_ Arc Projector severed. 07198_ U-05 Engineer lays Concrete. 07198_ Lgt. Treads destroyed. 07199_ U-05 Engineer lays Concrete. 07200_ Hvy. Deuterium Engine destroyed. 07200_ U-05 Engineer lays Concrete. 07202_ L-41 Fighter destroyed. 07202_ Reflective Plating destroyed. 07202_ K-01 Serf collects debris. 07204_ Lgt. Treads destroyed. 07205_ System corrupted: Spread Laser failed to cycle. 07206_ Imp. Light Armor Plating destroyed. 07206_ K-01 Serf collects debris. 07209_ Flak Gun destroyed. 07210_ K-01 Serf collects debris. 07211_ D YPOS591QSBQ 20PPH4RBP,2WBST9NEP6DE 07211_ System corrupted: Spread Laser failed to cycle. 07211_ Spread Laser severed. Map ----- +----------------------------------------------------+ | ?# # + ?????????????????????? | | ## # ! #??????????????????????? | | # # =! #??????????????????????? | | # # =|= ! #??????????????????????? | | # ####+##############?????????????????????? | | # %==%!! #?????????????????????? | | # !%**=* #?????????????????????? | | %+ = #?????????????????????? | | # #?????????????????????? | | # = #???######????????????? | | # =!* % #?? ?????????????? | | # = | #?? """?????????????? | | ############+###### k #? """?????????????? | | #????????? ???# #? """"????????????? | | ##???????""" """ ?# # """""" #????????? | | ??????? """ """ #w # #????????? | | ??????# """ """ # + #????????? | | ??????# # # #????????? | | ???????? """ """ # u # "" #????????? | | ???????? """ """ # #? T"??????????? | | ?????????""" ????? # #? ""??????????? | | ?????????? ??????# #?? ??????????? | | ??????????? ??????# #??##########?????????? | | ??????????? ??????# #?????????????????????? | | ??????????? ???????# g #?????????????????????? | | ???????????????????# l@[#?????????????????????? | | ???????????????????# %!#?????????????????????? | | ???????????????????# = #?????????????????????? | | ???????????????????#!% #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ??????????????????? u #?????????????????????? | | ?????????????????? #?????????????????????? | | ????????????????? +?????????????????????? | | ???????????????? #?????????????????????? | | ??????????????? u #?????????????????????? | | ???????????????? #?????????????????????? | | ?????????????????? ??????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Lyr. Medium Armor Plating | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneFusionBattery Manual? 0 Play Time 00:34:40 Cumulative 62.0 hours Start 2024.03.31 @ 04:08:58 End 2024.03.31 @ 23:08:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 52 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f47f58d6-ff48-4433-ba81-38e97bfd5ba4