Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.09 @ 16:56:50 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (121) 605 Value Destroyed (4089) 4089 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-25) -25 TOTAL SCORE: 7869 Bonus ------- Follower Combat Kills 7 Friendly Fire -32 Cogmind --------- Core Integrity 183/700 Matter 91/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (15) --- Hybrid Deuterium Engine Experimental Sensor Array Signal Interpreter Trap Extractor (0/4) Advanced Assault Cannon Proton Missile Launcher Mini Grenade Launcher Heavy Missile Launcher Faulty Rocket Array Heavy Hammer Power Maul Katana Great Axe Great Axe Great Axe Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Propulsion Shielding Medium Reactive Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Power Maul Great Axe > --- INVENTORY -------- Hybrid Deuterium Engine Experimental Sensor Array Signal Interpreter Trap Extractor Autogun Gauss Rifle Advanced Assault Cannon Proton Missile Launcher Mini Grenade Launcher Heavy Missile Launcher Rocket Array Heavy Hammer Katana Great Axe [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Hacking Suite Device Trap Extractor Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Power Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 Utility 4 | . . . 2 . . . 1 1 Weapon . | . . . . . . . . . Parts Attached 88 | 4 5 3 17 3 2 8 13 33 Power 8 | . . 1 1 1 . 1 1 3 Engine 7 | . . 1 1 1 . 1 1 2 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 23 | 3 1 . 2 . . 1 5 11 Treads 21 | 2 1 . 2 . . 1 5 10 Leg . | . . . . . . . . . Wheel 2 | 1 . . . . . . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 23 | . 2 . 8 . . 1 4 8 Device 4 | . . . 1 . . . 1 2 Storage 2 | . . . 2 . . . . . Processor 2 | . 1 . . . . . . 1 Hackware 2 | . . . 1 . . . . 1 Protection 13 | . 1 . 4 . . 1 3 4 Artifact . | . . . . . . . . . Weapon 34 | 1 2 2 6 2 2 5 3 11 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 25 | 1 2 2 6 1 1 4 2 6 Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . . . 1 1 1 . 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 4 | . . . . . . . 1 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 38 | . . . 3 1 . 4 1 29 Power 6 | . . . . 1 . 1 . 4 Propulsion 12 | . . . 1 . . 1 . 10 Utility 13 | . . . 2 . . 1 1 9 Weapon 7 | . . . . . . 1 . 6 Highest Loss Streak 7 | . . . 1 1 . 3 1 7 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 93 | . 99 100 97 99 77 98 99 75 Engine 10 | . 14 14 11 10 11 10 9 4 Treads 24 | . 27 28 21 22 22 21 27 22 Device 3 | . . . 5 11 11 11 2 4 Storage 11 | . 14 14 11 11 11 11 9 7 Processor 2 | . 9 . . . . . . . Hackware 6 | . . . 10 11 11 11 9 11 Protection 11 | . 4 14 14 11 11 11 23 6 Ballistic Gun 20 | . 28 28 22 21 . 21 16 9 Naked Turns . | . . . . . . . . . Heaviest Build 60 | 12 19 25 38 36 34 36 60 58 Greatest Support 86 | 40 40 40 40 40 40 40 62 86 Greatest Overweight (x) 8 | . . . . . . . . 8 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 Average Capacity 11 | 8 8 8 8 15 15 15 15 15 Most Carried 15 | 6 8 8 13 15 15 14 15 15 Average Carried 10 | 6 7 8 7 14 14 12 14 12 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 Final Carried 15 | 6 8 8 13 15 13 10 15 15 Class Distribution -------------------- 67% | Mutant 23% | Scavenger-Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Matter Collected 3025 | 190 327 73 658 291 . 80 602 804 Remotely . | . . . . . . . . . Salvage Created 4186 | . 346 100 837 453 . 240 796 1414 Parts 249 | . 21 6 66 25 . 15 53 63 Haulers Intercepted 1 | . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 104 | . 6 2 25 10 . 7 20 34 Melee 4 | . . . . . . . . 4 Guns 90 | . 6 2 25 8 . 5 20 24 AOE 9 | . . . . 2 . 2 . 5 Classes Destroyed 12 | . 3 1 3 1 . . 2 2 Worker 5 | . . 1 1 . . 1 . 2 Builder 1 | . . . . . . . 1 . Hauler 1 | . . . . . . . . 1 Operator 2 | . 1 . . . . . 1 . Watcher 8 | . 3 . 5 . . . . . Swarmer 25 | . . . 10 . . 2 3 10 Grunt 52 | . 6 2 8 8 . 3 10 15 Brawler 6 | . . . 1 1 . 1 2 1 Duelist 3 | . . . . 1 . 1 . 1 Sentry 13 | . . . 6 . . . 4 3 Hunter 4 | . . . . . . . 1 3 Programmer 1 | . . . . . . . . 1 Best Kill Streak 7 | . 2 2 5 3 . 4 3 7 Combat Bots Only 6 | . 2 2 4 3 . 4 3 6 Max Kills in Single Turn 3 | . 1 1 2 2 . 3 2 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 . 2 . 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Damage Taken 6856 | . 292 94 770 436 . 423 1055 3786 Core 874 | . 38 13 77 89 . 77 63 517 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 105 | . . . . . . . . 105 Ignored by Resistances 22 | . . . . . . . . 22 Regen/Repaired (Parts) 236 | . 99 . 137 . . . . . Core Remaining (%) 76 | 100 . 79 . . . 39 88 . Volleys Fired 313 | . 39 6 70 31 . 16 57 94 Largest 2 | . 2 2 2 2 . 2 2 2 Hottest 51 | . 40 40 50 46 . 50 48 51 Shots Fired 610 | . 78 12 140 63 . 27 113 177 Gun 602 | . 78 12 140 62 . 26 113 171 Cannon . | . . . . . . . . . Launcher 8 | . . . . 1 . 1 . 6 Special . | . . . . . . . . . Kinetic 602 | . 78 12 140 62 . 26 113 171 Thermal . | . . . . . . . . . Explosive 8 | . . . . 1 . 1 . 6 Electromagnetic . | . . . . . . . . . Robot Hit Streak 30 | . 5 10 8 24 . 7 18 30 Robot Miss Streak 7 | . 3 1 7 2 . 2 6 5 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 9 | . . . 1 2 . 2 1 3 Max Gunslinging Chain 1 | . . . 1 1 . 1 1 1 Shots Hit Robots 475 | . 47 10 95 50 . 23 87 163 Core Hits 218 | . 19 5 47 16 . 11 48 72 Critical Kills 4 | . 2 . 1 . . . . 1 Critical Parts Destroyed 6 | . . 1 1 . . . 3 1 Critical Strikes 15 | . 2 1 2 . . . 3 7 Destroy 11 | . 2 1 2 . . . 3 3 Sever 4 | . . . . . . . . 4 Melee Attacks 35 | . . . . . . . 4 31 Impact 4 | . . . . . . . . 4 Slashing 31 | . . . . . . . 4 27 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . 1 Follow-up Attacks 5 | . . . . . . . . 5 Damage Inflicted 9299 | . 592 143 1699 895 . 562 1620 3788 Guns 7493 | . 592 131 1695 763 . 382 1620 2310 Cannons . | . . . . . . . . . Explosions 778 | . . . . 132 . 180 . 466 Melee 1007 | . . . . . . . . 1007 Ramming 21 | . . 12 4 . . . . 5 Kinetic 7493 | . 592 131 1695 763 . 382 1620 2310 Thermal . | . . . . . . . . . Explosive 778 | . . . . 132 . 180 . 466 Electromagnetic . | . . . . . . . . . Impact 116 | . . . . . . . . 116 Slashing 891 | . . . . . . . . 891 Piercing . | . . . . . . . . . Highest Corruption 12 | . . . 5 5 5 12 . 4 Average Corruption 4 | . . . 5 5 5 6 . 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 88 | . . . 22 13 4 9 . 40 Message Errors 23 | . . . 8 1 1 1 . 12 Matter Fused 22 | . . . 6 4 1 1 . 10 Heat Flow Errors 10 | . . . 3 2 . . . 5 Energy Discharges 10 | . . . 1 2 . 2 . 5 Parts Rejected 2 | . . . . . . 1 . 1 Data Loss (minor) 13 | . . . 3 2 1 3 . 4 Data Loss (major) 1 | . . . . . 1 . . . Misfires 3 | . . . . 2 . . . 1 Alerts 2 | . . . 1 . . 1 . . Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 125 | . . . . . . . . 125 Projectiles . | . . . . . . . . . Explosions 16 | . . . . . . . . 16 Melee 109 | . . . . . . . . 109 Knockbacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 55 | . . . . 44 . . . 11 Shots 2 | . . . . 1 . . . 1 Rammed 5 | . . 3 1 . . . . 1 Targets Rammed 6 | . . 3 1 . . . . 2 Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . . 1 Highest Temperature 405 | . 7 14 237 277 . 17 405 224 Average Temperature 85 | . 2 5 38 90 . 6 131 46 Received Heat Transfer 1929 | . 156 54 231 51 . 99 459 879 Effects 9 | . . . . 4 . . 5 . Shutdowns 2 | . . . . . . . 2 . Energy Bleed 1 | . . . . 1 . . . . Interference 5 | . . . . 3 . . 2 . Short Circuit 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 3 | . . . . . . . . 3 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Peak Influence 364 | . 116 95 242 332 . 189 364 319 Initial 78 | . . 30 . 78 . . 73 70 Average 89 | . 38 30 107 203 . 53 178 81 Maximum Alert Level 1 | . . . 1 1 . . 1 1 Low Security (%) 89 | 100 100 100 91 51 . 100 62 96 Level 1 10 | . . . 8 48 . . 37 3 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . . . 2 . . . 6 8 Investigation 3 | . . . 1 . . . . 2 Extermination 1 | . . . . . . . . 1 Reinforcement 6 | . . . 1 . . . 3 2 Assault . | . . . . . . . . . Garrison 6 | . . . . . . . 3 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Distress Signals 5 | . 1 . 1 . . . 2 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 143 | . 14 2 39 11 . 10 29 38 Peak Tracking Total 6 | . 3 2 5 4 . 6 4 6 Tactical Retreats 5 | . 1 . 1 1 . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 4 | . . . 4 . . . . . Reprogrammed 1 | . . . 1 . . . . . Reused 1 | . . . 1 . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Machines Disabled 1 | . . . 1 . . . . . Max in Single Turn 1 | . . . 1 . . . . . Garrison Access 2 | . . . . . . . . 2 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Machines Accessed 38 | . 11 . 11 . 1 . 5 10 Terminals 29 | . 8 . 10 . . . 5 6 Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . Recycling Units 3 | . 2 . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 Total Hacks 118 | . 32 . 45 . 1 . 13 27 Successful 66 | . 19 . 27 . 1 . 5 14 Failed 50 | . 12 . 17 . . . 8 13 Catastrophic 6 | . . . 1 . . . 1 4 Database Lockouts 2 | . 1 . 1 . . . . . Manual 68 | . 18 . 26 . . . 12 12 Terminals 99 | . 24 . 43 . . . 13 19 Fabricators . | . . . . . . . . . Repair Stations 7 | . 5 . 2 . . . . . Recycling Units 5 | . 3 . . . . . . 2 Scanalyzers . | . . . . . . . . . Garrison Access 6 | . . . . . . . . 6 Terminal Hacks 37 | . 8 . 18 . 1 . 3 7 Record 1 | . . . . . 1 . . . Part Schematic 1 | . . . 1 . . . . . Robot Analysis 5 | . 2 . 3 . . . . . Prototype ID Bank 4 | . 1 . 3 . . . . . Branch Access Points 1 | . . . 1 . . . . . Machine Index 1 | . 1 . . . . . . . Garrison Index 1 | . . . . . . . . 1 Alert Level 2 | . . . 1 . . . . 1 Unreport Threat 5 | . . . 2 . . . 1 2 Locate Traps 7 | . 1 . 3 . . . . 3 Disarm Traps 1 | . . . 1 . . . . . Reprogram Traps 1 | . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . 1 . Hauler Manifests 3 | . 1 . 1 . . . 1 . Zone Layout 3 | . 2 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . 4 . 2 . . . . . Scan Component 3 | . 2 . 1 . . . . . Repair 3 | . 2 . 1 . . . . . Recycling Unit Hacks 5 | . 3 . . . . . . 2 Report Inventory 3 | . 2 . . . . . . 1 Retrieve Components 2 | . 1 . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 Seal Access 2 | . . . . . . . . 2 Unauthorized Hacks 16 | . 4 . 7 . . . 2 3 Terminals 16 | . 4 . 7 . . . 2 3 Track 6 | . 3 . 3 . . . . . Assimilate 1 | . . . 1 . . . . . Botnet 9 | . 1 . 3 . . . 2 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 27 | . 5 . 9 . . . 4 9 Full Trace Events 2 | . . . . . . . . 2 Feedback Events 1 | . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . 2 . 1 . . . . . Time 78 | . 52 . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . 5 . . . . . . 4 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Total Allies 2 | . . 2 . . . . . . Largest Group 2 | . . 2 2 . . . . . Highest-Rated Group 42 | . . 42 42 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 15 | . . 1 14 . . . . . Total Damage 145 | . . 21 124 . . . . . Kills 1 | . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 5 | . 2 . 3 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Turns Passed 10067 | 6 2393 1120 2209 517 231 338 1323 1930 Spaces Moved 4218 | 1 672 623 942 230 143 150 572 885 Core 14 | . . . . . . . . 14 Treads 3917 | 1 672 623 942 230 143 150 572 584 Legs . | . . . . . . . . . Wheels 287 | . . . . . . . . 287 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 100 | 160 160 160 160 160 160 160 155 100 Average Speed 157 | 160 160 160 160 160 160 160 155 148 Slowest Speed 450 | 160 160 160 160 160 160 160 160 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 52 | 2 99 100 80 40 54 37 37 25 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 5 | . . . . . . . 4 1 Terrain Destroyed 43 | . . . . 9 . 9 4 21 Melee 5 | . . . . . . . 4 1 Projectile . | . . . . . . . . . AOE 38 | . . . . 9 . 9 . 20 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Total 7003 | 4 1915 734 1506 318 147 219 885 1275 Wait 2278 | . 1182 95 456 49 . 45 227 224 Move 4210 | . 671 622 941 229 142 149 571 885 Hop . | . . . . . . . . . Pick Up 39 | . 9 1 10 4 . 1 6 8 Fast Attach 23 | . 3 1 2 1 . 1 2 13 Attach 23 | . . . 3 . 2 4 1 13 Detach 6 | . 1 . . . 1 . 1 3 Swap 42 | 4 2 2 12 2 . 3 10 7 Drop 33 | . 8 4 11 2 2 . 6 . Fire 313 | . 39 6 70 31 . 16 57 94 Melee 30 | . . . . . . . 4 26 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 6 | . . 3 1 . . . . 2 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 0) 7 | -11/Junkyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 18) 310 | -10/Materials | Build established: Mutant 669 | -10/Materials | Discovered new exit (range 17) 771 | -10/Materials | Repaired Lgt. Treads 799 | -10/Materials | Repaired Beam Cannon 808 | -10/Materials | Discovered new exit (range 10) 1834 | -10/Materials | Discovered new exit (range 9) 1859 | -10/Materials | Central database locked down 2193 | -10/Materials | Discovered new exit (range 10) 2400 | -10/Materials | Entered Mines 2439 | -10/Mines | Discovered new exit (range 11) 2579 | -10/Mines | Discovered new exit (range 8) 2800 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3006 | -10/Mines | Learned Materials emergency access door positions 3520 | -10/Mines | Entered Materials 3520 | -9/Materials | Accompanied by 2 allies 3520 | -9/Materials | Evolved 2 slots: Utility x2 3525 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3930 | -9/Materials | Build established: Scavenger-Mutant 4361 | -9/Materials | Discovered new exit (range 17) 4772 | -9/Materials | Build established: Mutant 4955 | -9/Materials | Discovered new exit (range 8) 5296 | -9/Materials | Identified exit to Mines 5296 | -9/Materials | Central database locked down 5675 | -9/Materials | Repaired Lgt. Treads 5729 | -9/Materials | Entered Mines 5978 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6023 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6027 | -9/Mines | Found Prototype Device 6238 | -9/Mines | Discovered new exit (range 5) 6246 | -9/Mines | Entered Exiles 6286 | -9/Exiles | Met 8R-AWN 6312 | -9/Exiles | Met EX-HEX 6373 | -9/Exiles | Met EX-DEC 6402 | -9/Exiles | Learned location of Zion (-6) 6454 | -9/Exiles | Discovered new exit (range 14) 6477 | -9/Exiles | Entered Mines 6754 | -8/Mines | Core integrity fell below 50% 6768 | -8/Mines | System corruption reached 10% 6798 | -8/Mines | Lost 3 parts (1n1u1w) 6805 | -8/Mines | Discovered new exit (range 5) 6815 | -8/Mines | Entered Materials 6815 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7134 | -8/Materials | Build established: Scavenger-Mutant 7649 | -8/Materials | Discovered new exit (range 15) 7903 | -8/Materials | Garrison activated, responded to threat 8138 | -8/Materials | Entered Factory 8138 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8401 | -7/Factory | Discovered new exit (range 6) 8612 | -7/Factory | Lost 6 parts (1p1n3u1w) 8617 | -7/Factory | Discovered new exit (range 16) 9026 | -7/Factory | Found Prototype Launcher 9060 | -7/Factory | Build established: Hacker-Mutant 9263 | -7/Factory | Lost 7 parts (1p4n2w) 9766 | -7/Factory | Hacking Suite fried by hacking feedback 9780 | -7/Factory | Garrison activated, responded to threat 9845 | -7/Factory | Core integrity fell below 50% 9891 | -7/Factory | Lost 4 parts (1p1n2u) 10068 | -7/Factory | Self-destructed Last Messages --------------- 10016_ Slug penetrates S-27 Virus. 10016_ S-27 Virus destroyed. 10038_ ,1QNHSF%RHY 10041_ G-47 Trooper destroyed. 10043_ Critical hit (Burn: +37). 10046_ Slug penetrates G-47 Trooper. 10052_ G-47 Trooper destroyed. 10055_ Slug penetrates G-47 Trooper. 10057_ G-47 Trooper suffers critical hit (Destroy). 10057_ G-47 Trooper destroyed. 10060_ Slug penetrates Y-54 Guardian. 10063_ Med. Treads destroyed. 10063_ Arm. Huge Wheel destroyed. 10063_ Slug penetrates Y-54 Guardian. 10063_ Y-54 Guardian suffers critical hit (Destroy). 10066_ Nuclear Reactor explodes. 10066_ Autogun destroyed. 10066_ Imp. Light Armor Plating destroyed. 10066_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | +[ #??????#"""" #???????????????????????? | | # ####???#"""" #???????????????????????? | | # #????"""" #???????????????????????? | | ##[ #?????? #???????????????????????? | | [% ##???####+## #?????????? ?????? | | =* ##### #???? ???? ????? | | * ######## #???? """" ????? | | #???????????## """" ??#?? | | "" #???????????# +?? | | ############ "" #?######+#### #?? | | ?########### T" ### # #?? | | ? # "" + """ ""??# #?? | | ?? # "" ### """ ""? # #?? | | """"""""" # #?# """ """ + #?? | | # #?# "" "" # #?? | | ! ** + #?#] "" "" # " " #?? | | ** # """ #?# ## m ""G"" #?? | | ############ """ #?# ] ## = #?? | | ??????????# """ #?####### # #?? | | ########### ######## #?? | | #?? | | ########### * #?? | | ??????????# == % ####+###?? | | ####?????####+##### *% =! ! #?????????? | | #?????# % # #### !! !#?????????? | | "" #?????# [ @ =##??# !!! #?????????? | | T" #?????# """" =%Y[ #??########?????????? | | #?????# """" !##???????????????????? | | #?????# """" # ! #???????????????????? | | #?????# """" # ??????????????????? | | #?????# """" # ####?????????????????? | | ] #?????# ""???### ## ###????????????????????? | | ####?????# ??????##??##???????????????????????? | | ?????????#####???????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 20 Trap Extractor Capacity 4 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialBlastMultitool Manual? 0 Play Time 00:53:03 Cumulative 47.0 hours Start 2023.07.09 @ 16:01:16 End 2023.07.09 @ 16:56:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 34 Achievement% 52 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0814da0e-0f02-4114-8c7b-c56094f197ee