Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 14:42:39 Player: DDembro Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (1169) 1169 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3219 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Large Storage Unit Structural Scanner Improved Sensor Array Improved Targeting Computer Improved Targeting Computer Light Armor Plating Hardened Light Armor Plating Shield Generator Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Terrain Scanner Terrain Scan Processor Power Shielding Utility Shielding > --- WEAPON ----------- Beam Cannon Mini Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Medium Storage Unit Large Storage Unit Improved Sensor Array Improved Targeting Computer Improved Targeting Computer Light Armor Plating Hardened Light Armor Plating Shield Generator EM Shotgun [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Utility Shielding Device Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 39 | 5 2 1 14 17 Power 6 | 1 . 1 3 1 Engine 6 | 1 . 1 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . . 4 4 Treads 6 | . . . 2 4 Leg 2 | . . . 2 . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | . 2 . 4 5 Device 3 | . . . . 3 Storage 4 | . 2 . 1 1 Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 12 | 2 . . 3 7 Energy Gun 7 | 1 . . 3 3 Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 22 | . 1 . 3 18 Power 3 | . 1 . . 2 Propulsion 5 | . . . 1 4 Utility 6 | . . . 1 5 Weapon 8 | . . . 1 7 Highest Loss Streak 13 | . 1 . 1 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 77 92 98 77 Engine 9 | . 3 7 11 7 Treads 4 | . . . 2 14 Leg 12 | . . . 18 . Wheel 3 | . 28 28 1 . Device 2 | . . . . 13 Storage 12 | . 17 28 11 9 Processor 9 | . . . 10 8 Protection 16 | . . . 20 10 Energy Gun 15 | . 14 14 18 4 Energy Cannon 1 | . . . . 5 Ballistic Gun 3 | . 14 14 2 . Naked Turns . | . . . . . Heaviest Build 36 | 6 16 19 34 36 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 9 | . . . 3 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 10 10 15 15 Average Capacity 12 | 5 9 10 12 15 Most Carried 15 | 4 7 8 15 14 Average Carried 10 | 2 4 7 12 11 Final Capacity 15 | 5 10 10 15 15 Final Carried 15 | 4 7 8 15 8 Class Distribution -------------------- 92% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 640 | 252 31 16 152 189 Remotely . | . . . . . Salvage Created 1194 | 40 36 84 567 467 Parts 70 | 2 1 2 37 28 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 25 | 1 1 2 10 11 Guns 15 | 1 1 2 10 1 Cannons 3 | . . . . 3 AOE 6 | . . . . 6 Classes Destroyed 7 | 1 . . 4 2 Worker 2 | . . . 2 . Builder 1 | . . . . 1 Tunneler 2 | . . . 2 . Watcher 4 | . . . 4 . Grunt 17 | 1 1 2 6 7 Sentry 7 | . . . 4 3 Specialist 1 | . . . . 1 Best Kill Streak 6 | 1 1 2 6 4 Combat Bots Only 4 | 1 1 2 2 4 Max Kills in Single Turn 4 | 1 1 1 4 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 285 | 2 16 11 51 205 Missed 85 | . 6 1 13 65 Damage Taken 2684 | 23 116 129 484 1932 Core 758 | . . 28 171 559 Absorbed by Shields . | . . . . . Redirected to Shielding 74 | . . . 24 50 Regen/Repaired (Parts) 44 | . . . . 44 Core Remaining (%) 81 | 100 . 88 57 . Volleys Fired 111 | 2 17 5 46 41 Largest 2 | 2 2 2 2 2 Hottest 116 | 70 70 70 90 116 Shots Fired 189 | 4 34 10 87 54 Gun 154 | 4 34 10 87 19 Cannon 24 | . . . . 24 Launcher 10 | . . . . 10 Special 1 | . . . . 1 Kinetic 48 | 2 17 5 21 3 Thermal 90 | 2 17 5 31 35 Explosive 10 | . . . . 10 Electromagnetic 41 | . . . 35 6 Robot Hit Streak 14 | 3 10 4 14 8 Robot Miss Streak 4 | . 3 2 4 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 107 | 3 20 6 52 26 Core Hits 73 | 2 4 6 32 29 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 . 2 . Burn 3 | . 1 . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2201 | 34 207 70 932 958 Guns 1173 | 34 207 70 643 219 Cannons 177 | . . . . 177 Explosions 843 | . . . 281 562 Melee . | . . . . . Ramming 8 | . . . 8 . Kinetic 277 | 10 82 33 107 45 Thermal 1196 | 24 125 37 570 440 Explosive 401 | . . . . 401 Electromagnetic 319 | . . . 247 72 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 . Average Corruption 2 | . . . 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . . 9 . Message Errors 2 | . . . 2 . Matter Fused 1 | . . . 1 . Heat Flow Errors 2 | . . . 2 . Energy Discharges 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Misfires 1 | . . . 1 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 44 | . . . 32 12 Projectiles . | . . . . . Explosions 44 | . . . 32 12 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 67 | . . . . 67 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 291 | 52 134 75 252 291 Average Temperature 75 | 30 83 35 47 123 Received Heat Transfer 840 | 12 60 75 189 504 Effects 3 | . . . . 3 Interference 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 6 | . 1 . 4 1 Heat Transferred 2633 | 74 444 111 1175 829 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 276 | 20 43 81 183 276 Initial 42 | . 13 16 31 42 Average 97 | 4 23 64 90 172 Maximum Alert Level 1 | . . . . 1 Low Security (%) 89 | 100 100 100 100 46 Level 1 10 | . . . . 53 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 1 . 1 8 Investigation 5 | . 1 . 1 3 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | 1 4 2 16 14 Peak Tracking Total 6 | 1 2 2 2 6 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 10 | . 2 . 3 5 Terminals 6 | . 2 . 2 2 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . . 1 Total Hacks 33 | . 8 . 12 13 Successful 22 | . 6 . 9 7 Failed 11 | . 2 . 3 6 Catastrophic 3 | . 1 . 1 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 20 | . 8 . 7 5 Fabricators . | . . . . . Repair Stations 5 | . . . . 5 Recycling Units 2 | . . . . 2 Scanalyzers 5 | . . . 5 . Garrison Access 1 | . . . . 1 Terminal Hacks 12 | . 6 . 4 2 Record 1 | . 1 . . . Prototype ID Bank 2 | . 1 . 1 . Emergency Access Points 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Maintenance Status 1 | . . . . 1 Security Status 1 | . . . . 1 Reinforcement Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 3 | . 2 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 2 | . . . . 2 Recycle Component 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer 5 | . . . 5 . Insert Component 3 | . . . 3 . Analyze 2 | . . . 2 . Garrison Access Hacks 1 | . . . . 1 Unlock Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 2 . 3 5 Full Trace Events 7 | . 2 . 2 3 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 26 | . . . . 26 Parts Recycled 1 | . . . . 1 Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1640 | 75 130 34 1069 332 Spaces Moved 893 | 78 90 22 586 117 Core 21 | 16 . . . 5 Treads 174 | . . . 62 112 Legs 467 | . . . 467 . Wheels 231 | 62 90 22 57 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 160 Average Speed 140 | 73 80 80 154 176 Slowest Speed 500 | 80 80 80 330 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 5 21 8 46 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 38 | . . . 9 29 Melee . | . . . . . Projectile . | . . . . . AOE 38 | . . . 9 29 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1092 | 89 116 28 673 186 Wait 11 | . 5 . . 6 Move 889 | 77 89 21 585 117 Hop . | . . . . . Pick Up 25 | 5 3 1 14 2 Fast Attach 20 | 4 2 1 8 5 Attach 11 | 1 . . 1 9 Detach 2 | . . . . 2 Swap 8 | . . . 5 3 Drop 14 | . . . 13 1 Fire 111 | 2 17 5 46 41 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: Gar) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 52 | -11/Scrapyard | Discovered new exit (range 8) 76 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 15) 206 | -10/Materials | Entered Mines 234 | -10/Mines | Discovered new exit (range 6) 240 | -10/Mines | Entered Materials 240 | -9/Materials | Evolved 2 slots: Utility x2 313 | -9/Materials | Build established: Mutant 1302 | -9/Materials | Discovered new exit (range 4) 1309 | -9/Materials | Entered another Materials area 1309 | -8/Materials | Evolved 2 slots: Utility x2 1352 | -8/Materials | Repaired Lgt. Treads? 1404 | -8/Materials | Identified exit to Garrison 1511 | -8/Materials | Lost 3 parts (1p1u1w) 1542 | -8/Materials | Garrison activated, responded to threat 1598 | -8/Materials | Core integrity fell below 50% 1622 | -8/Materials | Core integrity fell below 20% 1641 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Acquired Welding Torch. Welding Torch destroyed. R-06 Scavenger collects Imp. Heat Sink. Acquired Structural Scanner. R-06 Scavenger collects Nuclear Core. Lgt. Treads destroyed. Critical hit (Burn: +37). Imp. Sensor Array destroyed. Discarded Terrain Scan Processor. Dropped Med. Storage Unit. Acquired Med. Storage Unit. Note that some effects don't stack, e.g. attaching both Med. Storage Unit and Lrg. Storage Unit does not combine the two effects (all such effects are marked ). K-01 Serf collects debris. X-57 Shotgunner IFF system glitched. K-01 Serf collects debris. K-01 Serf cleans the Terminal. 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Grenade Launcher | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot It's Just You Troublemaker Challenges ------------ None Game ------ Seed DeliveryHybridPlating Manual? 0 Play Time 00:50:16 Cumulative 1.6 hours Start 2024.04.14 @ 13:29:32 End 2024.04.14 @ 14:42:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9435d7c8-312e-4093-a913-b1b29f090a1f