Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.11 @ 22:51:51 Player: Trione Result: Destroyed by Architect with Modified Quantum Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (40) 8000 Robots Destroyed (620) 3100 Value Destroyed (29284) 29284 Prototype IDs (145) 2900 Alien Tech Used (12) 2400 Bonus (43744) 43744 TOTAL SCORE: 93928 Bonus ------- High Alert Combat Kills 10179 Follower Combat Kills 4594 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 772 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Friendly Fire -3201 Cogmind --------- Core Integrity 0/1600 Matter 215/425 Energy 280/1170 System Corruption 0% Temperature Cool (4) Movement Hovering (38) Location -1/Access_0 Parts ------- > --- POWER (2) -------- Compact Particle Reactor Compact Particle Reactor > --- PROPULSION (6) --- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (15) ----- Large Storage Unit Experimental Energy Well Zionite Metafield Generator Spectral Analyzer Experimental Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Experimental Phase Shifter Experimental Powered Armor SHELL Armor Improved Remote Force Field > --- WEAPON (2) ------- Enhanced Nova Cannon > --- INVENTORY (12) --- Experimental Energy Well (0) Experimental Energy Well (0) Experimental Matter Compressor (0) Quantum Capacitor EM Dispersion Field Enhanced Nova Cannon Cooled Nova Cannon Hypervelocity Linear Accelerator Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Storage Unit Experimental Energy Well Zionite Metafield Generator Enhanced Optical Array Experimental Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Experimental Powered Armor Experimental Powered Armor SHELL Armor AEGIS Remote Shield > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Vortex Chain Reactor Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Experimental Energy Well Experimental Matter Compressor Quantum Capacitor Advanced Phase Shifter EM Dispersion Field Transdimensional Reconstructor Gamma Rifle Enhanced Nova Cannon Cooled Nova Cannon Z-bomb Delivery System [Rating: 223] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Combat Antigrav System Treads Improved Treads Leg Makeshift Leg Wheel Wheel Hover Unit Combat Antigrav System Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection SHELL Armor Artifact Matter Drive Weapon Coil Gun Energy Gun Gamma Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Coil Gun Ballistic Cannon Hypervelocity Mass Driver Launcher Compact Tesla Bomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . Utility 13 | . . . 2 . . . 2 1 . . . . 2 . . . . . 1 . . . . . . 1 . . . . . . 1 . 1 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 1608 | 6 13 2 22 5 1 11 45 37 8 1 1 36 86 8 4 38 51 2 112 3 32 2 . 8 3 39 6 76 7 2 28 8 125 52 76 89 184 84 216 79 Power 52 | 1 1 . 1 . . 1 2 . . . . 1 1 1 . . 4 . 2 . 1 . . 1 . 2 . 1 . . . . 2 1 3 10 4 2 7 3 Engine 7 | 1 1 . 1 . . . 1 . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Reactor 41 | . . . . . . . . . . . . . . . . . 4 . 2 . . . . 1 . 1 . 1 . . . . 2 1 3 10 4 2 7 3 Propulsion 198 | 2 5 . 7 . . 3 8 3 . . . 8 9 . . 14 13 . 20 . 3 . . . . 4 . 16 . . 3 . 10 10 7 7 12 1 22 11 Treads 11 | . 3 . 2 . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Leg 8 | . . . . . . . . . . . . 4 . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . Wheel 31 | 2 2 . 5 . . 2 4 3 . . . 4 5 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Hover 148 | . . . . . . . . . . . . . 4 . . 7 13 . 20 . 3 . . . . 4 . 16 . . 3 . 10 9 7 7 12 1 21 11 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 763 | 1 4 1 5 1 . . 12 13 2 . . 13 46 5 1 16 27 . 48 3 20 . . 6 2 18 4 34 1 1 15 6 54 26 45 43 109 51 96 34 Device 425 | . 1 . 2 . . . 4 6 1 . . 7 27 3 1 5 8 . 20 2 12 . . 3 1 9 1 18 1 . 8 6 36 13 29 30 70 28 51 22 Storage 110 | 1 3 1 . . . . 1 1 . . . 1 3 1 . 10 10 . 8 1 2 . . 2 1 . . 6 . . 2 . 10 5 9 2 9 11 7 3 Processor 14 | . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . 1 1 . . . 8 1 Hackware 16 | . . . . . . . . 1 . . . . 2 . . . . . 3 . . . . . . 1 . 3 . . . . . . . 1 2 3 . . Protection 190 | . . . 3 1 . . 7 5 1 . . 5 13 1 . 1 8 . 16 . 6 . . 1 . 8 3 7 . 1 5 . 8 6 4 9 27 9 27 8 Artifact 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 1 . 3 . Weapon 595 | 2 3 1 9 4 1 7 23 21 6 1 1 14 30 2 3 8 7 2 42 . 8 2 . 1 1 15 2 25 6 1 10 2 59 15 21 29 59 30 91 31 Energy Gun 66 | . . . . . . . 3 . . . . . 2 . . 1 2 . 2 . . . . . . . . . . . 1 . . . . 2 10 7 29 7 Energy Cannon 178 | . 2 1 5 2 . 4 5 4 2 . . 2 4 1 . 1 2 1 10 . 2 1 . . 1 6 1 8 3 1 2 1 18 1 5 11 20 5 27 19 Ballistic Gun 49 | 2 . . . . . 1 6 5 1 . . 3 9 . 2 . . . 8 . 3 . . . . 3 . . . . . . 3 . . . . . 3 . Ballistic Cannon 41 | . . . . . . . 1 2 . . . 1 1 . . . . . . . . . . . . . . 7 . . 1 1 9 3 4 6 1 . 3 1 Launcher 125 | . 1 . 3 2 . 2 6 4 2 . . 3 3 . 1 2 2 1 9 . 1 . . . . 3 . 5 3 . 2 . 12 6 6 4 13 12 15 2 Special Weapon 13 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . . 4 . 1 . 1 . . . 3 . Impact Weapon 21 | . . . . . . . 1 1 . . . . 4 1 . 3 . . . . . . . . . 1 . . . . . . . . . 1 3 . 4 2 Slashing Weapon 29 | . . . 1 . . . 1 3 1 1 . 5 6 . . 1 1 . 8 . 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon 66 | . . . . . . . . . . . . . . . . . . . 3 . 1 1 . . . 1 1 3 . . . . 16 5 5 5 12 6 7 . Special Melee Weapon 7 | . . . . . 1 . . 2 . . 1 . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 98 | . . . . . . . 4 . . . . 2 4 . . 1 11 . 5 . 1 . . 5 . 1 . . . . 4 . 4 4 6 11 4 . 22 9 Parts Lost 117 | . . . . . . 2 4 3 . . . 3 3 . . 9 1 . 25 . 7 . . . . 5 . 3 . . 1 . 3 1 1 3 4 1 19 19 Power 14 | . . . . . . . 1 . . . . . 1 . . 1 . . 2 . 1 . . . . . . . . . . . 1 . . 2 . . 3 2 Propulsion 31 | . . . . . . 1 2 1 . . . 2 1 . . 3 . . 9 . 2 . . . . . . 1 . . . . . . . . 1 . 2 6 Utility 46 | . . . . . . . . 2 . . . 1 1 . . 3 1 . 9 . 2 . . . . 3 . 2 . . . . . 1 1 . 1 1 10 8 Weapon 26 | . . . . . . 1 1 . . . . . . . . 2 . . 5 . 2 . . . . 2 . . . . 1 . 2 . . 1 2 . 4 3 Highest Loss Streak 16 | . . . . . . 2 1 1 . . . 2 1 . . 9 1 . 16 . 2 . . . . 1 . 1 . . 1 . 1 1 1 1 1 1 6 5 Average Slot Usage (%) 90 | . 99 100 99 99 100 100 99 88 92 92 92 82 85 86 86 90 83 93 95 100 94 94 94 93 94 93 84 90 94 90 91 94 91 94 99 94 91 87 85 79 Engine 2 | . 14 14 11 11 11 . 3 7 7 7 7 7 5 6 6 5 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 5 6 5 5 3 . . 2 5 5 5 4 5 5 5 5 4 4 8 6 4 4 4 4 Wheel 3 | . 26 28 21 22 22 21 15 15 15 15 15 11 10 13 13 2 . . . . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . . . . . . . 1 . . 15 16 20 22 23 22 23 23 23 23 26 26 25 26 26 26 26 28 27 26 25 26 24 24 23 Device 10 | . 8 3 10 11 11 11 8 8 6 7 7 6 13 15 13 12 8 13 9 16 10 11 11 10 11 7 4 6 10 6 5 6 6 4 14 9 11 10 14 11 Storage 25 | . 19 24 22 22 22 22 27 23 23 23 23 23 23 26 26 31 21 26 26 29 29 29 29 29 29 26 26 27 26 26 27 31 29 31 29 30 29 24 14 12 Processor 5 | . . . . . . . . . . . . . . 6 6 6 8 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 5 6 4 3 13 16 Hackware 2 | . . . . . . . . 5 7 7 7 7 5 . . . . . 4 5 5 5 5 5 5 6 . 5 5 5 5 5 4 4 4 4 3 6 1 . Protection 4 | . . . 10 10 11 11 18 11 15 15 15 9 8 3 6 . 9 6 6 . . . . . . 6 5 3 5 5 4 3 2 4 . . 2 5 6 8 Energy Cannon 3 | . 8 28 20 21 16 15 5 2 10 9 7 5 2 3 4 . 5 5 2 . 2 2 5 . 4 3 3 2 2 3 . 4 3 . 2 2 1 1 1 2 Ballistic Gun 2 | . 19 . . . . 5 6 6 . . . 3 4 2 2 6 . . 1 . 5 2 . . . 2 1 . . . . . . 3 . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 5 5 5 . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 4 5 5 5 1 5 4 5 5 5 . 2 2 3 3 3 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 235 | 10 42 57 74 74 74 74 102 99 98 98 94 110 137 153 141 154 142 108 130 114 154 128 126 136 139 152 181 187 137 168 177 193 200 211 204 201 205 235 191 158 Greatest Support 202 | 26 26 26 26 26 26 26 46 38 38 38 38 38 44 47 38 60 72 65 88 87 97 97 97 97 97 127 127 145 108 108 145 135 157 155 182 182 196 184 202 172 Greatest Overweight (x) 49 | . 1 2 3 2 2 3 5 3 2 2 2 6 6 4 3 49 3 1 2 37 1 1 1 1 1 1 1 3 1 1 1 1 2 2 3 1 1 1 47 . Average Overweight (x) 1 | . . 1 2 2 2 2 2 2 2 2 2 2 2 3 3 6 . 1 . 9 1 1 1 1 1 1 1 . 1 1 . 1 . 1 . . . . . . Largest Inventory Capacity 48 | 6 12 18 18 18 18 18 24 24 24 24 24 24 32 38 32 38 38 30 30 36 36 36 36 36 36 36 36 42 36 36 42 42 42 44 46 46 48 48 36 18 Average Capacity 32 | 5 9 16 18 18 18 18 23 24 24 24 24 24 28 32 32 36 24 30 29 35 36 36 36 36 36 36 36 36 36 36 38 42 42 42 43 46 45 42 23 17 Most Carried 48 | 4 12 18 18 18 18 18 24 24 24 24 24 24 32 33 32 38 38 30 30 36 36 36 36 36 36 36 36 40 36 36 42 41 42 44 46 46 46 48 36 18 Average Carried 31 | 2 8 16 17 18 18 17 22 23 23 23 24 23 28 32 31 33 21 30 26 35 35 35 35 35 35 35 35 35 36 35 38 40 41 42 42 45 44 41 21 16 Final Capacity 48 | 6 12 18 18 18 18 18 24 24 24 24 24 24 32 32 32 38 30 30 28 36 36 36 36 36 36 36 36 36 36 36 42 42 42 44 46 46 48 36 18 12 Final Carried 46 | 4 12 18 18 18 18 18 24 24 24 24 24 24 32 32 32 34 30 30 25 35 36 36 36 36 36 35 36 36 36 36 41 41 41 44 46 45 46 36 18 10 Class Distribution -------------------- 74% | Hauler-Mutant 10% | Scavenger-Mutant 7% | Mutant 3% | Hauler-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Waste Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Waste Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Warlord Hauler-Mutant | -3/Proximity Caves Hauler-Mutant | -3/Research Hauler-Mutant | -3/Quarantine Hauler-Mutant | -2/Research Hauler-Mutant | -2/Testing Hauler-Mutant | -2/Section 7 Hauler-Sprinter | -1/Access Scavenger-Mutant | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 27288 | 292 283 20 302 120 . 147 901 534 222 10 . 646 1104 98 68 704 701 26 2080 425 397 30 . 391 50 458 135 989 526 87 513 215 2269 1154 1513 1381 2358 1018 4201 920 Remotely 2645 | . . . . . . . 129 155 . . . 224 650 . . 120 . . . . . . . . . . . . . . . . . . . 138 686 543 . . Salvage Created 36925 | 83 373 95 864 98 . 523 1273 649 305 . . 777 1810 68 132 79 358 . 2600 162 416 55 . 347 . 1277 268 910 249 . 245 76 3484 2239 1285 1508 3419 3069 6690 1139 Parts 1591 | 4 20 8 60 16 . 43 72 26 3 . . 33 74 . 1 3 21 . 165 2 18 2 . 7 . 35 7 46 13 . 11 7 145 116 44 77 129 104 235 44 Haulers Intercepted 27 | . 1 . 4 . . . 5 . . . . . 2 . . . . . 2 . . . . . . 2 . . . . . . 5 1 3 . . 2 . . Recyclers Shooed 47 | . 7 . 1 . . . 2 1 . . . . 5 . . . . . 11 . . . . . . 1 . 3 . . . . 2 3 . 1 . 4 6 . Parts Field Recycled 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Retrieved Matter 413 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 413 . . . Parts Self-Destructed 183 | . . . . . . . . . 3 3 . 22 . 7 6 9 . . . . . 18 16 2 30 . . . 11 . 41 15 . . . . . . . . Prevented 23 | . . . . . . . . . 1 . . 6 . . 5 . . . . . . 2 . . . . . . 3 . 6 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 433 | . 6 1 14 7 . 13 21 8 1 . . 16 16 . 1 . 6 . 30 . 6 . . . . 8 1 14 11 . 8 3 37 26 9 14 43 31 64 18 Melee 18 | . . . . . . . . . . . . 1 . . . . . . 12 . . . . . . . . 1 . . . . . 1 . 3 . . . . Guns 42 | . 2 . . . . 1 2 2 . . . 5 7 . . . . . 1 . 2 . . . . 3 1 . . . . . . 1 . . . 2 13 . Cannons 91 | . . 1 9 . . 8 5 4 . . . 2 3 . . . 2 . 2 . . . . . . 2 . 4 1 . 2 3 7 3 1 3 12 3 13 1 AOE 181 | . 4 . 5 7 . 4 11 . . . . 8 6 . . . 3 . 8 . 4 . . . . 3 . 8 10 . 6 . 14 9 4 3 18 17 24 5 Classes Destroyed 27 | 1 4 . 4 1 . 2 . 1 1 . . 1 1 . . 2 2 . . . . . . . . . 1 2 . . . . . 1 2 . . . 1 . Worker 39 | . . . 3 2 . . 3 1 . . . . 1 . . . . . 7 . . . . . . . . 3 . . . . 4 3 1 1 . 1 9 . Builder 32 | . . . 1 . . 1 . . . . . . . . . . . . 12 . 1 . . . . . . 1 . . . . 5 6 . 1 1 3 . . Tunneler 8 | . . . . 1 . 2 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . Hauler 27 | . 1 . 4 . . . 5 . . . . . 2 . . . . . 2 . . . . . . 2 . . . . . . 5 1 3 . . 2 . . Recycler 36 | 1 3 1 1 . . 2 2 2 . . . . 5 . . . . . 4 . . . . . . 3 . 2 . . . . . . 2 2 . 1 5 . Mechanic 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 . Operator 6 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 2 . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Watcher 14 | . 2 . 1 . . . 1 . . . . . 1 . . . . . 3 . 1 . . . . . . . . . . . 2 1 . 1 . . 1 . Swarmer 88 | . 5 . 3 7 . 7 8 . . . . 1 4 . . . . . 4 . . . . . . . . . 6 . . 3 3 5 3 . 10 5 14 . Saboteur 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . 1 . . . 1 . 1 . Grunt 144 | . 1 1 6 . . 3 10 2 . . . 10 2 . 1 . . . 4 . 5 . . . . 3 . 3 1 . 5 . 16 14 . 4 18 16 19 . Brawler 10 | . . . . . . 1 . 1 . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 3 . Duelist 7 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 2 . . . 2 . . . 1 . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Sentry 42 | . . . 5 . . . 2 3 . . . 1 5 . . . . . 4 . 1 . . . . 2 . . 1 . . . 4 1 3 . 4 2 4 . Hunter 53 | . . . . . . 2 1 1 1 . . . 2 . . . . . 10 . . . . . . 3 . 2 1 . . . 7 4 2 4 2 4 7 . Programmer 49 | . . . . . . . . 1 . . . 1 2 . . . . . 8 . . . . . . . . 6 . . . . 3 2 . 6 7 3 10 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Compactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 15 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 13 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zionite 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Z-Light 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Tinkerer 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 29 | 1 5 1 7 4 . 5 6 3 1 . . 7 8 . 1 1 4 . 15 . 4 . . . . 4 1 3 5 . 5 3 12 29 5 6 19 15 13 3 Combat Bots Only 19 | . 3 1 3 4 . 4 5 2 1 . . 7 6 . 1 . 4 . 5 . 4 . . . . 3 1 3 5 . 5 3 8 17 5 5 19 11 9 3 Max Kills in Single Turn 12 | 1 2 1 3 4 . 3 4 1 1 . . 2 3 . 1 1 3 . 12 . 4 1 . . . 1 1 2 3 . 2 1 3 5 2 2 3 5 5 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 . 2 4 . 3 4 . . . . 2 3 . . . 2 . 2 . 4 . . . . 1 . 1 3 . 2 . 3 4 2 2 3 5 4 2 Melee 1 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . 1 . 1 . . . . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 3 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 44344 | . 276 94 351 82 . 327 829 878 139 118 . 1579 1403 158 120 2018 757 . 4202 . 1129 . 18 . 64 1629 . 1553 303 . 482 361 2254 1452 975 1650 2808 2358 7756 6221 Core 4701 | . 88 17 31 . . 16 76 77 . . . 81 137 25 18 403 114 . 580 . 328 . . . 15 254 . 80 25 . 51 14 145 69 142 213 153 88 757 704 Absorbed by Shields 12174 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 166 . . . 99 291 188 92 . 879 1066 6799 2594 Redirected to Core 114 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 90 . . . . Core Remaining (%) 61 | 100 . 58 . . . 88 86 . . . . 77 . . . . . 18 . . . . . . 7 . . . . . . 63 . 78 . . 40 . . . Volleys Fired 2513 | 8 41 10 46 7 . 26 76 50 6 . . 44 74 2 3 35 38 1 115 . 37 7 16 3 11 64 14 65 32 10 26 35 116 38 49 76 124 55 989 164 Largest 2 | 2 2 2 2 2 . 2 2 2 2 . . 2 2 2 1 2 2 1 2 . 2 1 1 1 1 2 1 2 1 1 1 2 2 2 2 2 2 2 2 1 Hottest 240 | 40 120 120 120 120 . 123 108 138 138 . . 138 160 99 43 116 138 43 171 . 128 98 98 40 98 133 81 119 98 98 98 151 192 101 214 186 214 200 240 150 Shots Fired 3624 | 16 79 19 80 9 . 47 111 76 11 . . 82 102 4 3 36 61 1 150 . 46 7 15 3 11 68 14 75 32 10 26 36 149 47 58 80 188 83 1625 164 Gun 2055 | 16 59 . . . . 3 39 24 . . . 43 49 2 . 12 36 . 62 . 29 . . . . 11 6 . . . . . 14 9 . 1 66 22 1474 78 Cannon 1158 | . 17 19 69 5 . 42 56 40 10 . . 28 41 2 . 8 14 . 72 . 16 7 15 . 11 45 8 60 21 10 15 36 97 11 37 64 82 22 96 82 Launcher 398 | . 3 . 11 4 . 2 16 12 1 . . 11 12 . 3 16 11 1 16 . 1 . . . . 10 . 14 11 . 8 . 38 27 21 15 40 39 51 4 Special 13 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . 1 . . 3 . . . . . . . 4 . Kinetic 541 | 16 59 . . . . 3 49 52 . . . 56 41 2 . 4 . . 50 . 29 . . . . 11 6 24 1 . 7 15 60 18 8 25 . . 5 . Thermal 797 | . 17 19 69 5 . 39 33 . . . . . 45 . . 16 36 . 27 . 16 7 15 . 11 21 . 19 18 10 5 21 20 . 20 38 71 22 95 82 Explosive 99 | . 3 . 11 4 . 2 5 2 . . . 6 . . . 2 . . 7 . . . . . . . . 14 11 . 8 . 4 1 . . 2 . 13 4 Electromagnetic 1749 | . . . . . . 3 24 22 11 . . 20 16 2 3 14 25 1 66 . 1 . . . . 34 8 17 2 . 3 . 65 28 30 17 65 39 1162 71 Slashing 425 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 22 346 7 Robot Hit Streak 74 | 4 10 8 7 1 . 10 12 14 13 . . 15 15 4 6 7 4 . 11 . 6 . . 3 . 10 3 9 7 . 5 5 9 10 6 11 64 74 64 17 Robot Miss Streak 15 | 2 3 2 3 1 . 1 9 15 . . . 9 3 . . 1 3 . 8 . 1 . . . . 5 4 8 1 . 2 10 7 4 2 3 2 3 5 3 Penetration Max 3 | . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . 1 1 . . . . . . . . . 1 1 . Secondary Targets 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Capacitor 324 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 173 151 Shots Hit Robots 2628 | 9 52 14 48 2 1 28 70 57 14 . 1 57 74 3 5 6 8 . 143 5 23 2 . 8 . 29 5 40 7 . 11 14 83 23 28 37 148 42 1408 123 Core Hits 1219 | 2 19 3 40 12 . 25 54 31 5 . . 47 42 2 4 6 19 . 102 2 17 1 . 4 . 23 4 54 23 . 15 13 95 58 21 29 88 71 225 63 Critical Hits 74 | 1 1 . . . . . 2 . 1 . . 1 1 . . . . . 6 . 2 . . . . 1 . 7 . . 1 . 13 5 5 5 1 1 18 2 Critical Kills 26 | . . . . . . . 2 . . . . . 1 . . . . . 3 . 1 . . . . 1 . 4 . . . . 5 3 1 2 . 1 2 . Critical Parts Destroyed 34 | 1 1 . . . . . . . 1 . . 1 . . . . . . 3 . . . . . . . . 3 . . 1 . 7 1 3 3 . . 7 2 Melee Attacks 996 | . . . . . 1 . 4 10 6 8 1 25 57 26 15 265 7 10 109 5 12 7 . 5 . 5 2 46 . . 4 2 40 15 59 56 108 29 45 12 Kinetic 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 3 . 20 12 Impact 273 | . . . . . . . 4 3 . . . . 21 26 15 204 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 274 | . . . . . . . . 6 6 8 . 25 35 . . 61 7 10 101 5 10 . . . . . . . . . . . . . . . . . . . Piercing 400 | . . . . . . . . . . . . . . . . . . . 7 . 2 7 . 5 . 5 2 46 . . 4 2 40 15 59 47 105 29 25 . Sneak Attacks 47 | . . . . . 1 . . 2 1 . 1 . 6 . 3 . . . 10 . . 2 . . . . . 5 . . . . 3 1 5 3 2 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . 1 1 . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Damage Inflicted 93249 | 93 903 264 1620 441 . 973 2397 1277 622 . . 2138 2813 143 528 572 2116 83 7729 532 1206 256 . 498 . 1573 196 3265 1258 . 803 144 6427 3859 1985 2107 11496 5111 21356 6465 Guns 17964 | 93 404 . . . . 37 455 181 . . . 436 878 46 . 143 . . 852 . 359 . . . . 199 183 . . . . . 184 224 . . 2566 609 9023 1092 Cannons 20015 | . 207 264 1060 69 . 713 1030 562 303 . . 375 582 17 . . 172 . 1495 . 74 . . . . 762 13 886 57 . 122 144 1668 127 455 324 2657 422 2526 2929 Explosions 40793 | . 292 . 560 372 . 223 819 414 111 . . 1216 859 . 264 429 1944 83 2492 . 632 . . . . 612 . 1760 1201 . 681 . 4265 3328 580 1082 3704 3840 6893 2137 Melee 14477 | . . . . . . . 93 120 208 . . 111 494 80 264 . . . 2890 532 141 256 . 498 . . . 619 . . . . 310 180 950 701 2569 240 2914 307 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8169 | 93 404 . . . . 37 537 483 . . . 486 725 46 . 23 . . 724 . 359 . . . . 199 183 471 . . 13 144 886 351 141 95 . . 1462 307 Thermal 17451 | . 207 264 1060 69 . 663 687 . . . . . 909 . . 120 1476 . 768 . 586 . . . . 231 . 255 . . . . 340 65 140 163 2450 1117 2952 2929 Explosive 15386 | . 292 . 560 372 . 223 287 . . . . 1002 . . . 168 . . 1572 . . . . . . . . 1634 1201 . 681 . 786 488 . . 361 . 3622 2137 Electromagnetic 27671 | . . . . . . 50 793 674 414 . . 539 685 17 264 261 640 83 1775 . 120 . . . . 1143 13 286 57 . 109 . 4105 2775 754 1148 3902 3145 2935 984 Impact 815 | . . . . . . . 93 120 . . . . 258 80 264 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 15664 | . . . . . . . . . 208 . . 111 236 . . . . . 2683 532 141 . . . . . . . . . . . . . . . 2214 609 8822 108 Piercing 8093 | . . . . . . . . . . . . . . . . . . . 207 . . 256 . 498 . . . 619 . . . . 310 180 950 701 2569 240 1563 . Highest Corruption 15 | . . . . . . . . . . . . 2 2 . . . . . 15 13 1 1 1 1 . . . . . . . . 1 1 1 4 5 . 8 . Average Corruption 3 | . . . . . . . . . . . . 1 1 . . . . . 7 8 1 1 1 1 . . . . . . . . 1 1 1 2 2 . 3 . Corruption Purged 56 | . . . . . . . . . . . . . 4 . . . . . 2 13 . . . 1 . . . . . . . . 2 . 1 5 9 . 19 . Effects 214 | . . . . . . . . . . . . 4 6 . . . . . 63 48 1 2 2 . . . . . . . . . . 2 1 19 20 . 46 . Message Errors 51 | . . . . . . . . . . . . 1 3 . . . . . 12 11 . . . . . . . . . . . . . . . 5 10 . 9 . Matter Fused 33 | . . . . . . . . . . . . . . . . . . . 9 9 . . . . . . . . . . . . . . . 4 1 . 10 . Heat Flow Errors 16 | . . . . . . . . . . . . 1 . . . . . . 6 4 . . . . . . . . . . . . . . . 3 2 . . . Energy Discharges 29 | . . . . . . . . . . . . 1 2 . . . . . 5 11 1 2 . . . . . . . . . . . . 1 1 1 . 4 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 23 | . . . . . . . . . . . . . . . . . . . 6 6 . . 1 . . . . . . . . . . 1 . 4 1 . 4 . Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alerts 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Misdirections 11 | . . . . . . . . . . . . . . . . . . . 8 3 . . . . . . . . . . . . . . . . . . . . Targeting Errors 34 | . . . . . . . . . . . . 1 . . . . . . 11 . . . . . . . . . . . . . . 1 . 2 3 . 16 . Weapon Failures 6 | . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . 2 . Overload Shots 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 11 Overflow Damage 3833 | . 46 20 46 . . 26 61 9 142 . . . 136 55 127 8 109 . 615 235 19 91 . 52 . 34 . 125 47 . . . 186 31 43 49 562 141 680 138 Projectiles 697 | . 18 20 21 . . 26 33 . 30 . . . . . . . . . 35 . 15 . . . . 17 . 17 . . . . . . 14 . 261 5 159 26 Explosions 1451 | . 28 . 25 . . . . 9 30 . . . 62 . . 8 109 . 150 . 4 . . . . 17 . 64 47 . . . 186 31 2 49 47 22 449 112 Melee 1685 | . . . . . . . 28 . 82 . . . 74 55 127 . . . 430 235 . 91 . 52 . . . 44 . . . . . . 27 . 254 114 72 . Knockbacks 55 | . . . . . . . 11 15 . . . . 4 . . . . . . . . . . . . . . 6 . . . 6 13 . . . . . . . Impact 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 49 | . . . . . . . 9 14 . . . . 3 . . . . . . . . . . . . . . 6 . . . 5 12 . . . . . . . Secondary 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Self-Inflicted Damage 1156 | . . . 16 17 . . 45 . 36 . . 98 105 . . . . . 119 . . . . . . . . 21 . . 69 . 30 44 106 170 153 32 95 . Shots 79 | . . . 2 1 . . 2 . 1 . . 6 6 . . . . . 4 . . . . . . . . 1 . . 2 . 12 7 7 8 11 3 6 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 639 | . 54 225 51 . . 15 108 190 174 . . 252 222 30 17 108 60 . 639 249 290 126 126 24 12 10 112 132 36 72 108 128 168 . 252 312 225 239 312 180 Average Temperature 69 | . 20 110 15 . . 9 21 43 71 . . 113 90 15 13 46 21 . 102 105 61 48 46 16 4 2 58 34 12 28 40 40 43 . 77 85 49 67 76 62 Received Heat Transfer 4163 | . 27 54 108 . . 36 288 252 . 12 . 570 252 12 30 20 195 . 174 . 111 . 9 . 9 150 . 129 18 . 81 . 386 234 54 90 237 233 260 132 Effects 4 | . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 101 | . . . . . . . 3 2 3 . . . 2 . 1 . 1 . 7 . . . . . . . . 1 . . . . 18 13 4 5 13 9 12 7 Combat Hostiles 92 | . . . . . . . 3 2 1 . . . . . 1 . 1 . 7 . . . . . . . . 1 . . . . 16 12 4 5 13 9 10 7 Parts Fried 231 | . . . . . . . 3 5 3 . . 2 12 . . 3 7 . 14 . . . . . . 4 . 1 . . 2 . 36 26 5 9 32 26 25 16 Impact Corruptions 17 | . . . . . . . 1 . . . . . 3 3 10 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 23 | . . . 3 . . 2 . . . . . . 3 . . . . . 3 . 1 . . . . . . . . . . . . . . . 6 1 4 . Heat Transferred 14759 | . 444 555 1776 111 . 1073 1296 . . . . . 1166 . . 185 50 . 900 . 500 . . . . 350 . 250 . . . . 350 200 111 111 1826 746 1955 804 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 27 | . . . . . . . 1 . 2 . . 1 2 . . 2 1 . 4 . 1 . . . . . . . . . . . 2 1 . 1 1 5 3 . Missiles Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 1649 | 5 154 92 358 338 . 386 450 439 . . . . 780 . . . . . 1100 372 495 . . . . 1032 387 1290 . . . . 1088 1389 684 817 1312 1649 1356 . Initial 688 | . 3 31 . 139 . . 74 204 . . . . 113 . . . . . . 372 . . . . . 58 361 270 . . . . 34 612 490 362 420 688 675 . Average 544 | . 83 37 86 196 . 194 332 315 . . . . 473 . . . . . 418 118 89 . . . . 365 378 915 . . . . 546 1015 563 552 1002 1125 1181 . Maximum Alert Level 5 | . . . 1 1 . 1 2 2 . . . . 3 . . . . . 4 1 2 . . . . 3 1 4 . . . . 3 4 3 3 4 5 5 . Low Security (%) 23 | 100 100 100 85 65 . 70 6 3 . . . . 36 . . . . . 34 78 90 . . . . 34 . . . . . . 6 . . . . . . . Level 1 14 | . . . 14 34 . 29 59 69 . . . . . . . . . . 29 21 . . . . . 25 100 9 . . . . 20 . . 37 4 . . . Level 2 18 | . . . . . . . 34 27 . . . . 31 . . . . . 19 . 8 . . . . 32 . 18 . . . . 38 16 99 27 15 4 . . Level 3 12 | . . . . . . . . . . . . . 32 . . . . . 8 . . . . . . 7 . 28 . . . . 33 29 . 35 18 41 4 . Level 4 15 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . 44 . . . . . 54 . . 61 52 23 . Level 5 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 72 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 149 | . . 1 . . . . 6 5 . . . . 11 . . . . . 10 . 3 . . . . 5 . 16 . . . . 19 10 3 16 18 11 15 . Investigation 31 | . . 1 . . . . 2 . . . . . 6 . . . . . . . 2 . . . . 2 . 3 . . . . 4 2 1 4 . 3 1 . Extermination 30 | . . . . . . . . 1 . . . . 2 . . . . . 3 . 1 . . . . 1 . 3 . . . . 3 1 . 4 5 1 5 . Reinforcement 36 | . . . . . . . 1 1 . . . . 2 . . . . . 5 . . . . . . 1 . 3 . . . . 7 3 2 2 4 4 1 . Assault 41 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . 1 . 7 . . . . 5 3 . 3 8 3 8 . Garrison 11 | . . . . . . . 3 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 3 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 15 | . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . . . 1 . 1 . . . . 2 1 . 1 3 2 . . Haulers Reinforced 12 | . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . 4 . 2 . . 2 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 48 | . . . 2 . . . 1 . . . . . . . . . . . 2 . . . . . . . . 1 . . . . 3 1 8 1 2 3 24 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 887 | . 10 3 24 6 . 16 38 19 1 1 . 22 22 1 5 21 12 2 46 . 20 7 5 . 14 31 6 55 10 . 17 10 60 45 20 37 84 47 125 45 Peak Tracking Total 13 | . 5 2 5 4 . 4 5 5 1 1 . 8 4 1 4 4 6 2 6 . 5 4 3 . 7 6 2 7 4 . 6 5 7 13 6 9 12 9 12 8 Tactical Retreats 70 | . . 2 . 1 . . 2 1 . . . 1 1 . 1 6 1 . 3 . 1 2 . . . 1 . 5 . . 2 . 3 2 3 5 11 6 6 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 58 | . 1 . . . . . 5 1 . . . . 5 . . . . 3 1 . 1 . . . . 2 . 6 . . . . 8 2 . 3 2 2 16 . Indirectly 12 | . . . . . . . 1 . . . . . 3 . . . . 3 . . . . . . . . . . . . . . 2 . . . . 1 2 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . 1 . 9 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 118 | . . 1 3 1 . 2 4 3 . . . . 6 . . 1 2 . 3 . 6 . . . . 8 . 12 1 1 . . 8 11 4 10 19 2 6 4 Max in Single Turn 5 | . . 1 1 1 . 1 2 1 . . . . 3 . . . 1 . 1 . 4 . . . . 5 . 3 . 1 . . 1 4 3 1 3 1 2 1 Garrison Access 18 | . . . . . . . . 1 . . . . 1 . . . . . 2 . 1 . . . . 1 . 3 . . . . 3 1 2 1 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 180 | . 5 2 6 1 1 . 8 7 1 . 4 . 11 . . . . . 13 . 7 . . 7 . 6 . 16 1 1 7 . 15 11 2 11 22 10 5 . Terminals 86 | . 5 1 5 . . . 5 4 . . . . 2 . . . . . 4 . 2 . . . . 1 . 7 . 1 . . 8 9 . 5 16 7 4 . Fabricators 14 | . . . . . . . . 1 . . . . 3 . . . . . 1 . 3 . . . . 1 . 2 . . . . 1 . 1 1 . . . . Repair Stations 21 | . . . 1 . . . 2 1 . . . . 3 . . . . . 4 . . . . . . 1 . 1 . . . . 1 1 . 2 2 1 1 . Recycling Units 9 | . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . 1 . 3 . . . . 1 . . . . 1 . . Scanalyzers 11 | . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . 1 . . . . . . 1 . 1 2 3 . . . Garrison Access 16 | . . . . . . . . 1 . . . . 1 . . . . . 2 . 1 . . . . 1 . 3 . . . . 3 1 . 1 1 1 . . Total Hacks 500 | . 7 3 12 1 1 . 15 20 1 . 29 . 25 . . . . . 34 . 20 . . 46 . 16 . 62 1 2 20 . 36 20 4 31 55 25 14 . Successful 319 | . 5 3 6 1 1 . 12 13 1 . 29 . 18 . . . . . 23 . 11 . . 46 . 7 . 33 1 1 20 . 16 9 . 14 33 8 8 . Failed 181 | . 2 . 6 . . . 3 7 . . . . 7 . . . . . 11 . 9 . . . . 9 . 29 . 1 . . 20 11 4 17 22 17 6 . Catastrophic 35 | . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . 4 . 6 . 1 . . 1 3 1 3 4 6 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 187 | . 7 2 7 . . . 10 15 . . . . 3 . . 1 . . 12 . 1 . . . . 5 . 28 . 1 2 . 9 11 . 17 32 19 5 . Terminals 205 | . 7 2 9 . . . 10 14 . . . . 4 . . . . . 11 . 4 . . . . 4 . 29 . 2 . . 15 17 . 14 35 21 7 . Fabricators 46 | . . . . . . . . 1 . . . . 8 . . . . . 4 . 7 . . . . 3 . 13 . . . . 2 . 2 6 . . . . Repair Stations 75 | . . . 3 . . . 4 4 . . . . 8 . . . . . 13 . . . . . . 1 . 11 . . . . 7 1 . 3 12 1 7 . Recycling Units 14 | . . . . . . . 1 . . . . . 1 . . . . . 2 . . . . . . 2 . 5 . . . . 2 . . . . 1 . . Scanalyzers 34 | . . . . . . . . . . . . . 3 . . . . . 2 . 8 . . . . 4 . . . . . . 4 . 2 5 6 . . . Garrison Access 26 | . . . . . . . . 1 . . . . 1 . . . . . 2 . 1 . . . . 2 . 4 . . . . 6 2 . 3 2 2 . . Terminal Hacks 149 | . 2 2 1 1 1 . 2 2 1 . 29 . 1 . . . . . 1 . 1 . . 46 . . . 11 1 1 20 . 2 5 . 4 6 6 3 . Record 60 | . . . . . 1 . . . . . 11 . . . . . . . . . . . . 34 . . . . . 1 13 . . . . . . . . . Part Schematic 15 | . 1 . 1 . . . . . . . 9 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . . . . . . . . . . . 3 . . . . . . . . . . . . 4 . . . . . . 5 . . . . . . . . . Open Door 11 | . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 . . . 3 . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Terminal Index 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 1 . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Unreport Threat 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 2 . 1 2 4 . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 5 | . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 27 | . . . . . . . . . . . . . 5 . . . . . 3 . 5 . . . . 3 . 7 . . . . 2 . . 2 . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 13 | . . . . . . . . . . . . . 2 . . . . . 1 . 3 . . . . 1 . 4 . . . . 1 . . 1 . . . . Build 13 | . . . . . . . . . . . . . 2 . . . . . 2 . 2 . . . . 2 . 3 . . . . 1 . . 1 . . . . Repair Station Hacks 52 | . . . 2 . . . 4 4 . . . . 6 . . . . . 10 . . . . . . . . 8 . . . . 6 . . 1 7 . 4 . Scan Component 29 | . . . 1 . . . 2 2 . . . . 3 . . . . . 6 . . . . . . . . 4 . . . . 3 . . 1 5 . 2 . Repair 23 | . . . 1 . . . 2 2 . . . . 3 . . . . . 4 . . . . . . . . 4 . . . . 3 . . . 2 . 2 . Recycling Unit Hacks 5 | . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . Retrieve Components 5 | . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . Scanalyzer 18 | . . . . . . . . . . . . . 3 . . . . . 2 . 4 . . . . 2 . . . . . . 3 . . . 4 . . . Insert Component 12 | . . . . . . . . . . . . . 2 . . . . . 1 . 2 . . . . 1 . . . . . . 2 . . . 4 . . . Analyze 6 | . . . . . . . . . . . . . 1 . . . . . 1 . 2 . . . . 1 . . . . . . 1 . . . . . . . Garrison Access Hacks 9 | . . . . . . . . . . . . . 1 . . . . . 2 . 1 . . . . . . 2 . . . . 1 1 . . 1 . . . Seal Access 9 | . . . . . . . . . . . . . 1 . . . . . 2 . 1 . . . . . . 2 . . . . 1 1 . . 1 . . . Unauthorized Hacks 59 | . 3 1 3 . . . 5 7 . . . . 1 . . . . . 4 . . . . . . 2 . 4 . . . . 1 3 . 7 15 2 1 . Terminals 51 | . 3 1 3 . . . 5 6 . . . . 1 . . . . . 3 . . . . . . 1 . 2 . . . . 1 3 . 5 14 2 1 . Track 19 | . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 10 1 1 . Assimilate 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Botnet 27 | . 3 . 3 . . . 4 2 . . . . 1 . . . . . 3 . . . . . . 1 . . . . . . 1 3 . 2 3 1 . . Operators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . Reprogram 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jam 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 121 | . 3 . 5 . . . 5 6 . . . . 7 . . . . . 6 . 4 . . . . 6 . 12 . 1 . . 13 11 2 9 18 10 3 . Full Trace Events 15 | . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . 1 . 2 . . . . 3 1 1 2 . 2 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . 1 . 1 . . . . . . . 9 . 1 . . . . . 1 . 1 . . 4 . 1 . . . . . . 1 . . . . . . . Parts Built 16 | . . . . . . . . . . . . . 2 . . . . . 2 . 4 . . . . 2 . 3 . . . . 2 . . 1 . . . . Matter 3736 | . . . . . . . . . . . . . 442 . . . . . 636 . 512 . . . . 702 . 804 . . . . 256 . . 384 . . . . Time 1256 | . . . . . . . . . . . . . 146 . . . . . 253 . 128 . . . . 186 . 211 . . . . 128 . . 204 . . . . Total Part Build Rating 105 | . . . . . . . . . . . . . 8 . . . . . 12 . 32 . . . . 14 . 15 . . . . 16 . . 8 . . . . Parts Repaired 21 | . . . 1 . . . 1 2 . . . . 3 . . . . . 3 . . . . . . . . 4 . . . . 3 . . . 2 . 2 . Time 988 | . . . 16 . . . 76 70 . . . . 138 . . . . . 136 . . . . . . . . 200 . . . . 204 . . . 74 . 74 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . 2 . . . . . 2 . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 15 | . . . . . 1 . . 1 . . 1 . 1 . . . . . . . . . . 3 . 2 . . . . 3 . . . . . . . 3 . Non-combat 5 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Combat 10 | . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . . . . 3 . . . . . . . 3 . Robot Hacks Applied 15 | . . . . . 1 . . 1 . . 1 . 1 . . . . . . . . . . 3 . 2 . . . . 3 . . . . . . . 3 . parse_system 11 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . 3 . . . . . . 3 . . . . . . . 3 . find_chute 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . find_station 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . 1 . . 5 . . Machine Destruction 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 . . Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 3 . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 14 | . . . . 6 . . . 2 . . . 1 . . . 2 . . . . . . . . . . . 1 1 . . . . . . . 1 . . . Largest Group 5 | . . . . 5 5 3 . 2 2 1 . 1 . . . 2 2 . . . . . . . . . . 1 1 1 . . . . . . 1 . . . Highest-Rated Group 188 | . . . . 83 83 40 . 19 16 9 . 94 . . . 188 188 . . . . . . . . . . 26 30 30 . . . . . . 44 . . . Highest-Rated Ally 94 | . . . . 31 31 16 . 10 9 9 . 94 . . . 94 94 . . . . . . . . . . 26 30 30 . . . . . . 44 . . . Total Orders 336 | . . . . . . . . 18 8 1 . . 38 2 1 46 . . . . 25 10 6 . 7 22 14 70 6 1 . 12 14 13 7 4 1 5 5 . STAY 52 | . . . . . . . . 9 4 1 . . 10 . . 10 . . . . 3 . . . . 1 1 8 . . . . . 5 . . . . . . ROAM 11 | . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . 1 . 1 . . . 3 1 1 1 . . . . . FOLLOW 33 | . . . . . . . . 9 4 . . . 6 . . 2 . . . . 1 . . . . 1 3 4 . . . 2 . . 1 . . . . . EXPLORE 64 | . . . . . . . . . . . . . 4 . . 12 . . . . 3 3 1 . . 1 . 16 1 . . 1 5 7 2 2 . 4 2 . RETURN 176 | . . . . . . . . . . . . . 16 2 1 22 . . . . 17 7 5 . 7 18 10 41 5 1 . 6 8 . 3 2 1 1 3 . Ally Attacks 1114 | . . . . . . 27 . . . . . 8 24 14 10 108 43 1 . . 118 42 34 . 65 133 169 248 18 . . 19 33 . . . . . . . Total Damage 22296 | . . . . . . 276 . . . . . 331 408 315 215 2111 1167 50 . . 2274 821 597 . 1397 2606 3991 4557 330 . . 206 644 . . . . . . . Kills 152 | . . . . . . 3 . . . . . 4 4 1 3 25 9 . . . 16 9 5 . 11 13 5 36 2 . . 2 4 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . 2 . . . . 1 . . . . 1 1 1 . 2 . . . 1 1 . 1 . . . 2 . . . . . . . . . . . Drone Launches 277 | . . . . . . . . . . . . . 19 3 2 27 . . . . 41 14 9 . 14 24 21 69 6 . . 5 6 2 1 2 1 8 3 . Drone Recoveries 264 | . . . . . . . . . . . . . 19 3 2 25 . . . . 41 12 11 . 12 25 21 64 5 1 . 5 5 . 1 2 1 6 3 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 61447 | 86 470 662 978 676 457 725 1094 1137 705 396 108 829 2513 972 650 11706 2612 409 2822 1901 1666 647 580 306 444 1298 398 2411 737 386 1192 611 2151 970 1689 1975 2903 931 7492 752 Spaces Moved 40040 | 58 315 559 680 561 409 527 570 679 579 288 96 437 1339 735 485 2858 1942 338 1541 351 988 468 433 218 303 741 273 1606 555 305 903 396 1320 617 2554 1581 2952 1330 6211 939 Core 426 | 1 . . . . . . . . . . . . . . . 291 . . . 86 . . . . . . . . . . . . . . . . . . 48 . Treads 29 | . . . . . . 1 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 261 | . . . . . . . . . . . . 3 . . . 30 228 . . . . . . . . . . . . . . . . . . . . . . . Wheels 9831 | 57 315 559 680 561 409 526 542 679 579 288 96 434 1339 735 485 1547 . . . . . . . . . . . . . . . . . . . . . . . . Hover 29493 | . . . . . . . . . . . . . . . . 990 1714 338 1541 265 988 468 433 218 303 741 273 1606 555 305 903 396 1320 617 2554 1581 2952 1330 6163 939 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 21 | 50 90 100 110 110 110 110 120 106 110 110 110 110 120 110 120 52 58 111 55 55 92 120 120 120 120 93 120 29 118 118 25 124 21 104 25 25 26 26 23 21 Average Speed 111 | 88 95 107 110 110 110 110 127 110 110 110 110 116 124 120 120 366 116 111 102 535 117 120 120 120 120 119 120 108 118 118 117 124 95 108 41 54 47 34 68 41 Slowest Speed 2500 | 90 100 110 110 110 110 220 200 130 110 110 110 300 160 130 120 2500 230 111 186 1900 120 120 120 120 120 120 120 290 118 118 124 124 173 173 220 125 133 133 2400 58 Overloaded Moves 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . 33 . . 24 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Exploration Rate (%) 61 | 3 61 98 62 87 88 97 50 19 69 49 75 51 29 78 62 87 71 50 34 89 27 66 57 62 49 16 99 29 68 57 95 51 37 80 61 90 89 36 88 48 Regions Visited 40 Branch Regions 26 Pre-discovered Areas 10 | . . 1 . . 1 . . . . . 1 . . . . 3 . . . . . . . 3 . . . . 1 . . . . . . . . . . . Known Exits Taken 24 | . . . . . . 1 . 1 . . . . 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 31 | . . 2 . 1 . 1 . . . 1 . 3 . 4 4 2 . 2 . . . 3 2 . 2 . . . 3 1 . . . . . . . . . . Spaces Dug 822 | . . . 7 . . . 17 19 2 8 . 58 54 20 9 6 12 7 87 . 14 9 14 . 7 16 2 60 5 7 46 12 52 5 53 53 70 51 35 5 Terrain Destroyed 1829 | . 15 . 50 49 . 10 27 19 2 8 . 112 82 20 9 19 30 7 153 . 63 10 15 . 11 79 2 196 102 8 101 23 68 23 57 65 103 78 177 36 Melee 416 | . . . . . . . . 6 2 8 . 21 48 20 9 4 7 7 46 . 6 4 . . . 4 2 33 . . 4 2 27 5 44 24 51 20 12 . Projectile 391 | . . . 5 1 . 2 5 . . . . 1 12 . . 3 20 . 13 . 15 6 15 . 11 18 . 14 18 8 5 21 19 3 13 29 16 14 77 27 AOE 1022 | . 15 . 45 48 . 8 22 13 . . . 90 22 . . 12 3 . 94 . 42 . . . . 57 . 149 84 . 92 . 22 15 . 12 36 44 88 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total 52025 | 75 412 603 834 610 415 621 814 968 622 353 97 635 2011 785 529 3728 2237 359 2467 370 1439 536 478 254 374 1072 330 2130 602 321 1009 474 1978 838 3033 2527 4120 1671 8052 1242 Wait 5183 | . 22 24 63 33 5 51 89 171 20 55 . 79 351 11 21 444 98 9 520 . 316 45 24 7 46 199 12 243 6 2 13 32 264 80 212 631 568 124 291 2 Move 40002 | 57 314 558 679 560 408 526 569 678 578 287 95 436 1338 734 484 2857 1941 337 1541 350 987 467 432 217 302 741 272 1605 554 304 902 395 1319 616 2553 1580 2951 1329 6210 939 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 618 | 4 13 7 10 2 . 4 17 11 2 1 . 3 47 2 1 63 50 . 32 7 24 3 2 4 4 10 7 43 . . 13 1 29 11 25 23 58 10 62 13 Fast Attach 356 | 6 3 . 4 1 . 1 8 3 . . . 7 9 . . 20 26 . 14 . 5 . . 7 . 10 3 18 1 1 7 . 14 12 22 31 35 5 60 23 Attach 403 | . . . 3 . . 2 7 5 . . . 5 18 1 . 4 12 . 42 1 11 . . . . 8 1 27 . . 11 1 25 10 16 29 54 22 60 28 Detach 265 | . . . . . . . 1 3 . . . 6 12 . . 6 8 . 17 1 6 . . 1 . 1 4 12 . 2 8 . 20 7 13 28 44 14 37 14 Swap 862 | . 10 2 15 4 1 8 30 29 8 1 1 24 59 7 4 14 13 2 56 2 16 2 . 2 3 21 2 31 6 1 10 7 87 32 38 29 99 60 97 29 Drop 693 | . 9 2 14 3 . 3 13 8 2 1 . 7 41 2 1 20 44 . 24 4 21 3 2 8 5 12 9 36 1 1 15 1 38 17 46 44 79 23 116 18 Fire 2513 | 8 41 10 46 7 . 26 76 50 6 . . 44 74 2 3 35 38 1 115 . 37 7 16 3 11 64 14 65 32 10 26 35 116 38 49 76 124 55 989 164 Melee 990 | . . . . . 1 . 4 10 6 8 1 24 56 26 15 265 7 10 106 5 11 7 . 5 . 5 2 46 . . 4 2 40 15 59 56 108 29 45 12 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 117 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . 26 . . . . . 85 . Rewire 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 21 | . . . . . . . . . . . . . . . . . . . . . 5 2 2 . 3 1 4 4 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min / [*Sto x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Upp) -4/Waste -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Arm / *Qua) -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 15) 523 | -10/Materials | Discovered new exit (range 15) 557 | -10/Materials | Entered Mines 562 | -10/Mines | Discovered new exit (range 8) 704 | -10/Mines | Met a Derelict shopkeep closing up shop 801 | -10/Mines | Discovered new exit (range 11) 966 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1018 | -10/Mines | Learned 2 Materials zone layouts 1090 | -10/Mines | Learned location of Zion (-6) 1219 | -10/Mines | Entered Materials 1219 | -9/Materials | Evolved 2 slots: Utility x2 1220 | -9/Materials | Identified exit to Materials 1263 | -9/Materials | Discovered new exit (range 16) 1590 | -9/Materials | Discovered exit to Materials (range 4) 2010 | -9/Materials | Repaired Med. Armor Plating 2025 | -9/Materials | Discovered new exit (range 13) 2186 | -9/Materials | Discovered new exit (range 11) 2197 | -9/Materials | Entered Mines 2200 | -9/Mines | Received a Mining Laser from a helpful Derelict 2270 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2413 | -9/Mines | Discovered exit to Materials (range 8) 2629 | -9/Mines | Discovered exit to Materials (range 5) 2724 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2724 | -9/Mines | Discovered new exit (range 5) 2775 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2788 | -9/Mines | Learned Materials stockpile data 2873 | -9/Mines | Entered Exiles 2873 | -9/Exiles | Accompanied by 5 allies 2888 | -9/Exiles | Discovered new exit (range 15) 2903 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2903 | -9/Exiles | Met 8R-AWN 2919 | -9/Exiles | Met EX-HEX 2975 | -9/Exiles | Met EX-DEC 3001 | -9/Exiles | Visited The Gauntlet 3167 | -9/Exiles | Met EX-BIN 3312 | -9/Exiles | Discovered new exit (range 14) 3330 | -9/Exiles | Entered Mines 3330 | -8/Mines | Accompanied by 3 allies 3384 | -8/Mines | Discovered exit to Materials (range 7) 3554 | -8/Mines | Discovered exit to Materials (range 3) 4055 | -8/Mines | Entered Materials 4055 | -8/Materials | Evolved 2 slots: Utility x2 4356 | -8/Materials | Build established: Hauler-Mutant 4546 | -8/Materials | Discovered new exit (range 14) 4646 | -8/Materials | Garrison activated, responded to threat 5075 | -8/Materials | Repaired Med. Armor Plating 5149 | -8/Materials | Entered Factory 5149 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5471 | -7/Factory | Garrison activated, responded to threat 5565 | -7/Factory | Discovered new exit (range 12) 5743 | -7/Factory | Discovered new exit (range 5) 5996 | -7/Factory | Repaired Hvy. Armor Plating 6034 | -7/Factory | Repaired Med. Armor Plating 6060 | -7/Factory | Identified exit to Lower Caves 6286 | -7/Factory | Entered Lower Caves 6286 | -7/Lower Caves | Accompanied by 2 allies 6926 | -7/Lower Caves | Discovered new exit (range 5) 6957 | -7/Lower Caves | Learned Factory non-interactive machine intel 6991 | -7/Lower Caves | Entered another Lower Caves area 6991 | -7/Lower Caves | Accompanied by 1 ally 7256 | -7/Lower Caves | Spotted B-75 Beast 7364 | -7/Lower Caves | Discovered new exit (range 10) 7387 | -7/Lower Caves | Entered Data Miner 7387 | -7/Data Miner | Discovered new exit (range 6) 7408 | -7/Data Miner | Met Data Miner 7444 | -7/Data Miner | Learned location of Section 7 (-2) 7444 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7464 | -7/Data Miner | Received God Mode back door access code from Data Miner 7495 | -7/Data Miner | Entered Proximity Caves 7762 | -6/Proximity Caves | Escorted by Enhanced Grunt 8075 | -6/Proximity Caves | Destroyed 7 combat bots 8279 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8318 | -6/Proximity Caves | Discovered new exit (range 6) 8324 | -6/Proximity Caves | Entered Factory 8324 | -6/Factory | Evolved 2 slots: Utility x2 8325 | -6/Factory | Loaded intel: 196 non-interactive machine locations 8591 | -6/Factory | Repaired Arm. Huge Wheel 8891 | -6/Factory | Fabricated Combat Drone Bay (x1) 8915 | -6/Factory | Incoming investigation squad redirected 9108 | -6/Factory | Found Hvy. Insulated Plating 9235 | -6/Factory | Local fabrication network quarantined 9253 | -6/Factory | Garrison activated, responded to threat 9282 | -6/Factory | Fabricated Armor Integrity Analyzer (x1) 9548 | -6/Factory | Incoming investigation squad redirected 9558 | -6/Factory | Incoming investigation squad redirected 9898 | -6/Factory | Repaired Hvy. Insulated Plating 10081 | -6/Factory | Repaired Imp. EM Pulse Cannon 10146 | -6/Factory | Found Exp. Targeting Computer 10166 | -6/Factory | Discovered new exit (range 35) 10481 | -6/Factory | Discovered new exit (range 15) 10546 | -6/Factory | Identified exit to Factory 10686 | -6/Factory | Identified exit to Lower Caves 10837 | -6/Factory | Entered Lower Caves 11158 | -6/Lower Caves | Spotted B-75 Beast 11223 | -6/Lower Caves | Allies destroyed B-75 Beast 11676 | -6/Lower Caves | Learned Factory stockpile data 11711 | -6/Lower Caves | Discovered new exit (range 7) 11720 | -6/Lower Caves | Identified exit to Lower Caves 11809 | -6/Lower Caves | Entered another Lower Caves area 12075 | -6/Lower Caves | Encountered a Warlord checkpoint 12392 | -6/Lower Caves | Discovered new exit (range 16) 12412 | -6/Lower Caves | Identified exit to Zion 12459 | -6/Lower Caves | Entered Zion 12489 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12513 | -6/Zion | Discovered new exit (range 11) 12525 | -6/Zion | Identified exit to Proximity Caves 12605 | -6/Zion | Learned location of Warlord (-4) 12668 | -6/Zion | Given A8's code to call for help 12782 | -6/Zion | Learned 4 Factory zone layouts 12805 | -6/Zion | Found CR-A16's Pointy Stick 12943 | -6/Zion | Received a visual enhancement algorithm 13058 | -6/Zion | Learned location of Quarantine (-3) 13090 | -6/Zion | Given the Hacking Drone Bay 13091 | -6/Zion | Found Prototype Device 13091 | -6/Zion | Identified Hacking Drone Bay 14565 | -6/Zion | Discovered new exit (range 3) 14568 | -6/Zion | Identified exit to Deep Caves 14568 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 23586 | -6/Zion | Attacked by Zionites 24086 | -6/Zion | P1-3CE came to Zion's defense 24102 | -6/Zion | Core integrity fell below 50% 24150 | -6/Zion | Enhanced Grunt warped into view, answering call for help 24157 | -6/Zion | Enhanced Grunt warped into view, answering call for help 24159 | -6/Zion | Lost 9 parts (1p3n3u2w) 24165 | -6/Zion | Entered Deep Caves 24165 | -6/Deep Caves | Accompanied by 2 allies 24740 | -6/Deep Caves | Attacked by Z-Imprinter 24750 | -6/Deep Caves | Allies destroyed Z-Imprinter 24779 | -6/Deep Caves | Found Prototype Device 24779 | -6/Deep Caves | Identified Zio. Metafield Generator 24808 | -6/Deep Caves | Found Prototype Protection 24808 | -6/Deep Caves | Identified Zio. Weapon Casing 25076 | -6/Deep Caves | Z-Facility disabled 25080 | -6/Deep Caves | Build established: Scavenger-Mutant 25519 | -6/Deep Caves | Found Zio. Weapon Casing 25740 | -6/Deep Caves | Build established: Hauler-Mutant 25875 | -6/Deep Caves | Found Prototype Protection 25875 | -6/Deep Caves | Identified Zio. Heavy Carapace 26750 | -6/Deep Caves | Core integrity fell below 20% 26758 | -6/Deep Caves | Discovered new exit (range 11) 26776 | -6/Deep Caves | Identified exit to Proximity Caves 26777 | -6/Deep Caves | Entered Proximity Caves 26777 | -5/Proximity Caves | Accompanied by 1 ally 26938 | -5/Proximity Caves | Learned Factory trap positions 27105 | -5/Proximity Caves | Learned Factory emergency access door positions 27177 | -5/Proximity Caves | Discovered exit to Factory (range 3) 27186 | -5/Proximity Caves | Entered Factory 27186 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 27187 | -5/Factory | Identified exit to Upper Caves 27188 | -5/Factory | Identified exit to Factory 27189 | -5/Factory | Loaded intel: 85 trap records 27504 | -5/Factory | Build established: Scavenger-Mutant 28017 | -5/Factory | Repaired Imp. Medium Armor Plating 28039 | -5/Factory | Build established: Hauler-Mutant 28387 | -5/Factory | Discovered exit to Factory (range 11) 28444 | -5/Factory | Repaired Imp. Medium Armor Plating? 28479 | -5/Factory | Repaired Lrg. Storage Unit? 28789 | -5/Factory | Found Prototype Launcher 28789 | -5/Factory | Identified Tesla Bomb Launcher 28809 | -5/Factory | Found Prototype Launcher 28809 | -5/Factory | Identified Scatter Rocket Array 28849 | -5/Factory | Found Scatter Rocket Array 29036 | -5/Factory | System corruption reached 10% 29138 | -5/Factory | Core integrity fell below 50% 29168 | -5/Factory | Lost 16 parts (2p4n6u4w) 29286 | -5/Factory | First assault squad dispatched 29291 | -5/Factory | Fabricated Combat Drone Bay? 29309 | -5/Factory | Incoming assault squad redirected 29602 | -5/Factory | Local fabrication network quarantined 29603 | -5/Factory | Incoming assault squad redirected 29625 | -5/Factory | Fabricated Combat Drone Bay? 29784 | -5/Factory | Build established: Scavenger-Mutant 30008 | -5/Factory | Manually triggered Chute Trap 30008 | -5/Factory | Sucked down chute 30008 | -5/Factory | Entered Waste 30008 | -5/Waste | The area was eerily silent 30033 | -5/Waste | Found Damper Plating 30038 | -5/Waste | Found Damper Plating 30081 | -5/Waste | Discovered new exit (range 16) 30093 | -5/Waste | Found Damper Plating 30140 | -5/Waste | Found Damper Plating 30338 | -5/Waste | Build established: Hauler-Mutant 30496 | -5/Waste | Identified exit to Factory 31909 | -5/Waste | Entered Factory 32259 | -5/Factory | Discovered exit to Factory (range 15) 32861 | -5/Factory | Fabricated Cmb. Antigrav System (x2) 32927 | -5/Factory | Fabricated Cmb. Antigrav System (x2) 32983 | -5/Factory | Core integrity fell below 20% 33208 | -5/Factory | Incoming investigation squad redirected 33575 | -5/Factory | Entered Upper Caves 34197 | -5/Upper Caves | Discovered new exit (range 9) 34210 | -5/Upper Caves | Learned location of 1 exit from Factory 34221 | -5/Upper Caves | Identified exit to Upper Caves 34222 | -5/Upper Caves | Entered another Upper Caves area 34222 | -5/Upper Caves | Accompanied by 2 allies 34579 | -5/Upper Caves | Spotted B-75 Beast 34627 | -5/Upper Caves | Learned Factory emergency access door positions 34771 | -5/Upper Caves | Discovered new exit (range 8) 34781 | -5/Upper Caves | Identified exit to Zhirov 34802 | -5/Upper Caves | Entered Zhirov 34802 | -5/Zhirov | Discovered new exit (range 3) 34808 | -5/Zhirov | Identified exit to Proximity Caves 34826 | -5/Zhirov | Met Zhirov 34857 | -5/Zhirov | Learned location of Testing (-2) 34857 | -5/Zhirov | Learned location of Command (-1) 34881 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 35041 | -5/Zhirov | Found Alien Artifact 35041 | -5/Zhirov | Identified Integrated Dissipator 35041 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 35059 | -5/Zhirov | Found Alien Artifact 35108 | -5/Zhirov | Entered Proximity Caves 35110 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 35373 | -4/Proximity Caves | Learned Research terminal intel 35543 | -4/Proximity Caves | Discovered exit to Factory (range 8) 35552 | -4/Proximity Caves | Entered Factory 35552 | -4/Factory | Accompanied by 2 allies 35552 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 35553 | -4/Factory | Identified exit to Upper Caves 36006 | -4/Factory | Discovered new exit (range 9) 36047 | -4/Factory | Identified exit to Research 36114 | -4/Factory | Crushed by falling debris 36690 | -4/Factory | Fabricated Assault Drone Bay? 36802 | -4/Factory | First assault squad dispatched 36806 | -4/Factory | Fabricated Assault Drone Bay (x1) 36837 | -4/Factory | Local fabrication network quarantined 36850 | -4/Factory | Sucked down chute 36850 | -4/Factory | Entered Waste 36865 | -4/Waste | EMP discharged 36867 | -4/Waste | Spotted C-40 Crusher 36892 | -4/Waste | Spotted C-40 Crusher 36898 | -4/Waste | Allies destroyed C-40 Crusher 36902 | -4/Waste | Destroyed C-40 Crusher 36913 | -4/Waste | Found Damper Plating 36915 | -4/Waste | Found Damper Plating 36922 | -4/Waste | Found Damper Plating 36959 | -4/Waste | Spotted C-40 Crusher 36965 | -4/Waste | EMP discharged 36990 | -4/Waste | Allies destroyed C-40 Crusher 37012 | -4/Waste | Spotted C-40 Crusher 37016 | -4/Waste | Allies destroyed C-40 Crusher 37018 | -4/Waste | Spotted C-40 Crusher 37058 | -4/Waste | Spotted C-40 Crusher 37065 | -4/Waste | EMP discharged 37070 | -4/Waste | Allies destroyed C-40 Crusher 37083 | -4/Waste | Allies destroyed C-40 Crusher 37092 | -4/Waste | Found Damper Plating 37165 | -4/Waste | EMP discharged 37228 | -4/Waste | Discovered new exit (range 13) 37247 | -4/Waste | Identified exit to Factory 37248 | -4/Waste | Entered Factory 37289 | -4/Factory | Identified exit to Extension 37473 | -4/Factory | Discovered exit to Research (range 14) 37525 | -4/Factory | Found Hvy. Reactive Plating 37535 | -4/Factory | Found Hvy. Reactive Plating 37748 | -4/Factory | First assault squad dispatched 37769 | -4/Factory | Incoming assault squad redirected 38023 | -4/Factory | Incoming assault squad redirected 38694 | -4/Factory | Incoming assault squad redirected 38713 | -4/Factory | Repaired Exp. Utility Shielding? 38790 | -4/Factory | Repaired Cmb. Antigrav System 38831 | -4/Factory | Repaired Lrg. Storage Unit 38886 | -4/Factory | Repaired Lrg. Storage Unit 39019 | -4/Factory | Incoming assault squad redirected 39061 | -4/Factory | Fabricated Assault Drone Bay? 39175 | -4/Factory | Fabricated Assault Drone Bay (x1) 39318 | -4/Factory | Fabricated Lrg. Storage Unit (x1) 39659 | -4/Factory | Entered Upper Caves 39918 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 39965 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 40276 | -4/Upper Caves | Discovered new exit (range 15) 40348 | -4/Upper Caves | Learned 4 Research zone layouts 40390 | -4/Upper Caves | Identified exit to Upper Caves 40396 | -4/Upper Caves | Entered another Upper Caves area 40396 | -4/Upper Caves | Accompanied by 2 allies 40727 | -4/Upper Caves | Discovered new exit (range 15) 40743 | -4/Upper Caves | Identified exit to Warlord 40782 | -4/Upper Caves | Entered Warlord 40853 | -4/Warlord | Discovered new exit (range 15) 40992 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 41506 | -4/Warlord | Met Warlord 41510 | -4/Warlord | Warlord's base attacked by MAIN.C 41527 | -4/Warlord | Opened Warlord's prototype stash 41534 | -4/Warlord | Found Prototype Device 41534 | -4/Warlord | Identified Exp. Focal Shield 41540 | -4/Warlord | Found Prototype Device 41540 | -4/Warlord | Identified Exp. Cloaking Device 41551 | -4/Warlord | Found Prototype Reactor 41562 | -4/Warlord | Found Prototype Processor 41565 | -4/Warlord | Found Ghost Barrier 41691 | -4/Warlord | Found Prototype Energy Cannon 41691 | -4/Warlord | Identified Vortex Driver 41694 | -4/Warlord | Found Prototype Energy Gun 41694 | -4/Warlord | Identified Vortex Shotgun 41848 | -4/Warlord | Spotted Executioner 41860 | -4/Warlord | Warlord forces counterattacked 41907 | -4/Warlord | Opened side exit 41967 | -4/Warlord | Identified exit to Proximity Caves 41974 | -4/Warlord | Entered Proximity Caves 42489 | -3/Proximity Caves | Discovered exit to Research (range 9) 42585 | -3/Proximity Caves | Entered Research 42585 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 42586 | -3/Research | Identified exit to Research 42587 | -3/Research | Loaded intel: 20 terminal locations 42917 | -3/Research | Incoming assault squad redirected 43098 | -3/Research | Found Unknown Launcher 43098 | -3/Research | Identified Gamma Bomb Array 43154 | -3/Research | Discovered exit to Research (range 6) 43308 | -3/Research | Incoming investigation squad redirected 43309 | -3/Research | Identified Transdimensional Reconstructor 43309 | -3/Research | Warped through subspace 43485 | -3/Research | Found Prototype Launcher 43485 | -3/Research | Identified Com. Tesla Bomb Launcher 43518 | -3/Research | Repaired Cmb. Antigrav System? 43538 | -3/Research | Fabricated Cmb. Antigrav System? 43585 | -3/Research | First assault squad dispatched 43604 | -3/Research | Repaired Cmb. Antigrav System 43694 | -3/Research | Repaired Cmb. Antigrav System? 44219 | -3/Research | Discovered new exit (range 3) 44221 | -3/Research | Identified exit to Armory 44242 | -3/Research | Found Prototype Device 44242 | -3/Research | Identified EM Dispersion Field 44279 | -3/Research | Found Fusion Bomb Launcher 44362 | -3/Research | Incoming assault squad redirected 44725 | -3/Research | Discovered new exit (range 9) 44731 | -3/Research | Identified exit to Quarantine 44733 | -3/Research | Destroyed 8 combat bots 44736 | -3/Research | Entered Quarantine 44747 | -3/Quarantine | Found Alien Artifact 44747 | -3/Quarantine | Identified Subatomic Replicator 45014 | -3/Quarantine | Scanned by Researcher 45029 | -3/Quarantine | First assault squad dispatched 45044 | -3/Quarantine | Incoming assault squad redirected 45052 | -3/Quarantine | Garrison activated, responded to threat 45110 | -3/Quarantine | Destroyed 17 combat bots 45150 | -3/Quarantine | Found Alien Impact Weapon 45185 | -3/Quarantine | Found Alien Artifact 45389 | -3/Quarantine | Discovered exit to Research (range 9) 45446 | -3/Quarantine | Found Alien Artifact 45446 | -3/Quarantine | Identified Phase Armor 45505 | -3/Quarantine | Incoming assault squad redirected 45556 | -3/Quarantine | Found Alien Artifact 45556 | -3/Quarantine | Identified Terrabomb 45556 | -3/Quarantine | Used Terrabomb 45706 | -3/Quarantine | Entered Research 45706 | -2/Research | Warlord forces began assault on 0b10 45706 | -2/Research | Evolved 2 slots: Power x1, Utility x1 45816 | -2/Research | Research machine network offline 45834 | -2/Research | Met up with Warlord 46302 | -2/Research | Borebot progress halted 46302 | -2/Research | Borebot progress halted 46309 | -2/Research | Discovered new exit (range 10) 46330 | -2/Research | Identified exit to Access 46423 | -2/Research | Discovered exit to Access (range 10) 46425 | -2/Research | Found Prototype Device 46425 | -2/Research | Identified Exp. Sensor Array 46447 | -2/Research | Found Prototype Launcher 46447 | -2/Research | Identified Hellfire Missile Launcher 46587 | -2/Research | Borebot progress halted 46722 | -2/Research | Warlord invited to help at Command 46814 | -2/Research | Spotted Executioner 47220 | -2/Research | Spotted Executioner 47240 | -2/Research | Build established: Hauler-Scout 47271 | -2/Research | Destroyed Executioner 47390 | -2/Research | Discovered new exit (range 9) 47394 | -2/Research | Identified exit to Testing 47395 | -2/Research | Entered Testing 47531 | -2/Testing | Found Portable AFG 47615 | -2/Testing | Found Mni. Smartbomb Launcher 47713 | -2/Testing | Found Prototype Energy Cannon 47713 | -2/Testing | Identified Hpw. Disruptor Cannon 47764 | -2/Testing | Garrison activated, responded to threat 47836 | -2/Testing | Fabricated Cld. Antigrav System? 47885 | -2/Testing | Found Prototype Launcher 47885 | -2/Testing | Identified Ragnarok Missile Launcher 47950 | -2/Testing | Identified Core Stripper 47984 | -2/Testing | Found Prototype Protection 48015 | -2/Testing | Identified SHELL Armor 48032 | -2/Testing | Found Prototype Protection 48033 | -2/Testing | Identified Med. Regenerative Plating 48074 | -2/Testing | Found Ghost Barrier 48293 | -2/Testing | Incoming investigation squad redirected 48339 | -2/Testing | Incoming investigation squad redirected 48384 | -2/Testing | Build established: Hauler-Ninja 48395 | -2/Testing | First assault squad dispatched 48424 | -2/Testing | Incoming assault squad redirected 48544 | -2/Testing | Found Prototype Energy Gun 48544 | -2/Testing | Identified Warp Gun 48601 | -2/Testing | Found Prototype Device 48601 | -2/Testing | Identified AEGIS Remote Shield 48640 | -2/Testing | Spotted PG-I39VMCTYKI 48735 | -2/Testing | Identified Vortex Chain Reactor 48804 | -2/Testing | Found Prototype Energy Cannon 48804 | -2/Testing | Identified Cld. Nova Cannon 48921 | -2/Testing | Incoming assault squad redirected 49006 | -2/Testing | Spotted Fortress 49040 | -2/Testing | Discovered new exit (range 5) 49041 | -2/Testing | Identified exit to Section 7 49186 | -2/Testing | Build established: Hauler-Mutant 49370 | -2/Testing | Entered Section 7 49461 | -2/Section 7 | Repaired Hvy. Reactive Plating 49510 | -2/Section 7 | Repaired Com. Tesla Bomb Launcher? 49562 | -2/Section 7 | Spotted B-90 Cyclops 49620 | -2/Section 7 | First assault squad dispatched 49642 | -2/Section 7 | Incoming assault squad redirected 49711 | -2/Section 7 | Found Integrated Dissipator 49711 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 49810 | -2/Section 7 | Discovered exit to Access (range 13) 49864 | -2/Section 7 | Spotted Alpha 7 49867 | -2/Section 7 | Spotted Alpha 7 49911 | -2/Section 7 | Garrison activated, responded to threat 49990 | -2/Section 7 | Destroyed 19 combat bots 50082 | -2/Section 7 | Destroyed 8 combat bots 50155 | -2/Section 7 | Found Alien Artifact 50323 | -2/Section 7 | Identified Integrated Reactor 50323 | -2/Section 7 | Identified Core Reset Matrix 50377 | -2/Section 7 | Found Alien Artifact 50402 | -2/Section 7 | Identified Integrity Redistributor 50402 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-361) 50403 | -2/Section 7 | Core integrity fell below 50% 50969 | -2/Section 7 | Incoming assault squad redirected 51022 | -2/Section 7 | Spotted B-99 Colossus 51078 | -2/Section 7 | Found Alien Artifact 51086 | -2/Section 7 | Found Alien Artifact 51389 | -2/Section 7 | Incoming assault squad redirected 51753 | -2/Section 7 | Found Alien Artifact 51897 | -2/Section 7 | Incoming assault squad redirected 51899 | -2/Section 7 | Found Transdimensional Reconstructor 51988 | -2/Section 7 | Found Alien Energy Gun 51988 | -2/Section 7 | Identified Sigix Quantum Sheargun 51992 | -2/Section 7 | Found Sigix Quantum Sheargun 52154 | -2/Section 7 | Found Sigix Quantum Sheargun 52238 | -2/Section 7 | Identified LRC Matter Compressor 52238 | -2/Section 7 | Identified LRC Storage 52238 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 52240 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 52273 | -2/Section 7 | Entered Access 52273 | -1/Access | Evolved 2 slots: Utility x2 52274 | -1/Access | Used Subatomic Replicator to replicate Integrated Reactor 52275 | -1/Access | Installed Integrated Reactor, increased core energy generation (+10) 52277 | -1/Access | Installed Integrated Reactor, increased core energy generation (+10) 52505 | -1/Access | Incoming investigation squad redirected 52612 | -1/Access | Destroyed 11 combat bots 52623 | -1/Access | Incoming investigation squad redirected 52819 | -1/Access | First assault squad dispatched 52967 | -1/Access | Incoming assault squad redirected 53050 | -1/Access | Incoming assault squad redirected 53099 | -1/Access | Spotted B-99 Colossus 53149 | -1/Access | Spotted B-99 Colossus 53186 | -1/Access | Discovered new exit (range 8) 53188 | -1/Access | Identified exit to Command 53204 | -1/Access | Entered Command 53254 | -1/Command | Found Quantum Capacitor 53279 | -1/Command | Incoming investigation squad redirected 53308 | -1/Command | Repaired Cmb. Antigrav System 53356 | -1/Command | Repaired Exp. Utility Shielding 53488 | -1/Command | First assault squad dispatched 53514 | -1/Command | Incoming assault squad redirected 53544 | -1/Command | Destroyed 9 combat bots 53660 | -1/Command | Disengaged cave seal 53671 | -1/Command | Welcomed Warlord to Command 53764 | -1/Command | Build established: Hacker-Mutant 53823 | -1/Command | Spotted B-99 Colossus 54030 | -1/Command | Incoming assault squad redirected 54034 | -1/Command | Incoming assault squad redirected 54306 | -1/Command | Warlord commented on Warlord statues 54362 | -1/Command | Spotted M Guard 54362 | -1/Command | Spotted M Guard 54362 | -1/Command | Spotted Combat Programmer 54363 | -1/Command | Spotted Combat Programmer 54369 | -1/Command | Destroyed M Guard 54398 | -1/Command | Found AEGIS Remote Shield 54400 | -1/Command | Found Prototype Reactor 54400 | -1/Command | Identified Zero-point Reactor 54408 | -1/Command | Identified Matter Drive 54424 | -1/Command | Destroyed Combat Programmer 54424 | -1/Command | All MAIN.C guards destroyed 54440 | -1/Command | Build established: Hauler-Mutant 54467 | -1/Command | Found Prototype Processor 54467 | -1/Command | Identified Exp. Target Analyzer 54512 | -1/Command | Incoming assault squad redirected 54517 | -1/Command | Found Prototype Protection 54517 | -1/Command | Identified Hvy. Regenerative Plating 54538 | -1/Command | Found Prototype Energy Cannon 54550 | -1/Command | Identified EMDS 54576 | -1/Command | Found Prototype Special Weapon 54576 | -1/Command | Identified Exp. Remote Datajack 54758 | -1/Command | Incoming assault squad redirected 54794 | -1/Command | Incoming assault squad redirected 54937 | -1/Command | Met MAIN.C 54944 | -1/Command | 0b10 Conduit disabled 55028 | -1/Command | Destroyed MAIN.C Shell 55029 | -1/Command | MAIN.C activated Command garrisons 55179 | -1/Command | Discovered new exit (range 8) 55243 | -1/Command | Found Prototype Launcher 55243 | -1/Command | Identified Z-bomb Delivery System 55319 | -1/Command | Found Prototype Device 55319 | -1/Command | Identified Exp. Weapon Cycler 55369 | -1/Command | Found Vortex Chain Reactor 55371 | -1/Command | Found Exp. Targeting Computer 55389 | -1/Command | Lost 6 parts (2p4u) 55418 | -1/Command | Found Exp. Focal Shield 55430 | -1/Command | Core integrity fell below 50% 55485 | -1/Command | Destroyed MAIN.C 55502 | -1/Command | Phase Generator disabled 55508 | -1/Command | Lost 4 parts (1n3u) 55538 | -1/Command | Found Exp. Powered Armor 56503 | -1/Command | Found Exp. Powered Armor 56535 | -1/Command | Found Exp. Targeting Computer 56556 | -1/Command | Found Vortex Chain Reactor 56560 | -1/Command | Found Prototype Processor 56562 | -1/Command | Identified Exp. Core Analyzer 56649 | -1/Command | Attacked by Warlord forces 56955 | -1/Command | Build established: Scavenger-Mutant 58685 | -1/Command | Spotted B-99 Colossus 58765 | -1/Command | Spotted B-99 Colossus 59469 | -1/Command | Destroyed B-99 Colossus 59490 | -1/Command | Found Prototype Ballistic Gun 59490 | -1/Command | Identified Multirail 59494 | -1/Command | Found Multirail 60086 | -1/Command | Discovered new exit (range 22) 60182 | -1/Command | Destroyed B-99 Colossus 60189 | -1/Command | Found Prototype Device 60190 | -1/Command | Identified Adv. Kinecellerator 60255 | -1/Command | Found Prototype Launcher 60255 | -1/Command | Identified Gui. Micro-nuke Launcher 60626 | -1/Command | Found Exp. Target Analyzer 60689 | -1/Command | Warped through subspace to slip node 60689 | -1/Command | Discovered new exit (range 5) 60696 | -1/Command | Entered Access_0 60697 | -1/Access_0 | Met Architect 60708 | -1/Access_0 | Architect warped through subspace 60715 | -1/Access_0 | Destroyed A8 60736 | -1/Access_0 | Found Prototype Device 60736 | -1/Access_0 | Identified Exp. Thermal Shield 60775 | -1/Access_0 | Architect warped through subspace 60823 | -1/Access_0 | Architect warped through subspace 60860 | -1/Access_0 | Found Integrated Reactor 60860 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 60888 | -1/Access_0 | Architect warped through subspace 60901 | -1/Access_0 | Subspace Access Node disabled 60911 | -1/Access_0 | A6 warped into view 60918 | -1/Access_0 | Destroyed A6 60923 | -1/Access_0 | Found Prototype Device 60923 | -1/Access_0 | Identified Femtoactuators 60927 | -1/Access_0 | Found Prototype Device 60927 | -1/Access_0 | Identified Exp. Actuator Array 60953 | -1/Access_0 | Architect warped through subspace 61007 | -1/Access_0 | Found Prototype Processor 61007 | -1/Access_0 | Identified Spectral Analyzer 61025 | -1/Access_0 | Architect warped through subspace 61085 | -1/Access_0 | Architect warped through subspace 61129 | -1/Access_0 | Architect warped through subspace 61174 | -1/Access_0 | Architect warped through subspace 61175 | -1/Access_0 | Found Prototype Device 61175 | -1/Access_0 | Identified Exp. Phase Shifter 61184 | -1/Access_0 | Found Prototype Device 61184 | -1/Access_0 | Identified Desublimator 61241 | -1/Access_0 | Architect warped through subspace 61275 | -1/Access_0 | Core integrity fell below 20% 61295 | -1/Access_0 | Architect warped through subspace 61302 | -1/Access_0 | A5 warped into view 61302 | -1/Access_0 | Lost 5 parts (3n1u1w) 61323 | -1/Access_0 | Destroyed A5 61336 | -1/Access_0 | Found Exp. Phase Shifter 61339 | -1/Access_0 | Found Exp. Phase Shifter 61362 | -1/Access_0 | Subspace Access Node disabled 61389 | -1/Access_0 | Architect warped through subspace 61436 | -1/Access_0 | A4 warped into view 61448 | -1/Access_0 | Destroyed by Architect with Modified Quantum Sheargun Last Messages --------------- Architect warps through subspace. 61410_ Quantum Shear penetrates Wall. 61414_ Penetrated by Quantum Shear. 61414_ Exp. Powered Armor destroyed. 61414_ Quantum Shear penetrates Enhanced Grunt. 61415_ Dropped Lrg. Storage Unit. 61416_ Cmb. Antigrav System destroyed. 61419_ HV Slug penetrates Wall. 61419_ HV Slug penetrates Earth. 61419_ Quantum Shear penetrates Wall. 61421_ Penetrated by HV Slug. 61421_ HV Slug penetrates Wall. 61421_ Quantum Shear penetrates Wall. 61421_ Cmb. Antigrav System destroyed. 61423_ HV Slug penetrates Wall. 61426_ Quantum Shear penetrates Wall. A4 warps into view. 61436_ A4: "Whatever kinds of defenses you have, I promise you it won't be enough!" 61448_ Penetrated by Quantum Shear. Map ----- +----------------------------------------------------+ | ??????????????????????????## #???## "##"""# | | ??????????????????????????# ##???##" """" | | ??????????????????????????# #????### "" | | ??????????????????????????# #?###?#" """" " | | ??????????????????????????## #?#" "" "# "# # | | ?????????????????????######## #?#" ######## | | ?????????????????????# ###" ##?????? | | ?????????????????????# ### #####?? | | ?????????????????????# ##### ## ## ##? | | ?????????????????????# #???# ###?## ## | | ?????????????????????# #??? #????## | | ?????????????????????# #??? ???#" | | ?????????????????????# #### #?## | | ?????????????????????## ##" ### #### ## | | ?????????????????????## #####??### ######### | | ???????????????####### #?????????# #??????## | | ???????????????# ###??####?? #??????# | | ???????????????# ###### #??# ?? #?????# | | ???????????????# # #""### ### ## ## #?????# | | ???????????????# #" ## ### # ?? #?????# | | ???????????????# #" ## ? ???#?????## | | ???????????????# "# ?? ??????????# | | ???????????????# "# #### ??# ##?????????? | | ???????????????# # "# ##??# ??# #?????????? | | ???????????????# ## #### #### ## #?????????? | | ???????????????# 0 @ # #####"""#"" | | ??????????????## | | ??????????????# ######## | | ????? ##??####### ########### | | ????### #??## #####?????? | | ??????# ##### #??#" ##????? | | ??????#??????###### #??## ###### #????? | | ??????????????????# #???# #????## ##????? | | ??????????????????# ####???# ####???# #?????? | | ??????????????????## ##??????# ## ##???# #?????? | | ???????????????????# #???????# ## ####?###?????? | | ???????????????????###???????# ## ##????????? | | ?????????????????????????????# ## #????????? | | ?????????????????????????????# "# #?###?????? | | ?????????????????????????????# "" ### #?????? | | ?????????????????????????????# "" #?????? | | ????????????????????????????## #?????? | | ????????????????????????????# #?????? | | ????????????????????????????# ####### | | ??????????? ?????????##### ## ## # | | ??????????? ## ## ### ## | | ??????????? ## "# | | ????????????????# " | | ?????????????????# ## | | ?????????????????# ? ?## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 138 Coolant Potential 65 Energy Generation 90 Energy Capacity 2700 Matter Stores 425 Matter Capacity 450 Sight Range 24 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 3 Cloak Strength 4 Power Amplification 30 Additional Mass Support 20 Armor Coverage 1825 Resistance: KI 40 Resistance: TH 10 Resistance: EM 90 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 100 Point Defense Rating 160 Reclamation Efficiency 25 Weapon Cycling 30 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 80 Targeting Accuracy 32 Target Analysis 12 Armor Integrity Analysis 66 Recoil Reduction 2 Particle Charging 25 Offensive Hacking 24 Defensive Hacking 20 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Armor Integrity Analyzer | -9/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Exp. Targeting Computer | -6/Factory | Scanalyzed Cmb. Airjet | -5/Factory | Scanalyzed Cmb. Antigrav System | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Utility Shielding | -4/Factory | Scanalyzed Cld. Antigrav System | -3/Research | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Combat Drone Bay | x1 | -6/Factory Armor Integrity Analyzer | x1 | -6/Factory Combat Drone Bay | x1 | -5/Factory Combat Drone Bay | x1 | -5/Factory Cmb. Antigrav System | x2 | -5/Factory Cmb. Antigrav System | x2 | -5/Factory Assault Drone Bay | x1 | -4/Factory Assault Drone Bay | x1 | -4/Factory Assault Drone Bay | x1 | -4/Factory Assault Drone Bay | x1 | -4/Factory Lrg. Storage Unit | x1 | -4/Factory Cmb. Antigrav System | x2 | -3/Research Cld. Antigrav System | x1 | -2/Testing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Subatomic Replicator Phase Armor Terrabomb Core Stripper Integrity Redistributor Sigix Quantum Sheargun LRC Storage LRC Matter Compressor Integrated Reactor Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed ManeuveringFlightAutogun Manual? 0 Play Time 14:10:57 Cumulative 1163.6 hours Start 2020.10.09 @ 23:33:17 End 2020.10.11 @ 22:51:51 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 422 Rogue 422 Adventurer 0 Explorer 0 Win Type - Total 26 Types 13/2/7/0/0/0/4/0/0 Lore% 95 Gallery% 96 Achievement% 84 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44d7daf7-e7c7-4292-b9fc-2dca54d83381